Merge branch 'master' into spike-loot-differentces
This commit is contained in:
@@ -1,9 +1,9 @@
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||||
/datum/sprite_accessory/mam_tails/shark/datashark
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/datum/sprite_accessory/tails/mam_tails/shark/datashark
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name = "DataShark"
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icon_state = "datashark"
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ckeys_allowed = list("rubyflamewing")
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/datum/sprite_accessory/mam_tails_animated/shark/datashark
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/datum/sprite_accessory/tails_animated/mam_tails_animated/shark/datashark
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name = "DataShark"
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icon_state = "datashark"
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ckeys_allowed = list("rubyflamewing")
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@@ -14,19 +14,19 @@
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ckeys_allowed = list("rubyflamewing")
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//Sabresune
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/datum/sprite_accessory/mam_ears/sabresune
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/datum/sprite_accessory/ears/mam_ears/sabresune
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name = "Sabresune"
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icon_state = "sabresune"
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ckeys_allowed = list("poojawa")
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extra = TRUE
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extra_color_src = MUTCOLORS3
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/datum/sprite_accessory/mam_tails/sabresune
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/datum/sprite_accessory/tails/mam_tails/sabresune
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name = "Sabresune"
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icon_state = "sabresune"
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ckeys_allowed = list("poojawa")
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/datum/sprite_accessory/mam_tails_animated/sabresune
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/datum/sprite_accessory/tails_animated/mam_tails_animated/sabresune
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name = "Sabresune"
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icon_state = "sabresune"
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ckeys_allowed = list("poojawa")
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@@ -37,17 +37,17 @@
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ckeys_allowed = list("poojawa")
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//Lunasune
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/datum/sprite_accessory/mam_ears/lunasune
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/datum/sprite_accessory/ears/mam_ears/lunasune
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name = "lunasune"
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icon_state = "lunasune"
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ckeys_allowed = list("invader4352")
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/datum/sprite_accessory/mam_tails/lunasune
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/datum/sprite_accessory/tails/mam_tails/lunasune
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name = "lunasune"
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icon_state = "lunasune"
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ckeys_allowed = list("invader4352")
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/datum/sprite_accessory/mam_tails_animated/lunasune
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/datum/sprite_accessory/tails_animated/mam_tails_animated/lunasune
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name = "lunasune"
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icon_state = "lunasune"
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ckeys_allowed = list("invader4352")
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@@ -76,6 +76,9 @@
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//For soft-restricting markings to species IDs
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var/list/recommended_species
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/datum/sprite_accessory/proc/is_not_visible(var/mob/living/carbon/human/H, var/tauric) //return if the accessory shouldn't be shown
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return FALSE
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/datum/sprite_accessory/underwear
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icon = 'icons/mob/clothing/underwear.dmi'
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var/has_color = FALSE
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@@ -7,6 +7,9 @@
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mutant_part_string = "xenodorsal"
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relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
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/datum/sprite_accessory/xeno_dorsal/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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return (!H.dna.features["xenodorsal"] || H.dna.features["xenodorsal"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)))
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/datum/sprite_accessory/xeno_dorsal/standard
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name = "Standard"
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icon_state = "standard"
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@@ -27,6 +30,9 @@
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mutant_part_string = "tail"
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relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
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/datum/sprite_accessory/xeno_tail/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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return (!H.dna.features["xenotail"] || H.dna.features["xenotail"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
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/datum/sprite_accessory/xeno_tail/none
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name = "None"
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relevant_layers = null
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@@ -43,6 +49,10 @@
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mutant_part_string = "xhead"
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relevant_layers = list(BODY_ADJ_LAYER)
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/datum/sprite_accessory/xeno_head/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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return (!H.dna.features["xenohead"] || H.dna.features["xenohead"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
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/datum/sprite_accessory/xeno_head/standard
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name = "Standard"
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icon_state = "standard"
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@@ -224,6 +224,9 @@
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color_src = 0
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relevant_layers = list(BODY_FRONT_LAYER)
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/datum/sprite_accessory/insect_fluff/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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return (!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
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/datum/sprite_accessory/insect_fluff/none
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name = "None"
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icon_state = "none"
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@@ -3,6 +3,10 @@
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mutant_part_string = "ears"
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relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
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/datum/sprite_accessory/ears/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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return (!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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/datum/sprite_accessory/ears/none
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name = "None"
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icon_state = "none"
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@@ -175,50 +179,54 @@
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*************** Furry Ears ****************
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*******************************************/
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/datum/sprite_accessory/mam_ears
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/datum/sprite_accessory/ears/mam_ears
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icon = 'modular_citadel/icons/mob/mam_ears.dmi'
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color_src = MATRIXED
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mutant_part_string = "ears"
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relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
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/datum/sprite_accessory/mam_ears/none
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/datum/sprite_accessory/ears/mam_ears/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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return (!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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/datum/sprite_accessory/ears/mam_ears/none
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name = "None"
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icon_state = "none"
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relevant_layers = null
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/datum/sprite_accessory/mam_ears/axolotl
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/datum/sprite_accessory/ears/mam_ears/axolotl
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name = "Axolotl"
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icon_state = "axolotl"
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/datum/sprite_accessory/mam_ears/bat
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/datum/sprite_accessory/ears/mam_ears/bat
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name = "Bat"
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icon_state = "bat"
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/datum/sprite_accessory/mam_ears/bear
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/datum/sprite_accessory/ears/mam_ears/bear
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name = "Bear"
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icon_state = "bear"
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/datum/sprite_accessory/mam_ears/bigwolf
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/datum/sprite_accessory/ears/mam_ears/bigwolf
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name = "Big Wolf"
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icon_state = "bigwolf"
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/datum/sprite_accessory/mam_ears/bigwolfinner
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/datum/sprite_accessory/ears/mam_ears/bigwolfinner
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name = "Big Wolf (ALT)"
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icon_state = "bigwolfinner"
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extra = TRUE
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extra_color_src = NONE
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/datum/sprite_accessory/mam_ears/bigwolfdark
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/datum/sprite_accessory/ears/mam_ears/bigwolfdark
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name = "Dark Big Wolf"
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icon_state = "bigwolfdark"
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/datum/sprite_accessory/mam_ears/bigwolfinnerdark
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/datum/sprite_accessory/ears/mam_ears/bigwolfinnerdark
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name = "Dark Big Wolf (ALT)"
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icon_state = "bigwolfinnerdark"
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extra = TRUE
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extra_color_src = NONE
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/datum/sprite_accessory/mam_ears/cat
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/datum/sprite_accessory/ears/mam_ears/cat
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name = "Cat"
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icon_state = "cat"
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icon = 'icons/mob/mutant_bodyparts.dmi'
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@@ -226,100 +234,100 @@
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extra = TRUE
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extra_color_src = NONE
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/datum/sprite_accessory/mam_ears/catbig
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/datum/sprite_accessory/ears/mam_ears/catbig
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name = "Cat, Big"
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icon_state = "catbig"
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/datum/sprite_accessory/mam_ears/cow
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/datum/sprite_accessory/ears/mam_ears/cow
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name = "Cow"
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icon_state = "cow"
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/datum/sprite_accessory/mam_ears/curled
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/datum/sprite_accessory/ears/mam_ears/curled
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name = "Curled Horn"
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icon_state = "horn1"
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color_src = MUTCOLORS3
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/datum/sprite_accessory/mam_ears/deer
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/datum/sprite_accessory/ears/mam_ears/deer
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name = "Deer"
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icon_state = "deer"
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color_src = MUTCOLORS3
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/datum/sprite_accessory/mam_ears/eevee
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/datum/sprite_accessory/ears/mam_ears/eevee
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name = "Eevee"
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icon_state = "eevee"
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/datum/sprite_accessory/mam_ears/elf
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/datum/sprite_accessory/ears/mam_ears/elf
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name = "Elf"
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icon_state = "elf"
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color_src = MUTCOLORS3
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/datum/sprite_accessory/mam_ears/elephant
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/datum/sprite_accessory/ears/mam_ears/elephant
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name = "Elephant"
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icon_state = "elephant"
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/datum/sprite_accessory/mam_ears/fennec
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/datum/sprite_accessory/ears/mam_ears/fennec
|
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name = "Fennec"
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icon_state = "fennec"
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/datum/sprite_accessory/mam_ears/fish
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/datum/sprite_accessory/ears/mam_ears/fish
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name = "Fish"
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icon_state = "fish"
|
||||
|
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/datum/sprite_accessory/mam_ears/fox
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||||
/datum/sprite_accessory/ears/mam_ears/fox
|
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name = "Fox"
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||||
icon_state = "fox"
|
||||
|
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/datum/sprite_accessory/mam_ears/husky
|
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/datum/sprite_accessory/ears/mam_ears/husky
|
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name = "Husky"
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icon_state = "wolf"
|
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/datum/sprite_accessory/mam_ears/kangaroo
|
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/datum/sprite_accessory/ears/mam_ears/kangaroo
|
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name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
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/datum/sprite_accessory/mam_ears/jellyfish
|
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/datum/sprite_accessory/ears/mam_ears/jellyfish
|
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name = "Jellyfish"
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icon_state = "jellyfish"
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color_src = HAIR
|
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|
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/datum/sprite_accessory/mam_ears/lab
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/datum/sprite_accessory/ears/mam_ears/lab
|
||||
name = "Dog, Long"
|
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icon_state = "lab"
|
||||
|
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/datum/sprite_accessory/mam_ears/murid
|
||||
/datum/sprite_accessory/ears/mam_ears/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
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/datum/sprite_accessory/mam_ears/otie
|
||||
/datum/sprite_accessory/ears/mam_ears/otie
|
||||
name = "Otusian"
|
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icon_state = "otie"
|
||||
|
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/datum/sprite_accessory/mam_ears/squirrel
|
||||
/datum/sprite_accessory/ears/mam_ears/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/pede
|
||||
/datum/sprite_accessory/ears/mam_ears/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
/datum/sprite_accessory/ears/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/sergal
|
||||
/datum/sprite_accessory/ears/mam_ears/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/skunk
|
||||
/datum/sprite_accessory/ears/mam_ears/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/wolf
|
||||
/datum/sprite_accessory/ears/mam_ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bunny
|
||||
/datum/sprite_accessory/ears/mam_ears/bunny
|
||||
name = "Bunny"
|
||||
icon_state = "bunny"
|
||||
|
||||
@@ -2,6 +2,10 @@
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
relevant_layers = list(BODY_ADJ_LAYER)
|
||||
|
||||
/datum/sprite_accessory/frills/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
return (!H.dna.features["frills"] || H.dna.features["frills"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
|
||||
/datum/sprite_accessory/frills/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
@@ -3,6 +3,10 @@
|
||||
color_src = HORNCOLOR
|
||||
relevant_layers = list(HORNS_LAYER)
|
||||
|
||||
/datum/sprite_accessory/horns/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
return (!H.dna.features["horns"] || H.dna.features["horns"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
|
||||
/datum/sprite_accessory/horns/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
@@ -30,6 +30,9 @@
|
||||
var/alt_taur_mode = NONE //Same as above.
