catch dropped

This commit is contained in:
kevinz000
2020-04-22 10:54:42 -07:00
parent 3626cc5d28
commit c551006295
6 changed files with 11 additions and 2 deletions
+2 -1
View File
@@ -392,7 +392,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
if(item_flags & DROPDEL)
qdel(src)
item_flags &= ~IN_INVENTORY
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
if(SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) & COMPONENT_DROPPED_RELOCATION)
return ITEM_RELOCATED_BY_DROPPED
user.update_equipment_speed_mods()
// called just as an item is picked up (loc is not yet changed)