Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
* fuck pubby * fuck you too ceres * ree * this is going to be a disaster isn't it * disaster * dme * -_- * tg * woops * proper sync * Welcome to conflict hell. * lets hope this fixes more things than it breaks * gdi * goddamnit
This commit is contained in:
@@ -29,6 +29,12 @@
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metal = ALUMINUM_FOAM
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icon_state = "mfoam"
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/obj/effect/particle_effect/foam/metal/MakeSlippery()
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return
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/obj/effect/particle_effect/foam/metal/smart
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name = "smart foam"
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/obj/effect/particle_effect/foam/metal/iron
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name = "iron foam"
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metal = IRON_FOAM
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@@ -38,12 +44,16 @@
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metal = RESIN_FOAM
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/obj/effect/particle_effect/foam/New(loc)
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..(loc)
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/obj/effect/particle_effect/foam/Initialize()
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. = ..()
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MakeSlippery()
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create_reagents(1000) //limited by the size of the reagent holder anyway.
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START_PROCESSING(SSfastprocess, src)
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playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
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/obj/effect/particle_effect/foam/proc/MakeSlippery()
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AddComponent(/datum/component/slippery, 100)
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/obj/effect/particle_effect/foam/Destroy()
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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@@ -61,6 +71,20 @@
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flick("[icon_state]-disolve", src)
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QDEL_IN(src, 5)
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/obj/effect/particle_effect/foam/smart/kill_foam() //Smart foam adheres to area borders for walls
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STOP_PROCESSING(SSfastprocess, src)
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if(metal)
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var/turf/T = get_turf(src)
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if(isspaceturf(T)) //Block up any exposed space
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T.ChangeTurf(/turf/open/floor/plating/foam)
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for(var/direction in GLOB.cardinals)
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var/turf/cardinal_turf = get_step(T, direction)
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if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
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new/obj/structure/foamedmetal(T)
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break
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flick("[icon_state]-disolve", src)
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QDEL_IN(src, 5)
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/obj/effect/particle_effect/foam/process()
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lifetime--
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if(lifetime < 1)
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@@ -101,15 +125,6 @@
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lifetime--
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return 1
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/obj/effect/particle_effect/foam/Crossed(atom/movable/AM)
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if(istype(AM, /mob/living/carbon))
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var/mob/living/carbon/M = AM
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M.slip(100, src)
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/obj/effect/particle_effect/foam/metal/Crossed(atom/movable/AM)
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return
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/obj/effect/particle_effect/foam/proc/spread_foam()
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var/turf/t_loc = get_turf(src)
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for(var/turf/T in t_loc.GetAtmosAdjacentTurfs())
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@@ -151,6 +166,10 @@
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effect_type = /obj/effect/particle_effect/foam/metal
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/datum/effect_system/foam_spread/metal/smart
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effect_type = /obj/effect/particle_effect/foam/smart
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/datum/effect_system/foam_spread/New()
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..()
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chemholder = new /obj()
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@@ -252,6 +271,7 @@
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. = ..()
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if(isopenturf(loc))
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var/turf/open/O = loc
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O.ClearWet()
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if(O.air)
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var/datum/gas_mixture/G = O.air
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G.temperature = 293.15
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@@ -15,19 +15,295 @@ again.