|
||||
var/hide_legs = USE_QUADRUPED_CLIP_MASK
|
||||
|
||||
/datum/sprite_accessory/taur/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (!tauric || (H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)))
|
||||
|
||||
/datum/sprite_accessory/taur/New()
|
||||
switch(hide_legs)
|
||||
if(USE_QUADRUPED_CLIP_MASK)
|
||||
|
||||
@@ -3,6 +3,10 @@
|
||||
mutant_part_string = "snout"
|
||||
relevant_layers = list(BODY_ADJ_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/snouts/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
return ((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
|
||||
/datum/sprite_accessory/snouts/sharp
|
||||
name = "Sharp"
|
||||
icon_state = "sharp"
|
||||
@@ -150,136 +154,140 @@
|
||||
************** Mammal Snouts **************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_snouts
|
||||
/datum/sprite_accessory/snouts/mam_snouts
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
recommended_species = list("mammal", "slimeperson", "insect", "podweak")
|
||||
recommended_species = list("mammal", "slimeperson", "insect", "podweak", "lizard")
|
||||
mutant_part_string = "snout"
|
||||
relevant_layers = list(BODY_ADJ_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/none
|
||||
/datum/sprite_accessory/snouts/mam_snouts/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
return ((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
|
||||
/datum/sprite_accessory/snouts/mam_snouts/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
recommended_species = null
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bird
|
||||
/datum/sprite_accessory/snouts/mam_snouts/bird
|
||||
name = "Beak"
|
||||
icon_state = "bird"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bigbeak
|
||||
/datum/sprite_accessory/snouts/mam_snouts/bigbeak
|
||||
name = "Big Beak"
|
||||
icon_state = "bigbeak"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bug
|
||||
/datum/sprite_accessory/snouts/mam_snouts/bug
|
||||
name = "Bug"
|
||||
icon_state = "bug"
|
||||
color_src = MUTCOLORS
|
||||
extra2 = TRUE
|
||||
extra2_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/elephant
|
||||
/datum/sprite_accessory/snouts/mam_snouts/elephant
|
||||
name = "Elephant"
|
||||
icon_state = "elephant"
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/skulldog
|
||||
/datum/sprite_accessory/snouts/mam_snouts/skulldog
|
||||
name = "Skulldog"
|
||||
icon_state = "skulldog"
|
||||
extra = TRUE
|
||||
extra_color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/lcanid
|
||||
/datum/sprite_accessory/snouts/mam_snouts/lcanid
|
||||
name = "Mammal, Long"
|
||||
icon_state = "lcanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/lcanidalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/lcanidalt
|
||||
name = "Mammal, Long ALT"
|
||||
icon_state = "lcanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanid
|
||||
/datum/sprite_accessory/snouts/mam_snouts/scanid
|
||||
name = "Mammal, Short"
|
||||
icon_state = "scanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanidalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/scanidalt
|
||||
name = "Mammal, Short ALT"
|
||||
icon_state = "scanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanidalt2
|
||||
/datum/sprite_accessory/snouts/mam_snouts/scanidalt2
|
||||
name = "Mammal, Short ALT 2"
|
||||
icon_state = "scanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/wolf
|
||||
/datum/sprite_accessory/snouts/mam_snouts/wolf
|
||||
name = "Mammal, Thick"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/wolfalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/wolfalt
|
||||
name = "Mammal, Thick ALT"
|
||||
icon_state = "wolfalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/redpanda
|
||||
/datum/sprite_accessory/snouts/mam_snouts/redpanda
|
||||
name = "WahCoon"
|
||||
icon_state = "wah"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/redpandaalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/redpandaalt
|
||||
name = "WahCoon ALT"
|
||||
icon_state = "wahalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/rhino
|
||||
/datum/sprite_accessory/snouts/mam_snouts/rhino
|
||||
name = "Horn"
|
||||
icon_state = "rhino"
|
||||
extra = TRUE
|
||||
extra = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/rodent
|
||||
/datum/sprite_accessory/snouts/mam_snouts/rodent
|
||||
name = "Rodent"
|
||||
icon_state = "rodent"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/husky
|
||||
/datum/sprite_accessory/snouts/mam_snouts/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/otie
|
||||
/datum/sprite_accessory/snouts/mam_snouts/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/pede
|
||||
/datum/sprite_accessory/snouts/mam_snouts/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sergal
|
||||
/datum/sprite_accessory/snouts/mam_snouts/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/shark
|
||||
/datum/sprite_accessory/snouts/mam_snouts/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/hshark
|
||||
/datum/sprite_accessory/snouts/mam_snouts/hshark
|
||||
name = "hShark"
|
||||
icon_state = "hshark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/toucan
|
||||
/datum/sprite_accessory/snouts/mam_snouts/toucan
|
||||
name = "Toucan"
|
||||
icon_state = "toucan"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sharp
|
||||
/datum/sprite_accessory/snouts/mam_snouts/sharp
|
||||
name = "Sharp"
|
||||
icon_state = "sharp"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/round
|
||||
/datum/sprite_accessory/snouts/mam_snouts/round
|
||||
name = "Round"
|
||||
icon_state = "round"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sharplight
|
||||
/datum/sprite_accessory/snouts/mam_snouts/sharplight
|
||||
name = "Sharp + Light"
|
||||
icon_state = "sharplight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/roundlight
|
||||
/datum/sprite_accessory/snouts/mam_snouts/roundlight
|
||||
name = "Round + Light"
|
||||
icon_state = "roundlight"
|
||||
color_src = MUTCOLORS
|
||||
@@ -289,109 +297,109 @@
|
||||
**************** Snouts *******************
|
||||
*************but higher up*****************/
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbird
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fbird
|
||||
name = "Beak (Top)"
|
||||
icon_state = "fbird"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbigbeak
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fbigbeak
|
||||
name = "Big Beak (Top)"
|
||||
icon_state = "fbigbeak"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbug
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fbug
|
||||
name = "Bug (Top)"
|
||||
icon_state = "fbug"
|
||||
color_src = MUTCOLORS
|
||||
extra2 = TRUE
|
||||
extra2_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/felephant
|
||||
/datum/sprite_accessory/snouts/mam_snouts/felephant
|
||||
name = "Elephant (Top)"
|
||||
icon_state = "felephant"
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/flcanid
|
||||
/datum/sprite_accessory/snouts/mam_snouts/flcanid
|
||||
name = "Mammal, Long (Top)"
|
||||
icon_state = "flcanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/flcanidalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/flcanidalt
|
||||
name = "Mammal, Long ALT (Top)"
|
||||
icon_state = "flcanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanid
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fscanid
|
||||
name = "Mammal, Short (Top)"
|
||||
icon_state = "fscanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanidalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fscanidalt
|
||||
name = "Mammal, Short ALT (Top)"
|
||||
icon_state = "fscanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanidalt2
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fscanidalt2
|
||||
name = "Mammal, Short ALT 2 (Top)"
|
||||
icon_state = "fscanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fwolf
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fwolf
|
||||
name = "Mammal, Thick (Top)"
|
||||
icon_state = "fwolf"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fwolfalt
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fwolfalt
|
||||
name = "Mammal, Thick ALT (Top)"
|
||||
icon_state = "fwolfalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fredpanda
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fredpanda
|
||||
name = "WahCoon (Top)"
|
||||
icon_state = "fwah"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/frhino
|
||||
/datum/sprite_accessory/snouts/mam_snouts/frhino
|
||||
name = "Horn (Top)"
|
||||
icon_state = "frhino"
|
||||
extra = TRUE
|
||||
extra = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/frodent
|
||||
/datum/sprite_accessory/snouts/mam_snouts/frodent
|
||||
name = "Rodent (Top)"
|
||||
icon_state = "frodent"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fhusky
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fhusky
|
||||
name = "Husky (Top)"
|
||||
icon_state = "fhusky"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fotie
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fotie
|
||||
name = "Otie (Top)"
|
||||
icon_state = "fotie"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fpede
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fpede
|
||||
name = "Scolipede (Top)"
|
||||
icon_state = "fpede"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsergal
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fsergal
|
||||
name = "Sergal (Top)"
|
||||
icon_state = "fsergal"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fshark
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fshark
|
||||
name = "Shark (Top)"
|
||||
icon_state = "fshark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/ftoucan
|
||||
/datum/sprite_accessory/snouts/mam_snouts/ftoucan
|
||||
name = "Toucan (Top)"
|
||||
icon_state = "ftoucan"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsharp
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fsharp
|
||||
name = "Sharp (Top)"
|
||||
icon_state = "fsharp"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fround
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fround
|
||||
name = "Round (Top)"
|
||||
icon_state = "fround"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsharplight
|
||||
/datum/sprite_accessory/snouts/mam_snouts/fsharplight
|
||||
name = "Sharp + Light (Top)"
|
||||
icon_state = "fsharplight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/froundlight
|
||||
/datum/sprite_accessory/snouts/mam_snouts/froundlight
|
||||
name = "Round + Light (Top)"
|
||||
icon_state = "froundlight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
@@ -2,10 +2,16 @@
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER)
|
||||
|
||||
/datum/sprite_accessory/spines/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR))
|
||||
|
||||
/datum/sprite_accessory/spines_animated
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER)
|
||||
|
||||
/datum/sprite_accessory/spines_animated/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return ((!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || H.dna.species.mutant_bodyparts["tail"])
|
||||
|
||||
/datum/sprite_accessory/spines/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
//Synth snouts (This is the most important part)
|
||||
/datum/sprite_accessory/mam_snouts/synthliz
|
||||
/datum/sprite_accessory/snouts/mam_snouts/synthliz
|
||||
recommended_species = list("synthliz")
|
||||
icon = 'modular_citadel/icons/mob/synthliz_snouts.dmi'
|
||||
color_src = MUTCOLORS
|
||||
name = "Synthetic Lizard - Snout"
|
||||
icon_state = "synthliz_basic"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/synthliz/synthliz_under
|
||||
/datum/sprite_accessory/snouts/mam_snouts/synthliz/synthliz_under
|
||||
icon = 'modular_citadel/icons/mob/synthliz_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
name = "Synthetic Lizard - Snout Under"
|
||||
icon_state = "synthliz_under"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/synthliz/synthliz_tert
|
||||
/datum/sprite_accessory/snouts/mam_snouts/synthliz/synthliz_tert
|
||||
icon = 'modular_citadel/icons/mob/synthliz_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
name = "Synthetic Lizard - Snout Tertiary"
|
||||
icon_state = "synthliz_tert"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/synthliz/synthliz_tertunder
|
||||
/datum/sprite_accessory/snouts/mam_snouts/synthliz/synthliz_tertunder
|
||||
icon = 'modular_citadel/icons/mob/synthliz_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
name = "Synthetic Lizard - Snout Tertiary Under"
|
||||
@@ -42,14 +42,14 @@
|
||||
icon_state = "synthlizpecslight"
|
||||
|
||||
//Synth tails
|
||||
/datum/sprite_accessory/mam_tails/synthliz
|
||||
/datum/sprite_accessory/tails/mam_tails/synthliz
|
||||
recommended_species = list("synthliz")
|
||||
icon = 'modular_citadel/icons/mob/synthliz_tails.dmi'
|
||||
color_src = MUTCOLORS
|
||||
name = "Synthetic Lizard"
|
||||
icon_state = "synthliz"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/synthliz
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/synthliz
|
||||
recommended_species = list("synthliz")
|
||||
icon = 'modular_citadel/icons/mob/synthliz_tails.dmi'
|
||||
color_src = MUTCOLORS
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
mutant_part_string = "tail"
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/tails/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return ((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
|
||||
/datum/sprite_accessory/tails_animated
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
mutant_part_string = "tailwag"
|
||||
@@ -12,6 +15,9 @@
|
||||
************* Lizard Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric) || H.dna.species.mutant_bodyparts["tail_lizard"])
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/smooth
|
||||
name = "Smooth"
|
||||
icon_state = "smooth"
|
||||
@@ -98,6 +104,9 @@
|
||||
icon_state = "none"
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)|| H.dna.species.mutant_bodyparts["tail_human"])
|
||||
|
||||
/datum/sprite_accessory/tails/human/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
@@ -122,22 +131,22 @@
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
/datum/sprite_accessory/tails/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
/datum/sprite_accessory/tails/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
@@ -518,368 +527,371 @@
|
||||
************** Furry Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_tails
|
||||
/datum/sprite_accessory/tails/mam_tails
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
recommended_species = list("mammal", "slimeperson", "podweak", "felinid", "insect")
|
||||
mutant_part_string = "tail"
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/mam_tails/none
|
||||
/datum/sprite_accessory/tails/mam_tails/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
recommended_species = null
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
mutant_part_string = "tailwag"
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/none
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric) || H.dna.species.mutant_bodyparts["mam_tail"])
|
||||
