Merge remote-tracking branch 'citadel/master' into eldritch_affairs
This commit is contained in:
@@ -9,9 +9,9 @@
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/world/IsBanned(key,address,computer_id,type,real_bans_only=FALSE)
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var/static/key_cache = list()
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if(!real_bans_only)
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if(key_cache[key])
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if(key_cache[key] >= REALTIMEOFDAY)
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return list("reason"="concurrent connection attempts", "desc"="You are attempting to connect too fast. Try again.")
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key_cache[key] = 1
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key_cache[key] = REALTIMEOFDAY+10 //this shouldn't runtime, but if it does, expiry attempts will cover it to ensure genuine connection attemps wont get trapped in limbo
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if (!key || !address || !computer_id)
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if(real_bans_only)
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@@ -194,7 +194,7 @@
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body += "<A href='?_src_=holder;[HrefToken()];tdomeadmin=[REF(M)]'>Thunderdome Admin</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];tdomeobserve=[REF(M)]'>Thunderdome Observer</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];makementor=[M.ckey]'>Make mentor</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];removementor=[M.ckey]'>Remove mentor</A>"
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body += "<A href='?_src_=holder;[HrefToken()];removementor=[M.ckey]'>Remove mentor</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];makeeligible=[REF(M)]'>Allow reentering round</A>"
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body += "<br>"
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body += "</body></html>"
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@@ -639,15 +639,13 @@
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var/almcam = CONFIG_GET(flag/allow_ai_multicam)
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CONFIG_SET(flag/allow_ai_multicam, !almcam)
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if (almcam)
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to_chat(world, "<B>The AI no longer has multicam.</B>")
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for(var/i in GLOB.ai_list)
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var/mob/living/silicon/ai/aiPlayer = i
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if(aiPlayer.multicam_on)
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aiPlayer.end_multicam()
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else
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to_chat(world, "<B>The AI now has multicam.</B>")
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log_admin("[key_name(usr)] toggled AI multicam.")
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world.update_status()
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to_chat(GLOB.ai_list | GLOB.admins, "<B>The AI [almcam ? "no longer" : "now"] has multicam.</B>")
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SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Multicam", "[!almcam ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/datum/admins/proc/toggleaban()
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@@ -40,7 +40,11 @@
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H.dna.features["insect_wings"] = pick(GLOB.insect_wings_list)
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H.dna.features["deco_wings"] = pick(GLOB.deco_wings_list)
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H.dna.features["insect_fluff"] = pick(GLOB.insect_fluffs_list)
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H.dna.features["flavor_text"] = "" //Oh no.
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H.dna.features["body_model"] = H.gender
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H.update_body()
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SEND_SIGNAL(H, COMSIG_HUMAN_ON_RANDOMIZE)
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H.update_body(TRUE)
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H.update_hair()
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H.update_body_parts()
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@@ -55,7 +55,7 @@
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var/question = "Would you like to be [group_name]?"
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var/list/candidates = pollCandidatesForMobs(question, ROLE_PAI, null, FALSE, 100, bodies)
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while(LAZYLEN(candidates) && LAZYLEN(bodies))
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var/mob/dead/observer/C = pick_n_take(candidates)
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var/mob/C = pick_n_take(candidates)
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var/mob/living/body = pick_n_take(bodies)
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to_chat(body, "Your mob has been taken over by a ghost!")
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@@ -415,8 +415,8 @@
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H.fully_replace_character_name(H.real_name,newname)
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H.update_mutant_bodyparts()
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if(animetype == "Yes")
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var/seifuku = pick(typesof(/obj/item/clothing/under/schoolgirl))
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var/obj/item/clothing/under/schoolgirl/I = new seifuku
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var/seifuku = pick(typesof(/obj/item/clothing/under/costume/schoolgirl))
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var/obj/item/clothing/under/costume/schoolgirl/I = new seifuku
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var/olduniform = H.w_uniform
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H.temporarilyRemoveItemFromInventory(H.w_uniform, TRUE, FALSE)
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H.equip_to_slot_or_del(I, SLOT_W_UNIFORM)
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@@ -1732,7 +1732,7 @@
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var/mob/M = locate(href_list["makeeligible"])
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if(!ismob(M))
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to_chat(usr, "this can only be used on instances of type /mob.")
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var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
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var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
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if(M.ckey in eli.timeouts)
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eli.timeouts -= M.ckey
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@@ -1880,7 +1880,7 @@
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if(ishuman(L))
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var/mob/living/carbon/human/observer = L
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observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), SLOT_W_UNIFORM)
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observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit/black(observer), SLOT_W_UNIFORM)
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observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), SLOT_SHOES)
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L.Unconscious(100)
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sleep(5)
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@@ -220,4 +220,17 @@
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/proc/_instantiate_at(thing, location)
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new thing(location)
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/// Locating turfs
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/proc/_turf_in_offset(s = usr, x = 0, y = 0, z = 0)
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var/turf/T = get_turf(s)
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return locate(clamp(T.x + x, 1, world.maxx), clamp(T.y + y, 1, world.maxy), clamp(T.z + z, 1, world.maxz))
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/proc/_random_turf_in_range(s = usr, r = 7)
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return _turf_in_offset(s, rand(-r, r), rand(-r, r))
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/proc/_random_turf_in_view(s = usr, r = 7)
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var/list/v = view(s, r)
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. = list()
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for(var/turf/T in v)
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. += T
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return pick(.)
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@@ -1315,15 +1315,15 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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var/obj/item/reagent_containers/food/snacks/pie/cream/nostun/creamy = new(get_turf(target))
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creamy.splat(target)
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if (ADMIN_PUNISHMENT_CUSTOM_PIE)
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var/obj/item/reagent_containers/food/snacks/pie/cream/nostun/A = new(get_turf(target))
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var/obj/item/reagent_containers/food/snacks/pie/cream/nostun/A = new()
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if(!A.reagents)
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var/amount = input(usr, "Specify the reagent size of [A]", "Set Reagent Size", 50) as num
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var/amount = input(usr, "Specify the reagent size of [A]", "Set Reagent Size", 50) as num|null
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if(amount)
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A.create_reagents(amount)
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if(A.reagents)
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var/chosen_id = choose_reagent_id(usr)
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if(chosen_id)
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var/amount = input(usr, "Choose the amount to add.", "Choose the amount.", A.reagents.maximum_volume) as num
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var/amount = input(usr, "Choose the amount to add.", "Choose the amount.", A.reagents.maximum_volume) as num|null
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if(amount)
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A.reagents.add_reagent(chosen_id, amount)
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A.splat(target)
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@@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/antagpanel_category = "Uncategorized" //Antagpanel will display these together, REQUIRED
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var/show_name_in_check_antagonists = FALSE //Will append antagonist name in admin listings - use for categories that share more than one antag type
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var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute) // Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
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var/threat = 0 // Amount of threat this antag poses, for dynamic mode
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/datum/antagonist/New()
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GLOB.antagonists += src
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@@ -75,6 +76,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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remove_blacklisted_quirks()
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if(is_banned(owner.current) && replace_banned)
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replace_banned_player()
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SEND_SIGNAL(owner.current, COMSIG_MOB_ANTAG_ON_GAIN, src)
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/datum/antagonist/proc/is_banned(mob/M)
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if(!M)
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@@ -84,9 +86,9 @@ GLOBAL_LIST_EMPTY(antagonists)
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/datum/antagonist/proc/replace_banned_player()
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", null, job_rank, 50, owner.current)
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var/list/mob/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", null, job_rank, 50, owner.current)
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if(LAZYLEN(candidates))
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var/mob/dead/observer/C = pick(candidates)
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var/mob/C = pick(candidates)
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to_chat(owner, "Your mob has been taken over by a ghost! Appeal your job ban if you want to avoid this in the future!")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(owner.current)]) to replace a jobbaned player.")
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owner.current.ghostize(0)
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@@ -237,6 +239,10 @@ GLOBAL_LIST_EMPTY(antagonists)
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return H.hijack_speed_override
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return hijack_speed
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/// Gets our threat level. Defaults to threat var, override for custom stuff like different traitor goals having different threats.
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/datum/antagonist/proc/threat()
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return threat
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//This one is created by admin tools for custom objectives
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/datum/antagonist/custom
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antagpanel_category = "Custom"
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@@ -248,7 +248,7 @@
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if(used || QDELETED(src))
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return
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used = TRUE
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var/mob/dead/observer/C = pick(candidates)
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var/mob/C = pick(candidates)
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spawn_antag(C.client, get_turf(src), initial(demon_type.name),user.mind)
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to_chat(user, shatter_msg)
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to_chat(user, veil_msg)
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@@ -6,6 +6,7 @@
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antagpanel_category = "Abductor"
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job_rank = ROLE_ABDUCTOR
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show_in_antagpanel = FALSE //should only show subtypes
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threat = 5
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var/datum/team/abductor_team/team
|
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var/sub_role
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var/outfit
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||||
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||||
@@ -61,7 +61,7 @@
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||||
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||||
/obj/machinery/abductor/experiment/proc/dissection_icon(mob/living/carbon/human/H)
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var/icon/photo = null
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var/g = (H.gender == FEMALE) ? "f" : "m"
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var/g = (H.dna.features["body_model"] == FEMALE) ? "f" : "m"
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if(H.dna.species.use_skintones)
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photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.skin_tone]_[g]")
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else
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||||
@@ -3,7 +3,7 @@
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||||
roundend_category = "blobs"
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antagpanel_category = "Blob"
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job_rank = ROLE_BLOB
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threat = 20
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var/datum/action/innate/blobpop/pop_action
|
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var/starting_points_human_blob = 60
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var/point_rate_human_blob = 2
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@@ -63,4 +63,4 @@
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||||
if(owner && owner.current)
|
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var/mob/camera/blob/B = owner.current
|
||||
if(istype(B))
|
||||
. += "(Progress: [B.blobs_legit.len]/[B.blobwincount])"
|
||||
. += "(Progress: [B.blobs_legit.len]/[B.blobwincount])"
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
desc = "A floating, fragile spore."
|
||||
icon_state = "blobpod"
|
||||
icon_living = "blobpod"
|
||||
threat = 0.2
|
||||
health = 30
|
||||
maxHealth = 30
|
||||
verb_say = "psychically pulses"
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
icon_state = "blob_glow"
|
||||
flags_1 = CHECK_RICOCHET_1
|
||||
point_return = 8
|
||||
max_integrity = 50
|
||||
max_integrity = 100
|
||||
brute_resist = 1
|
||||
explosion_block = 2
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
var/list/nodes = list()
|
||||
for(var/i in 1 to GLOB.blob_nodes.len)
|
||||
var/obj/structure/blob/node/B = GLOB.blob_nodes[i]
|
||||
nodes["Blob Node #[i] ([B.overmind ? "[B.overmind.blobstrain.name]":"No Strain"])"] = B
|
||||
nodes["Blob Node #[i] ([get_area_name(B)])"] = B
|
||||
var/node_name = input(src, "Choose a node to jump to.", "Node Jump") in nodes
|
||||
var/obj/structure/blob/node/chosen_node = nodes[node_name]
|
||||
if(chosen_node)
|
||||
@@ -120,13 +120,13 @@
|
||||
/mob/camera/blob/proc/create_shield(turf/T)
|
||||
var/obj/structure/blob/shield/S = locate(/obj/structure/blob/shield) in T
|
||||
if(S)
|
||||
if(!can_buy(15))
|
||||
if(!can_buy(BLOB_REFLECTOR_COST))
|
||||
return
|
||||
if(S.obj_integrity < S.max_integrity * 0.5)
|
||||
add_points(BLOB_REFLECTOR_COST)
|
||||
to_chat(src, "<span class='warning'>This shield blob is too damaged to be modified properly!</span>")
|
||||
return
|
||||
to_chat(src, "<span class='warning'>You secrete a reflective ooze over the shield blob, allowing it to reflect projectiles at the cost of reduced intregrity.</span>")
|
||||
to_chat(src, "<span class='warning'>You secrete a reflective ooze over the shield blob, allowing it to reflect projectiles at the cost of reduced integrity.</span>")
|
||||
S.change_to(/obj/structure/blob/shield/reflective, src)
|
||||
else
|
||||
createSpecial(15, /obj/structure/blob/shield, 0, 0, T)
|
||||
@@ -169,7 +169,7 @@
|
||||
|
||||
B.naut = TRUE //temporary placeholder to prevent creation of more than one per factory.
|
||||
to_chat(src, "<span class='notice'>You attempt to produce a blobbernaut.</span>")
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as a [blobstrain.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as a [blobstrain.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
|
||||
if(LAZYLEN(candidates)) //if we got at least one candidate, they're a blobbernaut now.
|
||||
B.max_integrity = initial(B.max_integrity) * 0.25 //factories that produced a blobbernaut have much lower health
|
||||
B.obj_integrity = min(B.obj_integrity, B.max_integrity)
|
||||
@@ -247,8 +247,8 @@
|
||||
|
||||
/mob/camera/blob/verb/expand_blob_power()
|
||||
set category = "Blob"
|
||||
set name = "Expand/Attack Blob (4)"
|
||||
set desc = "Attempts to create a new blob in this tile. If the tile isn't clear, instead attacks it, damaging mobs and objects."
|
||||
set name = "Expand/Attack Blob ([BLOB_SPREAD_COST])"
|
||||
set desc = "Attempts to create a new blob in this tile. If the tile isn't clear, instead attacks it, damaging mobs and objects and refunding [BLOB_ATTACK_REFUND] points."
|
||||
var/turf/T = get_turf(src)
|
||||
expand_blob(T)
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
if(!possibleblobs.len)
|
||||
to_chat(src, "<span class='warning'>There is no blob adjacent to the target tile!</span>")
|
||||
return
|
||||
if(can_buy(4))
|
||||
if(can_buy(BLOB_SPREAD_COST))
|
||||
var/attacksuccess = FALSE
|
||||
for(var/mob/living/L in T)
|
||||
if(ROLE_BLOB in L.faction) //no friendly/dead fire
|
||||
@@ -271,11 +271,11 @@
|
||||
blobstrain.attack_living(L)
|
||||
var/obj/structure/blob/B = locate() in T
|
||||
if(B)
|
||||
if(attacksuccess) //if we successfully attacked a turf with a blob on it, don't refund shit
|
||||
if(attacksuccess) //if we successfully attacked a turf with a blob on it, only give an attack refund
|
||||
B.blob_attack_animation(T, src)
|
||||
else
|
||||
to_chat(src, "<span class='warning'>There is a blob there!</span>")
|
||||
add_points(4) //otherwise, refund all of the cost
|
||||
add_points(BLOB_SPREAD_COST) //otherwise, refund all of the cost
|
||||
else
|
||||
var/list/cardinalblobs = list()
|
||||
var/list/diagonalblobs = list()
|
||||
@@ -288,14 +288,15 @@
|
||||
var/obj/structure/blob/OB
|
||||
if(cardinalblobs.len)
|
||||
OB = pick(cardinalblobs)
|
||||
OB.expand(T, src)
|
||||
if(!OB.expand(T, src))
|
||||
add_points(BLOB_ATTACK_REFUND) //assume it's attacked SOMETHING, possibly a structure
|
||||
else
|
||||
OB = pick(diagonalblobs)
|
||||
if(attacksuccess)
|
||||
OB.blob_attack_animation(T, src)
|
||||
playsound(OB, 'sound/effects/splat.ogg', 50, 1)
|
||||
else
|
||||
add_points(4) //if we're attacking diagonally and didn't hit anything, refund
|
||||
add_points(BLOB_SPREAD_COST) //if we're attacking diagonally and didn't hit anything, refund
|
||||
if(attacksuccess)
|
||||
last_attack = world.time + CLICK_CD_MELEE
|
||||
else
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, H) //could use moving out from the mine
|
||||
|
||||
for(var/mob/living/carbon/human/P in GLOB.player_list)
|
||||
if(P == H)
|
||||
if(P == H || HAS_TRAIT(P, TRAIT_NO_MIDROUND_ANTAG))
|
||||
continue
|
||||
to_chat(P, "<span class='userdanger'>You have an overwhelming desire to kill [H]. [H.p_theyve(TRUE)] been marked red! Whoever [H.p_they()] [H.p_were()], friend or foe, go kill [H.p_them()]!</span>")
|
||||
P.put_in_hands(new /obj/item/kitchen/knife/butcher(P), TRUE)
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
// EXPLANATION
|
||||
/datum/objective/bloodsucker/lair/update_explanation_text()
|
||||
explanation_text = "Create a lair by claiming a coffin, and protect it until the end of the shift"// Make sure to keep it safe!"
|
||||
explanation_text = "Create a lair by claiming a coffin, and protect it until the end of the shift."// Make sure to keep it safe!"
|
||||
|
||||
// WIN CONDITIONS?
|
||||
/datum/objective/bloodsucker/lair/check_completion()
|
||||
@@ -228,7 +228,7 @@
|
||||
if (SC && SC.lastgen > 0 && SC.connected_panels.len > 0 && SC.connected_tracker)
|
||||
return FALSE
|
||||
return TRUE
|
||||
*/
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -250,15 +250,15 @@
|
||||
// WIN CONDITIONS?
|
||||
/datum/objective/bloodsucker/heartthief/check_completion()
|
||||
// -Must have a body.
|
||||
if (!owner.current)
|
||||
if(!owner.current)
|
||||
return FALSE
|
||||
// Taken from /steal in objective.dm
|
||||
var/list/all_items = owner.current.GetAllContents() // Includes items inside other items.
|
||||
var/itemcount = FALSE
|
||||
for(var/obj/I in all_items) //Check for items
|
||||
if(I == /obj/item/organ/heart)
|
||||
itemcount ++
|
||||
if (itemcount >= target_amount) // Got the right amount?
|
||||
if(istype(I, /obj/item/organ/heart/))
|
||||
itemcount++
|
||||
if(itemcount >= target_amount) // Got the right amount?