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new I(get_turf(src))
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qdel(src)
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//normal windows
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/obj/effect/spawner/structure/window
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icon = 'icons/obj/structures.dmi'
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icon = 'icons/obj/structures_spawners.dmi'
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icon_state = "window_spawner"
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name = "window spawner"
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spawn_list = list(
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/obj/structure/grille,
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/obj/structure/window/fulltile
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)
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spawn_list = list(/obj/structure/grille, /obj/structure/window/fulltile)
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/obj/effect/spawner/structure/window/hollow
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name = "hollow window spawner"
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icon_state = "hwindow_spawner_full"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/north, /obj/structure/window/spawner/east, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/corner
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icon_state = "hwindow_spawner_corner_se"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/east)
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/obj/effect/spawner/structure/window/hollow/corner/northeast
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icon_state = "hwindow_spawner_corner_ne"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north, /obj/structure/window/spawner/east)
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/obj/effect/spawner/structure/window/hollow/corner/northwest
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icon_state = "hwindow_spawner_corner_nw"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/corner/southwest
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icon_state = "hwindow_spawner_corner_sw"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/end
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icon_state = "hwindow_spawner_end_s"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/east, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/end/north
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icon_state = "hwindow_spawner_end_n"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north, /obj/structure/window/spawner/east, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/end/east
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icon_state = "hwindow_spawner_end_e"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/north, /obj/structure/window/spawner/east)
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/obj/effect/spawner/structure/window/hollow/end/west
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icon_state = "hwindow_spawner_end_w"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/north, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/middle
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icon_state = "hwindow_spawner_ns"
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spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/north)
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/obj/effect/spawner/structure/window/hollow/middle/vertical
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icon_state = "hwindow_spawner_ew"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/east, /obj/structure/window/spawner/west)
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/obj/effect/spawner/structure/window/hollow/one_side
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icon_state = "hwindow_spawner_single_s"
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spawn_list = list(/obj/structure/grille, /obj/structure/window)
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/obj/effect/spawner/structure/window/hollow/one_side/north
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icon_state = "hwindow_spawner_single_n"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north)
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/obj/effect/spawner/structure/window/hollow/one_side/east
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icon_state = "hwindow_spawner_single_e"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/east)
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/obj/effect/spawner/structure/window/hollow/one_side/west
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icon_state = "hwindow_spawner_single_w"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/west)
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//reinforced
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/obj/effect/spawner/structure/window/reinforced
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name = "reinforced window spawner"
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icon_state = "rwindow_spawner"
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spawn_list = list(
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/obj/structure/grille,
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/obj/structure/window/reinforced/fulltile
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)
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/fulltile)
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/obj/effect/spawner/structure/window/hollow/reinforced
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name = "hollow reinforced window spawner"
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icon_state = "hrwindow_spawner_full"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/east, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/corner
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icon_state = "hrwindow_spawner_corner_se"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/east)
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/obj/effect/spawner/structure/window/hollow/reinforced/corner/northeast
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icon_state = "hrwindow_spawner_corner_ne"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/east)
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/obj/effect/spawner/structure/window/hollow/reinforced/corner/northwest
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icon_state = "hrwindow_spawner_corner_nw"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/corner/southwest
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icon_state = "hrwindow_spawner_corner_sw"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/end
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icon_state = "hrwindow_spawner_end_s"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/east, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/end/north
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icon_state = "hrwindow_spawner_end_n"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/east, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/end/east
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icon_state = "hrwindow_spawner_end_e"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/east)
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/obj/effect/spawner/structure/window/hollow/reinforced/end/west
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icon_state = "hrwindow_spawner_end_w"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/middle
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icon_state = "hrwindow_spawner_ns"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/north)
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/obj/effect/spawner/structure/window/hollow/reinforced/middle/vertical
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icon_state = "hrwindow_spawner_ew"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/east, /obj/structure/window/reinforced/spawner/west)
