diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index a49742e6b0..ea79ba81f3 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -110,8 +110,6 @@ CONFIG_DEF(number/shuttle_refuel_delay) CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen -CONFIG_DEF(flag/join_with_mutant_race) //players can choose their mutant race before joining the game - CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go. CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 5ed8dcf733..5f9cf3ad9a 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -224,8 +224,7 @@ G.fields["name"] = H.real_name G.fields["rank"] = assignment G.fields["age"] = H.age - if(CONFIG_GET(flag/join_with_mutant_race)) - G.fields["species"] = H.dna.species.name + G.fields["species"] = H.dna.species.name G.fields["fingerprint"] = md5(H.dna.uni_identity) G.fields["p_stat"] = "Active" G.fields["m_stat"] = "Stable" diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm index 99059e7a25..73a696fb3a 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm @@ -62,7 +62,7 @@ /obj/machinery/abductor/experiment/proc/dissection_icon(mob/living/carbon/human/H) var/icon/photo = null var/g = (H.gender == FEMALE) ? "f" : "m" - if(!CONFIG_GET(flag/join_with_mutant_race) || H.dna.species.use_skintones) + if(H.dna.species.use_skintones) photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.skin_tone]_[g]") else photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.dna.species.id]_[g]") diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index f13cfe8c00..41b41e536e 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -123,8 +123,7 @@ dat += "
| "
- if(CONFIG_GET(flag/join_with_mutant_race))
- dat += "Species: [pref_species.name] " - else - dat += "Species: Human " + dat += "Species: [pref_species.name] " dat += "Underwear: [underwear] " dat += "Undershirt: [undershirt] " @@ -337,79 +334,79 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += " | "
- if(CONFIG_GET(flag/join_with_mutant_race)) //We don't allow mutant bodyparts for humans either unless this is true.
- if((MUTCOLORS in pref_species.species_traits) || (MUTCOLORS_PARTSONLY in pref_species.species_traits))
+ if((MUTCOLORS in pref_species.species_traits) || (MUTCOLORS_PARTSONLY in pref_species.species_traits))
- dat += "" + dat += " | "
- dat += "Mutant Color" + dat += "Mutant Color" - dat += " Change" + dat += " Change " - dat += " | "
+ dat += ""
- if("tail_lizard" in pref_species.mutant_bodyparts)
- dat += "" + if("tail_lizard" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Tail" + dat += "Tail" - dat += "[features["tail_lizard"]]" + dat += "[features["tail_lizard"]] " - dat += " | "
+ dat += ""
- if("snout" in pref_species.mutant_bodyparts)
- dat += "" + if("snout" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Snout" + dat += "Snout" - dat += "[features["snout"]]" + dat += "[features["snout"]] " - dat += " | "
+ dat += ""
- if("horns" in pref_species.mutant_bodyparts)
- dat += "" + if("horns" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Horns" + dat += "Horns" - dat += "[features["horns"]]" + dat += "[features["horns"]] " - dat += " | "
+ dat += ""
- if("frills" in pref_species.mutant_bodyparts)
- dat += "" + if("frills" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Frills" + dat += "Frills" - dat += "[features["frills"]]" + dat += "[features["frills"]] " - dat += " | "
+ dat += ""
- if("spines" in pref_species.mutant_bodyparts)
- dat += "" + if("spines" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Spines" + dat += "Spines" - dat += "[features["spines"]]" + dat += "[features["spines"]] " - dat += " | "
+ dat += ""
- if("body_markings" in pref_species.mutant_bodyparts)
- dat += "" + if("body_markings" in pref_species.mutant_bodyparts) + dat += " | "
- dat += "Body Markings" + dat += "Body Markings" - dat += "[features["body_markings"]]" + dat += "[features["body_markings"]] " - dat += " | "
- if("legs" in pref_species.mutant_bodyparts)
- dat += "" + dat += " | " + if("legs" in pref_species.mutant_bodyparts) + dat += ""
- dat += "Legs" + dat += "Legs" - dat += "[features["legs"]]" + dat += "[features["legs"]] " + + dat += " | "
- dat += ""
if(CONFIG_GET(flag/join_with_mutant_humans))
if("tail_human" in pref_species.mutant_bodyparts)
@@ -574,61 +571,60 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "[features["flavor_text"]]"
else
dat += "[TextPreview(features["flavor_text"])]..." @@ -1826,10 +1822,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) character.dna.features = features.Copy() //Flavor text is now a DNA feature character.dna.real_name = character.real_name var/datum/species/chosen_species - if(pref_species != /datum/species/human && CONFIG_GET(flag/join_with_mutant_race)) + if(pref_species.id in GLOB.roundstart_races) chosen_species = pref_species.type else chosen_species = /datum/species/human + pref_species = new /datum/species/human + save_character() character.set_species(chosen_species, icon_update=0) //citadel code diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 404e64e517..48dab29cf6 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -294,13 +294,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car //Species var/species_id S["species"] >> species_id - if(species_id && (species_id in GLOB.roundstart_races) && CONFIG_GET(flag/join_with_mutant_race)) + if(species_id) var/newtype = GLOB.species_list[species_id] pref_species = new newtype() - else if (GLOB.roundstart_races.len) - var/rando_race = pick(GLOB.roundstart_races) - if (rando_race) - pref_species = new rando_race() if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000") WRITE_FILE(S["features["mcolor"]"] , "#FFF") |