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
roundend_category = "bloodsuckers"
|
||||
antagpanel_category = "Bloodsucker"
|
||||
job_rank = ROLE_BLOODSUCKER
|
||||
|
||||
threat = 5
|
||||
// NAME
|
||||
var/vampname // My Dracula name
|
||||
var/vamptitle // My Dracula title
|
||||
@@ -91,10 +91,8 @@
|
||||
// Refill with Blood
|
||||
owner.current.blood_volume = max(owner.current.blood_volume,BLOOD_VOLUME_SAFE)
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/datum/antagonist/bloodsucker/threat()
|
||||
return threat+3*vamplevel
|
||||
|
||||
|
||||
/datum/antagonist/bloodsucker/proc/SelectFirstName()
|
||||
@@ -185,10 +183,10 @@
|
||||
BuyPower(new /datum/action/bloodsucker/veil)
|
||||
// Traits
|
||||
for(var/T in defaultTraits)
|
||||
ADD_TRAIT(owner.current, T, "bloodsucker")
|
||||
ADD_TRAIT(owner.current, T, BLOODSUCKER_TRAIT)
|
||||
if(HAS_TRAIT(owner.current, TRAIT_TOXINLOVER)) //No slime bonuses here, no thank you
|
||||
had_toxlover = TRUE
|
||||
REMOVE_TRAIT(owner.current, TRAIT_TOXINLOVER, "species")
|
||||
REMOVE_TRAIT(owner.current, TRAIT_TOXINLOVER, SPECIES_TRAIT)
|
||||
// Traits: Species
|
||||
if(ishuman(owner.current))
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
@@ -235,9 +233,9 @@
|
||||
// owner.RemoveSpell(power)
|
||||
// Traits
|
||||
for(var/T in defaultTraits)
|
||||
REMOVE_TRAIT(owner.current, T, "bloodsucker")
|
||||
REMOVE_TRAIT(owner.current, T, BLOODSUCKER_TRAIT)
|
||||
if(had_toxlover == TRUE)
|
||||
ADD_TRAIT(owner.current, TRAIT_TOXINLOVER, "species")
|
||||
ADD_TRAIT(owner.current, TRAIT_TOXINLOVER, SPECIES_TRAIT)
|
||||
|
||||
// Traits: Species
|
||||
if(ishuman(owner.current))
|
||||
@@ -387,7 +385,7 @@
|
||||
add_objective(heartthief_objective)
|
||||
/*
|
||||
else
|
||||
|
||||
|
||||
// Solars Objective, doesnt work due to TG updates.
|
||||
var/datum/objective/bloodsucker/solars/solars_objective = new
|
||||
solars_objective.owner = owner
|
||||
|
||||
@@ -13,7 +13,10 @@
|
||||
var/list/datum/objective/objectives_given = list() // For removal if needed.
|
||||
var/datum/martial_art/my_kungfu // Hunters know a lil kung fu.
|
||||
var/bad_dude = FALSE // Every first hunter spawned is a SHIT LORD.
|
||||
threat = -3
|
||||
|
||||
/datum/antagonist/vamphunter/threat()
|
||||
return bad_dude ? -threat : threat
|
||||
|
||||
/datum/antagonist/vamphunter/on_gain()
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
var/datum/antagonist/bloodsucker/master // Who made me?
|
||||
var/list/datum/action/powers = list()// Purchased powers
|
||||
var/list/datum/objective/objectives_given = list() // For removal if needed.
|
||||
threat = 1
|
||||
|
||||
/datum/antagonist/vassal/can_be_owned(datum/mind/new_owner)
|
||||
// If we weren't created by a bloodsucker, then we cannot be a vassal (assigned from antag panel)
|
||||
|
||||
@@ -90,6 +90,7 @@
|
||||
user.dropItemToGround(src, TRUE) //user.drop_item() // "drop item" doesn't seem to exist anymore. New proc is user.dropItemToGround() but it doesn't seem like it's needed now?
|
||||
var/obj/item/bodypart/B = C.get_bodypart("chest") // This was all taken from hitby() in human_defense.dm
|
||||
B.embedded_objects |= src
|
||||
embedded()
|
||||
add_mob_blood(target)//Place blood on the stake
|
||||
loc = C // Put INSIDE the character
|
||||
B.receive_damage(w_class * embedding.embedded_impact_pain_multiplier)
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
H.dna.features = random_features(H.dna.species?.id)
|
||||
|
||||
// Apply Appearance
|
||||
H.update_body() // Outfit and underware, also body.
|
||||
H.update_body(TRUE) // Outfit and underwear, also body and privates.
|
||||
//H.update_mutant_bodyparts() // Lizard tails etc
|
||||
H.update_hair()
|
||||
H.update_body_parts()
|
||||
@@ -140,7 +140,7 @@
|
||||
ADD_TRAIT(H, TRAIT_DISFIGURED, "husk") // NOTE: We are ASSUMING husk. // H.status_flags |= DISFIGURED // Restore "Unknown" disfigurement
|
||||
H.dna.features = prev_features
|
||||
// Apply Appearance
|
||||
H.update_body() // Outfit and underware, also body.
|
||||
H.update_body(TRUE) // Outfit and underwear, also body and privates.
|
||||
H.update_hair()
|
||||
H.update_body_parts() // Body itself, maybe skin color?
|
||||
cast_effect() // POOF
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
var/special_role = ROLE_BROTHER
|
||||
var/datum/team/brother_team/team
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 3
|
||||
|
||||
/datum/antagonist/brother/create_team(datum/team/brother_team/new_team)
|
||||
if(!new_team)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
antagpanel_category = "Changeling"
|
||||
job_rank = ROLE_CHANGELING
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 10
|
||||
|
||||
var/you_are_greet = TRUE
|
||||
var/give_objectives = TRUE
|
||||
|
||||
@@ -13,17 +13,14 @@
|
||||
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
|
||||
if(!istype(H)) // req_human could be done in can_sting stuff.
|
||||
return
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
|
||||
if(HM in H.dna.mutations)
|
||||
HM.force_lose(H)
|
||||
if(H.dna.get_mutation(CHAMELEON))
|
||||
H.dna.remove_mutation(CHAMELEON)
|
||||
else
|
||||
HM.force_give(H)
|
||||
H.dna.add_mutation(CHAMELEON)
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user)
|
||||
action.Remove(user)
|
||||
if(user.has_dna())
|
||||
var/mob/living/carbon/C = user
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
|
||||
if(HM in C.dna.mutations)
|
||||
HM.force_lose(C)
|
||||
C.dna.remove_mutation(CHAMELEON)
|
||||
@@ -358,9 +358,9 @@
|
||||
break
|
||||
if(!L.client || L.client.is_afk())
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [L.name], an inactive clock cultist?", ROLE_SERVANT_OF_RATVAR, null, ROLE_SERVANT_OF_RATVAR, 50, L)
|
||||
var/list/mob/candidates = pollCandidatesForMob("Do you want to play as a [L.name], an inactive clock cultist?", ROLE_SERVANT_OF_RATVAR, null, ROLE_SERVANT_OF_RATVAR, 50, L)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
to_chat(L, "<span class='userdanger'>Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!</span>")
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(L)]) to replace an inactive clock cultist.")
|
||||
L.ghostize(0)
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
unique_name = 1
|
||||
minbodytemp = 0
|
||||
unsuitable_atmos_damage = 0
|
||||
threat = 1
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) //Robotic
|
||||
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
|
||||
healable = FALSE
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
desc = "The stalwart apparition of a soldier, blazing with crimson flames. It's armed with a gladius and shield."
|
||||
icon_state = "clockwork_marauder"
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
threat = 3
|
||||
health = 120
|
||||
maxHealth = 120
|
||||
force_threshold = 8
|
||||
|
||||
@@ -138,11 +138,11 @@
|
||||
quickbind_desc = "Applies handcuffs to a struck target."
|
||||
|
||||
|
||||
//Vanguard: Provides twenty seconds of greatly increased stamina and stun immunity. At the end of the twenty seconds, 25% of all stuns absorbed are applied to the invoker.
|
||||
//Vanguard: Provides twenty seconds of greatly increased stamina regeneration and stun immunity. At the end of the twenty seconds, 25% of all stuns absorbed aswell as 50% of healed stamloss are applied to the invoker.
|
||||
/datum/clockwork_scripture/vanguard
|
||||
descname = "Self Stun Immunity"
|
||||
name = "Vanguard"
|
||||
desc = "Provides twenty seconds of greatly increased stamina and stun immunity. At the end of the twenty seconds, the invoker is knocked down for the equivalent of 25% of all stuns they absorbed. \
|
||||
desc = "Provides twenty seconds of greatly increased stamina regeneration and stun immunity. At the end of the twenty seconds, the invoker is knocked down for the equivalent of 25% of all stuns they absorbed aswell as incurring 50% of the stamina regenerated as stamina loss \
|
||||
Excessive absorption will cause unconsciousness."
|
||||
invocations = list("Shield me...", "...from darkness!")
|
||||
channel_time = 30
|
||||
@@ -152,7 +152,7 @@
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 7
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Allows you to temporarily have quickly regenerating stamina and absorb stuns. All stuns absorbed will affect you when disabled."
|
||||
quickbind_desc = "Allows you to temporarily have quickly regenerating stamina and absorb stuns. Part of the stuns absorbed and staminaloss healed will affect you when disabled."
|
||||
|
||||
/datum/clockwork_scripture/vanguard/check_special_requirements()
|
||||
if(!GLOB.ratvar_awakens && islist(invoker.stun_absorption) && invoker.stun_absorption["vanguard"] && invoker.stun_absorption["vanguard"]["end_time"] > world.time)
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
job_rank = ROLE_SERVANT_OF_RATVAR
|
||||
antag_moodlet = /datum/mood_event/cult
|
||||
var/datum/action/innate/hierophant/hierophant_network = new
|
||||
threat = 3
|
||||
var/datum/team/clockcult/clock_team
|
||||
var/make_team = TRUE //This should be only false for tutorial scarabs
|
||||
var/neutered = FALSE //can not use round ending, gibbing, converting, or similar things with unmatched round impact
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
roundend_category = "cultists"
|
||||
antagpanel_category = "Cult"
|
||||
antag_moodlet = /datum/mood_event/cult
|
||||
threat = 3
|
||||
var/datum/action/innate/cult/comm/communion = new
|
||||
var/datum/action/innate/cult/mastervote/vote = new
|
||||
var/datum/action/innate/cult/blood_magic/magic = new
|
||||
|
||||
@@ -575,9 +575,9 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
mob_to_revive.grab_ghost()
|
||||
if(!mob_to_revive.client || mob_to_revive.client.is_afk())
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [mob_to_revive.name], an inactive blood cultist?", ROLE_CULTIST, null, ROLE_CULTIST, 50, mob_to_revive)
|
||||
var/list/mob/candidates = pollCandidatesForMob("Do you want to play as a [mob_to_revive.name], an inactive blood cultist?", ROLE_CULTIST, null, ROLE_CULTIST, 50, mob_to_revive)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
to_chat(mob_to_revive.mind, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form.")
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(mob_to_revive)]) to replace an AFK player.")
|
||||
mob_to_revive.ghostize(0)
|
||||
|
||||
@@ -91,6 +91,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
job_rank = ROLE_DEVIL
|
||||
//Don't delete upon mind destruction, otherwise soul re-selling will break.
|
||||
delete_on_mind_deletion = FALSE
|
||||
threat = 5
|
||||
var/obligation
|
||||
var/ban
|
||||
var/bane
|
||||
@@ -112,6 +113,9 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
/obj/effect/proc_holder/spell/targeted/summon_dancefloor))
|
||||
var/ascendable = FALSE
|
||||
|
||||
/datum/antagonist/devil/threat()
|
||||
return threat + form * 10
|
||||
|
||||
/datum/antagonist/devil/can_be_owned(datum/mind/new_owner)
|
||||
. = ..()
|
||||
return . && (ishuman(new_owner.current) || iscyborg(new_owner.current))
|
||||
@@ -120,7 +124,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
. = ..()
|
||||
.["Toggle ascendable"] = CALLBACK(src,.proc/admin_toggle_ascendable)
|
||||
|
||||
|
||||
/datum/antagonist/devil/proc/admin_toggle_ascendable(mob/admin)
|
||||
ascendable = !ascendable
|
||||
message_admins("[key_name_admin(admin)] set [owner.current] devil ascendable to [ascendable]")
|
||||
@@ -244,7 +247,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
H.undershirt = "Nude"
|
||||
H.socks = "Nude"
|
||||
H.dna.features["mcolor"] = "511" //A deep red
|
||||
H.regenerate_icons()
|
||||
H.update_body(TRUE)
|
||||
else //Did the devil get hit by a staff of transmutation?
|
||||
owner.current.color = "#501010"
|
||||
give_appropriate_spells()
|
||||
@@ -414,11 +417,11 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
if(BANISH_FUNERAL_GARB)
|
||||
if(ishuman(body))
|
||||
var/mob/living/carbon/human/H = body
|
||||
if(H.w_uniform && istype(H.w_uniform, /obj/item/clothing/under/burial))
|
||||
if(H.w_uniform && istype(H.w_uniform, /obj/item/clothing/under/misc/burial))
|
||||
return 1
|
||||
return 0
|
||||
else
|
||||
for(var/obj/item/clothing/under/burial/B in range(0,body))
|
||||
for(var/obj/item/clothing/under/misc/burial/B in range(0,body))
|
||||
if(B.loc == get_turf(B)) //Make sure it's not in someone's inventory or something.
|
||||
return 1
|
||||
return 0
|
||||
@@ -456,7 +459,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
return -1
|
||||
currentMob.change_mob_type( /mob/living/carbon/human, targetturf, null, 1)
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/black(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/civilian/lawyer/black(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), SLOT_SHOES)
|
||||
H.equip_to_slot_or_del(new /obj/item/storage/briefcase(H), SLOT_HANDS)
|
||||
H.equip_to_slot_or_del(new /obj/item/pen(H), SLOT_L_STORE)
|
||||
@@ -466,7 +469,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
H.undershirt = "Nude"
|
||||
H.socks = "Nude"
|
||||
H.dna.features["mcolor"] = "511"
|
||||
H.regenerate_icons()
|
||||
H.update_body(TRUE)
|
||||
if(SOULVALUE >= TRUE_THRESHOLD) //Yes, BOTH this and the above if statement are to run if soulpower is high enough.
|
||||
var/mob/living/carbon/true_devil/A = new /mob/living/carbon/true_devil(targetturf)
|
||||
A.faction |= "hell"
|
||||
|
||||
@@ -8,19 +8,19 @@
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
var/static/list/whiteness = list (
|
||||
/obj/item/clothing/under/color/white = 2,
|
||||
/obj/item/clothing/under/rank/bartender = 1,
|
||||
/obj/item/clothing/under/rank/chef = 1,
|
||||
/obj/item/clothing/under/rank/chief_engineer = 1,
|
||||
/obj/item/clothing/under/rank/scientist = 1,
|
||||
/obj/item/clothing/under/rank/chemist = 1,
|
||||
/obj/item/clothing/under/rank/chief_medical_officer = 1,
|
||||
/obj/item/clothing/under/rank/geneticist = 1,
|
||||
/obj/item/clothing/under/rank/virologist = 1,
|
||||
/obj/item/clothing/under/rank/nursesuit = 1,
|
||||
/obj/item/clothing/under/rank/medical = 1,
|
||||
/obj/item/clothing/under/rank/det = 1,
|
||||
/obj/item/clothing/under/suit_jacket/white = 0.5,
|
||||
/obj/item/clothing/under/burial = 1
|
||||
/obj/item/clothing/under/rank/civilian/bartender = 1,
|
||||
/obj/item/clothing/under/rank/civilian/chef = 1,
|
||||
/obj/item/clothing/under/rank/engineering/chief_engineer = 1,
|
||||
/obj/item/clothing/under/rank/rnd/scientist = 1,
|
||||
/obj/item/clothing/under/rank/medical/chemist = 1,
|
||||
/obj/item/clothing/under/rank/medical/chief_medical_officer = 1,
|
||||
/obj/item/clothing/under/rank/medical/geneticist = 1,
|
||||
/obj/item/clothing/under/rank/medical/virologist = 1,
|
||||
/obj/item/clothing/under/rank/medical/doctor/nurse = 1,
|
||||
/obj/item/clothing/under/rank/medical/doctor = 1,
|
||||
/obj/item/clothing/under/rank/security/detective = 1,
|
||||
/obj/item/clothing/under/suit/white = 0.5,
|
||||
/obj/item/clothing/under/misc/burial = 1
|
||||
)
|
||||
if(U && whiteness[U.type])
|
||||
src.visible_message("<span class='warning'>[src] seems to have been harmed by the purity of [attacker]'s clothes.</span>", "<span class='notice'>Unsullied white clothing is disrupting your form.</span>")
|
||||
|
||||
@@ -62,6 +62,7 @@
|
||||
name = "Imp"
|
||||
antagpanel_category = "Devil"
|
||||
show_in_roundend = FALSE
|
||||
threat = 10
|
||||
|
||||
/datum/antagonist/imp/on_gain()
|
||||
. = ..()
|
||||
@@ -71,4 +72,4 @@
|
||||
var/datum/objective/newobjective = new
|
||||
newobjective.explanation_text = "Try to get a promotion to a higher devilic rank."
|
||||
newobjective.owner = owner
|
||||
objectives += newobjective
|
||||
objectives += newobjective
|
||||
|
||||
@@ -14,6 +14,13 @@
|
||||
|
||||
var/static/list/sins = list(SIN_ACEDIA,SIN_GLUTTONY,SIN_GREED,SIN_SLOTH,SIN_WRATH,SIN_ENVY,SIN_PRIDE)
|
||||
|
||||
/datum/antagonist/sintouched/threat()
|
||||
switch(sin)
|
||||
if(SIN_GLUTTONY,SIN_ENVY)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/datum/antagonist/sintouched/New()
|
||||
. = ..()
|
||||
sin = pick(sins)
|
||||
@@ -80,4 +87,4 @@
|
||||
#undef SIN_GREED
|
||||
#undef SIN_PRIDE
|
||||
#undef SIN_SLOTH
|
||||
#undef SIN_WRATH
|
||||
#undef SIN_WRATH
|
||||
|
||||
@@ -59,7 +59,7 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
var/stat_block = ""
|
||||
var/threshold_block = ""
|
||||
var/category = ""
|
||||
|
||||
var/malefit = 0 // used for threat calculation
|
||||
var/list/symptoms
|
||||
var/list/actions
|
||||
|
||||
@@ -282,6 +282,7 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
|
||||
/datum/disease_ability/symptom/medium/heal
|
||||
cost = 5
|
||||
malefit = -1
|
||||
category = "Symptom (+)"
|
||||
|
||||
/datum/disease_ability/symptom/powerful
|
||||
@@ -291,6 +292,7 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
|
||||
/datum/disease_ability/symptom/powerful/heal
|
||||
cost = 8
|
||||
malefit = -1
|
||||
category = "Symptom (Strong+)"
|
||||
|
||||
/******MILD******/
|
||||
@@ -319,50 +321,61 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
|
||||
/datum/disease_ability/symptom/medium/hallucigen
|
||||
symptoms = list(/datum/symptom/hallucigen)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to hallucinate."
|
||||
long_desc = "Cause victims to hallucinate. Decreases stats, especially resistance."
|
||||
|
||||
/datum/disease_ability/symptom/medium/choking
|
||||
symptoms = list(/datum/symptom/choking)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to choke."
|
||||
long_desc = "Cause victims to choke, threatening asphyxiation. Decreases stats, especially transmissibility."
|
||||
|
||||
/datum/disease_ability/symptom/medium/confusion
|
||||
symptoms = list(/datum/symptom/confusion)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to become confused."
|
||||
long_desc = "Cause victims to become confused intermittently."
|
||||
|
||||
/datum/disease_ability/symptom/medium/vomit
|
||||
symptoms = list(/datum/symptom/vomit)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to vomit."
|
||||
long_desc = "Cause victims to vomit. Slightly increases transmissibility. Vomiting also also causes the victims to lose nutrition and removes some toxin damage."
|
||||
|
||||
/datum/disease_ability/symptom/medium/voice_change
|
||||
symptoms = list(/datum/symptom/voice_change)
|
||||
malefit = 1
|
||||
short_desc = "Change the voice of victims."
|
||||
long_desc = "Change the voice of victims, causing confusion in communications."
|
||||
|
||||
/datum/disease_ability/symptom/medium/visionloss
|
||||
symptoms = list(/datum/symptom/visionloss)
|
||||
malefit = 1
|
||||
short_desc = "Damage the eyes of victims, eventually causing blindness."
|
||||
long_desc = "Damage the eyes of victims, eventually causing blindness. Decreases all stats."
|
||||
|
||||
/datum/disease_ability/symptom/medium/deafness
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/deafness)
|
||||
|
||||
/datum/disease_ability/symptom/medium/fever
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/fever)
|
||||
|
||||
/datum/disease_ability/symptom/medium/shivering
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/shivering)
|
||||
|
||||
/datum/disease_ability/symptom/medium/headache
|
||||
symptoms = list(/datum/symptom/headache)
|
||||
|
||||
/datum/disease_ability/symptom/medium/nano_boost
|
||||
malefit = -1
|
||||
symptoms = list(/datum/symptom/nano_boost)
|
||||
|
||||
/datum/disease_ability/symptom/medium/nano_destroy
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/nano_destroy)
|
||||
|
||||
/datum/disease_ability/symptom/medium/viraladaptation
|
||||
@@ -374,18 +387,22 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
symptoms = list(/datum/symptom/viralevolution)
|
||||
|
||||
/datum/disease_ability/symptom/medium/polyvitiligo
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/polyvitiligo)
|
||||
|
||||
/datum/disease_ability/symptom/medium/disfiguration
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/disfiguration)
|
||||
|
||||
/datum/disease_ability/symptom/medium/itching
|
||||
symptoms = list(/datum/symptom/itching)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to itch."