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/obj/effect/spawner/structure/window/hollow/reinforced/one_side
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icon_state = "hrwindow_spawner_single_s"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced)
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/obj/effect/spawner/structure/window/hollow/reinforced/one_side/north
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icon_state = "hrwindow_spawner_single_n"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north)
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/obj/effect/spawner/structure/window/hollow/reinforced/one_side/east
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icon_state = "hrwindow_spawner_single_e"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/east)
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/obj/effect/spawner/structure/window/hollow/reinforced/one_side/west
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icon_state = "hrwindow_spawner_single_w"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/west)
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//tinted
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/obj/effect/spawner/structure/window/reinforced/tinted
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name = "tinted reinforced window spawner"
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icon_state = "twindow_spawner"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/tinted/fulltile)
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//shuttle window
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/obj/effect/spawner/structure/window/shuttle
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name = "reinforced tinted window spawner"
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icon_state = "swindow_spawner"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/shuttle)
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//plasma windows
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/obj/effect/spawner/structure/window/plasma
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name = "plasma window spawner"
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icon_state = "pwindow_spawner"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/fulltile)
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||||
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/obj/effect/spawner/structure/window/hollow/plasma
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name = "hollow plasma window spawner"
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icon_state = "phwindow_spawner_full"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/east, /obj/structure/window/plasma/spawner/west)
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/obj/effect/spawner/structure/window/hollow/plasma/corner
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icon_state = "phwindow_spawner_corner_se"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/east)
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||||
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/obj/effect/spawner/structure/window/hollow/plasma/corner/northeast
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icon_state = "phwindow_spawner_corner_ne"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/east)
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||||
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/obj/effect/spawner/structure/window/hollow/plasma/corner/northwest
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icon_state = "phwindow_spawner_corner_nw"
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/west)
|
||||
|
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/obj/effect/spawner/structure/window/hollow/plasma/corner/southwest
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icon_state = "phwindow_spawner_corner_sw"
|
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/west)
|
||||
|
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/obj/effect/spawner/structure/window/hollow/plasma/end
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icon_state = "phwindow_spawner_end_s"
|
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spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/east, /obj/structure/window/plasma/spawner/west)
|
||||
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||||
/obj/effect/spawner/structure/window/hollow/plasma/end/north
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||||
icon_state = "phwindow_spawner_end_n"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/east, /obj/structure/window/plasma/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/end/east
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||||
icon_state = "phwindow_spawner_end_e"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/end/west
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||||
icon_state = "phwindow_spawner_end_w"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/middle
|
||||
icon_state = "phwindow_spawner_ns"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/north)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/middle/vertical
|
||||
icon_state = "phwindow_spawner_ew"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/east, /obj/structure/window/plasma/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/one_side
|
||||
icon_state = "phwindow_spawner_single_s"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/one_side/north
|
||||
icon_state = "phwindow_spawner_single_n"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/one_side/east
|
||||
icon_state = "phwindow_spawner_single_e"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/one_side/west
|
||||
icon_state = "phwindow_spawner_single_w"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/west)
|
||||
|
||||
|
||||
//plasma reinforced
|
||||
|
||||
/obj/effect/spawner/structure/window/plasma/reinforced
|
||||
name = "reinforced plasma window spawner"
|
||||
icon_state = "prwindow_spawner"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced
|
||||
name = "hollow reinforced plasma window spawner"
|
||||
icon_state = "phrwindow_spawner_full"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/east, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/corner
|
||||
icon_state = "phrwindow_spawner_corner_se"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/corner/northeast
|
||||
icon_state = "phrwindow_spawner_corner_ne"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/corner/northwest
|
||||
icon_state = "phrwindow_spawner_corner_nw"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/corner/southwest
|
||||
icon_state = "phrwindow_spawner_corner_sw"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end
|
||||
icon_state = "phrwindow_spawner_end_s"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/east, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end/north
|
||||
icon_state = "phrwindow_spawner_end_n"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/east, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end/east
|
||||
icon_state = "phrwindow_spawner_end_e"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end/west
|
||||
icon_state = "phrwindow_spawner_end_w"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/middle
|
||||
icon_state = "phrwindow_spawner_ns"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/north)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/middle/vertical
|
||||
icon_state = "phrwindow_spawner_ew"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/east, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/one_side
|
||||
icon_state = "phrwindow_spawner_single_s"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/one_side/north
|
||||
icon_state = "phrwindow_spawner_single_n"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/one_side/east
|
||||
icon_state = "phrwindow_spawner_single_e"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/east)
|
||||
|
||||
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/one_side/west
|
||||
icon_state = "phrwindow_spawner_single_w"
|
||||
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/west)
|
||||
|
||||
Reference in New Issue
Block a user