diff --git a/.github/workflows/ci_suite.yml b/.github/workflows/ci_suite.yml index f36055dab0..34c1ec1b0e 100644 --- a/.github/workflows/ci_suite.yml +++ b/.github/workflows/ci_suite.yml @@ -13,11 +13,20 @@ jobs: runs-on: ubuntu-20.04 steps: - uses: actions/checkout@v2 - - name: Setup cache + - name: Restore SpacemanDMM cache uses: actions/cache@v2 with: - path: $HOME/SpacemanDMM - key: ${{ runner.os }}-spacemandmm + path: ~/SpacemanDMM + key: ${{ runner.os }}-spacemandmm-${{ secrets.CACHE_PURGE_KEY }} + - name: Restore Yarn cache + uses: actions/cache@v2 + with: + path: tgui/.yarn/cache + key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }} + restore-keys: | + ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}- + ${{ runner.os }}-build- + ${{ runner.os }}- - name: Install Tools run: | pip3 install setuptools @@ -28,11 +37,10 @@ jobs: run: | bash tools/ci/check_filedirs.sh tgstation.dme bash tools/ci/check_changelogs.sh + bash tools/ci/check_grep.sh find . -name "*.php" -print0 | xargs -0 -n1 php -l find . -name "*.json" -not -path "*/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py - tgui/bin/tgui --lint - tgui/bin/tgui --test - bash tools/ci/check_grep.sh + tools/build/build --ci lint tools/bootstrap/python -m dmi.test tools/bootstrap/python -m mapmerge2.dmm_test ~/dreamchecker > ${GITHUB_WORKSPACE}/output-annotations.txt 2>&1 @@ -48,19 +56,16 @@ jobs: runs-on: ubuntu-20.04 steps: - uses: actions/checkout@v2 - - name: Setup cache + - name: Restore BYOND cache uses: actions/cache@v2 with: - path: $HOME/BYOND - key: ${{ runner.os }}-byond + path: ~/BYOND + key: ${{ runner.os }}-byond-${{ secrets.CACHE_PURGE_KEY }} - name: Compile All Maps run: | bash tools/ci/install_byond.sh source $HOME/BYOND/byond/bin/byondsetup - python3 tools/ci/template_dm_generator.py - tools/build/build - env: - CBT_BUILD_MODE : ALL_MAPS + tools/build/build --ci dm -DCIBUILDING -DCITESTING -DALL_MAPS run_all_tests: if: "!contains(github.event.head_commit.message, '[ci skip]')" @@ -76,11 +81,20 @@ jobs: options: --health-cmd="mysqladmin ping" --health-interval=10s --health-timeout=5s --health-retries=3 steps: - uses: actions/checkout@v2 - - name: Setup cache + - name: Restore BYOND cache uses: actions/cache@v2 with: - path: $HOME/BYOND - key: ${{ runner.os }}-byond + path: ~/BYOND + key: ${{ runner.os }}-byond-${{ secrets.CACHE_PURGE_KEY }} + - name: Restore Yarn cache + uses: actions/cache@v2 + with: + path: tgui/.yarn/cache + key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }} + restore-keys: | + ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}- + ${{ runner.os }}-build- + ${{ runner.os }}- - name: Setup database run: | sudo systemctl start mysql @@ -88,7 +102,7 @@ jobs: mysql -u root -proot tg_ci < SQL/tgstation_schema.sql mysql -u root -proot -e 'CREATE DATABASE tg_ci_prefixed;' mysql -u root -proot tg_ci_prefixed < SQL/tgstation_schema_prefixed.sql - - name: Install rust dependencies + - name: Install rust-g run: | sudo dpkg --add-architecture i386 sudo apt update || true @@ -96,15 +110,14 @@ jobs: bash tools/ci/install_rust_g.sh - name: Install auxmos run: | + sudo apt update || true bash tools/ci/install_auxmos.sh - name: Compile and run tests run: | bash tools/ci/install_byond.sh source $HOME/BYOND/byond/bin/byondsetup - tools/build/build -DCIBUILDING + tools/build/build --ci -DCIBUILDING bash tools/ci/run_server.sh - env: - CBT_BUILD_MODE: TEST_RUN test_windows: if: "!contains(github.event.head_commit.message, '[ci skip]')" @@ -112,6 +125,15 @@ jobs: runs-on: windows-latest steps: - uses: actions/checkout@v2 + - name: Restore Yarn cache + uses: actions/cache@v2 + with: + path: tgui/.yarn/cache + key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }} + restore-keys: | + ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}- + ${{ runner.os }}-build- + ${{ runner.os }}- - name: Compile run: pwsh tools/ci/build.ps1 env: diff --git a/.github/workflows/generate_documentation.yml b/.github/workflows/generate_documentation.yml index 0fa3f315be..265e179ff0 100644 --- a/.github/workflows/generate_documentation.yml +++ b/.github/workflows/generate_documentation.yml @@ -12,8 +12,8 @@ jobs: - name: Setup cache uses: actions/cache@v2 with: - path: $HOME/SpacemanDMM - key: ${{ runner.os }}-spacemandmm + path: ~/SpacemanDMM + key: ${{ runner.os }}-spacemandmm-${{ secrets.CACHE_PURGE_KEY }} - name: Install SpacemanDMM run: bash tools/ci/install_spaceman_dmm.sh dmdoc - name: Generate documentation diff --git a/.gitignore b/.gitignore index 91a0ef08eb..56a447fdd1 100644 --- a/.gitignore +++ b/.gitignore @@ -7,14 +7,16 @@ #Ignore byond config folder. /cfg/**/* -#Ignore rust-g and auxmos libraries which are compiled with scripts -*.so -/tools/build/binaries/**/* +# Ignore compiled linux libs in the root folder, e.g. librust_g.so +/*.so #Ignore compiled files and other files generated during compilation. *.mdme +*.mdme.* *.dmb *.rsc +*.m.dme +*.test.dme *.lk *.int *.backup @@ -53,27 +55,6 @@ __pycache__/ *.py[cod] *$py.class -# C extensions -#*.so - -# Distribution / packaging -.Python -env/ -build/ -develop-eggs/ -dist/ -downloads/ -eggs/ -.eggs/ -lib/ -lib64/ -parts/ -sdist/ -var/ -*.egg-info/ -.installed.cfg -*.egg - # PyInstaller # Usually these files are written by a python script from a template # before PyInstaller builds the exe, so as to inject date/other infos into it. @@ -81,8 +62,7 @@ var/ *.spec # Installer logs -pip-log.txt -pip-delete-this-directory.txt +pip-*.txt # Unit test / coverage reports htmlcov/ @@ -92,7 +72,6 @@ htmlcov/ .cache nosetests.xml coverage.xml -*,cover .hypothesis/ # Translations @@ -101,10 +80,6 @@ coverage.xml # Django stuff: *.log -local_settings.py - -# Flask instance folder -instance/ # Scrapy stuff: .scrapy @@ -112,9 +87,6 @@ instance/ # Sphinx documentation docs/_build/ -# PyBuilder -target/ - # IPython Notebook .ipynb_checkpoints @@ -127,10 +99,6 @@ celerybeat-schedule # dotenv .env -# virtualenv -venv/ -ENV/ - # IntelliJ IDEA / PyCharm (with plugin) .idea @@ -153,12 +121,6 @@ Desktop.ini # Recycle Bin used on file shares $RECYCLE.BIN/ -# Windows Installer files -#*.cab -#*.msi -#*.msm -#*.msp - # Windows shortcuts *.lnk @@ -199,11 +161,10 @@ Temporary Items #Visual studio stuff *.vscode/* -!/.vscode/extensions.json -tools/MapAtmosFixer/MapAtmosFixer/obj/* -tools/MapAtmosFixer/MapAtmosFixer/bin/* -tools/CreditsTool/bin/* -tools/CreditsTool/obj/* +/tools/MapAtmosFixer/MapAtmosFixer/obj/* +/tools/MapAtmosFixer/MapAtmosFixer/bin/* +/tools/CreditsTool/bin/* +/tools/CreditsTool/obj/* #GitHub Atom .atom-build.json @@ -228,13 +189,10 @@ tools/CreditsTool/obj/* !/config/title_screens/images/exclude #Linux docker -tools/LinuxOneShot/SetupProgram/obj/* -tools/LinuxOneShot/SetupProgram/bin/* -tools/LinuxOneShot/SetupProgram/.vs -tools/LinuxOneShot/Database -tools/LinuxOneShot/TGS_Config -tools/LinuxOneShot/TGS_Instances -tools/LinuxOneShot/TGS_Logs - -# Common build tooling -!/tools/build +/tools/LinuxOneShot/SetupProgram/obj/* +/tools/LinuxOneShot/SetupProgram/bin/* +/tools/LinuxOneShot/SetupProgram/.vs +/tools/LinuxOneShot/Database +/tools/LinuxOneShot/TGS_Config +/tools/LinuxOneShot/TGS_Instances +/tools/LinuxOneShot/TGS_Logs diff --git a/Build.bat b/Build.bat index dd3a6fd9d9..68eaef0c2d 100644 --- a/Build.bat +++ b/Build.bat @@ -1,2 +1,3 @@ -@call tools\build\build -@pause +@echo off +call "%~dp0\tools\build\build.bat" %* +pause diff --git a/CLEAN.bat b/CLEAN.bat new file mode 100644 index 0000000000..47293bb769 --- /dev/null +++ b/CLEAN.bat @@ -0,0 +1,3 @@ +@echo off +call "%~dp0\tools\build\build.bat" dist-clean +pause diff --git a/README.md b/README.md index bbceb0f05b..cc485278cc 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ ## Citadel Station 13 Based and maintained from /tg/station. -[![Build Status](https://api.travis-ci.org/Citadel-Station-13/Citadel-Station-13.png)](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) +[![Build Status](https://github.com/Citadel-Station-13/Citadel-Station-13/workflows/CI%20Suite/badge.svg)](https://github.com/Citadel-Station-13/Citadel-Station-13/actions?query=workflow%3A%22CI+Suite%22) [![Percentage of issues still open](http://isitmaintained.com/badge/open/Citadel-Station-13/Citadel-Station-13.svg)](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Percentage of issues still open") [![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/Citadel-Station-13/Citadel-Station-13.svg)](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Average time to resolve an issue") @@ -100,6 +100,14 @@ install, overwriting when prompted except if we've specified otherwise, and recompile the game. Once you start the server up again, you should be running the new version. +## :exclamation: How to compile :exclamation: + +On **2021-01-04** we have changed the way to compile the codebase. + +Find `Build.cmd` in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening `tgstation.dmb` in DreamDaemon. + +**Building tgstation in DreamMaker directly is now deprecated and might produce errors**, such as `'tgui.bundle.js': cannot find file`. + ## HOSTING If you'd like a more robust server hosting option for tgstation and its diff --git a/RUN_SERVER.bat b/RUN_SERVER.bat new file mode 100644 index 0000000000..93438f0c2e --- /dev/null +++ b/RUN_SERVER.bat @@ -0,0 +1,3 @@ +@echo off +call "%~dp0\tools\build\build.bat" server %* +pause diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm index d1dcf9f11d..829761b042 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm @@ -64,10 +64,6 @@ /obj/item/paper/fluff/ruins/oldstation/protosing, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/buried_library) -"av" = ( -/obj/structure/bookcase/random, -/turf/open/space/basic, -/area/ruin/unpowered/buried_library) "aw" = ( /turf/open/floor/plating, /area/ruin/unpowered/buried_library) @@ -220,7 +216,6 @@ /area/ruin/unpowered/buried_library) "bq" = ( /obj/structure/mineral_door/wood, -/obj/structure/barricade/wooden/crude/snow, /turf/open/floor/wood, /area/ruin/unpowered/buried_library) "br" = ( @@ -369,7 +364,7 @@ bi aC ae aQ -aq +ah bi aq bg @@ -394,7 +389,7 @@ ae bi aM ae -aq +ah bm aq aA @@ -440,7 +435,7 @@ aa ad bi bi -av +aq aA bi aG @@ -465,7 +460,7 @@ aa ad ac as -av +aq aF aD aD @@ -550,7 +545,7 @@ aD bi ae bm -ah +aq ag br ac @@ -573,9 +568,9 @@ ae af bp bi -ah +aq bi -ah +aq bp ac ad @@ -596,9 +591,9 @@ ah ao ah az -ah +aq bi -ah +aq bi bn ao @@ -621,7 +616,7 @@ ah aA ah ao -ah +aq bi bi bl @@ -646,7 +641,7 @@ ah ao aV bi -ah +aq bp bi bm diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm index b4f7fec16f..dfe6a1b335 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm @@ -53,8 +53,8 @@ /turf/open/floor/wood, /area/ruin/unpowered) "m" = ( -/obj/structure/barricade/wooden/crude/snow, /obj/structure/mineral_door/wood, +/obj/effect/decal/cleanable/trail_holder, /turf/open/floor/wood, /area/ruin/unpowered) "n" = ( @@ -68,6 +68,7 @@ /obj/machinery/light/broken{ dir = 4 }, +/obj/effect/decal/cleanable/trail_holder, /turf/open/floor/wood, /area/ruin/unpowered) "q" = ( @@ -95,6 +96,10 @@ /obj/effect/decal/cleanable/trail_holder, /turf/open/floor/wood, /area/ruin/unpowered) +"N" = ( +/obj/effect/decal/cleanable/trail_holder, +/turf/open/floor/plating/asteroid/basalt/lava_land_surface, +/area/lavaland/surface/outdoors) (1,1,1) = {" i @@ -569,7 +574,7 @@ b l f f -f +s s b b @@ -595,7 +600,7 @@ b b b f -f +s p b b @@ -622,7 +627,7 @@ i b b b -f +s b b b @@ -649,7 +654,7 @@ i i i b -f +s b i i @@ -676,7 +681,7 @@ i i i b -f +s b i i @@ -703,7 +708,7 @@ i i i b -f +s b i i @@ -757,7 +762,7 @@ i i n h -n +N h n i diff --git a/_maps/RandomZLevels/away_mission/SnowCabin.dmm b/_maps/RandomZLevels/away_mission/SnowCabin.dmm index dda382c4b7..e7f5341bea 100644 --- a/_maps/RandomZLevels/away_mission/SnowCabin.dmm +++ b/_maps/RandomZLevels/away_mission/SnowCabin.dmm @@ -4408,7 +4408,7 @@ /area/awaymission/cabin/caves) "lr" = ( /obj/effect/decal/cleanable/blood/old, -/obj/item/kitchen/knife/carrotshiv, +/obj/item/kitchen/knife/shiv/carrot, /obj/effect/decal/cleanable/glitter/blue{ desc = "It looks like fancy glitter to me."; name = "icy wind" diff --git a/_maps/RandomZLevels/away_mission/TheBeach.dmm b/_maps/RandomZLevels/away_mission/TheBeach.dmm index 80a649bcc8..2c65f2dd8a 100644 --- a/_maps/RandomZLevels/away_mission/TheBeach.dmm +++ b/_maps/RandomZLevels/away_mission/TheBeach.dmm @@ -272,7 +272,7 @@ /obj/structure/mirror{ pixel_y = 28 }, -/turf/open/floor/wood, +/turf/open/floor/wood/wood_diagonal, /area/awaymission/beach) "bd" = ( /turf/open/floor/wood, @@ -312,7 +312,7 @@ pixel_x = 24; specialfunctions = 4 }, -/turf/open/floor/wood, +/turf/open/floor/wood/wood_diagonal, /area/awaymission/beach) "bj" = ( /obj/machinery/button/door{ @@ -322,7 +322,7 @@ pixel_x = -24; specialfunctions = 4 }, -/turf/open/floor/wood, +/turf/open/floor/wood/wood_diagonal, /area/awaymission/beach) "bk" = ( /obj/structure/closet/secure_closet/personal/cabinet, @@ -392,14 +392,14 @@ id_tag = "changlinhut2"; name = "changing room" }, -/turf/open/floor/wood, +/turf/open/floor/wood/wood_diagonal, /area/awaymission/beach) "bt" = ( /obj/machinery/door/airlock/sandstone{ id_tag = "changlinhut1"; name = "changing room" }, -/turf/open/floor/wood, +/turf/open/floor/wood/wood_diagonal, /area/awaymission/beach) "bu" = ( /obj/item/reagent_containers/food/drinks/bottle/wine, @@ -477,9 +477,9 @@ /turf/open/floor/plating/beach/sand, /area/awaymission/beach) "bF" = ( -/obj/structure/bedsheetbin, /obj/effect/turf_decal/sand, /obj/structure/table/wood, +/obj/structure/bedsheetbin/towel, /turf/open/floor/plating/beach/sand, /area/awaymission/beach) "bG" = ( @@ -773,7 +773,7 @@ /area/awaymission/beach) "cv" = ( /obj/effect/turf_decal/stripes/white/corner{ - dir = 4 + dir = 1 }, /turf/open/floor/plating/beach/sand, /area/awaymission/beach) @@ -1001,6 +1001,16 @@ /obj/item/clothing/glasses/heat, /turf/open/floor/plating/beach/sand, /area/awaymission/beach) +"iv" = ( +/obj/structure/dresser{ + density = 0; + pixel_y = 18 + }, +/turf/open/floor/wood/wood_diagonal, +/area/awaymission/beach) +"kr" = ( +/turf/open/floor/wood/wood_diagonal, +/area/awaymission/beach) "np" = ( /obj/machinery/shower{ dir = 8 @@ -7586,8 +7596,8 @@ ak ak ak aX -bb -bd +iv +kr aX ak ba @@ -8442,7 +8452,7 @@ aJ aE ak aX -bb +iv bj bt ba @@ -8550,7 +8560,7 @@ ak aS aX bc -bd +kr aX ak ba @@ -9090,7 +9100,7 @@ ak ak ba ba -ak +bF ak ak ak diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index cf15bd05e1..ea760cd55a 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -68,118 +68,123 @@ "aai" = ( /turf/closed/wall/r_wall, /area/security/prison) -"aaj" = ( -/obj/structure/cable{ - icon_state = "1-4" +"aam" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 }, -/obj/structure/cable{ - icon_state = "4-8" +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 }, /turf/open/floor/plasteel, -/area/security/prison) -"aam" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/security/prison) +/area/security/prison/upper) "aan" = ( -/obj/machinery/hydroponics/soil, -/obj/item/seeds/ambrosia, -/obj/machinery/newscaster{ - pixel_y = 32 - }, -/turf/open/floor/grass, -/area/security/prison) -"aao" = ( -/obj/machinery/hydroponics/soil, -/obj/item/plant_analyzer, -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/grass, -/area/security/prison) -"aap" = ( -/obj/machinery/hydroponics/soil, -/obj/item/seeds/carrot, -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/grass, -/area/security/prison) -"aaq" = ( -/obj/machinery/camera{ - c_tag = "Prison Common Room"; - network = list("ss13","prison") +/obj/structure/closet/crate/bin, +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/item/trash/sosjerky, +/obj/item/trash/boritos, +/obj/item/trash/can, +/obj/effect/turf_decal/tile/green{ + dir = 8 }, +/obj/effect/turf_decal/tile/green, /obj/effect/turf_decal/tile/green{ dir = 1 }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/item/radio/intercom{ + desc = "Talk through this. It looks like it has been modified to not broadcast."; + name = "Prison Intercom (General)"; + pixel_x = -27; + pixel_y = -27; + prison_radio = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"aao" = ( /obj/effect/turf_decal/tile/green, /obj/effect/turf_decal/tile/green{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"aap" = ( /obj/effect/turf_decal/tile/green{ dir = 8 }, -/obj/structure/sink{ - pixel_y = 20 - }, -/obj/structure/cable{ - icon_state = "4-8" +/obj/effect/turf_decal/tile/green{ + dir = 1 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, -/area/security/prison) -"aar" = ( -/obj/machinery/hydroponics/soil, -/obj/item/seeds/glowshroom, -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/grass, -/area/security/prison) -"aas" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "aat" = ( -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel/dark, /area/security/prison) "aau" = ( -/obj/machinery/biogenerator, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "aav" = ( /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel, /area/security/prison) -"aaw" = ( -/obj/machinery/light{ +"aax" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"aay" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ dir = 8 }, -/turf/open/floor/grass, -/area/security/prison) -"aax" = ( -/mob/living/simple_animal/mouse/brown/Tom, -/turf/open/floor/grass, -/area/security/prison) -"aay" = ( -/turf/open/floor/plating, -/area/security/prison) +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "aaz" = ( /obj/machinery/disposal/bin, /obj/structure/sign/plaques/deempisi{ @@ -207,29 +212,109 @@ /turf/open/floor/plasteel, /area/service/bar) "aaA" = ( -/obj/machinery/seed_extractor, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, -/area/security/prison) -"aaB" = ( -/obj/structure/window/reinforced, -/obj/machinery/hydroponics/soil, -/obj/item/seeds/potato, -/turf/open/floor/grass, -/area/security/prison) +/area/security/prison/upper) "aaC" = ( -/obj/machinery/hydroponics/soil, -/obj/structure/window/reinforced, -/obj/item/seeds/tower, -/turf/open/floor/grass, -/area/security/prison) +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/obj/machinery/holopad, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/effect/decal/cleanable/blood/old, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) "aaD" = ( -/obj/structure/window/reinforced, -/obj/machinery/hydroponics/soil, -/obj/item/seeds/grass, -/turf/open/floor/grass, -/area/security/prison) +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison/upper) "aaE" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Prison Cafeteria" + }, +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"aaF" = ( /obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"aaG" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"aaH" = ( +/turf/open/floor/plating/airless, +/area/space/nearstation) +"aaI" = ( +/obj/machinery/washing_machine, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"aaK" = ( /obj/effect/turf_decal/tile/green{ dir = 4 }, @@ -239,40 +324,12 @@ /obj/effect/turf_decal/tile/green{ dir = 1 }, -/turf/open/floor/plasteel, -/area/security/prison) -"aaF" = ( -/obj/structure/window/reinforced, -/obj/machinery/hydroponics/soil, -/obj/item/cultivator, -/turf/open/floor/grass, -/area/security/prison) -"aaG" = ( -/obj/machinery/light{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/machinery/vr_sleeper{ - dir = 8 - }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, -/area/security/prison) -"aaH" = ( -/turf/open/floor/plating/airless, -/area/space/nearstation) -"aaI" = ( -/obj/structure/bookcase, -/turf/open/floor/plasteel, -/area/security/prison) -"aaJ" = ( -/obj/structure/chair/stool, -/turf/open/floor/plasteel, -/area/security/prison) -"aaK" = ( -/obj/machinery/computer/arcade/battle{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "aaL" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/door/poddoor/preopen{ @@ -300,9 +357,9 @@ /turf/open/floor/plating, /area/command/heads_quarters/hos) "aaN" = ( -/obj/structure/chair/sofa/right, -/turf/open/floor/plasteel, -/area/security/prison) +/obj/effect/spawner/structure/window, +/turf/open/floor/plating, +/area/security/prison/upper) "aaO" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/door/poddoor/preopen{ @@ -314,25 +371,17 @@ /turf/open/floor/plating, /area/command/heads_quarters/hos) "aaP" = ( -/obj/machinery/computer/cryopod{ - dir = 8; - pixel_x = 26 - }, -/obj/machinery/cryopod{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/prison) +/obj/structure/table, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "aaQ" = ( /turf/closed/wall, /area/security/warden) "aaR" = ( -/obj/structure/lattice, -/obj/structure/sign/warning/securearea{ - pixel_y = -32 - }, -/turf/open/space, -/area/space/nearstation) +/obj/structure/table/reinforced, +/turf/open/floor/plasteel, +/area/security/prison/upper) "aaS" = ( /obj/structure/grille, /obj/structure/lattice, @@ -344,31 +393,41 @@ /turf/open/space, /area/space/nearstation) "aaU" = ( -/obj/machinery/computer/arcade/orion_trail{ +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/turf/open/floor/plasteel, -/area/security/prison) -"aaV" = ( -/obj/structure/table/wood, -/obj/item/storage/dice, -/turf/open/floor/plasteel, -/area/security/prison) -"aaW" = ( -/obj/effect/landmark/event_spawn, -/obj/structure/chair/comfy/brown{ - color = "#596479"; - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"aaX" = ( -/obj/structure/window/reinforced, -/obj/machinery/cryopod{ +/obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plasteel, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/security/glass{ + id_tag = "permaouter"; + name = "Permabrig Transfer"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, /area/security/prison) +"aaV" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/closed/wall, +/area/security/prison/upper) +"aaW" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall, +/area/security/prison/upper) "aaY" = ( /obj/effect/turf_decal/bot, /obj/structure/closet/crate/secure/weapon{ @@ -408,11 +467,21 @@ /turf/open/space, /area/space/nearstation) "abb" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 +/obj/effect/turf_decal/tile/red{ + dir = 4 }, -/turf/closed/wall, -/area/security/execution/transfer) +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "abc" = ( /turf/closed/wall, /area/security/execution/transfer) @@ -429,31 +498,82 @@ /turf/closed/wall, /area/security/execution/transfer) "abf" = ( -/obj/machinery/vending/sustenance, -/turf/open/floor/plasteel, -/area/security/prison) -"abg" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 }, -/turf/closed/wall, -/area/security/execution/transfer) -"abh" = ( -/obj/machinery/holopad, -/turf/open/floor/plasteel, -/area/security/prison) -"abi" = ( -/obj/machinery/shower{ +/obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/item/soap/nanotrasen, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/airlock/grunge{ + name = "Prison Laundry"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"abg" = ( +/obj/machinery/door/firedoor, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"abh" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/light, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/effect/decal/cleanable/blood/old, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"abi" = ( +/obj/machinery/button/flasher{ + id = "visitorflash"; + pixel_x = -6; + pixel_y = 24 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/button/door{ + id = "visitation"; + name = "Visitation Shutters"; + pixel_x = -6; + pixel_y = 36; + req_access_txt = "2" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "abj" = ( -/obj/structure/bedsheetbin/color, -/obj/structure/table, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/structure/chair/office{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "abk" = ( /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ @@ -496,22 +616,18 @@ }, /turf/open/floor/plasteel/dark, /area/command/heads_quarters/hos) -"abs" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/machinery/power/tracker, -/turf/open/floor/plasteel/airless/solarpanel, -/area/solars/port/fore) "abt" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 +/obj/effect/turf_decal/tile/red{ + dir = 8 }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 +/obj/effect/turf_decal/tile/red, +/obj/machinery/light, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/turf/open/floor/plasteel, +/area/security/prison/cells) "abu" = ( /obj/machinery/door/poddoor{ id = "executionspaceblast" @@ -519,27 +635,23 @@ /turf/open/floor/plating, /area/security/execution/transfer) "abv" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 +/obj/machinery/camera{ + c_tag = "Prison Cell Block East"; + dir = 8; + network = list("ss13","prison") }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 +/obj/effect/turf_decal/tile/red{ + dir = 8 }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"abw" = ( -/obj/machinery/light/small{ - dir = 1 +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, -/obj/machinery/flasher{ - id = "executionflash"; - pixel_y = 25 +/obj/structure/cable{ + icon_state = "1-8" }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/turf/open/floor/plasteel, +/area/security/prison/cells) "abx" = ( /obj/machinery/camera/motion{ c_tag = "Armory External Motion Sensor"; @@ -548,10 +660,6 @@ /obj/structure/lattice/catwalk, /turf/open/space/basic, /area/ai_monitored/security/armory) -"aby" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall/r_wall, -/area/security/execution/transfer) "abz" = ( /obj/machinery/light/small{ dir = 4; @@ -560,43 +668,35 @@ /turf/open/floor/engine, /area/science/xenobiology) "abA" = ( -/obj/machinery/light, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "2-4" }, -/turf/open/floor/plasteel, -/area/security/prison) -"abB" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/structure/cable{ + icon_state = "0-2" }, -/turf/open/floor/plasteel, -/area/security/prison) -"abC" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" }, -/turf/open/floor/plasteel, -/area/security/prison) -"abD" = ( -/obj/machinery/light, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/security/prison) "abE" = ( -/obj/structure/cable{ - icon_state = "1-2" +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "abF" = ( -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/structure/table, +/obj/item/flashlight/lamp, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "abG" = ( /obj/structure/lattice/catwalk, /turf/open/space/basic, @@ -633,43 +733,27 @@ /turf/open/floor/plasteel/dark, /area/security/office) "abK" = ( -/obj/structure/chair/stool, -/obj/machinery/light/small{ - dir = 1 +/obj/structure/window/reinforced{ + dir = 8 }, -/obj/machinery/button/door{ - id = "permabolt3"; - name = "Cell Bolt Control"; - normaldoorcontrol = 1; - pixel_y = 25; - specialfunctions = 4 +/obj/structure/chair{ + dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plasteel, /area/security/prison) "abL" = ( /obj/structure/chair/stool, -/obj/machinery/light/small{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ dir = 1 }, -/obj/machinery/button/door{ - id = "permabolt2"; - name = "Cell Bolt Control"; - normaldoorcontrol = 1; - pixel_y = 25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, /turf/open/floor/plasteel, -/area/security/prison) -"abM" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "abN" = ( /obj/effect/landmark/secequipment, /obj/effect/turf_decal/tile/red{ @@ -731,7 +815,7 @@ }, /obj/machinery/firealarm{ dir = 4; - pixel_x = -26 + pixel_x = -24 }, /turf/open/floor/plasteel/showroomfloor, /area/security/office) @@ -757,13 +841,6 @@ /obj/structure/grille, /turf/open/space, /area/space/nearstation) -"abZ" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "aca" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -788,52 +865,52 @@ /turf/closed/wall, /area/security/prison) "ace" = ( -/obj/machinery/door/poddoor/preopen{ - id = "permacell3"; - name = "cell blast door" +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, -/obj/machinery/door/airlock/public/glass{ - id_tag = "permabolt3"; - name = "Cell 3" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/plasteel, -/area/security/prison) -"acf" = ( -/obj/machinery/door/poddoor/preopen{ - id = "permacell2"; - name = "cell blast door" - }, -/obj/machinery/door/airlock/public/glass{ - id_tag = "permabolt2"; - name = "Cell 2" +/obj/structure/cable{ + icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/plasteel, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel/dark, /area/security/prison) "acg" = ( +/obj/machinery/door/poddoor/shutters{ + id = "visitation"; + name = "Visitation Shutters" + }, +/obj/machinery/door/window/southleft, +/obj/structure/table/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"ach" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/door/poddoor/preopen{ - id = "permacell1"; - name = "cell blast door" +/obj/machinery/camera{ + c_tag = "Prison Visitation"; + dir = 8; + network = list("ss13","prison") }, -/obj/machinery/door/airlock/public/glass{ - id_tag = "permabolt1"; - name = "Cell 1" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/plasteel, -/area/security/prison) -"ach" = ( -/obj/machinery/door/airlock{ - name = "Unisex Restroom" - }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "aci" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/cable{ @@ -949,10 +1026,12 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "acp" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "2-4" }, @@ -1038,64 +1117,64 @@ /obj/item/stack/cable_coil/random, /turf/open/space, /area/space/nearstation) -"acz" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) "acA" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/on, -/obj/effect/turf_decal/stripes/line{ - dir = 6 +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"acB" = ( -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"acC" = ( -/obj/structure/bed, -/obj/machinery/camera{ - c_tag = "Prison Cell 3"; - network = list("ss13","prison") +/obj/effect/turf_decal/tile/neutral{ + dir = 8 }, -/obj/item/radio/intercom{ - desc = "Talk through this. It looks like it has been modified to not broadcast."; - name = "Prison Intercom (General)"; - pixel_y = 24; - prison_radio = 1 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"acD" = ( -/obj/structure/chair/stool, -/obj/machinery/light/small{ +/obj/effect/turf_decal/tile/neutral{ dir = 1 }, +/obj/effect/landmark/start/prisoner, /obj/machinery/button/door{ - id = "permabolt1"; - name = "Cell Bolt Control"; - normaldoorcontrol = 1; - pixel_y = 25; - specialfunctions = 4 + id = "permacells1"; + name = "Privacy Shutters"; + pixel_x = 25 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"acC" = ( +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, /area/security/prison) -"acE" = ( -/obj/structure/bed, -/obj/machinery/camera{ - c_tag = "Prison Cell 2"; - network = list("ss13","prison") +"acD" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "Prison Gate"; + name = "prison blast door" }, -/obj/item/radio/intercom{ - desc = "Talk through this. It looks like it has been modified to not broadcast."; - name = "Prison Intercom (General)"; - pixel_y = 24; - prison_radio = 1 +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/upper) +"acE" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#c1caff" }, /turf/open/floor/plasteel, /area/security/prison) @@ -1110,37 +1189,25 @@ /turf/open/floor/plasteel/dark, /area/command/heads_quarters/hos) "acG" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/prison) +/turf/closed/wall, +/area/security/prison/upper) "acH" = ( -/obj/structure/bed, -/obj/machinery/camera{ - c_tag = "Prison Cell 1"; - network = list("ss13","prison") +/obj/structure/window/reinforced/tinted{ + dir = 8 }, -/obj/item/radio/intercom{ - desc = "Talk through this. It looks like it has been modified to not broadcast."; - name = "Prison Intercom (General)"; - pixel_y = 24; - prison_radio = 1 +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 }, -/turf/open/floor/plasteel, -/area/security/prison) -"acI" = ( -/obj/machinery/door/poddoor/preopen{ - id = "executionfireblast" +/obj/effect/turf_decal/tile/blue{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/general/hidden, -/obj/machinery/door/firedoor, -/obj/machinery/door/window/westright{ - dir = 1; - name = "Transfer Room"; - req_access_txt = "2" - }, -/obj/effect/turf_decal/tile/neutral{ +/obj/effect/turf_decal/tile/blue{ dir = 1 }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"acI" = ( +/obj/effect/spawner/lootdrop/prison_contraband, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 @@ -1148,28 +1215,34 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/bed, +/obj/item/bedsheet/red, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/area/security/prison/cells) "acJ" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"acK" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, -/area/security/prison) -"acK" = ( -/obj/structure/mirror{ - pixel_x = 25 - }, -/obj/machinery/light/small{ - dir = 8 - }, -/obj/structure/sink{ - dir = 4; - pixel_x = 11 - }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/area/security/prison/upper) "acL" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk, @@ -1178,7 +1251,7 @@ }, /obj/machinery/firealarm{ dir = 8; - pixel_x = 28 + pixel_x = 24 }, /turf/open/floor/plasteel/dark, /area/command/heads_quarters/hos) @@ -1256,16 +1329,6 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/maintenance/fore/secondary) -"acV" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "acW" = ( /obj/structure/cable{ icon_state = "0-2" @@ -1276,77 +1339,74 @@ }, /turf/open/floor/plasteel/airless/solarpanel, /area/solars/port/fore) -"acX" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/door/poddoor/preopen{ - id = "executionfireblast" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plating, -/area/security/execution/transfer) "acY" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, /obj/structure/table, -/obj/item/paper, -/obj/item/pen, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/prison) -"acZ" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/preopen{ - id = "executionfireblast" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plating, -/area/security/execution/transfer) "ada" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/machinery/flasher{ - id = "PCell 3"; - pixel_x = -28 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/security/prison) -"adb" = ( -/obj/structure/table, -/obj/item/paper, -/obj/item/pen, -/turf/open/floor/plasteel, -/area/security/prison) -"adc" = ( -/obj/machinery/flasher{ - id = "PCell 1"; - pixel_x = -28 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"add" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/machinery/flasher{ - id = "PCell 2"; - pixel_x = -28 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"ade" = ( /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"adb" = ( +/turf/open/floor/plasteel, +/area/security/prison/upper) +"adc" = ( +/obj/machinery/light, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"add" = ( +/obj/structure/table, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_x = -6; + pixel_y = 10 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_x = -6; + pixel_y = -2 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_x = -6; + pixel_y = 4 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_x = -6; + pixel_y = -8 + }, +/obj/item/clothing/under/rank/prisoner{ + pixel_x = 8; + pixel_y = 5 + }, +/obj/machinery/camera{ + c_tag = "Permabrig Processing"; + dir = 8; + network = list("ss13","prison") }, /turf/open/floor/plasteel, /area/security/prison) "adf" = ( -/obj/structure/toilet/secret/prison{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "adg" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -1446,18 +1506,7 @@ /turf/open/floor/plasteel, /area/security/prison) "adp" = ( -/obj/structure/table, /obj/effect/turf_decal/tile/red, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, /turf/open/floor/plasteel, /area/security/prison) "adq" = ( @@ -1496,24 +1545,6 @@ /obj/effect/landmark/barthpot, /turf/open/floor/wood, /area/service/library) -"adw" = ( -/obj/structure/cable, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) -"adx" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "ady" = ( /obj/structure/lattice/catwalk, /turf/open/space, @@ -1538,89 +1569,81 @@ }, /turf/open/floor/plasteel, /area/security/office) -"adC" = ( -/obj/structure/table, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/item/razor, -/obj/item/toy/plush/borgplushie{ - desc = "A horrible abomination to God in plushie form. Legends say this is used to torture prisoners by repeatedly beating them in the head with it.. ..It feels sorta heavy."; - force = 1; - name = "dogborg plushie"; - throwforce = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) "adD" = ( -/obj/machinery/button/flasher{ - id = "executionflash"; - pixel_x = 24; - pixel_y = 5 - }, -/obj/machinery/button/door{ - id = "executionspaceblast"; - name = "Vent to Space"; - pixel_x = 25; - pixel_y = -5; - req_access_txt = "7" - }, -/obj/machinery/atmospherics/pipe/simple/general/hidden, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"adE" = ( -/obj/structure/table, -/obj/item/folder/red{ - pixel_x = 3 - }, -/obj/item/taperecorder{ - pixel_x = -3 - }, -/obj/item/assembly/flash/handheld, -/obj/item/reagent_containers/spray/pepper, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/security/prison/cells) "adF" = ( +/obj/machinery/door/airlock/security/glass{ + id_tag = "permaouter"; + name = "Permabrig Transfer"; + req_access_txt = "2" + }, +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall, -/area/security/prison) -"adG" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/security/prison) -"adH" = ( -/obj/machinery/door/airlock/security/glass{ - name = "Long-Term Cell 3"; - req_access_txt = "2" - }, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, -/turf/open/floor/plasteel, -/area/security/prison) -"adI" = ( -/obj/machinery/door/airlock/security/glass{ - name = "Long-Term Cell 2"; - req_access_txt = "2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"adJ" = ( -/obj/machinery/door/airlock/security/glass{ - name = "Long-Term Cell 1"; - req_access_txt = "2" - }, /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"adH" = ( +/obj/machinery/door/airlock/security/glass{ + id_tag = "permaouter"; + name = "Permabrig Transfer"; + req_access_txt = "2" + }, +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, -/turf/open/floor/plasteel, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel/dark, /area/security/prison) +"adI" = ( +/turf/closed/wall/r_wall, +/area/security/prison/upper) +"adJ" = ( +/obj/machinery/door/airlock/security/glass{ + name = "Permabrig Visitation"; + req_access_txt = "2" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "adK" = ( /obj/effect/turf_decal/tile/red{ dir = 4 @@ -1629,14 +1652,14 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/firealarm{ - dir = 4; - pixel_x = -26 - }, /obj/machinery/camera{ c_tag = "Brig EVA Storage"; dir = 4 }, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -24 + }, /turf/open/floor/plasteel/dark, /area/security/brig) "adL" = ( @@ -1789,170 +1812,141 @@ /obj/structure/lattice/catwalk, /turf/open/space, /area/solars/starboard/fore) -"adZ" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) -"aea" = ( -/obj/machinery/portable_atmospherics/canister/nitrous_oxide, -/obj/machinery/atmospherics/components/unary/portables_connector/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/plating, -/area/security/execution/transfer) "aeb" = ( /obj/structure/table, -/obj/item/flashlight/lamp, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"aec" = ( -/obj/structure/window/reinforced{ - dir = 4 +/obj/item/storage/box/handcuffs{ + pixel_y = 10 }, -/obj/machinery/portable_atmospherics/canister/carbon_dioxide, -/obj/machinery/atmospherics/components/unary/portables_connector/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 1 +/obj/item/storage/box/prisoner{ + pixel_y = 4 }, -/turf/open/floor/plating, -/area/security/execution/transfer) -"aed" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/obj/machinery/button/ignition{ - id = "executionburn"; - pixel_x = 24; - pixel_y = 5 - }, -/obj/machinery/button/door{ - id = "executionfireblast"; - name = "Transfer Area Lockdown"; - pixel_x = 25; - pixel_y = -5; - req_access_txt = "2" - }, -/obj/machinery/atmospherics/pipe/simple/general/hidden, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"aee" = ( -/obj/structure/chair{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"aef" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, /obj/effect/turf_decal/tile/red{ dir = 1 }, /obj/effect/turf_decal/tile/red{ dir = 8 }, -/obj/structure/table, -/obj/item/restraints/handcuffs, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/security/prison) -"aeg" = ( +"aed" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/turf/closed/wall/r_wall, -/area/security/execution/transfer) -"aeh" = ( -/obj/machinery/button/door{ - id = "permacell3"; - name = "Cell 3 Lockdown"; - pixel_x = -4; - pixel_y = 25; - req_access_txt = "2" +/obj/effect/turf_decal/delivery, +/obj/machinery/disposal/deliveryChute, +/obj/structure/plasticflaps/opaque{ + name = "Prisoner Transfer" }, -/obj/machinery/button/flasher{ - id = "PCell 3"; - pixel_x = 6; - pixel_y = 24 - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 4 - }, -/turf/open/floor/plasteel, +/obj/structure/disposalpipe/trunk, +/turf/open/floor/plasteel/dark, /area/security/prison) -"aei" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"aej" = ( +"aef" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 1 +/obj/structure/cable{ + icon_state = "1-2" }, /turf/open/floor/plasteel, /area/security/prison) -"aek" = ( -/obj/machinery/light{ +"aeg" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ dir = 1 }, -/obj/machinery/computer/security/telescreen/prison{ - pixel_y = 30 +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"aeh" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"aei" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/prison) +"aej" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/light_switch{ + pixel_y = 23 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"aek" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /obj/effect/turf_decal/tile/red{ dir = 1 }, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/firealarm{ + pixel_y = 24 + }, /turf/open/floor/plasteel, /area/security/prison) "ael" = ( -/obj/machinery/button/door{ - id = "permacell2"; - name = "Cell 2 Lockdown"; - pixel_x = -4; - pixel_y = 25; - req_access_txt = "2" - }, -/obj/machinery/button/flasher{ - id = "PCell 2"; - pixel_x = 6; - pixel_y = 24 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, /turf/open/floor/plasteel, /area/security/prison) "aem" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, /area/security/prison) "aen" = ( -/obj/machinery/computer/security/telescreen/prison{ - pixel_y = 30 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/machinery/camera{ - c_tag = "Prison Hallway"; + c_tag = "Prison Hallway East"; network = list("ss13","prison") }, /obj/effect/turf_decal/tile/red{ @@ -1982,41 +1976,24 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/security/prison) "aeq" = ( -/obj/machinery/button/door{ - id = "permacell1"; - name = "Cell 1 Lockdown"; - pixel_x = -4; - pixel_y = 25; - req_access_txt = "2" - }, -/obj/machinery/button/flasher{ - id = "PCell 1"; - pixel_x = 6; - pixel_y = 24 - }, -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/security/prison) "aer" = ( -/obj/machinery/firealarm{ - pixel_y = 24 - }, /obj/machinery/power/apc{ areastring = "/area/security/prison"; dir = 4; name = "Prison Wing APC"; pixel_x = 24 }, -/obj/structure/cable{ - icon_state = "0-8" - }, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -2024,6 +2001,13 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, /turf/open/floor/plasteel, /area/security/prison) "aes" = ( @@ -2216,103 +2200,31 @@ }, /turf/open/floor/plasteel/airless/solarpanel, /area/solars/starboard/fore) -"aeH" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/obj/machinery/light/small{ - dir = 8 - }, -/obj/machinery/portable_atmospherics/canister/nitrous_oxide, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plating, -/area/security/execution/transfer) -"aeI" = ( -/obj/structure/rack, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 - }, -/obj/item/flashlight{ - pixel_x = 1; - pixel_y = 5 - }, -/obj/item/tank/internals/anesthetic{ - pixel_x = -3; - pixel_y = 1 - }, -/obj/item/tank/internals/oxygen/red{ - pixel_x = 3 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"aeJ" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 9 - }, -/turf/open/floor/plating, -/area/security/execution/transfer) -"aeK" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/general/hidden, -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) "aeL" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/area/security/prison) "aeM" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ - dir = 8 +/obj/structure/cable{ + icon_state = "2-4" }, /obj/structure/cable{ - icon_state = "2-8" + icon_state = "1-4" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 }, /turf/open/floor/plasteel, /area/security/prison) -"aeN" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/security{ - aiControlDisabled = 1; - name = "Prisoner Transfer Centre"; - req_access_txt = "2" - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) "aeO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -2332,22 +2244,24 @@ /obj/structure/cable{ icon_state = "2-4" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 - }, /obj/effect/turf_decal/tile/red{ dir = 1 }, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "aeQ" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "aeR" = ( @@ -2357,16 +2271,10 @@ /turf/open/floor/plating, /area/hallway/secondary/exit) "aeS" = ( -/obj/structure/closet/secure_closet/brig, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, /obj/structure/cable{ icon_state = "1-2" }, @@ -2376,10 +2284,12 @@ /obj/structure/cable{ icon_state = "1-4" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "aeU" = ( @@ -2691,6 +2601,10 @@ /obj/structure/cable{ icon_state = "0-4" }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, /turf/open/floor/plating, /area/security/brig) "afr" = ( @@ -2717,90 +2631,73 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel/dark, /area/command/heads_quarters/hos) -"aft" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 5 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/plating, -/area/security/execution/transfer) "afu" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/security/execution/transfer) -"afv" = ( -/obj/machinery/atmospherics/pipe/simple/general/hidden{ +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"afw" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - layer = 2.4 - }, -/obj/machinery/door/window/southleft{ - base_state = "right"; - dir = 4; - icon_state = "right"; - name = "Armory"; - req_access_txt = "2" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plating, -/area/security/execution/transfer) -"afx" = ( -/obj/machinery/light_switch{ - pixel_x = 25 - }, -/obj/machinery/atmospherics/pipe/simple/general/hidden{ - dir = 9 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"afy" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/general/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"afz" = ( /obj/effect/turf_decal/tile/red{ dir = 1 }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/bot_white, +/obj/structure/closet/secure_closet/brig, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"afv" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"afw" = ( /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, -/obj/structure/cable{ - icon_state = "1-2" +/obj/structure/reagent_dispensers/peppertank{ + pixel_y = -32 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"afy" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"afA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 }, /turf/open/floor/plasteel, /area/security/prison) -"afA" = ( -/turf/closed/wall/r_wall, -/area/security/execution/transfer) "afB" = ( /obj/item/radio/intercom{ dir = 4; name = "Station Intercom (General)"; pixel_x = 27 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "afC" = ( @@ -2831,21 +2728,16 @@ /turf/open/floor/plating, /area/hallway/secondary/exit) "afF" = ( -/obj/structure/table, -/obj/item/assembly/signaler, -/obj/item/clothing/suit/straight_jacket, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/light{ + light_color = "#d1dfff" + }, /turf/open/floor/plasteel, /area/security/prison) "afG" = ( -/obj/structure/table, -/obj/item/storage/box/hug, -/obj/item/razor{ - pixel_x = -6 - }, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 @@ -2899,9 +2791,6 @@ pixel_y = -27 }, /obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, /turf/open/floor/plasteel, /area/security/prison) "afK" = ( @@ -3082,39 +2971,59 @@ /area/security/range) "agf" = ( /obj/structure/table, -/obj/item/stack/sheet/metal, -/obj/item/storage/box/bodybags, -/obj/item/pen, -/obj/machinery/firealarm{ - dir = 1; - pixel_y = -24 +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/item/clothing/gloves/color/orange, +/obj/item/restraints/handcuffs, +/obj/item/reagent_containers/spray/pepper, /turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/area/security/prison) "agg" = ( -/obj/structure/closet/secure_closet/injection, -/obj/structure/cable, -/obj/machinery/power/apc{ - areastring = "/area/security/execution/transfer"; - name = "Prisoner Transfer Centre"; - pixel_y = -27 +/obj/structure/table, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/item/clothing/suit/straight_jacket, +/obj/item/electropack/shockcollar, +/obj/item/assembly/signaler, /turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/area/security/prison) "agh" = ( /obj/structure/table, -/obj/item/electropack, -/obj/item/screwdriver, -/obj/item/wrench, -/obj/item/clothing/head/helmet, -/obj/item/assembly/signaler, -/obj/machinery/light/small, -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 +/obj/item/storage/box/hug, +/obj/item/razor{ + pixel_x = -6 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/light{ + light_color = "#d1dfff" }, /turf/open/floor/plasteel/dark, -/area/security/execution/transfer) +/area/security/prison) "agi" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/security/glass{ @@ -3494,7 +3403,11 @@ /obj/structure/cable{ icon_state = "1-8" }, -/turf/open/floor/plasteel, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plasteel/dark, /area/security/brig) "agP" = ( /obj/structure/cable{ @@ -3846,6 +3759,10 @@ /obj/structure/cable{ icon_state = "0-4" }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, /turf/open/floor/plating, /area/security/brig) "ahw" = ( @@ -3857,6 +3774,10 @@ icon_state = "1-4" }, /obj/structure/cable, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, /turf/open/floor/plating, /area/security/brig) "ahx" = ( @@ -3972,19 +3893,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/security/processing) -"ahE" = ( -/obj/structure/closet/secure_closet/brig, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, -/turf/open/floor/plasteel, -/area/security/prison) "ahF" = ( /obj/structure/cable{ icon_state = "4-8" @@ -4407,9 +4315,6 @@ /turf/open/floor/plating, /area/security/brig) "aik" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -4424,12 +4329,6 @@ }, /turf/open/floor/plasteel, /area/security/office) -"ail" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel, -/area/security/range) "aim" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -5070,9 +4969,6 @@ /turf/open/floor/plasteel, /area/commons/vacant_room/office/b) "aju" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/structure/cable{ icon_state = "2-4" }, @@ -5392,13 +5288,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/solars/port/fore) -"ajW" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "ajX" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -5847,15 +5736,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/engine, /area/science/xenobiology) -"akQ" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) "akR" = ( /obj/machinery/camera{ c_tag = "Security Office"; @@ -6629,19 +6509,6 @@ }, /turf/open/floor/plasteel/dark, /area/security/courtroom) -"amv" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "amw" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -7078,11 +6945,6 @@ id = "Cell 2"; name = "Cell 2 Locker" }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, /obj/structure/cable{ icon_state = "1-4" }, @@ -7690,7 +7552,7 @@ }, /obj/machinery/firealarm{ dir = 8; - pixel_x = 24; + pixel_x = 26; pixel_y = -28 }, /turf/open/floor/plasteel, @@ -8495,16 +8357,6 @@ }, /turf/open/floor/plasteel, /area/security/processing) -"aqJ" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solars/port/fore) "aqN" = ( /obj/structure/closet/secure_closet/warden, /obj/structure/sign/poster/official/ion_rifle{ @@ -8832,11 +8684,6 @@ id = "Cell 3"; name = "Cell 3 Locker" }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, /obj/structure/cable{ icon_state = "1-4" }, @@ -9151,7 +8998,7 @@ }, /obj/machinery/firealarm{ dir = 8; - pixel_x = 28 + pixel_x = 24 }, /turf/open/floor/plasteel/dark, /area/security/brig) @@ -9225,7 +9072,7 @@ }, /obj/machinery/firealarm{ dir = 8; - pixel_x = 28 + pixel_x = 24 }, /turf/open/floor/plasteel, /area/security/processing) @@ -41516,10 +41363,6 @@ "bXs" = ( /turf/open/floor/plasteel/white, /area/science/circuit) -"bXv" = ( -/obj/item/stack/rods, -/turf/open/space, -/area/space) "bXw" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, @@ -42169,7 +42012,8 @@ /area/maintenance/port/aft) "bZm" = ( /obj/structure/disposaloutlet{ - dir = 8 + dir = 8; + name = "Prisoner Outlet" }, /obj/structure/disposalpipe/trunk{ dir = 4 @@ -50585,6 +50429,12 @@ /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel, /area/hallway/secondary/exit) +"czP" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall, +/area/security/prison/cells) "czQ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/disposalpipe/segment, @@ -51302,6 +51152,20 @@ /obj/machinery/deepfryer, /turf/open/floor/plasteel/cafeteria, /area/service/kitchen) +"cCr" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "cCs" = ( /obj/structure/closet/emcloset, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -51826,6 +51690,22 @@ /obj/structure/sign/poster/official/cohiba_robusto_ad, /turf/closed/wall, /area/service/lawoffice) +"cJA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "cJW" = ( /obj/machinery/computer/gateway_control, /turf/open/floor/plasteel, @@ -51882,6 +51762,24 @@ "cNd" = ( /turf/open/space/basic, /area/space/station_ruins) +"cNi" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "Prison Gate"; + name = "prison blast door" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "cNE" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall, @@ -52042,13 +51940,13 @@ /obj/structure/sign/warning/securearea{ pixel_x = -32 }, -/obj/machinery/door/poddoor/preopen{ - id = "Prison Gate"; - name = "prison blast door" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plasteel/dark, /area/security/prison) "cPb" = ( /turf/open/floor/wood/wood_diagonal, @@ -52112,6 +52010,10 @@ /obj/item/folder/blue, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"cSp" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/security/prison/upper) "cSA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -52379,6 +52281,13 @@ }, /turf/open/floor/plasteel, /area/engineering/main) +"cTo" = ( +/obj/structure/table/wood, +/obj/item/storage/dice, +/obj/item/instrument/piano_synth, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "cTD" = ( /obj/structure/cable{ icon_state = "1-2" @@ -52508,6 +52417,13 @@ /obj/effect/decal/cleanable/dirt/dust, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"cVE" = ( +/obj/machinery/computer/cryopod{ + pixel_y = 26 + }, +/obj/effect/turf_decal/loading_area, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "cVK" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plasteel/white, @@ -52519,6 +52435,16 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/fore) +"cYf" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "cZe" = ( /obj/structure/cable{ icon_state = "4-8" @@ -52636,6 +52562,22 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"dfj" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plating, +/area/security/execution/transfer) "dfL" = ( /obj/structure/reagent_dispensers/keg/gargle, /turf/open/floor/wood, @@ -52703,6 +52645,16 @@ }, /turf/open/floor/plasteel/dark, /area/medical/paramedic) +"dnX" = ( +/obj/effect/turf_decal/stripes/white/line, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dqb" = ( /turf/open/floor/plasteel, /area/commons/fitness/pool) @@ -52749,6 +52701,17 @@ }, /turf/closed/wall, /area/science/circuit) +"dxv" = ( +/obj/machinery/camera{ + c_tag = "Prison Cafeteria"; + dir = 8; + network = list("ss13","prison") + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dxF" = ( /obj/machinery/gear_painter, /turf/open/floor/wood, @@ -52781,24 +52744,38 @@ /turf/open/floor/plating, /area/security/brig) "dyS" = ( -/obj/effect/turf_decal/tile/green{ - dir = 8 +/obj/machinery/door/airlock/public/glass{ + name = "Prison Cafeteria" }, -/obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/turf/open/floor/plasteel, -/area/security/prison) +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "dzi" = ( /obj/structure/cable{ icon_state = "2-4" }, /turf/open/floor/carpet, /area/commons/cryopod) +"dzK" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dAe" = ( /obj/machinery/atmospherics/pipe/manifold/cyan/visible{ dir = 1 @@ -52806,6 +52783,11 @@ /obj/machinery/meter, /turf/open/floor/plasteel, /area/engineering/atmos) +"dCd" = ( +/obj/structure/table, +/obj/item/reagent_containers/food/drinks/drinkingglass, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "dCr" = ( /obj/structure/pool/Rboard, /turf/open/floor/plasteel/yellowsiding{ @@ -52856,6 +52838,29 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) +"dIZ" = ( +/turf/open/floor/padded, +/area/security/execution/transfer) +"dJu" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/blood/old, +/obj/machinery/button/door{ + id = "permacells3"; + name = "Privacy Shutters"; + pixel_x = 25 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "dJL" = ( /obj/structure/cable{ icon_state = "1-2" @@ -52875,6 +52880,28 @@ /obj/structure/chair/stool/bar, /turf/open/floor/wood, /area/maintenance/bar) +"dLi" = ( +/obj/machinery/hydroponics/soil, +/obj/item/cultivator, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"dLl" = ( +/obj/item/stack/rods, +/turf/open/space, +/area/space) +"dLZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dMj" = ( /obj/machinery/space_heater, /obj/effect/turf_decal/stripes/line{ @@ -52888,6 +52915,12 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) +"dNP" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dPk" = ( /obj/structure/closet{ name = "Costume Closet" @@ -52914,6 +52947,36 @@ }, /turf/open/floor/plating, /area/maintenance/fore) +"dPs" = ( +/obj/machinery/hydroponics/soil, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"dPE" = ( +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/disposalpipe/segment, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dQD" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 8; @@ -52921,6 +52984,26 @@ }, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) +"dQS" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"dSh" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 6 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "dTI" = ( /obj/structure/urinal{ pixel_y = 32 @@ -52945,6 +53028,27 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/command/gateway) +"dYQ" = ( +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/effect/decal/cleanable/blood/old, +/obj/machinery/button/electrochromatic{ + id = "!permabrigshowers"; + pixel_x = -25 + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "dYZ" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -52969,6 +53073,13 @@ }, /turf/open/space, /area/solars/starboard/fore) +"ebo" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "ecg" = ( /turf/open/floor/plasteel/yellowsiding/corner{ dir = 4 @@ -52981,6 +53092,10 @@ }, /turf/open/floor/plasteel/dark, /area/medical/morgue) +"ecB" = ( +/obj/item/toy/beach_ball/holoball, +/turf/open/floor/plasteel, +/area/security/prison/upper) "edj" = ( /obj/structure/sign/poster/contraband/random{ pixel_y = 32 @@ -53044,6 +53159,26 @@ }, /turf/open/floor/plasteel, /area/engineering/atmos) +"ejr" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 4"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "eky" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/baguette, @@ -53062,6 +53197,17 @@ }, /turf/open/floor/wood, /area/service/bar) +"emf" = ( +/obj/machinery/door/airlock/maintenance{ + name = "Permabrig Maintenance"; + req_access_txt = "1" + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "ene" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53087,6 +53233,48 @@ /obj/structure/table/wood/poker, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"eoJ" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 5"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"eoR" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"epj" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "epD" = ( /obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /obj/machinery/light{ @@ -53098,21 +53286,27 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) -"eqd" = ( -/obj/item/electropack/shockcollar, -/obj/item/assembly/signaler, -/turf/open/floor/plating, -/area/security/prison) +"epG" = ( +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -24 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "eqq" = ( /obj/machinery/atmospherics/pipe/manifold/orange/visible, /turf/open/floor/plasteel, /area/engineering/atmos) "eqA" = ( -/obj/machinery/shower{ - dir = 8 +/obj/structure/cable{ + icon_state = "1-2" }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/machinery/firealarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "esK" = ( /obj/machinery/door/airlock/maintenance/abandoned{ name = "Chemical Storage"; @@ -53144,6 +53338,17 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/wood, /area/service/library) +"etr" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "eus" = ( /obj/machinery/portable_atmospherics/scrubber, /obj/effect/turf_decal/stripes/line{ @@ -53151,6 +53356,40 @@ }, /turf/open/floor/plasteel, /area/engineering/atmos) +"evc" = ( +/obj/machinery/hydroponics/soil, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/camera{ + c_tag = "Prison Forestry"; + dir = 4; + network = list("ss13","prison") + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"evh" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/camera{ + c_tag = "Prison Workshop"; + dir = 4; + network = list("ss13","prison") + }, +/obj/item/stack/sticky_tape, +/obj/item/stack/sheet/cardboard{ + amount = 14 + }, +/obj/item/stack/packageWrap, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "evR" = ( /turf/open/floor/plating, /area/maintenance/bar) @@ -53165,6 +53404,17 @@ }, /turf/open/floor/plating, /area/commons/fitness) +"ewG" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells5"; + name = "Privacy Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "ewN" = ( /obj/machinery/hydroponics/soil{ pixel_y = 8 @@ -53273,6 +53523,16 @@ /obj/item/clothing/under/rank/civilian/lawyer/red, /turf/open/floor/plasteel, /area/commons/fitness) +"eCB" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "eCR" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -53280,6 +53540,19 @@ }, /turf/closed/wall/r_wall, /area/engineering/gravity_generator) +"eDf" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "eDz" = ( /obj/structure/cable/white{ icon_state = "2-8" @@ -53288,6 +53561,37 @@ icon_state = "panelscorched" }, /area/maintenance/starboard/aft) +"eDF" = ( +/obj/effect/landmark/event_spawn, +/obj/structure/chair/comfy/brown{ + color = "#596479"; + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"eDJ" = ( +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -24 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "eFx" = ( /obj/effect/turf_decal/tile/red{ dir = 1 @@ -53324,6 +53628,14 @@ /obj/effect/spawner/structure/window/shuttle, /turf/open/floor/plating/airless, /area/space/nearstation) +"eIW" = ( +/obj/structure/table, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "eJa" = ( /obj/structure/table/wood/poker, /obj/item/toy/cards/deck{ @@ -53334,6 +53646,22 @@ }, /turf/open/floor/wood, /area/service/bar) +"eJu" = ( +/obj/machinery/button/door{ + id = "executionspaceblast"; + name = "Vent to Space"; + pixel_x = 25; + pixel_y = -5; + req_access_txt = "7" + }, +/obj/machinery/button/flasher{ + id = "executionflash"; + pixel_x = 24; + pixel_y = 5 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "eMs" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -53363,10 +53691,59 @@ /obj/structure/grille, /turf/open/space/basic, /area/space/nearstation) +"eRS" = ( +/obj/structure/table, +/obj/item/folder/red{ + pixel_x = 3 + }, +/obj/item/taperecorder{ + pixel_x = -3 + }, +/obj/item/assembly/flash/handheld, +/obj/item/reagent_containers/spray/pepper, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "eSe" = ( /obj/structure/closet/secure_closet/personal/cabinet, /turf/open/floor/carpet, /area/commons/dorms) +"eSJ" = ( +/obj/machinery/button/ignition{ + id = "executionburn"; + pixel_x = 24; + pixel_y = 5 + }, +/obj/machinery/button/door{ + id = "executionfireblast"; + name = "Transfer Area Lockdown"; + pixel_x = 25; + pixel_y = -5; + req_access_txt = "2" + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) +"eTt" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "eTA" = ( /obj/structure/table/wood/fancy, /obj/item/reagent_containers/food/condiment/saltshaker{ @@ -53423,13 +53800,13 @@ /area/cargo/miningdock) "eWL" = ( /obj/machinery/door/firedoor, -/obj/machinery/door/poddoor/preopen{ - id = "Prison Gate"; - name = "prison blast door" - }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plasteel/dark, /area/security/prison) "eXz" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -53437,6 +53814,15 @@ }, /turf/open/floor/plasteel, /area/security/processing) +"eXI" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "eXL" = ( /obj/machinery/atmospherics/pipe/heat_exchanging/simple{ dir = 10 @@ -53448,11 +53834,62 @@ /obj/effect/landmark/start/paramedic, /turf/open/floor/plasteel/white, /area/medical/medbay/central) +"eZI" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 10 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"eZS" = ( +/obj/effect/turf_decal/bot_white, +/obj/effect/decal/cleanable/dirt, +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "fbp" = ( /obj/structure/tank_dispenser, /obj/effect/turf_decal/bot, /turf/open/floor/engine, /area/science/storage) +"fbr" = ( +/obj/machinery/door/window/southleft{ + base_state = "right"; + dir = 4; + icon_state = "right"; + name = "Transfer Chamber Configuration"; + req_access_txt = "2" + }, +/obj/machinery/atmospherics/pipe/simple{ + dir = 10 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/security/execution/transfer) +"fbY" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/bed, +/obj/item/bedsheet/red, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "fcd" = ( /obj/structure/chair/sofa/right{ dir = 8 @@ -53461,6 +53898,11 @@ icon_state = "platingdmg1" }, /area/maintenance/port/fore) +"fcj" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "fcn" = ( /obj/structure/disposalpipe/segment, /obj/machinery/door/airlock/maintenance{ @@ -53478,11 +53920,61 @@ }, /turf/closed/wall/r_wall, /area/science/mixing) +"fdJ" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "fdQ" = ( /obj/structure/bed, /obj/effect/spawner/lootdrop/bedsheet, /turf/open/floor/plating, /area/maintenance/fore) +"fdR" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + areastring = "/area/security/prison/cells"; + damage_deflection = 21; + desc = "A control terminal for the area's electrical systems. It's secured with a durable antitampering plasteel cage."; + dir = 4; + name = "Armored Prison Wing Cells APC"; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"fdS" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "feE" = ( /obj/structure/cable{ icon_state = "1-2" @@ -53498,6 +53990,19 @@ }, /turf/open/floor/wood, /area/service/bar) +"fgd" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/security/execution/transfer) "fgl" = ( /obj/structure/closet/crate/bin, /obj/item/coin/silver, @@ -53526,6 +54031,26 @@ }, /turf/closed/wall, /area/maintenance/disposal/incinerator) +"fiR" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "fjS" = ( /obj/structure/closet/radiation, /turf/open/floor/plasteel, @@ -53586,6 +54111,19 @@ }, /turf/open/floor/wood/wood_diagonal, /area/maintenance/port/fore) +"fmR" = ( +/obj/machinery/light{ + dir = 4; + light_color = "#c1caff" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "fnC" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -53915,6 +54453,12 @@ }, /turf/open/floor/plasteel, /area/service/hydroponics) +"fFR" = ( +/obj/structure/chair{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) "fGf" = ( /obj/machinery/smartfridge/disks{ pixel_y = 2 @@ -53958,6 +54502,17 @@ /obj/effect/landmark/start/atmospheric_technician, /turf/open/floor/plasteel, /area/engineering/atmos) +"fKN" = ( +/obj/structure/table, +/obj/structure/bedsheetbin, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "fLN" = ( /obj/machinery/chem_dispenser/drinks/beer{ dir = 1 @@ -53969,6 +54524,49 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/security/courtroom) +"fMF" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/airlock/grunge{ + name = "Prison Laundry"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"fMY" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"fNB" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{ + electrochromatic_id = "!permabrigshowers" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "fNN" = ( /obj/machinery/door/firedoor, /obj/structure/cable{ @@ -54113,11 +54711,6 @@ }, /turf/open/floor/plating, /area/construction) -"gbu" = ( -/obj/structure/bed, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/plating, -/area/security/prison) "gbT" = ( /obj/item/storage/box/lights/mixed, /obj/machinery/power/apc{ @@ -54131,6 +54724,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/medical/morgue) +"gcm" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "gcx" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -54149,6 +54749,38 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"gcV" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"gcX" = ( +/obj/structure/table, +/obj/item/flashlight/lamp, +/obj/item/stack/sheet/metal, +/obj/item/storage/box/bodybags, +/obj/item/pen, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) +"gcY" = ( +/obj/structure/weightmachine/weightlifter, +/turf/open/floor/plasteel, +/area/security/prison/upper) "geg" = ( /obj/machinery/light/small{ dir = 8 @@ -54158,6 +54790,16 @@ /obj/item/reagent_containers/food/snacks/egg/yellow, /turf/open/floor/plating, /area/maintenance/port/fore) +"gfw" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "gfC" = ( /obj/effect/turf_decal/tile/red, /obj/structure/chair{ @@ -54180,6 +54822,18 @@ }, /turf/open/floor/plasteel/white, /area/medical/surgery) +"ggT" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "ghD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, @@ -54187,6 +54841,28 @@ "giy" = ( /turf/open/floor/carpet/arcade, /area/commons/arcade) +"giE" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/landmark/start/prisoner, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/button/door{ + id = "permacells4"; + name = "Privacy Shutters"; + pixel_y = 25 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "giT" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54217,6 +54893,13 @@ /obj/item/poster/random_contraband, /turf/open/floor/plasteel, /area/commons/locker) +"goJ" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "gpD" = ( /obj/effect/turf_decal/bot_white/left, /obj/effect/turf_decal/tile/neutral{ @@ -54242,6 +54925,10 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"grd" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/closed/wall, +/area/security/prison/upper) "grr" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -54287,10 +54974,43 @@ /obj/machinery/meter, /turf/closed/wall/r_wall, /area/engineering/atmos) +"gxK" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells3"; + name = "Privacy Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "gyr" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/security/brig) +"gyy" = ( +/obj/machinery/door/airlock/security{ + name = "Isolation Cell"; + req_access_txt = "2" + }, +/obj/machinery/door/firedoor, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "gyQ" = ( /turf/open/floor/plasteel/freezer, /area/commons/toilet) @@ -54336,16 +55056,16 @@ /turf/open/floor/plasteel/dark, /area/command/gateway) "gDP" = ( -/obj/machinery/firealarm{ - dir = 8; - pixel_x = 28 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, /obj/item/radio/intercom{ pixel_y = 20 }, +/obj/machinery/firealarm{ + dir = 8; + pixel_x = 24 + }, /turf/open/floor/plasteel, /area/security/processing) "gDZ" = ( @@ -54412,6 +55132,15 @@ /obj/structure/bedsheetbin/towel, /turf/open/floor/wood/wood_diagonal, /area/maintenance/port/fore) +"gLu" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "gLw" = ( /obj/effect/turf_decal/tile/blue{ dir = 8 @@ -54453,6 +55182,26 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"gMB" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 6"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "gMD" = ( /obj/machinery/atmospherics/pipe/simple/green/visible{ dir = 6 @@ -54477,15 +55226,15 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, +/obj/structure/sign/poster/official/high_class_martini{ + pixel_x = -32 + }, /mob/living/simple_animal/bot/mulebot{ beacon_freq = 1400; home_destination = "QM #1"; name = "Massive Load"; suffix = "#1" }, -/obj/structure/sign/poster/official/high_class_martini{ - pixel_x = -32 - }, /turf/open/floor/carpet/royalblue, /area/maintenance/starboard/aft) "gOZ" = ( @@ -54494,6 +55243,13 @@ }, /turf/open/floor/plating, /area/commons/fitness) +"gPY" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "gQr" = ( /obj/machinery/atmospherics/components/binary/valve/digital{ name = "gas to sauna" @@ -54511,6 +55267,24 @@ }, /turf/open/floor/carpet, /area/service/library) +"gSj" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 3"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "gTx" = ( /obj/effect/turf_decal/bot_white/left, /obj/effect/turf_decal/tile/neutral{ @@ -54532,6 +55306,11 @@ }, /turf/closed/wall/r_wall, /area/engineering/gravity_generator) +"gVc" = ( +/obj/machinery/vending/sustenance, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "gWd" = ( /obj/structure/cable{ icon_state = "1-4" @@ -54545,6 +55324,19 @@ /obj/structure/lattice, /turf/open/space/basic, /area/space/nearstation) +"gXu" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "gYo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -54576,6 +55368,18 @@ dir = 8 }, /area/medical/surgery) +"gZT" = ( +/obj/machinery/power/apc{ + areastring = "/area/maintenance/prison/port"; + dir = 8; + name = "Prison Port Maintenance APC"; + pixel_x = -25 + }, +/obj/effect/turf_decal/bot, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable, +/turf/open/floor/plating, +/area/maintenance/prison/port) "haM" = ( /obj/item/radio/intercom{ name = "Station Intercom (General)"; @@ -54607,6 +55411,21 @@ icon_state = "platingdmg1" }, /area/maintenance/starboard/aft) +"hch" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "hcA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54617,6 +55436,19 @@ /obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel, /area/commons/fitness) +"hcT" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "hgG" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /obj/structure/extinguisher_cabinet{ @@ -54653,6 +55485,26 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"hkA" = ( +/obj/structure/table, +/obj/item/clothing/under/rank/prisoner/skirt{ + pixel_x = -13; + pixel_y = 5 + }, +/obj/item/clothing/under/rank/prisoner/skirt{ + pixel_x = 9; + pixel_y = 5 + }, +/obj/item/clothing/under/rank/prisoner{ + pixel_x = -2; + pixel_y = 5 + }, +/obj/machinery/flasher{ + id = "waitingflash"; + pixel_y = -28 + }, +/turf/open/floor/plasteel, +/area/security/prison) "hlS" = ( /obj/structure/cable{ icon_state = "1-2" @@ -54683,6 +55535,18 @@ }, /turf/open/floor/wood/wood_diagonal, /area/maintenance/port/fore) +"hnp" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "hnU" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -54718,6 +55582,16 @@ }, /turf/open/floor/plasteel/dark, /area/command/gateway) +"hpY" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "hrF" = ( /obj/structure/lattice/catwalk, /obj/structure/cable{ @@ -54750,11 +55624,44 @@ }, /turf/open/floor/plating, /area/command/gateway) +"hvC" = ( +/obj/structure/chair{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"hxg" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "hxn" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plating, /area/engineering/atmos) +"hzs" = ( +/obj/effect/turf_decal/bot, +/obj/machinery/plate_press, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"hzC" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "hzK" = ( /turf/open/floor/plasteel/yellowsiding/corner{ dir = 1 @@ -54777,6 +55684,13 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/port/fore) +"hEL" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/security/execution/transfer) "hGH" = ( /obj/machinery/door/airlock{ desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals."; @@ -54807,6 +55721,23 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"hJO" = ( +/obj/structure/closet/crate/trashcart, +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/item/trash/chips, +/obj/item/trash/candy, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/security/prison/upper) +"hKo" = ( +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{ + electrochromatic_id = "!permabrigshowers" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "hMs" = ( /obj/structure/table, /obj/item/storage/box/bodybags, @@ -54837,6 +55768,12 @@ }, /turf/closed/wall, /area/cargo/warehouse) +"hQw" = ( +/obj/item/electropack/shockcollar, +/obj/item/assembly/signaler, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/maintenance/prison/port) "hQX" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -54873,6 +55810,11 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plating, /area/service/abandoned_gambling_den) +"hSf" = ( +/obj/structure/cable, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "hSl" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -54923,6 +55865,11 @@ "ibK" = ( /turf/open/floor/plasteel, /area/security/processing) +"icS" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/grille, +/turf/open/floor/plating, +/area/maintenance/prison/port) "idK" = ( /obj/effect/turf_decal/tile/red{ dir = 1 @@ -54947,6 +55894,16 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"ifM" = ( +/obj/machinery/shower{ + dir = 8; + pixel_y = -4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "ihR" = ( /turf/open/floor/plasteel/white, /area/medical/medbay/lobby) @@ -54995,6 +55952,18 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) +"ikv" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/security/prison) "iky" = ( /obj/effect/turf_decal/weather/dirt, /obj/effect/decal/cleanable/dirt, @@ -55003,6 +55972,22 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"ili" = ( +/obj/structure/table, +/obj/item/electropack, +/obj/item/screwdriver, +/obj/item/wrench, +/obj/item/clothing/head/helmet, +/obj/item/assembly/signaler, +/obj/machinery/light/small, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/machinery/light_switch{ + pixel_y = 23 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "imk" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/orange/visible{ @@ -55050,6 +56035,21 @@ }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"iqi" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/camera{ + c_tag = "Prison Laundry"; + dir = 4; + network = list("ss13","prison") + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "iql" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -55111,6 +56111,15 @@ /obj/structure/table/optable, /turf/open/floor/plasteel/white, /area/medical/surgery) +"iwU" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "iyG" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/light/small{ @@ -55131,12 +56140,44 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"iBj" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/grille, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) +"iBq" = ( +/obj/machinery/portable_atmospherics/canister/air, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "iBv" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"iCN" = ( +/obj/machinery/door/airlock{ + name = "Permabrig Showers" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "iDo" = ( /obj/structure/grille, /turf/open/space/basic, @@ -55213,6 +56254,14 @@ }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"iMy" = ( +/obj/structure/chair/sofa/right, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "iNn" = ( /obj/machinery/camera{ c_tag = "Kitchen Cold Room" @@ -55478,11 +56527,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/medical/medbay/lobby) -"jjC" = ( -/obj/structure/table/wood, -/obj/item/toy/cards/deck, -/turf/open/floor/plasteel, -/area/security/prison) "jkx" = ( /obj/effect/decal/cleanable/cobweb/cobweb2, /obj/machinery/computer/slot_machine, @@ -55499,6 +56543,14 @@ /obj/machinery/rnd/production/techfab/department/cargo, /turf/open/floor/plasteel, /area/cargo/office) +"jlQ" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/prison/port) "jmL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -55515,6 +56567,9 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"jnk" = ( +/turf/closed/wall/r_wall, +/area/maintenance/prison/starboard) "jnV" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55555,10 +56610,25 @@ }, /turf/open/floor/carpet/arcade, /area/commons/arcade) +"jqK" = ( +/obj/structure/rack, +/obj/item/tank/internals/emergency_oxygen, +/obj/item/clothing/mask/breath, +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "jrE" = ( /obj/item/beacon, /turf/open/floor/plasteel/white, /area/science/circuit) +"jrR" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jsO" = ( /obj/machinery/hydroponics/soil{ pixel_y = 8 @@ -55596,10 +56666,63 @@ /obj/structure/closet/athletic_mixed, /turf/open/floor/plasteel, /area/commons/fitness) +"jvB" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"jvO" = ( +/obj/structure/rack, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/item/tank/internals/anesthetic{ + pixel_x = -3; + pixel_y = 1 + }, +/obj/item/tank/internals/oxygen/red{ + pixel_x = 3 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/atmospherics/pipe/simple{ + dir = 6 + }, +/turf/open/floor/plating, +/area/security/execution/transfer) "jwH" = ( /obj/machinery/holopad, /turf/open/floor/plasteel, /area/service/hydroponics) +"jxx" = ( +/obj/machinery/door/firedoor, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/airlock/public/glass{ + name = "Prison Yard" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "jxF" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -55708,10 +56831,6 @@ dir = 1 }, /area/commons/fitness) -"jFd" = ( -/obj/effect/spawner/structure/window, -/turf/open/floor/plating, -/area/maintenance/port/fore) "jFB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -55758,6 +56877,23 @@ /obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/hallway/secondary/entry) +"jHp" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jHt" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment{ @@ -55793,6 +56929,19 @@ /obj/structure/lattice, /turf/open/space/basic, /area/space/nearstation) +"jIH" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jIW" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -55807,6 +56956,37 @@ }, /turf/open/floor/wood, /area/maintenance/port/aft) +"jJP" = ( +/obj/structure/sign/warning/securearea{ + pixel_x = 32 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"jKc" = ( +/obj/structure/closet/secure_closet/injection, +/obj/machinery/firealarm{ + dir = 8; + pixel_x = 24 + }, +/obj/machinery/power/apc{ + areastring = "/area/security/execution/transfer"; + dir = 1; + name = "Prisoner Transfer Centre"; + pixel_y = 23 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) +"jKm" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jKP" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -55828,12 +57008,6 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/engineering/engine_smes) -"jLv" = ( -/obj/structure/sign/warning/securearea{ - pixel_x = 32 - }, -/turf/open/space, -/area/space) "jLJ" = ( /obj/effect/decal/cleanable/dirt/dust, /obj/machinery/light/small, @@ -55866,12 +57040,67 @@ }, /turf/open/floor/plating/rust, /area/maintenance/port/fore) -"jRw" = ( -/obj/machinery/computer/arcade/minesweeper{ - dir = 4 +"jNN" = ( +/obj/structure/cable{ + icon_state = "1-8" }, /turf/open/floor/plasteel, /area/security/prison) +"jOB" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/medical/glass{ + name = "Prison Forestry" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"jRw" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"jRV" = ( +/turf/open/floor/plasteel, +/area/security/prison) +"jRW" = ( +/obj/item/reagent_containers/glass/bucket, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/sink{ + dir = 8; + pixel_x = -12 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jSD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -55892,6 +57121,39 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"jSY" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"jTy" = ( +/obj/machinery/washing_machine, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"jUN" = ( +/obj/structure/table/reinforced, +/obj/structure/reagent_dispensers/servingdish, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jUV" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55908,6 +57170,22 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"jVP" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"jVV" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jVX" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 4 @@ -55919,6 +57197,13 @@ dir = 1 }, /area/engineering/atmos) +"jYl" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "jZT" = ( /obj/structure/cable{ icon_state = "4-8" @@ -55959,6 +57244,43 @@ /obj/machinery/atmospherics/pipe/simple/dark/visible, /turf/open/space/basic, /area/space/nearstation) +"kcB" = ( +/obj/effect/turf_decal/tile/red, +/obj/machinery/camera{ + c_tag = "Prison Isolation Cell"; + dir = 8; + network = list("ss13","prison"); + view_range = 5 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/execution/transfer) +"kcR" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/button/door{ + id = "permacells4"; + name = "Privacy Shutters"; + pixel_y = 25 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "kdF" = ( /obj/structure/window/reinforced{ dir = 1 @@ -55993,15 +57315,23 @@ /turf/open/floor/plasteel, /area/commons/dorms) "keM" = ( -/obj/machinery/light/small{ - dir = 1 +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "Prison Gate"; + name = "prison blast door" }, -/obj/structure/window/reinforced{ - dir = 8 +/obj/structure/cable{ + icon_state = "2-4" }, -/obj/machinery/washing_machine, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "kfv" = ( /obj/structure/cable{ icon_state = "4-8" @@ -56011,6 +57341,16 @@ }, /turf/open/floor/plating, /area/engineering/storage/tech) +"kfG" = ( +/obj/structure/table/wood, +/obj/item/toy/cards/deck, +/obj/item/instrument/harmonica, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kfS" = ( /turf/closed/wall/rust, /area/maintenance/starboard/aft) @@ -56026,12 +57366,18 @@ }, /area/maintenance/starboard) "kgr" = ( -/obj/machinery/light/small{ - brightness = 3; +/obj/machinery/cryopod{ dir = 8 }, -/turf/open/floor/plating, -/area/security/prison) +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "kgB" = ( /obj/machinery/vending/snack/orange, /obj/machinery/light{ @@ -56056,6 +57402,22 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"khO" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/security{ + aiControlDisabled = 1; + name = "Prisoner Transfer Centre"; + req_access_txt = "2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "khV" = ( /obj/machinery/vending/cola/red, /obj/structure/sign/poster/contraband/robust_softdrinks{ @@ -56105,6 +57467,13 @@ }, /turf/open/floor/plating, /area/hallway/secondary/entry) +"kkb" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kkK" = ( /obj/machinery/vending/autodrobe, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -56119,6 +57488,16 @@ /obj/structure/grille, /turf/open/floor/plating, /area/maintenance/port/fore) +"kma" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "kmw" = ( /obj/structure/chair/comfy/black{ dir = 1 @@ -56156,6 +57535,27 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"knA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "kob" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment, @@ -56177,6 +57577,27 @@ /obj/machinery/gear_painter, /turf/open/floor/plasteel, /area/commons/fitness) +"ksa" = ( +/obj/structure/closet/secure_closet/brig, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/bot_white, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "ktP" = ( /obj/machinery/power/smes{ charge = 5e+006 @@ -56192,6 +57613,17 @@ "ktS" = ( /turf/open/space/basic, /area/space/nearstation) +"ktW" = ( +/obj/machinery/hydroponics/soil, +/obj/item/plant_analyzer, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kuh" = ( /obj/structure/cable{ icon_state = "4-8" @@ -56335,6 +57767,21 @@ /obj/effect/landmark/stationroom/box/engine, /turf/open/space/basic, /area/space) +"kGj" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/light, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kGv" = ( /obj/machinery/atmospherics/pipe/simple/yellow/visible, /obj/machinery/atmospherics/pipe/simple/dark/visible{ @@ -56358,6 +57805,11 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"kGL" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/grille/broken, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "kHd" = ( /obj/structure/cable{ icon_state = "1-2" @@ -56390,6 +57842,36 @@ }, /turf/open/floor/plasteel, /area/engineering/atmos) +"kLK" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"kMn" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/camera{ + c_tag = "Permabrig North"; + dir = 4; + network = list("ss13","prison") + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/disposalpipe/trunk{ + dir = 4 + }, +/obj/structure/disposaloutlet{ + dir = 4; + name = "Prisoner Delivery" + }, +/obj/effect/turf_decal/delivery, +/obj/structure/window/reinforced, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "kMt" = ( /obj/machinery/computer/prisoner/gulag_teleporter_computer, /turf/open/floor/plasteel, @@ -56409,6 +57891,14 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) +"kOE" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kOL" = ( /obj/structure/table/glass, /turf/open/floor/wood/wood_large, @@ -56521,6 +58011,24 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) +"kYm" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "kZS" = ( /obj/machinery/light{ dir = 8 @@ -56554,6 +58062,27 @@ }, /turf/closed/wall/r_wall, /area/command/gateway) +"ldT" = ( +/obj/structure/chair/office{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"ldY" = ( +/obj/machinery/door/airlock/security{ + name = "Firing Range"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/security/prison) "leE" = ( /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -56604,6 +58133,13 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"lht" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "lhQ" = ( /obj/machinery/power/floodlight, /obj/structure/cable{ @@ -56611,6 +58147,20 @@ }, /turf/open/floor/plating, /area/engineering/atmos) +"lic" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lip" = ( /obj/structure/closet{ name = "Suit Closet" @@ -56636,6 +58186,12 @@ /obj/item/clothing/under/rank/civilian/lawyer/red, /turf/open/floor/plasteel, /area/commons/locker) +"liJ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "ljV" = ( /obj/machinery/airalarm{ dir = 8; @@ -56656,6 +58212,18 @@ /obj/structure/grille, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"llb" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/computer/libraryconsole/bookmanagement, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lnk" = ( /obj/item/radio/intercom{ pixel_y = 25 @@ -56670,6 +58238,11 @@ icon_state = "wood-broken6" }, /area/maintenance/bar) +"lpx" = ( +/obj/structure/window, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "lpQ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/spawner/structure/window/reinforced, @@ -56721,12 +58294,31 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"ltm" = ( +/obj/structure/chair/comfy/brown{ + color = "#66b266"; + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "ltv" = ( /mob/living/simple_animal/bot/cleanbot{ name = "Honest Work" }, /turf/open/floor/carpet/royalblue, /area/maintenance/starboard/aft) +"ltw" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/firealarm{ + pixel_y = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "ltK" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -56739,12 +58331,60 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"lux" = ( +/obj/structure/closet/crate/hydroponics, +/obj/item/paper/guides/jobs/hydroponics, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/item/seeds/onion, +/obj/item/seeds/garlic, +/obj/item/seeds/potato, +/obj/item/seeds/tomato, +/obj/item/seeds/carrot, +/obj/item/seeds/grass, +/obj/item/seeds/ambrosia, +/obj/item/seeds/wheat, +/obj/item/seeds/pumpkin, +/obj/effect/spawner/lootdrop/prison_contraband, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lva" = ( /obj/effect/turf_decal/stripes/corner{ dir = 1 }, /turf/open/floor/plasteel, /area/service/hydroponics) +"lvc" = ( +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"lvw" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells6"; + name = "Privacy Shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/security/prison/cells) "lwN" = ( /obj/structure/cable{ icon_state = "1-8" @@ -56770,6 +58410,25 @@ /obj/structure/sign/nanotrasen, /turf/closed/wall, /area/science/circuit) +"lAD" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/camera{ + c_tag = "Prison Cell Block Central"; + dir = 1; + network = list("ss13","prison") + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "lAH" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -56789,6 +58448,26 @@ dir = 1 }, /area/hallway/secondary/entry) +"lBk" = ( +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/public/glass{ + name = "Prison Yard" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "lBz" = ( /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ @@ -56812,6 +58491,50 @@ }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"lCt" = ( +/obj/machinery/light/small{ + dir = 1; + light_color = "#ffc1c1" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"lDm" = ( +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"lEf" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells4"; + name = "Privacy Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/cells) +"lGm" = ( +/obj/machinery/shower{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "lGV" = ( /obj/machinery/button/door{ id = "maintdiy"; @@ -56821,6 +58544,23 @@ }, /turf/open/floor/plating, /area/service/abandoned_gambling_den) +"lHK" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"lJA" = ( +/turf/closed/wall, +/area/security/prison/cells) "lJC" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 @@ -56830,6 +58570,13 @@ }, /turf/open/floor/plating, /area/security/office) +"lJS" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plasteel, +/area/security/prison) "lKj" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 @@ -56839,6 +58586,16 @@ "lLf" = ( /turf/closed/wall/r_wall, /area/ai_monitored/command/nuke_storage) +"lLu" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lLA" = ( /obj/machinery/computer/slot_machine{ balance = 15; @@ -56871,6 +58628,13 @@ }, /turf/open/floor/plasteel, /area/security/processing) +"lNQ" = ( +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lOr" = ( /obj/structure/table, /obj/machinery/light/floor, @@ -56932,6 +58696,13 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/carpet, /area/commons/dorms) +"lUU" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "lVy" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/decal/cleanable/dirt, @@ -56946,6 +58717,18 @@ /obj/item/light/tube/broken, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"lYI" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "lZa" = ( /obj/effect/turf_decal/tile/red{ dir = 1 @@ -56986,6 +58769,17 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/brig) +"lZp" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "lZs" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/closet, @@ -57019,10 +58813,40 @@ dir = 4 }, /area/service/theater) +"maP" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "maT" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, /area/maintenance/disposal/incinerator) +"maU" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"mbC" = ( +/turf/closed/wall/r_wall, +/area/security/execution/transfer) "mbU" = ( /obj/machinery/vr_sleeper{ dir = 8 @@ -57066,10 +58890,59 @@ /obj/structure/bed, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"mhv" = ( +/obj/machinery/door/airlock/security/glass{ + name = "Visitation Observation"; + req_access_txt = "2" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "mjr" = ( /obj/structure/reagent_dispensers/keg/milk, /turf/open/floor/wood, /area/service/bar) +"mjJ" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) +"mke" = ( +/obj/machinery/camera{ + c_tag = "Prison Common Room"; + dir = 8; + network = list("ss13","prison") + }, +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "mkv" = ( /obj/machinery/camera{ c_tag = "Gravity Generator Room"; @@ -57112,11 +58985,28 @@ }, /turf/open/floor/plasteel/freezer, /area/commons/toilet/locker) +"mnu" = ( +/obj/machinery/cryopod{ + dir = 4 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "mnC" = ( /obj/structure/target_stake, /obj/item/target/syndicate, /turf/open/floor/plating, /area/security/range) +"moe" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "mos" = ( /obj/machinery/light/small{ dir = 8 @@ -57174,6 +59064,17 @@ icon_state = "wood-broken5" }, /area/maintenance/bar) +"mpY" = ( +/obj/item/reagent_containers/glass/bucket, +/obj/item/mop, +/obj/item/reagent_containers/glass/bottle/ammonia, +/obj/structure/sink{ + dir = 4; + pixel_x = 12 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/security/prison/upper) "mqo" = ( /obj/effect/turf_decal/tile/blue{ dir = 4 @@ -57196,6 +59097,14 @@ }, /turf/open/floor/plasteel, /area/commons/locker) +"mqQ" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/grille/broken, +/turf/open/floor/plating, +/area/maintenance/prison/port) "mqZ" = ( /obj/item/reagent_containers/glass/beaker, /turf/open/floor/plating, @@ -57204,10 +59113,51 @@ /obj/effect/spawner/lootdrop/keg, /turf/open/floor/wood, /area/maintenance/bar) +"msp" = ( +/obj/machinery/computer/arcade/orion_trail, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"mte" = ( +/obj/structure/closet/crate, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/reagent_containers/glass/bowl, +/obj/item/storage/box/drinkingglasses, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/box/drinkingglasses, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "mtU" = ( /obj/structure/sign/departments/holy, /turf/closed/wall, /area/service/chapel/main) +"mui" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Prison Common Room" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "muv" = ( /obj/item/radio/intercom{ pixel_y = 25 @@ -57222,6 +59172,29 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) +"mvV" = ( +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/bed{ + dir = 8 + }, +/obj/item/bedsheet/red{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "mwj" = ( /obj/structure/noticeboard{ dir = 8; @@ -57232,6 +59205,16 @@ }, /turf/open/floor/wood, /area/command/meeting_room) +"mwN" = ( +/obj/structure/chair/sofa/left, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "mwS" = ( /turf/open/floor/plating{ icon_state = "platingdmg3" @@ -57246,6 +59229,33 @@ }, /turf/open/floor/plating, /area/security/office) +"mxZ" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/closet/crate/trashcart/laundry, +/obj/item/clothing/under/rank/prisoner, +/obj/item/clothing/under/rank/prisoner, +/obj/item/clothing/under/rank/prisoner/skirt, +/obj/item/clothing/under/rank/prisoner/skirt, +/obj/effect/decal/cleanable/dirt, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_y = 8 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_y = 8 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_y = 8 + }, +/obj/item/clothing/shoes/sneakers/orange{ + pixel_y = 8 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "myh" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -57279,6 +59289,30 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"mAT" = ( +/obj/machinery/shower{ + dir = 8; + pixel_y = -4 + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) +"mCm" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 1 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating, +/area/security/execution/transfer) +"mCo" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "mDZ" = ( /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -57334,6 +59368,18 @@ /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"mHH" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "mHU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/light_construct{ @@ -57342,9 +59388,13 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "mIZ" = ( -/obj/structure/falsewall, -/turf/open/floor/plating, -/area/security/prison) +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "mJf" = ( /obj/structure/cable{ icon_state = "0-8" @@ -57363,6 +59413,21 @@ /obj/item/electronics/airlock, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"mJy" = ( +/obj/structure/table, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/item/restraints/handcuffs, +/obj/item/taperecorder, +/obj/item/folder/red, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"mJH" = ( +/obj/structure/cable, +/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{ + electrochromatic_id = "!permabrigshowers" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "mLS" = ( /obj/effect/decal/cleanable/dirt/dust, /turf/open/floor/plating{ @@ -57477,6 +59542,13 @@ }, /turf/open/floor/plasteel, /area/commons/locker) +"mZu" = ( +/obj/machinery/door/airlock{ + name = "Cleaning Closet" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/security/prison/upper) "mZx" = ( /obj/structure/table/glass, /obj/item/storage/box/matches{ @@ -57485,6 +59557,18 @@ }, /turf/open/floor/wood/wood_large, /area/service/chapel/main) +"naj" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "executionfireblast" + }, +/obj/machinery/door/firedoor, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable, +/turf/open/floor/plating, +/area/security/execution/transfer) "naI" = ( /turf/open/space, /area/space/station_ruins) @@ -57536,6 +59620,28 @@ }, /turf/open/floor/plasteel/freezer, /area/commons/toilet) +"ncU" = ( +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/machinery/door/poddoor/shutters{ + id = "visitation"; + name = "Visitation Shutters" + }, +/obj/structure/window/reinforced, +/obj/structure/table/reinforced, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "ndq" = ( /turf/open/floor/plating, /area/service/abandoned_gambling_den) @@ -57560,6 +59666,18 @@ /obj/machinery/vending/autodrobe, /turf/open/floor/wood, /area/maintenance/bar) +"ngq" = ( +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) "ngs" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -57590,6 +59708,26 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"nko" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/landmark/start/prisoner, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/button/door{ + id = "permacells2"; + name = "Privacy Shutters"; + pixel_x = 25 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "nkP" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -57640,17 +59778,53 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/starboard/fore) +"noJ" = ( +/obj/structure/closet/secure_closet/brig, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/dark, +/area/security/prison) "noL" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /turf/open/floor/plating, /area/maintenance/port/fore) +"noR" = ( +/obj/structure/sink/kitchen{ + pixel_y = 28 + }, +/obj/structure/chair/stool, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "noT" = ( /turf/open/floor/wood{ icon_state = "wood-broken4" }, /area/maintenance/starboard/aft) +"nqu" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "nsf" = ( /obj/structure/cable/white{ icon_state = "0-2" @@ -57773,6 +59947,21 @@ }, /turf/open/space/basic, /area/space/nearstation) +"nFA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "nGf" = ( /obj/machinery/hydroponics/constructable, /obj/machinery/light{ @@ -57837,6 +60026,11 @@ }, /turf/open/floor/plasteel, /area/commons/locker) +"nLP" = ( +/obj/item/storage/bag/trash, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/security/prison/upper) "nNF" = ( /obj/machinery/light{ dir = 1 @@ -57860,6 +60054,24 @@ }, /turf/open/floor/wood, /area/maintenance/starboard/aft) +"nRO" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 2"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "nSt" = ( /obj/effect/turf_decal/tile/neutral{ dir = 4 @@ -57872,6 +60084,11 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"nSI" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "nTG" = ( /obj/structure/chair{ dir = 1 @@ -57929,6 +60146,16 @@ /obj/machinery/atmospherics/pipe/simple/dark/visible, /turf/open/space, /area/space/nearstation) +"nZs" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "nZE" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, @@ -57963,6 +60190,22 @@ /obj/item/clothing/head/hardhat/cakehat, /turf/open/floor/wood, /area/service/bar) +"obq" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/spawner/structure/window, +/turf/open/floor/plating, +/area/security/prison/upper) +"obs" = ( +/obj/machinery/light/small{ + dir = 1; + light_color = "#ffc1c1" + }, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/padded, +/area/security/execution/transfer) "oby" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -58015,6 +60258,12 @@ }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"oiY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "okK" = ( /obj/machinery/light/small{ dir = 8 @@ -58071,6 +60320,11 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/circuit) +"olH" = ( +/obj/structure/closet/crate, +/obj/effect/spawner/lootdrop/prison_contraband, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "omk" = ( /obj/machinery/atmospherics/pipe/manifold/cyan/visible{ dir = 1 @@ -58096,6 +60350,33 @@ /obj/machinery/holopad, /turf/open/floor/plasteel, /area/security/prison) +"ooF" = ( +/obj/effect/turf_decal/stripes/white/line, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -24 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"oqf" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "oqj" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -58117,6 +60398,21 @@ }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) +"oss" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "otC" = ( /obj/machinery/status_display/evac, /turf/closed/wall/r_wall, @@ -58209,6 +60505,22 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"ozh" = ( +/obj/machinery/door/window/eastright{ + dir = 8; + name = "Holding Cell"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/button/flasher{ + id = "waitingflash"; + pixel_x = 6; + pixel_y = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) "oAB" = ( /obj/structure/fireplace{ pixel_y = -6 @@ -58263,6 +60575,11 @@ "oHB" = ( /turf/open/floor/plasteel/dark, /area/commons/dorms) +"oIl" = ( +/obj/structure/weightmachine/weightlifter, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "oIJ" = ( /obj/structure/chair/comfy/brown{ dir = 8 @@ -58291,6 +60608,14 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"oKB" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "oLl" = ( /obj/structure/cable{ icon_state = "4-8" @@ -58308,6 +60633,19 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"oPY" = ( +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "oQP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/grimy, @@ -58318,17 +60656,15 @@ }, /turf/closed/wall, /area/medical/medbay/central) -"oSl" = ( -/obj/machinery/door/airlock/security{ - name = "Firing Range"; - req_access_txt = "2" +"oTx" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells2"; + name = "Privacy Shutters" }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/security/range) +/turf/open/floor/plating, +/area/security/prison/cells) "oTH" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/shower, @@ -58351,10 +60687,22 @@ /obj/machinery/disposal/bin, /turf/open/floor/plasteel/white, /area/science/circuit) +"oUF" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "oVo" = ( /obj/structure/pool/ladder, /turf/open/pool, /area/commons/fitness/pool) +"oVL" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "oVN" = ( /obj/machinery/meter, /obj/machinery/atmospherics/pipe/manifold/cyan/visible, @@ -58366,6 +60714,28 @@ }, /turf/closed/wall/r_wall, /area/engineering/atmos) +"oXV" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/machinery/door/poddoor/shutters{ + id = "visitation"; + name = "Visitation Shutters" + }, +/obj/structure/window/reinforced, +/obj/structure/table/reinforced, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "oZl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/closet/wardrobe/pjs, @@ -58418,6 +60788,27 @@ }, /turf/open/floor/wood, /area/service/library) +"peD" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"peE" = ( +/obj/structure/table/reinforced, +/obj/structure/reagent_dispensers/servingdish, +/turf/open/floor/plasteel, +/area/security/prison/upper) "pgf" = ( /turf/open/floor/mineral/titanium/blue, /area/commons/dorms) @@ -58427,6 +60818,23 @@ }, /turf/open/floor/plating, /area/security/range) +"pgq" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Prison Common Room" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "pgZ" = ( /obj/structure/cable{ icon_state = "1-2" @@ -58493,6 +60901,16 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"pnb" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "pnc" = ( /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ @@ -58553,6 +60971,19 @@ }, /turf/open/floor/wood/wood_diagonal, /area/maintenance/port/fore) +"pry" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "psf" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/sign/poster/official/the_owl{ @@ -58608,6 +61039,12 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) +"pwF" = ( +/obj/machinery/shower{ + dir = 4 + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "pzG" = ( /obj/item/radio/intercom{ name = "Station Intercom (General)"; @@ -58653,6 +61090,18 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"pBd" = ( +/obj/machinery/power/apc{ + areastring = "/area/maintenance/prison/starboard"; + dir = 8; + name = "Prison Starboard Maintenance APC"; + pixel_x = -25 + }, +/obj/effect/turf_decal/bot, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "pBp" = ( /obj/effect/landmark/event_spawn, /turf/closed/wall, @@ -58686,6 +61135,24 @@ /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"pFj" = ( +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 4; + light_color = "#d8b1b1" + }, +/turf/open/floor/plasteel, +/area/security/execution/transfer) +"pFt" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison/cells) "pFY" = ( /obj/effect/turf_decal/stripes/line{ dir = 6 @@ -58695,6 +61162,21 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/entry) +"pGs" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) +"pGA" = ( +/obj/machinery/hydroponics/soil, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/turf/open/floor/plasteel, +/area/security/prison/upper) "pHl" = ( /obj/structure/table, /obj/item/storage/box/beakers{ @@ -58730,6 +61212,15 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"pHK" = ( +/obj/machinery/camera{ + c_tag = "Prison Yard"; + dir = 4; + network = list("ss13","prison") + }, +/obj/structure/chair/stool, +/turf/open/floor/plasteel, +/area/security/prison/upper) "pHO" = ( /obj/effect/turf_decal/tile/blue, /obj/structure/sign/poster/contraband/fun_police{ @@ -58737,6 +61228,28 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/fore) +"pIR" = ( +/obj/structure/closet/secure_closet/brig, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/bot_white, +/obj/machinery/camera{ + c_tag = "Prison Hallway West"; + network = list("ss13","prison") + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "pJR" = ( /obj/structure/disposalpipe/segment, /obj/structure/chair/comfy/brown{ @@ -58780,6 +61293,14 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"pPE" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "permacells1"; + name = "Privacy Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "pPI" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 4 @@ -58805,6 +61326,25 @@ "pQN" = ( /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"pRi" = ( +/obj/structure/table, +/obj/item/razor, +/obj/item/toy/plush/borgplushie{ + desc = "A horrible abomination to God in plushie form. Legends say this is used to torture prisoners by repeatedly beating them in the head with it.. ..It feels sorta heavy."; + force = 1; + name = "dogborg plushie"; + throwforce = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "pRj" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -58829,6 +61369,43 @@ }, /turf/open/space, /area/solars/starboard/aft) +"pTT" = ( +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"pUf" = ( +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "pUy" = ( /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ @@ -58870,6 +61447,24 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"pZD" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/airlock/grunge{ + name = "Permanent Cell 1"; + wiretypepath = /datum/wires/airlock/security + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "qae" = ( /obj/effect/decal/cleanable/vomit, /obj/effect/decal/cleanable/dirt, @@ -58884,6 +61479,23 @@ /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/service/bar) +"qbk" = ( +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"qcU" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "qeb" = ( /obj/structure/cable{ icon_state = "0-8" @@ -58938,6 +61550,27 @@ /obj/effect/spawner/structure/window, /turf/open/floor/wood, /area/service/library) +"qgj" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/light{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"qhA" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "qje" = ( /obj/structure/sign/mining{ pixel_y = 7 @@ -58993,11 +61626,6 @@ icon_state = "panelscorched" }, /area/maintenance/starboard/aft) -"qmn" = ( -/obj/machinery/computer/libraryconsole/bookmanagement, -/obj/structure/table, -/turf/open/floor/plasteel, -/area/security/prison) "qnC" = ( /obj/machinery/door/firedoor, /turf/open/floor/plasteel/white, @@ -59015,6 +61643,18 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"qto" = ( +/obj/machinery/hydroponics/soil, +/obj/item/shovel/spade, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "qtw" = ( /obj/machinery/door/airlock/external{ dir = 2; @@ -59049,6 +61689,26 @@ /obj/structure/grille/broken, /turf/open/space/basic, /area/space/nearstation) +"qvc" = ( +/obj/structure/table, +/obj/structure/window, +/obj/item/reagent_containers/food/condiment/saltshaker{ + layer = 3.1; + pixel_x = -2; + pixel_y = 2 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + desc = "Often used to flavor food or make people sneeze. Fashionably moved to the left side of the table."; + pixel_x = -8; + pixel_y = 2 + }, +/obj/item/reagent_containers/food/condiment/enzyme{ + pixel_x = 9; + pixel_y = 3 + }, +/obj/item/book/manual/chef_recipes, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "qvf" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -59058,6 +61718,14 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"qwA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison/cells) "qAu" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -59073,6 +61741,9 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/port) +"qCc" = ( +/turf/closed/wall, +/area/maintenance/prison/port) "qCw" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -59113,6 +61784,20 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/starboard/aft) +"qFK" = ( +/obj/machinery/biogenerator, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "qGw" = ( /obj/structure/chair/pew/right{ dir = 8 @@ -59128,6 +61813,15 @@ "qIO" = ( /turf/open/floor/plating/rust, /area/maintenance/starboard/aft) +"qIW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/atmospherics/components/unary/outlet_injector/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "qJr" = ( /obj/structure/lattice/catwalk, /obj/structure/cable{ @@ -59140,6 +61834,18 @@ /obj/structure/lattice, /turf/open/space, /area/space/nearstation) +"qLo" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{ + electrochromatic_id = "!permabrigshowers" + }, +/turf/open/floor/plating, +/area/security/prison/cells) "qLy" = ( /obj/structure/chair/sofa/left{ dir = 8 @@ -59177,6 +61883,29 @@ /obj/effect/decal/cleanable/blood/gibs/core, /turf/open/floor/plasteel/dark, /area/maintenance/starboard/aft) +"qNU" = ( +/obj/machinery/door/poddoor/preopen{ + id = "executionfireblast" + }, +/obj/machinery/door/firedoor, +/obj/machinery/door/window/westright{ + dir = 2; + name = "Transfer Room"; + req_access_txt = "2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "qOc" = ( /obj/effect/turf_decal/tile/green{ dir = 8 @@ -59197,6 +61926,37 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/port) +"qOY" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) +"qQK" = ( +/obj/machinery/hydroponics/soil, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"qRI" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel, +/area/security/prison/upper) "qSf" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ @@ -59256,9 +62016,12 @@ /turf/open/pool, /area/commons/fitness/pool) "qXg" = ( -/obj/structure/chair/sofa/left, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/vending/cola/red{ + onstation = 0 + }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "qXJ" = ( /obj/machinery/atmospherics/pipe/heat_exchanging/simple{ dir = 9 @@ -59266,10 +62029,38 @@ /obj/structure/lattice, /turf/open/space/basic, /area/space/nearstation) +"qYa" = ( +/obj/effect/turf_decal/bot_white, +/obj/effect/decal/cleanable/dirt, +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/prison/port) "qZD" = ( /obj/effect/decal/cleanable/egg_smudge, /turf/open/floor/plating, /area/maintenance/port/fore) +"qZQ" = ( +/obj/structure/holohoop{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/white/line{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"qZT" = ( +/obj/machinery/shower{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "raH" = ( /obj/machinery/atmospherics/pipe/manifold/orange/hidden{ dir = 8 @@ -59313,11 +62104,6 @@ id = "Cell 1"; name = "Cell 1 Locker" }, -/obj/item/radio/headset{ - desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast."; - name = "prisoner headset"; - prison_radio = 1 - }, /obj/structure/cable{ icon_state = "1-4" }, @@ -59330,6 +62116,12 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"rcV" = ( +/obj/structure/sign/warning/securearea{ + pixel_y = -32 + }, +/turf/open/space/basic, +/area/space) "rdl" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/cyan/visible{ @@ -59345,6 +62137,15 @@ }, /turf/open/floor/plasteel/dark, /area/service/hydroponics) +"ref" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel/dark, +/area/security/prison) "reA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -59356,6 +62157,40 @@ /obj/machinery/vending/games, /turf/open/floor/plasteel, /area/commons/fitness) +"reE" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"rgu" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 4; + layer = 2.4 + }, +/turf/open/floor/plating, +/area/security/execution/transfer) "rgL" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 @@ -59437,6 +62272,17 @@ /obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel, /area/commons/dorms) +"rqq" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "rqE" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 9 @@ -59451,6 +62297,18 @@ /obj/item/clothing/under/dress/sundress, /turf/open/floor/plasteel, /area/commons/fitness) +"rsn" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "executionfireblast" + }, +/obj/machinery/door/firedoor, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/atmospherics/pipe/simple, +/turf/open/floor/plating, +/area/security/execution/transfer) "rsp" = ( /obj/effect/turf_decal/stripes/line, /obj/structure/table, @@ -59490,6 +62348,28 @@ /obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel, /area/commons/dorms) +"ruu" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/security/glass{ + id_tag = "permaouter"; + name = "Permabrig Transfer"; + req_access_txt = "2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel/dark, +/area/security/prison) "rvr" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -59507,12 +62387,12 @@ /turf/open/floor/plasteel, /area/commons/fitness) "rvS" = ( -/obj/structure/chair/comfy/brown{ - color = "#66b266"; - dir = 1 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/upper) "rwj" = ( /obj/machinery/light/small{ dir = 1 @@ -59522,6 +62402,13 @@ icon_state = "platingdmg2" }, /area/maintenance/port/fore) +"rwA" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "rxD" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 @@ -59540,6 +62427,21 @@ }, /turf/open/floor/wood/wood_large, /area/service/chapel/main) +"ryi" = ( +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "ryr" = ( /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ @@ -59550,6 +62452,27 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"ryN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison) "rAR" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 @@ -59559,12 +62482,42 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"rAW" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/flasher{ + id = "executionflash"; + pixel_y = -25 + }, +/obj/machinery/light/small, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "rBq" = ( /obj/item/clothing/head/kitty, /obj/item/clothing/under/costume/maid, /obj/item/clothing/mask/muzzle, /turf/open/floor/plating, /area/maintenance/bar) +"rBK" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/light/small, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"rBY" = ( +/obj/structure/bed, +/turf/open/floor/padded, +/area/security/execution/transfer) "rCl" = ( /obj/machinery/door/firedoor, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ @@ -59587,6 +62540,22 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"rDc" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "rDh" = ( /obj/effect/turf_decal/tile/blue{ dir = 8 @@ -59605,6 +62574,15 @@ /obj/item/toy/crayon/spraycan/lubecan, /turf/open/floor/plasteel, /area/service/theater) +"rDm" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "rGo" = ( /obj/machinery/light/small{ dir = 1 @@ -59622,6 +62600,16 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) +"rGZ" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "rIA" = ( /obj/machinery/light{ dir = 8 @@ -59676,6 +62664,11 @@ /obj/machinery/status_display/evac, /turf/closed/wall, /area/ai_monitored/command/storage/eva) +"rQy" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space/basic, +/area/space) "rQJ" = ( /obj/machinery/light/small{ dir = 8 @@ -59697,6 +62690,12 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"rTj" = ( +/obj/structure/chair{ + dir = 4 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "rTo" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 8; @@ -59711,6 +62710,12 @@ /obj/effect/spawner/structure/window, /turf/open/floor/plating, /area/medical/medbay/central) +"rUr" = ( +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/structure/rack, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/maintenance/prison/port) "rVy" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, @@ -59773,6 +62778,13 @@ /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/port/fore) +"rYM" = ( +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/machinery/power/tracker, +/turf/open/floor/plasteel/airless/solarpanel, +/area/solars/port/fore) "rZE" = ( /obj/structure/table, /obj/item/flashlight/lamp, @@ -59806,10 +62818,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/engineering/engine_smes) -"saX" = ( -/obj/item/reagent_containers/glass/bucket, -/turf/open/floor/grass, -/area/security/prison) "sci" = ( /obj/machinery/vr_sleeper{ dir = 4 @@ -59827,6 +62835,11 @@ dir = 4 }, /area/commons/fitness) +"sew" = ( +/obj/structure/table, +/obj/machinery/microwave, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "seP" = ( /obj/structure/cable{ icon_state = "0-8" @@ -59845,12 +62858,61 @@ /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/fore) +"sfz" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/bed, +/obj/item/bedsheet/red, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "shR" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 }, /turf/open/floor/plating/airless, /area/space/nearstation) +"siz" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"ske" = ( +/obj/machinery/camera{ + c_tag = "Permabrig South"; + dir = 1; + network = list("ss13","prison") + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "slk" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -59905,6 +62967,17 @@ }, /turf/open/floor/plating, /area/service/abandoned_gambling_den) +"ssc" = ( +/obj/effect/turf_decal/stripes/white/line, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "ssB" = ( /obj/effect/turf_decal/tile/green{ dir = 1 @@ -59932,6 +63005,13 @@ /obj/item/toy/poolnoodle/yellow, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"suC" = ( +/obj/machinery/shower{ + dir = 4 + }, +/obj/item/soap/nanotrasen, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "suN" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/landmark/event_spawn, @@ -59940,6 +63020,18 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"suS" = ( +/obj/structure/table, +/obj/item/storage/fancy/egg_box, +/obj/item/reagent_containers/food/condiment/flour, +/obj/item/reagent_containers/food/condiment/rice, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "sxs" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/table, @@ -59960,6 +63052,18 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/hallway/primary/port) +"szf" = ( +/obj/machinery/firealarm{ + pixel_y = 24 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"szn" = ( +/turf/closed/wall/r_wall, +/area/security/prison/cells) "sAk" = ( /obj/structure/cable{ icon_state = "1-8" @@ -59969,6 +63073,11 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"sAm" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "sAH" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/tile/neutral{ @@ -59989,6 +63098,43 @@ icon_state = "wood-broken6" }, /area/maintenance/bar) +"sAT" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/firealarm{ + pixel_y = 24 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"sBM" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "sCa" = ( /obj/structure/rack, /obj/item/circuitboard/machine/monkey_recycler, @@ -60039,6 +63185,12 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"sHd" = ( +/obj/machinery/door/window/southleft{ + name = "Permabrig Kitchen" + }, +/turf/open/floor/plasteel/white, +/area/security/prison/upper) "sHx" = ( /obj/structure/table, /obj/item/book/manual/hydroponics_pod_people{ @@ -60051,6 +63203,14 @@ }, /turf/open/floor/plasteel, /area/service/hydroponics) +"sIn" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plating, +/area/maintenance/prison/starboard) "sJw" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -60083,6 +63243,12 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"sKA" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/closed/wall, +/area/security/execution/transfer) "sKL" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/grille/broken, @@ -60102,6 +63268,12 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"sMu" = ( +/obj/structure/lattice, +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space/basic, +/area/space/nearstation) "sMG" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 @@ -60115,6 +63287,12 @@ /obj/item/storage/secure/briefcase, /turf/open/floor/plasteel, /area/commons/locker) +"sNj" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "sOs" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -60240,10 +63418,44 @@ }, /turf/open/floor/plasteel, /area/service/theater) +"sYV" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tal" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, /area/hallway/secondary/service) +"tbR" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/toilet{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "tcU" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "46" @@ -60254,6 +63466,37 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/fore) +"tdd" = ( +/obj/machinery/camera{ + c_tag = "Prison Cell Block North"; + dir = 4; + network = list("ss13","prison") + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"teq" = ( +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/light, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "teS" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -60280,11 +63523,27 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "thB" = ( -/obj/structure/sign/warning/securearea{ - pixel_y = -32 +/obj/effect/turf_decal/tile/green{ + dir = 4 }, -/turf/open/space, -/area/space) +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tif" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -60303,6 +63562,19 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, /area/commons/dorms) +"tkx" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "tkB" = ( /obj/structure/sign/poster/official/help_others{ pixel_y = -32 @@ -60323,6 +63595,22 @@ }, /turf/open/floor/plating, /area/security/range) +"tnH" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "tnL" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -60338,6 +63626,10 @@ }, /turf/open/floor/carpet, /area/commons/cryopod) +"tqk" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/turf/closed/wall, +/area/security/execution/transfer) "tqB" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -60364,6 +63656,28 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/hallway/primary/port) +"tso" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/toilet{ + dir = 4 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "tsq" = ( /obj/structure/cable/white{ icon_state = "0-4" @@ -60412,6 +63726,48 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/medical/medbay/central) +"txs" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/structure/toilet{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"tyb" = ( +/obj/machinery/door/poddoor/shutters{ + id = "visitation"; + name = "Visitation Shutters" + }, +/obj/machinery/door/window/southright, +/obj/structure/table/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "tyE" = ( /obj/structure/cable{ icon_state = "1-2" @@ -60459,6 +63815,10 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engineering/atmos) +"tAS" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tBV" = ( /turf/closed/wall, /area/medical/storage) @@ -60484,6 +63844,29 @@ }, /turf/open/floor/plasteel/white, /area/medical/medbay/lobby) +"tCs" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/structure/toilet{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "tEK" = ( /obj/structure/cable{ icon_state = "4-8" @@ -60532,6 +63915,18 @@ dir = 1 }, /area/hallway/secondary/entry) +"tHO" = ( +/obj/structure/table/reinforced, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/obj/item/storage/bag/tray/cafeteria, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tIE" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -60549,6 +63944,23 @@ /obj/structure/musician/piano, /turf/open/floor/wood, /area/service/theater) +"tJE" = ( +/obj/machinery/door/airlock/security/glass{ + name = "Isolation Cell"; + req_access_txt = "2" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "tJK" = ( /obj/machinery/door/airlock/engineering{ name = "Gravity Generator"; @@ -60591,6 +64003,12 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"tLC" = ( +/obj/machinery/vr_sleeper{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tMl" = ( /obj/effect/turf_decal/loading_area, /turf/open/floor/plasteel/showroomfloor, @@ -60607,6 +64025,23 @@ }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) +"tOk" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "tOq" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -60618,6 +64053,12 @@ /obj/structure/table/wood, /turf/open/floor/wood, /area/maintenance/bar) +"tPY" = ( +/obj/structure/chair{ + dir = 8 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "tRe" = ( /obj/machinery/chem_master, /turf/open/floor/plasteel/white, @@ -60676,6 +64117,21 @@ icon_state = "wood-broken5" }, /area/maintenance/port/fore) +"tWe" = ( +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tWj" = ( /obj/structure/window/reinforced, /turf/open/floor/wood, @@ -60694,6 +64150,12 @@ }, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"tYg" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "tZa" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -60750,6 +64212,19 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"ueN" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "ueZ" = ( /obj/item/radio/intercom{ name = "Station Intercom (General)"; @@ -60777,6 +64252,9 @@ dir = 4 }, /area/commons/fitness) +"ugi" = ( +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "ugp" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ dir = 4 @@ -60816,6 +64294,16 @@ /obj/effect/decal/cleanable/blood/gibs/human/lizard/body, /turf/open/floor/plasteel/dark, /area/maintenance/starboard/aft) +"uhK" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "ujv" = ( /obj/structure/sign/departments/restroom, /turf/closed/wall, @@ -60878,6 +64366,15 @@ }, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) +"uql" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "uqu" = ( /obj/machinery/hydroponics/soil{ pixel_y = 8 @@ -60902,6 +64399,17 @@ /obj/machinery/atmospherics/components/binary/valve, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"uuw" = ( +/obj/machinery/hydroponics/soil, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "uuG" = ( /obj/structure/cable{ icon_state = "4-8" @@ -61046,12 +64554,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/commons/fitness/pool) -"uEI" = ( -/obj/structure/chair/comfy/brown{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/prison) "uFp" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -61088,8 +64590,19 @@ /turf/open/floor/plasteel, /area/security/processing) "uGI" = ( -/turf/open/floor/grass, -/area/security/prison) +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "uHc" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -61132,11 +64645,58 @@ /obj/machinery/door/window, /turf/open/floor/wood, /area/service/theater) +"uJY" = ( +/obj/structure/chair/comfy/brown{ + color = "#596479"; + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"uKW" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/security/prison/upper) +"uLB" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/effect/turf_decal/bot, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "uOd" = ( /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/service/theater) +"uOm" = ( +/obj/machinery/light/small{ + dir = 1; + light_color = "#ffc1c1" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/mob/living/simple_animal/mouse/brown/Tom, +/turf/open/floor/plating, +/area/security/prison/upper) "uOJ" = ( /obj/structure/cable{ icon_state = "1-8" @@ -61198,6 +64758,12 @@ }, /turf/open/floor/plasteel, /area/commons/locker) +"uUb" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "uUP" = ( /obj/structure/cable/white, /obj/structure/cable/white{ @@ -61239,6 +64805,11 @@ }, /turf/closed/wall/r_wall, /area/ai_monitored/turret_protected/ai_upload) +"uZY" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable, +/turf/open/floor/plating, +/area/security/prison/upper) "vae" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -61338,6 +64909,38 @@ }, /turf/open/floor/plating, /area/maintenance/fore) +"vhy" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"vhC" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel, +/area/security/prison/upper) +"vim" = ( +/obj/machinery/computer/arcade/minesweeper, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "viF" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -61345,6 +64948,31 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel, /area/hallway/primary/port) +"viH" = ( +/obj/machinery/camera{ + c_tag = "Permabrig Central"; + dir = 8; + network = list("ss13","prison") + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "vjm" = ( /obj/structure/table/wood, /obj/item/reagent_containers/rag, @@ -61483,6 +65111,25 @@ }, /turf/open/floor/wood, /area/service/library) +"vws" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) +"vwQ" = ( +/obj/structure/bookcase, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "vxh" = ( /turf/open/floor/plating{ icon_state = "platingdmg1" @@ -61586,6 +65233,22 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"vCS" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "vEi" = ( /obj/structure/cable{ icon_state = "4-8" @@ -61621,6 +65284,25 @@ }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) +"vFZ" = ( +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/bed, +/obj/item/bedsheet/red, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) "vGn" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61662,6 +65344,9 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"vHK" = ( +/turf/closed/wall, +/area/maintenance/prison/starboard) "vHT" = ( /obj/machinery/door/firedoor, /obj/structure/sign/departments/evac{ @@ -61729,6 +65414,17 @@ /obj/effect/decal/cleanable/dirt, /turf/open/floor/plating, /area/maintenance/fore) +"vMi" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "vOC" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/dark/visible{ @@ -61781,6 +65477,14 @@ }, /turf/open/floor/plasteel, /area/engineering/atmos) +"vRN" = ( +/obj/structure/closet/crate, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/turf/open/floor/plating, +/area/security/prison/upper) "vTP" = ( /obj/machinery/door/airlock/external{ name = "Labor Camp Shuttle Airlock"; @@ -61791,6 +65495,29 @@ }, /turf/open/floor/plating, /area/security/processing) +"vYF" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/light/small{ + brightness = 3; + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"vYY" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "vZA" = ( /obj/structure/lattice/catwalk, /obj/structure/cable, @@ -61808,6 +65535,18 @@ }, /turf/open/floor/plasteel, /area/commons/fitness/pool) +"waX" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "wbE" = ( /obj/effect/turf_decal/tile/blue{ alpha = 255 @@ -61836,6 +65575,15 @@ "wcR" = ( /turf/open/floor/plasteel/yellowsiding/corner, /area/commons/fitness/pool) +"wcS" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "wdr" = ( /obj/machinery/door/window/southleft{ name = "Target Storage" @@ -61854,6 +65602,21 @@ /obj/structure/girder, /turf/open/floor/plating/airless, /area/space/nearstation) +"weW" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/machinery/firealarm{ + pixel_y = 24 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "wfC" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -61868,6 +65631,17 @@ /obj/item/assembly/signaler, /turf/open/floor/plating, /area/maintenance/bar) +"wgu" = ( +/obj/machinery/door/airlock/maintenance{ + name = "Permabrig Maintenance"; + req_access_txt = "1" + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/maintenance/prison/port) "wig" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -61902,6 +65676,13 @@ "wkN" = ( /turf/closed/wall, /area/science/circuit) +"wkU" = ( +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "wlg" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61934,6 +65715,15 @@ }, /turf/open/floor/plating, /area/engineering/main) +"wnX" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison/cells) "woR" = ( /obj/machinery/cryopod{ dir = 1 @@ -61954,6 +65744,22 @@ }, /turf/open/floor/plating, /area/construction/mining/aux_base) +"wpV" = ( +/obj/machinery/seed_extractor, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/security/prison/upper) "wql" = ( /turf/closed/wall/r_wall, /area/command/gateway) @@ -62075,6 +65881,31 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"wAj" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"wAN" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "wBd" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -62089,6 +65920,22 @@ /obj/effect/decal/cleanable/dirt, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"wDq" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space) +"wGc" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "wHk" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -62113,6 +65960,13 @@ /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"wIl" = ( +/obj/structure/bed, +/obj/effect/spawner/lootdrop/bedsheet, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plating, +/area/maintenance/prison/port) "wII" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/airlock/maintenance, @@ -62190,6 +66044,41 @@ icon_state = "platingdmg3" }, /area/maintenance/starboard/aft) +"wVq" = ( +/obj/machinery/door/airlock/security{ + name = "Prison Workshop" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) +"wVt" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/cells) "wVN" = ( /obj/structure/falsewall, /turf/open/floor/plating, @@ -62222,11 +66111,9 @@ /turf/open/floor/plasteel, /area/commons/fitness/pool) "wYc" = ( -/obj/machinery/vr_sleeper{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/prison) +/obj/structure/table, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "wYn" = ( /obj/structure/plasticflaps/opaque, /obj/structure/sign/poster/contraband/free_drone{ @@ -62281,6 +66168,20 @@ /obj/item/coin/gold, /turf/open/floor/plasteel, /area/commons/fitness) +"xbP" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xcl" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/dark/visible{ @@ -62301,6 +66202,13 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"xfW" = ( +/obj/machinery/vr_sleeper{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xgk" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -62363,13 +66271,18 @@ /turf/open/floor/plating, /area/construction) "xib" = ( -/obj/machinery/door/window/westleft{ - base_state = "right"; - icon_state = "right"; - name = "Unisex Showers" +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "Prison Gate"; + name = "prison blast door" }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) +/obj/structure/cable, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "xiw" = ( /obj/machinery/door/airlock{ name = "Service Hall"; @@ -62381,6 +66294,26 @@ }, /turf/open/floor/plating, /area/hallway/secondary/service) +"xjU" = ( +/obj/machinery/door/airlock/security{ + name = "Permabrig Visitation" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/prison/upper) "xkd" = ( /obj/machinery/light/small{ dir = 4; @@ -62388,6 +66321,22 @@ }, /turf/open/floor/plasteel, /area/commons/fitness) +"xkk" = ( +/obj/machinery/door/firedoor, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/sign/warning/securearea{ + pixel_x = -32; + pixel_y = 32 + }, +/obj/effect/turf_decal/delivery, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plasteel/dark, +/area/security/range) "xlX" = ( /obj/structure/table/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -62415,6 +66364,31 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"xnF" = ( +/obj/machinery/door/airlock/security{ + name = "Isolation Cell"; + req_access_txt = "2" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) +"xpH" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) "xqG" = ( /obj/structure/table/reinforced, /obj/effect/turf_decal/tile/bar, @@ -62456,6 +66430,17 @@ }, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) +"xuu" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "Prison Gate"; + name = "Prison Lockdown Shutters" + }, +/turf/open/floor/plating, +/area/security/brig) "xwB" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -62514,6 +66499,13 @@ }, /turf/open/floor/plasteel, /area/commons/dorms) +"xAA" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xBk" = ( /obj/structure/cable{ icon_state = "1-2" @@ -62530,6 +66522,16 @@ /obj/item/radio/headset/headset_cargo, /turf/open/floor/plasteel, /area/cargo/storage) +"xBJ" = ( +/obj/effect/turf_decal/stripes/white/line{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xDM" = ( /obj/machinery/camera{ c_tag = "Locker Room South"; @@ -62574,6 +66576,12 @@ }, /turf/open/floor/wood/wood_large, /area/service/chapel/main) +"xFj" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xFM" = ( /obj/item/clothing/gloves/color/rainbow, /obj/item/clothing/head/soft/rainbow, @@ -62581,6 +66589,20 @@ /obj/item/clothing/under/color/rainbow, /turf/open/floor/plating, /area/maintenance/port/fore) +"xGm" = ( +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/cells) "xGQ" = ( /obj/structure/sign/plaques/golden{ pixel_y = 32 @@ -62622,6 +66644,44 @@ }, /turf/open/floor/plating, /area/security/office) +"xKl" = ( +/obj/machinery/computer/security/telescreen/prison{ + pixel_y = 30 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"xLQ" = ( +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/power/apc/highcap/five_k{ + areastring = "/area/security/prison/upper"; + damage_deflection = 21; + desc = "A control terminal for the area's electrical systems. It's secured with a durable antitampering plasteel cage."; + dir = 1; + name = "Armored Upper Prison Wing APC"; + pixel_y = 23 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xLX" = ( /obj/structure/lattice/catwalk, /obj/item/stack/marker_beacon{ @@ -62635,13 +66695,54 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) -"xOx" = ( -/obj/structure/chair/comfy/brown{ - color = "#596479"; - dir = 1 +"xMg" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"xMS" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood/old, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison/upper) +"xNV" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "4-8" }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/prison/cells) +"xOx" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/flasher{ + id = "visitorflash"; + pixel_x = 16; + pixel_y = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison/upper) "xPk" = ( /obj/structure/bed, /obj/machinery/button/door{ @@ -62703,6 +66804,21 @@ /obj/effect/landmark/carpspawn, /turf/open/space, /area/space/station_ruins) +"xUC" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple{ + dir = 10 + }, +/turf/open/floor/plasteel/dark, +/area/security/execution/transfer) "xUL" = ( /obj/effect/turf_decal/bot_white/right, /obj/effect/turf_decal/tile/neutral{ @@ -62738,6 +66854,13 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"xVZ" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/solars/port/fore) "xWq" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external{ @@ -62752,6 +66875,13 @@ }, /turf/open/floor/plasteel/grimy, /area/maintenance/starboard/aft) +"xWS" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/security/prison/upper) "xXi" = ( /obj/machinery/vending/clothing, /turf/open/floor/plasteel, @@ -62816,6 +66946,22 @@ }, /turf/open/floor/mineral/titanium/blue, /area/commons/toilet/locker) +"yco" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating, +/area/security/prison/cells) +"ycL" = ( +/obj/effect/spawner/lootdrop/prison_contraband, +/obj/structure/closet/crate, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/obj/item/stack/license_plates/empty/fifty, +/turf/open/floor/plating, +/area/security/prison/upper) "ycY" = ( /obj/effect/turf_decal/tile/red{ dir = 1 @@ -62847,6 +66993,34 @@ /obj/machinery/status_display/evac, /turf/closed/wall, /area/hallway/primary/central) +"yeU" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/landmark/start/prisoner, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/button/door{ + id = "permacells5"; + name = "Privacy Shutters"; + pixel_y = 25 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison/cells) +"yeZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/turf/closed/wall, +/area/security/execution/transfer) "yfX" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/carpet/arcade, @@ -62874,6 +67048,14 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"yhI" = ( +/obj/machinery/computer/arcade/battle, +/obj/machinery/firealarm{ + pixel_y = 24 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel, +/area/security/prison/upper) (1,1,1) = {" cNd @@ -77076,12 +81258,6 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaS aaS @@ -77097,9 +81273,15 @@ aaS aba aaS aaS +gXs +gXs +gXs +eRz +eRz +eRz aaf aaf -aaf +aaT aaf aaf alU @@ -77333,12 +81515,6 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa abY aaa aaf @@ -77351,7 +81527,7 @@ acy aaa aaf aaa -bXv +dLl aaa aaS aaa @@ -77359,6 +81535,12 @@ aaa aaa aaa aaa +gXs +aaa +aaa +aaa +aaa +aaa alU ash atU @@ -77590,31 +81772,31 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa abY aaa acW -acV +eTt adA aaa acW -acV +eTt adA aaa acW -acV +eTt adA aaa aaS +gXs +gXs +gXs +gXs +eRz +eRz aaf aaf -aaf -aaf +aaT +aaT aaf alU atn @@ -77844,34 +82026,34 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aae aaa aaa abY aaf acW -adx +hcT adA aaa acW -adx +hcT adA aaa acW -adx +hcT adA aaf aaf aaa aaa +gXs aaa aaa +ktS +aaa +aaa +gXs +aaa aaa alU alU @@ -78104,31 +82286,31 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa abY aaa acW -adx +hcT adA aaf acW -adx +hcT adA aaf acW -adx +hcT adA aaa aaf aaa aaa +gXs aaa aaa +ktS +aaa +aaa +gXs +aaa aaa gXs ali @@ -78361,27 +82543,27 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaf aaf acW -adx +hcT adA aaa acW -adx +hcT adA aaa acW -adx +hcT adA aaf aaf +gXs +gXs +gXs +gXs +gXs +gXs aaf aaf aaf @@ -78615,32 +82797,32 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaS aaS aaf aaa acW -adx +hcT adA aaa acW -adx +hcT adA aaa acW -adx +hcT adA aaa aaf aaa aaa +aaa +gXs +aaa +ktS +aaa +aaa ajV alR alR @@ -78872,29 +83054,29 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaa aaf aaa aaa aaa -adZ +rwA aaa aaa aaa -adZ +rwA aaa aaa aaa -adZ +rwA aaa aaa +aaf +aaa +aaa +aaa +gXs +aaa ajV ajV ajV @@ -79129,18 +83311,12 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaf -abs -abZ -abZ -adw +rYM +qhA +qhA +hSf ady ady ady @@ -79152,6 +83328,12 @@ ady ady cfK uDO +uDO +uDO +uDO +uDO +uDO +uDO ajq akB akB @@ -79386,29 +83568,29 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaa aaf aaa aaa aaa -ajW +xVZ aaa aaa aaa -ajW +xVZ aaa aaa aaa -ajW +xVZ aaa aaa +aaf +aaa +aaa +aaa +gXs +aaa ajV ajV ajV @@ -79643,32 +83825,32 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aba aaS aaf aaa acW -amv +pry adA aaa acW -amv +pry adA aaa acW -amv +pry adA aaa aaf aaa aaa +aaa +gXs +aaa +ktS +aaa +aaa ajV alR alR @@ -79903,30 +84085,30 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaf aaf acW -amv +pry adA aaa acW -amv +pry adA aaa acW -amv +pry adA aaf aaf aaa aaa aaa +gXs +aaa +ktS +aaa +aaa +aaa alU amF alF @@ -80160,27 +84342,27 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaa acW -amv +pry adA aaf acW -amv +pry adA aaf acW -amv +pry adA aaa aaf +gXs +gXs +gXs +gXs +gXs +gXs aaf aaf aaf @@ -80417,30 +84599,30 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaf acW -amv +pry adA aaa acW -amv +pry adA aaa acW -amv +pry adA aaf aaf aaa aaa aaa +aaa +aaa +ktS +wDq +aaa +aaa alU alU alU @@ -80674,30 +84856,30 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa aaS aaa acW -aqJ +rGZ adA aaa acW -aqJ +rGZ adA aaa acW -aqJ +rGZ adA aaa aaS aaa aaa aaa +aaa +aaa +ktS +rQy +aaa +aaa alU lLA mzT @@ -80918,18 +85100,12 @@ cNd cNd cNd cNd +naI cNd cNd cNd cNd cNd -cNd -aaa -aaa -aaa -aaa -aaa -aaa aaa aaa aaa @@ -80952,7 +85128,13 @@ aaa aaf aaa aaS -aaf +gXs +gXs +gXs +gXs +gXs +eRz +aaT aaf aaf alU @@ -81183,17 +85365,11 @@ cNd cNd aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs +gXs +gXs +gXs +gXs aaS aaS aaS @@ -81212,6 +85388,12 @@ aaS aaa aaa aaa +gXs +aaa +ktS +aaa +aaa +aaa alU enJ enJ @@ -81446,6 +85628,7 @@ aaa aaa aaa aaa +gXs aaa aaa aaa @@ -81453,17 +85636,16 @@ aaa aaa aaa aaa +gXs aaa aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -81703,6 +85885,7 @@ aaa aaa aaa aaa +gXs aaa aaa aaa @@ -81710,23 +85893,22 @@ aaa aaa aaa aaa +gXs +aaa +aaa +aaa +aaa +gXs +aaa +aaa +aaa +gXs aaa aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -jFd +ali fDn gFs aKY @@ -81955,6 +86137,12 @@ aaa aaa aaa aaa +gXs +gXs +gXs +gXs +gXs +gXs aaa aaa aaa @@ -81962,22 +86150,16 @@ aaa aaa aaa aaa +gXs aaa aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -82212,29 +86394,29 @@ aaa aaa aaa aaa +gXs aaa aaa aaa aaa +gXs +aaa +aaa +aaa +eRz +eRz +eRz +gXs +gXs aaa aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -82469,29 +86651,29 @@ aaa aaa aaa aaa +gXs aaa aaa aaa aaa +gXs +aaa +aaa +aaa +eRz +aaa +aaa +aaa +gXs aaa aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -82722,32 +86904,32 @@ aaa aaa aaa aaa +gXs +gXs +gXs +aaa +gXs aaa aaa aaa aaa +gXs aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs +gXs +gXs +gXs +gXs +eRz +gXs +gXs +gXs ali ali alU @@ -82978,33 +87160,33 @@ cNd aaa aaa aaa +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +aaa +aaa +aaa +gXs +aaa +aaa +aaa +gXs aaa aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aae -aaa -aaa ali anL avY @@ -83234,31 +87416,31 @@ cNd cNd aaa aaa +gXs +eRz +aaa +gXs aaa aaa +gXs aaa aaa +gXs +aaa +gXs +gXs +gXs +gXs +gXs +gXs +gXs +gXs +gXs +aaa +aae aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +eRz aaa aaa aaa @@ -83491,6 +87673,18 @@ cNd cNd aaa aaa +gXs +eRz +aaa +aaa +aaa +aaa +gXs +gXs +aaa +gXs +aaa +gXs aaa aaa aaa @@ -83498,24 +87692,12 @@ aaa aaa aaa aaa +gXs aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -83749,33 +87931,33 @@ cNd aaa aaa aaa +eRz aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +rcV +szn +hKo +fNB +szn +qLo +mJH +szn +szn +szn +szn +szn +szn +mbC +mbC +mbC +mbC +gXs +jJP +gXs +gXs +gXs +gXs +gXs +gXs ali ali alU @@ -83996,44 +88178,44 @@ cNd cNd cNd cNd +cNd +cNd +cNd +cNd aaa aaa aaa aaa +gDl +aaa +eRz +gXs +gXs +szn +suC +qZT +dYQ +lGm +pwF +lJA +mvV +tso +lJA +mvV +tso +abc +dIZ +dIZ +mbC +abc +abc +hEL +abc aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -84253,44 +88435,44 @@ cNd cNd cNd cNd +cNd +cNd +cNd +cNd +aaa +gXs aaa aaa aaa aaa +eRz +aaa +aaa +szn +mAT +ifM +wnX +mAT +mAT +lJA +yeU +rBK +lJA +giE +rBK +abc +obs +rBY +mbC +jvO +dfj +fgd +abc aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -84510,44 +88692,44 @@ cNd cNd cNd cNd +cNd +cNd +cNd +cNd aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +fIs +fIs +fIs +eRz +gXs +gXs +szn +lJA +czP +iCN +lJA +lJA +lJA +ewG +eoJ +lJA +lEf +ejr +abc +tJE +hEL +mbC +rgu +fbr +mCm +abc +abc +abu +abu +abu +abc aaa aaa aaa @@ -84767,44 +88949,44 @@ cNd cNd cNd cNd +cNd +cNd +cNd +cNd +aaa +gXs +gXs +fIs aaa aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs +kma +fdJ +hch +reE +tdd +cJA +tOk +knA +vws +tkx +epj +lDm +xnF +pFj +kcB +gyy +xUC +vCS +gcX +pRi +rsn +qIW +aca +ebo +yeZ aaa aaa aaa @@ -85026,42 +89208,42 @@ cNd cNd aaa aaa +eRz +eRz +eRz +eRz +eRz +eRz +gXs +gXs +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aae -aaa -aaa -aaa -aaa +gXs +yco +lZp +qgj +lYI +hzC +ggT +fdR +qwA +oqf +wcS +pFt +lAD +lJA +lJA +lJA +szn +ili +waX +mCo +eRS +naj +liJ +acc +rAW +abe aaa aaa aaa @@ -85283,42 +89465,42 @@ cNd cNd aaa aaa +eRz +aaa +gXs +gXs aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +adI +oUF +eCB +adI +qCc +qCc +wgu +qCc +qCc +qCc +lvw +gMB +lJA +tnH +wVt +gSj +vYF +txs +szn +jKc +mjJ +eJu +eSJ +qNU +moe +acb +gcm +tqk aaa aaa aaa @@ -85540,42 +89722,42 @@ cNd cNd aaa aaa +eRz aaa aaa +gXs +aaa +gXs aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -jLv -aaa -aaa -aaa -gWo -gWo -gWo -dYZ -gWo -gWo +adI +hzs +evh +ycL +qCc +rUr +jlQ +gZT +hQw +qCc +kcR +rBK +lJA +weW +xNV +gxK +dJu +fbY +szn +abd +khO +enB +enB +enB +enB +enB +enB +sKA gXs gXs gXs @@ -85797,37 +89979,37 @@ cNd cNd aaa aaa +sMu aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -abc -abc -abc +adI +xWS +adI +xWS +adI +adI +lCt +qcU +vRN +qCc +icS +mqQ +qYa +wIl +qCc +sfz +tbR +lJA +ryi +cCr +lJA +lJA +lJA +szn +noJ +uql afu -abc +acd wdr itQ pgn @@ -86054,37 +90236,37 @@ cNd cNd aaa aaa +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -abc -aea -aeH -aft -abc +oUF +llb +eXI +gLu +vwQ +acG +hzs +hnp +jVV +qCc +qCc +qCc +qCc +qCc +qCc +acG +acG +lJA +maP +lHK +nRO +vYF +txs +szn +ksa +dQS +afu +acd pDe dly mnC @@ -86311,38 +90493,38 @@ cNd cNd aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +eRz aaa gXs -gXs -gXs -abc -abu -abu -abu -abc -abc -aec -aeJ +adI +lNQ +eDF +jYl +lUU +acG +acG +aaW +wVq +acG +qFK +jRW +dLi +evc +qto +pGA +acG +mnu +xGm +xNV +oTx +nko +vFZ +szn +noJ +uql afw -abc -abc +acd +acd dly xxp mcp @@ -86465,7 +90647,7 @@ aaa aaa iDo ctv -aaT +iDo aaa aaa aaa @@ -86568,38 +90750,38 @@ cNd cNd aaa aaa +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aae -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -gXs -aai -aai -aai +oUF +iMy +cTo +ltm +kkb +xfW +aaN +kMn +rDc +grd +wpV +tYg +tAS +sAm +jrR +teq +acG +cVE abb abt -aca -acz -acX -adC +lJA +lJA +lJA +szn aeb -aeI +uql afv agf -abc +acd dly xxp mcp @@ -86722,7 +90904,7 @@ aaa aaa iDo iDo -aaT +iDo aaa aaa aaa @@ -86825,38 +91007,38 @@ cNd cNd aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aai -eqd +eRz +gXs +gXs +adI +mwN +kfG +uJY +vhC +tLC +aaN +uLB +kGj +acG +lux +gPY +ktW +qQK +uuw +dPs +acG kgr -abe -abw -acc -acB -acZ -adE -aee +nFA +wVt +pZD +vYF +tCs +szn +pIR aeL afy agh -abc +acd kCa hnU vda @@ -87081,39 +91263,39 @@ cNd cNd cNd aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa gXs -aai -gbu +eRz +aaa +aaa +oUF +xFj +jKm +cYf +kkb +tAS +pgq +peD +sBM +acG +aaN +jOB +acG +acG +acG +acG +acG aay -abd +oss abv -acb +pPE acA acI adD aed -aeK -afx +wGc +afv agg -abc +acd ovv dCV idK @@ -87338,39 +91520,39 @@ cNd cNd cNd aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaf -aai -acd +gXs +sMu +gXs +gXs +adI +adI +yhI +lLu +dLZ +vYY +mui +gcV +lic +aau +xbP +mHH +fMF +ueN +iqi +fKN +acG mIZ abg -enB -aby -aby -aby -aby +lJA +lJA +lJA +lJA +szn aeg -aeN +ryN afA -afA -abc +acd +acd kuA laq kdP @@ -87593,41 +91775,41 @@ cNd cNd cNd cNd -cNd +gXs +gXs +gXs +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaf -aaf -aai -aai +oUF +vim +kYm +mke +hpY +obq +fiR +dPE +pTT +jIH +rqq +acG +mxZ +xMS +pnb abf aaK jRw aaU -acd +eDJ acC ada adF aef aeM -afz -oSl -ail +aav +ldY +xkk lRb vIi fsj @@ -87853,35 +92035,35 @@ cNd cNd aaa aaa +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag +rcV +adI +adI +adI +acG +acG +acG +lBk +jxx +acG thB -aai -aai -aai -aai +rqq +acG +acG +jTy aaI -aat -aat -aat -aat +acG +gXu +wAN +ruu ace -aat +ref aat adH -aei -aeO +aem +ikv afJ sXV sXV @@ -88110,35 +92292,35 @@ cNd cNd aaa aaa +eRz +eRz +gXs aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaf -aai +gXs +adI +msp +pHK +wkU +sNj +rDm +acG +sAT +rqq aan -aaw -aaB -qmn -aaJ -aat +acG +acG +acG +acG +xLQ abh -aat acd +ozh abK acY -adG +aai aeh -aeO +lJS ado afq afH @@ -88368,32 +92550,32 @@ cNd aaa aaa aaa +eRz aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaa +xWS +gcY +oVL +dSh +xBJ +fMY +acG +pUf aam aap -saX +aau aaD aau -aat -aat -aat +vMi +oKB +vhy abA -acd -acd -acd -acd +jNN +jRV +hkA +aai aek acp aav @@ -88625,32 +92807,32 @@ cNd aaa aaa aaa +eRz +eRz +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaf -aai +uKW +tAS +tAS +eoR +tAS +ooF +acG +viH +siz aao aax aaC aaA -aat -aat -aat +ngq +tWe +jHp aei -acd +fFR acE add -adF +aai aej aeQ adp @@ -88882,36 +93064,36 @@ cNd aaa aaa aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaa -aam -aar +eRz +gXs +gXs +uKW +oIl +tAS +eoR +ecB +dnX +acG +acG +mZu +acG uGI aaF -aat -aat +qbk +ske aaW -aat -abB -acf -abM +xjU +acG +acG +acG acG adI -aem +xKl omX afG -aim +xuu afL ahu aie @@ -89139,32 +93321,32 @@ cNd aaa aaa aaa +gXs +aaa +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaf -aai -aaq +uhK +xAA +jSY +hxg +acK +ssc +acG +uOm +nLP +acG dyS aaE -aat +aaN aaN aaV rvS -aat -acd +etr +tyb abL adb -acd +adI ael aeO afF @@ -89396,35 +93578,35 @@ cNd aaa aaa aaa +gXs +aaa +eRz aaa aaa -aaa -aaa -aae -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaa -aam -aaj -aat -aat -aat +adI +oIl +uUb +eZI +qZQ +dNP +acG +hJO +mpY +acG +szf +rDm +gVc qXg -jjC +acG xOx -abD -acd -acd -acd -acd +oPY +ncU +lvc +epG +adI aen aeO -ahE +afG afq aii afM @@ -89653,32 +93835,32 @@ cNd aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaf -aai -aas -aat -aat -aat -aat -uEI -aat -abC -acd +gXs +gXs +eRz +gXs +gXs +adI +jnk +emf +vHK +vHK +vHK +vHK +vHK +acG +acG +fdS +qRI +jvB +iwU +acG +ltw +eDf +oXV acH adc -acd +adI aeo aev aeS @@ -89912,34 +94094,34 @@ aaa aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaa -aam -akQ -aav -aav -aav -aav -aav -aav +jnk +qOY +pBd +kGL +fcj +jqK +vHK +rTj +rTj +goJ +kLK +rTj +hvC +acG +oiY abE acg acJ -ade +adb adJ aep aeT -ahE -aim +afG +xuu ajL akj afM @@ -90169,30 +94351,30 @@ aaa aaa aaa aaa +eRz aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaf -aai -wYc -wYc +jnk +sIn +eZS +iBj +pGs +iBq +vHK +dCd +aaP +xpH aaG wYc aaP -aaX +acG keM xib -acd +acG acD -acY -adG +cNi +adI aeq aeV agj @@ -90426,30 +94608,30 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aag -aaa -aai -aai -aai -aai -aai -aai -aai +eRz +eRz +gXs +gXs +jnk +jnk +jnk +jnk +vHK +vHK +vHK +xMg +tPY +ugi +lht +jVP +tPY +acG abj abF -acd -acd -acd -acd +eIW +mJy +ldT +cSp aeP afC agk @@ -90684,29 +94866,29 @@ aaa aaa aaa aaa +eRz aaa aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaf -aaa -aaf -aai +gXs +adI +olH +mte +lpx +nZs +nZs +nZs +sYV +nZs +maU +acG abi eqA ach -acK +wAj adf -acd +mhv aer afB agi @@ -90939,31 +95121,31 @@ aaa aaa aaa aaa +gDl +aaa +eRz aaa aaa +gXs aaa aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaf -aaf -aaf -aaf -aaf -aaf -aaf +adI +noR +nSI +sHd +tAS +tHO aaR -aai -aai -aai -aai -aai -aai -aai +jUN +peE +aaR +adI +adI +adI +adI +adI +adI +adI aaZ aaZ aiX @@ -91198,23 +95380,23 @@ aaa aaa aaa aaa +eRz +eRz +eRz +eRz aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaa -aaf -aaf +adI +sew +suS +qvc +adb +kOE +dxv +fmR +dzK +adb +adI aaT aaf abx @@ -91456,22 +95638,22 @@ aaa aaa aaa aaa +gXs +gXs +eRz aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaa -aaf -aaf +rcV +adI +adI +adI +adI +oUF +gfw +adI +adI +nqu +uZY +adI aaT gXs abG @@ -91714,21 +95896,21 @@ aaa aaa aaa aaa +gXs +eRz aaa aaa aaa aaa +gXs aaa aaa aaa aaa +gXs aaa +gXs aaa -aaa -aaf -aaa -aaf -aaf abY gXs abG @@ -91968,24 +96150,24 @@ aaa aaa aaa aaa +gXs +gXs +gXs +gXs +eRz +aaa +gXs +aaa +aaa +gXs aaa aaa aaa aaa +gXs aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaa -aaf -aaf aaT gXs abG @@ -92229,18 +96411,18 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaf -aaa +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +eRz +aaT +eRz aaf aaf aaT @@ -92488,18 +96670,18 @@ aaa aaa aaa aaa +gXs +gXs +gXs +gXs +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaf aaa aaf -aaf +ktS abY gXs abG @@ -92746,17 +96928,17 @@ aaa aaa aaa aaa +gXs +aaa +gXs aaa aaa -aaa -aaa -aaa -aaa +gXs aaa aaf aaa aaf -aaf +ktS adR abo adR @@ -93003,17 +97185,17 @@ aaa aaa aaa aaa +gXs +aaa +gXs aaa aaa -aaa -aaa -aaa -aaa +gXs aaa aaf aaa aaf -aaf +ktS adR aaY abJ @@ -93262,15 +97444,15 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa +gXs +gXs +gXs +gXs aaf aaf aaf aaf -aaa +gXs abo abk abk @@ -93519,7 +97701,7 @@ aaa aaa aaa aaa -aaa +gXs aaa aaa aaa @@ -93776,7 +97958,7 @@ aaa aaa aaa aaa -aaa +gXs aaa aaa aaa @@ -93784,7 +97966,7 @@ aaa aaa aaa aaf -aaa +gXs abo abO abO @@ -94033,7 +98215,7 @@ aaa aaa aaa aaa -aaa +gXs aaa aaa aaa @@ -94290,11 +98472,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +gXs +gXs +gXs +gXs +gXs aaf aaf aaf diff --git a/_maps/map_files/CogStation/CogStation.dmm b/_maps/map_files/CogStation/CogStation.dmm index 25598ac9a1..74debaa989 100644 --- a/_maps/map_files/CogStation/CogStation.dmm +++ b/_maps/map_files/CogStation/CogStation.dmm @@ -9962,6 +9962,7 @@ /area/security/prison) "axk" = ( /obj/item/storage/pill_bottle/penis_enlargement, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/freezer, /area/security/prison) "axl" = ( @@ -71005,6 +71006,11 @@ /obj/machinery/atmospherics/pipe/simple/violet/visible, /turf/open/floor/plasteel, /area/engineering/atmos) +"kTm" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plating, +/area/security/prison) "lcD" = ( /obj/machinery/atmospherics/components/unary/thermomachine/freezer{ dir = 1 @@ -71078,6 +71084,11 @@ /obj/machinery/atmospherics/pipe/simple/orange/hidden, /turf/open/floor/plasteel, /area/tcommsat/computer) +"mTf" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel, +/area/security/prison) "nvn" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 @@ -95879,7 +95890,7 @@ adE aew afG agP -agP +kTm aiL ajT anu @@ -95894,7 +95905,7 @@ aHT aJt aJN aQg -akv +mTf aew ayU aSQ @@ -96395,7 +96406,7 @@ afY agP agP aiL -akv +mTf anw akv akv diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 2108c61d32..904b8958af 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -10552,6 +10552,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "aMj" = ( @@ -12412,6 +12413,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "aUx" = ( @@ -12458,6 +12460,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "aUA" = ( @@ -12486,6 +12489,7 @@ /area/security/prison) "aUB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plating{ icon_state = "panelscorched" }, diff --git a/_maps/map_files/KiloStation/KiloStation.dmm b/_maps/map_files/KiloStation/KiloStation.dmm index 2690cb1644..731641d737 100644 --- a/_maps/map_files/KiloStation/KiloStation.dmm +++ b/_maps/map_files/KiloStation/KiloStation.dmm @@ -55924,6 +55924,7 @@ dir = 1; pixel_y = -22 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/showroomfloor, /area/security/prison) "bLR" = ( @@ -59245,6 +59246,7 @@ dir = 1; pixel_y = -22 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/showroomfloor, /area/security/prison) "bRc" = ( @@ -61866,6 +61868,7 @@ /obj/structure/cable{ icon_state = "4-8" }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/showroomfloor, /area/security/prison) "bVq" = ( @@ -79329,6 +79332,7 @@ dir = 4 }, /obj/effect/turf_decal/tile/neutral, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/dark, /area/security/prison) "czS" = ( diff --git a/_maps/map_files/LambdaStation/lambda.dmm b/_maps/map_files/LambdaStation/lambda.dmm index 98bdbe6542..e4aee6ffd6 100644 --- a/_maps/map_files/LambdaStation/lambda.dmm +++ b/_maps/map_files/LambdaStation/lambda.dmm @@ -443,6 +443,7 @@ /obj/structure/cable{ icon_state = "1-2" }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "abr" = ( @@ -63052,6 +63053,11 @@ }, /turf/open/space/basic, /area/space) +"cZI" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel, +/area/security/prison) "dcB" = ( /obj/effect/turf_decal/trimline/neutral/filled/line{ dir = 4 @@ -112428,7 +112434,7 @@ agJ ahA ady bPZ -adx +cZI adx ama aNh @@ -113456,7 +113462,7 @@ afg agM ady ajM -adx +cZI adx asb baj @@ -115255,7 +115261,7 @@ amN agQ ady aiu -adx +cZI adx amc beg diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 57a4831073..9279c8f11b 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -1344,6 +1344,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "adw" = ( @@ -45097,6 +45098,10 @@ /obj/effect/landmark/start/scientist, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"cUU" = ( +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel, +/area/security/prison) "cUZ" = ( /obj/docking_port/stationary{ dir = 8; @@ -81318,6 +81323,13 @@ }, /turf/open/floor/plating, /area/command/bridge) +"wXA" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel, +/area/security/prison) "wXC" = ( /obj/machinery/light_switch{ pixel_y = 28 @@ -105902,7 +105914,7 @@ abC acr acE adb -aaR +cUU aaR aem aeN @@ -107181,7 +107193,7 @@ aaC aaI aaR abb -aaI +wXA abG acb acu @@ -107958,7 +107970,7 @@ aaR aaR aaR ade -aaR +cUU aaR aeo aeV diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 536d5f4aa3..d3c8c90947 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -2055,12 +2055,12 @@ /turf/open/floor/plating, /area/ai_monitored/turret_protected/AIsatextAP) "afd" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, /obj/structure/cable/yellow{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat_interior) "afe" = ( @@ -2076,6 +2076,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat_interior) "aff" = ( @@ -2091,6 +2094,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat_interior) "afg" = ( @@ -2108,14 +2114,18 @@ /obj/effect/turf_decal/tile/blue{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat_interior) "afh" = ( /obj/structure/cable/yellow{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat_interior) @@ -2127,24 +2137,21 @@ /obj/structure/cable/yellow{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/AIsatextAS) "afj" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, /obj/structure/cable/yellow{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/AIsatextAS) "afk" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, /obj/structure/cable/yellow{ icon_state = "4-8" }, @@ -2155,15 +2162,21 @@ c_tag = "MiniSat Maintenance Starboard Aft"; network = list("minisat") }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/AIsatextAS) "afl" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, /obj/structure/cable/yellow{ icon_state = "4-8" }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/AIsatextAS) "afm" = ( @@ -2708,6 +2721,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel, /area/security/prison) "agN" = ( @@ -2736,6 +2750,7 @@ /obj/machinery/light/small{ dir = 4 }, +/obj/effect/landmark/start/prisoner, /turf/open/floor/plasteel/freezer, /area/security/prison) "agP" = ( @@ -8590,7 +8605,7 @@ dir = 10 }, /turf/open/floor/plasteel/dark, -/area/ai_monitored/turret_protected/aisat_interior) +/area/command/bridge) "atN" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -9640,7 +9655,7 @@ dir = 8 }, /turf/open/floor/plasteel/dark, -/area/ai_monitored/turret_protected/aisat_interior) +/area/command/bridge) "avR" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -9746,7 +9761,7 @@ req_access_txt = "10;13" }, /turf/open/floor/plating, -/area/ai_monitored/turret_protected/aisat_interior) +/area/command/bridge) "awd" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -10367,7 +10382,7 @@ }, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hallway/primary/fore) +/area/security/brig) "axF" = ( /obj/item/kirbyplants{ icon_state = "plant-10" @@ -10570,7 +10585,7 @@ }, /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, -/area/ai_monitored/turret_protected/aisat_interior) +/area/command/bridge) "ayf" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -22902,7 +22917,7 @@ req_access_txt = "10;13" }, /turf/open/floor/plating, -/area/ai_monitored/turret_protected/aisat_interior) +/area/command/bridge) "baI" = ( /obj/structure/cable{ icon_state = "0-8" @@ -26842,10 +26857,10 @@ /turf/open/space, /area/solars/starboard) "bkQ" = ( -/obj/machinery/vending/snack, /obj/effect/turf_decal/stripes/line{ dir = 9 }, +/obj/structure/closet/emcloset, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "bkR" = ( @@ -36801,15 +36816,9 @@ /turf/open/floor/plating, /area/maintenance/department/science) "bFE" = ( -/obj/docking_port/stationary{ - dwidth = 2; - height = 6; - id = "monastery_shuttle_asteroid"; - name = "monastery"; - width = 5 - }, -/turf/open/space, -/area/space/nearstation) +/obj/structure/reagent_dispensers/watertank, +/turf/open/floor/plating, +/area/maintenance/department/crew_quarters/dorms) "bFF" = ( /obj/machinery/atmospherics/components/unary/tank/air{ dir = 1 @@ -37338,21 +37347,19 @@ /turf/open/floor/plating, /area/service/chapel/dock) "bGF" = ( -/obj/machinery/door/airlock/external{ - name = "Pod Docking Bay" +/obj/docking_port/stationary{ + dwidth = 2; + height = 6; + id = "monastery_shuttle_asteroid"; + name = "monastery"; + width = 5 }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/plating, -/area/service/chapel/dock) +/turf/open/space, +/area/space/nearstation) "bGG" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/on, -/obj/structure/window/reinforced, -/obj/structure/window/reinforced{ - dir = 8; - layer = 2.9 - }, -/turf/open/floor/plating/airless, -/area/service/chapel/dock) +/obj/effect/spawner/lootdrop/grille_or_trash, +/turf/open/floor/plating, +/area/maintenance/department/security/brig) "bGH" = ( /obj/structure/window/reinforced, /turf/open/space, @@ -37856,38 +37863,39 @@ /turf/open/floor/plasteel, /area/science/mixing) "bHI" = ( -/obj/structure/grille/broken, -/turf/open/space/basic, -/area/space/nearstation) +/obj/structure/reagent_dispensers/fueltank, +/turf/open/floor/plating, +/area/maintenance/department/cargo) "bHJ" = ( +/obj/machinery/door/airlock/external{ + name = "Pod Docking Bay" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/service/chapel/dock) "bHK" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, +/obj/item/cigbutt, /turf/open/floor/plating, -/area/service/chapel/dock) +/area/maintenance/department/cargo) "bHL" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/open/floor/plating, -/area/service/chapel/dock) -"bHM" = ( -/turf/closed/wall/r_wall, -/area/service/chapel/dock) -"bHN" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector/on, /obj/structure/window/reinforced, /obj/structure/window/reinforced{ dir = 8; layer = 2.9 }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/turf/open/floor/plating/airless, +/area/service/chapel/dock) +"bHM" = ( +/turf/closed/wall/r_wall, +/area/service/chapel/dock) +"bHN" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/vending/cola/random, +/turf/open/floor/plasteel, +/area/hallway/secondary/entry) "bHP" = ( /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plasteel/dark, @@ -38426,50 +38434,36 @@ /turf/open/space/basic, /area/space/nearstation) "bIU" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/closed/wall, -/area/service/chapel/dock) +/obj/machinery/vending/snack/random, +/turf/open/floor/plasteel, +/area/hallway/secondary/entry) "bIV" = ( /obj/effect/spawner/structure/window/reinforced, -/obj/structure/sign/warning/vacuum/external, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, /turf/open/floor/plating, /area/service/chapel/dock) "bIW" = ( -/obj/machinery/computer/shuttle/monastery_shuttle, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plating, /area/service/chapel/dock) "bIX" = ( -/obj/machinery/atmospherics/components/unary/tank/air, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/chapel/dock) +/obj/structure/grille/broken, +/turf/open/space/basic, +/area/space/nearstation) "bIY" = ( +/obj/structure/window/reinforced, /obj/structure/window/reinforced{ dir = 8; layer = 2.9 }, +/obj/structure/lattice, /turf/open/space/basic, -/area/space) +/area/space/nearstation) "bIZ" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -38984,44 +38978,58 @@ /turf/open/space/basic, /area/space/nearstation) "bKa" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 +/obj/machinery/door/airlock/external{ + name = "Pod Docking Bay" }, -/turf/open/floor/plasteel/dark, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/turf/open/floor/plating, /area/service/chapel/dock) "bKb" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/sign/warning/vacuum/external, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plating, /area/service/chapel/dock) "bKc" = ( -/obj/structure/cable{ - icon_state = "4-8" +/obj/machinery/computer/shuttle/monastery_shuttle, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bKd" = ( -/obj/machinery/power/apc{ - dir = 4; - name = "Monastery Docking Bay APC"; - pixel_x = 24 +/obj/machinery/atmospherics/components/unary/tank/air, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 }, -/obj/structure/cable{ - icon_state = "0-8" +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bKe" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 +/obj/structure/lattice, +/obj/structure/window/reinforced{ + dir = 8; + layer = 2.9 }, -/area/service/chapel/dock) +/turf/open/space/basic, +/area/space/nearstation) "bKf" = ( +/obj/structure/chair, /turf/open/floor/plasteel/white{ heat_capacity = 1e+006 }, @@ -39492,52 +39500,40 @@ /turf/open/floor/plating, /area/science/mixing) "bLn" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -24 + }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bLo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 + icon_state = "2-4" }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bLp" = ( -/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bLq" = ( -/obj/machinery/door/airlock/grunge{ - name = "Monastery Transit" +/obj/machinery/power/apc{ + dir = 4; + name = "Monastery Docking Bay APC"; + pixel_y = 24 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 +/obj/structure/cable{ + icon_state = "0-8" }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bLr" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, /turf/open/floor/plasteel/white{ heat_capacity = 1e+006 }, @@ -39986,9 +39982,6 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -39999,12 +39992,12 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bMt" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -40012,39 +40005,27 @@ /obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bMu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bMv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/closed/wall, -/area/service/chapel/dock) -"bMw" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 +/obj/effect/turf_decal/stripes/corner, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 }, +/turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bMx" = ( /obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, /turf/open/floor/plasteel/white{ heat_capacity = 1e+006 }, @@ -40454,12 +40435,6 @@ /turf/open/floor/plating, /area/service/chapel/asteroid/monastery) "bNt" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/obj/structure/extinguisher_cabinet{ - pixel_x = -24 - }, /obj/machinery/light/small, /obj/machinery/camera{ c_tag = "Monastery Dock"; @@ -40476,21 +40451,18 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/table/wood, +/obj/item/clothing/under/misc/burial, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bNu" = ( /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bNv" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, /obj/item/radio/intercom{ name = "Station Intercom (General)"; pixel_x = 27 @@ -40506,6 +40478,8 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/table/wood, +/obj/item/reagent_containers/food/snacks/grown/poppy, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bNw" = ( @@ -40544,13 +40518,26 @@ /obj/structure/lattice/catwalk, /turf/open/space, /area/space/nearstation) -"bNE" = ( -/obj/machinery/light/small{ +"bNC" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plating{ - icon_state = "panelscorched" +/turf/open/floor/plasteel/dark, +/area/service/library) +"bNE" = ( +/obj/machinery/atmospherics/pipe/manifold/general/hidden{ + dir = 1 }, +/obj/machinery/meter, +/turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "bNF" = ( /obj/item/stack/medical/suture, @@ -40905,19 +40892,12 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bOy" = ( -/obj/effect/turf_decal/tile/neutral{ +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/chair{ dir = 1 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 - }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) "bOz" = ( @@ -41309,7 +41289,7 @@ req_access_txt = "23" }, /turf/open/floor/plating, -/area/engineering/storage/tech) +/area/maintenance/department/engine) "bPG" = ( /obj/machinery/light{ dir = 8 @@ -44347,8 +44327,8 @@ /turf/open/floor/plating, /area/maintenance/department/engine) "bWl" = ( -/obj/structure/disposalpipe/segment{ - dir = 9 +/obj/structure/disposalpipe/junction/yjunction{ + dir = 8 }, /turf/open/floor/plating, /area/maintenance/department/engine) @@ -46226,8 +46206,12 @@ /turf/open/floor/engine, /area/maintenance/disposal/incinerator) "caS" = ( -/turf/closed/wall, -/area/service/chapel/asteroid/monastery) +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/holopad, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "caT" = ( /obj/structure/grille, /obj/structure/window/reinforced/tinted/fulltile, @@ -46526,6 +46510,9 @@ "cbT" = ( /obj/item/shovel, /obj/effect/landmark/xeno_spawn, +/obj/structure/disposalpipe/segment{ + dir = 6 + }, /turf/open/floor/plating, /area/maintenance/department/engine) "cbV" = ( @@ -46898,6 +46885,7 @@ "cdE" = ( /obj/structure/chair, /obj/item/cigbutt, +/obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/engine) "cdI" = ( @@ -46969,6 +46957,11 @@ }, /turf/open/floor/plating, /area/engineering/main) +"cdV" = ( +/obj/structure/window/reinforced/fulltile, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/service/library/lounge) "cdW" = ( /obj/structure/reflector/box/anchored, /turf/open/floor/plasteel/dark, @@ -48318,48 +48311,26 @@ /turf/open/floor/plating, /area/service/chapel/main/monastery) "cjH" = ( -/obj/machinery/door/airlock/grunge{ - name = "Chapel Garden" +/obj/item/kirbyplants{ + icon_state = "plant-21" }, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cjO" = ( -/obj/effect/decal/cleanable/cobweb{ - icon_state = "cobweb2" - }, -/obj/item/stack/sheet/glass/fifty{ - layer = 4 - }, -/obj/item/stack/sheet/metal{ - amount = 20; - layer = 3.1 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"cjP" = ( -/obj/item/kirbyplants{ - icon_state = "plant-22" - }, -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_y = 26 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 }, /turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/area/security/courtroom) +"cjP" = ( +/obj/structure/table, +/obj/item/storage/fancy/donut_box, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cjQ" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/carpet, +/obj/structure/bookcase/random/nonfiction, +/turf/open/floor/plasteel/dark, /area/service/library) -"cjR" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/carpet, -/area/service/library/lounge) "cjV" = ( /obj/machinery/camera/preset/toxins, /turf/open/floor/plating/asteroid/airless, @@ -48401,71 +48372,47 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) -"cke" = ( -/obj/machinery/power/smes{ - charge = 5e+006 - }, -/obj/structure/cable, -/obj/structure/cable{ - icon_state = "0-2" - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) "ckf" = ( -/obj/machinery/power/terminal{ - dir = 8 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckg" = ( -/obj/item/wrench, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckh" = ( -/obj/item/stack/cable_coil, -/obj/item/stack/cable_coil, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"cki" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 1; - name = "Air Out" - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckj" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckk" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = 24 - }, -/obj/item/stack/rods/fifty, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckl" = ( -/obj/machinery/light/small{ - dir = 8 - }, -/obj/machinery/photocopier, +/obj/structure/table, +/obj/item/book/manual/wiki/security_space_law, /turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"ckm" = ( +/area/security/courtroom) +"ckh" = ( +/obj/structure/chair, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"ckj" = ( +/obj/structure/chair, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"cko" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/carpet, /area/service/library) -"cko" = ( -/obj/structure/bookcase/random/religion, -/turf/open/floor/plasteel/dark, -/area/service/library) "ckp" = ( -/obj/structure/bookcase/random/religion, -/obj/effect/decal/cleanable/cobweb{ - icon_state = "cobweb2" - }, +/obj/structure/closet/crate/bin, /turf/open/floor/plasteel/dark, /area/service/library/lounge) "ckt" = ( @@ -48502,74 +48449,66 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cky" = ( -/obj/machinery/power/smes{ - charge = 5e+006 +/obj/structure/cable{ + icon_state = "0-4" }, -/obj/structure/cable, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckz" = ( -/obj/machinery/atmospherics/pipe/simple/general/hidden{ - dir = 6 +/obj/machinery/power/apc{ + areastring = "/area/security/courtroom"; + dir = 8; + name = "Courtroom APC"; + pixel_x = -25 }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "ckA" = ( -/obj/machinery/atmospherics/pipe/manifold/general/hidden{ - dir = 1 - }, -/obj/machinery/meter, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "ckB" = ( -/obj/machinery/atmospherics/pipe/manifold/general/hidden{ +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"ckD" = ( +/obj/structure/statue/sandstone/venus{ + dir = 8 + }, +/obj/machinery/firealarm{ + dir = 8; + pixel_x = 28 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"ckE" = ( +/obj/structure/grille/broken, +/obj/structure/disposalpipe/segment{ dir = 4 }, /turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckC" = ( -/obj/item/extinguisher, +/area/maintenance/department/engine) +"ckF" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, /turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckD" = ( +/area/maintenance/department/engine) +"ckG" = ( /obj/structure/chair/wood/normal, /obj/machinery/firealarm{ dir = 4; pixel_x = -28 }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"ckE" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 +/obj/machinery/camera{ + c_tag = "Monastery Library"; + dir = 4; + network = list("ss13","monastery") }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/chapel/main/monastery) -"ckF" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/carpet, -/area/service/library/lounge) -"ckG" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ +/obj/machinery/light/small{ dir = 8 }, /turf/open/floor/plasteel/dark, @@ -48578,8 +48517,8 @@ /turf/open/floor/plasteel/dark, /area/service/library) "ckI" = ( -/obj/machinery/light/small{ - dir = 4 +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 }, /turf/open/floor/plasteel/dark, /area/service/library/lounge) @@ -48613,57 +48552,39 @@ }, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) -"ckO" = ( -/obj/structure/closet/emcloset, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckP" = ( -/obj/machinery/atmospherics/components/unary/tank/air{ - dir = 1 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) "ckQ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall/mineral/iron, -/area/maintenance/department/chapel/monastery) -"ckR" = ( -/obj/structure/reagent_dispensers/watertank, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"ckS" = ( -/obj/structure/table/wood, -/obj/item/folder/yellow, -/obj/item/pen, -/obj/machinery/camera{ - c_tag = "Monastery Library"; - dir = 4; - network = list("ss13","monastery") +/obj/machinery/door/airlock/public/glass{ + name = "Courtroom" }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"ckT" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/area/security/courtroom) +"ckS" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/security/courtroom) "ckU" = ( -/obj/machinery/bookbinder, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/libraryscanner, /turf/open/floor/plasteel/dark, /area/service/library/lounge) "ckV" = ( -/obj/structure/bookcase/random/reference, -/turf/open/floor/plasteel/dark, +/obj/effect/landmark/barthpot, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet, /area/service/library/lounge) "ckW" = ( -/obj/structure/bookcase/random/nonfiction, -/turf/open/floor/plasteel/dark, -/area/service/library) +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/closed/wall, +/area/maintenance/department/engine) "ckX" = ( -/obj/structure/bookcase/random/fiction, +/obj/structure/table/wood, +/obj/machinery/computer/libraryconsole, /turf/open/floor/plasteel/dark, /area/service/library/lounge) "clb" = ( @@ -48673,36 +48594,18 @@ }, /turf/open/floor/plating, /area/service/chapel/main/monastery) -"cld" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/turf/closed/wall, -/area/maintenance/department/chapel/monastery) "cle" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/closed/wall, -/area/maintenance/department/chapel/monastery) +/obj/structure/statue/sandstone/venus, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "clf" = ( -/obj/machinery/light/small{ - dir = 1 - }, -/obj/item/storage/box/lights/bulbs, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"clg" = ( -/obj/structure/chair/wood/normal{ - dir = 1 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 }, /turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/area/security/courtroom) "cli" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 }, /turf/open/floor/plasteel/dark, @@ -48714,25 +48617,23 @@ /turf/open/floor/plating/asteroid/airless, /area/asteroid/nearstation/bomb_site) "clk" = ( -/obj/machinery/light/small{ - dir = 8 +/obj/machinery/light{ + dir = 4 }, -/obj/machinery/libraryscanner, /turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/area/security/courtroom) "clm" = ( -/obj/structure/closet/crate/bin, +/obj/machinery/photocopier, /turf/open/floor/plasteel/dark, /area/service/library/lounge) "cln" = ( -/obj/structure/bookcase/random/adult, -/turf/open/floor/plasteel/dark, +/obj/machinery/newscaster{ + pixel_x = -32; + pixel_y = -32 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet, /area/service/library/lounge) -"clp" = ( -/obj/structure/table/wood, -/obj/machinery/computer/libraryconsole/bookmanagement, -/turf/open/floor/plasteel/dark, -/area/service/library) "cls" = ( /obj/effect/spawner/lootdrop/maintenance, /turf/closed/mineral, @@ -50325,8 +50226,9 @@ /turf/open/floor/plasteel, /area/engineering/atmos) "cqH" = ( -/obj/machinery/light/small{ - dir = 8 +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 }, /turf/open/floor/plasteel/dark, /area/service/chapel/dock) @@ -50352,11 +50254,10 @@ /turf/open/floor/plasteel, /area/command/heads_quarters/ce) "cqW" = ( -/obj/structure/chair, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/service/chapel/dock) +/obj/structure/closet/crate, +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cqX" = ( /obj/structure/disposalpipe/segment, /obj/structure/lattice, @@ -50713,7 +50614,7 @@ "csy" = ( /obj/effect/spawner/lootdrop/maintenance, /obj/structure/disposalpipe/segment{ - dir = 6 + dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/engine) @@ -51049,12 +50950,13 @@ /turf/open/floor/plating, /area/service/chapel/main/monastery) "ctS" = ( -/obj/structure/disposaloutlet, -/obj/structure/disposalpipe/trunk{ - dir = 1 +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" }, -/turf/open/floor/plating/airless, -/area/space/nearstation) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "ctX" = ( /obj/machinery/vending/wardrobe/chap_wardrobe, /turf/open/floor/carpet, @@ -51547,9 +51449,6 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvy" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -51560,6 +51459,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvA" = ( @@ -51591,9 +51491,7 @@ icon_state = "1-4" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/item/kirbyplants{ - icon_state = "plant-21" - }, +/obj/machinery/light/small, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvF" = ( @@ -51616,15 +51514,9 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvH" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -51635,10 +51527,18 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/camera{ + c_tag = "Monastery Cloister Aft"; + dir = 1; + network = list("ss13","monastery") + }, +/obj/machinery/light/small, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvI" = ( -/obj/machinery/light/small, /obj/structure/cable{ icon_state = "4-8" }, @@ -51646,21 +51546,6 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/camera{ - c_tag = "Monastery Cloister Aft"; - dir = 1; - network = list("ss13","monastery") - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvJ" = ( @@ -51671,38 +51556,16 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cvK" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 8; + name = "8maintenance loot spawner" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/chapel/main/monastery) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cvR" = ( /obj/machinery/light/small{ dir = 8 @@ -51731,52 +51594,16 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) -"cvX" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/closed/wall/mineral/iron, -/area/maintenance/department/chapel/monastery) -"cvY" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/closed/wall/mineral/iron, -/area/maintenance/department/chapel/monastery) -"cvZ" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/closed/wall/mineral/iron, -/area/maintenance/department/chapel/monastery) -"cwa" = ( -/turf/closed/wall/mineral/iron, -/area/maintenance/department/chapel/monastery) "cwc" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/door/airlock/maintenance{ - name = "Monastery Maintenance"; - req_one_access_txt = "22;24;10;11;37" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/turf/closed/wall/mineral/iron, +/area/security/courtroom) "cwe" = ( /turf/closed/wall/mineral/iron, /area/service/library/lounge) "cwg" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/obj/structure/grille, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cwj" = ( /obj/item/storage/box/matches{ pixel_x = -3; @@ -51800,69 +51627,42 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cwm" = ( -/obj/machinery/portable_atmospherics/canister/oxygen, -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) -"cwn" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/item/storage/toolbox/mechanical, -/obj/machinery/light/small{ +/obj/machinery/light{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"cwn" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cwo" = ( -/obj/machinery/power/apc{ - dir = 1; - name = "Monastery Maintenance APC"; - pixel_y = 23 - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cwp" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "1-8" +/obj/machinery/camera{ + c_tag = "Courtroom North" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/airalarm{ + pixel_y = 22 }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cwr" = ( /obj/item/kirbyplants{ icon_state = "plant-22" }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/machinery/power/apc{ - dir = 4; - name = "Library Lounge APC"; - pixel_x = 24 - }, -/obj/machinery/airalarm{ - pixel_y = 22 +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_y = 26 }, /turf/open/floor/plasteel/dark, /area/service/library/lounge) @@ -51899,9 +51699,6 @@ /obj/structure/table/wood, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) -"cwA" = ( -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) "cwE" = ( /obj/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -51927,17 +51724,12 @@ /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "cwH" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/obj/structure/chair, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cwK" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, -/turf/open/floor/carpet, -/area/service/library/lounge) +/turf/closed/wall, +/area/security/courtroom) "cwM" = ( /obj/structure/window/reinforced{ dir = 4; @@ -51957,12 +51749,14 @@ /turf/open/space/basic, /area/space/nearstation) "cwS" = ( -/obj/structure/reagent_dispensers/fueltank, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) +/area/security/courtroom) "cwU" = ( /obj/structure/table/wood, -/obj/machinery/computer/libraryconsole, +/obj/item/folder/yellow, +/obj/item/pen, /turf/open/floor/plasteel/dark, /area/service/library/lounge) "cxb" = ( @@ -51974,14 +51768,12 @@ /turf/open/floor/plasteel, /area/science/mixing) "cxe" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 +/obj/structure/disposalpipe/segment{ + dir = 5 }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/carpet, -/area/service/library/lounge) +/obj/effect/spawner/lootdrop/maintenance, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cxg" = ( /obj/structure/window/reinforced{ dir = 1; @@ -52011,14 +51803,6 @@ }, /turf/open/space/basic, /area/space/nearstation) -"cxn" = ( -/obj/machinery/newscaster{ - pixel_x = -32; - pixel_y = -32 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/carpet, -/area/service/library/lounge) "cxt" = ( /obj/effect/turf_decal/box/corners{ dir = 8 @@ -52036,265 +51820,134 @@ /turf/open/floor/plasteel/dark, /area/science/explab) "cxz" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" +/obj/structure/disposalpipe/segment{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/obj/structure/grille/broken, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cxB" = ( +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"cxD" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cxE" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /turf/closed/wall, /area/service/library/lounge) -"cxC" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cxD" = ( -/obj/effect/turf_decal/stripes/corner, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cxE" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +"cxL" = ( +/obj/effect/landmark/xeno_spawn, +/obj/structure/disposalpipe/segment{ dir = 10 }, -/turf/closed/wall, -/area/service/library/lounge) -"cxJ" = ( +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cxM" = ( /obj/structure/window/reinforced/fulltile, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/service/library/lounge) -"cxK" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cxL" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cxM" = ( -/obj/structure/window/reinforced/fulltile, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/service/library/lounge) "cxX" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 +/obj/machinery/power/smes{ + charge = 5e+006 }, -/obj/machinery/camera{ - c_tag = "Monastery Archives Access Tunnel"; - dir = 4; - network = list("ss13","monastery") +/obj/structure/cable{ + icon_state = "0-2" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cxY" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/light/small{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ +/obj/machinery/power/terminal{ dir = 8 }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cyl" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral{ +/obj/item/storage/toolbox/mechanical, +/obj/machinery/light/small{ dir = 1 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cym" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, /obj/structure/cable{ - icon_state = "1-2" + icon_state = "2-4" }, -/obj/effect/turf_decal/tile/neutral{ +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cym" = ( +/obj/machinery/power/apc{ + dir = 1; + name = "Monastery Maintenance APC"; + pixel_y = 23 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/effect/decal/cleanable/cobweb{ + icon_state = "cobweb2" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyy" = ( +/obj/item/storage/box/lights/bulbs, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyz" = ( +/obj/machinery/light/small{ dir = 1 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 +/obj/machinery/portable_atmospherics/canister/air, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyA" = ( +/obj/machinery/power/smes{ + charge = 5e+006 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 +/obj/structure/cable, +/obj/structure/cable{ + icon_state = "0-2" }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cyy" = ( +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, /turf/closed/wall, /area/service/library/lounge) -"cyz" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 4 +"cyL" = ( +/obj/machinery/power/terminal{ + dir = 8 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 + dir = 6 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyM" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cyA" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, /obj/structure/cable{ icon_state = "1-2" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) -"cyB" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/closed/wall, -/area/service/library/lounge) -"cyL" = ( -/obj/structure/lattice, -/obj/structure/lattice, -/turf/closed/mineral, -/area/service/chapel/asteroid/monastery) -"cyM" = ( -/obj/structure/lattice, -/turf/closed/mineral, -/area/service/chapel/asteroid/monastery) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cyP" = ( -/obj/structure/bookcase/random/nonfiction, -/obj/machinery/light/small{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/general/hidden{ + dir = 10 }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyQ" = ( +/obj/machinery/vending/games, /turf/open/floor/plasteel/dark, /area/service/library) -"cyQ" = ( +"cyR" = ( /obj/item/kirbyplants{ icon_state = "plant-22" }, @@ -52307,48 +51960,52 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"cyR" = ( +"cyT" = ( /obj/item/kirbyplants{ icon_state = "plant-22" }, /turf/open/floor/plasteel/dark, /area/service/library) -"cyS" = ( -/obj/structure/bookcase/random/religion, -/obj/machinery/light/small{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"cyT" = ( -/obj/structure/table/wood, -/obj/item/paper_bin{ - layer = 2.9; - pixel_x = -2; - pixel_y = 4 - }, -/obj/item/pen, -/turf/open/floor/plasteel/dark, -/area/service/library) "cyU" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/service/library) "cyY" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/item/extinguisher, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"cyZ" = ( /obj/machinery/light/small{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/service/library) -"cyZ" = ( -/obj/structure/displaycase/trophy, -/turf/open/floor/plasteel/dark, -/area/service/library) "czl" = ( -/obj/structure/chair/wood/normal, -/turf/open/floor/carpet, -/area/service/library) -"czo" = ( +/obj/item/stack/cable_coil, +/obj/item/stack/sheet/glass/fifty{ + layer = 4 + }, +/obj/item/stack/sheet/metal{ + amount = 20; + layer = 3.1 + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"czp" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"czq" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green{ pixel_x = 1; @@ -52356,28 +52013,26 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"czp" = ( -/obj/structure/table/wood, -/obj/item/barcodescanner, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czq" = ( -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) "czr" = ( -/obj/structure/table/wood/fancy, -/turf/open/floor/carpet, -/area/service/library) +/obj/machinery/atmospherics/pipe/simple/general/hidden{ + dir = 6 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "czt" = ( -/obj/structure/table/wood/fancy, -/obj/item/storage/photo_album, +/obj/machinery/atmospherics/pipe/manifold/general/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"czv" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/carpet, /area/service/library) -"czu" = ( +"czw" = ( /obj/structure/table/wood, /obj/item/paper_bin{ layer = 2.9; @@ -52386,38 +52041,26 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"czv" = ( -/obj/structure/chair/wood/normal{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czw" = ( -/obj/machinery/newscaster{ - pixel_x = 32 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) "czB" = ( -/obj/structure/table/wood/fancy, -/obj/item/storage/fancy/candle_box, -/turf/open/floor/carpet, -/area/service/library) +/obj/structure/reagent_dispensers/fueltank, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "czC" = ( -/obj/structure/table/wood/fancy, -/obj/item/flashlight/lantern{ - icon_state = "lantern-on"; - pixel_y = 8 - }, -/turf/open/floor/carpet, -/area/service/library) +/obj/structure/closet/emcloset, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "czD" = ( -/obj/structure/table/wood, -/obj/item/folder/yellow, -/obj/item/pen, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet, /area/service/library) "czH" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"czI" = ( /obj/machinery/light/small{ dir = 8 }, @@ -52428,73 +52071,71 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"czI" = ( +"czM" = ( /obj/structure/chair/wood/normal{ dir = 1 }, /turf/open/floor/carpet, /area/service/library) -"czL" = ( +"czN" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/service/library) -"czM" = ( +"czO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/service/library) -"czN" = ( +"czP" = ( +/obj/machinery/atmospherics/components/unary/tank/air{ + dir = 1 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"czQ" = ( /obj/structure/table/wood, /obj/item/storage/bag/books, /turf/open/floor/plasteel/dark, /area/service/library) -"czO" = ( -/obj/structure/table/wood, -/obj/item/instrument/saxophone, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czP" = ( -/obj/structure/table/wood, -/obj/item/stack/packageWrap, -/obj/item/coin/gold, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czQ" = ( -/obj/machinery/light/small{ +"czV" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/machinery/camera{ - c_tag = "Monastery Archives Starboard"; - dir = 8; - network = list("ss13","monastery") +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, +/area/service/chapel/main/monastery) +"czW" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 }, /turf/open/floor/plasteel/dark, -/area/service/library) -"czV" = ( +/area/service/chapel/main/monastery) +"czY" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, /turf/open/floor/plasteel/dark, /area/service/library) -"czW" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czY" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"czZ" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) "cAa" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel/dark, @@ -52513,56 +52154,39 @@ /turf/open/floor/plasteel/dark, /area/service/library) "cAi" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) +/turf/closed/mineral, +/area/service/chapel/asteroid/monastery) "cAj" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) +/turf/closed/wall, +/area/maintenance/department/chapel/monastery) "cAr" = ( -/obj/machinery/light/small{ - dir = 8 +/obj/structure/cable{ + icon_state = "1-2" }, -/obj/machinery/door/window/northright{ - base_state = "left"; - dir = 2; - icon_state = "left"; - name = "Curator Desk Door"; - req_access_txt = "37" +/obj/machinery/door/airlock/maintenance{ + name = "Monastery Maintenance"; + req_one_access_txt = "22;24;10;11;37" }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/service/library) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cAs" = ( /obj/structure/table/wood, -/obj/item/kirbyplants{ - icon_state = "plant-05"; - pixel_y = 10 - }, +/obj/item/clothing/head/pharaoh, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -52593,9 +52217,28 @@ /turf/open/floor/plasteel/dark, /area/service/library) "cAu" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/door/window/northright{ + base_state = "left"; + dir = 2; + icon_state = "left"; + name = "Curator Desk Door"; + req_access_txt = "37" + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) +"cAv" = ( /obj/structure/table/wood, -/obj/item/clothing/head/pharaoh, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/item/kirbyplants{ + icon_state = "plant-05"; + pixel_y = 10 + }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -52608,7 +52251,7 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"cAv" = ( +"cAy" = ( /obj/structure/table/wood, /obj/item/camera, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -52624,38 +52267,7 @@ }, /turf/open/floor/plasteel/dark, /area/service/library) -"cAy" = ( -/obj/machinery/light/small{ - dir = 4 - }, -/obj/machinery/door/window/northright{ - dir = 2; - name = "Curator Desk Door"; - req_access_txt = "37" - }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) "cAB" = ( -/obj/effect/turf_decal/tile/purple{ - dir = 1 - }, -/obj/effect/turf_decal/tile/purple{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"cAC" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/chair/wood/wings{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"cAD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/chair/wood/wings{ dir = 1 @@ -52663,32 +52275,46 @@ /obj/effect/landmark/start/librarian, /turf/open/floor/plasteel/dark, /area/service/library) +"cAC" = ( +/obj/effect/turf_decal/tile/purple{ + dir = 1 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) +"cAD" = ( +/obj/structure/disposalpipe/segment{ + dir = 5 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "cAH" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/closed/wall, +/area/maintenance/department/chapel/monastery) +"cAJ" = ( +/obj/structure/disposalpipe/segment{ + dir = 10 + }, +/turf/open/space/basic, +/area/space) +"cAK" = ( /obj/machinery/light/small, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, /turf/open/floor/plasteel/dark, /area/service/library) -"cAJ" = ( +"cAM" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, /turf/open/floor/plasteel/dark, /area/service/library) -"cAK" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) -"cAM" = ( -/obj/machinery/light/small, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/service/library) "cAQ" = ( /obj/structure/cable{ icon_state = "1-8" @@ -52699,31 +52325,57 @@ /turf/open/floor/plating, /area/engineering/main) "cAS" = ( -/obj/machinery/vending/wardrobe/curator_wardrobe, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel/dark, -/area/service/library) +/area/service/chapel/main/monastery) "cAT" = ( -/obj/structure/destructible/cult/tome, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, /turf/open/floor/plasteel/dark, -/area/service/library) +/area/service/chapel/main/monastery) "cAU" = ( -/obj/structure/rack{ - icon = 'icons/obj/stationobjs.dmi'; - icon_state = "minibar"; - name = "skeletal minibar" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/item/book/codex_gigas, -/obj/machinery/camera{ - c_tag = "Monastery Archives Aft"; - dir = 1; - network = list("ss13","monastery") +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 }, /turf/open/floor/plasteel/dark, -/area/service/library) +/area/service/chapel/main/monastery) "cAV" = ( -/obj/structure/bookcase{ - name = "Forbidden Knowledge" - }, +/obj/machinery/vending/wardrobe/curator_wardrobe, /turf/open/floor/plasteel/dark, /area/service/library) "cBi" = ( @@ -52927,15 +52579,6 @@ /obj/effect/turf_decal/bot/right, /turf/open/floor/plasteel/white, /area/engineering/gravity_generator) -"cCR" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/components/unary/outlet_injector/on{ - dir = 1 - }, -/turf/open/floor/plating/airless, -/area/maintenance/department/chapel/monastery) "cCS" = ( /obj/machinery/rnd/production/techfab/department/security, /turf/open/floor/plasteel/dark, @@ -52958,9 +52601,14 @@ /turf/open/floor/plasteel, /area/engineering/main) "cCW" = ( -/obj/machinery/vending/games, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/dark, -/area/service/library) +/area/service/chapel/main/monastery) "cCX" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -53009,6 +52657,15 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) +"cIN" = ( +/obj/machinery/door/airlock/grunge{ + name = "Library" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "cJo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -53143,6 +52800,12 @@ }, /turf/open/floor/plasteel/dark, /area/science/lab) +"cTI" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "cXP" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -53436,6 +53099,13 @@ }, /turf/open/floor/plasteel/white/corner, /area/hallway/secondary/exit/departure_lounge) +"dwq" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair/wood/wings{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "dxc" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -53482,9 +53152,26 @@ }, /turf/open/floor/plasteel/dark, /area/engineering/main) +"dET" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "dFJ" = ( /turf/open/floor/engine, /area/engineering/supermatter) +"dHg" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel, +/area/security/prison) "dHo" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53595,6 +53282,10 @@ /obj/machinery/shieldwallgen/xenobiologyaccess, /turf/open/floor/plating, /area/maintenance/department/engine) +"dRT" = ( +/obj/structure/bookcase/random/reference, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "dSp" = ( /obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ dir = 1 @@ -53611,6 +53302,12 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"dVp" = ( +/obj/structure/extinguisher_cabinet{ + pixel_y = -32 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "dVI" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 4; @@ -53649,6 +53346,13 @@ }, /turf/open/floor/plasteel/dark, /area/security/prison) +"dYI" = ( +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "dZj" = ( /obj/machinery/atmospherics/pipe/manifold/green/visible, /obj/machinery/airalarm/engine{ @@ -53689,6 +53393,10 @@ /obj/machinery/status_display/supply, /turf/closed/wall, /area/cargo/office) +"eeG" = ( +/obj/machinery/bookbinder, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "eeQ" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -53710,6 +53418,10 @@ icon_state = "panelscorched" }, /area/maintenance/department/science) +"egu" = ( +/obj/structure/bookcase/random/religion, +/turf/open/floor/plasteel/dark, +/area/service/library) "egK" = ( /obj/structure/girder, /turf/open/floor/plating{ @@ -53724,6 +53436,14 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"ehR" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/chair, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "eiV" = ( /obj/machinery/atmospherics/pipe/heat_exchanging/simple{ dir = 4 @@ -53735,6 +53455,7 @@ /obj/effect/decal/cleanable/cobweb{ icon_state = "cobweb2" }, +/obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plating, /area/maintenance/department/security/brig) "elk" = ( @@ -53914,6 +53635,18 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"eKC" = ( +/obj/machinery/door/airlock/grunge{ + name = "Library" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "eLt" = ( /obj/structure/closet/firecloset, /obj/effect/turf_decal/tile/neutral{ @@ -53937,14 +53670,7 @@ }, /area/maintenance/department/science) "eNc" = ( -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 3; - name = "3maintenance loot spawner" - }, -/obj/structure/rack, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, +/turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "eNq" = ( /obj/effect/turf_decal/stripes/line{ @@ -54258,6 +53984,18 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"fug" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "Library APC"; + pixel_x = 24 + }, +/obj/structure/cable, +/turf/open/floor/plasteel/dark, +/area/service/library) "fuP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54347,13 +54085,13 @@ /turf/open/floor/plasteel, /area/maintenance/department/engine) "fAx" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, /turf/open/floor/plating, /area/maintenance/department/security/brig) "fBt" = ( @@ -54485,8 +54223,8 @@ }, /area/hallway/secondary/exit/departure_lounge) "fWv" = ( -/obj/structure/bookcase/random/religion, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet, /area/service/library/lounge) "fZK" = ( /obj/machinery/atmospherics/pipe/manifold/cyan/visible{ @@ -54543,13 +54281,19 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"geL" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/ai_monitored/turret_protected/AIsatextAS) "geN" = ( /obj/machinery/igniter{ id = "xenoigniter"; luminosity = 2 }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 }, /turf/open/floor/engine, /area/science/xenobiology) @@ -54575,6 +54319,25 @@ }, /turf/open/floor/plasteel/dark, /area/engineering/main) +"ggN" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "giI" = ( /obj/machinery/light/small{ dir = 1 @@ -54741,6 +54504,10 @@ }, /turf/open/floor/plasteel/dark/telecomms, /area/tcommsat/server) +"gqi" = ( +/obj/structure/bookcase/random/religion, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "gue" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 @@ -54938,6 +54705,14 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"gJV" = ( +/obj/machinery/door/window/southleft{ + dir = 1; + name = "Court Cell"; + req_access_txt = "2" + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "gKz" = ( /obj/structure/table/wood, /obj/item/kirbyplants{ @@ -55002,6 +54777,20 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"gPs" = ( +/obj/machinery/door/airlock/grunge{ + name = "Library" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library) "gPV" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 @@ -55047,6 +54836,9 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"gXv" = ( +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "gXZ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/camera{ @@ -55076,6 +54868,12 @@ /obj/machinery/door/poddoor/incinerator_atmos_main, /turf/open/floor/engine/vacuum, /area/maintenance/disposal/incinerator) +"het" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "heC" = ( /obj/machinery/power/apc/highcap/five_k{ dir = 8; @@ -55162,6 +54960,18 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"hlj" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) +"hlw" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "hnu" = ( /obj/machinery/button/door{ id = "lawyer_shutters"; @@ -55195,6 +55005,13 @@ /obj/effect/turf_decal/stripes/corner, /turf/open/floor/engine, /area/engineering/main) +"hpF" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "hqo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -55210,6 +55027,16 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"hrk" = ( +/obj/item/beacon, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "hvW" = ( /obj/machinery/door/poddoor/preopen{ id = "xenobio4"; @@ -55294,6 +55121,20 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port) +"hBu" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "hDG" = ( /obj/machinery/door/airlock/engineering{ name = "Auxillary Base Construction"; @@ -55484,7 +55325,7 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) "hVx" = ( @@ -55602,11 +55443,11 @@ /turf/open/floor/plasteel/white, /area/science/xenobiology) "ijF" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" +/obj/structure/bookcase/random/nonfiction, +/obj/machinery/light/small{ + dir = 1 }, -/turf/open/floor/carpet, +/turf/open/floor/plasteel/dark, /area/service/library) "ijU" = ( /obj/effect/spawner/lootdrop/organ_spawner, @@ -55692,6 +55533,10 @@ }, /turf/open/floor/plasteel, /area/engineering/main) +"ipv" = ( +/obj/structure/chair/wood/normal, +/turf/open/floor/carpet, +/area/service/library) "iqc" = ( /turf/open/floor/plasteel/stairs/right, /area/maintenance/department/crew_quarters/dorms) @@ -55761,6 +55606,9 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"iye" = ( +/turf/closed/wall, +/area/service/chapel/asteroid/monastery) "iyg" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55777,6 +55625,12 @@ }, /turf/open/floor/plasteel/dark, /area/engineering/main) +"iyL" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/closed/wall, +/area/service/library/lounge) "izB" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod" @@ -55787,11 +55641,16 @@ /turf/open/floor/plating, /area/commons/dorms) "izF" = ( -/obj/structure/closet/emcloset, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "2-8" }, -/area/service/chapel/dock) +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/service/chapel/main/monastery) "iAx" = ( /obj/structure/cable{ icon_state = "4-8" @@ -55837,6 +55696,11 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plating, /area/security/execution/transfer) +"iEP" = ( +/obj/structure/table/wood/fancy, +/obj/item/storage/fancy/candle_box, +/turf/open/floor/carpet, +/area/service/library) "iEQ" = ( /obj/structure/table, /obj/item/storage/box/lights/mixed, @@ -55846,6 +55710,12 @@ /obj/effect/spawner/lootdrop/keg, /turf/open/floor/plating, /area/maintenance/department/crew_quarters/dorms) +"iEX" = ( +/obj/structure/table/wood, +/obj/item/storage/briefcase, +/obj/item/folder/red, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "iFI" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -55906,6 +55776,7 @@ id = "xenoigniter"; luminosity = 2 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/engine, /area/science/xenobiology) "iPz" = ( @@ -55997,16 +55868,64 @@ /area/maintenance/department/cargo) "iXx" = ( /obj/machinery/light/small, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating{ icon_state = "panelscorched" }, /area/maintenance/department/chapel/monastery) +"iYp" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) +"iYQ" = ( +/obj/structure/chair{ + dir = 4; + name = "Prosecution" + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "jcT" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"jee" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/closed/wall, +/area/service/library/lounge) "jen" = ( /obj/machinery/atmospherics/pipe/simple/cyan/hidden{ dir = 4 @@ -56039,16 +55958,14 @@ }, /area/hallway/secondary/exit/departure_lounge) "jgr" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/service/library) +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "jhk" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -56087,6 +56004,16 @@ /obj/machinery/atmospherics/components/binary/pump, /turf/closed/wall/r_wall, /area/tcommsat/computer) +"jqZ" = ( +/obj/structure/table/wood, +/obj/item/paper_bin{ + layer = 2.9; + pixel_x = -2; + pixel_y = 4 + }, +/obj/item/pen, +/turf/open/floor/plasteel/dark, +/area/service/library) "jrG" = ( /obj/effect/turf_decal/stripes/corner{ dir = 1 @@ -56207,6 +56134,22 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"jzw" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "jzz" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external, @@ -56283,11 +56226,8 @@ /turf/open/floor/plating, /area/maintenance/department/science) "jFO" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/carpet, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/service/library/lounge) "jHP" = ( /obj/structure/table, @@ -56331,6 +56271,12 @@ /area/maintenance/department/science) "jSa" = ( /obj/machinery/door/airlock/maintenance, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/service/chapel/main/monastery) "jTh" = ( @@ -56374,8 +56320,8 @@ /turf/open/floor/plasteel/white, /area/medical/medbay/central) "jXh" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 +/obj/structure/chair/wood/normal{ + dir = 1 }, /turf/open/floor/plasteel/dark, /area/service/library/lounge) @@ -56441,6 +56387,12 @@ }, /turf/open/floor/engine, /area/engineering/main) +"keD" = ( +/obj/structure/table/wood, +/obj/item/storage/briefcase, +/obj/item/folder/blue, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "kfh" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 @@ -56467,6 +56419,12 @@ }, /turf/open/floor/plasteel, /area/science/mixing) +"kix" = ( +/obj/structure/chair/wood/normal{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "kjK" = ( /obj/machinery/door/airlock/maintenance_hatch{ name = "MiniSat Maintenance"; @@ -56635,6 +56593,17 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"kAX" = ( +/obj/structure/table/wood, +/obj/item/gavelblock, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "kDf" = ( /obj/machinery/light/small, /turf/open/floor/carpet/black, @@ -56742,12 +56711,15 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "kJo" = ( -/obj/structure/cable{ - icon_state = "1-4" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, -/area/maintenance/department/security/brig) +/area/maintenance/department/chapel/monastery) "kJw" = ( /obj/machinery/door/airlock/maintenance/abandoned{ name = "Firing Range Target" @@ -56756,6 +56728,22 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) +"kJN" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/machinery/camera{ + c_tag = "Courtroom South"; + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "kKI" = ( /obj/effect/spawner/lootdrop/maintenance, /obj/structure/closet, @@ -56777,6 +56765,15 @@ }, /turf/open/floor/engine, /area/science/xenobiology) +"kOW" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/carpet, +/area/service/library/lounge) "kPi" = ( /obj/structure/table, /obj/machinery/microwave, @@ -56803,6 +56800,12 @@ }, /turf/open/floor/plasteel/white, /area/medical/treatment_center) +"kQH" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "kQZ" = ( /obj/structure/closet, /obj/item/stack/spacecash/c10, @@ -56827,6 +56830,26 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"kRY" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "kSb" = ( /obj/structure/chair/office/light{ dir = 8 @@ -56918,6 +56941,9 @@ /obj/item/kirbyplants{ icon_state = "plant-10" }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, /turf/open/floor/plasteel/dark, /area/service/chapel/main/monastery) "kYM" = ( @@ -57042,15 +57068,6 @@ /obj/effect/decal/cleanable/oil, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"lqy" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/service/library/lounge) "lrM" = ( /obj/structure/cable{ icon_state = "2-8" @@ -57059,10 +57076,8 @@ /turf/open/floor/plasteel, /area/engineering/main) "lxI" = ( -/obj/effect/landmark/xeno_spawn, -/turf/open/floor/plating{ - icon_state = "platingdmg1" - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "lzJ" = ( /obj/structure/closet/crate/bin, @@ -57078,6 +57093,28 @@ "lAs" = ( /turf/closed/wall, /area/cargo/sorting) +"lAL" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/chair{ + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "lAR" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -57101,6 +57138,12 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/engine, /area/science/xenobiology) +"lEh" = ( +/obj/structure/bookcase{ + name = "Forbidden Knowledge" + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "lEn" = ( /obj/structure/window/reinforced{ dir = 1 @@ -57210,6 +57253,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"lQo" = ( +/obj/machinery/newscaster{ + pixel_x = 32 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "lQQ" = ( /obj/machinery/door/poddoor/preopen{ id = "bridgespace"; @@ -57245,6 +57294,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"lUz" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "lUO" = ( /obj/structure/sign/warning/radiation, /turf/closed/wall/r_wall, @@ -57291,6 +57346,20 @@ }, /turf/open/floor/engine, /area/science/xenobiology) +"lXv" = ( +/obj/structure/chair{ + dir = 8; + name = "Defense" + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "lXJ" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 4 @@ -57342,6 +57411,19 @@ /obj/machinery/portable_atmospherics/canister/toxins, /turf/open/floor/plating, /area/engineering/main) +"mck" = ( +/obj/structure/table/wood, +/obj/item/paper_bin{ + layer = 2.9; + pixel_x = -2; + pixel_y = 4 + }, +/obj/item/pen{ + pixel_x = -2; + pixel_y = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "mdL" = ( /obj/structure/table, /obj/item/paper_bin, @@ -57640,6 +57722,17 @@ /obj/structure/cable, /turf/open/floor/plating, /area/tcommsat/computer) +"mEe" = ( +/obj/structure/table/wood, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "mEu" = ( /obj/machinery/atmospherics/pipe/simple/cyan/visible{ dir = 4 @@ -57661,12 +57754,10 @@ /turf/open/floor/wood, /area/maintenance/department/engine) "mIa" = ( -/obj/structure/disposalpipe/segment{ - dir = 10 - }, /obj/machinery/light/small{ dir = 8 }, +/obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/engine) "mJp" = ( @@ -57680,8 +57771,11 @@ /turf/open/water/decorative, /area/hallway/secondary/entry) "mKc" = ( -/obj/structure/bookcase/random/nonfiction, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/carpet, /area/service/library/lounge) "mKk" = ( /obj/structure/cable{ @@ -57689,6 +57783,11 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) +"mKP" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/security/courtroom) "mLB" = ( /obj/structure/cable{ icon_state = "1-4" @@ -57741,12 +57840,38 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating/airless, /area/space/nearstation) +"mWN" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "mXq" = ( /obj/item/taperecorder, /obj/item/cartridge/lawyer, /obj/structure/table/wood, /turf/open/floor/wood, /area/service/lawoffice) +"mXJ" = ( +/obj/structure/table/wood/fancy, +/turf/open/floor/carpet, +/area/service/library) "mZE" = ( /turf/open/space/basic, /area/space/nearstation) @@ -57835,6 +57960,11 @@ /obj/effect/spawner/lootdrop/costume, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"nix" = ( +/obj/structure/lattice, +/obj/structure/lattice, +/turf/closed/mineral, +/area/service/chapel/asteroid/monastery) "niy" = ( /obj/structure/table, /obj/item/reagent_containers/food/snacks/cookie, @@ -57853,6 +57983,11 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"njI" = ( +/obj/structure/table/wood, +/obj/machinery/computer/libraryconsole/bookmanagement, +/turf/open/floor/plasteel/dark, +/area/service/library) "nku" = ( /obj/machinery/door/airlock/centcom{ name = "Crematorium"; @@ -57899,6 +58034,13 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"nso" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/machinery/light, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "nsy" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -58097,10 +58239,14 @@ /turf/open/floor/engine, /area/science/explab) "nKo" = ( -/obj/structure/lattice, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "nLl" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -58156,6 +58302,25 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) +"nOF" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "nOY" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -58211,6 +58376,10 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"nUc" = ( +/obj/structure/disposaloutlet, +/turf/open/floor/plating, +/area/space/nearstation) "nUQ" = ( /obj/effect/decal/cleanable/dirt, /turf/open/floor/engine, @@ -58219,10 +58388,33 @@ /obj/item/spear, /turf/open/floor/plating, /area/maintenance/department/engine) +"nWD" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/machinery/door/window/northright{ + dir = 2; + name = "Curator Desk Door"; + req_access_txt = "37" + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "nWP" = ( /obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plating, /area/maintenance/department/engine) +"nXR" = ( +/obj/structure/table/wood/fancy, +/obj/item/flashlight/lantern{ + icon_state = "lantern-on"; + pixel_y = 8 + }, +/turf/open/floor/carpet, +/area/service/library) "nYb" = ( /obj/structure/table_frame/wood, /turf/open/floor/wood, @@ -58232,6 +58424,12 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/hallway/secondary/exit/departure_lounge) +"nYC" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "nZw" = ( /obj/machinery/door/airlock/abandoned{ name = "Backup Laboratory" @@ -58259,11 +58457,14 @@ /obj/item/pen, /turf/open/floor/plating, /area/maintenance/department/science) -"odM" = ( -/obj/effect/landmark/barthpot, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +"odz" = ( +/obj/structure/table/wood/fancy, +/obj/item/storage/photo_album, /turf/open/floor/carpet, -/area/service/library/lounge) +/area/service/library) +"odM" = ( +/turf/closed/wall/r_wall, +/area/security/courtroom) "oep" = ( /obj/structure/table/glass, /obj/item/paper_bin, @@ -58380,6 +58581,12 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"osW" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "osY" = ( /obj/structure/flora/ausbushes/reedbush{ pixel_x = -2; @@ -58442,6 +58649,13 @@ }, /turf/open/floor/plasteel/dark, /area/service/chapel/office) +"oxo" = ( +/obj/structure/bookcase/random/religion, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "oxw" = ( /obj/structure/cable/yellow{ icon_state = "4-8" @@ -58455,6 +58669,7 @@ /area/commons/storage/primary) "ozO" = ( /obj/machinery/door/airlock/maintenance, +/obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/engine) "oAw" = ( @@ -58572,6 +58787,22 @@ }, /turf/open/floor/plating, /area/engineering/main) +"oHk" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/carpet, +/area/service/library/lounge) +"oIU" = ( +/obj/structure/table/wood, +/obj/item/folder/yellow, +/obj/item/pen, +/turf/open/floor/plasteel/dark, +/area/service/library) "oKa" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -58618,7 +58849,6 @@ dir = 8 }, /obj/machinery/atmospherics/components/binary/pump/on{ - dir = 3; name = "Waste to Space" }, /turf/open/floor/plasteel/dark, @@ -58750,6 +58980,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"oWD" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "oXe" = ( /obj/structure/table/glass, /obj/item/mmi, @@ -58798,12 +59034,6 @@ /turf/open/floor/plating/airless, /area/engineering/main) "pbm" = ( -/obj/machinery/door/airlock/external{ - name = "Pod Docking Bay" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, /turf/open/floor/plating, /area/service/chapel/dock) "pbI" = ( @@ -58831,7 +59061,7 @@ dir = 5 }, /turf/open/floor/plating, -/area/science/explab) +/area/maintenance/department/cargo) "peE" = ( /obj/structure/cable{ icon_state = "1-4" @@ -58889,15 +59119,9 @@ /turf/open/floor/plating, /area/maintenance/disposal) "pia" = ( -/obj/effect/spawner/lootdrop/maintenance, -/obj/structure/rack, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) +/obj/structure/disposalpipe/segment, +/turf/open/space/basic, +/area/space) "pjH" = ( /obj/structure/cable{ icon_state = "1-2" @@ -59119,6 +59343,13 @@ }, /turf/open/floor/wood, /area/command/heads_quarters/hop) +"pJy" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_y = -26 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "pKd" = ( /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; @@ -59236,12 +59467,16 @@ /turf/open/floor/plasteel, /area/service/hydroponics) "pXc" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ - icon_state = "1-4" + icon_state = "1-2" }, -/turf/open/floor/carpet, -/area/service/library) +/obj/machinery/door/airlock/public/glass{ + name = "Courtroom" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "pXg" = ( /obj/structure/table/glass, /obj/structure/window/reinforced, @@ -59460,6 +59695,7 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/engine, /area/science/xenobiology) "qAx" = ( @@ -59470,10 +59706,13 @@ /turf/open/floor/plasteel, /area/commons/fitness/recreation) "qAM" = ( -/obj/effect/spawner/lootdrop/maintenance, -/obj/item/cigbutt, -/turf/open/floor/plating, -/area/maintenance/department/cargo) +/obj/machinery/door/airlock/grunge{ + name = "Library" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "qBv" = ( /obj/item/clothing/head/ushanka, /turf/open/floor/plating, @@ -59524,6 +59763,15 @@ dir = 1 }, /area/hallway/secondary/entry) +"qGf" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/components/unary/outlet_injector/on{ + dir = 1 + }, +/turf/open/floor/plating/airless, +/area/maintenance/department/chapel/monastery) "qGu" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -59576,6 +59824,20 @@ /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plating, /area/maintenance/department/science) +"qLb" = ( +/obj/structure/table/wood, +/obj/item/book/manual/wiki/security_space_law, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "qLI" = ( /obj/structure/table, /obj/item/stack/sheet/glass/fifty{ @@ -59609,7 +59871,10 @@ /turf/open/floor/plating, /area/security/execution/transfer) "qOE" = ( -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/floor/carpet, /area/service/library/lounge) "qOH" = ( /obj/structure/cable{ @@ -59722,9 +59987,10 @@ /turf/open/floor/plasteel/dark, /area/science/xenobiology) "qWo" = ( -/turf/open/floor/plating{ - icon_state = "platingdmg3" +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 }, +/turf/closed/wall, /area/maintenance/department/chapel/monastery) "qWG" = ( /obj/structure/closet/emcloset/anchored, @@ -59796,6 +60062,10 @@ }, /turf/open/floor/plasteel/dark/telecomms, /area/tcommsat/server) +"qYW" = ( +/obj/structure/bookcase/random/nonfiction, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "rar" = ( /obj/machinery/door/firedoor, /obj/structure/disposalpipe/segment{ @@ -59917,12 +60187,16 @@ /turf/open/floor/plating/airless, /area/space/nearstation) "rnE" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 +/obj/machinery/door/airlock/grunge{ + name = "Library" }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "roc" = ( /obj/structure/cable, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -59932,10 +60206,18 @@ /obj/machinery/light/small{ dir = 4 }, +/obj/structure/closet/emcloset, /turf/open/floor/plasteel/white{ heat_capacity = 1e+006 }, /area/service/chapel/dock) +"rpx" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "rrb" = ( /obj/structure/cable{ icon_state = "1-2" @@ -60021,6 +60303,12 @@ }, /turf/open/floor/plasteel/cafeteria, /area/service/kitchen) +"rzm" = ( +/obj/structure/table/wood, +/obj/item/stack/packageWrap, +/obj/item/coin/gold, +/turf/open/floor/plasteel/dark, +/area/service/library) "rzp" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -60153,6 +60441,19 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science/mixing) +"rRv" = ( +/obj/structure/bookcase/random/religion, +/obj/effect/decal/cleanable/cobweb{ + icon_state = "cobweb2" + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) +"rSE" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "rSH" = ( /obj/item/trash/can, /turf/open/floor/wood, @@ -60252,6 +60553,17 @@ }, /turf/open/space, /area/space/nearstation) +"sgD" = ( +/obj/structure/bookcase/random/adult, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) +"shw" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/carpet, +/area/service/library) "shH" = ( /turf/closed/wall/r_wall, /area/space/nearstation) @@ -60313,6 +60625,13 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) +"sqt" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "sqQ" = ( /turf/open/floor/plating, /area/maintenance/disposal) @@ -60468,6 +60787,17 @@ }, /turf/open/floor/plasteel, /area/engineering/main) +"sKq" = ( +/obj/machinery/door/airlock/grunge{ + name = "Library" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/service/library) "sNk" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -60664,6 +60994,7 @@ /area/maintenance/department/science) "tfP" = ( /obj/item/beacon, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/engine, /area/science/xenobiology) "tfZ" = ( @@ -60687,7 +61018,7 @@ }, /obj/structure/disposalpipe/segment, /turf/open/floor/plating, -/area/science/explab) +/area/maintenance/department/cargo) "tix" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -60869,11 +61200,15 @@ }, /area/maintenance/department/science) "tyL" = ( -/obj/structure/cable{ - icon_state = "1-8" +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" }, -/turf/open/floor/plating, -/area/maintenance/department/security/brig) +/obj/structure/rack, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "tzj" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plasteel/white, @@ -60957,6 +61292,11 @@ icon_state = "panelscorched" }, /area/maintenance/department/engine) +"tRZ" = ( +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "tSL" = ( /turf/open/floor/plating{ icon_state = "panelscorched" @@ -60985,6 +61325,26 @@ }, /turf/closed/wall/r_wall, /area/science/xenobiology) +"tVY" = ( +/obj/structure/chair{ + dir = 4; + name = "Prosecution" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"tVZ" = ( +/obj/effect/landmark/start/prisoner, +/turf/open/floor/plasteel/dark, +/area/security/prison) "tXn" = ( /obj/structure/sink{ dir = 4; @@ -61108,11 +61468,15 @@ /turf/open/floor/plating, /area/maintenance/department/security/brig) "ukn" = ( -/obj/structure/disposalpipe/segment{ +/obj/effect/spawner/lootdrop/maintenance, +/obj/structure/rack, +/obj/machinery/light/small{ dir = 4 }, -/turf/closed/wall, -/area/maintenance/department/engine) +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "ukp" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 4; @@ -61137,6 +61501,24 @@ }, /turf/open/floor/plasteel, /area/commons/storage/primary) +"ulQ" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Courtroom"; + req_access_txt = "42" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "ulY" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, @@ -61322,12 +61704,37 @@ }, /turf/open/floor/plasteel, /area/tcommsat/computer) +"uzy" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "uzB" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, /turf/open/floor/engine, /area/science/xenobiology) +"uAA" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "uAU" = ( /obj/structure/table/wood, /obj/item/folder/blue, @@ -61363,10 +61770,27 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating/airless, /area/space/nearstation) +"uIh" = ( +/obj/structure/chair{ + dir = 8; + name = "Defense" + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "uIn" = ( /obj/machinery/power/terminal{ dir = 1 }, +/obj/structure/disposalpipe/segment{ + dir = 10 + }, /turf/open/floor/plating, /area/maintenance/department/engine) "uIB" = ( @@ -61432,6 +61856,12 @@ }, /turf/open/floor/engine, /area/engineering/main) +"uTZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "uUQ" = ( /obj/machinery/door/airlock/maintenance{ name = "Engineering Maintenance"; @@ -61458,6 +61888,13 @@ /obj/item/stamp/law, /turf/open/floor/carpet, /area/service/lawoffice) +"uXp" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "uXG" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -61504,9 +61941,7 @@ /turf/open/floor/plating, /area/maintenance/department/engine) "vco" = ( -/obj/machinery/light/small{ - dir = 8 - }, +/obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "veF" = ( @@ -61532,6 +61967,11 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) +"vgg" = ( +/obj/structure/table/wood, +/obj/item/barcodescanner, +/turf/open/floor/plasteel/dark, +/area/service/library) "vgp" = ( /obj/machinery/door/firedoor, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ @@ -61628,6 +62068,25 @@ /obj/structure/lattice, /turf/open/space/basic, /area/space/nearstation) +"vrn" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "vsk" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -61712,6 +62171,10 @@ }, /turf/open/floor/plasteel, /area/engineering/main) +"vxV" = ( +/obj/item/kirbyplants/random, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "vzp" = ( /obj/effect/turf_decal/tile/brown, /obj/item/stack/ore/iron, @@ -61807,6 +62270,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"vHh" = ( +/obj/structure/lattice, +/turf/closed/mineral, +/area/service/chapel/asteroid/monastery) "vIa" = ( /turf/open/floor/plasteel/yellowsiding/corner{ dir = 4 @@ -61838,19 +62305,30 @@ /turf/open/floor/plasteel/dark, /area/science/xenobiology) "vOw" = ( -/obj/machinery/door/airlock/grunge{ - name = "Library" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 +/obj/structure/lattice, +/obj/structure/disposalpipe/segment, +/turf/open/space/basic, +/area/space/nearstation) +"vQN" = ( +/obj/effect/turf_decal/stripes/corner, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 }, /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, /turf/open/floor/plasteel/dark, -/area/service/library) +/area/service/library/lounge) "vRi" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -61889,6 +62367,20 @@ }, /turf/open/floor/plasteel, /area/engineering/main) +"vTc" = ( +/obj/structure/rack{ + icon = 'icons/obj/stationobjs.dmi'; + icon_state = "minibar"; + name = "skeletal minibar" + }, +/obj/item/book/codex_gigas, +/obj/machinery/camera{ + c_tag = "Monastery Archives Aft"; + dir = 1; + network = list("ss13","monastery") + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "vTL" = ( /obj/machinery/vending/tool, /obj/effect/turf_decal/tile/neutral{ @@ -61968,6 +62460,17 @@ /obj/machinery/meter, /turf/open/floor/plating, /area/maintenance/department/engine) +"wdY" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/machinery/camera{ + c_tag = "Monastery Archives Starboard"; + dir = 8; + network = list("ss13","monastery") + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "weL" = ( /obj/machinery/light/small, /turf/open/floor/plating, @@ -62082,6 +62585,13 @@ }, /turf/open/floor/plasteel/white, /area/science/explab) +"wnE" = ( +/obj/machinery/light/small, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library) "wnJ" = ( /obj/structure/sign/warning, /turf/closed/wall, @@ -62157,6 +62667,11 @@ }, /turf/open/floor/plasteel/dark, /area/security/brig) +"wyf" = ( +/obj/structure/chair, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "wzb" = ( /obj/structure/chair, /turf/open/floor/wood, @@ -62194,6 +62709,10 @@ /obj/effect/turf_decal/stripes/line, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"wDq" = ( +/obj/structure/bookcase/random/fiction, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "wDZ" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 @@ -62392,6 +62911,11 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"wWJ" = ( +/obj/structure/closet/secure_closet/courtroom, +/obj/item/gavelhammer, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "wXu" = ( /obj/machinery/disposal/bin, /obj/structure/window/reinforced{ @@ -62488,9 +63012,9 @@ /turf/open/floor/plasteel, /area/science/explab) "xhj" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/carpet, -/area/service/library/lounge) +/obj/structure/table, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) "xhE" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 27 @@ -62509,23 +63033,19 @@ /turf/open/floor/plasteel, /area/engineering/main) "xja" = ( -/obj/machinery/light/small{ - dir = 4 - }, -/obj/machinery/power/apc{ - dir = 4; - name = "Library APC"; - pixel_x = 24 - }, -/obj/structure/cable, +/obj/structure/displaycase/trophy, /turf/open/floor/plasteel/dark, /area/service/library) "xjc" = ( /obj/structure/cable{ - icon_state = "2-8" + icon_state = "1-4" }, -/turf/open/floor/plasteel/dark, -/area/service/library) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/carpet, +/area/service/library/lounge) "xje" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/firedoor, @@ -62560,6 +63080,33 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"xkB" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/courtroom) +"xld" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/camera{ + c_tag = "Monastery Archives Access Tunnel"; + dir = 4; + network = list("ss13","monastery") + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "xlg" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/heat_exchanging/junction, @@ -62717,6 +63264,10 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"xEb" = ( +/obj/structure/destructible/cult/tome, +/turf/open/floor/plasteel/dark, +/area/service/library) "xEx" = ( /obj/machinery/portable_atmospherics/scrubber/huge, /obj/effect/turf_decal/stripes/line, @@ -62740,6 +63291,11 @@ /obj/effect/landmark/carpspawn, /turf/open/space, /area/space/station_ruins) +"xGY" = ( +/obj/structure/table/wood, +/obj/item/instrument/saxophone, +/turf/open/floor/plasteel/dark, +/area/service/library) "xIx" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -62784,10 +63340,22 @@ /turf/open/floor/plasteel/dark, /area/service/lawoffice) "xNx" = ( -/obj/structure/lattice, -/obj/structure/disposalpipe/junction/flip, -/turf/open/space/basic, -/area/space/nearstation) +/obj/item/kirbyplants{ + icon_state = "plant-22" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + dir = 4; + name = "Library Lounge APC"; + pixel_x = 24 + }, +/obj/machinery/airalarm{ + pixel_y = 22 + }, +/turf/open/floor/plasteel/dark, +/area/service/library/lounge) "xNy" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/stripes/line{ @@ -62831,6 +63399,12 @@ /area/space/nearstation) "xSd" = ( /obj/machinery/light/small, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "xSX" = ( @@ -62847,14 +63421,8 @@ /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) "xVt" = ( -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" - }, -/obj/structure/rack, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall, /area/maintenance/department/chapel/monastery) "xWl" = ( /obj/item/pen, @@ -62868,9 +63436,13 @@ /turf/open/floor/plasteel, /area/science/xenobiology) "xYV" = ( -/turf/open/floor/plating{ - icon_state = "panelscorched" +/obj/item/stack/rods/fifty, +/obj/item/wrench, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Air to Distro" }, +/turf/open/floor/plating, /area/maintenance/department/chapel/monastery) "ybX" = ( /obj/structure/table, @@ -76746,31 +77318,31 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC rmC rmC rmC @@ -77003,31 +77575,31 @@ cxg aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC rmC rmC rmC @@ -77260,31 +77832,31 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC +rmC rmC rmC rmC @@ -77502,11 +78074,11 @@ cbK ceP cdC ciO -bWV -bWV -cgf +cfm +cfm +chF cjl -bWV +cfm cwl cwz bWV @@ -77523,17 +78095,17 @@ aaa aaa aaa aaa -cfN -cfN -cfN aaa aaa aaa aaa aaa aaa -cfN -cfN +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -77759,11 +78331,11 @@ cuK ceP bXJ cve -bWV +cfm bXJ ckd ceP -bWV +cfm bWV bWV bWV @@ -77777,22 +78349,22 @@ aaa aaa aaa aaa -cfN -cfN -cfN -cfN -cfN -cyM aaa aaa aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -77929,7 +78501,7 @@ aaa aaa aaa aaa -aaa +cFB aaa aaa aaa @@ -78018,13 +78590,30 @@ cfm cfm cfm cjH -chF -cuQ -cvX -cke +czV +ceP +cwc +xhj cky -cld -cCR +cwK +odM +odM +odM +odM +odM +odM +aaa +aaa +aaa +aaa +cfN +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -78032,26 +78621,9 @@ aaa aaa aaa aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN -aht aaa aaa aaa -cfN -cyM -cfN -cfN -cfN -cfN -cfN -cfN -cfN aaa aaa aaa @@ -78277,12 +78849,26 @@ chf cfD cvu cvE -cvY -ckf +cwc ckf +uAA cle -cjm -cjm +ckS +cxB +xkB +cxB +vxV +odM +odM +aaa +aaa +cfN +cfN +cfN +aaa +cfN +cfN +cfN aaa aaa aaa @@ -78291,24 +78877,10 @@ aaa aaa cfN cfN -cfN -cyM -cfN -cyM -aaa -aht aaa aaa aaa aaa -aht -aaa -cfN -cfN -cfN -cfN -cfN -cfN aaa aaa aaa @@ -78534,38 +79106,38 @@ cfE cfE cfo cvF -cvZ +cwc cwm ckj cwH -ckO -cjm +ckS +tVY +iYQ +cxB +cxB +wWJ +odM +aaa +aaa cfN +cfN +cfN +cfN +cfN +cfN +vHh aaa aaa aaa +cfN +cfN +cfN +cfN +cfN +cfN +cfN aaa aaa -cfN -cfN -cfN -aht -aaa -aht -aaa -aht -aht -aht -aht -aht -aht -aaa -cfN -cfN -cyM -cfN -cfN -cfN aaa aaa aaa @@ -78749,8 +79321,8 @@ aaa aaa aaa aaa -bHI -aby +aaa +bIX aby aby bGH @@ -78790,39 +79362,39 @@ cgG cgG bWV cfn -ciR -cwa +cAS +cwc cwn -ckg -ckz -ckP -cjm -cfN -cfN -cfN -aaa -aaa -aaa -aaa -aaa -aaa +ckj +cwH +ckS +mck +iEX +cxB +cxB +dVp +odM aht -aaa aht -aaa +cfN +cfN +cfN +cfN +cfN +cfN aht aaa aaa aaa -aaa -aht -aaa -aaa -aaa -aht +cfN +vHh +cfN +cfN +cfN +cfN +cfN cfN cfN -aaa aaa aaa aaa @@ -79005,11 +79577,11 @@ aaa aaa aaa aaa +aaa bGD bGD bIT bJZ -bIT bMr bNs bOw @@ -79047,40 +79619,40 @@ ciT cvh cgG cfn -cvF -cwa +cAT +pXc cwo ckh ckA -ckP -cjm +mKP +hpF +sqt +cTI +qLb +kJN +odM +aaa cfN cfN cfN +vHh cfN +vHh aaa -aaa -aaa -aaa -aaa -cjp -cyU -cjp -cyU -cjp -cjp -cyU -cjp -cyU -cjp -cyU -aht -aht aht aaa aaa aaa aaa +aht +aaa +cfN +cfN +cfN +cfN +cfN +cfN +aaa aaa aaa aaa @@ -79262,10 +79834,10 @@ aaa aaa aaa aaa +aaa +bGE bGE bGE -bIU -bHM bHM bHM bHM @@ -79307,43 +79879,43 @@ cfn cvH cwc cwp -cki +cxB ckB -ckP -cjm -caS -caS -caS +ulQ +hrk caS +osW +kAX +nso +odM +aaa +cfN +cfN +cfN +aht +aaa +aht +aaa +aht aht aht aht aht -cjp -cjp -ckH -cyY -ckH -ckH -ckH -ckH -czH -ckH -cyR -cyU -aaa -aaa aht aaa +cfN +cfN +vHh +cfN +cfN +cfN aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +rmC +rmC +rmC rmC rmC rmC @@ -79518,7 +80090,7 @@ aaa aaa aaa aaa -bFE +aaa bGF bHJ pbm @@ -79564,43 +80136,43 @@ cvw cvI ckQ clf -cwA -cwA +wyf +ehR cwS -cjm -cfN -caS -cfN +rpx +uXp +lUz +mEe +dET +odM aaa aaa aaa aaa +aht +aaa +aht aaa -cjp -cCW -ckH -cyZ -ckH -czl -czr -czr -czI -ckH -ckH -cjp -cjp -cyU aht aaa aaa aaa aaa +aht +aaa +aaa +aaa +aht +cfN +cfN aaa aaa aaa aaa aaa -aaa +rmC +rmC +rmC rmC rmC rmC @@ -79776,8 +80348,8 @@ aaa aaa aaa aaa +aaa bGE -bHK bIV bKb bLo @@ -79818,36 +80390,36 @@ cgH cvi cgG cfn -ciR -cwa +cAS +cwc cjO -ckk -ckC -ckR -cjm -cfN -caS -caS -aht -aht -aht -aht -aht +cwH +cwH +ckS +keD +mck +cxB +cxB +pJy +odM +aaa +aaa +aaa +aaa cjp -ckW -ckH -ckH -ckH -czl -czr -czB -czI -czV -ckH -cAr -cAB cyU cjp +cyU +cjp +cjp +cyU +cjp +cyU +cjp +cyU +aht +aht +aht aaa aaa aaa @@ -79855,9 +80427,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +rmC +rmC +rmC rmC rmC rmC @@ -80033,7 +80605,7 @@ aaa aaa aaa aaa -bGG +aaa bHL bIW bKc @@ -80076,41 +80648,41 @@ cid cgG cfn ciR -cwe -cwe -cwe -cwe -cwe -cwe -cwe -cwe -cfN -aaa -aaa -aaa -aaa -aaa +cwc +cwm +cwH +cwH +ckS +uIh +lXv +cxB +lAL +hlw +odM +aht +aht +aht +cjp cjp -cyP ckH cyZ ckH -czl -czt -czC -czI -czW -cAg -cAs ckH -cAH -cjp +ckH +ckH +czI +ckH +cyT cyU aaa aaa +aht +aaa +aaa +aaa +aaa aaa aaa -cfN aaa aaa aaa @@ -80236,7 +80808,7 @@ wxb aiu xuv aoe -ajD +bGG hKX aiu apB @@ -80245,7 +80817,7 @@ aBa oTC ait aaa -abN +bBW aaa aHA aKz @@ -80290,9 +80862,9 @@ aaa aaa aaa aaa +aaa bGH bGE -bIX bKd bLp bMu @@ -80333,42 +80905,42 @@ cvj bWV cfn cvJ -cwe +cwc cjP -ckl +cxB ckD ckS -clg -clk -cwe -cwe cxB -cxJ -cxJ -cxJ -cyy +clk +cxB +gJV +cxB +odM +aaa +aaa +aaa cjp cyQ ckH +xja +ckH +ipv +mXJ +mXJ +czM ckH ckH -ckH -ckH -ckH -ckH -czW -cAg -cAt -ckH -czW -cAS +cjp +cjp cyU aht -aht -aht -cyM -cfN -cfN +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -80491,7 +81063,7 @@ aut aiu giO aDm -kJo +ujI fAx aDm aDm @@ -80547,10 +81119,10 @@ aaa aaa aaa aaa +aaa bGI bHM bHM -bNw bLq bMv bNw @@ -80589,43 +81161,43 @@ ciV cjq cgG cfn -ckE -ckT -xhj +ciR +cwc xhj +cxB cwK odM -xhj -cxn -xhj -lqy -cxC -cxK -cxX -cyl -cyz -jgr +odM +odM +odM +odM +odM +odM +aht +aht +aht +cjp cjQ -cjQ -cjQ -cjQ -cjQ -cjQ -cjQ -czL +ckH +ckH +ckH +ipv +mXJ +iEP +czM czY -cAi +ckH cAu cAC -cAJ -cAT cyU +cjp +aaa +aaa +aaa +aaa aaa aaa aaa -cfN -cfN -cfN aaa aaa aaa @@ -80748,9 +81320,9 @@ auu aiu ekU aiu -asr -tyL +aqh ajD +bGG nPA mtu aCc @@ -80805,11 +81377,11 @@ aaa aaa aaa aaa -bHN +aaa +bIY bGE -bKe bLr -bMw +bMx bNx bNw bOw @@ -80845,45 +81417,45 @@ ciE ciW cjr cgG -cvw -cvK -cwg -cjR -jFO -ckF -jFO -cxe +czW +ceJ +cwe jFO jFO -cxz -cxD -cxL -cxY -cym -cyA -vOw +cwe +cwe +cwe +cwe +cwe +cfN +aaa +aaa +aaa +aaa +aaa +cjp ijF -pXc -ckm -ckm -ckm -ckm -ckm +ckH +xja +ckH +ipv +odz +nXR czM -czZ -cAj +cAa +cAg cAv -cAD +ckH cAK -cAU +cjp cyU aaa aaa aaa +aaa cfN -cfN -cfN -cfN +aaa +aaa aaa aaa rmC @@ -81061,12 +81633,12 @@ aaa aaa aaa aaa -aht +aaa +aaa aqG bGE -cqW bKf -bMw +bMx bNy bNw bOw @@ -81103,7 +81675,7 @@ cgG cgG bWV cfn -ceP +cAU cwe cwr clm @@ -81120,7 +81692,7 @@ cxM cyB cjp cyR -ick +ckH ckH ckH ckH @@ -81134,14 +81706,14 @@ ckH cAa cAV cyU +aht +aht +aht +vHh +cfN +cfN aaa aaa -cfN -cfN -cfN -cfN -cfN -aaa aaa rmC rmC @@ -81317,11 +81889,11 @@ aaa aaa aaa aaa -aht +aaa +aaa aht aqG bGE -izF ros bMx bNz @@ -81360,44 +81932,44 @@ chn cfE cfE cvy -cfG -cwe -cwe +cCW +qAM +fWv fWv qOE ckV -qOE +fWv cln -cwe -cfN -aaa -aaa -aaa -aaa -aaa -cjp -cyS -ick -cyZ -ckH -czo -czu +fWv +cIN +ggN +nOF +xld +jzw +vrn +sKq +czD +czD +czD +czD +czD +czD czD czN -cAa -cAg +kQH +bNC cAs -ckH +dwq cAM -cjp +xEb cyU aaa aaa +aaa cfN cfN cfN -cfN -cfN +aaa aaa aaa rmC @@ -81576,11 +82148,11 @@ aaa aaa aaa aaa +aaa aqG bGE bGE bHM -bHM bNA bHM bSZ @@ -81617,40 +82189,40 @@ cho cvk cdx kXx -csS -cfm -cwe -fWv -qOE +izF +rnE +xjc mKc -qOE -cln -cwe -caS -aht -aht -aht -aht -aht -cjp +oHk +mKc +kOW +mKc +mKc +eKC +vQN +uzy +mWN +kRY +iYp +gPs cko -ick -ckH -ckH -clp +shw +czv +czv +czv czv czv czO cli -ckH +hBu cAy cAB +uTZ +vTc cyU -cjp -aht -aht -aht -cyM +aaa +aaa +aaa cfN cfN cfN @@ -81834,9 +82406,9 @@ aaa aaa aaa aaa -bIY -bIY -aht +aaa +cwR +bKe aht bNB abI @@ -81873,45 +82445,45 @@ cfm ciF cuQ cfm -cfm +chF jSa -cfm cwe +xNx ckp ckI ckX -ckI -cln +het +eeG cwe -cfN -cfN -aaa -aaa -aaa -aaa +cwe +jee +cdV +cdV +cdV +iyL cjp cyT ick -cyZ -ckH -czp ckH ckH -czP ckH ckH -cjp -cjp +ckH +ckH +hlj +cAg +cAt +ckH +hlj +lEh cyU -aht -aaa aaa aaa cfN cfN cfN cfN -aaa +cfN aaa aaa rmC @@ -82130,39 +82702,40 @@ cio chq ciX cfm +cAi +jgr +cjm +cwe +gqi +gXv +dRT +gXv +sgD +cwe cfN -cwA -cfN -cwe -cwe -cwe -cwe -cwe -cwe -cwe -caS -caS -aht -aht -aht -aht +aaa +aaa +aaa +aaa +aaa cjp -cjp -xjc +oxo +ick xja ckH czq czw -ckH +oIU czQ +hlj +cAg +cAv ckH -cyR +wnE +cjp cyU aaa aaa -aht -aaa -aaa cfN cfN cfN @@ -82170,7 +82743,6 @@ cfN cfN aaa aaa -aaa rmC rmC rmC @@ -82387,47 +82959,47 @@ cgM chr chL cfm -cfN +cAi xSd -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -aaa -aaa -aaa -aaa -aht -cjp -cyU -cjp -cyU -cjp -cjp -cyU -cjp -cyU -cjp -cyU +cjm +cwe +gqi +gXv +qYW +gXv +sgD +cwe +iye aht aht aht aht -cyM +aht +cjp +egu +ick +ckH +ckH +njI +kix +kix +xGY +oWD +ckH +nWD +cAC +cyU +cjp +aht +aht +aht +vHh cfN cfN cfN cfN aaa aaa -aaa -aaa rmC rmC rmC @@ -82644,47 +83216,47 @@ cip chs ciY cfm -cfN -cwA -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN +cAi +jgr +cjm +cwe +rRv +rSE +wDq +rSE +sgD +cwe cfN cfN aaa aaa aaa -aht -aaa -aaa -aht -aaa -aaa -aht -aaa -aht aaa +cjp +jqZ +ick +xja +ckH +vgg +ckH +ckH +rzm +ckH +ckH +cjp +cjp +cyU aht aaa aaa aaa -aaa -aaa cfN cfN -aaa cfN cfN aaa aaa aaa -aaa rmC rmC rmC @@ -82901,44 +83473,44 @@ cfm cht cfm cfm +cAi +jgr cfN -cwA -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -aaa -aaa -aaa +cwe +cwe +cwe +cwe +cwe +cwe +cwe +iye +iye aht aht aht aht +cjp +cjp +nYC +fug +ckH +dYI +lQo +ckH +wdY +ckH +cyT +cyU aaa aaa aht -aht -aht aaa -aht aaa cfN cfN -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cfN +cfN +cfN aaa aaa aaa @@ -83032,13 +83604,13 @@ aaa aem aeq aeE -aeU +tVZ afo afD aga aga agz -aie +dHg aiH ahm ahD @@ -83158,9 +83730,8 @@ ciq chu ciZ cfm -cfN -cwA -cfN +cAi +kJo cfN cfN cfN @@ -83174,27 +83745,28 @@ cfN aaa aaa aaa +aaa aht -aaa -aaa +cjp +cyU +cjp +cyU +cjp +cjp +cyU +cjp +cyU +cjp +cyU aht -cfN -cfN -cyM -cfN aht -aaa aht +aht +vHh +cfN cfN cfN cfN -aaa -aaa -aaa -aaa -aaa -aaa -aaa aaa aaa aaa @@ -83415,43 +83987,43 @@ cfm cfm cfm cfm +cAj +jgr +cfN +cfN +cfN +cfN +cfN +cfN +cfN cfN -cwA -cjm cfN cfN cfN aaa aaa -cfN -cfN -cfN -cfN -aaa aaa +aht aaa aaa aht aaa -cfN -cyM -cfN -cfN -cfN -cfN -cyM -cfN -cyM -cfN -cfN -cfN -cfN +aaa +aht +aaa +aht +aaa +aht aaa aaa aaa aaa aaa +cfN +cfN aaa +cfN +cfN aaa aaa aaa @@ -83663,38 +84235,20 @@ arF crO crO crO -crO -crO -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN +aaa +aaa +cjm +cjm +cjm +cxX +cyA +czl +czC +cAj iXx cjm cfN cfN -aaa -aaa -aaa -aaa -cfN -cfN -aaa -aaa -aaa -aaa -aaa -cyL -cfN -cfN -cfN -cfN -cfN -cfN cfN cfN cfN @@ -83706,13 +84260,31 @@ cfN aaa aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC +aht +aht +aht +aht +aaa +aaa +aht +aht +aht +aaa +aht +aaa +cfN +cfN +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa rmC rmC rmC @@ -83871,7 +84443,7 @@ aaa aaa aaa aYG -bbR +bHN bbR bnp baK @@ -83917,24 +84489,48 @@ bva bIZ bIZ bIZ -aaa -aaa -aaa -aaa -aaa -aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN -xYV +aht +aht +aht +aht +aht cjm +cvK +cjm +cxY +cyL +czp +czH +cAr +nKo +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +aaa +aaa +aaa aht aaa aaa +aht +cfN +cfN +vHh +cfN +aht +aaa +aht +cfN +cfN +cfN aaa aaa aaa @@ -83944,32 +84540,8 @@ aaa aaa aaa aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN -cfN aaa aaa -aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC rmC rmC rmC @@ -84128,7 +84700,7 @@ aZx aZx aYG aYG -baK +bIU baK bnq baM @@ -84174,24 +84746,49 @@ caZ cbS ccN bIZ +xgh +xgh +xgh +xgh cjm cjm +cwg cjm -cjm -cjm -cjm -cjm -cjm +cyl +cyM +czr +czP +cAj +eNc cjm cfN cfN cfN +fon +aaa cfN -qWo -cjm -cjm +cfN +cfN +cfN +aaa +aaa +aaa +aaa aht aaa +cfN +vHh +cfN +cfN +cfN +cfN +vHh +cfN +vHh +cfN +cfN +cfN +cfN aaa aaa aaa @@ -84201,32 +84798,7 @@ aaa aaa aaa aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN aaa -aaa -cfN -cfN -cfN -cfN -cfN -cfN -cfN -aaa -aaa -aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC rmC rmC rmC @@ -84429,51 +85001,51 @@ aaa bIZ cba cbT -bDi +bRD ozO -cwA -cwA -cwA -cwA vco -cwA -cwA -cwA -cwA +vco +vco +vco +vco +vco +cxe +cjm +cym xYV bNE -xYV +czP qWo lxI xVt -cjm +qGf aht -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +aht +fon aaa aaa cfN cfN -cfN -aaa aaa aaa aaa aaa aaa +nix +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN cfN cfN cfN cfN -aaa aaa aaa aaa @@ -84685,27 +85257,28 @@ bva aaa bIZ cbb -bDi +bSq ccO bva -cjm -cjm -xgh -xgh -cjm -cjm -cjm +xgh +xgh xgh xgh cjm cjm +cxz cjm +cyy +cyP +czt +czP cjm eNc -pia +cjm cjm aht aaa +fon aaa aaa aaa @@ -84714,23 +85287,22 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN +cfN aaa aaa aaa @@ -84942,42 +85514,28 @@ bIZ aaa bva bva -bNK +ckE bva bva aht aht -fon -fon aht aht +cjm +cqW +cxD +cjm +cyz +cyY +czB +cjm +cjm +eNc +tyL +cjm +aht +aaa mau -fon -fon -aht -aht -aht -cjm -cjm -cjm -cjm -aht -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa aaa aaa aaa @@ -84986,8 +85544,22 @@ aaa aaa aaa aaa +cfN +cfN +cfN +cfN +cfN +cfN +cfN aaa aaa +cfN +cfN +cfN +cfN +cfN +cfN +cfN aaa aaa aaa @@ -85200,54 +85772,54 @@ aaa aaa bIZ csy -bQl -cqX -xNx +bIZ +aht +aaa +aaa +aaa +aaa +cjm ctS -cFB -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cxD +cjm +cjm +cjm +cjm +cjm +eNc +eNc +ukn +cjm +aht aaa fon -fon -aht -aht -nKo aaa aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC +aaa +aaa +aaa +aaa +aaa +aaa +aaa +cfN +cfN +cfN +aaa +aaa +aaa +aaa +aaa +aaa +cfN +cfN +cfN +cfN +aaa +aaa +aaa +aaa rmC rmC rmC @@ -85459,7 +86031,33 @@ bva bSq bva bva -rnE +aaa +aaa +aaa +aaa +cjm +cjm +cxL +vco +vco +vco +vco +vco +cAD +cjm +cjm +cjm +aht +aaa +fon +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -85479,32 +86077,6 @@ aaa aaa aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC rmC rmC rmC @@ -85715,15 +86287,41 @@ bXa bRD bWl cdE -bIZ -rnE +ckF +aaa +aaa +aaa +aaa +aaa +cjm +cjm +cjm +cjm +cjm +cjm +cjm +cAH +cjm +aht +aht +tRZ +aht +mau +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa -nge -adR -adR -adR aaa aaa aaa @@ -85736,32 +86334,6 @@ aaa aaa aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC rmC rmC rmC @@ -85972,15 +86544,41 @@ bva bva bva bva +ckW bva -ukn bIZ bva bva -aht -aht -aht -aht +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +cAJ +pia +vOw +pia +vOw +pia +nUc +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -85993,32 +86591,6 @@ aaa aaa aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC rmC rmC rmC @@ -86242,6 +86814,7 @@ aht adR aaa aaa +cFB aaa aaa aaa @@ -86312,7 +86885,6 @@ rmC rmC rmC rmC -rmC "} (92,1,1) = {" rmC @@ -86499,15 +87071,15 @@ aht nge aaa aaa -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC -rmC +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa rmC rmC rmC @@ -97166,7 +97738,7 @@ aek aek aek aeA -adF +geL afk ael afS @@ -99539,8 +100111,8 @@ aVu bat aLf bcy -qAM -aEj +aKp +kKI aEj bgC bhi @@ -99795,8 +100367,8 @@ aYp aPY bau aLf -aFi -aMA +bHK +aIp beI beI bgD @@ -100566,7 +101138,7 @@ aYs aZk bax aLf -aFi +aMA bdC beI bfx @@ -105919,7 +106491,7 @@ aaa aaa aiT akn -ajv +bFE aaF aaU aaL @@ -106719,7 +107291,7 @@ aFi aJs aFi aFi -aFi +bHI aEj aaa aaa @@ -114714,13 +115286,13 @@ abI aby aaa xKc -blX +lCN qAk iPj tfP geN qAk -blX +uzB xKc aaa aby diff --git a/auxmos.dll b/auxmos.dll index 54fb0c6c98..fc227f62c9 100644 Binary files a/auxmos.dll and b/auxmos.dll differ diff --git a/auxmos.pdb b/auxmos.pdb index 031e66d103..a2db349011 100644 Binary files a/auxmos.pdb and b/auxmos.pdb differ diff --git a/code/__DEFINES/_flags/obj_flags.dm b/code/__DEFINES/_flags/obj_flags.dm index e48146a1d0..ac772c6e8e 100644 --- a/code/__DEFINES/_flags/obj_flags.dm +++ b/code/__DEFINES/_flags/obj_flags.dm @@ -15,6 +15,7 @@ #define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below? #define SHOVABLE_ONTO (1<<13)//called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check. #define EXAMINE_SKIP (1<<14) /// Makes the Examine proc not read out this item. +#define IN_STORAGE (1<<15) //is this item in the storage item, such as backpack? used for tooltips /// Integrity defines for clothing (not flags but close enough) #define CLOTHING_PRISTINE 0 // We have no damage on the clothing diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm index 67d16e6687..1c6b7c21d4 100644 --- a/code/__DEFINES/atmospherics.dm +++ b/code/__DEFINES/atmospherics.dm @@ -155,10 +155,10 @@ //LAVALAND #define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland -#define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300" +#define LAVALAND_DEFAULT_ATMOS "LAVALAND_ATMOS" //SNOSTATION -#define ICEMOON_DEFAULT_ATMOS "o2=17;n2=63;TEMP=180" +#define ICEMOON_DEFAULT_ATMOS "ICEMOON_ATMOS" //ATMOSIA GAS MONITOR TAGS #define ATMOS_GAS_MONITOR_INPUT_O2 "o2_in" diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index 3ab70126e3..66912fa787 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -437,8 +437,9 @@ #define COMPONENT_BLOCK_SHARPEN_BLOCKED 2 #define COMPONENT_BLOCK_SHARPEN_ALREADY 4 #define COMPONENT_BLOCK_SHARPEN_MAXED 8 -#define COMSIG_ITEM_MICROWAVE_ACT "microwave_act" //called on item when microwaved (): (obj/machinery/microwave/M) +#define COMSIG_ITEM_MICROWAVE_ACT "microwave_act" //called on item when microwaved (): (obj/machinery/microwave/M) #define COMSIG_ITEM_WORN_OVERLAYS "item_worn_overlays" //from base of obj/item/worn_overlays(): (isinhands, icon_file, used_state, style_flags, list/overlays) +#define COMSIG_ARMOR_PLATED "armor_plated" //called when an armor plate is successfully applied to an object // THE FOLLOWING TWO BLOCKS SHOULD RETURN BLOCK FLAGS AS DEFINED IN __DEFINES/combat.dm! #define COMSIG_ITEM_CHECK_BLOCK "check_block" //from base of obj/item/check_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) #define COMSIG_ITEM_RUN_BLOCK "run_block" //from base of obj/item/run_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) diff --git a/code/__DEFINES/footsteps.dm b/code/__DEFINES/footsteps.dm index 215e287adf..cc0c6547b0 100644 --- a/code/__DEFINES/footsteps.dm +++ b/code/__DEFINES/footsteps.dm @@ -8,6 +8,7 @@ #define FOOTSTEP_LAVA "lava" #define FOOTSTEP_MEAT "meat" #define FOOTSTEP_RUST "rust" +#define FOOTSTEP_CATWALK "catwalk" //barefoot sounds #define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot" @@ -94,6 +95,12 @@ GLOBAL_LIST_INIT(footstep, list( 'sound/effects/footstep/lava3.ogg'), 100, 0), FOOTSTEP_MEAT = list(list( 'sound/effects/meatslap.ogg'), 100, 0), + FOOTSTEP_CATWALK = list(list( + 'sound/effects/footstep/catwalk1.ogg', + 'sound/effects/footstep/catwalk2.ogg', + 'sound/effects/footstep/catwalk3.ogg', + 'sound/effects/footstep/catwalk4.ogg', + 'sound/effects/footstep/catwalk5.ogg'), 100, 1), FOOTSTEP_RUST = list(list( 'sound/effects/footstep/rustystep1.ogg'), 100, 0) )) diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm index 35348df3d1..d4ab59cbc1 100644 --- a/code/__DEFINES/jobs.dm +++ b/code/__DEFINES/jobs.dm @@ -42,6 +42,7 @@ #define CLOWN (1<<11) #define MIME (1<<12) #define ASSISTANT (1<<13) +#define PRISONER (1<<14) #define JOB_AVAILABLE 0 #define JOB_UNAVAILABLE_GENERIC 1 @@ -89,3 +90,4 @@ #define JOB_DISPLAY_ORDER_WARDEN 31 #define JOB_DISPLAY_ORDER_DETECTIVE 32 #define JOB_DISPLAY_ORDER_SECURITY_OFFICER 33 +#define JOB_DISPLAY_ORDER_PRISONER 34 diff --git a/code/__DEFINES/layers_planes.dm b/code/__DEFINES/layers_planes.dm index ea7b1b2e0a..c7be89721e 100644 --- a/code/__DEFINES/layers_planes.dm +++ b/code/__DEFINES/layers_planes.dm @@ -64,8 +64,9 @@ #define GAS_PIPE_VISIBLE_LAYER 2.47 #define GAS_FILTER_LAYER 2.48 #define GAS_PUMP_LAYER 2.49 - #define LOW_OBJ_LAYER 2.5 +///catwalk overlay of /turf/open/floor/plating/plating_catwalk +#define CATWALK_LAYER 2.51 #define LOW_SIGIL_LAYER 2.52 #define SIGIL_LAYER 2.54 #define HIGH_SIGIL_LAYER 2.56 diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index 850a2b0f39..6a63ced634 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -347,3 +347,7 @@ // / Breathing types. Lungs can access either by these or by a string, which will be considered a gas ID. #define BREATH_OXY /datum/breathing_class/oxygen #define BREATH_PLASMA /datum/breathing_class/plasma + +//Gremlins +#define NPC_TAMPER_ACT_FORGET 1 //Don't try to tamper with this again +#define NPC_TAMPER_ACT_NOMSG 2 //Don't produce a visible message diff --git a/code/__DEFINES/qdel.dm b/code/__DEFINES/qdel.dm index 63259774fa..32e0025ab2 100644 --- a/code/__DEFINES/qdel.dm +++ b/code/__DEFINES/qdel.dm @@ -1,30 +1,44 @@ -//defines that give qdel hints. these can be given as a return in destory() or by calling +//! Defines that give qdel hints. +//! +//! These can be given as a return in [/atom/proc/Destroy] or by calling [/proc/qdel]. + +/// `qdel` should queue the object for deletion. +#define QDEL_HINT_QUEUE 0 +/// `qdel` should let the object live after calling [/atom/proc/Destroy]. +#define QDEL_HINT_LETMELIVE 1 +/// Functionally the same as the above. `qdel` should assume the object will gc on its own, and not check it. +#define QDEL_HINT_IWILLGC 2 +/// Qdel should assume this object won't GC, and queue a hard delete using a hard reference. +#define QDEL_HINT_HARDDEL 3 +// Qdel should assume this object won't gc, and hard delete it posthaste. +#define QDEL_HINT_HARDDEL_NOW 4 -#define QDEL_HINT_QUEUE 0 //qdel should queue the object for deletion. -#define QDEL_HINT_LETMELIVE 1 //qdel should let the object live after calling destory. -#define QDEL_HINT_IWILLGC 2 //functionally the same as the above. qdel should assume the object will gc on its own, and not check it. -#define QDEL_HINT_HARDDEL 3 //qdel should assume this object won't gc, and queue a hard delete using a hard reference. -#define QDEL_HINT_HARDDEL_NOW 4 //qdel should assume this object won't gc, and hard del it post haste. - -#ifdef LEGACY_REFERENCE_TRACKING -/** If LEGACY_REFERENCE_TRACKING is enabled, qdel will call this object's find_references() verb. - * - * Functionally identical to QDEL_HINT_QUEUE if GC_FAILURE_HARD_LOOKUP is not enabled in _compiler_options.dm. +#ifdef REFERENCE_TRACKING +/** If REFERENCE_TRACKING is enabled, qdel will call this object's find_references() verb. + * + * Functionally identical to [QDEL_HINT_QUEUE] if [GC_FAILURE_HARD_LOOKUP] is not enabled in _compiler_options.dm. */ -#define QDEL_HINT_FINDREFERENCE 5 -/// Behavior as QDEL_HINT_FINDREFERENCE, but only if the GC fails and a hard delete is forced. +#define QDEL_HINT_FINDREFERENCE 5 +/// Behavior as [QDEL_HINT_FINDREFERENCE], but only if the GC fails and a hard delete is forced. #define QDEL_HINT_IFFAIL_FINDREFERENCE 6 #endif - #define GC_QUEUE_CHECK 1 #define GC_QUEUE_HARDDELETE 2 #define GC_QUEUE_COUNT 2 //increase this when adding more steps. +#define QDEL_ITEM_ADMINS_WARNED (1<<0) //! Set when admins are told about lag causing qdels in this type. +#define QDEL_ITEM_SUSPENDED_FOR_LAG (1<<1) //! Set when a type can no longer be hard deleted on failure because of lag it causes while this happens. + +// Defines for the [gc_destroyed][/datum/var/gc_destroyed] var. #define GC_QUEUED_FOR_QUEUING -1 #define GC_CURRENTLY_BEING_QDELETED -2 +// Defines for the time left for an item to get its reference cleaned +#define GC_FILTER_QUEUE 5 MINUTES +#define GC_DEL_QUEUE 10 SECONDS + #define QDELING(X) (X.gc_destroyed) #define QDELETED(X) (!X || QDELING(X)) #define QDESTROYING(X) (!X || X.gc_destroyed == GC_CURRENTLY_BEING_QDELETED) diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index 44e97ef345..8864e41ae9 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -76,3 +76,8 @@ //Chemical reaction flags, for determining reaction specialties #define REACTION_CLEAR_IMPURE (1<<0) //Convert into impure/pure on reaction completion #define REACTION_CLEAR_INVERSE (1<<1) //Convert into inverse on reaction completion when purity is low enough + +//Chemical blacklists for smartdarts +GLOBAL_LIST_INIT(blacklisted_medchems, list( + /datum/reagent/medicine/morphine, /datum/reagent/medicine/haloperidol, //harmful chemicals in medicine + )) diff --git a/code/__DEFINES/rust_g.dm b/code/__DEFINES/rust_g.dm index 988acd3dae..0da05e7c1d 100644 --- a/code/__DEFINES/rust_g.dm +++ b/code/__DEFINES/rust_g.dm @@ -38,6 +38,9 @@ #define RUST_G (__rust_g || __detect_rust_g()) #endif +/// Gets the version of rust_g +/proc/rustg_get_version() return call(RUST_G, "get_version")() + /** * This proc generates a cellular automata noise grid which can be used in procedural generation methods. * @@ -77,8 +80,8 @@ #define RUSTG_HTTP_METHOD_PATCH "patch" #define RUSTG_HTTP_METHOD_HEAD "head" #define RUSTG_HTTP_METHOD_POST "post" -#define rustg_http_request_blocking(method, url, body, headers) call(RUST_G, "http_request_blocking")(method, url, body, headers) -#define rustg_http_request_async(method, url, body, headers) call(RUST_G, "http_request_async")(method, url, body, headers) +#define rustg_http_request_blocking(method, url, body, headers, options) call(RUST_G, "http_request_blocking")(method, url, body, headers, options) +#define rustg_http_request_async(method, url, body, headers, options) call(RUST_G, "http_request_async")(method, url, body, headers, options) #define rustg_http_check_request(req_id) call(RUST_G, "http_check_request")(req_id) #define RUSTG_JOB_NO_RESULTS_YET "NO RESULTS YET" @@ -99,3 +102,11 @@ #define rustg_sql_disconnect_pool(handle) call(RUST_G, "sql_disconnect_pool")(handle) #define rustg_sql_check_query(job_id) call(RUST_G, "sql_check_query")("[job_id]") +#define rustg_url_encode(text) call(RUST_G, "url_encode")(text) +#define rustg_url_decode(text) call(RUST_G, "url_decode")(text) + +#ifdef RUSTG_OVERRIDE_BUILTINS + #define url_encode(text) rustg_url_encode(text) + #define url_decode(text) rustg_url_decode(text) +#endif + diff --git a/code/__DEFINES/rust_g_overrides.dm b/code/__DEFINES/rust_g_overrides.dm new file mode 100644 index 0000000000..57de7d96ac --- /dev/null +++ b/code/__DEFINES/rust_g_overrides.dm @@ -0,0 +1,3 @@ +// RUSTG_OVERRIDE_BUILTINS is not used since the file APIs don't work well over Linux. +#define url_encode(text) rustg_url_encode("[text]") +#define url_decode(text) rustg_url_decode("[text]") diff --git a/code/__DEFINES/time.dm b/code/__DEFINES/time.dm index 01990ddc17..252fe0910e 100644 --- a/code/__DEFINES/time.dm +++ b/code/__DEFINES/time.dm @@ -49,10 +49,16 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using #define TICKS *world.tick_lag +#define MILLISECONDS * 0.01 + #define DS2TICKS(DS) ((DS)/world.tick_lag) #define TICKS2DS(T) ((T) TICKS) +#define MS2DS(T) ((T) MILLISECONDS) + +#define DS2MS(T) ((T) * 100) + #define GAMETIMESTAMP(format, wtime) time2text(wtime, format) #define WORLDTIME2TEXT(format) GAMETIMESTAMP(format, world.time) #define WORLDTIMEOFDAY2TEXT(format) GAMETIMESTAMP(format, world.timeofday) diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index eb9bdccc22..665c0340a4 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -343,3 +343,9 @@ #define STICKY_NODROP "sticky-nodrop" //sticky nodrop sounds like a bad soundcloud rapper's name #define TRAIT_SACRIFICED "sacrificed" //Makes sure that people cant be cult sacrificed twice. #define TRAIT_SPACEWALK "spacewalk" + + +/// obtained from mapping helper +#define MAPPING_HELPER_TRAIT "mapping-helper" +/// Trait associated with mafia +#define MAFIA_TRAIT "mafia" diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm index 8464e373d5..d61adf4337 100644 --- a/code/__HELPERS/_logging.dm +++ b/code/__HELPERS/_logging.dm @@ -1,9 +1,12 @@ //wrapper macros for easier grepping #define DIRECT_OUTPUT(A, B) A << B +#define DIRECT_INPUT(A, B) A >> B #define SEND_IMAGE(target, image) DIRECT_OUTPUT(target, image) #define SEND_SOUND(target, sound) DIRECT_OUTPUT(target, sound) #define SEND_TEXT(target, text) DIRECT_OUTPUT(target, text) #define WRITE_FILE(file, text) DIRECT_OUTPUT(file, text) +#define READ_FILE(file, text) DIRECT_INPUT(file, text) + #ifdef EXTOOLS_LOGGING // proc hooked, so we can just put in standard TRUE and FALSE #define WRITE_LOG(log, text) extools_log_write(log,text,TRUE) @@ -13,6 +16,7 @@ #define WRITE_LOG(log, text) rustg_log_write(log, text, "true") #define WRITE_LOG_NO_FORMAT(log, text) rustg_log_write(log, text, "false") #endif + //print a warning message to world.log #define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [UNLINT(src)] usr: [usr].") /proc/warning(msg) @@ -38,6 +42,12 @@ SEND_TEXT(world.log, text) #endif +#ifdef REFERENCE_TRACKING_LOG +#define log_reftracker(msg) log_world("## REF SEARCH [msg]") +#else +#define log_reftracker(msg) +#endif + /* Items with ADMINPRIVATE prefixed are stripped from public logs. */ /proc/log_admin(text) diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 0a17f0d1df..19aac1aee0 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -78,6 +78,12 @@ var/datum/emote/E = new path() E.emote_list[E.key] = E + // Hair Gradients - Initialise all /datum/sprite_accessory/hair_gradient into an list indexed by gradient-style name + for(var/path in subtypesof(/datum/sprite_accessory/hair_gradient)) + var/datum/sprite_accessory/hair_gradient/H = new path() + GLOB.hair_gradients_list[H.name] = H + + // Keybindings init_keybindings() //Uplink Items diff --git a/code/__HELPERS/markov.dm b/code/__HELPERS/markov.dm new file mode 100644 index 0000000000..7e195f8b9c --- /dev/null +++ b/code/__HELPERS/markov.dm @@ -0,0 +1,61 @@ +#define MAXIMUM_MARKOV_LENGTH 25000 + +/proc/markov_chain(var/text, var/order = 4, var/length = 250) + if(!text || order < 0 || order > 20 || length < 1 || length > MAXIMUM_MARKOV_LENGTH) + return + + var/table = markov_table(text, order) + var/markov = markov_text(length, table, order) + return markov + +/proc/markov_table(var/text, var/look_forward = 4) + if(!text) + return + var/list/table = list() + + for(var/i = 1, i <= length(text), i++) + var/char = copytext(text, i, look_forward+i) + if(!table[char]) + table[char] = list() + + for(var/i = 1, i <= (length(text) - look_forward), i++) + var/char_index = copytext(text, i, look_forward+i) + var/char_count = copytext(text, i+look_forward, (look_forward*2)+i) + + if(table[char_index][char_count]) + table[char_index][char_count]++ + else + table[char_index][char_count] = 1 + + return table + +/proc/markov_text(var/length = 250, var/table, var/look_forward = 4) + if(!table) + return + var/char = pick(table) + var/o = char + + for(var/i = 0, i <= (length / look_forward), i++) + var/newchar = markov_weighted_char(table[char]) + + if(newchar) + char = newchar + o += "[newchar]" + else + char = pick(table) + + return o + +/proc/markov_weighted_char(var/list/array) + if(!array || !array.len) + return + + var/total = 0 + for(var/i in array) + total += array[i] + var/r = rand(1, total) + for(var/i in array) + var/weight = array[i] + if(r <= weight) + return i + r -= weight diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index 2c13f30707..9a59b2b0a9 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -218,20 +218,14 @@ to_chat(world, "


The round has ended.") log_game("The round has ended.") - if(LAZYLEN(GLOB.round_end_notifiees)) - world.TgsTargetedChatBroadcast("[GLOB.round_end_notifiees.Join(", ")] the round has ended.", FALSE) + + CONFIG_SET(flag/suicide_allowed,TRUE) // EORG suicides allowed for(var/I in round_end_events) var/datum/callback/cb = I cb.InvokeAsync() LAZYCLEARLIST(round_end_events) - for(var/client/C in GLOB.clients) - if(!C.credits) - C.RollCredits() - C.playtitlemusic(40) - CONFIG_SET(flag/suicide_allowed,TRUE) // EORG suicides allowed - var/speed_round = FALSE if(world.time - SSticker.round_start_time <= 300 SECONDS) speed_round = TRUE @@ -264,12 +258,15 @@ send2adminchat("Server", "A round of [mode.name] just ended[mode_result == "undefined" ? "." : " with a [mode_result]."] Survival rate: [survival_rate]") + if(LAZYLEN(GLOB.round_end_notifiees)) + world.TgsTargetedChatBroadcast("[GLOB.round_end_notifiees.Join(", ")] the round has ended.", FALSE) + if(length(CONFIG_GET(keyed_list/cross_server))) send_news_report() //tell the nice people on discord what went on before the salt cannon happens. world.TgsTargetedChatBroadcast("The current round has ended. Please standby for your shift interlude Nanotrasen News Network's report!", FALSE) - world.TgsTargetedChatBroadcast(send_news_report(),FALSE) + world.TgsTargetedChatBroadcast(send_news_report(), FALSE) CHECK_TICK @@ -543,21 +540,24 @@ ///Generate a report for how much money is on station, as well as the richest crewmember on the station. /datum/controller/subsystem/ticker/proc/market_report() var/list/parts = list() - parts += "Station Economic Summary:" + ///This is the richest account on station at roundend. var/datum/bank_account/mr_moneybags ///This is the station's total wealth at the end of the round. var/station_vault = 0 ///How many players joined the round. var/total_players = GLOB.joined_player_list.len - var/list/typecache_bank = typecacheof(list(/datum/bank_account/department, /datum/bank_account/remote)) - for(var/datum/bank_account/current_acc in SSeconomy.generated_accounts) + var/static/list/typecache_bank = typecacheof(list(/datum/bank_account/department, /datum/bank_account/remote)) + for(var/i in SSeconomy.generated_accounts) + var/datum/bank_account/current_acc = SSeconomy.generated_accounts[i] if(typecache_bank[current_acc.type]) continue station_vault += current_acc.account_balance if(!mr_moneybags || mr_moneybags.account_balance < current_acc.account_balance) mr_moneybags = current_acc - parts += "
There were [station_vault] credits collected by crew this shift.
