From c4b480113239fabd326b0c6c6b112339a50c0afd Mon Sep 17 00:00:00 2001 From: Letter N <24603524+LetterN@users.noreply.github.com> Date: Sat, 8 Aug 2020 15:20:03 +0800 Subject: [PATCH] shockies --- code/datums/wires/airlock.dm | 31 +++++++------------- code/game/atoms.dm | 19 ++++++------ code/game/machinery/doors/airlock.dm | 44 ++++++++++++++++++---------- 3 files changed, 48 insertions(+), 46 deletions(-) diff --git a/code/datums/wires/airlock.dm b/code/datums/wires/airlock.dm index 2b13344cc6..6cef7ac50f 100644 --- a/code/datums/wires/airlock.dm +++ b/code/datums/wires/airlock.dm @@ -53,11 +53,10 @@ /datum/wires/airlock/interactable(mob/user) var/obj/machinery/door/airlock/A = holder - if(!A.panel_open) - return FALSE if(!A.hasSiliconAccessInArea(user) && A.isElectrified() && A.shock(user, 100)) return FALSE - return TRUE + if(A.panel_open) + return TRUE /datum/wires/airlock/get_status() var/obj/machinery/door/airlock/A = holder @@ -115,10 +114,7 @@ A.aiControlDisabled = -1 if(WIRE_SHOCK) // Pulse to shock the door for 10 ticks. if(!A.secondsElectrified) - A.set_electrified(30) - if(usr) - LAZYADD(A.shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(usr)]")) - log_combat(usr, A, "electrified") + A.set_electrified(30, usr) if(WIRE_SAFETY) A.safe = !A.safe if(!A.density) @@ -135,21 +131,17 @@ if(WIRE_POWER1, WIRE_POWER2) // Cut to loose power, repair all to gain power. if(mend && !is_cut(WIRE_POWER1) && !is_cut(WIRE_POWER2)) A.regainMainPower() - if(usr) - A.shock(usr, 50) else A.loseMainPower() - if(usr) - A.shock(usr, 50) + if(isliving(usr)) + A.shock(usr, 50) if(WIRE_BACKUP1, WIRE_BACKUP2) // Cut to loose backup power, repair all to gain backup power. if(mend && !is_cut(WIRE_BACKUP1) && !is_cut(WIRE_BACKUP2)) A.regainBackupPower() - if(usr) - A.shock(usr, 50) else A.loseBackupPower() - if(usr) - A.shock(usr, 50) + if(isliving(usr)) + A.shock(usr, 50) if(WIRE_BOLTS) // Cut to drop bolts, mend does nothing. if(!mend) A.bolt() @@ -170,10 +162,7 @@ A.set_electrified(0) else if(A.secondsElectrified != -1) - A.set_electrified(-1) - if(usr) - LAZYADD(A.shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(usr)]")) - log_combat(usr, A, "electrified") + A.set_electrified(-1, usr) if(WIRE_SAFETY) // Cut to disable safeties, mend to re-enable. A.safe = mend if(WIRE_TIMING) // Cut to disable auto-close, mend to re-enable. @@ -184,5 +173,5 @@ A.lights = mend A.update_icon() if(WIRE_ZAP1, WIRE_ZAP2) // Ouch. - if(usr) - A.shock(usr, 50) + if(isliving(usr)) + A.shock(usr, 50) \ No newline at end of file diff --git a/code/game/atoms.dm b/code/game/atoms.dm index de9df3a23e..dfa9776489 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -962,15 +962,16 @@ if(source != target) target.log_talk(message, message_type, tag="[tag] from [key_name(source)]", log_globally=FALSE) -/* -Proc for attack log creation, because really why not -1 argument is the actor performing the action -2 argument is the target of the action -3 is a verb describing the action (e.g. punched, throwed, kicked, etc.) -4 is a tool with which the action was made (usually an item) -5 is any additional text, which will be appended to the rest of the log line -*/ - +/** + * Log a combat message in the attack log + * + * Arguments: + * * atom/user - argument is the actor performing the action + * * atom/target - argument is the target of the action + * * what_done - is a verb describing the action (e.g. punched, throwed, kicked, etc.) + * * atom/object - is a tool with which the action was made (usually an item) + * * addition - is any additional text, which will be appended to the rest of the log line + */ /proc/log_combat(atom/user, atom/target, what_done, atom/object=null, addition=null) var/ssource = key_name(user) var/starget = key_name(target) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 257046e3d5..515a4672a5 