Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (#410)
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TalkingCactus
parent
74244a3d32
commit
c38fa1eaa3
@@ -114,6 +114,9 @@
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floor_tile = /obj/item/stack/tile/mineral/plastitanium
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icons = list("shuttlefloor4","shuttlefloor4_dam")
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/turf/open/floor/mineral/plastitanium/airless
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initial_gas_mix = "TEMP=2.7"
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/turf/open/floor/mineral/plastitanium/brig
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name = "Brig floor"
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@@ -263,34 +263,6 @@
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/turf/open/floor/plasteel/loadingarea/dirtydirty
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icon_state = "loadingareadirty2"
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/turf/open/floor/plasteel/shuttle
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icon_state = "shuttlefloor"
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floor_tile = /obj/item/stack/tile/mineral/titanium //old shuttle floors so i don't have to change the map paths in this pr
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/turf/open/floor/plasteel/shuttle/red
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name = "Brig floor"
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icon_state = "shuttlefloor4"
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floor_tile = /obj/item/stack/tile/mineral/plastitanium
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/turf/open/floor/plasteel/shuttle/yellow
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icon_state = "shuttlefloor2"
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/turf/open/floor/plasteel/shuttle/white
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icon_state = "shuttlefloor3"
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/turf/open/floor/plasteel/shuttle/purple
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icon_state = "shuttlefloor5"
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/turf/open/floor/plasteel/airless/shuttle
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icon_state = "shuttlefloor"
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/turf/open/floor/plasteel/airless/shuttle/red
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name = "Brig floor"
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icon_state = "shuttlefloor4"
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/turf/open/floor/plasteel/airless/shuttle/yellow
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icon_state = "shuttlefloor2"
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/turf/open/floor/plasteel/airless/shuttle/white
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icon_state = "shuttlefloor3"
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/turf/open/floor/plasteel/airless/shuttle/purple
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icon_state = "shuttlefloor5"
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/turf/open/floor/plasteel/asteroid
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icon_state = "asteroidfloor"
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/turf/open/floor/plasteel/airless/asteroid
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