|
||||
long_desc = "Cause victims to itch, increasing all stats except stealth."
|
||||
|
||||
/datum/disease_ability/symptom/medium/heal/weight_loss
|
||||
symptoms = list(/datum/symptom/weight_loss)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to lose weight."
|
||||
long_desc = "Cause victims to lose weight, and make it almost impossible for them to gain nutrition from food. Reduced nutrition allows your infection to spread more easily from hosts, especially by sneezing."
|
||||
|
||||
@@ -400,12 +417,15 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
/******POWERFUL******/
|
||||
|
||||
/datum/disease_ability/symptom/powerful/fire
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/fire)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/flesh_eating
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/flesh_eating)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/genetic_mutation
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/genetic_mutation)
|
||||
cost = 8
|
||||
|
||||
@@ -413,6 +433,7 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
symptoms = list(/datum/symptom/inorganic_adaptation)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/narcolepsy
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/narcolepsy)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/youth
|
||||
@@ -451,4 +472,4 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
/datum/disease_ability/symptom/powerful/heal/coma
|
||||
symptoms = list(/datum/symptom/heal/coma)
|
||||
short_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
long_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
long_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
|
||||
@@ -17,6 +17,14 @@
|
||||
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/disease/threat()
|
||||
var/mob/camera/disease/D = owner.current
|
||||
var/final_threat = 0
|
||||
for(var/V in D.purchased_abilities)
|
||||
var/datum/disease_ability/A = V
|
||||
final_threat += (A.cost/8)*A.malefit
|
||||
return final_threat*D.hosts
|
||||
|
||||
/datum/antagonist/disease/greet()
|
||||
to_chat(owner.current, "<span class='notice'>You are the [owner.special_role]!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>Infect members of the crew to gain adaptation points, and spread your infection further.</span>")
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/datum/outfit/outfit = /datum/outfit/ert/security
|
||||
var/role = "Security Officer"
|
||||
var/list/name_source
|
||||
threat = -5
|
||||
show_in_antagpanel = FALSE
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Emergency Assistant"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_in_antagpanel = FALSE
|
||||
threat = -1
|
||||
var/mission = "Assist the station."
|
||||
var/datum/outfit/outfit = /datum/outfit/ert/greybois
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
qdel(I)
|
||||
for(var/obj/item/I in H.held_items)
|
||||
qdel(I)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt/highlander(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt/highlander(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_EARS)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(H), SLOT_HEAD)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), SLOT_SHOES)
|
||||
@@ -73,4 +73,4 @@
|
||||
antiwelder.name = "compulsion of honor"
|
||||
antiwelder.desc = "You are unable to hold anything in this hand until you're the last one left!"
|
||||
antiwelder.icon_state = "bloodhand_right"
|
||||
H.put_in_hands(antiwelder)
|
||||
H.put_in_hands(antiwelder)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
job_rank = ROLE_MONKEY
|
||||
roundend_category = "monkeys"
|
||||
antagpanel_category = "Monkey"
|
||||
threat = 3
|
||||
var/datum/team/monkey/monkey_team
|
||||
var/monkey_only = TRUE
|
||||
|
||||
@@ -81,6 +82,7 @@
|
||||
|
||||
/datum/antagonist/monkey/leader
|
||||
name = "Monkey Leader"
|
||||
threat = 5
|
||||
monkey_only = FALSE
|
||||
|
||||
/datum/antagonist/monkey/leader/admin_add(datum/mind/new_owner,mob/admin)
|
||||
|
||||
@@ -2,5 +2,6 @@
|
||||
name = "Morph"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_in_antagpanel = FALSE
|
||||
threat = 2
|
||||
|
||||
//It does nothing! (Besides tracking)
|
||||
//It does nothing! (Besides tracking)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
/datum/antagonist/nightmare
|
||||
name = "Nightmare"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 5
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
var/give_objectives = TRUE
|
||||
var/give_equipment = TRUE
|
||||
|
||||
/datum/antagonist/ninja/threat()
|
||||
return helping_station ? -8 : 8
|
||||
|
||||
/datum/antagonist/ninja/apply_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
update_ninja_icons_added(M)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "Clown Operative"
|
||||
roundend_category = "clown operatives"
|
||||
antagpanel_category = "ClownOp"
|
||||
threat = 7
|
||||
nukeop_outfit = /datum/outfit/syndicate/clownop
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_gain()
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
var/interior = ""
|
||||
var/proper_bomb = TRUE //Please
|
||||
var/obj/effect/countdown/nuclearbomb/countdown
|
||||
var/nuclear_cooldown //used to stop global spam.
|
||||
|
||||
/obj/machinery/nuclearbomb/Initialize()
|
||||
. = ..()
|
||||
@@ -73,16 +74,15 @@
|
||||
/obj/machinery/nuclearbomb/syndicate/get_cinematic_type(off_station)
|
||||
var/datum/game_mode/nuclear/NM = SSticker.mode
|
||||
switch(off_station)
|
||||
if(0)
|
||||
if(FALSE)
|
||||
if(istype(NM) && !NM.nuke_team.syndies_escaped())
|
||||
return CINEMATIC_ANNIHILATION
|
||||
else
|
||||
return CINEMATIC_NUKE_WIN
|
||||
if(1)
|
||||
if(NUKE_MISS_STATION)
|
||||
return CINEMATIC_NUKE_MISS
|
||||
if(2)
|
||||
else
|
||||
return CINEMATIC_NUKE_FAR
|
||||
return CINEMATIC_NUKE_FAR
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/disk_check(obj/item/disk/nuclear/D)
|
||||
if(D.fake)
|
||||
@@ -386,14 +386,14 @@
|
||||
if("anchor")
|
||||
if(auth && yes_code)
|
||||
playsound(src, 'sound/machines/nuke/general_beep.ogg', 50, FALSE)
|
||||
set_anchor()
|
||||
set_anchor(usr)
|
||||
else
|
||||
playsound(src, 'sound/machines/nuke/angry_beep.ogg', 50, FALSE)
|
||||
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor()
|
||||
if(isinspace() && !anchored)
|
||||
to_chat(usr, "<span class='warning'>There is nothing to anchor to!</span>")
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor(mob/user)
|
||||
if((istype(get_area(src), /area/space) || isinspace()) && !anchored)
|
||||
to_chat(user, "<span class='warning'>This is not a suitable platform for anchoring [src]!</span>")
|
||||
else
|
||||
anchored = !anchored
|
||||
|
||||
@@ -416,12 +416,16 @@
|
||||
return
|
||||
timing = !timing
|
||||
if(timing)
|
||||
if(nuclear_cooldown > world.time)
|
||||
to_chat(usr, "<span class='danger'>[src]'s timer protocols are currently on cooldown, please stand by.</span>")
|
||||
return
|
||||
previous_level = get_security_level()
|
||||
detonation_timer = world.time + (timer_set * 10)
|
||||
for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(TRACK_INFILTRATOR)
|
||||
countdown.start()
|
||||
set_security_level("delta")
|
||||
nuclear_cooldown = world.time + 15 SECONDS
|
||||
|
||||
if(GLOB.war_declared)
|
||||
var/area/A = get_area(src)
|
||||
@@ -475,20 +479,14 @@
|
||||
|
||||
GLOB.enter_allowed = FALSE
|
||||
|
||||
var/off_station = 0
|
||||
var/off_station = FALSE
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
var/area/A = get_area(bomb_location)
|
||||
if(bomb_location && is_station_level(bomb_location.z))
|
||||
if(istype(A, /area/space))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if(!bomb_location || !is_station_level(bomb_location.z))
|
||||
off_station = NUKE_MISS_STATION
|
||||
else if(bomb_location.onSyndieBase())
|
||||
off_station = NUKE_SYNDICATE_BASE
|
||||
else
|
||||
off_station = NUKE_MISS_STATION
|
||||
|
||||
if(off_station < 2)
|
||||
if(!off_station)
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
SSshuttle.lockdown = TRUE
|
||||
|
||||
@@ -502,7 +500,7 @@
|
||||
INVOKE_ASYNC(GLOBAL_PROC,.proc/KillEveryoneOnZLevel, z)
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/get_cinematic_type(off_station)
|
||||
if(off_station < 2)
|
||||
if(!off_station)
|
||||
return CINEMATIC_SELFDESTRUCT
|
||||
else
|
||||
return CINEMATIC_SELFDESTRUCT_MISS
|
||||
@@ -583,7 +581,7 @@
|
||||
This is here to make the tiles around the station mininuke change when it's armed.
|
||||
*/
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor()
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor(mob/user)
|
||||
return
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_active()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
antagpanel_category = "NukeOp"
|
||||
job_rank = ROLE_OPERATIVE
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 10
|
||||
var/datum/team/nuclear/nuke_team
|
||||
var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team.
|
||||
var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint.
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
roundend_category = "syndicate mutineers"
|
||||
antagpanel_category = "Syndicate Mutineers"
|
||||
job_rank = ROLE_TRAITOR // simply use the traitor preference & jobban settings
|
||||
threat = 5
|
||||
var/datum/team/overthrow/team
|
||||
var/static/list/possible_useful_items
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
job_rank = ROLE_TRAITOR
|
||||
roundend_category = "space pirates"
|
||||
antagpanel_category = "Pirate"
|
||||
threat = 5
|
||||
var/datum/team/pirate/crew
|
||||
|
||||
/datum/antagonist/pirate/greet()
|
||||
@@ -104,4 +105,4 @@
|
||||
else
|
||||
parts += "<span class='redtext big'>The pirate crew has failed.</span>"
|
||||
|
||||
return "<div class='panel redborder'>[parts.Join("<br>")]</div>"
|
||||
return "<div class='panel redborder'>[parts.Join("<br>")]</div>"
|
||||
|
||||
@@ -397,7 +397,7 @@
|
||||
inert = TRUE
|
||||
visible_message("<span class='revenwarning'>[src] settles down and seems lifeless.</span>")
|
||||
return
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
C.transfer_ckey(revenant.key, FALSE)
|
||||
if(!revenant.key)
|
||||
qdel(revenant)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Revenant"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 5
|
||||
|
||||
/datum/antagonist/revenant/greet()
|
||||
owner.announce_objectives()
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
antagpanel_category = "Revolution"
|
||||
job_rank = ROLE_REV
|
||||
antag_moodlet = /datum/mood_event/revolution
|
||||
threat = 2
|
||||
var/hud_type = "rev"
|
||||
var/datum/team/revolution/rev_team
|
||||
|
||||
@@ -148,6 +149,7 @@
|
||||
/datum/antagonist/rev/head
|
||||
name = "Head Revolutionary"
|
||||
hud_type = "rev_head"
|
||||
threat = 8
|
||||
var/remove_clumsy = FALSE
|
||||
var/give_flash = FALSE
|
||||
var/give_hud = TRUE
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
show_name_in_check_antagonists = TRUE
|
||||
var/objective_verb = "Kill"
|
||||
var/datum/mind/summoner
|
||||
threat = 10
|
||||
job_rank = ROLE_ALIEN
|
||||
show_in_antagpanel = FALSE
|
||||
|
||||
@@ -28,4 +29,4 @@
|
||||
|
||||
/datum/antagonist/slaughter/laughter
|
||||
name = "Laughter demon"
|
||||
objective_verb = "Hug and Tickle"
|
||||
objective_verb = "Hug and Tickle"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
blacklisted_quirks = list(/datum/quirk/nonviolent) // mutes are allowed
|
||||
threat = 1
|
||||
var/greet_message = ""
|
||||
|
||||
/datum/antagonist/survivalist/proc/forge_objectives()
|
||||
|
||||
@@ -70,6 +70,7 @@
|
||||
icon_living = "swarmer"
|
||||
icon_dead = "swarmer_unactivated"
|
||||
icon_gib = null
|
||||
threat = 0.5
|
||||
wander = 0
|
||||
harm_intent_damage = 5
|
||||
minbodytemp = 0
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
max_occurrences = 0
|
||||
earliest_start = 30 MINUTES
|
||||
min_players = 15
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
|
||||
/datum/round_event/spawn_swarmer
|
||||
|
||||
@@ -120,7 +120,7 @@
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/reinstate_escape_objective()
|
||||
..()
|
||||
var/objtype = traitor_kind == TRAITOR_HUMAN ? /datum/objective/escape : /datum/objective/survive
|
||||
var/objtype = !istype(traitor_kind,TRAITOR_AI) ? /datum/objective/escape : /datum/objective/survive
|
||||
var/datum/objective/escape_objective = new objtype
|
||||
escape_objective.owner = owner
|
||||
add_objective(escape_objective)
|
||||
@@ -215,20 +215,12 @@
|
||||
kill_objective.target = target_mind
|
||||
kill_objective.update_explanation_text()
|
||||
add_objective(kill_objective)
|
||||
|
||||
//Optional traitor objective
|
||||
if(prob(PROB_ACTUAL_TRAITOR))
|
||||
employer = "The Syndicate"
|
||||
owner.special_role = TRAITOR_AGENT_ROLE
|
||||
special_role = TRAITOR_AGENT_ROLE
|
||||
syndicate = TRUE
|
||||
forge_single_objective()
|
||||
return
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/forge_traitor_objectives()
|
||||
forge_iaa_objectives()
|
||||
|
||||
var/objtype = traitor_kind == TRAITOR_HUMAN ? /datum/objective/escape : /datum/objective/survive
|
||||
var/objtype = !istype(traitor_kind,TRAITOR_AI) ? /datum/objective/escape : /datum/objective/survive
|
||||
var/datum/objective/escape_objective = new objtype
|
||||
escape_objective.owner = owner
|
||||
add_objective(escape_objective)
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
/datum/traitor_class/ai // this one is special, so has no weight
|
||||
name = "Malfunctioning AI"
|
||||
threat = 20
|
||||
|
||||
/datum/traitor_class/ai/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/objective_count = 0
|
||||
|
||||
if(prob(30))
|
||||
objective_count += forge_single_objective()
|
||||
|
||||
for(var/i = objective_count, i < CONFIG_GET(number/traitor_objectives_amount), i++)
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
|
||||
var/datum/objective/survive/exist/exist_objective = new
|
||||
exist_objective.owner = T.owner
|
||||
T.add_objective(exist_objective)
|
||||
|
||||
/datum/traitor_class/ai/forge_single_objective(datum/antagonist/traitor/T)
|
||||
.=1
|
||||
var/special_pick = rand(1,4)
|
||||
switch(special_pick)
|
||||
if(1)
|
||||
var/datum/objective/block/block_objective = new
|
||||
block_objective.owner = T.owner
|
||||
T.add_objective(block_objective)
|
||||
if(2)
|
||||
var/datum/objective/purge/purge_objective = new
|
||||
purge_objective.owner = T.owner
|
||||
T.add_objective(purge_objective)
|
||||
if(3)
|
||||
var/datum/objective/robot_army/robot_objective = new
|
||||
robot_objective.owner = T.owner
|
||||
T.add_objective(robot_objective)
|
||||
if(4) //Protect and strand a target
|
||||
var/datum/objective/protect/yandere_one = new
|
||||
yandere_one.owner = T.owner
|
||||
T.add_objective(yandere_one)
|
||||
yandere_one.find_target()
|
||||
var/datum/objective/maroon/yandere_two = new
|
||||
yandere_two.owner = T.owner
|
||||
yandere_two.target = yandere_one.target
|
||||
yandere_two.update_explanation_text() // normally called in find_target()
|
||||
T.add_objective(yandere_two)
|
||||
.=2
|
||||
|
||||
/datum/traitor_class/ai/on_removal(datum/antagonist/traitor/T)
|
||||
var/mob/living/silicon/ai/A = T.owner.current
|
||||
A.set_zeroth_law("")
|
||||
A.verbs -= /mob/living/silicon/ai/proc/choose_modules
|
||||
A.malf_picker.remove_malf_verbs(A)
|
||||
qdel(A.malf_picker)
|
||||
|
||||
|
||||
/datum/traitor_class/ai/apply_innate_effects(mob/living/M)
|
||||
var/mob/living/silicon/ai/A = M
|
||||
A.hack_software = TRUE
|
||||
|
||||
/datum/traitor_class/ai/remove_innate_effects(mob/living/M)
|
||||
var/mob/living/silicon/ai/A = M
|
||||
A.hack_software = FALSE
|
||||
|
||||
/datum/traitor_class/ai/finalize_traitor(datum/antagonist/traitor/T)
|
||||
T.add_law_zero()
|
||||
T.owner.current.playsound_local(get_turf(T.owner.current), 'sound/ambience/antag/malf.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
T.owner.current.grant_language(/datum/language/codespeak)
|
||||
return FALSE
|
||||
@@ -0,0 +1,37 @@
|
||||
/datum/traitor_class/human/assassin
|
||||
name = "Donk Co Operative"
|
||||
employer = "Donk Corporation"
|
||||
weight = 0
|
||||
chaos = 1
|
||||
threat = 2
|
||||
|
||||
/datum/traitor_class/human/assassin/forge_single_objective(datum/antagonist/traitor/T)
|
||||
.=1
|
||||
var/permakill_prob = 20
|
||||
var/is_dynamic = FALSE
|
||||
var/datum/game_mode/dynamic/mode
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
permakill_prob = max(0,mode.threat_level-50)
|
||||
var/list/active_ais = active_ais()
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
destroy_objective.owner = T.owner
|
||||
destroy_objective.find_target()
|
||||
T.add_objective(destroy_objective)
|
||||
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = T.owner
|
||||
maroon_objective.find_target()
|
||||
T.add_objective(maroon_objective)
|
||||
else if(prob(permakill_prob))
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
else
|
||||
var/datum/objective/assassinate/once/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
@@ -0,0 +1,12 @@
|
||||
/datum/traitor_class/human/freeform
|
||||
name = "Waffle Co Agent"
|
||||
employer = "Waffle Company"
|
||||
weight = 16
|
||||
chaos = 0
|
||||
|
||||
/datum/traitor_class/human/freeform/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/datum/objective/escape/O = new
|
||||
O.explanation_text = "You have no explicit goals! While we don't approve of mindless slaughter, you may antagonize nanotrasen any way you wish! Make sure to escape alive and not in custody, though!"
|
||||
O.owner = T.owner
|
||||
T.add_objective(O)
|
||||
return
|
||||
@@ -0,0 +1,18 @@
|
||||
/datum/traitor_class/human/hijack
|
||||
name = "Gorlex Marauder"
|
||||
employer = "The Gorlex Marauders"
|
||||
weight = 3
|
||||
chaos = 5
|
||||
threat = 3
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit)
|
||||
|
||||
/datum/traitor_class/human/hijack/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/datum/objective/hijack/O = new
|
||||
O.explanation_text = "The Gorlex Marauders are letting you do what you want, with one condition: the shuttle must be hijacked by hacking its navigational protocols through the control console (alt click emergency shuttle console)."
|
||||
O.owner = T.owner
|
||||
T.add_objective(O)
|
||||
return
|
||||
|
||||
/datum/traitor_class/human/hijack/finalize_traitor(datum/antagonist/traitor/T)
|
||||
T.hijack_speed=1
|
||||
return TRUE
|
||||
@@ -0,0 +1,82 @@
|
||||
/datum/traitor_class/human
|
||||
name = "Syndicate Agent"
|
||||
chaos = 0
|
||||
|
||||
/datum/traitor_class/human/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/objective_count = 0 //Hijacking counts towards number of objectives
|
||||
if(!SSticker.mode.exchange_blue && SSticker.mode.traitors.len >= 8) //Set up an exchange if there are enough traitors
|
||||
if(!SSticker.mode.exchange_red)
|
||||
SSticker.mode.exchange_red = T.owner
|
||||
else
|
||||
SSticker.mode.exchange_blue = T.owner
|
||||
T.assign_exchange_role(SSticker.mode.exchange_red)
|
||||
T.assign_exchange_role(SSticker.mode.exchange_blue)
|
||||
objective_count += 1 //Exchange counts towards number of objectives
|
||||
var/toa = CONFIG_GET(number/traitor_objectives_amount)
|
||||
for(var/i = objective_count, i < toa, i++)
|
||||
forge_single_objective(T)
|
||||
if(!(locate(/datum/objective/escape) in T.objectives))
|
||||
var/datum/objective/escape/escape_objective = new
|
||||
escape_objective.owner = T.owner
|
||||
T.add_objective(escape_objective)
|
||||
return
|
||||
|
||||
/datum/traitor_class/human/forge_single_objective(datum/antagonist/traitor/T)
|
||||
.=1
|
||||
var/assassin_prob = 50
|
||||
var/is_dynamic = FALSE
|
||||
var/datum/game_mode/dynamic/mode
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
assassin_prob = max(0,mode.threat_level-20)
|
||||
if(prob(assassin_prob))
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("[T.owner.name] spent [threat_spent] on an assassination target.")
|
||||
var/list/active_ais = active_ais()
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
destroy_objective.owner = T.owner
|
||||
destroy_objective.find_target()
|
||||
T.add_objective(destroy_objective)
|
||||
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = T.owner
|
||||
maroon_objective.find_target()
|
||||
T.add_objective(maroon_objective)
|
||||
else if(prob(max(0,assassin_prob-20)))
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
else
|
||||
var/datum/objective/assassinate/once/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
else
|
||||
if(prob(15) && !(locate(/datum/objective/download) in T.objectives) && !(T.owner.assigned_role in list("Research Director", "Scientist", "Roboticist")))
|
||||
var/datum/objective/download/download_objective = new
|
||||
download_objective.owner = T.owner
|
||||
download_objective.gen_amount_goal()
|
||||
T.add_objective(download_objective)
|
||||
else if(prob(40)) // cum. not counting download: 40%.
