Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
* fuck pubby * fuck you too ceres * ree * this is going to be a disaster isn't it * disaster * dme * -_- * tg * woops * proper sync * Welcome to conflict hell. * lets hope this fixes more things than it breaks * gdi * goddamnit
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@@ -394,8 +394,8 @@
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take_damage(round(exposed_volume / 100), BURN, 0, 0)
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..()
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/obj/structure/window/storage_contents_dump_act(obj/item/storage/src_object, mob/user)
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return 0
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/obj/structure/window/get_dumping_location(obj/item/storage/source,mob/user)
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return null
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/obj/structure/window/CanAStarPass(ID, to_dir)
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if(!density)
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@@ -408,6 +408,15 @@
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/obj/structure/window/GetExplosionBlock()
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return reinf && fulltile ? real_explosion_block : 0
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/obj/structure/window/spawner/east
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dir = EAST
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/obj/structure/window/spawner/west
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dir = WEST
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/obj/structure/window/spawner/north
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dir = NORTH
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/obj/structure/window/unanchored
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anchored = FALSE
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@@ -422,6 +431,15 @@
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explosion_block = 1
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glass_type = /obj/item/stack/sheet/rglass
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/obj/structure/window/reinforced/spawner/east
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dir = EAST
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/obj/structure/window/reinforced/spawner/west
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dir = WEST
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/obj/structure/window/reinforced/spawner/north
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dir = NORTH
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/obj/structure/window/reinforced/unanchored
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anchored = FALSE
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@@ -436,6 +454,15 @@
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explosion_block = 1
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glass_type = /obj/item/stack/sheet/plasmaglass
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/obj/structure/window/plasma/spawner/east
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dir = EAST
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/obj/structure/window/plasma/spawner/west
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dir = WEST
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/obj/structure/window/plasma/spawner/north
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dir = NORTH
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/obj/structure/window/plasma/unanchored
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anchored = FALSE
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@@ -450,6 +477,15 @@
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explosion_block = 2
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glass_type = /obj/item/stack/sheet/plasmarglass
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/obj/structure/window/plasma/reinforced/spawner/east
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dir = EAST
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/obj/structure/window/plasma/reinforced/spawner/west
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dir = WEST
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/obj/structure/window/plasma/reinforced/spawner/north
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dir = NORTH
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/obj/structure/window/plasma/reinforced/unanchored
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anchored = FALSE
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