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/mam_tails/ailurus
|
||||
/datum/sprite_accessory/tails/mam_tails/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/ailurus
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/axolotl
|
||||
/datum/sprite_accessory/tails/mam_tails/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/axolotl
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
/datum/sprite_accessory/tails/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
/datum/sprite_accessory/tails/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bee
|
||||
/datum/sprite_accessory/tails/mam_tails/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bee
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/cat
|
||||
/datum/sprite_accessory/tails/mam_tails/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cat
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/catbig
|
||||
/datum/sprite_accessory/tails/mam_tails/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/catbig
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/twocat
|
||||
/datum/sprite_accessory/tails/mam_tails/twocat
|
||||
name = "Cat, Double"
|
||||
icon_state = "twocat"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/twocat
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/twocat
|
||||
name = "Cat, Double"
|
||||
icon_state = "twocat"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/corvid
|
||||
/datum/sprite_accessory/tails/mam_tails/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/corvid
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tail/cow
|
||||
/datum/sprite_accessory/tails/mam_tail/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cow
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/eevee
|
||||
/datum/sprite_accessory/tails/mam_tails/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/eevee
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fennec
|
||||
/datum/sprite_accessory/tails/mam_tails/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fennec
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/human/fish
|
||||
/datum/sprite_accessory/tails/mam_tails/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/human/fish
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fox
|
||||
/datum/sprite_accessory/tails/mam_tails/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fox
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/hawk
|
||||
/datum/sprite_accessory/tails/mam_tails/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/hawk
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/horse
|
||||
/datum/sprite_accessory/tails/mam_tails/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/horse
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/husky
|
||||
/datum/sprite_accessory/tails/mam_tails/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/husky
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
datum/sprite_accessory/mam_tails/insect
|
||||
datum/sprite_accessory/tails/mam_tails/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/insect
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kangaroo
|
||||
/datum/sprite_accessory/tails/mam_tails/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kangaroo
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kitsune
|
||||
/datum/sprite_accessory/tails/mam_tails/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kitsune
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/lab
|
||||
/datum/sprite_accessory/tails/mam_tails/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/lab
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/murid
|
||||
/datum/sprite_accessory/tails/mam_tails/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/murid
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/otie
|
||||
/datum/sprite_accessory/tails/mam_tails/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/otie
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/orca
|
||||
/datum/sprite_accessory/tails/mam_tails/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/orca
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/pede
|
||||
/datum/sprite_accessory/tails/mam_tails/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/pede
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
/datum/sprite_accessory/tails/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/rabbit
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/sergal
|
||||
/datum/sprite_accessory/tails/mam_tails/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/sergal
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/skunk
|
||||
/datum/sprite_accessory/tails/mam_tails/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/skunk
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/smooth
|
||||
/datum/sprite_accessory/tails/mam_tails/smooth
|
||||
name = "Smooth"
|
||||
icon_state = "smooth"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/smooth
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/smooth
|
||||
name = "Smooth"
|
||||
icon_state = "smooth"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/spikes
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/spikes
|
||||
name = "Spikes"
|
||||
icon_state = "spikes"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/spikes
|
||||
/datum/sprite_accessory/tails/mam_tails/spikes
|
||||
name = "Spikes"
|
||||
icon_state = "spikes"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shark
|
||||
/datum/sprite_accessory/tails/mam_tails/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shark
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shepherd
|
||||
/datum/sprite_accessory/tails/mam_tails/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shepherd
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/straighttail
|
||||
/datum/sprite_accessory/tails/mam_tails/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/straighttail
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/squirrel
|
||||
/datum/sprite_accessory/tails/mam_tails/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/squirrel
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tamamo_kitsune
|
||||
/datum/sprite_accessory/tails/mam_tails/tamamo_kitsune
|
||||
name = "Tamamo Kitsune Tails"
|
||||
icon_state = "9sune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tamamo_kitsune
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/tamamo_kitsune
|
||||
name = "Tamamo Kitsune Tails"
|
||||
icon_state = "9sune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tentacle
|
||||
/datum/sprite_accessory/tails/mam_tails/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tentacle
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tiger
|
||||
/datum/sprite_accessory/tails/mam_tails/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tiger
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/dtiger
|
||||
/datum/sprite_accessory/tails/mam_tails/dtiger
|
||||
name = "Dark Tiger"
|
||||
icon_state = "dtiger"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/dtiger
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/dtiger
|
||||
name = "Dark Tiger"
|
||||
icon_state = "dtiger"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/ltiger
|
||||
/datum/sprite_accessory/tails/mam_tails/ltiger
|
||||
name = "Light Tiger"
|
||||
icon_state = "ltiger"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/ltiger
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/ltiger
|
||||
name = "Light Tiger"
|
||||
icon_state = "ltiger"
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/wolf
|
||||
/datum/sprite_accessory/tails/mam_tails/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/wolf
|
||||
/datum/sprite_accessory/tails_animated/mam_tails_animated/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
@@ -348,6 +348,12 @@
|
||||
name = "Cowboy Shirt Shortsleeved Red"
|
||||
icon_state = "cowboyshirt_reds"
|
||||
|
||||
/datum/sprite_accessory/underwear/top/bra_binder
|
||||
name = "Bra (binder)"
|
||||
icon_state = "bra_binder"
|
||||
has_color = TRUE
|
||||
|
||||
|
||||
|
||||
/datum/sprite_accessory/underwear/top/bra_binder_strapless
|
||||
name = "Bra (binder, strapless)"
|
||||
icon_state = "bra_binder_strapless"
|
||||
has_color = TRUE
|
||||
|
||||
@@ -5,10 +5,16 @@
|
||||
icon_state = "none"
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/wings/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (!H.dna.features["wings"] || H.dna.features["wings"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception))))
|
||||
|
||||
/datum/sprite_accessory/wings_open
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
|
||||
|
||||
/datum/sprite_accessory/wings_open/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
|
||||
return (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)) || H.dna.species.mutant_bodyparts["wings"])
|
||||
|
||||
/datum/sprite_accessory/wings_open/angel
|
||||
name = "Angel"
|
||||
icon_state = "angel"
|
||||
|
||||
@@ -382,10 +382,20 @@
|
||||
|
||||
return 0
|
||||
|
||||
//Outdated but still in use apparently. This should at least be a human proc.
|
||||
//Daily reminder to murder this - Remie.
|
||||
/**
|
||||
* Used to return a list of equipped items on a mob; does not include held items (use get_all_gear)
|
||||
*
|
||||
* Argument(s):
|
||||
* * Optional - include_pockets (TRUE/FALSE), whether or not to include the pockets and suit storage in the returned list
|
||||
*/
|
||||
|
||||
/mob/living/proc/get_equipped_items(include_pockets = FALSE)
|
||||
return
|
||||
var/list/items = list()
|
||||
for(var/obj/item/I in contents)
|
||||
if(I.item_flags & IN_INVENTORY)
|
||||
items += I
|
||||
items -= held_items
|
||||
return items
|
||||
|
||||
/mob/living/proc/unequip_everything()
|
||||
var/list/items = list()
|
||||
@@ -476,5 +486,19 @@
|
||||
hand_bodyparts[i] = BP
|
||||
..() //Don't redraw hands until we have organs for them
|
||||
|
||||
|
||||
//GetAllContents that is reasonable and not stupid
|
||||
/mob/living/carbon/proc/get_all_gear()
|
||||
var/list/processing_list = get_equipped_items(include_pockets = TRUE) + held_items
|
||||
listclearnulls(processing_list) // handles empty hands
|
||||
var/i = 0
|
||||
while(i < length(processing_list) )
|
||||
var/atom/A = processing_list[++i]
|
||||
if(SEND_SIGNAL(A, COMSIG_CONTAINS_STORAGE))
|
||||
var/list/item_stuff = list()
|
||||
SEND_SIGNAL(A, COMSIG_TRY_STORAGE_RETURN_INVENTORY, item_stuff)
|
||||
processing_list += item_stuff
|
||||
return processing_list
|
||||
|
||||
/mob/canReachInto(atom/user, atom/target, list/next, view_only, obj/item/tool)
|
||||
return ..() && (user == src)
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
if(user != src && (user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM))
|
||||
for(var/datum/surgery/S in surgeries)
|
||||
if(S.next_step(user,user.a_intent))
|
||||
return 1
|
||||
return STOP_ATTACK_PROC_CHAIN
|
||||
|
||||
if(!all_wounds || !(user.a_intent == INTENT_HELP || user == src))
|
||||
return ..()
|
||||
@@ -95,7 +95,7 @@
|
||||
for(var/i in shuffle(all_wounds))
|
||||
var/datum/wound/W = i
|
||||
if(W.try_treating(I, user))
|
||||
return 1
|
||||
return STOP_ATTACK_PROC_CHAIN
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
/mob/living/carbon/human/dummy/proc/wipe_state()
|
||||
delete_equipment()
|
||||
icon_render_key = null
|
||||
cut_overlays(TRUE)
|
||||
cut_overlays()
|
||||
|
||||
//Inefficient pooling/caching way.
|
||||
GLOBAL_LIST_EMPTY(human_dummy_list)
|
||||
|
||||
@@ -7,6 +7,11 @@
|
||||
message = "cries."
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/carbon/human/cry/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(. && isipcperson(user))
|
||||
do_fake_sparks(5,FALSE,user)
|
||||
|
||||
/datum/emote/living/carbon/human/dap
|
||||
key = "dap"
|
||||
key_third_person = "daps"
|
||||
|
||||
@@ -299,10 +299,10 @@
|
||||
|
||||
|
||||
/mob/living/carbon/human/ex_act(severity, target, origin)
|
||||
if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src))
|
||||
if(TRAIT_BOMBIMMUNE in dna.species.species_traits)
|
||||
return
|
||||
..()
|
||||
if (!severity)
|
||||
if (!severity || QDELETED(src))
|
||||
return
|
||||
var/brute_loss = 0
|
||||
var/burn_loss = 0
|
||||
|
||||
@@ -1,31 +1,17 @@
|
||||
/mob/living/carbon/human/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
return dna.species.can_equip(I, slot, disable_warning, src, bypass_equip_delay_self, clothing_check, return_warning)
|
||||
|
||||
/**
|
||||
* Used to return a list of equipped items on a human mob; does not include held items (use get_all_gear)
|
||||
*
|
||||
* Argument(s):
|
||||
* * Optional - include_pockets (TRUE/FALSE), whether or not to include the pockets and suit storage in the returned list
|
||||
*/
|
||||
|
||||
/mob/living/carbon/human/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = ..()
|
||||
if(belt)
|
||||
items += belt
|
||||
if(ears)
|
||||
items += ears
|
||||
if(glasses)
|
||||
items += glasses
|
||||
if(gloves)
|
||||
items += gloves
|
||||
if(shoes)
|
||||
items += shoes
|
||||
if(wear_id)
|
||||
items += wear_id
|
||||
if(wear_suit)
|
||||
items += wear_suit
|
||||
if(w_uniform)
|
||||
items += w_uniform
|
||||
if(include_pockets)
|
||||
if(l_store)
|
||||
items += l_store
|
||||
if(r_store)
|
||||
items += r_store
|
||||
if(s_store)
|
||||
items += s_store
|
||||
if(!include_pockets)
|
||||
items -= list(l_store, r_store, s_store)
|
||||
return items
|
||||
|
||||
// Return the item currently in the slot ID
|
||||
|
||||
@@ -124,6 +124,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
limbs_id = id
|
||||
..()
|
||||
|
||||
//update our mutant bodyparts to include unlocked ones
|
||||
mutant_bodyparts += GLOB.unlocked_mutant_parts
|
||||
|
||||
/proc/generate_selectable_species(clear = FALSE)
|
||||
if(clear)
|
||||
GLOB.roundstart_races = list()
|
||||
@@ -639,106 +642,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(!mutant_bodyparts)
|
||||
return
|
||||
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
var/tauric = mutant_bodyparts["taur"] && H.dna.features["taur"] && H.dna.features["taur"] != "None"
|
||||
|
||||
if(mutant_bodyparts["tail_lizard"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "tail_lizard"
|
||||
|
||||
if(mutant_bodyparts["waggingtail_lizard"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
else if (mutant_bodyparts["tail_lizard"])
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
|
||||
if(mutant_bodyparts["tail_human"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "tail_human"
|
||||
|
||||
if(mutant_bodyparts["waggingtail_human"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
else if (mutant_bodyparts["tail_human"])
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
|
||||
if(mutant_bodyparts["spines"])
|
||||
if(!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR))
|
||||
bodyparts_to_add -= "spines"
|
||||
|
||||
if(mutant_bodyparts["waggingspines"])
|
||||
if(!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR))
|
||||
bodyparts_to_add -= "waggingspines"
|
||||
else if (mutant_bodyparts["tail"])
|
||||
bodyparts_to_add -= "waggingspines"
|
||||
|
||||
if(mutant_bodyparts["snout"]) //Take a closer look at that snout!
