Conflicts!!!
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@@ -202,7 +202,7 @@
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icon_state = "moustacheg"
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clumsy_check = GRENADE_NONCLUMSY_FUMBLE
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/obj/item/grenade/chem_grenade/teargas/moustache/prime()
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/obj/item/grenade/chem_grenade/teargas/moustache/prime(mob/living/lanced_by)
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var/list/check_later = list()
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for(var/mob/living/carbon/C in get_turf(src))
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check_later += C
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@@ -288,7 +288,7 @@ datum/gang_item/clothing/shades //Addition: Why not have cool shades on a gang m
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name = "Fragmentation Grenade"
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id = "frag nade"
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cost = 5
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item_path = /obj/item/grenade/syndieminibomb/concussion/frag
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item_path = /obj/item/grenade/frag
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/datum/gang_item/equipment/implant_breaker
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name = "Implant Breaker"
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