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = T.owner
|
||||
steal_objective.find_target()
|
||||
T.add_objective(steal_objective)
|
||||
else if(prob(100/3)) // cum. not counting download: 20%.
|
||||
var/datum/objective/sabotage/sabotage_objective = new
|
||||
sabotage_objective.owner = T.owner
|
||||
sabotage_objective.find_target()
|
||||
T.add_objective(sabotage_objective)
|
||||
else // cum. not counting download: 40%
|
||||
var/datum/objective/flavor/traitor/flavor_objective = new
|
||||
flavor_objective.owner = T.owner
|
||||
flavor_objective.forge_objective()
|
||||
T.add_objective(flavor_objective)
|
||||
|
||||
/datum/traitor_class/human/greet(datum/antagonist/traitor/T)
|
||||
to_chat(T.owner.current, "<B><font size=2 color=red>You are under contract with [employer]. They have given you your objectives.</font></B>")
|
||||
@@ -0,0 +1,14 @@
|
||||
/datum/traitor_class/human/martyr
|
||||
name = "Tiger Cooperator"
|
||||
employer = "The Tiger Cooperative"
|
||||
weight = 2
|
||||
chaos = 5
|
||||
threat = 5
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit,/datum/uplink_item/bundles_TC/contract_kit)
|
||||
|
||||
/datum/traitor_class/human/martyr/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/datum/objective/martyr/O = new
|
||||
O.explanation_text = "The tiger cooperative have given you free reign. You may do as you wish, as long as you die a glorious death!"
|
||||
O.owner = T.owner
|
||||
T.add_objective(O)
|
||||
return
|
||||
@@ -0,0 +1,40 @@
|
||||
/datum/traitor_class/human/subterfuge
|
||||
name = "MI13 Operative"
|
||||
employer = "MI13"
|
||||
weight = 20
|
||||
chaos = -5
|
||||
|
||||
/datum/traitor_class/human/subterfuge/forge_single_objective(datum/antagonist/traitor/T)
|
||||
.=1
|
||||
var/assassin_prob = 30
|
||||
var/datum/game_mode/dynamic/mode
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
assassin_prob = max(0,mode.threat_level-40)
|
||||
if(prob(assassin_prob))
|
||||
if(prob(assassin_prob))
|
||||
var/datum/objective/assassinate/once/kill_objective = new
|
||||
kill_objective.owner = T.owner
|
||||
kill_objective.find_target()
|
||||
T.add_objective(kill_objective)
|
||||
else
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = T.owner
|
||||
maroon_objective.find_target()
|
||||
T.add_objective(maroon_objective)
|
||||
else
|
||||
if(prob(15) && !(locate(/datum/objective/download) in T.objectives) && !(T.owner.assigned_role in list("Research Director", "Scientist", "Roboticist")))
|
||||
var/datum/objective/download/download_objective = new
|
||||
download_objective.owner = T.owner
|
||||
download_objective.gen_amount_goal()
|
||||
T.add_objective(download_objective)
|
||||
else if(prob(70)) // cum. not counting download: 40%.
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = T.owner
|
||||
steal_objective.find_target()
|
||||
T.add_objective(steal_objective)
|
||||
else
|
||||
var/datum/objective/sabotage/sabotage_objective = new
|
||||
sabotage_objective.owner = T.owner
|
||||
sabotage_objective.find_target()
|
||||
T.add_objective(sabotage_objective)
|
||||
@@ -0,0 +1,40 @@
|
||||
GLOBAL_LIST_EMPTY(traitor_classes)
|
||||
|
||||
/datum/traitor_class
|
||||
var/name = "Bad Coders Ltd."
|
||||
var/employer = "The Syndicate"
|
||||
var/weight = 0
|
||||
var/chaos = 0
|
||||
var/threat = 0
|
||||
var/TC = 20
|
||||
var/list/uplink_filters
|
||||
|
||||
/datum/traitor_class/New()
|
||||
..()
|
||||
if(src.type in GLOB.traitor_classes)
|
||||
qdel(src)
|
||||
else
|
||||
GLOB.traitor_classes += src.type
|
||||
GLOB.traitor_classes[src.type] = src
|
||||
|
||||
/datum/traitor_class/proc/forge_objectives(datum/antagonist/traitor/T)
|
||||
// Like the old forge_human_objectives. Makes all the objectives for this traitor class.
|
||||
|
||||
/datum/traitor_class/proc/forge_single_objective(datum/antagonist/traitor/T)
|
||||
// As forge_single_objective.
|
||||
|
||||
/datum/traitor_class/proc/on_removal(datum/antagonist/traitor/T)
|
||||
// What this does to the antag datum on removal. Called before proper removal, obviously.
|
||||
|
||||
/datum/traitor_class/proc/apply_innate_effects(mob/living/M)
|
||||
// What innate effects it should have. See: AI.
|
||||
|
||||
/datum/traitor_class/proc/remove_innate_effects(mob/living/M)
|
||||
// Cleaning up the innate effects.
|
||||
|
||||
/datum/traitor_class/proc/greet(datum/antagonist/traitor/T)
|
||||
// Message upon creation. Not necessary, but can be useful.
|
||||
|
||||
/datum/traitor_class/proc/finalize_traitor(datum/antagonist/traitor/T)
|
||||
// Finalization. Return TRUE if should play standard traitor sound/equip, return FALSE if both are special case
|
||||
return TRUE
|
||||
@@ -1,6 +1,3 @@
|
||||
#define TRAITOR_HUMAN "human"
|
||||
#define TRAITOR_AI "AI"
|
||||
|
||||
/datum/antagonist/traitor
|
||||
name = "Traitor"
|
||||
roundend_category = "traitors"
|
||||
@@ -12,43 +9,48 @@
|
||||
var/give_objectives = TRUE
|
||||
var/should_give_codewords = TRUE
|
||||
var/should_equip = TRUE
|
||||
var/traitor_kind = TRAITOR_HUMAN //Set on initial assignment
|
||||
var/datum/traitor_class/traitor_kind
|
||||
var/datum/contractor_hub/contractor_hub
|
||||
hijack_speed = 0.5 //10 seconds per hijack stage by default
|
||||
threat = 5
|
||||
|
||||
/datum/antagonist/traitor/New()
|
||||
..()
|
||||
if(!GLOB.traitor_classes.len)//Only need to fill the list when it's needed.
|
||||
for(var/I in subtypesof(/datum/traitor_class))
|
||||
new I
|
||||
|
||||
/datum/antagonist/traitor/proc/set_traitor_kind(var/kind)
|
||||
traitor_kind = GLOB.traitor_classes[kind]
|
||||
|
||||
/datum/antagonist/traitor/on_gain()
|
||||
if(owner.current && isAI(owner.current))
|
||||
traitor_kind = TRAITOR_AI
|
||||
|
||||
set_traitor_kind(TRAITOR_AI)
|
||||
else
|
||||
var/chaos_weight = 0
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
chaos_weight = (mode.threat - 50)/50
|
||||
var/list/weights = list()
|
||||
for(var/C in GLOB.traitor_classes)
|
||||
var/datum/traitor_class/class = GLOB.traitor_classes[C]
|
||||
var/weight = LOGISTIC_FUNCTION(1.5*class.weight,chaos_weight,class.chaos,0)
|
||||
weights[C] = weight
|
||||
var/choice = pickweightAllowZero(weights)
|
||||
if(!choice)
|
||||
choice = GLOB.traitor_classes[TRAITOR_HUMAN]
|
||||
set_traitor_kind(pickweightAllowZero(weights))
|
||||
traitor_kind.weight *= 0.8 // less likely this round
|
||||
SSticker.mode.traitors += owner
|
||||
owner.special_role = special_role
|
||||
if(give_objectives)
|
||||
forge_traitor_objectives()
|
||||
traitor_kind.forge_objectives(src)
|
||||
finalize_traitor()
|
||||
..()
|
||||
|
||||
/datum/antagonist/traitor/apply_innate_effects()
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/traitor_mob = owner.current
|
||||
if(traitor_mob && istype(traitor_mob))
|
||||
if(!silent)
|
||||
to_chat(traitor_mob, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
|
||||
traitor_mob.dna.remove_mutation(CLOWNMUT)
|
||||
|
||||
/datum/antagonist/traitor/remove_innate_effects()
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/traitor_mob = owner.current
|
||||
if(traitor_mob && istype(traitor_mob))
|
||||
traitor_mob.dna.add_mutation(CLOWNMUT)
|
||||
|
||||
/datum/antagonist/traitor/on_removal()
|
||||
//Remove malf powers.
|
||||
if(traitor_kind == TRAITOR_AI && owner.current && isAI(owner.current))
|
||||
var/mob/living/silicon/ai/A = owner.current
|
||||
A.set_zeroth_law("")
|
||||
A.verbs -= /mob/living/silicon/ai/proc/choose_modules
|
||||
A.malf_picker.remove_malf_verbs(A)
|
||||
qdel(A.malf_picker)
|
||||
traitor_kind.on_removal(src)
|
||||
SSticker.mode.traitors -= owner
|
||||
if(!silent && owner.current)
|
||||
to_chat(owner.current,"<span class='userdanger'> You are no longer the [special_role]! </span>")
|
||||
@@ -69,192 +71,11 @@
|
||||
objectives -= O
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_traitor_objectives()
|
||||
switch(traitor_kind)
|
||||
if(TRAITOR_AI)
|
||||
forge_ai_objectives()
|
||||
else
|
||||
forge_human_objectives()
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_human_objectives()
|
||||
var/is_hijacker = FALSE
|
||||
var/datum/game_mode/dynamic/mode
|
||||
var/is_dynamic = FALSE
|
||||
var/hijack_prob = 0
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
if(mode.threat >= CONFIG_GET(number/dynamic_hijack_cost))
|
||||
hijack_prob = CLAMP(mode.threat_level-50,0,20)
|
||||
if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit)
|
||||
is_hijacker = (prob(hijack_prob) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
|
||||
else
|
||||
var/indice_pop = min(10,round(GLOB.joined_player_list.len/mode.pop_per_requirement)+1)
|
||||
is_hijacker = (prob(hijack_prob) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
|
||||
if(mode.storyteller.flags & NO_ASSASSIN)
|
||||
is_hijacker = FALSE
|
||||
else if (GLOB.joined_player_list.len >= 30) // Less murderboning on lowpop thanks
|
||||
hijack_prob = 10
|
||||
is_hijacker = prob(10)
|
||||
var/martyr_chance = prob(hijack_prob*2)
|
||||
var/objective_count = is_hijacker //Hijacking counts towards number of objectives
|
||||
if(!SSticker.mode.exchange_blue && SSticker.mode.traitors.len >= 8) //Set up an exchange if there are enough traitors
|
||||
if(!SSticker.mode.exchange_red)
|
||||
SSticker.mode.exchange_red = owner
|
||||
else
|
||||
SSticker.mode.exchange_blue = owner
|
||||
assign_exchange_role(SSticker.mode.exchange_red)
|
||||
assign_exchange_role(SSticker.mode.exchange_blue)
|
||||
objective_count += 1 //Exchange counts towards number of objectives
|
||||
var/toa = CONFIG_GET(number/traitor_objectives_amount)
|
||||
for(var/i = objective_count, i < toa, i++)
|
||||
forge_single_objective()
|
||||
|
||||
if(is_hijacker && objective_count <= toa) //Don't assign hijack if it would exceed the number of objectives set in config.traitor_objectives_amount
|
||||
if (!(locate(/datum/objective/hijack) in objectives))
|
||||
var/datum/objective/hijack/hijack_objective = new
|
||||
hijack_objective.owner = owner
|
||||
add_objective(hijack_objective)
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_hijack_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("[owner.name] spent [threat_spent] on hijack.")
|
||||
return
|
||||
|
||||
|
||||
var/martyr_compatibility = 1 //You can't succeed in stealing if you're dead.
|
||||
for(var/datum/objective/O in objectives)
|
||||
if(!O.martyr_compatible)
|
||||
martyr_compatibility = 0
|
||||
break
|
||||
|
||||
if(martyr_compatibility && martyr_chance)
|
||||
var/datum/objective/martyr/martyr_objective = new
|
||||
martyr_objective.owner = owner
|
||||
add_objective(martyr_objective)
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_hijack_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("[owner.name] spent [threat_spent] on glorious death.")
|
||||
return
|
||||
|
||||
else
|
||||
if(!(locate(/datum/objective/escape) in objectives))
|
||||
var/datum/objective/escape/escape_objective = new
|
||||
escape_objective.owner = owner
|
||||
add_objective(escape_objective)
|
||||
return
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_ai_objectives()
|
||||
var/objective_count = 0
|
||||
|
||||
if(prob(30))
|
||||
objective_count += forge_single_objective()
|
||||
|
||||
for(var/i = objective_count, i < CONFIG_GET(number/traitor_objectives_amount), i++)
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = owner
|
||||
kill_objective.find_target()
|
||||
add_objective(kill_objective)
|
||||
|
||||
var/datum/objective/survive/exist/exist_objective = new
|
||||
exist_objective.owner = owner
|
||||
add_objective(exist_objective)
|
||||
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_single_objective()
|
||||
switch(traitor_kind)
|
||||
if(TRAITOR_AI)
|
||||
return forge_single_AI_objective()
|
||||
else
|
||||
return forge_single_human_objective()
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_single_human_objective() //Returns how many objectives are added
|
||||
.=1
|
||||
var/assassin_prob = 50
|
||||
var/is_dynamic = FALSE
|
||||
var/datum/game_mode/dynamic/mode
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
assassin_prob = max(0,mode.threat_level-20)
|
||||
if(prob(assassin_prob))
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("[owner.name] spent [threat_spent] on an assassination target.")
|
||||
var/list/active_ais = active_ais()
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
destroy_objective.owner = owner
|
||||
destroy_objective.find_target()
|
||||
add_objective(destroy_objective)
|
||||
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = owner
|
||||
maroon_objective.find_target()
|
||||
add_objective(maroon_objective)
|
||||
else if(prob(max(0,assassin_prob-20)))
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = owner
|
||||
kill_objective.find_target()
|
||||
add_objective(kill_objective)
|
||||
else
|
||||
var/datum/objective/assassinate/once/kill_objective = new
|
||||
kill_objective.owner = owner
|
||||
kill_objective.find_target()
|
||||
add_objective(kill_objective)
|
||||
else
|
||||
if(prob(15) && !(locate(/datum/objective/download) in objectives) && !(owner.assigned_role in list("Research Director", "Scientist", "Roboticist")))
|
||||
var/datum/objective/download/download_objective = new
|
||||
download_objective.owner = owner
|
||||
download_objective.gen_amount_goal()
|
||||
add_objective(download_objective)
|
||||
else if(prob(40)) // cum. not counting download: 40%.