" + parts += "
Station Economic Summary:
" + parts += "General Statistics:
" + parts += "There were [station_vault] credits collected by crew this shift.
" if(total_players > 0) parts += "An average of [station_vault/total_players] credits were collected.
" // log_econ("Roundend credit total: [station_vault] credits. Average Credits: [station_vault/total_players]") diff --git a/code/_compile_options.dm b/code/_compile_options.dm index 64b4129024..1aca8959c2 100644 --- a/code/_compile_options.dm +++ b/code/_compile_options.dm @@ -1,7 +1,7 @@ -//#define TESTING //By using the testing("message") proc you can create debug-feedback for people with this +//#define TESTING //By using the testing("message") proc you can create debug-feedback for people with this //uncommented, but not visible in the release version) -//#define DATUMVAR_DEBUGGING_MODE //Enables the ability to cache datum vars and retrieve later for debugging which vars changed. +//#define DATUMVAR_DEBUGGING_MODE //Enables the ability to cache datum vars and retrieve later for debugging which vars changed. // Comment this out if you are debugging problems that might be obscured by custom error handling in world/Error #ifdef DEBUG @@ -11,34 +11,44 @@ #ifdef TESTING #define DATUMVAR_DEBUGGING_MODE -/* -* Enables extools-powered reference tracking system, letting you see what is referencing objects that refuse to hard delete. -* -* * Requires TESTING to be defined to work. -*/ +///Used to find the sources of harddels, quite laggy, don't be surpised if it freezes your client for a good while //#define REFERENCE_TRACKING +#ifdef REFERENCE_TRACKING -///Method of tracking references without using extools. Slower, kept to avoid over-reliance on extools. -//#define LEGACY_REFERENCE_TRACKING -#ifdef LEGACY_REFERENCE_TRACKING +///alternate to reftracking, extool variant +//#define EXTOOLS_REFERENCE_TRACKING -///Use the legacy reference on things hard deleting by default. +///Should we be logging our findings or not +#define REFERENCE_TRACKING_LOG + +///Used for doing dry runs of the reference finder, to test for feature completeness +//#define REFERENCE_TRACKING_DEBUG + +///Run a lookup on things hard deleting by default. //#define GC_FAILURE_HARD_LOOKUP #ifdef GC_FAILURE_HARD_LOOKUP #define FIND_REF_NO_CHECK_TICK #endif //ifdef GC_FAILURE_HARD_LOOKUP -#endif //ifdef LEGACY_REFERENCE_TRACKING +#endif //ifdef REFERENCE_TRACKING -//#define VISUALIZE_ACTIVE_TURFS //Highlights atmos active turfs in green +/* +* Enables debug messages for every single reaction step. This is 1 message per 0.5s for a SINGLE reaction. Useful for tracking down bugs/asking me for help in the main reaction handiler (equilibrium.dm). +* +* * Requires TESTING to be defined to work. +*/ +//#define REAGENTS_TESTING +// #define VISUALIZE_ACTIVE_TURFS //Highlights atmos active turfs in green +// #define TRACK_MAX_SHARE //Allows max share tracking, for use in the atmos debugging ui #endif //ifdef TESTING -//#define UNIT_TESTS //Enables unit tests via TEST_RUN_PARAMETER -#ifndef PRELOAD_RSC //set to: -#define PRELOAD_RSC 2 // 0 to allow using external resources or on-demand behaviour; -#endif // 1 to use the default behaviour; - // 2 for preloading absolutely everything; +//#define UNIT_TESTS //If this is uncommented, we do a single run though of the game setup and tear down process with unit tests in between + +#ifndef PRELOAD_RSC //set to: +#define PRELOAD_RSC 2 // 0 to allow using external resources or on-demand behaviour; +#endif // 1 to use the default behaviour; + // 2 for preloading absolutely everything; #ifdef LOWMEMORYMODE #define FORCE_MAP "_maps/runtimestation.json" @@ -47,7 +57,7 @@ //Update this whenever you need to take advantage of more recent byond features #define MIN_COMPILER_VERSION 513 #define MIN_COMPILER_BUILD 1514 -#if DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD +#if (DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD) && !defined(SPACEMAN_DMM) //Don't forget to update this part #error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update. #error You need version 513.1514 or higher @@ -58,10 +68,6 @@ #warn compiling in TESTING mode. testing() debug messages will be visible. #endif -#ifdef GC_FAILURE_HARD_LOOKUP -#define FIND_REF_NO_CHECK_TICK -#endif - #ifdef CIBUILDING #define UNIT_TESTS #endif @@ -70,6 +76,24 @@ #define TESTING #endif +#if defined(UNIT_TESTS) +//Hard del testing defines +#define REFERENCE_TRACKING +#define REFERENCE_TRACKING_DEBUG +#define FIND_REF_NO_CHECK_TICK +#endif + +#ifdef TGS +// TGS performs its own build of dm.exe, but includes a prepended TGS define. +#define CBT +#endif + // A reasonable number of maximum overlays an object needs // If you think you need more, rethink it #define MAX_ATOM_OVERLAYS 100 + +#if !defined(CBT) && !defined(SPACEMAN_DMM) +#warn Building with Dream Maker is no longer supported and will result in errors. +#warn In order to build, run BUILD.bat in the root directory. +#warn Consider switching to VSCode editor instead, where you can press Ctrl+Shift+B to build. +#endif diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm index 781fa38b94..c8e5b72f26 100644 --- a/code/_globalvars/bitfields.dm +++ b/code/_globalvars/bitfields.dm @@ -71,6 +71,7 @@ GLOBAL_LIST_INIT(bitfields, list( "DROPDEL" = DROPDEL, "NOBLUDGEON" = NOBLUDGEON, "ABSTRACT" = ABSTRACT, + "IN_STORAGE" = IN_STORAGE, "ITEM_CAN_BLOCK" = ITEM_CAN_BLOCK, "ITEM_CAN_PARRY" = ITEM_CAN_PARRY ), diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 28f657828b..0110d43e04 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -6,6 +6,7 @@ GLOBAL_LIST_EMPTY(hair_styles_female_list) //stores only hair names GLOBAL_LIST_EMPTY(facial_hair_styles_list) //stores /datum/sprite_accessory/facial_hair indexed by name GLOBAL_LIST_EMPTY(facial_hair_styles_male_list) //stores only hair names GLOBAL_LIST_EMPTY(facial_hair_styles_female_list) //stores only hair names +GLOBAL_LIST_EMPTY(hair_gradients_list) //stores /datum/sprite_accessory/hair_gradient indexed by name //Underwear GLOBAL_LIST_EMPTY_TYPED(underwear_list, /datum/sprite_accessory/underwear/bottom) //stores bottoms indexed by name GLOBAL_LIST_EMPTY(underwear_m) //stores only underwear name @@ -367,6 +368,7 @@ GLOBAL_LIST_INIT(job_heirlooms, list( "Janitor" = list(/obj/item/mop), "Scientist" = list(/obj/item/toy/plush/slimeplushie), "Assistant" = list(/obj/item/clothing/gloves/cut/family), + "Prisoner" = list (/obj/item/pen/blue), "Chaplain" = list(/obj/item/camera/spooky/family), "Head of Personnel" = list(/obj/item/pinpointer/ian) )) diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm index daa4f5879d..b41b7356a8 100644 --- a/code/_globalvars/lists/maintenance_loot.dm +++ b/code/_globalvars/lists/maintenance_loot.dm @@ -112,7 +112,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/storage/box/marshmallow = 2, /obj/item/clothing/gloves/tackler/offbrand = 1, /obj/item/stack/sticky_tape = 1, - /obj/effect/spawner/lootdrop/grille_or_trash = 15, "" = 3 )) diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 9321427387..1b72cc71b1 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -63,6 +63,8 @@ return ShiftClickOn(A) if(modifiers["alt"]) // alt and alt-gr (rightalt) return AltClickOn(A) + if(modifiers["ctrl"] && modifiers["right"]) //CIT CHANGE - right click ctrl for a new form of dropping items + return CtrlRightClickOn(A, params) //CIT CHANGE if(modifiers["ctrl"]) return CtrlClickOn(A) @@ -295,6 +297,46 @@ if(!(flags & COMPONENT_DENY_EXAMINATE) && user.client && (user.client.eye == user || user.client.eye == user.loc || flags & COMPONENT_ALLOW_EXAMINATE)) user.examinate(src) +/* + Ctrl + Right click + Combat mode feature + Drop item in hand at position. +*/ +/atom/proc/CtrlRightClickOn(atom/A, params) + if(isliving(src) && Adjacent(A)) //honestly only humans can do this given it's combat mode but if it's implemented for any other mobs... + var/mob/living/L = src + if(L.incapacitated()) + return + var/obj/item/I = L.get_active_held_item() + var/turf/T = get_turf(A) + if(T) + if(I) //drop item at cursor. + if(T.density) //no, you can't use your funny blue cube or red cube to clip into the fucking wall. + return + for(var/atom/C in T.contents) //nor can you clip into a window or a door/false wall that's not open. + if(C.opacity || (((C.flags_1 & PREVENT_CLICK_UNDER_1) > 0) != (istype(C,/obj/machinery/door) && !C.density))) //XOR operation within because doors always have PREVENT_CLICK_UNDER_1 flag enabled. Dumb, I know. + return + if(L.transferItemToLoc(I, T)) + var/list/click_params = params2list(params) + //Center the icon where the user clicked. (shamelessly stole code from tables) + if(!click_params || !click_params["icon-x"] || !click_params["icon-y"]) + return + //Clamp it so that the icon never moves more than 16 pixels in either direction + I.pixel_x = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) + I.pixel_y = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) + return TRUE + else if(isitem(A) && L.has_active_hand()) //if they have an open hand they'll rotate the item instead. + var/obj/item/I2 = A + if(!I2.anchored) + var/matrix/ntransform = matrix(I2.transform) + ntransform.Turn(15) + animate(I2, transform = ntransform, time = 2) + return TRUE + else + A.CtrlClick(src) + + + /* Ctrl click For most objects, pull diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index cf3f45e196..743d75b557 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -43,7 +43,7 @@ INVOKE_ASYNC(aicamera, /obj/item/camera.proc/captureimage, A, usr) return - var/obj/item/W = get_active_held_item() + var/obj/item/W = get_active_held_item(TRUE) if(!W && A.Adjacent(src) && (isobj(A) || ismob(A))) var/atom/movable/C = A diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index bfbdce41fd..2f5f4a3dd4 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -141,11 +141,29 @@ /atom/movable/screen/inventory/MouseEntered() ..() add_overlays() + //Apply the outline affect + add_stored_outline() /atom/movable/screen/inventory/MouseExited() ..() cut_overlay(object_overlays) object_overlays.Cut() + remove_stored_outline() + +/atom/movable/screen/inventory/proc/add_stored_outline() + if(hud?.mymob && slot_id) + var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id) + if(inv_item) + if(hud?.mymob.incapacitated() || (slot_id in hud?.mymob.check_obscured_slots()) || !hud?.mymob.canUnEquip(inv_item)) + inv_item.apply_outline(_size = 3) + else + inv_item.apply_outline() + +/atom/movable/screen/inventory/proc/remove_stored_outline() + if(hud?.mymob && slot_id) + var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id) + if(inv_item) + inv_item.remove_outline() /atom/movable/screen/inventory/update_icon_state() if(!icon_empty) diff --git a/code/controllers/admin.dm b/code/controllers/admin.dm index 19fef28597..5c767ecb1b 100644 --- a/code/controllers/admin.dm +++ b/code/controllers/admin.dm @@ -1,14 +1,25 @@ // Clickable stat() button. /obj/effect/statclick name = "Initializing..." + // blocks_emissive = NONE var/target INITIALIZE_IMMEDIATE(/obj/effect/statclick) -/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical +/obj/effect/statclick/Initialize(mapload, text, target) . = ..() name = text src.target = target + if(istype(target, /datum)) //Harddel man bad + RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/cleanup) + +/obj/effect/statclick/Destroy() + target = null + return ..() + +/obj/effect/statclick/proc/cleanup() + SIGNAL_HANDLER + qdel(src) /obj/effect/statclick/proc/update(text) name = text @@ -51,3 +62,30 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick) SSblackbox.record_feedback("tally", "admin_verb", 1, "Restart Failsafe Controller") message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.") + +/client/proc/debug_controller() + set category = "Debug" + set name = "Debug Controller" + set desc = "Debug the various periodic loop controllers for the game (be careful!)" + + if(!holder) + return + + var/list/controllers = list() + var/list/controller_choices = list() + + for (var/datum/controller/controller in world) + if (istype(controller, /datum/controller/subsystem)) + continue + controllers["[controller] (controller.type)"] = controller //we use an associated list to ensure clients can't hold references to controllers + controller_choices += "[controller] (controller.type)" + + var/datum/controller/controller_string = input("Select controller to debug", "Debug Controller") as null|anything in controller_choices + var/datum/controller/controller = controllers[controller_string] + + if (!istype(controller)) + return + debug_variables(controller) + + SSblackbox.record_feedback("tally", "admin_verb", 1, "Restart Failsafe Controller") + message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.") diff --git a/code/controllers/configuration/entries/admin.dm b/code/controllers/configuration/entries/admin.dm index 3b5b437742..1f9b5d460f 100644 --- a/code/controllers/configuration/entries/admin.dm +++ b/code/controllers/configuration/entries/admin.dm @@ -39,7 +39,9 @@ /datum/config_entry/flag/announce_admin_login -/datum/config_entry/string/centcom_ban_db // URL for the CentCom Galactic Ban DB API +/datum/config_entry/string/centcom_ban_db // URL for the CentCom Galactic Ban DB API + +/datum/config_entry/string/centcom_source_whitelist /datum/config_entry/flag/autoadmin // if autoadmin is enabled protection = CONFIG_ENTRY_LOCKED diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm index 8ecd7c0c60..182394bfa4 100644 --- a/code/controllers/configuration/entries/general.dm +++ b/code/controllers/configuration/entries/general.dm @@ -333,3 +333,15 @@ config_entry_value = 0.333 min_val = 0 integer = FALSE + +/datum/config_entry/number/hard_deletes_overrun_threshold + integer = FALSE + min_val = 0 + default = 0.5 + +/datum/config_entry/number/hard_deletes_overrun_limit + default = 0 + min_val = 0 + +/datum/config_entry/flag/atmos_equalize_enabled + default = FALSE diff --git a/code/controllers/failsafe.dm b/code/controllers/failsafe.dm index a15056e442..04b88eb3be 100644 --- a/code/controllers/failsafe.dm +++ b/code/controllers/failsafe.dm @@ -15,7 +15,7 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe) // The alert level. For every failed poke, we drop a DEFCON level. Once we hit DEFCON 1, restart the MC. var/defcon = 5 //the world.time of the last check, so the mc can restart US if we hang. - // (Real friends look out for *eachother*) + // (Real friends look out for *eachother*) var/lasttick = 0 // Track the MC iteration to make sure its still on track. @@ -33,6 +33,22 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe) /datum/controller/failsafe/Initialize() set waitfor = FALSE Failsafe.Loop() + if (!Master || defcon == 0) //Master is gone/not responding and Failsafe just exited its loop + defcon = 3 //Reset defcon level as its used inside the emergency loop + while (defcon > 0) + var/recovery_result = emergency_loop() + if (recovery_result == 1) //Exit emergency loop and delete self if it was able to recover MC + break + else if (defcon == 1) //Exit Failsafe if we weren't able to recover the MC in the last stage + log_game("FailSafe: Failed to recover MC while in emergency state. Failsafe exiting.") + message_admins(span_boldannounce("Failsafe failed criticaly while trying to recreate broken MC. Please manually fix the MC or reboot the server. Failsafe exiting now.")) + message_admins(span_boldannounce("You can try manually calling these two procs:.")) + message_admins(span_boldannounce("/proc/recover_all_SS_and_recreate_master: Most stuff should still function but expect instability/runtimes/broken stuff.")) + message_admins(span_boldannounce("/proc/delete_all_SS_and_recreate_master: Most stuff will be broken but basic stuff like movement and chat should still work.")) + else if (recovery_result == -1) //Failed to recreate MC + defcon-- + sleep(initial(processing_interval)) //Wait a bit until the next try + if(!QDELETED(src)) qdel(src) //when Loop() returns, we delete ourselves and let the mc recreate us @@ -45,42 +61,56 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe) while(running) lasttick = world.time if(!Master) - // Replace the missing Master! This should never, ever happen. - new /datum/controller/master() + // Break out of the main loop so we go into emergency state + break // Only poke it if overrides are not in effect. if(processing_interval > 0) if(Master.processing && Master.iteration) + if (defcon > 1 && (!Master.stack_end_detector || !Master.stack_end_detector.check())) + + to_chat(GLOB.admins, span_boldannounce("ERROR: The Master Controller code stack has exited unexpectedly, Restarting...")) + defcon = 0 + var/rtn = Recreate_MC() + if(rtn > 0) + master_iteration = 0 + to_chat(GLOB.admins, span_adminnotice("MC restarted successfully")) + else if(rtn < 0) + log_game("FailSafe: Could not restart MC, runtime encountered. Entering defcon 0") + to_chat(GLOB.admins, span_boldannounce("ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.")) // Check if processing is done yet. if(Master.iteration == master_iteration) switch(defcon) if(4,5) --defcon - if(3) - message_admins("Notice: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks.") - --defcon - if(2) - to_chat(GLOB.admins, "Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks. Automatic restart in [processing_interval] ticks.") - --defcon - if(1) - to_chat(GLOB.admins, "Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [(5-defcon) * processing_interval] ticks. Killing and restarting...") + if(3) + message_admins(span_adminnotice("Notice: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks.")) + --defcon + + if(2) + to_chat(GLOB.admins, span_boldannounce("Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks. Automatic restart in [processing_interval] ticks.")) + --defcon + + if(1) + to_chat(GLOB.admins, span_boldannounce("Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [(5-defcon) * processing_interval] ticks. Killing and restarting...")) --defcon var/rtn = Recreate_MC() if(rtn > 0) defcon = 4 master_iteration = 0 - to_chat(GLOB.admins, "MC restarted successfully") + to_chat(GLOB.admins, span_adminnotice("MC restarted successfully")) else if(rtn < 0) log_game("FailSafe: Could not restart MC, runtime encountered. Entering defcon 0") - to_chat(GLOB.admins, "ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.") + to_chat(GLOB.admins, span_boldannounce("ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.")) //if the return number was 0, it just means the mc was restarted too recently, and it just needs some time before we try again //no need to handle that specially when defcon 0 can handle it + if(0) //DEFCON 0! (mc failed to restart) var/rtn = Recreate_MC() if(rtn > 0) defcon = 4 master_iteration = 0 - to_chat(GLOB.admins, "MC restarted successfully") + to_chat(GLOB.admins, span_adminnotice("MC restarted successfully")) else defcon = min(defcon + 1,5) master_iteration = Master.iteration @@ -92,6 +122,57 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe) defcon = 5 sleep(initial(processing_interval)) +//Emergency loop used when Master got deleted or the main loop exited while Defcon == 0 +//Loop is driven externally so runtimes only cancel the current recovery attempt +/datum/controller/failsafe/proc/emergency_loop() + //The code in this proc should be kept as simple as possible, anything complicated like to_chat might rely on master existing and runtime + //The goal should always be to get a new Master up and running before anything else + . = -1 + switch (defcon) //The lower defcon goes the harder we try to fix the MC + if (2 to 3) //Try to normally recreate the MC two times + . = Recreate_MC() + if (1) //Delete the old MC first so we don't transfer any info, in case that caused any issues + del(Master) + . = Recreate_MC() + + if (. == 1) //We were able to create a new master + master_iteration = 0 + SSticker.Recover(); //Recover the ticket system so the Masters runlevel gets set + Master.Initialize(10, FALSE, TRUE) //Need to manually start the MC, normally world.new would do this + to_chat(GLOB.admins, span_adminnotice("Failsafe recovered MC while in emergency state [defcon_pretty()]")) + else + log_game("FailSafe: Failsafe in emergency state and was unable to recreate MC while in defcon state [defcon_pretty()].") + message_admins(span_boldannounce("Failsafe in emergency state and master down, trying to recreate MC while in defcon level [defcon_pretty()] failed.")) + +///Recreate all SSs which will still cause data survive due to Recover(), the new Master will then find and take them from global.vars +/proc/recover_all_SS_and_recreate_master() + del(Master) + var/list/subsytem_types = subtypesof(/datum/controller/subsystem) + sortTim(subsytem_types, /proc/cmp_subsystem_init) + for(var/I in subsytem_types) + new I + . = Recreate_MC() + if (. == 1) //We were able to create a new master + SSticker.Recover(); //Recover the ticket system so the Masters runlevel gets set + Master.Initialize(10, FALSE, TRUE) //Need to manually start the MC, normally world.new would do this + to_chat(GLOB.admins, span_adminnotice("MC successfully recreated after recovering all subsystems!")) + else + message_admins(span_boldannounce("Failed to create new MC!")) + +///Delete all existing SS to basically start over +/proc/delete_all_SS_and_recreate_master() + del(Master) + for(var/global_var in global.vars) + if (istype(global.vars[global_var], /datum/controller/subsystem)) + del(global.vars[global_var]) + . = Recreate_MC() + if (. == 1) //We were able to create a new master + SSticker.Recover(); //Recover the ticket system so the Masters runlevel gets set + Master.Initialize(10, FALSE, TRUE) //Need to manually start the MC, normally world.new would do this + to_chat(GLOB.admins, span_adminnotice("MC successfully recreated after deleting and recreating all subsystems!")) + else + message_admins(span_boldannounce("Failed to create new MC!")) + /datum/controller/failsafe/proc/defcon_pretty() return defcon diff --git a/code/controllers/globals.dm b/code/controllers/globals.dm index 21f022acfd..7b5cc94d36 100644 --- a/code/controllers/globals.dm +++ b/code/controllers/globals.dm @@ -14,7 +14,7 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars) var/datum/controller/exclude_these = new gvars_datum_in_built_vars = exclude_these.vars + list(NAMEOF(src, gvars_datum_protected_varlist), NAMEOF(src, gvars_datum_in_built_vars), NAMEOF(src, gvars_datum_init_order)) - QDEL_IN(exclude_these, 0) //signal logging isn't ready + QDEL_IN(exclude_these, 0) //signal logging isn't ready log_world("[vars.len - gvars_datum_in_built_vars.len] global variables") diff --git a/code/controllers/master.dm b/code/controllers/master.dm index 59ac68960c..055271fd86 100644 --- a/code/controllers/master.dm +++ b/code/controllers/master.dm @@ -18,15 +18,17 @@ GLOBAL_REAL(Master, /datum/controller/master) = new /datum/controller/master name = "Master" - // Are we processing (higher values increase the processing delay by n ticks) + /// Are we processing (higher values increase the processing delay by n ticks) var/processing = TRUE - // How many times have we ran + /// How many times have we ran var/iteration = 0 + /// Stack end detector to detect stack overflows that kill the mc's main loop + var/datum/stack_end_detector/stack_end_detector - // world.time of last fire, for tracking lag outside of the mc + /// world.time of last fire, for tracking lag outside of the mc var/last_run - // List of subsystems to process(). + /// List of subsystems to process(). var/list/subsystems // Vars for keeping track of tick drift. @@ -34,25 +36,27 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/init_time var/tickdrift = 0 + /// How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics) var/sleep_delta = 1 - ///Only run ticker subsystems for the next n ticks. + /// Only run ticker subsystems for the next n ticks. var/skip_ticks = 0 + /// makes the mc main loop runtime var/make_runtime = FALSE - var/initializations_finished_with_no_players_logged_in //I wonder what this could be? + var/initializations_finished_with_no_players_logged_in //I wonder what this could be? - // The type of the last subsystem to be process()'d. + /// The type of the last subsystem to be fire()'d. var/last_type_processed - var/datum/controller/subsystem/queue_head //Start of queue linked list - var/datum/controller/subsystem/queue_tail //End of queue linked list (used for appending to the list) + var/datum/controller/subsystem/queue_head //!Start of queue linked list + var/datum/controller/subsystem/queue_tail //!End of queue linked list (used for appending to the list) var/queue_priority_count = 0 //Running total so that we don't have to loop thru the queue each run to split up the tick var/queue_priority_count_bg = 0 //Same, but for background subsystems - var/map_loading = FALSE //Are we loading in a new map? + var/map_loading = FALSE //!Are we loading in a new map? - var/current_runlevel //for scheduling different subsystems for different stages of the round + var/current_runlevel //!for scheduling different subsystems for different stages of the round var/sleep_offline_after_initializations = TRUE var/static/restart_clear = 0 @@ -61,8 +65,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/static/random_seed - //current tick limit, assigned before running a subsystem. - //used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits + ///current tick limit, assigned before running a subsystem. + ///used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits var/static/current_ticklimit = TICK_LIMIT_RUNNING /datum/controller/master/New() @@ -81,15 +85,27 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/list/_subsystems = list() subsystems = _subsystems if (Master != src) - if (istype(Master)) + if (istype(Master)) //If there is an existing MC take over his stuff and delete it Recover() qdel(Master) + Master = src else + //Code used for first master on game boot or if existing master got deleted + Master = src var/list/subsytem_types = subtypesof(/datum/controller/subsystem) sortTim(subsytem_types, /proc/cmp_subsystem_init) + //Find any abandoned subsystem from the previous master (if there was any) + var/list/existing_subsystems = list() + for(var/global_var in global.vars) + if (istype(global.vars[global_var], /datum/controller/subsystem)) + existing_subsystems += global.vars[global_var] + //Either init a new SS or if an existing one was found use that for(var/I in subsytem_types) - _subsystems += new I - Master = src + var/datum/controller/subsystem/existing_subsystem = locate(I) in existing_subsystems + if (istype(existing_subsystem)) + _subsystems += existing_subsystem + else + _subsystems += new I if(!GLOB) new /datum/controller/global_vars @@ -109,7 +125,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new log_world("Shutdown complete") // Returns 1 if we created a new mc, 0 if we couldn't due to a recent restart, -// -1 if we encountered a runtime trying to recreate it +// -1 if we encountered a runtime trying to recreate it /proc/Recreate_MC() . = -1 //so if we runtime, things know we failed if (world.time < Master.restart_timeout) @@ -120,7 +136,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/delay = 50 * ++Master.restart_count Master.restart_timeout = world.time + delay Master.restart_clear = world.time + (delay * 2) - Master.processing = FALSE //stop ticking this one + if (Master) //Can only do this if master hasn't been deleted + Master.processing = FALSE //stop ticking this one try new/datum/controller/master() catch @@ -156,22 +173,22 @@ GLOBAL_REAL(Master, /datum/controller/master) = new msg = "The [BadBoy.name] subsystem seems to be destabilizing the MC and will be offlined." BadBoy.flags |= SS_NO_FIRE if(msg) - to_chat(GLOB.admins, "[msg]") + to_chat(GLOB.admins, span_boldannounce("[msg]")) log_world(msg) if (istype(Master.subsystems)) if(FireHim) - Master.subsystems += new BadBoy.type //NEW_SS_GLOBAL will remove the old one + Master.subsystems += new BadBoy.type //NEW_SS_GLOBAL will remove the old one subsystems = Master.subsystems current_runlevel = Master.current_runlevel StartProcessing(10) else - to_chat(world, "The Master Controller is having some issues, we will need to re-initialize EVERYTHING") + to_chat(world, span_boldannounce("The Master Controller is having some issues, we will need to re-initialize EVERYTHING")) Initialize(20, TRUE) // Please don't stuff random bullshit here, -// Make a subsystem, give it the SS_NO_FIRE flag, and do your work in it's Initialize() +// Make a subsystem, give it the SS_NO_FIRE flag, and do your work in it's Initialize() /datum/controller/master/Initialize(delay, init_sss, tgs_prime) set waitfor = 0 @@ -181,7 +198,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new if(init_sss) init_subtypes(/datum/controller/subsystem, subsystems) - to_chat(world, "Initializing subsystems...") + to_chat(world, span_boldannounce("Initializing subsystems...")) // Sort subsystems by init_order, so they initialize in the correct order. sortTim(subsystems, /proc/cmp_subsystem_init) @@ -190,7 +207,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new // Initialize subsystems. current_ticklimit = CONFIG_GET(number/tick_limit_mc_init) for (var/datum/controller/subsystem/SS in subsystems) - if (SS.flags & SS_NO_INIT) + if (SS.flags & SS_NO_INIT || SS.initialized) //Don't init SSs with the correspondig flag or if they already are initialzized continue SS.Initialize(REALTIMEOFDAY) CHECK_TICK @@ -198,7 +215,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/time = (REALTIMEOFDAY - start_timeofday) / 10 var/msg = "Initializations complete within [time] second[time == 1 ? "" : "s"]!" - to_chat(world, "[msg]") + to_chat(world, span_boldannounce("[msg]")) log_world(msg) if (!current_runlevel) @@ -255,11 +272,11 @@ GLOBAL_REAL(Master, /datum/controller/master) = new /datum/controller/master/proc/Loop() . = -1 //Prep the loop (most of this is because we want MC restarts to reset as much state as we can, and because - // local vars rock + // local vars rock //all this shit is here so that flag edits can be refreshed by restarting the MC. (and for speed) var/list/tickersubsystems = list() - var/list/runlevel_sorted_subsystems = list(list()) //ensure we always have at least one runlevel + var/list/runlevel_sorted_subsystems = list(list()) //ensure we always have at least one runlevel var/timer = world.time for (var/thing in subsystems) var/datum/controller/subsystem/SS = thing @@ -305,8 +322,12 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/error_level = 0 var/sleep_delta = 1 var/list/subsystems_to_check - //the actual loop. + //setup the stack overflow detector + stack_end_detector = new() + var/datum/stack_canary/canary = stack_end_detector.prime_canary() + canary.use_variable() + //the actual loop. while (1) tickdrift = max(0, MC_AVERAGE_FAST(tickdrift, (((REALTIMEOFDAY - init_timeofday) - (world.time - init_time)) / world.tick_lag))) var/starting_tick_usage = TICK_USAGE @@ -317,7 +338,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new //Anti-tick-contention heuristics: //if there are mutiple sleeping procs running before us hogging the cpu, we have to run later. - // (because sleeps are processed in the order received, longer sleeps are more likely to run first) + // (because sleeps are processed in the order received, longer sleeps are more likely to run first) if (starting_tick_usage > TICK_LIMIT_MC) //if there isn't enough time to bother doing anything this tick, sleep a bit. sleep_delta *= 2 current_ticklimit = TICK_LIMIT_RUNNING * 0.5 @@ -423,6 +444,10 @@ GLOBAL_REAL(Master, /datum/controller/master) = new continue if ((SS_flags & (SS_TICKER|SS_KEEP_TIMING)) == SS_KEEP_TIMING && SS.last_fire + (SS.wait * 0.75) > world.time) continue + if (SS.postponed_fires >= 1) + SS.postponed_fires-- + SS.update_nextfire() + continue SS.enqueue() . = 1 @@ -439,12 +464,11 @@ GLOBAL_REAL(Master, /datum/controller/master) = new var/tick_precentage var/tick_remaining var/ran = TRUE //this is right - var/ran_non_ticker = FALSE var/bg_calc //have we swtiched current_tick_budget to background mode yet? var/tick_usage //keep running while we have stuff to run and we haven't gone over a tick - // this is so subsystems paused eariler can use tick time that later subsystems never used + // this is so subsystems paused eariler can use tick time that later subsystems never used while (ran && queue_head && TICK_USAGE < TICK_LIMIT_MC) ran = FALSE bg_calc = FALSE @@ -459,20 +483,6 @@ GLOBAL_REAL(Master, /datum/controller/master) = new if (!(queue_node_flags & SS_TICKER) && skip_ticks) queue_node = queue_node.queue_next continue - //super special case, subsystems where we can't make them pause mid way through - //if we can't run them this tick (without going over a tick) - //we bump up their priority and attempt to run them next tick - //(unless we haven't even ran anything this tick, since its unlikely they will ever be able run - // in those cases, so we just let them run) - if (queue_node_flags & SS_NO_TICK_CHECK) - if (queue_node.tick_usage > TICK_LIMIT_RUNNING - TICK_USAGE && ran_non_ticker) - if (!(queue_node_flags & SS_BACKGROUND)) - queue_node.queued_priority += queue_priority_count * 0.1 - queue_priority_count -= queue_node_priority - queue_priority_count += queue_node.queued_priority - current_tick_budget -= queue_node_priority - queue_node = queue_node.queue_next - continue if (!bg_calc && (queue_node_flags & SS_BACKGROUND)) current_tick_budget = queue_priority_count_bg @@ -481,7 +491,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new tick_remaining = TICK_LIMIT_RUNNING - TICK_USAGE if (current_tick_budget > 0 && queue_node_priority > 0) - tick_precentage = tick_remaining / (current_tick_budget / queue_node_priority) + //Give the subsystem a precentage of the remaining tick based on the remaning priority + tick_precentage = tick_remaining * (queue_node_priority / current_tick_budget) else tick_precentage = tick_remaining @@ -489,8 +500,6 @@ GLOBAL_REAL(Master, /datum/controller/master) = new current_ticklimit = round(TICK_USAGE + tick_precentage) - if (!(queue_node_flags & SS_TICKER)) - ran_non_ticker = TRUE ran = TRUE queue_node_paused = (queue_node.state == SS_PAUSED || queue_node.state == SS_PAUSING) @@ -535,14 +544,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new queue_node.last_fire = world.time queue_node.times_fired++ - if (queue_node_flags & SS_TICKER) - queue_node.next_fire = world.time + (world.tick_lag * queue_node.wait) - else if (queue_node_flags & SS_POST_FIRE_TIMING) - queue_node.next_fire = world.time + queue_node.wait + (world.tick_lag * (queue_node.tick_overrun/100)) - else if (queue_node_flags & SS_KEEP_TIMING) - queue_node.next_fire += queue_node.wait - else - queue_node.next_fire = queue_node.queued_time + queue_node.wait + (world.tick_lag * (queue_node.tick_overrun/100)) + queue_node.update_nextfire() queue_node.queued_time = 0 @@ -554,7 +556,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new . = 1 //resets the queue, and all subsystems, while filtering out the subsystem lists -// called if any mc's queue procs runtime or exit improperly. +// called if any mc's queue procs runtime or exit improperly. /datum/controller/master/proc/SoftReset(list/ticker_SS, list/runlevel_SS) . = 0 log_world("MC: SoftReset called, resetting MC queue state.") diff --git a/code/controllers/subsystem.dm b/code/controllers/subsystem.dm index 12798f3863..db780ca05b 100644 --- a/code/controllers/subsystem.dm +++ b/code/controllers/subsystem.dm @@ -29,11 +29,11 @@ var/initialized = FALSE /// Set to 0 to prevent fire() calls, mostly for admin use or subsystems that may be resumed later - /// use the [SS_NO_FIRE] flag instead for systems that never fire to keep it from even being added to list that is checked every tick + /// use the [SS_NO_FIRE] flag instead for systems that never fire to keep it from even being added to list that is checked every tick var/can_fire = TRUE ///Bitmap of what game states can this subsystem fire at. See [RUNLEVELS_DEFAULT] for more details. - var/runlevels = RUNLEVELS_DEFAULT //points of the game at which the SS can fire + var/runlevels = RUNLEVELS_DEFAULT //points of the game at which the SS can fire /* * The following variables are managed by the MC and should not be modified directly. @@ -69,6 +69,9 @@ /// Tracks the amount of completed runs for the subsystem var/times_fired = 0 + /// How many fires have we been requested to postpone + var/postponed_fires = 0 + /// Time the subsystem entered the queue, (for timing and priority reasons) var/queued_time = 0 @@ -122,12 +125,38 @@ dequeue() can_fire = 0 flags |= SS_NO_FIRE - Master.subsystems -= src + if (Master) + Master.subsystems -= src return ..() + +/** Update next_fire for the next run. + * reset_time (bool) - Ignore things that would normally alter the next fire, like tick_overrun, and last_fire. (also resets postpone) + */ +/datum/controller/subsystem/proc/update_nextfire(reset_time = FALSE) + var/queue_node_flags = flags + + if (reset_time) + postponed_fires = 0 + if (queue_node_flags & SS_TICKER) + next_fire = world.time + (world.tick_lag * wait) + else + next_fire = world.time + wait + return + + if (queue_node_flags & SS_TICKER) + next_fire = world.time + (world.tick_lag * wait) + else if (queue_node_flags & SS_POST_FIRE_TIMING) + next_fire = world.time + wait + (world.tick_lag * (tick_overrun/100)) + else if (queue_node_flags & SS_KEEP_TIMING) + next_fire += wait + else + next_fire = queued_time + wait + (world.tick_lag * (tick_overrun/100)) + + //Queue it to run. -// (we loop thru a linked list until we get to the end or find the right point) -// (this lets us sort our run order correctly without having to re-sort the entire already sorted list) +// (we loop thru a linked list until we get to the end or find the right point) +// (this lets us sort our run order correctly without having to re-sort the entire already sorted list) /datum/controller/subsystem/proc/enqueue() var/SS_priority = priority var/SS_flags = flags @@ -191,9 +220,9 @@ queue_next.queue_prev = queue_prev if (queue_prev) queue_prev.queue_next = queue_next - if (src == Master.queue_tail) + if (Master && (src == Master.queue_tail)) Master.queue_tail = queue_prev - if (src == Master.queue_head) + if (Master && (src == Master.queue_head)) Master.queue_head = queue_next queued_time = 0 if (state == SS_QUEUED) @@ -217,10 +246,11 @@ //used to initialize the subsystem AFTER the map has loaded /datum/controller/subsystem/Initialize(start_timeofday) initialized = TRUE + // SEND_SIGNAL(src, COMSIG_SUBSYSTEM_POST_INITIALIZE, start_timeofday) var/time = (REALTIMEOFDAY - start_timeofday) / 10 var/msg = "Initialized [name] subsystem within [time] second[time == 1 ? "" : "s"]!" - to_chat(world, "[msg]") - log_subsystem("INIT", msg) + to_chat(world, span_boldannounce("[msg]")) + log_subsystem(msg) return time /datum/controller/subsystem/stat_entry(msg) @@ -243,11 +273,10 @@ if (SS_IDLE) . = " " -//could be used to postpone a costly subsystem for (default one) var/cycles, cycles -//for instance, during cpu intensive operations like explosions +/// Causes the next "cycle" fires to be missed. Effect is accumulative but can reset by calling update_nextfire(reset_time = TRUE) /datum/controller/subsystem/proc/postpone(cycles = 1) - if(next_fire - world.time < wait) - next_fire += (wait*cycles) + if (can_fire && cycles >= 1) + postponed_fires += cycles //usually called via datum/controller/subsystem/New() when replacing a subsystem (i.e. due to a recurring crash) //should attempt to salvage what it can from the old instance of subsystem @@ -258,7 +287,7 @@ if (NAMEOF(src, can_fire)) //this is so the subsystem doesn't rapid fire to make up missed ticks causing more lag if (var_value) - next_fire = world.time + wait + update_nextfire(reset_time = TRUE) if (NAMEOF(src, queued_priority)) //editing this breaks things. return FALSE . = ..() diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index 583cf98259..c79f9523c0 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -30,6 +30,7 @@ SUBSYSTEM_DEF(air) var/list/networks = list() var/list/pipenets_needing_rebuilt = list() var/list/deferred_airs = list() + var/cur_deferred_airs = 0 var/max_deferred_airs = 0 var/list/obj/machinery/atmos_machinery = list() var/list/obj/machinery/atmos_air_machinery = list() @@ -37,7 +38,8 @@ SUBSYSTEM_DEF(air) //atmos singletons var/list/gas_reactions = list() - + var/list/atmos_gen + var/list/planetary = list() //auxmos already caches static planetary mixes but could be convenient to do so here too //Special functions lists var/list/turf/open/high_pressure_delta = list() @@ -53,14 +55,24 @@ SUBSYSTEM_DEF(air) var/equalize_turf_limit = 10 // Max number of turfs to look for a space turf, and max number of turfs that will be decompressed. var/equalize_hard_turf_limit = 2000 - // Whether equalization should be enabled at all. + // Whether equalization is enabled. Can be disabled for performance reasons. var/equalize_enabled = TRUE + // Whether equalization should be enabled. + var/should_do_equalization = TRUE + // When above 0, won't equalize; performance handling + var/eq_cooldown = 0 // Whether turf-to-turf heat exchanging should be enabled. var/heat_enabled = FALSE // Max number of times process_turfs will share in a tick. var/share_max_steps = 3 + // Target for share_max_steps; can go below this, if it determines the thread is taking too long. + var/share_max_steps_target = 3 // Excited group processing will try to equalize groups with total pressure difference less than this amount. var/excited_group_pressure_goal = 1 + // Target for excited_group_pressure_goal; can go below this, if it determines the thread is taking too long. + var/excited_group_pressure_goal_target = 1 + // If this is set to 0, monstermos won't process planet atmos + var/planet_equalize_enabled = 0 /datum/controller/subsystem/air/stat_entry(msg) msg += "C:{" @@ -96,6 +108,7 @@ SUBSYSTEM_DEF(air) setup_atmos_machinery() setup_pipenets() gas_reactions = init_gas_reactions() + should_do_equalization = CONFIG_GET(flag/atmos_equalize_enabled) auxtools_update_reactions() return ..