[MIRROR] Adds some TRUE and FALSE (#2751)
* This is not a refactor (#30670) * Adds some TRUE and FALSE
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Poojawa
parent
fc62f8bf3e
commit
c6025a7049
@@ -11,11 +11,11 @@
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for(var/mob/living/L in GLOB.mob_list) //Hey if a corgi has magic missle he should get the same benifit as anyone
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if(L.mind && L.mind.spell_list.len != 0)
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var/spell_improved = 0
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var/spell_improved = FALSE
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for(var/obj/effect/proc_holder/spell/S in L.mind.spell_list)
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if(S.clothes_req)
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S.clothes_req = 0
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spell_improved = 1
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spell_improved = TRUE
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if(spell_improved)
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to_chat(L, "<span class='notice'>You suddenly feel like you never needed those garish robes in the first place...</span>")
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