diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index f45b6bc517..cc576e450c 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -524,7 +524,7 @@ if(S.has_reagent("charcoal", 1)) adjustToxic(-round(S.get_reagent_amount("charcoal") * 2)) - // NIGGA, YOU JUST WENT ON FULL RETARD. + // Toxins, not good for anything if(S.has_reagent("toxin", 1)) adjustToxic(round(S.get_reagent_amount("toxin") * 2)) @@ -539,14 +539,14 @@ adjustNutri(round(S.get_reagent_amount("beer") * 0.25)) adjustWater(round(S.get_reagent_amount("beer") * 0.7)) - // You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial + // Fluorine one of the most corrosive and deadly gasses if(S.has_reagent("fluorine", 1)) adjustHealth(-round(S.get_reagent_amount("fluorine") * 2)) adjustToxic(round(S.get_reagent_amount("fluorine") * 2.5)) adjustWater(-round(S.get_reagent_amount("fluorine") * 0.5)) adjustWeeds(-rand(1,4)) - // You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial + // Chlorine one of the most corrosive and deadly gasses if(S.has_reagent("chlorine", 1)) adjustHealth(-round(S.get_reagent_amount("chlorine") * 1)) adjustToxic(round(S.get_reagent_amount("chlorine") * 1.5)) @@ -561,7 +561,7 @@ adjustWater(-round(S.get_reagent_amount("phosphorus") * 0.5)) adjustWeeds(-rand(1,2)) - // Plants should not have sugar, they can't use it and it prevents them getting water/ nutients, it is good for mold though... + // Plants should not have sugar, they can't use it and it prevents them getting water/nutients, it is good for mold though... if(S.has_reagent("sugar", 1)) adjustWeeds(rand(1,2)) adjustPests(rand(1,2)) @@ -583,13 +583,13 @@ adjustHealth(round(S.get_reagent_amount("sodawater") * 0.1)) adjustNutri(round(S.get_reagent_amount("sodawater") * 0.1)) - // Man, you guys are retards + // Slactic Acid if(S.has_reagent("sacid", 1)) adjustHealth(-round(S.get_reagent_amount("sacid") * 1)) adjustToxic(round(S.get_reagent_amount("sacid") * 1.5)) adjustWeeds(-rand(1,2)) - // SERIOUSLY + // Acid if(S.has_reagent("facid", 1)) adjustHealth(-round(S.get_reagent_amount("facid") * 2)) adjustToxic(round(S.get_reagent_amount("facid") * 3)) @@ -601,7 +601,7 @@ adjustToxic(round(S.get_reagent_amount("plantbgone") * 6)) adjustWeeds(-rand(4,8)) - // why, just why + // Napalm if(S.has_reagent("napalm", 1)) if(!(myseed.resistance_flags & FIRE_PROOF)) adjustHealth(-round(S.get_reagent_amount("napalm") * 6)) @@ -638,13 +638,14 @@ if (myseed) myseed.adjust_production(-round(salt/100)-prob(salt%100)) myseed.adjust_potency(round(salt*0.5)) + // Ash is also used IRL in gardening, as a fertilizer enhancer and weed killer if(S.has_reagent("ash", 1)) adjustHealth(round(S.get_reagent_amount("ash") * 0.25)) adjustNutri(round(S.get_reagent_amount("ash") * 0.5)) adjustWeeds(-1) - // This is more bad ass, and pests get hurt by the corrosive nature of it, not the plant. + // Diethylamine is more bad ass, and pests get hurt by the corrosive nature of it, not the plant. if(S.has_reagent("diethylamine", 1)) adjustHealth(round(S.get_reagent_amount("diethylamine") * 1)) adjustNutri(round(S.get_reagent_amount("diethylamine") * 2)) @@ -652,26 +653,37 @@ myseed.adjust_yield(round(S.get_reagent_amount("diethylamine") * 0.02)) adjustPests(-rand(1,2)) - // Compost, effectively + // Nutriment Compost, effectively if(S.has_reagent("nutriment", 1)) adjustHealth(round(S.get_reagent_amount("nutriment") * 0.5)) adjustNutri(round(S.get_reagent_amount("nutriment") * 1)) - // Compost for EVERYTHING + // Virusfood Compost for EVERYTHING if(S.has_reagent("virusfood", 1)) adjustNutri(round(S.get_reagent_amount("virusfood") * 0.5)) adjustHealth(-round(S.get_reagent_amount("virusfood") * 0.5)) - // FEED ME + // Blood if(S.has_reagent("blood", 1)) adjustNutri(round(S.get_reagent_amount("blood") * 1)) adjustPests(rand(2,4)) - // FEED ME SEYMOUR + // Strange reagent if(S.has_reagent("strangereagent", 1)) spawnplant() - // The best stuff there is. For testing/debugging. + // Honey, Pests are dieing of surgar, so is the plant + if(S.has_reagent("honey", 1)) + adjustPests(-rand(2,5)) + adjustHealth(-round(S.get_reagent_amount("honey") * 1)) + + // Buzz Fuzz, a drink seemingly made for plants... + if(S.has_reagent("buzz_fuzz", 1)) + adjustPests(-rand(2,5)) + adjustHealth(round(S.get_reagent_amount("buzz_fuzz") * 0.1)) + adjustNutri(round(S.get_reagent_amount("buzz_fuzz") * 0.5)) + + // Adminordrazine the best stuff there is. For testing/debugging. if(S.has_reagent("adminordrazine", 1)) adjustWater(round(S.get_reagent_amount("adminordrazine") * 1)) adjustHealth(round(S.get_reagent_amount("adminordrazine") * 1))