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@@ -68,7 +68,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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set category = "OOC"
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set name = "Server Hop!"
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set desc= "Jump to the other server"
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if(mob_transforming)
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if(notransform)
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return
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var/list/csa = CONFIG_GET(keyed_list/cross_server)
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var/pick
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@@ -93,9 +93,9 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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to_chat(C, "<span class='notice'>Sending you to [pick].</span>")
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new /obj/screen/splash(C)
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mob_transforming = TRUE
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notransform = TRUE
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sleep(29) //let the animation play
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mob_transforming = FALSE
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notransform = FALSE
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if(!C)
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return
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@@ -176,6 +176,9 @@
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SSticker.queue_delay = 4
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qdel(src)
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if(!ready && href_list["preference"])
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if(client)
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client.prefs.process_link(src, href_list)
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else if(!href_list["late_join"])
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new_player_panel()
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@@ -412,8 +415,6 @@
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give_guns(humanc)
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if(GLOB.summon_magic_triggered)
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give_magic(humanc)
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if(GLOB.curse_of_madness_triggered)
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give_madness(humanc, GLOB.curse_of_madness_triggered)
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GLOB.joined_player_list += character.ckey
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GLOB.latejoiners += character
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@@ -581,12 +582,6 @@
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qdel(src)
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/mob/dead/new_player/proc/ViewManifest()
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if(!client)
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return
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if(world.time < client.crew_manifest_delay)
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return
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client.crew_manifest_delay = world.time + (1 SECONDS)
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var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'></head><body>"
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dat += "<h4>Crew Manifest</h4>"
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dat += GLOB.data_core.get_manifest(OOC = 1)
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@@ -717,12 +717,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set name = "View Crew Manifest"
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set category = "Ghost"
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if(!client)
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return
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if(world.time < client.crew_manifest_delay)
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return
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client.crew_manifest_delay = world.time + (1 SECONDS)
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var/dat
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dat += "<h4>Crew Manifest</h4>"
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dat += GLOB.data_core.get_manifest()
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