Gang War: Replaces sniper rifle with weaker version, nonlethal ammo, tweaks bling value
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@@ -76,7 +76,7 @@
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/datum/gang_item/clothing/hands,
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/datum/gang_item/clothing/belt,
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/datum/gang_item/weapon/shuriken,
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/datum/gang_item/weapon/shuriken,
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/datum/gang_item/weapon/switchblade,
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/datum/gang_item/weapon/improvised,
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/datum/gang_item/weapon/ammo/improvised_ammo,
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@@ -111,7 +111,7 @@
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/datum/gang_item/clothing/hat
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name = "Pimp Hat"
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id = "hat"
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cost = 18
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cost = 16
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item_path = /obj/item/clothing/head/collectable/petehat/gang
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/obj/item/clothing/head/collectable/petehat/gang
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@@ -121,7 +121,7 @@
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/datum/gang_item/clothing/mask
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name = "Golden Death Mask"
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id = "mask"
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cost = 20
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cost = 18
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item_path = /obj/item/clothing/mask/gskull
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/obj/item/clothing/mask/gskull
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@@ -133,7 +133,7 @@
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/datum/gang_item/clothing/shoes
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name = "Bling Boots"
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id = "boots"
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cost = 25
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cost = 22
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item_path = /obj/item/clothing/shoes/gang
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/obj/item/clothing/shoes/gang
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@@ -144,14 +144,14 @@
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/datum/gang_item/clothing/neck
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name = "Gold Necklace"
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id = "necklace"
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cost = 10
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cost = 9
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item_path = /obj/item/clothing/neck/necklace/dope
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/datum/gang_item/clothing/hands
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name = "Decorative Brass Knuckles"
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id = "hand"
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cost = 12
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cost = 11
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item_path = /obj/item/clothing/gloves/gang
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/obj/item/clothing/gloves/gang
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@@ -163,7 +163,7 @@
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/datum/gang_item/clothing/belt
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name = "Badass Belt"
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id = "belt"
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cost = 15
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cost = 13
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item_path = /obj/item/weapon/storage/belt/military/gang
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/obj/item/weapon/storage/belt/military/gang
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@@ -215,7 +215,6 @@
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name = "Sawn-Off Improvised Shotgun"
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id = "sawn"
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cost = 6
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item_path = /obj/item/weapon/gun/ballistic/revolver/doublebarrel/improvised/sawn
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/datum/gang_item/weapon/ammo/improvised_ammo
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name = "Box of Buckshot"
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@@ -236,16 +235,24 @@
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item_path = /obj/item/ammo_box/magazine/m10mm
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/datum/gang_item/weapon/sniper
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name = ".50cal Sniper Rifle"
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name = "Black Market .50cal Sniper Rifle"
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id = "sniper"
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cost = 40
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item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle
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/datum/gang_item/weapon/ammo/sniper_ammo
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name = "Standard .50cal Sniper Rounds"
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name = "Smuggled .50cal Sniper Rounds"
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id = "sniper_ammo"
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cost = 15
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item_path = /obj/item/ammo_box/magazine/sniper_rounds
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item_path = /obj/item/ammo_box/magazine/sniper_rounds/gang
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/datum/gang_item/weapon/ammo/sleeper_ammo
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name = "Illicit Tranquilizer Cartridges"
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id = "sniper_ammo"
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cost = 15
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item_path = /obj/item/ammo_box/magazine/sniper_rounds/gang/sleeper
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/datum/gang_item/weapon/machinegun
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name = "Mounted Machine Gun"
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@@ -0,0 +1,17 @@
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diff a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm (rejected hunks)
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@@ -325,13 +325,13 @@
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user.put_in_hands(O)
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if(spawn_msg)
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to_chat(user, spawn_msg)
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-
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+
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/datum/gang_item/equipment/wetwork_boots
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name = "Wetwork boots"
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id = "wetwork"
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cost = 20
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item_path = /obj/item/clothing/shoes/combat/gang
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-
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+
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/obj/item/clothing/shoes/combat/gang
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name = "Wetwork boots"
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desc = "A gang's best hitmen are prepared for anything."
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