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = owner
|
||||
steal_objective.find_target()
|
||||
add_objective(steal_objective)
|
||||
else if(prob(100/3)) // cum. not counting download: 20%.
|
||||
var/datum/objective/sabotage/sabotage_objective = new
|
||||
sabotage_objective.owner = owner
|
||||
sabotage_objective.find_target()
|
||||
add_objective(sabotage_objective)
|
||||
else // cum. not counting download: 40%
|
||||
var/datum/objective/flavor/traitor/flavor_objective = new
|
||||
flavor_objective.owner = owner
|
||||
flavor_objective.forge_objective()
|
||||
add_objective(flavor_objective)
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_single_AI_objective()
|
||||
.=1
|
||||
var/special_pick = rand(1,4)
|
||||
switch(special_pick)
|
||||
if(1)
|
||||
var/datum/objective/block/block_objective = new
|
||||
block_objective.owner = owner
|
||||
add_objective(block_objective)
|
||||
if(2)
|
||||
var/datum/objective/purge/purge_objective = new
|
||||
purge_objective.owner = owner
|
||||
add_objective(purge_objective)
|
||||
if(3)
|
||||
var/datum/objective/robot_army/robot_objective = new
|
||||
robot_objective.owner = owner
|
||||
add_objective(robot_objective)
|
||||
if(4) //Protect and strand a target
|
||||
var/datum/objective/protect/yandere_one = new
|
||||
yandere_one.owner = owner
|
||||
add_objective(yandere_one)
|
||||
yandere_one.find_target()
|
||||
var/datum/objective/maroon/yandere_two = new
|
||||
yandere_two.owner = owner
|
||||
yandere_two.target = yandere_one.target
|
||||
yandere_two.update_explanation_text() // normally called in find_target()
|
||||
add_objective(yandere_two)
|
||||
.=2
|
||||
traitor_kind.forge_objectives(src)
|
||||
|
||||
/datum/antagonist/traitor/greet()
|
||||
to_chat(owner.current, "<B><font size=3 color=red>You are the [owner.special_role].</font></B>")
|
||||
traitor_kind.greet(src)
|
||||
owner.announce_objectives()
|
||||
if(should_give_codewords)
|
||||
give_codewords()
|
||||
@@ -270,32 +91,33 @@
|
||||
set_antag_hud(owner.current, null)
|
||||
|
||||
/datum/antagonist/traitor/proc/finalize_traitor()
|
||||
switch(traitor_kind)
|
||||
if(TRAITOR_AI)
|
||||
add_law_zero()
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/malf.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
owner.current.grant_language(/datum/language/codespeak)
|
||||
if(TRAITOR_HUMAN)
|
||||
if(should_equip)
|
||||
equip(silent)
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/tatoralert.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
if(traitor_kind.finalize_traitor(src))
|
||||
if(should_equip)
|
||||
equip(silent)
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/tatoralert.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
|
||||
/datum/antagonist/traitor/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
update_traitor_icons_added()
|
||||
var/mob/M = mob_override || owner.current
|
||||
if(isAI(M) && traitor_kind == TRAITOR_AI)
|
||||
var/mob/living/silicon/ai/A = M
|
||||
A.hack_software = TRUE
|
||||
traitor_kind.apply_innate_effects(M)
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(istype(H))
|
||||
if(!silent)
|
||||
to_chat(H, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
|
||||
H.dna.remove_mutation(CLOWNMUT)
|
||||
RegisterSignal(M, COMSIG_MOVABLE_HEAR, .proc/handle_hearing)
|
||||
|
||||
/datum/antagonist/traitor/remove_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
update_traitor_icons_removed()
|
||||
var/mob/M = mob_override || owner.current
|
||||
if(isAI(M) && traitor_kind == TRAITOR_AI)
|
||||
var/mob/living/silicon/ai/A = M
|
||||
A.hack_software = FALSE
|
||||
traitor_kind.remove_innate_effects(M)
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(istype(H))
|
||||
H.dna.add_mutation(CLOWNMUT)
|
||||
UnregisterSignal(M, COMSIG_MOVABLE_HEAR)
|
||||
|
||||
/datum/antagonist/traitor/proc/give_codewords()
|
||||
@@ -326,8 +148,7 @@
|
||||
killer.add_malf_picker()
|
||||
|
||||
/datum/antagonist/traitor/proc/equip(var/silent = FALSE)
|
||||
if(traitor_kind == TRAITOR_HUMAN)
|
||||
owner.equip_traitor(employer, silent, src)
|
||||
owner.equip_traitor(traitor_kind, silent, src)
|
||||
|
||||
/datum/antagonist/traitor/proc/assign_exchange_role()
|
||||
//set faction
|
||||
@@ -469,3 +290,6 @@
|
||||
|
||||
/datum/antagonist/traitor/is_gamemode_hero()
|
||||
return SSticker.mode.name == "traitor"
|
||||
|
||||
/datum/antagonist/traitor/threat()
|
||||
return threat+traitor_kind.threat
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
. = ..()
|
||||
if (.)
|
||||
to_chat(user, "<span class='notice'>The uplink vibrates quietly, connecting to nearby agents...</span>")
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the Contractor Support Unit for [user.real_name]?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_CONTRACTOR_SUPPORT)
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as the Contractor Support Unit for [user.real_name]?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_CONTRACTOR_SUPPORT)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
spawn_contractor_partner(user, C.key)
|
||||
@@ -224,4 +224,4 @@
|
||||
|
||||
/obj/item/storage/box/contractor/fulton_extraction/PopulateContents()
|
||||
new /obj/item/extraction_pack(src)
|
||||
new /obj/item/fulton_core(src)
|
||||
new /obj/item/fulton_core(src)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Wishgranter Avatar"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 20
|
||||
|
||||
/datum/antagonist/wishgranter/proc/forge_objectives()
|
||||
var/datum/objective/hijack/hijack = new
|
||||
@@ -24,5 +25,5 @@
|
||||
return
|
||||
H.dna.add_mutation(HULK)
|
||||
H.dna.add_mutation(XRAY)
|
||||
H.dna.add_mutation(COLDRES)
|
||||
H.dna.add_mutation(TK)
|
||||
H.dna.add_mutation(SPACEMUT)
|
||||
H.dna.add_mutation(TK)
|
||||
|
||||
@@ -230,7 +230,7 @@
|
||||
|
||||
var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionnaire)
|
||||
H.equip_to_slot_or_del(new hat(H), SLOT_HEAD)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/roman(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), SLOT_SHOES)
|
||||
H.put_in_hands(new /obj/item/shield/riot/roman(H), TRUE)
|
||||
H.put_in_hands(new /obj/item/claymore(H), TRUE)
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
var/buy_word = "Learn"
|
||||
var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook
|
||||
var/list/no_coexistance_typecache //Used so you can't have specific spells together
|
||||
var/dynamic_cost = 0 // How much threat the spell costs to purchase for dynamic.
|
||||
var/dynamic_requirement = 0 // How high the threat level needs to be for purchasing in dynamic.
|
||||
|
||||
/datum/spellbook_entry/New()
|
||||
@@ -31,10 +30,6 @@
|
||||
for(var/spell in user.mind.spell_list)
|
||||
if(is_type_in_typecache(spell, no_coexistance_typecache))
|
||||
return 0
|
||||
if(dynamic_cost>0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
if(mode.threat < dynamic_cost)
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/proc/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) //return 1 on success
|
||||
@@ -70,10 +65,6 @@
|
||||
SSblackbox.record_feedback("nested tally", "wizard_spell_improved", 1, list("[name]", "[aspell.spell_level]"))
|
||||
return 1
|
||||
//No same spell found - just learn it
|
||||
if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
mode.spend_threat(dynamic_cost)
|
||||
mode.log_threat("Wizard spent [dynamic_cost] on [name].")
|
||||
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
|
||||
user.mind.AddSpell(S)
|
||||
to_chat(user, "<span class='notice'>You have learned [S.name].</span>")
|
||||
@@ -97,10 +88,6 @@
|
||||
if(!S)
|
||||
S = new spell_type()
|
||||
var/spell_levels = 0
|
||||
if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
mode.refund_threat(dynamic_cost)
|
||||
mode.log_threat("Wizard refunded [dynamic_cost] on [name].")
|
||||
for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
|
||||
if(initial(S.name) == initial(aspell.name))
|
||||
spell_levels = aspell.spell_level
|
||||
@@ -308,7 +295,6 @@
|
||||
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
|
||||
item_path = /obj/item/gun/magic/staff/change
|
||||
dynamic_requirement = 60
|
||||
dynamic_cost = 20
|
||||
|
||||
/datum/spellbook_entry/item/staffanimation
|
||||
name = "Staff of Animation"
|
||||
@@ -375,6 +361,7 @@
|
||||
desc = "A collection of wands that allow for a wide variety of utility. Wands have a limited number of charges, so be conservative in use. Comes in a handy belt."
|
||||
item_path = /obj/item/storage/belt/wands/full
|
||||
category = "Defensive"
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/item/armor
|
||||
name = "Mastercrafted Armor Set"
|
||||
@@ -394,7 +381,6 @@
|
||||
item_path = /obj/item/antag_spawner/contract
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 50
|
||||
dynamic_cost = 10
|
||||
|
||||
/datum/spellbook_entry/item/plasmafist
|
||||
name = "Plasma Fist"
|
||||
@@ -422,10 +408,6 @@
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/item/bloodbottle/New()
|
||||
..()
|
||||
dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]
|
||||
|
||||
/datum/spellbook_entry/item/hugbottle
|
||||
name = "Bottle of Tickles"
|
||||
desc = "A bottle of magically infused fun, the smell of which will \
|
||||
@@ -441,10 +423,6 @@
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 40
|
||||
|
||||
/datum/spellbook_entry/item/hugbottle/New()
|
||||
..()
|
||||
dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3
|
||||
|
||||
/datum/spellbook_entry/item/mjolnir
|
||||
name = "Mjolnir"
|
||||
desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
|
||||
@@ -520,7 +498,6 @@
|
||||
/datum/spellbook_entry/summon/guns
|
||||
name = "Summon Guns"
|
||||
desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!"
|
||||
dynamic_cost = 10
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/summon/guns/IsAvailible()
|
||||
@@ -534,17 +511,11 @@
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon guns!</span>")
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon guns.")
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/summon/magic
|
||||
name = "Summon Magic"
|
||||
desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time."
|
||||
dynamic_cost = 10
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/summon/magic/IsAvailible()
|
||||
@@ -558,17 +529,11 @@
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon magic!</span>")
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon magic.")
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/summon/events
|
||||
name = "Summon Events"
|
||||
desc = "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events."
|
||||
dynamic_cost = 20
|
||||
dynamic_requirement = 60
|
||||
var/times = 0
|
||||
|
||||
@@ -580,11 +545,6 @@
|
||||
/datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
|
||||
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
|
||||
summonevents()
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0)
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon events.")
|
||||
times++
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon events.</span>")
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
antagpanel_category = "Wizard"
|
||||
job_rank = ROLE_WIZARD
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 30
|
||||
var/give_objectives = TRUE
|
||||
var/strip = TRUE //strip before equipping
|
||||
var/allow_rename = TRUE
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
job_rank = ROLE_ALIEN
|
||||
show_in_antagpanel = FALSE
|
||||
var/datum/team/xeno/xeno_team
|
||||
threat = 3
|
||||
|
||||
/datum/antagonist/xeno/create_team(datum/team/xeno/new_team)
|
||||
if(!new_team)
|
||||
@@ -34,4 +35,4 @@
|
||||
/mob/living/carbon/alien/mind_initialize()
|
||||
..()
|
||||
if(!mind.has_antag_datum(/datum/antagonist/xeno))
|
||||
mind.add_antag_datum(/datum/antagonist/xeno)
|
||||
mind.add_antag_datum(/datum/antagonist/xeno)
|
||||
|
||||
@@ -103,10 +103,10 @@
|
||||
bombassembly.setDir(dir)
|
||||
bombassembly.Move()
|
||||
|
||||
/obj/item/onetankbomb/dropped()
|
||||
/obj/item/onetankbomb/dropped(mob/user)
|
||||
. = ..()
|
||||
if(bombassembly)
|
||||
bombassembly.dropped()
|
||||
bombassembly.dropped(user)
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -83,9 +83,9 @@
|
||||
/obj/item/assembly_holder/dropped(mob/user)
|
||||
. = ..()
|
||||
if(a_left)
|
||||
a_left.dropped()
|
||||
a_left.dropped(user)
|
||||
if(a_right)
|
||||
a_right.dropped()
|
||||
a_right.dropped(user)
|
||||
|
||||
/obj/item/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
|
||||
. = ..()
|
||||
|
||||
@@ -20,13 +20,8 @@
|
||||
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS
|
||||
AddComponent(/datum/component/simple_rotation, rotation_flags, after_rotation=CALLBACK(src,.proc/after_rotation))
|
||||
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
@@ -74,7 +69,7 @@
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
/obj/item/assembly/infra/dropped(mob/user)
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
|
||||
@@ -266,6 +266,7 @@
|
||||
M.equipOutfit(ctf_gear)
|
||||
M.dna.species.punchdamagehigh = 25
|
||||
M.dna.species.punchdamagelow = 25
|
||||
M.AddElement(/datum/element/ghost_role_eligibility)
|
||||
spawned_mobs += M
|
||||
|
||||
/obj/machinery/capture_the_flag/Topic(href, href_list)
|
||||
@@ -379,7 +380,7 @@
|
||||
force = 75
|
||||
mag_type = /obj/item/ammo_box/magazine/m50/ctf
|
||||
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/dropped()
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/dropped(mob/user)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
|
||||
@@ -402,14 +403,14 @@
|
||||
desc = "This looks like it could really hurt in melee."
|
||||
force = 50
|
||||
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf/dropped()
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf/dropped(mob/user)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
|
||||
/obj/item/ammo_box/magazine/recharge/ctf
|
||||
ammo_type = /obj/item/ammo_casing/caseless/laser/ctf
|
||||
|
||||
/obj/item/ammo_box/magazine/recharge/ctf/dropped()
|
||||
/obj/item/ammo_box/magazine/recharge/ctf/dropped(mob/user)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
|
||||
@@ -475,7 +476,7 @@
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/claymore/ctf/dropped()
|
||||
/obj/item/claymore/ctf/dropped(mob/user)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
|
||||
|
||||
@@ -208,7 +208,7 @@
|
||||
else
|
||||
H.skin_tone = random_skin_tone()
|
||||
H.update_hair()
|
||||
H.update_body()
|
||||
H.update_body() //update_genitals arg FALSE because these don't quite require/have them most times.
|
||||
if(outfit)
|
||||
var/static/list/slots = list("uniform", "r_hand", "l_hand", "suit", "shoes", "gloves", "ears", "glasses", "mask", "head", "belt", "r_pocket", "l_pocket", "back", "id", "neck", "backpack_contents", "suit_store")
|
||||
for(var/slot in slots)
|
||||
@@ -411,7 +411,7 @@
|
||||
|
||||
/datum/outfit/spacebartender
|
||||
name = "Space Bartender"
|
||||
uniform = /obj/item/clothing/under/rank/bartender
|
||||
uniform = /obj/item/clothing/under/rank/civilian/bartender
|
||||
back = /obj/item/storage/backpack
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
suit = /obj/item/clothing/suit/armor/vest
|
||||
@@ -467,7 +467,7 @@
|
||||
/datum/outfit/nanotrasenbridgeofficercorpse
|
||||
name = "Bridge Officer Corpse"
|
||||
ears = /obj/item/radio/headset/heads/hop
|
||||
uniform = /obj/item/clothing/under/rank/centcom_officer
|
||||
uniform = /obj/item/clothing/under/rank/centcom/officer
|
||||
suit = /obj/item/clothing/suit/armor/bulletproof
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
@@ -482,7 +482,7 @@
|
||||
|
||||
/datum/outfit/nanotrasencommandercorpse
|
||||
name = "Nanotrasen Private Security Commander"
|
||||
uniform = /obj/item/clothing/under/rank/centcom_commander
|
||||
uniform = /obj/item/clothing/under/rank/centcom/commander
|
||||
suit = /obj/item/clothing/suit/armor/bulletproof
|
||||
ears = /obj/item/radio/headset/heads/captain
|
||||
glasses = /obj/item/clothing/glasses/eyepatch
|
||||
@@ -502,7 +502,7 @@
|
||||
|
||||
/datum/outfit/nanotrasensoldiercorpse
|
||||
name = "NT Private Security Officer Corpse"
|
||||
uniform = /obj/item/clothing/under/rank/security
|
||||
uniform = /obj/item/clothing/under/rank/security/officer
|
||||
suit = /obj/item/clothing/suit/armor/vest
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
@@ -602,7 +602,7 @@
|
||||
|
||||
/datum/outfit/cryobartender
|
||||
name = "Cryogenic Bartender"
|
||||
uniform = /obj/item/clothing/under/rank/bartender
|
||||
uniform = /obj/item/clothing/under/rank/civilian/bartender
|
||||
back = /obj/item/storage/backpack
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
suit = /obj/item/clothing/suit/armor/vest
|
||||
@@ -639,7 +639,7 @@
|
||||
|
||||
/datum/outfit/lavaknight
|
||||
name = "Cydonian Knight"
|
||||
uniform = /obj/item/clothing/under/assistantformal
|
||||
uniform = /obj/item/clothing/under/misc/assistantformal
|
||||
mask = /obj/item/clothing/mask/breath
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
r_pocket = /obj/item/melee/transforming/energy/sword/cx
|
||||
|
||||
@@ -127,10 +127,10 @@
|
||||
|
||||
if(!current_wizard)
|
||||
return
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as Wizard Academy Defender?", ROLE_WIZARD, null, ROLE_WIZARD, 50, current_wizard)
|
||||
var/list/mob/candidates = pollCandidatesForMob("Do you want to play as Wizard Academy Defender?", ROLE_WIZARD, null, ROLE_WIZARD, 50, current_wizard)
|
||||
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Wizard Academy Defender")
|
||||
current_wizard.ghostize() // on the off chance braindead defender gets back in
|
||||
C.transfer_ckey(current_wizard, FALSE)
|
||||
@@ -269,9 +269,9 @@
|
||||
A.setup_master(user)
|
||||
servant_mind.transfer_to(H)
|
||||
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [user.real_name] Servant?", ROLE_WIZARD, null, ROLE_WIZARD, 50, H)
|
||||
var/list/mob/candidates = pollCandidatesForMob("Do you want to play as [user.real_name] Servant?", ROLE_WIZARD, null, ROLE_WIZARD, 50, H)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Dice Servant")
|
||||
C.transfer_ckey(H, FALSE)
|
||||
|
||||
@@ -299,7 +299,7 @@
|
||||
|
||||
/datum/outfit/butler
|
||||
name = "Butler"
|
||||
uniform = /obj/item/clothing/under/suit_jacket/really_black
|
||||
uniform = /obj/item/clothing/under/suit/black_really
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
head = /obj/item/clothing/head/bowler
|
||||
glasses = /obj/item/clothing/glasses/monocle
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
|
||||
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
|
||||
user.dna.add_mutation(LASEREYES)
|
||||
user.dna.add_mutation(COLDRES)
|
||||
user.dna.add_mutation(SPACEMUT)
|
||||
user.dna.add_mutation(XRAY)
|
||||
user.set_species(/datum/species/shadow)
|
||||
if("Wealth")
|
||||
|
||||
@@ -582,18 +582,18 @@ datum/export/gear/glasses //glasses are not worth selling
|
||||
cost = 10
|
||||
unit_name = "fancy clothing"
|
||||
k_elasticity = 1/90 //These will be what sells
|
||||
export_types = list(/obj/item/clothing/under/scratch, /obj/item/clothing/under/sl_suit, /obj/item/clothing/under/rank/vice, /obj/item/clothing/under/suit_jacket, \
|
||||
/obj/item/clothing/under/burial, /obj/item/clothing/under/skirt/black, /obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, \
|
||||
/obj/item/clothing/under/hosparadefem, /obj/item/clothing/under/assistantformal, /obj/item/clothing/under/stripeddress, /obj/item/clothing/under/redeveninggown, \
|
||||
/obj/item/clothing/under/plaid_skirt, /obj/item/clothing/under/geisha, /obj/item/clothing/under/trek, /obj/item/clothing/under/rank)
|
||||
export_types = list(/obj/item/clothing/under/suit/white_on_white, /obj/item/clothing/under/suit/sl, /obj/item/clothing/under/misc/vice_officer, /obj/item/clothing/under/suit/black, \
|
||||
/obj/item/clothing/under/misc/burial, /obj/item/clothing/under/dress/skirt, /obj/item/clothing/under/rank/captain/parade, /obj/item/clothing/under/rank/security/head_of_security/parade, \
|
||||
/obj/item/clothing/under/rank/security/head_of_security/parade/female, /obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/under/dress/striped, /obj/item/clothing/under/dress/redeveninggown, \
|
||||
/obj/item/clothing/under/dress/skirt/plaid, /obj/item/clothing/under/costume/geisha, /obj/item/clothing/under/trek, /obj/item/clothing/under/rank)
|
||||
include_subtypes = TRUE
|
||||
|
||||
/datum/export/gear/armored_jumpsuit
|
||||
cost = 15
|
||||
unit_name = "armored_jumpsuit"
|
||||
k_elasticity = 1/90 //These will be what sells
|
||||
export_types = list(/obj/item/clothing/under/durathread, /obj/item/clothing/under/rank/security, /obj/item/clothing/under/plasmaman, /obj/item/clothing/under/syndicate, \
|
||||
/obj/item/clothing/under/rank/det, /obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/security/spacepol)
|
||||
export_types = list(/obj/item/clothing/under/misc/durathread, /obj/item/clothing/under/rank/security/officer, /obj/item/clothing/under/plasmaman, /obj/item/clothing/under/syndicate, \
|
||||
/obj/item/clothing/under/rank/security/detective, /obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/security/officer/spacepol)
|
||||
exclude_types = list(/obj/item/clothing/under/syndicate/tacticool, /obj/item/clothing/under/syndicate/tacticool/skirt)
|
||||
include_subtypes = TRUE
|
||||
|
||||
|
||||
@@ -211,7 +211,7 @@
|
||||
/datum/export/weapon/arrows
|
||||
cost = 150
|
||||
unit_name = "arrow"
|
||||
export_types = list(/obj/item/ammo_casing/caseless/arrow, /obj/item/ammo_casing/caseless/arrow/bone, /obj/item/ammo_casing/caseless/arrow/ashen)
|
||||
export_types = list(/obj/item/ammo_casing/caseless/arrow, /obj/item/ammo_casing/caseless/arrow/bone, /obj/item/ammo_casing/caseless/arrow/ash)
|
||||
|
||||
/datum/export/weapon/bow_teaching
|
||||
cost = 500
|
||||
|
||||
@@ -188,7 +188,7 @@
|
||||
/obj/item/clothing/shoes/russian,
|
||||
/obj/item/clothing/gloves/combat,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/under/soviet,
|
||||
/obj/item/clothing/under/costume/soviet,
|
||||
/obj/item/clothing/mask/russian_balaclava,
|
||||
/obj/item/clothing/head/helmet/rus_ushanka,
|
||||
/obj/item/clothing/suit/armor/vest/russian_coat,
|
||||
|
||||
@@ -219,14 +219,14 @@
|
||||
name = "Formalwear Crate"
|
||||
desc = "You're gonna like the way you look, I guaranteed it. Contains an asston of fancy clothing."
