woops miscalculated
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@@ -1029,7 +1029,7 @@
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force = 10
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damtype = BRUTE
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w_class = WEIGHT_CLASS_GIGANTIC
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slot_flags = ITEM_SLOT_BACK
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slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_OCLOTHING
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sharpness = FALSE
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force_unwielded = 5
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force_wielded = 10
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@@ -1043,10 +1043,10 @@
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var/obj/item/stock_parts/cell/cell = /obj/item/stock_parts/cell/high
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var/on = FALSE
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var/can_block_projectiles = FALSE //can't block guns
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var/lethal_cost = 400 //10000/333*15 = 450. decent enough?? kinda?
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var/lethal_damage = 15
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var/lethal_stam_cost = 3.5
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var/stun_cost = 333 //10000/500*25 = 500. stunbatons are at time of writing 10000/1000*49 = 490. This doesn't stun as fast but has block. Also, this does..
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var/lethal_cost = 400 //10000/400*20 = 500. decent enough?
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var/lethal_damage = 20
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var/lethal_stam_cost = 4
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var/stun_cost = 333 //10000/333*25 = 750. stunbatons are at time of writing 10000/1000*49 = 490.
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var/stun_status_effect = STATUS_EFFECT_ELECTROSTAFF //a small slowdown effect
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var/stun_stamdmg = 25
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var/stun_status_duration = 25
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