|
||||
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "snout"
|
||||
|
||||
if(mutant_bodyparts["frills"])
|
||||
if(!H.dna.features["frills"] || H.dna.features["frills"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "frills"
|
||||
|
||||
if(mutant_bodyparts["horns"])
|
||||
if(!H.dna.features["horns"] || H.dna.features["horns"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "horns"
|
||||
|
||||
if(mutant_bodyparts["ears"])
|
||||
if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "ears"
|
||||
|
||||
if(mutant_bodyparts["wings"])
|
||||
if(!H.dna.features["wings"] || H.dna.features["wings"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception))))
|
||||
bodyparts_to_add -= "wings"
|
||||
|
||||
if(mutant_bodyparts["wings_open"])
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))
|
||||
bodyparts_to_add -= "wings_open"
|
||||
else if (mutant_bodyparts["wings"])
|
||||
bodyparts_to_add -= "wings_open"
|
||||
|
||||
if(mutant_bodyparts["insect_fluff"])
|
||||
if(!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
|
||||
bodyparts_to_add -= "insect_fluff"
|
||||
|
||||
//CITADEL EDIT
|
||||
//Race specific bodyparts:
|
||||
//Xenos
|
||||
if(mutant_bodyparts["xenodorsal"])
|
||||
if(!H.dna.features["xenodorsal"] || H.dna.features["xenodorsal"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)))
|
||||
bodyparts_to_add -= "xenodorsal"
|
||||
if(mutant_bodyparts["xenohead"])//This is an overlay for different castes using different head crests
|
||||
if(!H.dna.features["xenohead"] || H.dna.features["xenohead"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "xenohead"
|
||||
if(mutant_bodyparts["xenotail"])
|
||||
if(!H.dna.features["xenotail"] || H.dna.features["xenotail"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
|
||||
bodyparts_to_add -= "xenotail"
|
||||
|
||||
//Other Races
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "mam_tail"
|
||||
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
else if (mutant_bodyparts["mam_tail"])
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
|
||||
if(mutant_bodyparts["mam_ears"])
|
||||
if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "mam_ears"
|
||||
|
||||
if(mutant_bodyparts["mam_snouts"]) //Take a closer look at that snout!
|
||||
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "mam_snouts"
|
||||
|
||||
if(mutant_bodyparts["taur"])
|
||||
if(!tauric || (H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)))
|
||||
bodyparts_to_add -= "taur"
|
||||
|
||||
//END EDIT
|
||||
for(var/mutant_part in mutant_bodyparts)
|
||||
var/reference_list = GLOB.mutant_reference_list[mutant_part]
|
||||
if(reference_list)
|
||||
var/datum/sprite_accessory/S
|
||||
var/transformed_part = GLOB.mutant_transform_list[mutant_part]
|
||||
if(transformed_part)
|
||||
S = reference_list[H.dna.features[transformed_part]]
|
||||
else
|
||||
S = reference_list[H.dna.features[mutant_part]]
|
||||
if(!S || S.is_not_visible(H, tauric))
|
||||
bodyparts_to_add -= mutant_part
|
||||
|
||||
//Digitigrade legs are stuck in the phantom zone between true limbs and mutant bodyparts. Mainly it just needs more agressive updating than most limbs.
|
||||
var/update_needed = FALSE
|
||||
@@ -775,76 +691,22 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/list/dna_feature_as_text_string = list()
|
||||
|
||||
for(var/bodypart in bodyparts_to_add)
|
||||
var/datum/sprite_accessory/S
|
||||
switch(bodypart)
|
||||
if("tail_lizard")
|
||||
S = GLOB.tails_list_lizard[H.dna.features["tail_lizard"]]
|
||||
if("waggingtail_lizard")
|
||||
S = GLOB.animated_tails_list_lizard[H.dna.features["tail_lizard"]]
|
||||
if("tail_human")
|
||||
S = GLOB.tails_list_human[H.dna.features["tail_human"]]
|
||||
if("waggingtail_human")
|
||||
S = GLOB.animated_tails_list_human[H.dna.features["tail_human"]]
|
||||
if("spines")
|
||||
S = GLOB.spines_list[H.dna.features["spines"]]
|
||||
if("waggingspines")
|
||||
S = GLOB.animated_spines_list[H.dna.features["spines"]]
|
||||
if("snout")
|
||||
S = GLOB.snouts_list[H.dna.features["snout"]]
|
||||
if("frills")
|
||||
S = GLOB.frills_list[H.dna.features["frills"]]
|
||||
if("horns")
|
||||
S = GLOB.horns_list[H.dna.features["horns"]]
|
||||
if("ears")
|
||||
S = GLOB.ears_list[H.dna.features["ears"]]
|
||||
if("body_markings")
|
||||
S = GLOB.body_markings_list[H.dna.features["body_markings"]]
|
||||
if("wings")
|
||||
S = GLOB.wings_list[H.dna.features["wings"]]
|
||||
if("wingsopen")
|
||||
S = GLOB.wings_open_list[H.dna.features["wings"]]
|
||||
if("deco_wings")
|
||||
S = GLOB.deco_wings_list[H.dna.features["deco_wings"]]
|
||||
if("legs")
|
||||
S = GLOB.legs_list[H.dna.features["legs"]]
|
||||
if("insect_wings")
|
||||
S = GLOB.insect_wings_list[H.dna.features["insect_wings"]]
|
||||
if("insect_fluff")
|
||||
S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]]
|
||||
if("insect_markings")
|
||||
S = GLOB.insect_markings_list[H.dna.features["insect_markings"]]
|
||||
if("caps")
|
||||
S = GLOB.caps_list[H.dna.features["caps"]]
|
||||
if("ipc_screen")
|
||||
S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]]
|
||||
if("ipc_antenna")
|
||||
S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]]
|
||||
if("mam_tail")
|
||||
S = GLOB.mam_tails_list[H.dna.features["mam_tail"]]
|
||||
if("mam_waggingtail")
|
||||
S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]]
|
||||
if("mam_body_markings")
|
||||
S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
|
||||
if("mam_ears")
|
||||
S = GLOB.mam_ears_list[H.dna.features["mam_ears"]]
|
||||
if("mam_snouts")
|
||||
S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]]
|
||||
if("taur")
|
||||
S = GLOB.taur_list[H.dna.features["taur"]]
|
||||
if("xenodorsal")
|
||||
S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]]
|
||||
if("xenohead")
|
||||
S = GLOB.xeno_head_list[H.dna.features["xenohead"]]
|
||||
if("xenotail")
|
||||
S = GLOB.xeno_tail_list[H.dna.features["xenotail"]]
|
||||
var/reference_list = GLOB.mutant_reference_list[bodypart]
|
||||
if(reference_list)
|
||||
var/datum/sprite_accessory/S
|
||||
var/transformed_part = GLOB.mutant_transform_list[bodypart]
|
||||
if(transformed_part)
|
||||
S = reference_list[H.dna.features[transformed_part]]
|
||||
else
|
||||
S = reference_list[H.dna.features[bodypart]]
|
||||
|
||||
if(!S || S.icon_state == "none")
|
||||
continue
|
||||
if(!S || S.icon_state == "none")
|
||||
continue
|
||||
|
||||
for(var/L in S.relevant_layers)
|
||||
LAZYADD(relevant_layers["[L]"], S)
|
||||
if(!S.mutant_part_string)
|
||||
dna_feature_as_text_string[S] = bodypart
|
||||
for(var/L in S.relevant_layers)
|
||||
LAZYADD(relevant_layers["[L]"], S)
|
||||
if(!S.mutant_part_string)
|
||||
dna_feature_as_text_string[S] = bodypart
|
||||
|
||||
var/static/list/layer_text = list(
|
||||
"[BODY_BEHIND_LAYER]" = "BEHIND",
|
||||
@@ -2043,17 +1905,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
return
|
||||
|
||||
/**
|
||||
|
||||
|
||||
|
||||
* The human species version of [/mob/living/carbon/proc/get_biological_state]. Depends on the HAS_FLESH and HAS_BONE species traits, having bones lets you have bone wounds, having flesh lets you have burn, slash, and piercing wounds
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/datum/species/proc/get_biological_state(mob/living/carbon/human/H)
|
||||
. = BIO_INORGANIC
|
||||
if(HAS_FLESH in species_traits)
|
||||
@@ -2069,7 +1922,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(HAS_TRAIT(H, TRAIT_NOBREATH))
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/species/proc/handle_environment(datum/gas_mixture/environment, mob/living/carbon/human/H)
|
||||
if(!environment)
|
||||
return
|
||||
@@ -2261,7 +2113,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
/datum/species/proc/spec_stun(mob/living/carbon/human/H,amount)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
|
||||
. = stunmod * H.physiology.stun_mod * amount
|
||||
|
||||
//////////////
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
brutemod = 1.25 //They're weak to punches
|
||||
attack_type = BURN //burn bish
|
||||
damage_overlay_type = "" //We are too cool for regular damage overlays
|
||||
species_traits = list(MUTCOLORS, NO_UNDERWEAR, HAIR, HAS_FLESH, HAS_BONE) // i mean i guess they have blood so they can have wounds too
|
||||
species_traits = list(MUTCOLORS, HAIR, HAS_FLESH, HAS_BONE) // i mean i guess they have blood so they can have wounds too
|
||||
species_language_holder = /datum/language_holder/ethereal
|
||||
inherent_traits = list(TRAIT_NOHUNGER)
|
||||
sexes = FALSE
|
||||
@@ -27,7 +27,7 @@
|
||||
// Cold temperatures hurt faster as it is harder to move with out the heat energy
|
||||
bodytemp_cold_damage_limit = (T20C - 10) // about 10c
|
||||
*/
|
||||
hair_color = "fixedmutcolor"
|
||||
hair_color = "mutcolor"
|
||||
hair_alpha = 140
|
||||
var/current_color
|
||||
var/EMPeffect = FALSE
|
||||
|
||||
@@ -504,7 +504,7 @@
|
||||
else if (select_alteration == "Ears")
|
||||
var/list/snowflake_ears_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_ears_list)
|
||||
var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path]
|
||||
var/datum/sprite_accessory/ears/mam_ears/instance = GLOB.mam_ears_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
@@ -518,7 +518,7 @@
|
||||
else if (select_alteration == "Snout")
|
||||
var/list/snowflake_snouts_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_snouts_list)
|
||||
var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path]
|
||||
var/datum/sprite_accessory/snouts/mam_snouts/instance = GLOB.mam_snouts_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
@@ -549,7 +549,7 @@
|
||||
else if (select_alteration == "Tail")
|
||||
var/list/snowflake_tails_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_tails_list)
|
||||
var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path]
|
||||
var/datum/sprite_accessory/tails/mam_tails/instance = GLOB.mam_tails_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
|
||||
@@ -5,13 +5,12 @@
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
|
||||
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
|
||||
mutanttongue = /obj/item/organ/tongue/lizard
|
||||
mutanttail = /obj/item/organ/tail/lizard
|
||||
coldmod = 1.5
|
||||
heatmod = 0.67
|
||||
mutant_bodyparts = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
|
||||
mutant_bodyparts = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "mam_snouts" = "Round",
|
||||
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
|
||||
"legs" = "Digitigrade", "taur" = "None", "deco_wings" = "None")
|
||||
attack_verb = "slash"
|
||||
@@ -52,6 +51,7 @@
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE)
|
||||
inherent_traits = list(TRAIT_CHUNKYFINGERS)