|
||||
cost = 4750 //Lots of fancy clothing that can be sold back!
|
||||
contains = list(/obj/item/clothing/under/blacktango,
|
||||
/obj/item/clothing/under/assistantformal,
|
||||
/obj/item/clothing/under/assistantformal,
|
||||
/obj/item/clothing/under/lawyer/bluesuit,
|
||||
contains = list(/obj/item/clothing/under/dress/blacktango,
|
||||
/obj/item/clothing/under/misc/assistantformal,
|
||||
/obj/item/clothing/under/misc/assistantformal,
|
||||
/obj/item/clothing/under/rank/civilian/lawyer/bluesuit,
|
||||
/obj/item/clothing/suit/toggle/lawyer,
|
||||
/obj/item/clothing/under/lawyer/purpsuit,
|
||||
/obj/item/clothing/under/rank/civilian/lawyer/purpsuit,
|
||||
/obj/item/clothing/suit/toggle/lawyer/purple,
|
||||
/obj/item/clothing/under/lawyer/blacksuit,
|
||||
/obj/item/clothing/under/suit/black,
|
||||
/obj/item/clothing/suit/toggle/lawyer/black,
|
||||
/obj/item/clothing/accessory/waistcoat,
|
||||
/obj/item/clothing/neck/tie/blue,
|
||||
@@ -240,11 +240,11 @@
|
||||
/obj/item/clothing/shoes/laceup,
|
||||
/obj/item/clothing/shoes/laceup,
|
||||
/obj/item/clothing/shoes/laceup,
|
||||
/obj/item/clothing/under/suit_jacket/charcoal,
|
||||
/obj/item/clothing/under/suit_jacket/navy,
|
||||
/obj/item/clothing/under/suit_jacket/burgundy,
|
||||
/obj/item/clothing/under/suit_jacket/checkered,
|
||||
/obj/item/clothing/under/suit_jacket/tan,
|
||||
/obj/item/clothing/under/suit/charcoal,
|
||||
/obj/item/clothing/under/suit/navy,
|
||||
/obj/item/clothing/under/suit/burgundy,
|
||||
/obj/item/clothing/under/suit/checkered,
|
||||
/obj/item/clothing/under/suit/tan,
|
||||
/obj/item/lipstick/random)
|
||||
crate_name = "formalwear crate"
|
||||
crate_type = /obj/structure/closet/crate/wooden
|
||||
@@ -277,9 +277,9 @@
|
||||
contains = list(/obj/item/storage/backpack/clown,
|
||||
/obj/item/clothing/shoes/clown_shoes,
|
||||
/obj/item/clothing/mask/gas/clown_hat,
|
||||
/obj/item/clothing/under/rank/clown,
|
||||
/obj/item/clothing/under/rank/civilian/clown,
|
||||
/obj/item/bikehorn,
|
||||
/obj/item/clothing/under/rank/mime,
|
||||
/obj/item/clothing/under/rank/civilian/mime,
|
||||
/obj/item/clothing/shoes/sneakers/black,
|
||||
/obj/item/clothing/gloves/color/white,
|
||||
/obj/item/clothing/mask/gas/mime,
|
||||
|
||||
@@ -89,32 +89,17 @@
|
||||
|
||||
/datum/supply_pack/misc/paper_work
|
||||
name = "Freelance Paper work"
|
||||
desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (20) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up.
|
||||
cost = 700 // Net of 0 credits but makes (120 x 20 = 2400)
|
||||
desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (10) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up.
|
||||
cost = 700 // Net of 0 credits but makes (120 x 10 = 1200)
|
||||
contains = list(/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/folder/paperwork,
|
||||
/obj/item/pen/fountain
|
||||
)
|
||||
crate_name = "Paperwork"
|
||||
|
||||
/datum/supply_pack/misc/paper_work/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 9)
|
||||
new /obj/item/folder/paperwork(.)
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// Entertainment ///////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
@@ -123,16 +108,14 @@
|
||||
name = "Bedsheet Crate (R)"
|
||||
desc = "Snuggle up in some sweet sheets with this assorted bedsheet crate. Each set comes with eight random bedsheets for your slumbering pleasure!"
|
||||
cost = 2000
|
||||
contains = list(/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random,
|
||||
/obj/item/bedsheet/random) //I'm lazy, and I copy paste stuff.
|
||||
contains = list(/obj/item/bedsheet/random)
|
||||
crate_name = "random bedsheet crate"
|
||||
|
||||
/datum/supply_pack/misc/randombedsheets/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/bedsheet/random(.)
|
||||
|
||||
/datum/supply_pack/misc/coloredsheets
|
||||
name = "Bedsheet Crate (C)"
|
||||
desc = "Give your night life a splash of color with this crate filled with bedsheets! Contains a total of nine different-colored sheets."
|
||||
@@ -208,13 +191,14 @@
|
||||
name = "Dueling Pistols"
|
||||
desc = "Resolve all your quarrels with some nonlethal fun."
|
||||
cost = 2000
|
||||
contains = list(/obj/item/storage/lockbox/dueling/hugbox/stamina,
|
||||
/obj/item/storage/lockbox/dueling/hugbox/stamina,
|
||||
/obj/item/storage/lockbox/dueling/hugbox/stamina,
|
||||
/obj/item/storage/lockbox/dueling/hugbox/stamina,
|
||||
/obj/item/storage/lockbox/dueling/hugbox/stamina)
|
||||
contains = list(/obj/item/storage/lockbox/dueling/hugbox/stamina)
|
||||
crate_name = "dueling pistols"
|
||||
|
||||
/datum/supply_pack/misc/dueling_stam/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/storage/lockbox/dueling/hugbox/stamina(.)
|
||||
|
||||
/datum/supply_pack/misc/dueling_lethal
|
||||
name = "Lethal Dueling Pistols"
|
||||
desc = "Settle your differences the true spaceman way."
|
||||
@@ -240,12 +224,7 @@
|
||||
cost = 12000
|
||||
var/num_contained = 3
|
||||
contains = list(/obj/item/ammo_box/a357,
|
||||
/obj/item/ammo_box/a357,
|
||||
/obj/item/ammo_box/a357,
|
||||
/obj/item/ammo_box/magazine/pistolm9mm,
|
||||
/obj/item/ammo_box/magazine/pistolm9mm,
|
||||
/obj/item/ammo_box/magazine/pistolm9mm,
|
||||
/obj/item/ammo_box/magazine/m45/kitchengun,
|
||||
/obj/item/ammo_box/magazine/m45/kitchengun)
|
||||
crate_name = "crate"
|
||||
|
||||
@@ -295,7 +274,7 @@
|
||||
name = "Funeral Supplies"
|
||||
desc = "Mourn your dead properly buy sending them off with love filled notes, clean clothes, and a proper ceremony. Contains two candle packs, funeral garb, flowers, a paperbin , and crayons to help aid in religious rituals. Coffin included."
|
||||
cost = 1200
|
||||
contains = list(/obj/item/clothing/under/burial,
|
||||
contains = list(/obj/item/clothing/under/misc/burial,
|
||||
/obj/item/storage/fancy/candle_box,
|
||||
/obj/item/storage/fancy/candle_box,
|
||||
/obj/item/reagent_containers/food/snacks/grown/harebell,
|
||||
@@ -440,8 +419,8 @@
|
||||
/obj/item/dildo/custom,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/clothing/under/maid,
|
||||
/obj/item/clothing/under/maid,
|
||||
/obj/item/clothing/under/costume/maid,
|
||||
/obj/item/clothing/under/costume/maid,
|
||||
/obj/item/electropack/shockcollar,
|
||||
/obj/item/electropack/shockcollar,
|
||||
/obj/item/restraints/handcuffs/fake/kinky,
|
||||
|
||||
@@ -380,7 +380,7 @@
|
||||
/obj/item/reagent_containers/food/drinks/bottle/cognac,
|
||||
/obj/item/storage/fancy/cigarettes/cigars/havana,
|
||||
/obj/item/clothing/gloves/color/white,
|
||||
/obj/item/clothing/under/rank/curator,
|
||||
/obj/item/clothing/under/rank/civilian/curator,
|
||||
/obj/item/gun/ballistic/shotgun/lethal)
|
||||
access = ACCESS_ARMORY
|
||||
crate_name = "sporting crate"
|
||||
|
||||
@@ -139,16 +139,16 @@
|
||||
name = "Security Clothing Crate"
|
||||
desc = "Contains appropriate outfits for the station's private security force. Contains outfits for the Warden, Head of Security, and two Security Officers. Each outfit comes with a rank-appropriate jumpsuit, suit, and beret. Requires Security access to open."
|
||||
cost = 3250
|
||||
contains = list(/obj/item/clothing/under/rank/security/navyblue,
|
||||
/obj/item/clothing/under/rank/security/navyblue,
|
||||
contains = list(/obj/item/clothing/under/rank/security/officer/formal,
|
||||
/obj/item/clothing/under/rank/security/officer/formal,
|
||||
/obj/item/clothing/suit/armor/navyblue,
|
||||
/obj/item/clothing/suit/armor/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer,
|
||||
/obj/item/clothing/under/rank/warden/navyblue,
|
||||
/obj/item/clothing/under/rank/security/warden/formal,
|
||||
/obj/item/clothing/suit/armor/vest/warden/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navywarden,
|
||||
/obj/item/clothing/under/rank/head_of_security/navyblue,
|
||||
/obj/item/clothing/under/rank/security/head_of_security/formal,
|
||||
/obj/item/clothing/suit/armor/hos/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navyhos)
|
||||
crate_name = "security clothing crate"
|
||||
|
||||
@@ -703,3 +703,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
Insert(initial(D.id), I)
|
||||
return ..()
|
||||
|
||||
/datum/asset/simple/genetics
|
||||
assets = list(
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
)
|
||||
@@ -223,7 +223,6 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
new /datum/admins(localhost_rank, ckey, 1, 1)
|
||||
//preferences datum - also holds some persistent data for the client (because we may as well keep these datums to a minimum)
|
||||
prefs = GLOB.preferences_datums[ckey]
|
||||
prefs_vr = GLOB.vore_preferences_datums[ckey] //CITADEL EDIT bypassing a failing hook
|
||||
|
||||
if(prefs)
|
||||
prefs.parent = src
|
||||
@@ -231,13 +230,6 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
prefs = new /datum/preferences(src)
|
||||
GLOB.preferences_datums[ckey] = prefs
|
||||
|
||||
if(prefs_vr) //CITADEL EDIT bypassing a failing hook START
|
||||
prefs_vr.client = src
|
||||
else
|
||||
prefs_vr = new/datum/vore_preferences(src)
|
||||
GLOB.vore_preferences_datums[ckey] = prefs_vr
|
||||
//CITADEL EDIT bypassing a failing hook END
|
||||
|
||||
prefs.last_ip = address //these are gonna be used for banning
|
||||
prefs.last_id = computer_id //these are gonna be used for banning
|
||||
fps = prefs.clientfps
|
||||
|
||||
+113
-107
@@ -121,50 +121,35 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"taur" = "None",
|
||||
"genitals_use_skintone" = FALSE,
|
||||
"has_cock" = FALSE,
|
||||
"cock_shape" = "Human",
|
||||
"cock_length" = 6,
|
||||
"cock_shape" = DEF_COCK_SHAPE,
|
||||
"cock_length" = COCK_SIZE_DEF,
|
||||
"cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF,
|
||||
"cock_color" = "fff",
|
||||
"has_sheath" = FALSE,
|
||||
"sheath_color" = "fff",
|
||||
"has_balls" = FALSE,
|
||||
"balls_internal" = FALSE,
|
||||
"balls_color" = "fff",
|
||||
"balls_amount" = 2,
|
||||
"balls_sack_size" = BALLS_SACK_SIZE_DEF,
|
||||
"balls_shape" = "Single",
|
||||
"balls_shape" = DEF_BALLS_SHAPE,
|
||||
"balls_size" = BALLS_SIZE_DEF,
|
||||
"balls_cum_rate" = CUM_RATE,
|
||||
"balls_cum_mult" = CUM_RATE_MULT,
|
||||
"balls_efficiency" = CUM_EFFICIENCY,
|
||||
"has_ovi" = FALSE,
|
||||
"ovi_shape" = "knotted",
|
||||
"ovi_length" = 6,
|
||||
"ovi_color" = "fff",
|
||||
"has_eggsack" = FALSE,
|
||||
"eggsack_internal" = TRUE,
|
||||
"eggsack_color" = "fff",
|
||||
"eggsack_size" = BALLS_SACK_SIZE_DEF,
|
||||
"eggsack_egg_color" = "fff",
|
||||
"eggsack_egg_size" = EGG_GIRTH_DEF,
|
||||
"has_breasts" = FALSE,
|
||||
"breasts_color" = "fff",
|
||||
"breasts_size" = "C",
|
||||
"breasts_shape" = "Pair",
|
||||
"breasts_size" = BREASTS_SIZE_DEF,
|
||||
"breasts_shape" = DEF_BREASTS_SHAPE,
|
||||
"breasts_producing" = FALSE,
|
||||
"has_vag" = FALSE,
|
||||
"vag_shape" = "Human",
|
||||
"vag_shape" = DEF_VAGINA_SHAPE,
|
||||
"vag_color" = "fff",
|
||||
"vag_clits" = 1,
|
||||
"vag_clit_diam" = 0.25,
|
||||
"has_womb" = FALSE,
|
||||
"womb_cum_rate" = CUM_RATE,
|
||||
"womb_cum_mult" = CUM_RATE_MULT,
|
||||
"womb_efficiency" = CUM_EFFICIENCY,
|
||||
"balls_visibility" = GEN_VISIBLE_NO_UNDIES,
|
||||
"breasts_visibility"= GEN_VISIBLE_NO_UNDIES,
|
||||
"cock_visibility" = GEN_VISIBLE_NO_UNDIES,
|
||||
"vag_visibility" = GEN_VISIBLE_NO_UNDIES,
|
||||
"ipc_screen" = "Sunburst",
|
||||
"ipc_antenna" = "None",
|
||||
"flavor_text" = "",
|
||||
"meat_type" = "Mammalian"
|
||||
"meat_type" = "Mammalian",
|
||||
"body_model" = MALE
|
||||
)
|
||||
|
||||
var/list/custom_names = list()
|
||||
@@ -200,11 +185,22 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/sprint_spacebar = FALSE
|
||||
var/sprint_toggle = FALSE
|
||||
|
||||
var/hud_toggle_flash = TRUE
|
||||
var/hud_toggle_color = "#ffffff"
|
||||
|
||||
var/list/exp = list()
|
||||
var/list/menuoptions
|
||||
|
||||
var/action_buttons_screen_locs = list()
|
||||
|
||||
//bad stuff
|
||||
var/digestable = FALSE
|
||||
var/devourable = FALSE
|
||||
var/feeding = FALSE
|
||||
var/lickable = FALSE
|
||||
var/list/belly_prefs = list()
|
||||
var/vore_taste = "nothing in particular"
|
||||
|
||||
//backgrounds
|
||||
var/mutable_appearance/character_background
|
||||
var/icon/bgstate = "steel"
|
||||
@@ -349,6 +345,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "[TextPreview(features["flavor_text"])]...<BR>"
|
||||
dat += "<h2>Body</h2>"
|
||||
dat += "<b>Gender:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : (gender == FEMALE ? "Female" : (gender == PLURAL ? "Non-binary" : "Object"))]</a><BR>"
|
||||
if(gender != NEUTER && pref_species.sexes)
|
||||
dat += "<b>Body Model:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=body_model'>[features["body_model"] == MALE ? "Masculine" : "Feminine"]</a><BR>"
|
||||
dat += "<b>Species:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=species;task=input'>[pref_species.name]</a><BR>"
|
||||
dat += "<b>Custom Species Name:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=custom_species;task=input'>[custom_species ? custom_species : "None"]</a><BR>"
|
||||
dat += "<b>Random Body:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=all;task=random'>Randomize!</A><BR>"
|
||||
@@ -421,7 +419,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("tail_lizard" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["tail_lizard"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -434,7 +432,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("mam_tail" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["mam_tail"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -446,7 +444,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("tail_human" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["tail_human"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -459,7 +457,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("meat_type" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["meat_type"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -471,7 +469,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("snout" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["snout"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -483,7 +481,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("horns" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["horns"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -496,7 +494,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
mutant_category++
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
if("frills" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["frills"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -509,7 +507,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("spines" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["spines"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -522,7 +520,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("body_markings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["body_markings"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -534,7 +532,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("mam_body_markings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["mam_body_markings"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -546,7 +544,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
|
||||
if("mam_ears" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["mam_ears"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -559,7 +557,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("ears" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["ears"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -572,7 +570,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
if("mam_snouts" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["mam_snouts"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -584,7 +582,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("legs" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["legs"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -596,7 +594,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("deco_wings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["deco_wings"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -605,7 +603,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=deco_wings;task=input'>[features["deco_wings"]]</a>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
|
||||
|
||||
if("insect_wings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["insect_wings"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -617,7 +615,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("insect_fluff" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["insect_fluff"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -628,7 +626,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("taur" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["taur"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -636,7 +634,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=taur;task=input'>[features["taur"]]</a>"
|
||||
|
||||
if("insect_markings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["insect_markings"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -653,7 +651,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("wings" in pref_species.mutant_bodyparts && GLOB.r_wings_list.len >1)
|
||||
if(pref_species.mutant_bodyparts["wings"] && GLOB.r_wings_list.len >1)
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -665,7 +663,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("xenohead" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["xenohead"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -677,7 +675,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("xenotail" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["xenotail"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -689,7 +687,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("xenodorsal" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["xenodorsal"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -701,7 +699,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("ipc_screen" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["ipc_screen"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -713,7 +711,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
if("ipc_antenna" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["ipc_antenna"])
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
|
||||
@@ -766,6 +764,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["cock_color"]];'> </span> <a href='?_src_=prefs;preference=cock_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Penis Shape:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_shape;task=input'>[features["cock_shape"]]</a>"
|
||||
dat += "<b>Penis Length:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_length;task=input'>[features["cock_length"]] inch(es)</a>"
|
||||
dat += "<b>Penis Visibility:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=cock_visibility;task=input'>[features["cock_visibility"]]</a>"
|
||||
dat += "<b>Has Testicles:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=has_balls'>[features["has_balls"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_balls"])
|
||||
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
|
||||
@@ -774,7 +773,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
dat += "<b>Testicles Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["balls_color"]];'> </span> <a href='?_src_=prefs;preference=balls_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Testicles showing:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=balls_shape;task=input'>[features["balls_shape"]]</a>"
|
||||
dat += "<b>Testicles Visibility:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=balls_visibility;task=input'>[features["balls_visibility"]]</a>"
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
dat += "<h3>Vagina</h3>"
|
||||
dat += "<a style='display:block;width:50px' href='?_src_=prefs;preference=has_vag'>[features["has_vag"] == TRUE ? "Yes" : "No"]</a>"
|
||||
@@ -786,6 +785,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
dat += "<b>Vagina Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["vag_color"]];'> </span> <a href='?_src_=prefs;preference=vag_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Vagina Visibility:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=vag_visibility;task=input'>[features["vag_visibility"]]</a>"
|
||||
dat += "<b>Has Womb:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=has_womb'>[features["has_womb"] == TRUE ? "Yes" : "No"]</a>"
|
||||
dat += "</td>"
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
@@ -799,7 +799,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<b>Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["breasts_color"]];'> </span> <a href='?_src_=prefs;preference=breasts_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Cup Size:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_size;task=input'>[features["breasts_size"]]</a>"
|
||||
dat += "<b>Breast Shape:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_shape;task=input'>[features["breasts_shape"]]</a>"
|
||||
dat += "<b>Breasts Shape:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_shape;task=input'>[features["breasts_shape"]]</a>"
|
||||
dat += "<b>Breasts Visibility:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=breasts_visibility;task=input'>[features["breasts_visibility"]]</a>"
|
||||
dat += "<b>Lactates:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_producing'>[features["breasts_producing"] == TRUE ? "Yes" : "No"]</a>"
|
||||
dat += "</td>"
|
||||
dat += "</td>"
|
||||
@@ -905,6 +906,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<b>Fit Viewport:</b> <a href='?_src_=prefs;preference=auto_fit_viewport'>[auto_fit_viewport ? "Auto" : "Manual"]</a><br>"
|
||||
dat += "<b>Sprint Key:</b> <a href='?_src_=prefs;preference=sprint_key'>[sprint_spacebar ? "Space" : "Shift"]</a><br>"
|
||||
dat += "<b>Toggle Sprint:</b> <a href='?_src_=prefs;preference=sprint_toggle'>[sprint_toggle ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>HUD Button Flashes:</b> <a href='?_src_=prefs;preference=hud_toggle_flash'>[hud_toggle_flash ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>HUD Button Flash Color:</b> <span style='border: 1px solid #161616; background-color: [hud_toggle_color];'> </span> <a href='?_src_=prefs;preference=hud_toggle_color;task=input'>Change</a><br>"
|
||||
|
||||
if (CONFIG_GET(flag/maprotation) && CONFIG_GET(flag/tgstyle_maprotation))
|
||||
var/p_map = preferred_map
|
||||
@@ -1483,7 +1486,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
age = max(min( round(text2num(new_age)), AGE_MAX),AGE_MIN)
|
||||
|
||||
if("flavor_text")
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", features["flavor_text"], MAX_FAVOR_LEN, TRUE)
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", features["flavor_text"], MAX_FLAVOR_LEN, TRUE)
|
||||
if(!isnull(msg))
|
||||
features["flavor_text"] = html_decode(msg)
|
||||
|
||||
@@ -1566,14 +1569,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
pref_species = new newtype()
|
||||
//let's ensure that no weird shit happens on species swapping.
