[MIRROR] Adds some TRUE and FALSE (#2751)

* This is not a refactor (#30670)

* Adds some TRUE and FALSE
This commit is contained in:
CitadelStationBot
2017-09-14 07:38:27 -05:00
committed by Poojawa
parent fc62f8bf3e
commit c6025a7049
+2 -2
View File
@@ -11,11 +11,11 @@
for(var/mob/living/L in GLOB.mob_list) //Hey if a corgi has magic missle he should get the same benifit as anyone
if(L.mind && L.mind.spell_list.len != 0)
var/spell_improved = 0
var/spell_improved = FALSE
for(var/obj/effect/proc_holder/spell/S in L.mind.spell_list)
if(S.clothes_req)
S.clothes_req = 0
spell_improved = 1
spell_improved = TRUE
if(spell_improved)
to_chat(L, "<span class='notice'>You suddenly feel like you never needed those garish robes in the first place...</span>")