|
||||
mutantlungs = /obj/item/organ/lungs/ashwalker
|
||||
mutanteyes = /obj/item/organ/eyes/night_vision
|
||||
burnmod = 0.9
|
||||
brutemod = 0.9
|
||||
species_language_holder = /datum/language_holder/lizard/ash
|
||||
|
||||
@@ -57,89 +57,10 @@
|
||||
..()
|
||||
|
||||
/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
var/current_job = J?.title
|
||||
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
|
||||
switch(current_job)
|
||||
if("Chaplain")
|
||||
O = new /datum/outfit/plasmaman/chaplain
|
||||
|
||||
if("Curator")
|
||||
O = new /datum/outfit/plasmaman/curator
|
||||
|
||||
if("Janitor")
|
||||
O = new /datum/outfit/plasmaman/janitor
|
||||
|
||||
if("Botanist")
|
||||
O = new /datum/outfit/plasmaman/botany
|
||||
|
||||
if("Bartender", "Lawyer")
|
||||
O = new /datum/outfit/plasmaman/bar
|
||||
|
||||
if("Cook")
|
||||
O = new /datum/outfit/plasmaman/chef
|
||||
|
||||
if("Security Officer")
|
||||
O = new /datum/outfit/plasmaman/security
|
||||
|
||||
if("Detective")
|
||||
O = new /datum/outfit/plasmaman/detective
|
||||
|
||||
if("Warden")
|
||||
O = new /datum/outfit/plasmaman/warden
|
||||
|
||||
if("Cargo Technician", "Quartermaster")
|
||||
O = new /datum/outfit/plasmaman/cargo
|
||||
|
||||
if("Shaft Miner")
|
||||
O = new /datum/outfit/plasmaman/mining
|
||||
|
||||
if("Medical Doctor")
|
||||
O = new /datum/outfit/plasmaman/medical
|
||||
|
||||
if("Chemist")
|
||||
O = new /datum/outfit/plasmaman/chemist
|
||||
|
||||
if("Geneticist")
|
||||
O = new /datum/outfit/plasmaman/genetics
|
||||
|
||||
if("Roboticist")
|
||||
O = new /datum/outfit/plasmaman/robotics
|
||||
|
||||
if("Virologist")
|
||||
O = new /datum/outfit/plasmaman/viro
|
||||
|
||||
if("Scientist")
|
||||
O = new /datum/outfit/plasmaman/science
|
||||
|
||||
if("Station Engineer")
|
||||
O = new /datum/outfit/plasmaman/engineering
|
||||
|
||||
if("Atmospheric Technician")
|
||||
O = new /datum/outfit/plasmaman/atmospherics
|
||||
|
||||
if("Captain")
|
||||
O = new /datum/outfit/plasmaman/captain
|
||||
|
||||
if("Head of Personnel")
|
||||
O = new /datum/outfit/plasmaman/hop
|
||||
|
||||
if("Head of Security")
|
||||
O = new /datum/outfit/plasmaman/hos
|
||||
|
||||
if("Chief Engineer")
|
||||
O = new /datum/outfit/plasmaman/ce
|
||||
|
||||
if("Chief Medical Officer")
|
||||
O = new /datum/outfit/plasmaman/cmo
|
||||
|
||||
if("Research Director")
|
||||
O = new /datum/outfit/plasmaman/rd
|
||||
|
||||
if("Mime")
|
||||
O = new /datum/outfit/plasmaman/mime
|
||||
|
||||
if("Clown")
|
||||
O = new /datum/outfit/plasmaman/clown
|
||||
if(J)
|
||||
if(J.plasma_outfit)
|
||||
O = new J.plasma_outfit
|
||||
|
||||
H.equipOutfit(O, visualsOnly)
|
||||
H.internal = H.get_item_for_held_index(2)
|
||||
|
||||
@@ -82,13 +82,11 @@
|
||||
M.AddSpell(SW)
|
||||
shadowwalk = SW
|
||||
|
||||
|
||||
/obj/item/organ/brain/nightmare/Remove(special = FALSE)
|
||||
if(shadowwalk && owner)
|
||||
owner.RemoveSpell(shadowwalk)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/organ/heart/nightmare
|
||||
name = "heart of darkness"
|
||||
desc = "An alien organ that twists and writhes when exposed to light."
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
blacklisted = 0
|
||||
sexes = 0
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL,HAS_BONE)
|
||||
inherent_traits = list(TRAIT_NOBREATH,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL,HAS_BONE,NOTRANSSTING)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
@@ -19,12 +19,12 @@
|
||||
|
||||
/datum/species/skeleton/New()
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) //skeletons are stronger during the spooky season!
|
||||
inherent_traits |= list(TRAIT_RESISTHEAT,TRAIT_RESISTCOLD)
|
||||
inherent_traits |= list(TRAIT_RESISTHEAT, TRAIT_NOBREATH, TRAIT_PIERCEIMMUNE, TRAIT_FAKEDEATH, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE)
|
||||
brutemod = 1
|
||||
burnmod = 1
|
||||
..()
|
||||
|
||||
/datum/species/skeleton/greater/check_roundstart_eligible()
|
||||
/datum/species/skeleton/check_roundstart_eligible()
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
@@ -22,4 +22,4 @@
|
||||
|
||||
tail_type = "mam_tail"
|
||||
wagging_type = "mam_waggingtail"
|
||||
species_type = "robotic"
|
||||
species_type = "robotic"
|
||||
|
||||
@@ -100,14 +100,12 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/species/synth/handle_body(mob/living/carbon/human/H)
|
||||
if(fake_species)
|
||||
fake_species.handle_body(H)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/species/synth/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
|
||||
if(fake_species)
|
||||
fake_species.handle_body(H,forced_colour)
|
||||
|
||||
@@ -117,18 +117,6 @@
|
||||
if(!QDELETED(src))
|
||||
update_inv_legcuffed()
|
||||
|
||||
/mob/living/carbon/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = list()
|
||||
if(back)
|
||||
items += back
|
||||
if(head)
|
||||
items += head
|
||||
if(wear_mask)
|
||||
items += wear_mask
|
||||
if(wear_neck)
|
||||
items += wear_neck
|
||||
return items
|
||||
|
||||
//handle stuff to update when a mob equips/unequips a mask.
|
||||
/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
|
||||
update_inv_wear_mask()
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
|
||||
spill_organs(no_brain, no_organs, no_bodyparts)
|
||||
|
||||
release_vore_contents(silent = TRUE) // return of the bomb safe internals.
|
||||
|
||||
if(!no_bodyparts)
|
||||
spread_bodyparts(no_brain, no_organs)
|
||||
|
||||
@@ -46,7 +44,6 @@
|
||||
buckled.unbuckle_mob(src, force = TRUE)
|
||||
|
||||
dust_animation()
|
||||
release_vore_contents(silent = TRUE) //technically grief protection, I guess? if they're SM'd it doesn't matter seconds after anyway.
|
||||
spawn_dust(just_ash)
|
||||
QDEL_IN(src,5) // since this is sometimes called in the middle of movement, allow half a second for movement to finish, ghosting to happen and animation to play. Looks much nicer and doesn't cause multiple runtimes.
|
||||
|
||||
@@ -103,5 +100,5 @@
|
||||
for(var/s in sharedSoullinks)
|
||||
var/datum/soullink/S = s
|
||||
S.sharerDies(gibbed)
|
||||
|
||||
release_vore_contents(silent = TRUE)
|
||||
return TRUE
|
||||
|
||||
@@ -9,6 +9,11 @@
|
||||
key_third_person = "blushes"
|
||||
message = "blushes."
|
||||
|
||||
/datum/emote/living/blush/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(. && isipcperson(user))
|
||||
do_fake_sparks(5,FALSE,user)
|
||||
|
||||
/datum/emote/living/bow
|
||||
key = "bow"
|
||||
key_third_person = "bows"
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
/mob/living/Bump(atom/A)
|
||||
if(..()) //we are thrown onto something
|
||||
return
|
||||
if (buckled || now_pushing)
|
||||
if(buckled || now_pushing)
|
||||
return
|
||||
if(ismob(A))
|
||||
var/mob/M = A
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
DelayNextAction(data.block_end_click_cd_add)
|
||||
return TRUE
|
||||
|
||||
/mob/living/proc/ACTIVE_BLOCK_START(obj/item/I)
|
||||
/mob/living/proc/active_block_start(obj/item/I)
|
||||
if(combat_flags & (COMBAT_FLAG_ACTIVE_BLOCK_STARTING | COMBAT_FLAG_ACTIVE_BLOCKING))
|
||||
return FALSE
|
||||
if(!(I in held_items))
|
||||
@@ -109,7 +109,7 @@
|
||||
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN, ANIMATION_END_NOW)
|
||||
return
|
||||
combat_flags &= ~(COMBAT_FLAG_ACTIVE_BLOCK_STARTING)
|
||||
ACTIVE_BLOCK_START(I)
|
||||
active_block_start(I)
|
||||
|
||||
/**
|
||||
* Gets the first item we can that can block, but if that fails, default to active held item.COMSIG_ENABLE_COMBAT_MODE
|
||||
@@ -180,6 +180,12 @@
|
||||
|
||||
/// Apply the stamina damage to our user, notice how damage argument is stamina_amount.
|
||||
/obj/item/proc/active_block_do_stamina_damage(mob/living/owner, atom/object, stamina_amount, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
if(istype(object, /obj/item/projectile))
|
||||
var/obj/item/projectile/P = object
|
||||
if(P.stamina)
|
||||
var/blocked = active_block_calculate_final_damage(owner, object, P.stamina, attack_text, attack_type, armour_penetration, attacker, def_zone, final_block_chance, block_return)
|
||||
var/stam = active_block_stamina_cost(owner, object, blocked, attack_text, ATTACK_TYPE_PROJECTILE, armour_penetration, attacker, def_zone, final_block_chance, block_return)
|
||||
stamina_amount += stam
|
||||
var/datum/block_parry_data/data = get_block_parry_data()
|
||||
if(iscarbon(owner))
|
||||
var/mob/living/carbon/C = owner
|
||||
|
||||
@@ -289,50 +289,57 @@
|
||||
return FALSE
|
||||
return ISINRANGE(T1.x, T0.x - interaction_range, T0.x + interaction_range) && ISINRANGE(T1.y, T0.y - interaction_range, T0.y + interaction_range)
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weldingtool) && (user.a_intent != INTENT_HARM || user == src))
|
||||
/mob/living/silicon/robot/proc/attempt_welder_repair(obj/item/weldingtool/W, mob/user)
|
||||
if (!getBruteLoss())
|
||||
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
|
||||
return
|
||||
if (!W.tool_start_check(user, amount=0)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
|
||||
return
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50))
|
||||
return
|
||||
adjustBruteLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!do_after(user, 30, target = src))
|
||||
return
|
||||
adjustBruteLoss(-30)
|
||||
updatehealth()
|
||||
add_fingerprint(user)
|
||||
visible_message("<span class='notice'>[user] has fixed some of the dents on [src].</span>")
|
||||
|
||||
/mob/living/silicon/robot/proc/attempt_cable_repair(obj/item/stack/cable_coil/W, mob/user)
|
||||
if (getFireLoss() > 0 || getToxLoss() > 0)
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if (!getBruteLoss())
|
||||
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
|
||||
return
|
||||
if (!W.tool_start_check(user, amount=0)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
|
||||
return
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50))
|
||||
if(!W.use_tool(src, user, 50, 1, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustBruteLoss(-10)
|
||||
adjustFireLoss(-10)
|
||||
adjustToxLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!do_after(user, 30, target = src))
|
||||
if(!W.use_tool(src, user, 30, 1))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustBruteLoss(-30)
|
||||
updatehealth()
|
||||
add_fingerprint(user)
|
||||
visible_message("<span class='notice'>[user] has fixed some of the dents on [src].</span>")
|
||||
adjustFireLoss(-30)
|
||||
adjustToxLoss(-30)
|
||||
updatehealth()
|
||||
user.visible_message("[user] has fixed some of the burnt wires on [src].", "<span class='notice'>You fix some of the burnt wires on [src].</span>")
|
||||
else
|
||||
to_chat(user, "The wires seem fine, there's no need to fix them.")
