From c5ed5b84e3fd72b2ae4d0d9198533e419e51f88f Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 12 May 2017 15:57:11 -0500 Subject: [PATCH] Zombies can see in the dark --- code/modules/mob/living/carbon/human/species_types/zombies.dm | 1 + code/modules/surgery/organs/eyes.dm | 3 +++ 2 files changed, 4 insertions(+) diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm index 573b58159a..c70f2d3ca7 100644 --- a/code/modules/mob/living/carbon/human/species_types/zombies.dm +++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm @@ -16,6 +16,7 @@ no_equip = list(slot_wear_mask, slot_head) armor = 20 // 120 damage to KO a zombie, which kills it speedmod = 2 + mutanteyes = /obj/item/organ/eyes/night_vision/zombie /datum/species/zombie/infectious/spec_life(mob/living/carbon/C) . = ..() diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 2cb2dd5dc6..83b70d33d9 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -64,6 +64,9 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE sight_flags = SEE_MOBS +/obj/item/organ/eyes/night_vision/zombie + name = "undead eyes" + desc = "Somewhat counterintuitively, these half rotten eyes actually have superior vision to those of a living human." ///Robotic