Merge pull request #10011 from Arturlang/Bloodsuckers

Bloodsuckers, or, yknow, vampires.
This commit is contained in:
Putnam3145
2019-12-15 14:41:36 -08:00
committed by GitHub
104 changed files with 6026 additions and 35 deletions
+30 -9
View File
@@ -80,34 +80,55 @@
desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are."
icon_state = "asleep"
//TASER
/datum/status_effect/electrode
id = "tased"
/datum/status_effect/no_combat_mode/
id = "no_combat_mode"
blocks_combatmode = TRUE
status_type = STATUS_EFFECT_REPLACE
alert_type = null
status_type = STATUS_EFFECT_REPLACE
/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration)
/datum/status_effect/no_combat_mode/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration))
duration = set_duration
. = ..()
if(iscarbon(owner))
var/mob/living/carbon/C = owner
if(C.combatmode)
C.toggle_combat_mode(TRUE)
/datum/status_effect/no_combat_mode/mesmerize
id = "Mesmerize"
alert_type = /obj/screen/alert/status_effect/mesmerized
/obj/screen/alert/status_effect/mesmerized
name = "Mesmerized"
desc = "You cant tear your sight from who is in front of you...Their gaze is simply too enthralling.."
icon = 'icons/mob/actions/bloodsucker.dmi'
icon_state = "power_mez"
/datum/status_effect/no_combat_mode/electrode
id = "tased"
/datum/status_effect/no_combat_mode/electrode/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration)) //TODO, figure out how to grab from subtype
duration = set_duration
. = ..()
if(iscarbon(owner))
var/mob/living/carbon/C = owner
if(C.combatmode)
C.toggle_combat_mode(TRUE)
C.add_movespeed_modifier(MOVESPEED_ID_TASED_STATUS, TRUE, override = TRUE, multiplicative_slowdown = 8)
/datum/status_effect/electrode/on_remove()
/datum/status_effect/no_combat_mode/electrode/on_remove()
if(iscarbon(owner))
var/mob/living/carbon/C = owner
C.remove_movespeed_modifier(MOVESPEED_ID_TASED_STATUS)
. = ..()
/datum/status_effect/electrode/tick()
/datum/status_effect/no_combat_mode/electrode/tick()
if(owner)
owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing.
/datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
/datum/status_effect/no_combat_mode/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
return 2
//OTHER DEBUFFS
@@ -702,4 +723,4 @@ datum/status_effect/pacify
if(LAZYLEN(targets) && I)
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
owner.log_message("threw [I] due to a Muscle Spasm", LOG_ATTACK)
owner.throw_item(pick(targets))
owner.throw_item(pick(targets))