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weldingtool) && (user.a_intent != INTENT_HARM || user == src))
|
||||
INVOKE_ASYNC(src, .proc/attempt_welder_repair, W, user)
|
||||
return
|
||||
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && wiresexposed)
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if (getFireLoss() > 0 || getToxLoss() > 0)
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50, 1, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustFireLoss(-10)
|
||||
adjustToxLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!W.use_tool(src, user, 30, 1))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustFireLoss(-30)
|
||||
adjustToxLoss(-30)
|
||||
updatehealth()
|
||||
user.visible_message("[user] has fixed some of the burnt wires on [src].", "<span class='notice'>You fix some of the burnt wires on [src].</span>")
|
||||
else
|
||||
to_chat(user, "The wires seem fine, there's no need to fix them.")
|
||||
INVOKE_ASYNC(src, .proc/attempt_cable_repair, W, user)
|
||||
return
|
||||
|
||||
else if(istype(W, /obj/item/crowbar)) // crowbar means open or close the cover
|
||||
if(opened)
|
||||
|
||||
@@ -361,7 +361,8 @@
|
||||
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmed"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamed"),
|
||||
"Eyebot" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "eyebotmed"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakemedbox")
|
||||
)
|
||||
var/list/L = list("Medihound" = "medihound", "Medihound Dark" = "medihounddark", "Vale" = "valemed")
|
||||
for(var/a in L)
|
||||
@@ -422,6 +423,13 @@
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakemed"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakemedsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -478,7 +486,8 @@
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "caneng"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinaeng"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidereng"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeengbox")
|
||||
)
|
||||
var/list/L = list("Pup Dozer" = "pupdozer", "Vale" = "valeeng")
|
||||
for(var/a in L)
|
||||
@@ -536,6 +545,11 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "alinasleeper"
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakeeng"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -574,7 +588,8 @@
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "cansec"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinasec"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidersec"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakesecbox")
|
||||
)
|
||||
var/list/L = list("K9" = "k9", "Vale" = "valesec", "K9 Dark" = "k9dark")
|
||||
for(var/a in L)
|
||||
@@ -630,6 +645,11 @@
|
||||
sleeper_overlay = "valesecsleeper"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakesec"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -673,7 +693,8 @@
|
||||
var/static/list/peace_icons = sortList(list(
|
||||
"Default" = image(icon = 'icons/mob/robots.dmi', icon_state = "peace"),
|
||||
"Borgi" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "borgi"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider")
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakepeacebox")
|
||||
))
|
||||
var/peace_borg_icon = show_radial_menu(R, R , peace_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
|
||||
switch(peace_borg_icon)
|
||||
@@ -689,6 +710,11 @@
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakepeace"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakepeacesleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -827,7 +853,8 @@
|
||||
"(Janitor) Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinajan"),
|
||||
"(Janitor) Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekjan"),
|
||||
"(Janitor) Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canjan"),
|
||||
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan")
|
||||
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan"),
|
||||
"(Janitor) Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakejanitbox")
|
||||
)
|
||||
var/list/L = list("(Service) DarkK9" = "k50", "(Service) Vale" = "valeserv", "(Service) ValeDark" = "valeservdark",
|
||||
"(Janitor) Scrubpuppy" = "scrubpup")
|
||||
@@ -899,6 +926,11 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "jsleeper"
|
||||
dogborg = TRUE
|
||||
if("(Janitor) Drake")
|
||||
cyborg_base_icon = "drakejanit"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -944,7 +976,8 @@
|
||||
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmin"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamin"),
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canmin"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeminebox")
|
||||
)
|
||||
var/list/L = list("Blade" = "blade", "Vale" = "valemine")
|
||||
for(var/a in L)
|
||||
@@ -988,6 +1021,11 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "valeminesleeper"
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakemine"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakeminesleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -430,3 +430,6 @@
|
||||
|
||||
/mob/living/silicon/handle_high_gravity(gravity)
|
||||
return
|
||||
|
||||
/mob/living/silicon/rust_heretic_act()
|
||||
adjustBruteLoss(500)
|
||||
|
||||
@@ -1058,3 +1058,6 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
if(I)
|
||||
I.icon_state = null
|
||||
path.Cut(1, 2)
|
||||
|
||||
/mob/living/silicon/rust_heretic_act()
|
||||
adjustBruteLoss(500)
|
||||
|
||||
@@ -313,7 +313,7 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/insectguts,
|
||||
/obj/effect/decal/cleanable/semen,
|
||||
/obj/effect/decal/cleanable/femcum,
|
||||
/obj/effect/decal/cleanable/semen/femcum,
|
||||
/obj/effect/decal/cleanable/generic,
|
||||
/obj/effect/decal/cleanable/glass,,
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
response_disarm_simple = "flail at"
|
||||
response_harm_continuous = "punches"
|
||||
response_harm_simple = "punch"
|
||||
threat = 1
|
||||
speak_chance = 1
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
speed = 0
|
||||
@@ -122,7 +121,6 @@
|
||||
desc = "A massive, armored construct built to spearhead attacks and soak up enemy fire."
|
||||
icon_state = "behemoth"
|
||||
icon_living = "behemoth"
|
||||
threat = 3
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
response_harm_continuous = "harmlessly punches"
|
||||
@@ -187,7 +185,6 @@
|
||||
desc = "A wicked, clawed shell constructed to assassinate enemies and sow chaos behind enemy lines."
|
||||
icon_state = "floating"
|
||||
icon_living = "floating"
|
||||
threat = 3
|
||||
maxHealth = 65
|
||||
health = 65
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -0,0 +1,386 @@
|
||||
/mob/living/simple_animal/hostile/eldritch
|
||||
name = "Demon"
|
||||
real_name = "Demon"
|
||||
desc = ""
|
||||
gender = NEUTER
|
||||
mob_biotypes = NONE
|
||||
speak_emote = list("screams")
|
||||
response_help_continuous = "thinks better of touching"
|
||||
response_help_simple = "think better of touching"
|
||||
response_disarm_continuous = "flails at"
|
||||
response_disarm_simple = "flail at"
|
||||
response_harm_continuous = "reaps"
|
||||
response_harm_simple = "tears"
|
||||
speak_chance = 1
|
||||
icon = 'icons/mob/eldritch_mobs.dmi'
|
||||
speed = 0
|
||||
a_intent = INTENT_HARM
|
||||
stop_automated_movement = 1
|
||||
AIStatus = AI_OFF
|
||||
attack_sound = 'sound/weapons/punch1.ogg'
|
||||
see_in_dark = 7
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
maxbodytemp = INFINITY
|
||||
healable = 0
|
||||
movement_type = GROUND
|
||||
pressure_resistance = 100
|
||||
del_on_death = TRUE
|
||||
deathmessage = "implodes into itself"
|
||||
faction = list("heretics")
|
||||
simple_mob_flags = SILENCE_RANGED_MESSAGE
|
||||
///Innate spells that are supposed to be added when a beast is created
|
||||
var/list/spells_to_add
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/Initialize()
|
||||
. = ..()
|
||||
add_spells()
|
||||
|
||||
/**
|
||||
* Add_spells
|
||||
*
|
||||
* Goes through spells_to_add and adds each spell to the mind.
|
||||
*/
|
||||
/mob/living/simple_animal/hostile/eldritch/proc/add_spells()
|
||||
for(var/spell in spells_to_add)
|
||||
AddSpell(new spell())
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet
|
||||
name = "Raw Prophet"
|
||||
real_name = "Raw Prophet"
|
||||
desc = "Abomination made from severed limbs."
|
||||
icon_state = "raw_prophet"
|
||||
status_flags = CANPUSH
|
||||
icon_living = "raw_prophet"
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 10
|
||||
maxHealth = 50
|
||||
health = 50
|
||||
sight = SEE_MOBS|SEE_OBJS|SEE_TURFS
|
||||
spells_to_add = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash/long,/obj/effect/proc_holder/spell/pointed/manse_link,/obj/effect/proc_holder/spell/targeted/telepathy/eldritch,/obj/effect/proc_holder/spell/pointed/trigger/blind/eldritch)
|
||||
|
||||
var/list/linked_mobs = list()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet/Initialize()
|
||||
. = ..()
|
||||
link_mob(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet/Login()
|
||||
. = ..()
|
||||
client.change_view(10)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet/proc/link_mob(mob/living/mob_linked)
|
||||
if(QDELETED(mob_linked) || mob_linked.stat == DEAD)
|
||||
return FALSE
|
||||
if(HAS_TRAIT(mob_linked, TRAIT_MINDSHIELD)) //mindshield implant, no dice
|
||||
return FALSE
|
||||
if(mob_linked.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
return FALSE
|
||||
if(linked_mobs[mob_linked])
|
||||
return FALSE
|
||||
|
||||
to_chat(mob_linked, "<span class='notice'>You feel something new enter your sphere of mind, you hear whispers of people far away, screeches of horror and a humming of welcome to [src]'s Mansus Link.</span>")
|
||||
var/datum/action/innate/mansus_speech/action = new(src)
|
||||
linked_mobs[mob_linked] = action
|
||||
action.Grant(mob_linked)
|
||||
RegisterSignal(mob_linked, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING) , .proc/unlink_mob)
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet/proc/unlink_mob(mob/living/mob_linked)
|
||||
if(!linked_mobs[mob_linked])
|
||||
return
|
||||
UnregisterSignal(mob_linked, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING))
|
||||
var/datum/action/innate/mansus_speech/action = linked_mobs[mob_linked]
|
||||
action.Remove(mob_linked)
|
||||
qdel(action)
|
||||
to_chat(mob_linked, "<span class='notice'>Your mind shatters as the [src]'s Mansus Link leaves your mind.</span>")
|
||||
mob_linked.emote("Scream")
|
||||
//micro stun
|
||||
mob_linked.AdjustParalyzed(0.5 SECONDS)
|
||||
linked_mobs -= mob_linked
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/raw_prophet/death(gibbed)
|
||||
for(var/linked_mob in linked_mobs)
|
||||
unlink_mob(linked_mob)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy
|
||||
name = "Terror of the Night"
|
||||
real_name = "Armsy"
|
||||
desc = "Abomination made from severed limbs."
|
||||
icon_state = "armsy_start"
|
||||
icon_living = "armsy_start"
|
||||
maxHealth = 200
|
||||
health = 200
|
||||
obj_damage = 80
|
||||
melee_damage_lower = 10
|
||||
melee_damage_upper = 15
|
||||
move_resist = MOVE_FORCE_OVERPOWERING+1
|
||||
movement_type = GROUND
|
||||
environment_smash = ENVIRONMENT_SMASH_RWALLS
|
||||
sight = SEE_MOBS
|
||||
spells_to_add = list(/obj/effect/proc_holder/spell/targeted/worm_contract)
|
||||
ranged = TRUE
|
||||
///Previous segment in the chain
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/back
|
||||
///Next segment in the chain
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/front
|
||||
///Your old location
|
||||
var/oldloc
|
||||
///Allow / disallow pulling
|
||||
var/allow_pulling = FALSE
|
||||
///How many arms do we have to eat to expand?
