Adds support for non-1:1 screen ratios (Doesn't add widescreen) (#32950)
* adds support for non-1:1 screen ratios for fullscreen overlays * prevents future copypasta, adds widescreen support to clickcatchers * oops, makes it actually compile * HOPEFULLY makes it actually compile, makes projectiles and mouse_angle_from_client support widescreen * i need shittier shitcode * !!!HOPEFULLY!!! fixes the screen fuckery * Fixes compiling errors. Tested locally, it seems like it works * fixes runtime in mouse_angle_from_client * Fixes non-1:1 TGUI runtimes for borgs and ghosts * adds actual defines for fullscreen overlay resolution * makes varediting view call change_view to make clickcatcher regenerate proper * testmerge toggle widescreen verb and fixes vving view * FUCK - fixes test verb to properly use change_view, so clickcatchers regenerate and such * fixes parallax runtimes - how'd i miss this * removes debug verb
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CitadelStationBot
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bbfd36aace
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c56003f6ff
@@ -490,3 +490,7 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define FRIENDLY_SPAWN 2
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#define RIDING_OFFSET_ALL "ALL"
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//Fullscreen overlay resolution in tiles.
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#define FULLSCREEN_OVERLAY_RESOLUTION_X 15
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#define FULLSCREEN_OVERLAY_RESOLUTION_Y 15
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