Merge branch 'master' into master

This commit is contained in:
Thalpy
2019-07-09 05:33:09 +01:00
committed by GitHub
109 changed files with 1451 additions and 965 deletions
@@ -219,7 +219,7 @@
/datum/design/mech_missile_rack
name = "Exosuit Weapon (SRM-8 Missile Rack)"
desc = "Allows for the construction of SRM-8 Missile Rack."
desc = "Allows for the construction of an SRM-8 Missile Rack."
id = "mech_missile_rack"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
@@ -330,8 +330,8 @@
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/suppressor
name = "Universal Suppressor"
desc = "A reverse-engineered universal suppressor that fits on most small arms with threaded barrels."
name = "Suppressor"
desc = "A reverse-engineered suppressor that fits on most small arms with threaded barrels."
id = "suppressor"
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
@@ -70,9 +70,13 @@
rogue_types = list(/datum/nanite_program/brain_decay)
/datum/nanite_program/brain_heal/check_conditions()
if(!host_mob.getBrainLoss())
return FALSE
return ..()
if(iscarbon(host_mob))
var/mob/living/carbon/C = host_mob
if(length(C.get_traumas()))
return ..()
if(host_mob.getBrainLoss())
return ..()
return FALSE
/datum/nanite_program/brain_heal/active_effect()
host_mob.adjustBrainLoss(-1, TRUE)
@@ -187,10 +191,14 @@
rogue_types = list(/datum/nanite_program/brain_decay, /datum/nanite_program/brain_misfire)
/datum/nanite_program/brain_heal_advanced/check_conditions()
if(!host_mob.getBrainLoss())
return FALSE
return ..()
if(iscarbon(host_mob))
var/mob/living/carbon/C = host_mob
if(length(C.get_traumas()))
return ..()
if(host_mob.getBrainLoss())
return ..()
return FALSE
/datum/nanite_program/brain_heal_advanced/active_effect()
host_mob.adjustBrainLoss(-2, TRUE)
if(iscarbon(host_mob) && prob(10))
@@ -186,6 +186,7 @@ Chilling extracts:
/obj/item/slimecross/chilling/sepia/do_effect(mob/user)
user.visible_message("<span class='warning'>[src] shatters, freezing time itself!</span>")
allies -= user //support class
new /obj/effect/timestop(get_turf(user), 2, 300, allies)
..()
@@ -267,7 +268,7 @@ Chilling extracts:
addtimer(CALLBACK(src, .proc/boom), 50)
/obj/item/slimecross/chilling/oil/proc/boom()
explosion(get_turf(src), -1, -1, 3, 10) //Large radius, but mostly light damage.
explosion(get_turf(src), -1, -1, 10, 0) //Large radius, but mostly light damage, and no flash.
qdel(src)
/obj/item/slimecross/chilling/black
@@ -307,4 +308,4 @@ Chilling extracts:
user.visible_message("<span class='warning'>[src] reflects an array of dazzling colors and light, energy rushing to nearby doors!</span>")
for(var/obj/machinery/door/airlock/door in area)
new /obj/effect/forcefield/slimewall/rainbow(door.loc)
return ..()
return ..()
@@ -633,6 +633,12 @@
to_chat(user, "<span class='warning'>The slime is dead!</span>")
return
if(M.rabid) //Stops being rabid, but doesn't become truly docile.
to_chat(M, "<span class='warning'>You absorb the potion, and your rabid hunger finally settles to a normal desire to feed.</span>")
to_chat(user, "<span class='notice'>You feed the slime the potion, calming its rabid rage.</span>")
M.rabid = FALSE
qdel(src)
return
M.docile = 1
M.nutrition = 700
to_chat(M, "<span class='warning'>You absorb the potion and feel your intense desire to feed melt away.</span>")