|
||||
var/stacks_to_grow = 2
|
||||
///Currently eaten arms
|
||||
var/current_stacks = 0
|
||||
|
||||
//I tried Initalize but it didnt work, like at all. This proc just wouldnt fire if it was Initalize instead of New
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/Initialize(mapload,spawn_more = TRUE,len = 6)
|
||||
. = ..()
|
||||
if(len < 3)
|
||||
stack_trace("Eldritch Armsy created with invalid len ([len]). Reverting to 3.")
|
||||
len = 3 //code breaks below 3, let's just not allow it.
|
||||
oldloc = loc
|
||||
RegisterSignal(src,COMSIG_MOVABLE_MOVED,.proc/update_chain_links)
|
||||
if(!spawn_more)
|
||||
return
|
||||
allow_pulling = TRUE
|
||||
///next link
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/next
|
||||
///previous link
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/prev
|
||||
///current link
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/current
|
||||
for(var/i in 0 to len)
|
||||
prev = current
|
||||
//i tried using switch, but byond is really fucky and it didnt work as intended. Im sorry
|
||||
if(i == 0)
|
||||
current = new type(drop_location(),FALSE)
|
||||
current.icon_state = "armsy_mid"
|
||||
current.icon_living = "armsy_mid"
|
||||
current.front = src
|
||||
current.AIStatus = AI_OFF
|
||||
back = current
|
||||
else if(i < len)
|
||||
current = new type(drop_location(),FALSE)
|
||||
prev.back = current
|
||||
prev.icon_state = "armsy_mid"
|
||||
prev.icon_living = "armsy_mid"
|
||||
prev.front = next
|
||||
prev.AIStatus = AI_OFF
|
||||
else
|
||||
prev.icon_state = "armsy_end"
|
||||
prev.icon_living = "armsy_end"
|
||||
prev.front = next
|
||||
prev.AIStatus = AI_OFF
|
||||
next = prev
|
||||
|
||||
//we are literally a vessel of otherworldly destruction, we bring our own gravity unto this plane
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/has_gravity(turf/T)
|
||||
return TRUE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/can_be_pulled()
|
||||
return FALSE
|
||||
|
||||
///Updates chain links to force move onto a single tile
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/proc/contract_next_chain_into_single_tile()
|
||||
if(back)
|
||||
back.forceMove(loc)
|
||||
back.contract_next_chain_into_single_tile()
|
||||
return
|
||||
|
||||
///Updates the next mob in the chain to move to our last location, fixed the worm if somehow broken.
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/proc/update_chain_links()
|
||||
gib_trail()
|
||||
if(back && back.loc != oldloc)
|
||||
back.Move(oldloc)
|
||||
// self fixing properties if somehow broken
|
||||
if(front && loc != front.oldloc)
|
||||
forceMove(front.oldloc)
|
||||
oldloc = loc
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/proc/gib_trail()
|
||||
if(front) // head makes gibs
|
||||
return
|
||||
var/chosen_decal = pick(typesof(/obj/effect/decal/cleanable/blood/tracks))
|
||||
var/obj/effect/decal/cleanable/blood/gibs/decal = new chosen_decal(drop_location())
|
||||
decal.setDir(dir)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/Destroy()
|
||||
if(front)
|
||||
front.icon_state = "armsy_end"
|
||||
front.icon_living = "armsy_end"
|
||||
front.back = null
|
||||
if(back)
|
||||
QDEL_NULL(back) // chain destruction baby
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/BiologicalLife(seconds, times_fired)
|
||||
adjustBruteLoss(-2)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/proc/heal()
|
||||
if(health == maxHealth)
|
||||
if(back)
|
||||
back.heal()
|
||||
return
|
||||
else
|
||||
current_stacks++
|
||||
if(current_stacks >= stacks_to_grow)
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/prev = new type(drop_location(),spawn_more = FALSE)
|
||||
icon_state = "armsy_mid"
|
||||
icon_living = "armsy_mid"
|
||||
back = prev
|
||||
prev.icon_state = "armsy_end"
|
||||
prev.icon_living = "armsy_end"
|
||||
prev.front = src
|
||||
prev.AIStatus = AI_OFF
|
||||
current_stacks = 0
|
||||
|
||||
adjustBruteLoss(-maxHealth * 0.5, FALSE)
|
||||
adjustFireLoss(-maxHealth * 0.5 ,FALSE)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/Shoot(atom/targeted_atom)
|
||||
target = targeted_atom
|
||||
AttackingTarget()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/AttackingTarget()
|
||||
if(istype(target,/obj/item/bodypart/r_arm) || istype(target,/obj/item/bodypart/l_arm))
|
||||
qdel(target)
|
||||
heal()
|
||||
return
|
||||
if(target == back || target == front)
|
||||
return
|
||||
if(back)
|
||||
back.target = target
|
||||
back.AttackingTarget()
|
||||
if(!Adjacent(target))
|
||||
return
|
||||
do_attack_animation(target)
|
||||
//have fun
|
||||
//if(istype(target,/turf/closed/wall))
|
||||
//var/turf/closed/wall = target
|
||||
//wall.ScrapeAway()
|
||||
|
||||
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/C = target
|
||||
if(HAS_TRAIT(C, TRAIT_NODISMEMBER))
|
||||
return
|
||||
var/list/parts = list()
|
||||
for(var/X in C.bodyparts)
|
||||
var/obj/item/bodypart/bodypart = X
|
||||
if(bodypart.body_part != HEAD && bodypart.body_part != CHEST)
|
||||
if(bodypart.dismemberable)
|
||||
parts += bodypart
|
||||
if(length(parts) && prob(10))
|
||||
var/obj/item/bodypart/bodypart = pick(parts)
|
||||
bodypart.dismember()
|
||||
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/prime
|
||||
name = "Lord of the Night"
|
||||
real_name = "Master of Decay"
|
||||
maxHealth = 400
|
||||
health = 400
|
||||
melee_damage_lower = 20
|
||||
melee_damage_upper = 25
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/prime/Initialize(mapload,spawn_more = TRUE,len = 9)
|
||||
. = ..()
|
||||
var/matrix/matrix_transformation = matrix()
|
||||
matrix_transformation.Scale(1.4,1.4)
|
||||
transform = matrix_transformation
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/armsy/primeproc/heal()
|
||||
if(health == maxHealth)
|
||||
if(back)
|
||||
back.heal()
|
||||
return
|
||||
else
|
||||
current_stacks++
|
||||
if(current_stacks >= stacks_to_grow)
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/prev = new type(drop_location(),spawn_more = FALSE)
|
||||
icon_state = "armsy_mid"
|
||||
icon_living = "armsy_mid"
|
||||
back = prev
|
||||
prev.icon_state = "armsy_end"
|
||||
prev.icon_living = "armsy_end"
|
||||
prev.front = src
|
||||
prev.AIStatus = AI_OFF
|
||||
current_stacks = 0
|
||||
var/matrix/matrix_transformation = matrix()
|
||||
matrix_transformation.Scale(1.4,1.4)
|
||||
transform = matrix_transformation
|
||||
|
||||
adjustBruteLoss(-maxHealth * 0.5, FALSE)
|
||||
adjustFireLoss(-maxHealth * 0.5 ,FALSE)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/rust_spirit
|
||||
name = "Rust Walker"
|
||||
real_name = "Rusty"
|
||||
desc = "Incomprehensible abomination actively seeping life out of it's surrounding."
|
||||
icon_state = "rust_walker_s"
|
||||
status_flags = CANPUSH
|
||||
icon_living = "rust_walker_s"
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 20
|
||||
sight = SEE_TURFS
|
||||
spells_to_add = list(/obj/effect/proc_holder/spell/aoe_turf/rust_conversion/small,/obj/effect/proc_holder/spell/aimed/rust_wave/short)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/rust_spirit/setDir(newdir, ismousemovement)
|
||||
. = ..()
|
||||
if(newdir == NORTH)
|
||||
icon_state = "rust_walker_n"
|
||||
else if(newdir == SOUTH)
|
||||
icon_state = "rust_walker_s"
|
||||
update_icon()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/rust_spirit/Moved()
|
||||
. = ..()
|
||||
playsound(src, 'sound/effects/footstep/rustystep1.ogg', 100, TRUE)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/rust_spirit/Life()
|
||||
if(stat == DEAD)
|
||||
return ..()
|
||||
var/turf/T = get_turf(src)
|
||||
if(istype(T,/turf/open/floor/plating/rust))
|
||||
adjustBruteLoss(-3, FALSE)
|
||||
adjustFireLoss(-3, FALSE)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/ash_spirit
|
||||
name = "Ash Man"
|
||||
real_name = "Ashy"
|
||||
desc = "Incomprehensible abomination actively seeping life out of it's surrounding."
|
||||
icon_state = "ash_walker"
|
||||
status_flags = CANPUSH
|
||||
icon_living = "ash_walker"
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 20
|
||||
sight = SEE_TURFS
|
||||
spells_to_add = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash,/obj/effect/proc_holder/spell/pointed/cleave/long,/obj/effect/proc_holder/spell/aoe_turf/fire_cascade)
|
||||
|
||||
/mob/living/simple_animal/hostile/eldritch/stalker
|
||||
name = "Flesh Stalker"
|
||||
real_name = "Flesh Stalker"
|
||||
desc = "Abomination made from severed limbs."
|
||||
icon_state = "stalker"
|
||||
status_flags = CANPUSH
|
||||
icon_living = "stalker"
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 20
|
||||
sight = SEE_MOBS
|
||||
spells_to_add = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash,/obj/effect/proc_holder/spell/targeted/shapeshift/eldritch,/obj/effect/proc_holder/spell/targeted/emplosion/eldritch)
|
||||
@@ -58,7 +58,7 @@
|
||||
eyes_overlay.pixel_y = -8
|
||||
moustache_overlay.pixel_y = -8
|
||||
|
||||
cut_overlays(TRUE)
|
||||
cut_overlays()
|
||||
add_overlay(body_overlay)
|
||||
add_overlay(eyes_overlay)
|
||||
add_overlay(moustache_overlay)
|
||||
|
||||
@@ -8,7 +8,6 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
name = "Guardian Spirit"
|
||||
real_name = "Guardian Spirit"
|
||||
desc = "A mysterious being that stands by its charge, ever vigilant."
|
||||
threat = 5
|
||||
speak_emote = list("hisses")
|
||||
gender = NEUTER
|
||||
mob_biotypes = NONE
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_dead = "alienh_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
gender = FEMALE
|
||||
threat = 1
|
||||
response_help_continuous = "pokes"
|
||||
response_help_simple = "poke"
|
||||
response_disarm_continuous = "shoves"
|
||||
@@ -69,7 +68,6 @@
|
||||
icon_state = "aliens"
|
||||
icon_living = "aliens"
|
||||
icon_dead = "aliens_dead"
|
||||
threat = 3
|
||||
health = 150
|
||||
maxHealth = 150
|
||||
melee_damage_lower = 15
|
||||
@@ -87,7 +85,6 @@
|
||||
icon_living = "alienq"
|
||||
icon_dead = "alienq_dead"
|
||||
pixel_x = -16
|
||||
threat = 8
|
||||
health = 250
|
||||
maxHealth = 250
|
||||
melee_damage_lower = 15
|
||||
@@ -167,7 +164,6 @@
|
||||
name = "lusty xenomorph maid"
|
||||
melee_damage_lower = 0
|
||||
melee_damage_upper = 0
|
||||
threat = -1
|
||||
a_intent = INTENT_HELP
|
||||
friendly_verb_continuous = "caresses"
|
||||
friendly_verb_simple = "caress"
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
/mob/living/simple_animal/hostile/bear
|
||||
name = "space bear"
|
||||
desc = "You don't need to be faster than a space bear, you just need to outrun your crewmates."