|
||||
custom_species = null
|
||||
if(!("body_markings" in pref_species.default_features))
|
||||
if(!pref_species.mutant_bodyparts["body_markings"])
|
||||
features["body_markings"] = "None"
|
||||
if(!("mam_body_markings" in pref_species.default_features))
|
||||
if(!pref_species.mutant_bodyparts["mam_body_markings"])
|
||||
features["mam_body_markings"] = "None"
|
||||
if("mam_body_markings" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["mam_body_markings"])
|
||||
if(features["mam_body_markings"] == "None")
|
||||
features["mam_body_markings"] = "Plain"
|
||||
if("tail_lizard" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["tail_lizard"])
|
||||
features["tail_lizard"] = "Smooth"
|
||||
if(pref_species.id == "felinid")
|
||||
features["mam_tail"] = "Cat"
|
||||
@@ -1916,6 +1919,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
new_dors = input(user, "Choose your character's dorsal tube type:", "Character Preference") as null|anything in GLOB.xeno_dorsal_list
|
||||
if(new_dors)
|
||||
features["xenodorsal"] = new_dors
|
||||
|
||||
//Genital code
|
||||
if("cock_color")
|
||||
var/new_cockcolor = input(user, "Penis color:", "Character Preference") as color|null
|
||||
@@ -1929,9 +1933,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
to_chat(user,"<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
|
||||
if("cock_length")
|
||||
var/new_length = input(user, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Character Preference") as num|null
|
||||
var/min_D = CONFIG_GET(number/penis_min_inches_prefs)
|
||||
var/max_D = CONFIG_GET(number/penis_max_inches_prefs)
|
||||
var/new_length = input(user, "Penis length in inches:\n([min_D]-[max_D])", "Character Preference") as num|null
|
||||
if(new_length)
|
||||
features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
|
||||
features["cock_length"] = CLAMP(round(new_length), min_D, max_D)
|
||||
|
||||
if("cock_shape")
|
||||
var/new_shape
|
||||
@@ -1939,8 +1945,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(new_shape)
|
||||
features["cock_shape"] = new_shape
|
||||
|
||||
if("cock_visibility")
|
||||
var/n_vis = input(user, "Penis Visibility", "Character Preference") as null|anything in CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
if(n_vis)
|
||||
features["cock_visibility"] = n_vis
|
||||
|
||||
if("balls_color")
|
||||
var/new_ballscolor = input(user, "Testicle Color:", "Character Preference") as color|null
|
||||
var/new_ballscolor = input(user, "Testicles Color:", "Character Preference") as color|null
|
||||
if(new_ballscolor)
|
||||
var/temp_hsv = RGBtoHSV(new_ballscolor)
|
||||
if(new_ballscolor == "#000000")
|
||||
@@ -1950,31 +1961,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
to_chat(user,"<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
|
||||
if("balls_shape")
|
||||
var/new_shape
|
||||
new_shape = input(user, "Testicle Type:", "Character Preference") as null|anything in GLOB.balls_shapes_list
|
||||
if(new_shape)
|
||||
features["balls_shape"] = new_shape
|
||||
|
||||
if("egg_size")
|
||||
var/new_size
|
||||
var/list/egg_sizes = list(1,2,3)
|
||||
new_size = input(user, "Egg Diameter(inches):", "Egg Size") as null|anything in egg_sizes
|
||||
if(new_size)
|
||||
features["eggsack_egg_size"] = new_size
|
||||
|
||||
if("egg_color")
|
||||
var/new_egg_color = input(user, "Egg Color:", "Character Preference") as color|null
|
||||
if(new_egg_color)
|
||||
var/temp_hsv = RGBtoHSV(new_egg_color)
|
||||
if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
|
||||
features["eggsack_egg_color"] = sanitize_hexcolor(new_egg_color)
|
||||
else
|
||||
to_chat(user,"<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
if("balls_visibility")
|
||||
var/n_vis = input(user, "Testicles Visibility", "Character Preference") as null|anything in CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
if(n_vis)
|
||||
features["balls_visibility"] = n_vis
|
||||
|
||||
if("breasts_size")
|
||||
var/new_size
|
||||
new_size = input(user, "Breast Size", "Character Preference") as null|anything in GLOB.breasts_size_list
|
||||
var/new_size = input(user, "Breast Size", "Character Preference") as null|anything in CONFIG_GET(keyed_list/breasts_cups_prefs)
|
||||
if(new_size)
|
||||
features["breasts_size"] = new_size
|
||||
|
||||
@@ -1995,6 +1988,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
to_chat(user,"<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
|
||||
if("breasts_visibility")
|
||||
var/n_vis = input(user, "Breasts Visibility", "Character Preference") as null|anything in CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
if(n_vis)
|
||||
features["breasts_visibility"] = n_vis
|
||||
|
||||
if("vag_shape")
|
||||
var/new_shape
|
||||
new_shape = input(user, "Vagina Type", "Character Preference") as null|anything in GLOB.vagina_shapes_list
|
||||
@@ -2012,6 +2010,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
to_chat(user,"<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
|
||||
if("vag_visibility")
|
||||
var/n_vis = input(user, "Vagina Visibility", "Character Preference") as null|anything in CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
if(n_vis)
|
||||
features["vag_visibility"] = n_vis
|
||||
|
||||
if("ooccolor")
|
||||
var/new_ooccolor = input(user, "Choose your OOC colour:", "Game Preference",ooccolor) as color|null
|
||||
if(new_ooccolor)
|
||||
@@ -2092,6 +2095,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(pickedPDASkin)
|
||||
pda_skin = pickedPDASkin
|
||||
|
||||
if("hud_toggle_color")
|
||||
var/new_toggle_color = input(user, "Choose your HUD toggle flash color:", "Game Preference",hud_toggle_color) as color|null
|
||||
if(new_toggle_color)
|
||||
hud_toggle_color = new_toggle_color
|
||||
|
||||
else
|
||||
switch(href_list["preference"])
|
||||
//CITADEL PREFERENCES EDIT - I can't figure out how to modularize these, so they have to go here. :c -Pooj
|
||||
@@ -2105,14 +2113,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["has_balls"] = FALSE
|
||||
if("has_balls")
|
||||
features["has_balls"] = !features["has_balls"]
|
||||
if("has_ovi")
|
||||
features["has_ovi"] = !features["has_ovi"]
|
||||
if("has_eggsack")
|
||||
features["has_eggsack"] = !features["has_eggsack"]
|
||||
if("balls_internal")
|
||||
features["balls_internal"] = !features["balls_internal"]
|
||||
if("eggsack_internal")
|
||||
features["eggsack_internal"] = !features["eggsack_internal"]
|
||||
if("has_breasts")
|
||||
features["has_breasts"] = !features["has_breasts"]
|
||||
if(features["has_breasts"] == FALSE)
|
||||
@@ -2153,16 +2153,25 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(unlock_content)
|
||||
toggles ^= MEMBER_PUBLIC
|
||||
if("gender")
|
||||
var/chosengender = input(user, "Select your character's gender.", "Gender Selection", gender) in list(MALE,FEMALE,"nonbinary","object")
|
||||
var/chosengender = input(user, "Select your character's gender.", "Gender Selection", gender) as null|anything in list(MALE,FEMALE,"nonbinary","object")
|
||||
if(!chosengender)
|
||||
return
|
||||
switch(chosengender)
|
||||
if("nonbinary")
|
||||
chosengender = PLURAL
|
||||
features["body_model"] = pick(MALE, FEMALE)
|
||||
if("object")
|
||||
chosengender = NEUTER
|
||||
features["body_model"] = MALE
|
||||
else
|
||||
features["body_model"] = chosengender
|
||||
gender = chosengender
|
||||
facial_hair_style = random_facial_hair_style(gender)
|
||||
hair_style = random_hair_style(gender)
|
||||
|
||||
if("body_model")
|
||||
features["body_model"] = features["body_model"] == MALE ? FEMALE : MALE
|
||||
|
||||
if("hotkeys")
|
||||
hotkeys = !hotkeys
|
||||
if(hotkeys)
|
||||
@@ -2294,6 +2303,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if("sprint_toggle")
|
||||
sprint_toggle = !sprint_toggle
|
||||
|
||||
|
||||
if("hud_toggle_flash")
|
||||
hud_toggle_flash = !hud_toggle_flash
|
||||
|
||||
if("save")
|
||||
save_preferences()
|
||||
save_character()
|
||||
@@ -2301,16 +2314,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if("load")
|
||||
load_preferences()
|
||||
load_character()
|
||||
if(parent && parent.prefs_vr)
|
||||
attempt_vr(parent.prefs_vr,"load_vore","")
|
||||
|
||||
if("changeslot")
|
||||
if(!load_character(text2num(href_list["num"])))
|
||||
random_character()
|
||||
real_name = random_unique_name(gender)
|
||||
save_character()
|
||||
if(parent && parent.prefs_vr)
|
||||
attempt_vr(parent.prefs_vr,"load_vore","")
|
||||
|
||||
if("tab")
|
||||
if (href_list["tab"])
|
||||
@@ -2409,17 +2418,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
character.dna.nameless = character.nameless
|
||||
character.dna.custom_species = character.custom_species
|
||||
|
||||
if("tail_lizard" in pref_species.default_features)
|
||||
character.dna.species.mutant_bodyparts |= "tail_lizard"
|
||||
if("mam_tail" in pref_species.default_features)
|
||||
character.dna.species.mutant_bodyparts |= "mam_tail"
|
||||
if("xenotail" in pref_species.default_features)
|
||||
character.dna.species.mutant_bodyparts |= "xenotail"
|
||||
|
||||
if("meat_type" in pref_species.default_features)
|
||||
if(pref_species.mutant_bodyparts["meat_type"])
|
||||
character.type_of_meat = GLOB.meat_types[features["meat_type"]]
|
||||
|
||||
if(("legs" in character.dna.species.mutant_bodyparts) && (character.dna.features["legs"] == "Digitigrade" || character.dna.features["legs"] == "Avian"))
|
||||
if(character.dna.species.mutant_bodyparts["legs"] && (character.dna.features["legs"] == "Digitigrade" || character.dna.features["legs"] == "Avian"))
|
||||
pref_species.species_traits |= DIGITIGRADE
|
||||
else
|
||||
pref_species.species_traits -= DIGITIGRADE
|
||||
@@ -2429,6 +2431,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
character.Digitigrade_Leg_Swap(TRUE)
|
||||
|
||||
character.give_genitals(TRUE) //character.update_genitals() is already called on genital.update_appearance()
|
||||
|
||||
SEND_SIGNAL(character, COMSIG_HUMAN_PREFS_COPIED_TO, src, icon_updates, roundstart_checks)
|
||||
|
||||
//let's be sure the character updates
|
||||
if(icon_updates)
|
||||
character.update_body()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 25
|
||||
#define SAVEFILE_VERSION_MAX 27
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -115,6 +115,42 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(digi == "Digitigrade Legs")
|
||||
WRITE_FILE(S["feature_lizard_legs"], "Digitigrade")
|
||||
|
||||
if(current_version < 26)
|
||||
var/vr_path = "data/player_saves/[parent.ckey[1]]/[parent.ckey]/vore/character[default_slot].json"
|
||||
if(fexists(vr_path))
|
||||
var/list/json_from_file = json_decode(file2text(vr_path))
|
||||
if(json_from_file)
|
||||
digestable = json_from_file["digestable"]
|
||||
devourable = json_from_file["devourable"]
|
||||
feeding = json_from_file["feeding"]
|
||||
lickable = json_from_file["lickable"]
|
||||
belly_prefs = json_from_file["belly_prefs"]
|
||||
vore_taste = json_from_file["vore_taste"]
|
||||
|
||||
for(var/V in all_quirks) // quirk migration
|
||||
switch(V)
|
||||
if("Acute hepatic pharmacokinesis")
|
||||
DISABLE_BITFIELD(cit_toggles, PENIS_ENLARGEMENT)
|
||||
DISABLE_BITFIELD(cit_toggles, BREAST_ENLARGEMENT)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_FEM)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_MASC)
|
||||
all_quirks -= V
|
||||
if("Crocin Immunity")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_APHRO)
|
||||
all_quirks -= V
|
||||
if("Buns of Steel")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_ASS_SLAP)
|
||||
all_quirks -= V
|
||||
|
||||
if(features["meat_type"] == "Inesct")
|
||||
features["meat_type"] = "Insect"
|
||||
|
||||
if(current_version < 27)
|
||||
var/tennis
|
||||
S["feature_balls_shape"] >> tennis
|
||||
if(tennis == "Hidden")
|
||||
features["balls_visibility"] = GEN_VISIBLE_NEVER
|
||||
|
||||
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
|
||||
if(!ckey)
|
||||
return
|
||||
@@ -170,6 +206,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["auto_fit_viewport"] >> auto_fit_viewport
|
||||
S["sprint_spacebar"] >> sprint_spacebar
|
||||
S["sprint_toggle"] >> sprint_toggle
|
||||
S["hud_toggle_flash"] >> hud_toggle_flash
|
||||
S["hud_toggle_color"] >> hud_toggle_color
|
||||
S["menuoptions"] >> menuoptions
|
||||
S["enable_tips"] >> enable_tips
|
||||
S["tip_delay"] >> tip_delay
|
||||
@@ -209,6 +247,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport))
|
||||
sprint_spacebar = sanitize_integer(sprint_spacebar, 0, 1, initial(sprint_spacebar))
|
||||
sprint_toggle = sanitize_integer(sprint_toggle, 0, 1, initial(sprint_toggle))
|
||||
hud_toggle_flash = sanitize_integer(hud_toggle_flash, 0, 1, initial(hud_toggle_flash))
|
||||
hud_toggle_color = sanitize_hexcolor(hud_toggle_color, 6, 1, initial(hud_toggle_color))
|
||||
ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form))
|
||||
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
|
||||
ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
|
||||
@@ -218,7 +258,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
pda_style = sanitize_inlist(pda_style, GLOB.pda_styles, initial(pda_style))
|
||||
pda_color = sanitize_hexcolor(pda_color, 6, 1, initial(pda_color))
|
||||
pda_skin = sanitize_inlist(pda_skin, GLOB.pda_reskins, PDA_SKIN_ALT)
|
||||
|
||||
screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake))
|
||||
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
|
||||
widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref))
|
||||
@@ -271,6 +310,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["auto_fit_viewport"], auto_fit_viewport)
|
||||
WRITE_FILE(S["sprint_spacebar"], sprint_spacebar)
|
||||
WRITE_FILE(S["sprint_toggle"], sprint_toggle)
|
||||
WRITE_FILE(S["hud_toggle_flash"], hud_toggle_flash)
|
||||
WRITE_FILE(S["hud_toggle_color"], hud_toggle_color)
|
||||
WRITE_FILE(S["menuoptions"], menuoptions)
|
||||
WRITE_FILE(S["enable_tips"], enable_tips)
|
||||
WRITE_FILE(S["tip_delay"], tip_delay)
|
||||
@@ -345,6 +386,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["name_is_always_random"] >> be_random_name
|
||||
S["body_is_always_random"] >> be_random_body
|
||||
S["gender"] >> gender
|
||||
S["body_model"] >> features["body_model"]
|
||||
S["age"] >> age
|
||||
S["hair_color"] >> hair_color
|
||||
S["facial_hair_color"] >> facial_hair_color
|
||||
@@ -396,7 +438,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
//Citadel code
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
S["feature_exhibitionist"] >> features["exhibitionist"]
|
||||
S["feature_mcolor2"] >> features["mcolor2"]
|
||||
S["feature_mcolor3"] >> features["mcolor3"]
|
||||
S["feature_mam_body_markings"] >> features["mam_body_markings"]
|
||||
@@ -416,23 +457,24 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_cock_color"] >> features["cock_color"]
|
||||
S["feature_cock_length"] >> features["cock_length"]
|
||||
S["feature_cock_diameter"] >> features["cock_diameter"]
|
||||
S["feature_has_sheath"] >> features["sheath_color"]
|
||||
S["feature_cock_visibility"] >> features["cock_visibility"]
|
||||
//balls features
|
||||
S["feature_has_balls"] >> features["has_balls"]
|
||||
S["feature_balls_color"] >> features["balls_color"]
|
||||
S["feature_balls_size"] >> features["balls_size"]
|
||||
S["feature_balls_shape"] >> features["balls_shape"]
|
||||
S["feature_balls_sack_size"] >> features["balls_sack_size"]
|
||||
S["feature_balls_visibility"] >> features["balls_visibility"]
|
||||
//breasts features
|
||||
S["feature_has_breasts"] >> features["has_breasts"]
|
||||
S["feature_breasts_size"] >> features["breasts_size"]
|
||||
S["feature_breasts_shape"] >> features["breasts_shape"]
|
||||
S["feature_breasts_color"] >> features["breasts_color"]
|
||||
S["feature_breasts_producing"] >> features["breasts_producing"]
|
||||
S["feature_breasts_visibility"] >> features["breasts_visibility"]
|
||||
//vagina features
|
||||
S["feature_has_vag"] >> features["has_vag"]
|
||||
S["feature_vag_shape"] >> features["vag_shape"]
|
||||
S["feature_vag_color"] >> features["vag_color"]
|
||||
S["feature_vag_visibility"] >> features["vag_visibility"]
|
||||
//womb features
|
||||
S["feature_has_womb"] >> features["has_womb"]
|
||||
//flavor text
|
||||
@@ -446,6 +488,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
else //We have no old flavortext, default to new
|
||||
S["feature_flavor_text"] >> features["flavor_text"]
|
||||
|
||||
S["digestable"] >> digestable
|
||||
S["devourable"] >> devourable
|
||||
S["feeding"] >> feeding
|
||||
S["vore_taste"] >> vore_taste
|
||||
S["lickable"] >> lickable
|
||||
S["belly_prefs"] >> belly_prefs
|
||||
|
||||
//try to fix any outdated data if necessary
|
||||
if(needs_update >= 0)
|
||||
@@ -455,6 +503,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