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -50,7 +50,7 @@ integrity_failure = 0.25 damage_deflection = AIRLOCK_DAMAGE_DEFLECTION_N autoclose = TRUE - secondsElectrified = 0 //How many seconds remain until the door is no longer electrified. -1 if it is permanently electrified until someone fixes it. + secondsElectrified = NOT_ELECTRIFIED //How many seconds remain until the door is no longer electrified. -1 if it is permanently electrified until someone fixes it. assemblytype = /obj/structure/door_assembly normalspeed = 1 explosion_block = 1 @@ -765,8 +765,8 @@ /obj/machinery/door/airlock/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) if(!(issilicon(user) || IsAdminGhost(user))) - if(src.isElectrified()) - if(src.shock(user, 100)) + if(isElectrified()) + if(shock(user, 100)) return if(ishuman(user) && prob(40) && src.density) @@ -790,15 +790,15 @@ return ..() /obj/machinery/door/airlock/proc/electrified_loop() - while (secondsElectrified > 0) + while (secondsElectrified > NOT_ELECTRIFIED) sleep(10) if(QDELETED(src)) return - secondsElectrified -= 1 + secondsElectrified-- updateDialog() // This is to protect against changing to permanent, mid loop. - if(secondsElectrified==0) + if(secondsElectrified == NOT_ELECTRIFIED) set_electrified(NOT_ELECTRIFIED) else set_electrified(ELECTRIFIED_PERMANENT) @@ -825,8 +825,8 @@ /obj/machinery/door/airlock/attackby(obj/item/C, mob/user, params) if(!issilicon(user) && !IsAdminGhost(user)) - if(src.isElectrified()) - if(src.shock(user, 75)) + if(isElectrified()) + if(shock(user, 75)) return add_fingerprint(user) @@ -839,7 +839,7 @@ to_chat(user, "You need at least 2 metal sheets to reinforce [src].") return to_chat(user, "You start reinforcing [src].") - if(do_after(user, 20, 1, target = src)) + if(do_after(user, 20, TRUE, target = src)) if(!panel_open || !S.use(2)) return user.visible_message("[user] reinforces \the [src] with metal.", @@ -1070,7 +1070,7 @@ INVOKE_ASYNC(src, (density ? .proc/open : .proc/close), 2) if(istype(I, /obj/item/crowbar/power)) - if(isElectrified()) + if(hasPower() && isElectrified()) shock(user,100)//it's like sticking a forck in a power socket return @@ -1090,12 +1090,11 @@ time_to_open = 50 playsound(src, 'sound/machines/airlock_alien_prying.ogg',100,1) //is it aliens or just the CE being a dick? prying_so_hard = TRUE - var/result = do_after(user, time_to_open,target = src) - prying_so_hard = FALSE - if(result) + if(do_after(user, time_to_open,target = src)) open(2) if(density && !open(2)) to_chat(user, "Despite your attempts, [src] refuses to open.") + prying_so_hard = FALSE /obj/machinery/door/airlock/open(forced=0) if( operating || welded || locked ) @@ -1359,12 +1358,25 @@ wires.cut_all() update_icon() -/obj/machinery/door/airlock/proc/set_electrified(seconds) +/obj/machinery/door/airlock/proc/set_electrified(seconds, mob/user) secondsElectrified = seconds diag_hud_set_electrified() - if(secondsElectrified > 0) + if(secondsElectrified > NOT_ELECTRIFIED) INVOKE_ASYNC(src, .proc/electrified_loop) + if(user) + var/message + switch(secondsElectrified) + if(ELECTRIFIED_PERMANENT) + message = "permanently shocked" + if(NOT_ELECTRIFIED) + message = "unshocked" + else + message = "temp shocked for [secondsElectrified] seconds" + LAZYADD(shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(user)] - ([uppertext(message)])")) + log_combat(user, src, message) + //add_hiddenprint(user) + /obj/machinery/door/airlock/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir) . = ..() if(obj_integrity < (0.75 * max_integrity)) @@ -1455,7 +1467,7 @@ power["backup_timeleft"] = secondsBackupPowerLost data["power"] = power - data["shock"] = secondsElectrified == 0 ? 2 : 0 + data["shock"] = secondsElectrified == NOT_ELECTRIFIED ? 2 : 0 data["shock_timeleft"] = secondsElectrified data["id_scanner"] = !aiDisabledIdScanner data["emergency"] = emergency // access