|
||||
threat = 1
|
||||
icon_state = "bear"
|
||||
icon_living = "bear"
|
||||
icon_dead = "bear_dead"
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
icon_state = ""
|
||||
icon_living = ""
|
||||
icon = 'icons/mob/bees.dmi'
|
||||
threat = 0.3
|
||||
gender = FEMALE
|
||||
speak_emote = list("buzzes")
|
||||
emote_hear = list("buzzes")
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/mob/living/simple_animal/hostile/boss
|
||||
name = "A Perfectly Generic Boss Placeholder"
|
||||
desc = ""
|
||||
threat = 10
|
||||
robust_searching = TRUE
|
||||
stat_attack = UNCONSCIOUS
|
||||
status_flags = NONE
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
threat = 0.1
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -74,7 +73,6 @@
|
||||
icon_living = "megacarp"
|
||||
icon_dead = "megacarp_dead"
|
||||
icon_gib = "megacarp_gib"
|
||||
threat = 3
|
||||
regen_amount = 6
|
||||
|
||||
maxHealth = 30
|
||||
@@ -98,7 +96,6 @@
|
||||
name = "Cayenne"
|
||||
desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
|
||||
gender = FEMALE
|
||||
threat = 5
|
||||
regen_amount = 8
|
||||
|
||||
speak_emote = list("squeaks")
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/mob/living/simple_animal/hostile/dark_wizard
|
||||
name = "Dark Wizard"
|
||||
desc = "Killing amateurs since the dawn of times."
|
||||
threat = 3
|
||||
icon = 'icons/mob/simple_human.dmi'
|
||||
icon_state = "dark_wizard"
|
||||
icon_living = "dark_wizard"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
icon_state = "faithless"
|
||||
icon_living = "faithless"
|
||||
icon_dead = "faithless_dead"
|
||||
threat = 1
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
//basic spider mob, these generally guard nests
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider
|
||||
threat = 1
|
||||
name = "giant spider"
|
||||
desc = "Furry and black, it makes you shudder to look at it. This one has deep red eyes."
|
||||
icon_state = "guard"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 80
|
||||
maxHealth = 220
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
icon_state = "headcrab"
|
||||
icon_living = "headcrab"
|
||||
icon_dead = "headcrab_dead"
|
||||
threat = 1
|
||||
gender = NEUTER
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
stop_automated_movement_when_pulled = 0
|
||||
obj_damage = 40
|
||||
environment_smash = ENVIRONMENT_SMASH_STRUCTURES //Bitflags. Set to ENVIRONMENT_SMASH_STRUCTURES to break closets,tables,racks, etc; ENVIRONMENT_SMASH_WALLS for walls; ENVIRONMENT_SMASH_RWALLS for rwalls
|
||||
var/threat = 0 // for dynamic
|
||||
var/atom/target
|
||||
var/ranged = FALSE
|
||||
var/rapid = 0 //How many shots per volley.
|
||||
@@ -600,6 +599,3 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
|
||||
. += M
|
||||
else if (M.loc.type in hostile_machines)
|
||||
. += M.loc
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/threat()
|
||||
return threat
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
icon_living = "leaper"
|
||||
icon_dead = "leaper_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
threat = 2
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
ranged = TRUE
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_living = "arachnid"
|
||||
icon_dead = "arachnid_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
threat = 2
|
||||
melee_damage_lower = 30
|
||||
melee_damage_upper = 30
|
||||
maxHealth = 300
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
icon_living = "mook"
|
||||
icon_dead = "mook_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
threat = 0.5
|
||||
pixel_x = -16
|
||||
maxHealth = 45
|
||||
health = 45
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
icon_state = "seedling"
|
||||
icon_living = "seedling"
|
||||
icon_dead = "seedling_dead"
|
||||
threat = 0.5
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
icon_living = "tomato"
|
||||
icon_dead = "tomato_dead"
|
||||
gender = NEUTER
|
||||
threat = 0.3
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
maxHealth = 30
|
||||
|
||||
@@ -23,7 +23,6 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner
|
||||
name = "blood-drunk miner"
|
||||
desc = "A miner destined to wander forever, engaged in an endless hunt."
|
||||
threat = 15
|
||||
health = 900
|
||||
maxHealth = 900
|
||||
icon_state = "miner"
|
||||
|
||||
@@ -26,7 +26,6 @@ Difficulty: Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum
|
||||
name = "bubblegum"
|
||||
desc = "In what passes for a hierarchy among slaughter demons, this one is king."
|
||||
threat = 35
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "rends"
|
||||
|
||||
@@ -24,7 +24,6 @@ Difficulty: Very Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/colossus
|
||||
name = "colossus"
|
||||
desc = "A monstrous creature protected by heavy shielding."
|
||||
threat = 40
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "judges"
|
||||
@@ -603,7 +602,6 @@ Difficulty: Very Hard
|
||||
icon_state = "lightgeist"
|
||||
icon_living = "lightgeist"
|
||||
icon_dead = "butterfly_dead"
|
||||
threat = -0.7
|
||||
turns_per_move = 1
|
||||
response_help_continuous = "waves away"
|
||||
response_help_simple = "wave away"
|
||||
|
||||
@@ -38,7 +38,6 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon
|
||||
name = "ash drake"
|
||||
desc = "Guardians of the necropolis."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -37,7 +37,6 @@ Difficulty: Normal
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant
|
||||
name = "hierophant"
|
||||
desc = "A massive metal club that hangs in the air as though waiting. It'll make you dance to its beat."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "clubs"
|
||||
@@ -662,7 +661,7 @@ Difficulty: Normal
|
||||
continue
|
||||
to_chat(M.occupant, "<span class='userdanger'>Your [M.name] is struck by a [name]!</span>")
|
||||
playsound(M,'sound/weapons/sear.ogg', 50, 1, -4)
|
||||
M.take_damage(damage, BURN, 0, 0)
|
||||
M.take_damage(damage, BURN, 0, 0, null, 50)
|
||||
|
||||
/obj/effect/hierophant
|
||||
name = "hierophant beacon"
|
||||
|
||||
@@ -18,7 +18,6 @@ Difficulty: Medium
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/legion
|
||||
name = "Legion"
|
||||
threat = 30
|
||||
health = 800
|
||||
maxHealth = 800
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_aggro = "Basilisk_alert"
|
||||
icon_dead = "Basilisk_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 4
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
move_to_delay = 20
|
||||
projectiletype = /obj/item/projectile/temp/basilisk
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
move_to_delay = 5
|
||||
vision_range = 20
|
||||
aggro_vision_range = 20
|
||||
threat = 1
|
||||
maxHealth = 40 //easy to kill, but oh, will you be seeing a lot of them.
|
||||
health = 40
|
||||
melee_damage_lower = 10
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
robust_searching = TRUE
|
||||
ranged_ignores_vision = TRUE
|
||||
ranged = TRUE
|
||||
threat = 5
|
||||
obj_damage = 5
|
||||
vision_range = 6
|
||||
aggro_vision_range = 18
|
||||
|
||||
-1
@@ -25,7 +25,6 @@
|
||||
icon_aggro = "broodmother"
|
||||
icon_dead = "egg_sac"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "herald"
|
||||
icon_dead = "herald_dying"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "legionnaire"
|
||||
icon_dead = "legionnaire_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "pandora"
|
||||
icon_dead = "pandora_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_aggro = "Goldgrub_alert"
|
||||
icon_dead = "Goldgrub_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.2
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
vision_range = 2
|
||||
aggro_vision_range = 9
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 2
|
||||
move_to_delay = 10
|
||||
ranged = 1
|
||||
ranged_cooldown_time = 60
|
||||
@@ -201,6 +200,8 @@
|
||||
L.Stun(75)
|
||||
L.adjustBruteLoss(rand(15,20)) // Less stun more harm
|
||||
latched = TRUE
|
||||
for(var/obj/mecha/M in loc)
|
||||
M.take_damage(20, BRUTE, null, null, null, 25)
|
||||
if(!latched)
|
||||
retract()
|
||||
else
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 4
|
||||
move_to_delay = 14
|
||||
ranged = 1
|
||||
vision_range = 4
|
||||
@@ -241,7 +240,6 @@
|
||||
icon_state = "legion"
|
||||
icon_living = "legion"
|
||||
icon_dead = "legion"
|
||||
threat = 5
|
||||
health = 450
|
||||
maxHealth = 450
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
obj_damage = 100
|
||||
melee_damage_lower = 25
|
||||
melee_damage_upper = 50
|
||||
threat = 2
|
||||
attack_verb_continuous = "slashes"
|
||||
attack_verb_simple = "slash"
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
turns_per_move = 5
|
||||
response_help_continuous = "pushes"
|
||||
response_help_simple = "push"
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 115
|
||||
health = 115
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
response_harm_continuous = "kicks"
|
||||
response_harm_simple = "kick"
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
harm_intent_damage = 18
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
speak_emote = list("rattles")
|
||||
emote_see = list("rattles")
|
||||
a_intent = INTENT_HARM
|
||||
threat = 0.5
|
||||
maxHealth = 40
|
||||
blood_volume = 0
|
||||
health = 40
|
||||
@@ -64,7 +63,6 @@
|
||||
icon_state = "templar"
|
||||
icon_living = "templar"
|
||||
icon_dead = "templar_dead"
|
||||
threat = 1.5
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
weather_immunities = list("snow")
|
||||
@@ -98,7 +96,6 @@
|
||||
icon_state = "plasma_miner"
|
||||
icon_living = "plasma_miner"
|
||||
icon_dead = "plasma_miner"
|
||||
threat = 2
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
harm_intent_damage = 10
|
||||
@@ -116,7 +113,6 @@
|
||||
icon_state = "plasma_miner_tool"
|
||||
icon_living = "plasma_miner_tool"
|
||||
icon_dead = "plasma_miner_tool"
|
||||
threat = 3
|
||||
maxHealth = 185
|
||||
health = 185
|
||||
harm_intent_damage = 15
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
gender = NEUTER
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
threat = 3
|
||||
response_help_continuous = "touches"
|
||||
response_help_simple = "touch"
|
||||
response_disarm_continuous = "pushes"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
icon_living = "stickman"
|
||||
icon_dead = "stickman_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
threat = 1
|
||||
speed = 0
|
||||
stat_attack = UNCONSCIOUS
|
||||
robust_searching = 1
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_dead = "pine_1"
|
||||
icon_gib = "pine_1"
|
||||
gender = NEUTER
|
||||
threat = 1
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help_continuous = "brushes"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 3
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
threat = 1
|
||||
friendly_verb_continuous = "floats near"
|
||||
friendly_verb_simple = "float near"
|
||||
speak_emote = list("puffs")
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
stat_attack = UNCONSCIOUS //braains
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
@@ -146,6 +146,8 @@
|
||||
var/bare_wound_bonus = 0
|
||||
//If the attacks from this are sharp
|
||||
var/sharpness = SHARP_NONE
|
||||
//Generic flags
|
||||
var/simple_mob_flags = NONE
|
||||
|
||||
/mob/living/simple_animal/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -19,8 +19,11 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
|
||||
to_chat(src, "You can't vent crawl while you're restrained!")
|
||||
return
|
||||
if(has_buckled_mobs())
|
||||
to_chat(src, "You can't vent crawl with other creatures on you!")
|
||||
return
|
||||
// attempt once
|
||||
unbuckle_all_mobs()
|
||||
if(has_buckled_mobs())
|
||||
to_chat(src, "You can't vent crawl with other creatures on you!")
|
||||
return
|
||||
if(buckled)
|
||||
to_chat(src, "You can't vent crawl while buckled!")
|
||||
return
|
||||
|
||||
@@ -649,8 +649,6 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
continue
|
||||
if(overrides.len && (A in overrides))
|
||||
continue
|
||||
if(A.IsObscured())
|
||||
continue
|
||||
statpanel(listed_turf.name, null, A)
|
||||
if(mind)
|
||||
add_spells_to_statpanel(mind.spell_list)
|
||||
|
||||
Reference in New Issue
Block a user