real_name = reject_bad_name(real_name)
|
||||
gender = sanitize_gender(gender, TRUE, TRUE)
|
||||
features["body_model"] = sanitize_gender(features["body_model"], FALSE, FALSE, gender == FEMALE ? FEMALE : MALE)
|
||||
if(!real_name)
|
||||
real_name = random_unique_name(gender)
|
||||
custom_species = reject_bad_name(custom_species)
|
||||
@@ -510,6 +559,39 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
features["insect_markings"] = sanitize_inlist(features["insect_markings"], GLOB.insect_markings_list, "None")
|
||||
features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
|
||||
|
||||
var/static/list/B_sizes
|
||||
if(!B_sizes)
|
||||
var/list/L = CONFIG_GET(keyed_list/breasts_cups_prefs)
|
||||
B_sizes = L.Copy()
|
||||
var/static/min_D
|
||||
if(!min_D)
|
||||
min_D = CONFIG_GET(number/penis_min_inches_prefs)
|
||||
var/static/max_D
|
||||
if(!max_D)
|
||||
max_D = CONFIG_GET(number/penis_max_inches_prefs)
|
||||
var/static/safe_visibilities
|
||||
if(!safe_visibilities)
|
||||
var/list/L = CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
safe_visibilities = L.Copy()
|
||||
|
||||
features["breasts_size"] = sanitize_inlist(features["breasts_size"], B_sizes, BREASTS_SIZE_DEF)
|
||||
features["cock_length"] = sanitize_integer(features["cock_length"], min_D, max_D, COCK_SIZE_DEF)
|
||||
features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], GLOB.breasts_shapes_list, DEF_BREASTS_SHAPE)
|
||||
features["cock_shape"] = sanitize_inlist(features["cock_shape"], GLOB.cock_shapes_list, DEF_COCK_SHAPE)
|
||||
features["balls_shape"] = sanitize_inlist(features["balls_shape"], GLOB.balls_shapes_list, DEF_BALLS_SHAPE)
|
||||
features["vag_shape"] = sanitize_inlist(features["vag_shape"], GLOB.vagina_shapes_list, DEF_VAGINA_SHAPE)
|
||||
features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 3, FALSE, "FFF")
|
||||
features["cock_color"] = sanitize_hexcolor(features["cock_color"], 3, FALSE, "FFF")
|
||||
features["balls_color"] = sanitize_hexcolor(features["balls_color"], 3, FALSE, "FFF")
|
||||
features["vag_color"] = sanitize_hexcolor(features["vag_color"], 3, FALSE, "FFF")
|
||||
features["breasts_visibility"] = sanitize_inlist(features["breasts_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["cock_visibility"] = sanitize_inlist(features["cock_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["balls_visibility"] = sanitize_inlist(features["balls_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["vag_visibility"] = sanitize_inlist(features["vag_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
|
||||
|
||||
features["flavor_text"] = copytext(features["flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
|
||||
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
|
||||
//Validate job prefs
|
||||
for(var/j in job_preferences)
|
||||
@@ -518,23 +600,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
all_quirks = SANITIZE_LIST(all_quirks)
|
||||
|
||||
for(var/V in all_quirks) // quirk migration
|
||||
switch(V)
|
||||
if("Acute hepatic pharmacokinesis")
|
||||
DISABLE_BITFIELD(cit_toggles, PENIS_ENLARGEMENT)
|
||||
DISABLE_BITFIELD(cit_toggles, BREAST_ENLARGEMENT)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_FEM)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_MASC)
|
||||
all_quirks -= V
|
||||
if("Crocin Immunity")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_APHRO)
|
||||
all_quirks -= V
|
||||
if("Buns of Steel")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_ASS_SLAP)
|
||||
all_quirks -= V
|
||||
lickable = sanitize_integer(lickable, FALSE, TRUE, initial(lickable))
|
||||
devourable = sanitize_integer(devourable, FALSE, TRUE, initial(devourable))
|
||||
digestable = sanitize_integer(digestable, FALSE, TRUE, initial(digestable))
|
||||
feeding = sanitize_integer(feeding, FALSE, TRUE, initial(feeding))
|
||||
vore_taste = copytext(vore_taste, 1, MAX_TASTE_LEN)
|
||||
belly_prefs = SANITIZE_LIST(belly_prefs)
|
||||
|
||||
if(features["meat_type"] == "Inesct")
|
||||
features["meat_type"] = "Insect"
|
||||
cit_character_pref_load(S)
|
||||
|
||||
return 1
|
||||
@@ -561,6 +633,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["name_is_always_random"] , be_random_name)
|
||||
WRITE_FILE(S["body_is_always_random"] , be_random_body)
|
||||
WRITE_FILE(S["gender"] , gender)
|
||||
WRITE_FILE(S["body_model"] , features["body_model"])
|
||||
WRITE_FILE(S["age"] , age)
|
||||
WRITE_FILE(S["hair_color"] , hair_color)
|
||||
WRITE_FILE(S["facial_hair_color"] , facial_hair_color)
|
||||
@@ -596,6 +669,30 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["feature_insect_markings"] , features["insect_markings"])
|
||||
WRITE_FILE(S["feature_meat"] , features["meat_type"])
|
||||
|
||||
WRITE_FILE(S["feature_has_cock"], features["has_cock"])
|
||||
WRITE_FILE(S["feature_cock_shape"], features["cock_shape"])
|
||||
WRITE_FILE(S["feature_cock_color"], features["cock_color"])
|
||||
WRITE_FILE(S["feature_cock_length"], features["cock_length"])
|
||||
WRITE_FILE(S["feature_cock_visibility"], features["cock_visibility"])
|
||||
|
||||
WRITE_FILE(S["feature_has_balls"], features["has_balls"])
|
||||
WRITE_FILE(S["feature_balls_color"], features["balls_color"])
|
||||
WRITE_FILE(S["feature_balls_size"], features["balls_size"])
|
||||
WRITE_FILE(S["feature_balls_visibility"], features["balls_visibility"])
|
||||
|
||||
WRITE_FILE(S["feature_has_breasts"], features["has_breasts"])
|
||||
WRITE_FILE(S["feature_breasts_size"], features["breasts_size"])
|
||||
WRITE_FILE(S["feature_breasts_shape"], features["breasts_shape"])
|
||||
WRITE_FILE(S["feature_breasts_color"], features["breasts_color"])
|
||||
WRITE_FILE(S["feature_breasts_producing"], features["breasts_producing"])
|
||||
WRITE_FILE(S["feature_breasts_visibility"], features["breasts_visibility"])
|
||||
|
||||
WRITE_FILE(S["feature_has_vag"], features["has_vag"])
|
||||
WRITE_FILE(S["feature_vag_shape"], features["vag_shape"])
|
||||
WRITE_FILE(S["feature_vag_color"], features["vag_color"])
|
||||
WRITE_FILE(S["feature_vag_visibility"], features["vag_visibility"])
|
||||
|
||||
WRITE_FILE(S["feature_has_womb"], features["has_womb"])
|
||||
|
||||
//Custom names
|
||||
for(var/custom_name_id in GLOB.preferences_custom_names)
|
||||
@@ -613,6 +710,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
//Quirks
|
||||
WRITE_FILE(S["all_quirks"] , all_quirks)
|
||||
|
||||
WRITE_FILE(S["digestable"] , digestable)
|
||||
WRITE_FILE(S["devourable"] , devourable)
|
||||
WRITE_FILE(S["feeding"] , feeding)
|
||||
WRITE_FILE(S["vore_taste"] , vore_taste)
|
||||
WRITE_FILE(S["lickable"] , lickable)
|
||||
WRITE_FILE(S["belly_prefs"] , belly_prefs)
|
||||
|
||||
cit_character_pref_save(S)
|
||||
|
||||
return 1
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
/client/verb/show_station_minimap()
|
||||
set category = "OOC"
|
||||
set name = "Show Station Minimap"
|
||||
set desc = "Shows a minimap of the currently loaded station map."
|
||||
|
||||
if(!CONFIG_GET(flag/minimaps_enabled))
|
||||
to_chat(usr, "<span class='boldwarning'>Minimap generation is not enabled in the server's configuration.</span>")
|
||||
return
|
||||
|
||||
SSminimaps.station_minimap.show(src)
|
||||
@@ -447,7 +447,7 @@
|
||||
permeability_coefficient = 0.01
|
||||
flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
|
||||
|
||||
var/vchange = 1
|
||||
var/voice_change = 1 ///This determines if the voice changer is on or off.
|
||||
|
||||
var/datum/action/item_action/chameleon/change/chameleon_action
|
||||
|
||||
@@ -470,15 +470,14 @@
|
||||
chameleon_action.emp_randomise(INFINITY)
|
||||
|
||||
/obj/item/clothing/mask/chameleon/attack_self(mob/user)
|
||||
vchange = !vchange
|
||||
to_chat(user, "<span class='notice'>The voice changer is now [vchange ? "on" : "off"]!</span>")
|
||||
|
||||
voice_change = !voice_change
|
||||
to_chat(user, "<span class='notice'>The voice changer is now [voice_change ? "on" : "off"]!</span>")
|
||||
|
||||
/obj/item/clothing/mask/chameleon/drone
|
||||
//Same as the drone chameleon hat, undroppable and no protection
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
// Can drones use the voice changer part? Let's not find out.
|
||||
vchange = 0
|
||||
voice_change = 0
|
||||
|
||||
/obj/item/clothing/mask/chameleon/drone/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -82,6 +82,7 @@
|
||||
icon_state = "nvgmeson"
|
||||
item_state = "nvgmeson"
|
||||
darkness_view = 8
|
||||
flash_protect = -2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
@@ -97,6 +98,11 @@
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/clothing/glasses/meson/eyepatch
|
||||
name = "eyepatch mesons"
|
||||
desc = "A meson system that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "mesonpatch"
|
||||
|
||||
/obj/item/clothing/glasses/science
|
||||
name = "science goggles"
|
||||
desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
|
||||
@@ -114,10 +120,11 @@
|
||||
|
||||
/obj/item/clothing/glasses/night
|
||||
name = "night vision goggles"
|
||||
desc = "You can totally see in the dark now!"
|
||||
desc = "You can totally see in the dark now! Just don't look too closely at bright lights. This lacks any flash correction."
|
||||
icon_state = "night"
|
||||
item_state = "glasses"
|
||||
darkness_view = 8
|
||||
flash_protect = -2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
@@ -125,6 +132,12 @@
|
||||
name = "prescription night vision goggles"
|
||||
desc = "NVGs but for those with nearsightedness."
|
||||
vision_correction = 1
|
||||
|
||||
/obj/item/clothing/glasses/night/syndicate
|
||||
name = "combat night vision goggles"
|
||||
desc = "See everything, without fear."
|
||||
flash_protect = 1
|
||||
vision_correction = 1
|
||||
|
||||
/obj/item/clothing/glasses/science/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] is tightening \the [src]'s straps around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
|
||||
@@ -63,12 +63,19 @@
|
||||
|
||||
/obj/item/clothing/glasses/hud/health/night
|
||||
name = "night vision health scanner HUD"
|
||||
desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
|
||||
desc = "An advanced medical heads-up display that allows doctors to find patients in complete darkness."
|
||||
icon_state = "healthhudnight"
|
||||
item_state = "glasses"
|
||||
darkness_view = 8
|
||||
flash_protect = -2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
/obj/item/clothing/glasses/hud/health/night/syndicate
|
||||
name = "combat night vision health scanner HUD"
|
||||
desc = "An advanced shielded medical heads-up display that allows soldiers to approximate how much lead poisoning their allies have suffered in complete darkness."
|
||||
flash_protect = 1
|
||||
vision_correction = 1
|
||||
|
||||
/obj/item/clothing/glasses/hud/health/sunglasses
|
||||
name = "medical HUDSunglasses"
|
||||
@@ -83,6 +90,11 @@
|
||||
name = "prescription medical HUDSunglasses"
|
||||
vision_correction = 1
|
||||
|
||||
/obj/item/clothing/glasses/hud/health/eyepatch
|
||||
name = "eyepatch medHUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "medpatch"
|
||||
|
||||
///////////////////
|
||||
//Diagnostic Huds//
|
||||
///////////////////
|
||||
@@ -97,7 +109,8 @@
|
||||
/obj/item/clothing/glasses/hud/diagnostic/sunglasses
|
||||
name = "diagnostic HUDSunglasses"
|
||||
desc = "Sunglasses with a diagnostic HUD."
|
||||
icon_state = "sunhuddiagnostic"
|
||||
icon_state = "sunhuddiag"
|
||||
item_state = "glasses"
|
||||
darkness_view = 1
|
||||
flash_protect = 1
|
||||
tint = 1
|
||||
@@ -120,9 +133,15 @@
|
||||
icon_state = "diagnostichudnight"
|
||||
item_state = "glasses"
|
||||
darkness_view = 8
|
||||
flash_protect = -2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
/obj/item/clothing/glasses/hud/diagnostic/eyepatch
|
||||
name = "eyepatch diagnostic HUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "diagpatch"
|
||||
|
||||
////////////
|
||||
//Sec Huds//
|
||||
////////////
|
||||
@@ -165,11 +184,6 @@
|
||||
return
|
||||
chameleon_action.emp_randomise()
|
||||
|
||||
/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch
|
||||
name = "eyepatch HUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "hudpatch"
|
||||
|
||||
/obj/item/clothing/glasses/hud/security/sunglasses
|
||||
name = "security HUDSunglasses"
|
||||
desc = "Sunglasses with a security HUD."
|
||||
@@ -179,6 +193,11 @@
|
||||
tint = 1
|
||||
glass_colour_type = /datum/client_colour/glass_colour/darkred
|
||||
|
||||
/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch // why was this defined *before* the sunglasses it is a subtype of.
|
||||
name = "eyepatch HUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "hudpatch"
|
||||
|
||||
/obj/item/clothing/glasses/hud/security/sunglasses/prescription
|
||||
name = "prescription security HUDSunglasses"
|
||||
vision_correction = 1
|
||||
@@ -188,6 +207,7 @@
|
||||
desc = "An advanced heads-up display which provides id data and vision in complete darkness."
|
||||
icon_state = "securityhudnight"
|
||||
darkness_view = 8
|
||||
flash_protect = -2 //You either are flashproof or you can see in the dark, pick one.
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
|
||||
@@ -35,10 +35,10 @@
|
||||
return
|
||||
if(slot != SLOT_GLASSES)
|
||||
return
|
||||
RegisterSignal(user, COMSIG_COMBAT_TOGGLED, .proc/injectadrenaline)
|
||||
RegisterSignal(user, COMSIG_LIVING_COMBAT_ENABLED, .proc/injectadrenaline)
|
||||
|
||||
/obj/item/clothing/glasses/phantomthief/syndicate/dropped(mob/user)
|
||||
. = ..()
|
||||
if(!istype(user))
|
||||
return
|
||||
UnregisterSignal(user, COMSIG_COMBAT_TOGGLED)
|
||||
UnregisterSignal(user, COMSIG_LIVING_COMBAT_ENABLED)
|
||||
|
||||
@@ -194,7 +194,7 @@
|
||||
|
||||
/obj/item/clothing/gloves/color/latex
|
||||
name = "latex gloves"
|
||||
desc = "Cheap sterile gloves made from latex."
|
||||
desc = "Cheap sterile gloves made from latex. Transfers basic paramedical knowledge to the wearer via the use of nanochips."
|
||||
icon_state = "latex"
|
||||
item_state = "lgloves"
|
||||
siemens_coefficient = 0.3
|
||||
@@ -202,14 +202,34 @@
|
||||
item_color="mime"
|
||||
transfer_prints = TRUE
|
||||
resistance_flags = NONE
|
||||
var/carrytrait = TRAIT_QUICK_CARRY
|
||||
|
||||
/obj/item/clothing/gloves/color/latex/equipped(mob/user, slot)
|
||||
..()
|
||||
if(slot == SLOT_GLOVES)
|
||||
ADD_TRAIT(user, carrytrait, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/gloves/color/latex/dropped(mob/user)
|
||||
..()
|
||||
REMOVE_TRAIT(user, carrytrait, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/gloves/color/latex/nitrile
|
||||
name = "nitrile gloves"
|
||||
desc = "Pricy sterile gloves that are stronger than latex."
|
||||
desc = "Pricy sterile gloves that are stronger than latex. Transfers advanced paramedical knowledge to the wearer via the use of nanochips."
|
||||
icon_state = "nitrile"
|
||||
item_state = "nitrilegloves"
|
||||
item_color = "cmo"
|
||||
transfer_prints = FALSE
|
||||
carrytrait = TRAIT_QUICKER_CARRY
|
||||
|
||||
/obj/item/clothing/gloves/color/latex/nitrile/infiltrator
|
||||
name = "insidious combat gloves"
|
||||
desc = "Specialized combat gloves for carrying people around. Transfers tactical kidnapping knowledge to the user via the use of nanochips."
|
||||
icon_state = "infiltrator"
|
||||
item_state = "infiltrator"
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.3
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/clothing/gloves/color/white
|
||||
name = "white gloves"
|
||||
|
||||
@@ -256,6 +256,21 @@
|
||||
strip_delay = 100
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
/obj/item/clothing/head/helmet/infiltrator
|
||||
name = "insidious helmet"
|
||||
desc = "An insidious armored combat helmet signed with Syndicate insignia. The visor is coated with a resistant paste guaranteed to withstand bright flashes perfectly."
|
||||
icon_state = "infiltrator"
|
||||
item_state = "infiltrator"
|
||||
armor = list("melee" = 40, "bullet" = 40, "laser" = 30, "energy" = 40, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
flash_protect = 2
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
dynamic_hair_suffix = ""
|
||||
dynamic_fhair_suffix = ""
|
||||
strip_delay = 80
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
//LightToggle
|
||||
|
||||
/obj/item/clothing/head/helment/ComponentInitialize()
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
var/flipped = 0
|
||||
|
||||
/obj/item/clothing/head/soft/dropped()
|
||||
src.icon_state = "[item_color]soft"
|
||||
src.flipped=0
|
||||
..()
|
||||
/obj/item/clothing/head/soft/dropped(mob/user)
|
||||
icon_state = "[item_color]soft"
|
||||
flipped = FALSE
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/soft/verb/flipcap()
|
||||
set category = "Object"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user