Makes actionbuttons remember positions where you locked them.
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committed by
CitadelStationBot
parent
e6fb6a5910
commit
c55b914f06
@@ -8,15 +8,22 @@
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var/button_icon_state
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var/appearance_cache
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var/id
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/obj/screen/movable/action_button/Click(location,control,params)
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var/list/modifiers = params2list(params)
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if(modifiers["shift"])
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if(locked)
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to_chat(usr, "<span class='warning'>Action button \"[name]\" is locked, unlock it first.</span>")
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return TRUE
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moved = 0
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usr.update_action_buttons() //redraw buttons that are no longer considered "moved"
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return TRUE
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if(modifiers["ctrl"])
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locked = !locked
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to_chat(usr, "<span class='notice'>Action button \"[name]\" [locked ? "" : "un"]locked.</span>")
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if(id && usr.client) //try to (un)remember position
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usr.client.prefs.action_buttons_screen_locs["[name]_[id]"] = locked ? moved : null
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return TRUE
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if(usr.next_click > world.time)
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return
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@@ -38,21 +45,30 @@
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/obj/screen/movable/action_button/hide_toggle/Click(location,control,params)
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var/list/modifiers = params2list(params)
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if(modifiers["shift"])
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if(locked)
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to_chat(usr, "<span class='warning'>Action button \"[name]\" is locked, unlock it first.</span>")
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return TRUE
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moved = FALSE
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usr.update_action_buttons(TRUE)
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return TRUE
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if(modifiers["ctrl"])
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locked = !locked
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to_chat(usr, "<span class='notice'>Action button \"[name]\" [locked ? "" : "un"]locked.</span>")
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if(id && usr.client) //try to (un)remember position
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usr.client.prefs.action_buttons_screen_locs["[name]_[id]"] = locked ? moved : null
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return TRUE
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if(modifiers["alt"])
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for(var/V in usr.actions)
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var/datum/action/A = V
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var/obj/screen/movable/action_button/B = A.button
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B.moved = FALSE
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if(B.id && usr.client)
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usr.client.prefs.action_buttons_screen_locs["[B.name]_[B.id]"] = null
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B.locked = usr.client.prefs.buttons_locked
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locked = usr.client.prefs.buttons_locked
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moved = FALSE
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if(id && usr.client)
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usr.client.prefs.action_buttons_screen_locs["[name]_[id]"] = null
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usr.update_action_buttons(TRUE)
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to_chat(usr, "<span class='notice'>Action button positions have been reset.</span>")
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return TRUE
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