() @@ -218,6 +231,7 @@ SUBSYSTEM_DEF(air) // This also happens to do all the commented out stuff below, all in a single separate thread. This is mostly so that the // waiting is consistent. if(currentpart == SSAIR_ACTIVETURFS) + run_delay_heuristics() timer = TICK_USAGE_REAL process_turfs(resumed) cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer)) @@ -275,7 +289,8 @@ SUBSYSTEM_DEF(air) pipenets_needing_rebuilt += atmos_machine /datum/controller/subsystem/air/proc/process_deferred_airs(resumed = 0) - max_deferred_airs = max(deferred_airs.len,max_deferred_airs) + cur_deferred_airs = deferred_airs.len + max_deferred_airs = max(cur_deferred_airs,max_deferred_airs) while(deferred_airs.len) var/list/cur_op = deferred_airs[deferred_airs.len] deferred_airs.len-- @@ -375,6 +390,24 @@ SUBSYSTEM_DEF(air) return */ +/datum/controller/subsystem/air/proc/run_delay_heuristics() + if(!equalize_enabled) + cost_equalize = 0 + if(should_do_equalization) + eq_cooldown-- + if(eq_cooldown <= 0) + equalize_enabled = TRUE + var/total_thread_time = cost_turfs + cost_equalize + cost_groups + cost_post_process + if(total_thread_time) + var/wait_ms = wait * 100 + var/delay_threshold = 1-(total_thread_time/wait_ms + cur_deferred_airs / 50) + share_max_steps = max(1,round(share_max_steps_target * delay_threshold, 1)) + eq_cooldown += (1-delay_threshold) * (cost_equalize / total_thread_time) * 2 + if(eq_cooldown > 0.5) + equalize_enabled = FALSE + excited_group_pressure_goal = max(0,excited_group_pressure_goal_target * (1 - delay_threshold)) + + /datum/controller/subsystem/air/proc/process_turfs(resumed = 0) if(process_turfs_auxtools(resumed,TICK_REMAINING_MS)) pause() @@ -399,7 +432,7 @@ SUBSYSTEM_DEF(air) pause() /datum/controller/subsystem/air/proc/finish_turf_processing(resumed = 0) - if(finish_turf_processing_auxtools(TICK_REMAINING_MS)) + if(finish_turf_processing_auxtools(TICK_REMAINING_MS) || thread_running()) pause() /datum/controller/subsystem/air/proc/post_process_turfs(resumed = 0) @@ -473,6 +506,20 @@ SUBSYSTEM_DEF(air) return pipe_init_dirs_cache[type]["[dir]"] +/datum/controller/subsystem/air/proc/generate_atmos() + atmos_gen = list() + for(var/T in subtypesof(/datum/atmosphere)) + var/datum/atmosphere/atmostype = T + atmos_gen[initial(atmostype.id)] = new atmostype + +/datum/controller/subsystem/air/proc/preprocess_gas_string(gas_string) + if(!atmos_gen) + generate_atmos() + if(!atmos_gen[gas_string]) + return gas_string + var/datum/atmosphere/mix = atmos_gen[gas_string] + return mix.gas_string + #undef SSAIR_PIPENETS #undef SSAIR_ATMOSMACHINERY #undef SSAIR_EXCITEDGROUPS diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm index 2d2fac1d13..7f7d301a1d 100644 --- a/code/controllers/subsystem/garbage.dm +++ b/code/controllers/subsystem/garbage.dm @@ -29,37 +29,35 @@ SUBSYSTEM_DEF(garbage) runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY init_order = INIT_ORDER_GARBAGE - var/list/collection_timeout = list(2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level + var/list/collection_timeout = list(GC_FILTER_QUEUE, GC_DEL_QUEUE) // deciseconds to wait before moving something up in the queue to the next level //Stat tracking - var/delslasttick = 0 // number of del()'s we've done this tick - var/gcedlasttick = 0 // number of things that gc'ed last tick + var/delslasttick = 0 // number of del()'s we've done this tick + var/gcedlasttick = 0 // number of things that gc'ed last tick var/totaldels = 0 var/totalgcs = 0 - var/highest_del_time = 0 - var/highest_del_tickusage = 0 + var/highest_del_ms = 0 + var/highest_del_type_string = "" var/list/pass_counts var/list/fail_counts - var/list/items = list() // Holds our qdel_item statistics datums + var/list/items = list() // Holds our qdel_item statistics datums //Queue var/list/queues - #ifdef LEGACY_REFERENCE_TRACKING + #ifdef REFERENCE_TRACKING var/list/reference_find_on_fail = list() + #ifdef REFERENCE_TRACKING_DEBUG + //Should we save found refs. Used for unit testing + var/should_save_refs = FALSE + #endif #endif /datum/controller/subsystem/garbage/PreInit() - queues = new(GC_QUEUE_COUNT) - pass_counts = new(GC_QUEUE_COUNT) - fail_counts = new(GC_QUEUE_COUNT) - for(var/i in 1 to GC_QUEUE_COUNT) - queues[i] = list() - pass_counts[i] = 0 - fail_counts[i] = 0 + InitQueues() /datum/controller/subsystem/garbage/stat_entry(msg) var/list/counts = list() @@ -90,13 +88,18 @@ SUBSYSTEM_DEF(garbage) for(var/path in items) var/datum/qdel_item/I = items[path] dellog += "Path: [path]" + if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG) + dellog += "\tSUSPENDED FOR LAG" if (I.failures) dellog += "\tFailures: [I.failures]" dellog += "\tqdel() Count: [I.qdels]" dellog += "\tDestroy() Cost: [I.destroy_time]ms" if (I.hard_deletes) - dellog += "\tTotal Hard Deletes [I.hard_deletes]" + dellog += "\tTotal Hard Deletes: [I.hard_deletes]" dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms" + dellog += "\tHighest Time Spent Hard Deleting: [I.hard_delete_max]ms" + if (I.hard_deletes_over_threshold) + dellog += "\tHard Deletes Over Threshold: [I.hard_deletes_over_threshold]" if (I.slept_destroy) dellog += "\tSleeps: [I.slept_destroy]" if (I.no_respect_force) @@ -122,6 +125,15 @@ SUBSYSTEM_DEF(garbage) +/datum/controller/subsystem/garbage/proc/InitQueues() + if (isnull(queues)) // Only init the queues if they don't already exist, prevents overriding of recovered lists + queues = new(GC_QUEUE_COUNT) + pass_counts = new(GC_QUEUE_COUNT) + fail_counts = new(GC_QUEUE_COUNT) + for(var/i in 1 to GC_QUEUE_COUNT) + queues[i] = list() + pass_counts[i] = 0 + fail_counts[i] = 0 /datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK) if (level == GC_QUEUE_CHECK) @@ -153,7 +165,6 @@ SUBSYSTEM_DEF(garbage) if(GCd_at_time > cut_off_time) break // Everything else is newer, skip them count++ - var/refID = L[2] var/datum/D D = locate(refID) @@ -162,8 +173,8 @@ SUBSYSTEM_DEF(garbage) ++gcedlasttick ++totalgcs pass_counts[level]++ - #ifdef LEGACY_REFERENCE_TRACKING - reference_find_on_fail -= refID //It's deleted we don't care anymore. + #ifdef REFERENCE_TRACKING + reference_find_on_fail -= refID //It's deleted we don't care anymore. #endif if (MC_TICK_CHECK) return @@ -171,35 +182,43 @@ SUBSYSTEM_DEF(garbage) // Something's still referring to the qdel'd object. fail_counts[level]++ + + #ifdef REFERENCE_TRACKING + var/ref_searching = FALSE + #endif + switch (level) if (GC_QUEUE_CHECK) #ifdef REFERENCE_TRACKING - D.find_references() - #elif defined(LEGACY_REFERENCE_TRACKING) if(reference_find_on_fail[refID]) - D.find_references_legacy() + INVOKE_ASYNC(D, /datum/proc/find_references) + ref_searching = TRUE #ifdef GC_FAILURE_HARD_LOOKUP else - D.find_references_legacy() + INVOKE_ASYNC(D, /datum/proc/find_references) + ref_searching = TRUE #endif reference_find_on_fail -= refID #endif var/type = D.type var/datum/qdel_item/I = items[type] - #ifdef TESTING + log_world("## TESTING: GC: -- \ref[D] | [type] was unable to be GC'd --") + #ifdef TESTING for(var/c in GLOB.admins) //Using testing() here would fill the logs with ADMIN_VV garbage var/client/admin = c if(!check_rights_for(admin, R_ADMIN)) continue to_chat(admin, "## TESTING: GC: -- [ADMIN_VV(D)] | [type] was unable to be GC'd --") - testing("GC: -- \ref[src] | [type] was unable to be GC'd --") - #endif - #ifdef REFERENCE_TRACKING - GLOB.deletion_failures += D //It should no longer be bothered by the GC, manual deletion only. - continue #endif I.failures++ + + if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG) + #ifdef REFERENCE_TRACKING + if(ref_searching) + return //ref searching intentionally cancels all further fires while running so things that hold references don't end up getting deleted, so we want to return here instead of continue + #endif + continue if (GC_QUEUE_HARDDELETE) HardDelete(D) if (MC_TICK_CHECK) @@ -208,27 +227,17 @@ SUBSYSTEM_DEF(garbage) Queue(D, level+1) + #ifdef REFERENCE_TRACKING + if(ref_searching) + return + #endif + if (MC_TICK_CHECK) return if (count) queue.Cut(1,count+1) count = 0 -#ifdef LEGACY_REFERENCE_TRACKING -/datum/controller/subsystem/garbage/proc/add_type_to_findref(type) - if(!ispath(type)) - return "NOT A VAILD PATH" - reference_find_on_fail_types |= typecacheof(type) - -/datum/controller/subsystem/garbage/proc/remove_type_from_findref(type) - if(!ispath(type)) - return "NOT A VALID PATH" - reference_find_on_fail_types -= typesof(type) - -/datum/controller/subsystem/garbage/proc/clear_findref_types() - reference_find_on_fail_types = list() -#endif - /datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK) if (isnull(D)) return @@ -238,63 +247,66 @@ SUBSYSTEM_DEF(garbage) var/gctime = world.time var/refid = "\ref[D]" -#ifdef LEGACY_REFERENCE_TRACKING - if(reference_find_on_fail_types[D.type]) - SSgarbage.reference_find_on_fail[REF(D)] = TRUE -#endif - D.gc_destroyed = gctime var/list/queue = queues[level] + queue[++queue.len] = list(gctime, refid) // not += for byond reasons //this is mainly to separate things profile wise. /datum/controller/subsystem/garbage/proc/HardDelete(datum/D) - var/time = world.timeofday - var/tick = TICK_USAGE - var/ticktime = world.time ++delslasttick ++totaldels var/type = D.type var/refID = "\ref[D]" + var/tick_usage = TICK_USAGE del(D) - - tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100)) + tick_usage = TICK_USAGE_TO_MS(tick_usage) var/datum/qdel_item/I = items[type] - I.hard_deletes++ - I.hard_delete_time += TICK_DELTA_TO_MS(tick) + I.hard_delete_time += tick_usage + if (tick_usage > I.hard_delete_max) + I.hard_delete_max = tick_usage + if (tick_usage > highest_del_ms) + highest_del_ms = tick_usage + highest_del_type_string = "[type]" + var/time = MS2DS(tick_usage) - if (tick > highest_del_tickusage) - highest_del_tickusage = tick - time = world.timeofday - time - if (!time && TICK_DELTA_TO_MS(tick) > 1) - time = TICK_DELTA_TO_MS(tick)/100 - if (time > highest_del_time) - highest_del_time = time - if (time > 10) - log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)") - message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).") + if (time > 0.1 SECONDS) postpone(time) + var/threshold = CONFIG_GET(number/hard_deletes_overrun_threshold) + if (threshold && (time > threshold SECONDS)) + if (!(I.qdel_flags & QDEL_ITEM_ADMINS_WARNED)) + log_game("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete)") + message_admins("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete).") + I.qdel_flags |= QDEL_ITEM_ADMINS_WARNED + I.hard_deletes_over_threshold++ + var/overrun_limit = CONFIG_GET(number/hard_deletes_overrun_limit) + if (overrun_limit && I.hard_deletes_over_threshold >= overrun_limit) + I.qdel_flags |= QDEL_ITEM_SUSPENDED_FOR_LAG /datum/controller/subsystem/garbage/Recover() + InitQueues() //We first need to create the queues before recovering data if (istype(SSgarbage.queues)) for (var/i in 1 to SSgarbage.queues.len) queues[i] |= SSgarbage.queues[i] - +/// Qdel Item: Holds statistics on each type that passes thru qdel /datum/qdel_item - var/name = "" - var/qdels = 0 //Total number of times it's passed thru qdel. - var/destroy_time = 0 //Total amount of milliseconds spent processing this type's Destroy() - var/failures = 0 //Times it was queued for soft deletion but failed to soft delete. - var/hard_deletes = 0 //Different from failures because it also includes QDEL_HINT_HARDDEL deletions - var/hard_delete_time = 0//Total amount of milliseconds spent hard deleting this type. - var/no_respect_force = 0//Number of times it's not respected force=TRUE - var/no_hint = 0 //Number of times it's not even bother to give a qdel hint - var/slept_destroy = 0 //Number of times it's slept in its destroy + var/name = "" //!Holds the type as a string for this type + var/qdels = 0 //!Total number of times it's passed thru qdel. + var/destroy_time = 0 //!Total amount of milliseconds spent processing this type's Destroy() + var/failures = 0 //!Times it was queued for soft deletion but failed to soft delete. + var/hard_deletes = 0 //!Different from failures because it also includes QDEL_HINT_HARDDEL deletions + var/hard_delete_time = 0 //!Total amount of milliseconds spent hard deleting this type. + var/hard_delete_max = 0 //!Highest time spent hard_deleting this in ms. + var/hard_deletes_over_threshold = 0 //!Number of times hard deletes took longer than the configured threshold + var/no_respect_force = 0 //!Number of times it's not respected force=TRUE + var/no_hint = 0 //!Number of times it's not even bother to give a qdel hint + var/slept_destroy = 0 //!Number of times it's slept in its destroy + var/qdel_flags = 0 //!Flags related to this type's trip thru qdel. /datum/qdel_item/New(mytype) name = "[mytype]" @@ -307,12 +319,12 @@ SUBSYSTEM_DEF(garbage) if(!istype(D)) del(D) return + var/datum/qdel_item/I = SSgarbage.items[D.type] if (!I) I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type) I.qdels++ - if(isnull(D.gc_destroyed)) if (SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted return @@ -328,12 +340,12 @@ SUBSYSTEM_DEF(garbage) if(!D) return switch(hint) - if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion. + if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion. SSgarbage.Queue(D) if (QDEL_HINT_IWILLGC) D.gc_destroyed = world.time return - if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory. + if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory. if(!force) D.gc_destroyed = null //clear the gc variable (important!) return @@ -350,17 +362,17 @@ SUBSYSTEM_DEF(garbage) I.no_respect_force++ SSgarbage.Queue(D) - if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete + if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete SSgarbage.Queue(D, GC_QUEUE_HARDDELETE) - if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste. + if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste. SSgarbage.HardDelete(D) - #ifdef LEGACY_REFERENCE_TRACKING - if (QDEL_HINT_FINDREFERENCE) //qdel will, if LEGACY_REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion. + #ifdef REFERENCE_TRACKING + if (QDEL_HINT_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion. SSgarbage.Queue(D) - D.find_references_legacy() - if (QDEL_HINT_IFFAIL_FINDREFERENCE) + D.find_references() + if (QDEL_HINT_IFFAIL_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled and the object fails to collect, display all references to this object. SSgarbage.Queue(D) - SSgarbage.reference_find_on_fail[REF(D)] = TRUE + SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE #endif else #ifdef TESTING @@ -371,18 +383,3 @@ SUBSYSTEM_DEF(garbage) SSgarbage.Queue(D) else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED) CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic") - -#ifdef TESTING -/proc/writeDatumCount() - var/list/datums = list() - for(var/datum/D in world) - datums[D.type] += 1 - for(var/datum/D) - datums[D.type] += 1 - datums = sortTim(datums, /proc/cmp_numeric_dsc, associative = TRUE) - if(fexists("data/DATUMCOUNT.txt")) - fdel("data/DATUMCOUNT.txt") - var/outfile = file("data/DATUMCOUNT.txt") - for(var/path in datums) - outfile << "[datums[path]]\t\t\t\t\t[path]" -#endif diff --git a/code/controllers/subsystem/research.dm b/code/controllers/subsystem/research.dm index 946980389c..410e21d419 100644 --- a/code/controllers/subsystem/research.dm +++ b/code/controllers/subsystem/research.dm @@ -366,10 +366,16 @@ SUBSYSTEM_DEF(research) techweb_categories[I.category] = list(I.id = TRUE) /datum/controller/subsystem/research/proc/techweb_node_by_id(id) - return techweb_nodes[id] || error_node + if(techweb_nodes[id]) + return techweb_nodes[id] + stack_trace("Attempted to access node ID [id] which didn't exist") + return error_node /datum/controller/subsystem/research/proc/techweb_design_by_id(id) - return techweb_designs[id] || error_design + if(techweb_designs[id]) + return techweb_designs[id] + stack_trace("Attempted to access design ID [id] which didn't exist") + return error_design /datum/controller/subsystem/research/proc/on_design_deletion(datum/design/D) for(var/i in techweb_nodes) diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index 2474a6f272..1153088a91 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -68,7 +68,7 @@ SUBSYSTEM_DEF(vote) //get the highest number of votes var/greatest_votes = 0 var/total_votes = 0 - if(mode == "gamemode" && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) + if((mode == "gamemode" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) for(var/mob/dead/new_player/P in GLOB.player_list) if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey]) choices[choices[voted[P.ckey]]]-- @@ -105,7 +105,7 @@ SUBSYSTEM_DEF(vote) /datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text) // https://en.wikipedia.org/wiki/Schulze_method#Implementation - if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) + if((mode == "gamemode" || mode == "dynamic" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) for(var/mob/dead/new_player/P in GLOB.player_list) if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey]) voted -= P.ckey @@ -155,7 +155,7 @@ SUBSYSTEM_DEF(vote) for(var/choice in choices) scores_by_choice += "[choice]" scores_by_choice["[choice]"] = list() - if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) + if((mode == "gamemode" || mode == "dynamic" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode)) for(var/mob/dead/new_player/P in GLOB.player_list) if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey]) voted -= P.ckey diff --git a/code/datums/atmosphere/_atmosphere.dm b/code/datums/atmosphere/_atmosphere.dm new file mode 100644 index 0000000000..5323b070cd --- /dev/null +++ b/code/datums/atmosphere/_atmosphere.dm @@ -0,0 +1,60 @@ +/datum/atmosphere + var/gas_string + var/id + + var/list/base_gases // A list of gases to always have + var/list/normal_gases // A list of allowed gases:base_amount + var/list/restricted_gases // A list of allowed gases like normal_gases but each can only be selected a maximum of one time + var/restricted_chance = 10 // Chance per iteration to take from restricted gases + + var/minimum_pressure + var/maximum_pressure + + var/minimum_temp + var/maximum_temp + +/datum/atmosphere/New() + generate_gas_string() + +/datum/atmosphere/proc/generate_gas_string() + var/list/spicy_gas = restricted_gases.Copy() + var/target_pressure = rand(minimum_pressure, maximum_pressure) + var/pressure_scale = target_pressure / maximum_pressure + + // First let's set up the gasmix and base gases for this template + // We make the string from a gasmix in this proc because gases need to calculate their pressure + var/datum/gas_mixture/gasmix = new + gasmix.set_temperature(rand(minimum_temp, maximum_temp)) + for(var/i in base_gases) + gasmix.set_moles(i, base_gases[i]) + + // Now let the random choices begin + var/gastype + var/amount + while(gasmix.return_pressure() < target_pressure) + if(!prob(restricted_chance) || !length(spicy_gas)) + gastype = pick(normal_gases) + amount = normal_gases[gastype] + else + gastype = pick(spicy_gas) + amount = spicy_gas[gastype] + spicy_gas -= gastype //You can only pick each restricted gas once + + amount *= rand(50, 200) / 100 // Randomly modifes the amount from half to double the base for some variety + amount *= pressure_scale // If we pick a really small target pressure we want roughly the same mix but less of it all + amount = CEILING(amount, 0.1) + + gasmix.adjust_moles(gastype, amount) + + // That last one put us over the limit, remove some of it + if(gasmix.return_pressure() > target_pressure) + var/moles_to_remove = (1 - target_pressure / gasmix.return_pressure()) * gasmix.total_moles() + gasmix.adjust_moles(gastype, -moles_to_remove) + gasmix.set_moles(gastype, FLOOR(gasmix.get_moles(gastype), 0.1)) + + // Now finally lets make that string + var/list/gas_string_builder = list() + for(var/id in gasmix.get_gases()) + gas_string_builder += "[id]=[gasmix.get_moles(id)]" + gas_string_builder += "TEMP=[gasmix.return_temperature()]" + gas_string = gas_string_builder.Join(";") diff --git a/code/datums/atmosphere/planetary.dm b/code/datums/atmosphere/planetary.dm new file mode 100644 index 0000000000..a8b77f7394 --- /dev/null +++ b/code/datums/atmosphere/planetary.dm @@ -0,0 +1,48 @@ +// Atmos types used for planetary airs +/datum/atmosphere/lavaland + id = LAVALAND_DEFAULT_ATMOS + + base_gases = list( + GAS_O2=5, + GAS_N2=10, + ) + normal_gases = list( + GAS_O2=10, + GAS_N2=10, + GAS_CO2=10, + ) + restricted_gases = list( + GAS_BZ=0.1, + GAS_METHYL_BROMIDE=0.1, + ) + restricted_chance = 30 + + minimum_pressure = HAZARD_LOW_PRESSURE + 10 + maximum_pressure = LAVALAND_EQUIPMENT_EFFECT_PRESSURE - 1 + + minimum_temp = BODYTEMP_COLD_DAMAGE_LIMIT + 1 + maximum_temp = 320 + +/datum/atmosphere/icemoon + id = ICEMOON_DEFAULT_ATMOS + + base_gases = list( + GAS_O2=5, + GAS_N2=10, + ) + normal_gases = list( + GAS_O2=10, + GAS_N2=10, + GAS_CO2=10, + ) + restricted_gases = list( + GAS_METHYL_BROMIDE=0.1, + ) + restricted_chance = 10 + + minimum_pressure = HAZARD_LOW_PRESSURE + 10 + maximum_pressure = LAVALAND_EQUIPMENT_EFFECT_PRESSURE - 1 + + minimum_temp = 180 + maximum_temp = 180 + diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index 92c4e55699..eb5e3c0735 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -264,3 +264,36 @@ speak_dejavu += speech_args[SPEECH_MESSAGE] else speak_dejavu += speech_args[SPEECH_MESSAGE] + +/datum/brain_trauma/mild/redacted + name = "Confidentiality Trauma" + desc = "Patient's language neurons seem to be warped in a strange manner, resulting in them being unable to speak properly." + scan_desc = "\[REDACTED]" + gain_text = "You feel the need to \[REDACTED]" + lose_text = "You no longer feel the need to \[REDACTED]." + +/datum/brain_trauma/mild/redacted/handle_speech(datum/source, list/speech_args) + var/message = speech_args[SPEECH_MESSAGE] + if(message) + var/list/message_split = splittext(message, " ") + var/list/new_message = list() + + for(var/word in message_split) + var/suffix = "" + var/suffix_foundon = 0 + for(var/potential_suffix in list("." , "," , ";" , "!" , ":" , "?")) + suffix_foundon = findtext(word, potential_suffix, -length(potential_suffix)) + if(suffix_foundon) + suffix = potential_suffix + break + + if(suffix_foundon) + word = copytext(word, 1, suffix_foundon) + + word = html_decode(word) + + if(prob(25)) + word = pick(list("\[REDACTED]", "\[CLASSIFIED]", "\[EXPUNGED]")) + new_message += word + suffix + message = jointext(new_message, " ") + speech_args[SPEECH_MESSAGE] = trim(message) diff --git a/code/datums/components/armor_plate.dm b/code/datums/components/armor_plate.dm index f026c89c60..763aef6a70 100644 --- a/code/datums/components/armor_plate.dm +++ b/code/datums/components/armor_plate.dm @@ -71,6 +71,7 @@ R.update_icon() to_chat(user, "You strengthen [R], improving its resistance against melee, bullet and laser damage.") else + SEND_SIGNAL(O, COMSIG_ARMOR_PLATED, amount, maxamount) to_chat(user, "You strengthen [O], improving its resistance against melee attacks.") diff --git a/code/datums/components/crafting/glassware/glassware.dm b/code/datums/components/crafting/glassware/glassware.dm index 88f52d6b01..50137733ee 100644 --- a/code/datums/components/crafting/glassware/glassware.dm +++ b/code/datums/components/crafting/glassware/glassware.dm @@ -1,8 +1,8 @@ //This file is for glass working types of things! /obj/item/glasswork - name = "This is a bug report it!" - desc = "Failer to code. Contact your local bug remover..." + name = "this is a bug!" + desc = "Uh oh, the coders did a fucky wucky! Contact your local code monkey and tell them about this!" icon = 'icons/obj/glassworks.dmi' w_class = WEIGHT_CLASS_SMALL force = 1 @@ -11,45 +11,45 @@ tool_behaviour = null /obj/item/glasswork/glasskit - name = "Glass working tools" - desc = "A lovely belt of most the tools you will need to shape, mold, and refine glass into more advanced shapes." + name = "glasswork tools" + desc = "A set of most the tools you will need to shape, mold, and refine glass into more advanced shapes." icon_state = "glass_tools" tool_behaviour = TOOL_GLASS_CUT //Cutting takes 20 ticks /obj/item/glasswork/blowing_rod - name = "Glass working blow rod" - desc = "A hollow metal stick made for glass blowing." + name = "glassblowing rod" + desc = "A hollow metal rod made for blowing glass." icon_state = "blowing_rods_unused" tool_behaviour = TOOL_BLOW //Rods take 5 ticks /obj/item/glasswork/glass_base //Welding takes 30 ticks - name = "Glass fodder sheet" - desc = "A sheet of glass set aside for glass working" + name = "glass fodder sheet" + desc = "A sheet of glass set aside for glass working." icon_state = "glass_base" var/next_step = null var/rod = /obj/item/glasswork/blowing_rod /obj/item/tea_plate - name = "Tea Plate" + name = "tea saucer" desc = "A polished plate for a tea cup. How fancy!" icon = 'icons/obj/glass_ware.dmi' icon_state = "tea_plate" /obj/item/tea_cup - name = "Tea Cup" - desc = "A glass cup made for fake tea!" + name = "tea cup" + desc = "A glass cup made for sipping tea!" icon = 'icons/obj/glass_ware.dmi' icon_state = "tea_plate" //////////////////////Chem Disk///////////////////// //Two Steps // //Sells for 300 cr, takes 10 glass shets // -//Usefull for chem spliting // +//Useful for chem spliting // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/dish - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a small glass dish. Needs to be cut with some tools." + name = "glass fodder sheet (dish)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a small glass dish. It needs to be cut with some glassworking tools." next_step = /obj/item/glasswork/glass_base/dish_part1 /obj/item/glasswork/glass_base/dish/attackby(obj/item/I, mob/user, params) @@ -60,8 +60,8 @@ qdel(src) /obj/item/glasswork/glass_base/dish_part1 - name = "Half chem dish sheet" - desc = "A sheet of glass cut in half, looks like it still needs some more cutting down" + name = "half glass fodder sheet (dish)" + desc = "A sheet of glass cut in half. It looks like it still needs some more cutting down." icon_state = "glass_base_half" next_step = /obj/item/reagent_containers/glass/beaker/glass_dish @@ -75,12 +75,12 @@ //////////////////////Lens////////////////////////// //Six Steps // //Sells for 1600 cr, takes 15 glass shets // -//Usefull for selling and later crafting // +//Useful for selling and later crafting // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/glass_lens - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a small glass lens. Needs to be cut with some tools." + name = "glass fodder sheet (lens)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a glass lens. It needs to be cut with some glassworking tools." next_step = /obj/item/glasswork/glass_base/glass_lens_part1 /obj/item/glasswork/glass_base/glass_lens/attackby(obj/item/I, mob/user, params) @@ -91,8 +91,8 @@ qdel(src) /obj/item/glasswork/glass_base/glass_lens_part1 - name = "Glass fodder sheet" - desc = "Cut glass ready to be heated. Needs to be heated with some tools." + name = "half glass fodder sheet (lens)" + desc = "Cut glass ready to be heated with something very hot." icon_state = "glass_base_half" next_step = /obj/item/glasswork/glass_base/glass_lens_part2 @@ -104,8 +104,8 @@ qdel(src) /obj/item/glasswork/glass_base/glass_lens_part2 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated. Needs to be heated more with some tools." + name = "heated half glass fodder sheet (lens)" + desc = "Cut glass that has been heated once already and is ready to be heated again." icon_state = "glass_base_heat" next_step = /obj/item/glasswork/glass_base/glass_lens_part3 @@ -117,8 +117,8 @@ qdel(src) /obj/item/glasswork/glass_base/glass_lens_part3 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated into a blob of hot glass. Needs to be placed onto a blow tube." + name = "heated glass blob (lens)" + desc = "Cut glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/glass_lens_part4 @@ -131,8 +131,8 @@ qdel(I) /obj/item/glasswork/glass_base/glass_lens_part4 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated into a blob of hot glass. Needs to be cut off onto a blow tube." + name = "glassblowing rod (lens)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/glasswork/glass_base/glass_lens_part5 @@ -145,8 +145,8 @@ qdel(src) /obj/item/glasswork/glass_base/glass_lens_part5 - name = "Unpolished glass lens" - desc = "A small unpolished glass lens. Could be polished with some cloth." + name = "unpolished glass lens" + desc = "An unpolished glass lens. It needs to be polished with some dry cloth." icon = 'icons/obj/glass_ware.dmi' icon_state = "glass_optics" next_step = /obj/item/glasswork/glass_base/glass_lens_part6 @@ -159,8 +159,8 @@ qdel(src) /obj/item/glasswork/glass_base/glass_lens_part6 - name = "Unrefined glass lens" - desc = "A small polished glass lens. Just needs to be refined with some sandstone." + name = "unrefined glass lens" + desc = "A polished glass lens. It needs to be refined with some sandstone." icon = 'icons/obj/glass_ware.dmi' icon_state = "glass_optics" next_step = /obj/item/glasswork/glass_base/lens @@ -174,12 +174,12 @@ //////////////////////Spouty Flask////////////////// //Four Steps // //Sells for 1200 cr, takes 20 glass shets // -//Usefull for selling and chemical things // +//Useful for selling and chemical things // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/spouty - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a spout beaker. Needs to be cut with some tools." + name = "Glass fodder sheet (spout)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a spouty flask. It needs to heated with something very hot." next_step = /obj/item/glasswork/glass_base/spouty_part2 /obj/item/glasswork/glass_base/spouty/attackby(obj/item/I, mob/user, params) @@ -190,8 +190,8 @@ qdel(src) /obj/item/glasswork/glass_base/spouty_part2 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated. Needs to be heated with some tools." + name = "glass fodder sheet (spout)" + desc = "Cut glass ready to be heated with something very hot." icon_state = "glass_base_half" next_step = /obj/item/glasswork/glass_base/spouty_part3 @@ -203,8 +203,8 @@ qdel(src) /obj/item/glasswork/glass_base/spouty_part3 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated into a blob of hot glass. Needs to be placed onto a blow tube." + name = "heated glass blob (spout)" + desc = "Cut glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/spouty_part4 @@ -217,8 +217,8 @@ qdel(I) /obj/item/glasswork/glass_base/spouty_part4 - name = "Glass fodder sheet" - desc = "Cut glass that has been heated into a blob of hot glass. Needs to be cut off onto a blow tube." + name = "glassblowing rod (spout)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/reagent_containers/glass/beaker/flask/spouty @@ -233,12 +233,12 @@ //////////////////////Small Bulb Flask////////////// //Two Steps // //Sells for 600 cr, takes 5 glass shets // -//Usefull for selling and chemical things // +//Useful for selling and chemical things // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/flask_small - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a small flask. Needs to be heated with some tools." + name = "glass fodder sheet (small flask)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a small flask. It needs to heated with something very hot." next_step = /obj/item/glasswork/glass_base/flask_small_part1 /obj/item/glasswork/glass_base/flask_small/attackby(obj/item/I, mob/user, params) @@ -249,8 +249,8 @@ qdel(src) /obj/item/glasswork/glass_base/flask_small_part1 - name = "Metled glass" - desc = "A blob of metled glass, this one is ideal for a small flask. Needs to be blown with some tools." + name = "heated glass blob (small flask)" + desc = "Glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/flask_small_part2 @@ -263,8 +263,8 @@ qdel(I) /obj/item/glasswork/glass_base/flask_small_part2 - name = "Metled glass" - desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools." + name = "glassblowing rod (small flask)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/reagent_containers/glass/beaker/flask @@ -279,12 +279,12 @@ //////////////////////Large Bulb Flask////////////// //Two Steps // //Sells for 1000 cr, takes 15 glass shets // -//Usefull for selling and chemical things // +//Useful for selling and chemical things // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/flask_large - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a large flask. Needs to be heated with some tools." + name = "glass fodder sheet (large flask)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a large flask. It needs to heated with something very hot." next_step = /obj/item/glasswork/glass_base/flask_large_part1 /obj/item/glasswork/glass_base/flask_large/attackby(obj/item/I, mob/user, params) @@ -295,8 +295,8 @@ qdel(src) /obj/item/glasswork/glass_base/flask_large_part1 - name = "Metled glass" - desc = "A blob of metled glass, this one is ideal for a large flask. Needs to be blown with some tools." + name = "heated glass blob (large flask)" + desc = "Glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/flask_large_part2 @@ -309,8 +309,8 @@ qdel(I) /obj/item/glasswork/glass_base/flask_large_part2 - name = "Metled glass" - desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools." + name = "glassblowing rod (small flask)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/reagent_containers/glass/beaker/flask/large @@ -325,12 +325,12 @@ //////////////////////Tea Plates//////////////////// //Three Steps // //Sells for 1000 cr, takes 5 glass shets // -//Usefull for selling and chemical things // +//Useful for selling and chemical things // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/tea_plate - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a tea plate, how fancy! Needs to be heated with some tools." + name = "glass fodder sheet (tea saucer)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a tea saucer. It needs to heated with something very hot." next_step = /obj/item/glasswork/glass_base/tea_plate1 /obj/item/glasswork/glass_base/tea_plate/attackby(obj/item/I, mob/user, params) @@ -341,8 +341,8 @@ qdel(src) /obj/item/glasswork/glass_base/tea_plate1 - name = "Metled glass" - desc = "A blob of metled glass, this one is ideal for a tea plate. Needs to be blown with some tools." + name = "heated glass blob (tea saucer)" + desc = "Glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/tea_plate2 @@ -355,8 +355,8 @@ qdel(I) /obj/item/glasswork/glass_base/tea_plate2 - name = "Metled glass" - desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools." + name = "glassblowing rod (tea saucer)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/glasswork/glass_base/tea_plate3 @@ -369,8 +369,8 @@ qdel(src) /obj/item/glasswork/glass_base/tea_plate3 - name = "Disk of glass" - desc = "A disk of glass that can be cant be used for much. Needs to be polished with some cloth." + name = "unpolished glass saucer (tea saucer)" + desc = "An unpolished glass saucer. It needs to be polished with some dry cloth." icon_state = "glass_base_half" next_step = /obj/item/tea_plate @@ -384,12 +384,12 @@ //////////////////////Tea Cup/////////////////////// //Four Steps // //Sells for 1600 cr, takes 6 glass shets // -//Usefull for selling and chemical things // +//Useful for selling and chemical things // //////////////////////////////////////////////////// /obj/item/glasswork/glass_base/tea_cup - name = "Glass fodder sheet" - desc = "A set of glass sheets set aside for glass working, this one is ideal for a tea cup, how fancy! Needs to be heated with some tools." + name = "glass fodder sheet (tea cup)" + desc = "A set of glass sheets set aside for glass working. This one is ideal for a tea cup. It needs to heated with something very hot." next_step = /obj/item/glasswork/glass_base/tea_cup1 /obj/item/glasswork/glass_base/tea_cup/attackby(obj/item/I, mob/user, params) @@ -400,8 +400,8 @@ qdel(src) /obj/item/glasswork/glass_base/tea_cup1 - name = "Metled glass" - desc = "A blob of metled glass, this one is ideal for a tea cup. Needs to be blown with some tools." + name = "heated glass blob (tea cup)" + desc = "Glass that has been heated into a blob. It needs to be attached to a glassblowing rod." icon_state = "glass_base_molding" next_step = /obj/item/glasswork/glass_base/tea_cup2 @@ -414,8 +414,8 @@ qdel(I) /obj/item/glasswork/glass_base/tea_cupe2 - name = "Metled glass" - desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools." + name = "glassblowing rod (tea cup)" + desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools." icon_state = "blowing_rods_inuse" next_step = /obj/item/glasswork/glass_base/tea_cup3 @@ -428,8 +428,8 @@ qdel(src) /obj/item/glasswork/glass_base/tea_cup3 - name = "Disk of glass" - desc = "A bowl of glass that can be cant be used for much. Needs to be polished with some cloth." + name = "unpolished glass cup (tea cup)" + desc = "An unpolished glass cup. It needs to be polished with some dry cloth." icon_state = "glass_base_half" next_step = /obj/item/glasswork/glass_base/tea_cup4 @@ -441,8 +441,8 @@ qdel(src) /obj/item/glasswork/glass_base/tea_cup4 - name = "Disk of glass" - desc = "A bowl of polished glass that can be cant be used for much. Needs some more glass to make a handle." + name = "polished glass cup (tea cup)" + desc = "A polished glass cup. It needs some extra glass to form a handle." icon_state = "glass_base_half" next_step = /obj/item/tea_cup diff --git a/code/datums/components/crafting/glassware/lens_crafting.dm b/code/datums/components/crafting/glassware/lens_crafting.dm index 8907522946..7b650989a8 100644 --- a/code/datums/components/crafting/glassware/lens_crafting.dm +++ b/code/datums/components/crafting/glassware/lens_crafting.dm @@ -1,15 +1,15 @@ //This file is for crafting using a lens! /obj/item/glasswork/glass_base/lens - name = "Optical lens" - desc = "Good for selling or crafting, by itself its useless" + name = "optical lens" + desc = "A glass lens. Useless by itself, but may prove useful in making something with a focus." icon = 'icons/obj/glass_ware.dmi' icon_state = "glass_optics" //Laser pointers - 2600 /obj/item/glasswork/glass_base/laserpointer_shell - name = "Laser pointer assembly" - desc = "Good for selling or crafting, by itself its useless. Needs a power capactor." + name = "laser pointer assembly" + desc = "An empty hull of a laser pointer. It's missing a capacitor." icon_state = "laser_case" icon = 'icons/obj/glass_ware.dmi' next_step = /obj/item/glasswork/glass_base/laserpointer_shell_1 @@ -21,8 +21,8 @@ qdel(src) /obj/item/glasswork/glass_base/laserpointer_shell_1 - name = "Laser pointer assembly" - desc = "Good for selling or crafting, by itself its useless. Needs a glass lens." + name = "powered laser pointer assembly" + desc = "A laser pointer hull with a capacitor inside of it. It's missing a lens." icon_state = "laser_wire" icon_state = "laser_case" next_step = /obj/item/glasswork/glass_base/laserpointer_shell_2 @@ -34,8 +34,8 @@ qdel(src) /obj/item/glasswork/glass_base/laserpointer_shell_2 - name = "Laser pointer assembly" - desc = "Good for selling or crafting, by itself its useless. Needs to be screwed together." + name = "near-complete laser pointer assembly" + desc = "A laser pointer hull with a capacitor and a lens inside of it. It needs to be screwed together." icon_state = "laser_wire" icon_state = "laser_case" next_step = /obj/item/laser_pointer/blue/handmade @@ -50,8 +50,8 @@ //NERD SHIT - 5000 /obj/item/glasswork/glass_base/glasses_frame - name = "Glasses Frame" - desc = "Good for crafting a pare of glasses, by itself its useless. Just add a pare of lens." + name = "glasses frame" + desc = "A pair of glasses without the lenses. You could probably add them yourself, though." icon = 'icons/obj/glass_ware.dmi' icon_state = "frames" next_step = /obj/item/glasswork/glass_base/glasses_frame_1 @@ -64,8 +64,8 @@ qdel(src) /obj/item/glasswork/glass_base/glasses_frame_1 - name = "Glasses Frame" - desc = "Good for crafting a pare of glasses, by itself its useless. Just add a the other lens." + name = "glasses frame" + desc = "A pair of shoddily-assembled glasses with only one lens. You could probably add the second one yourself, though." icon = 'icons/obj/glass_ware.dmi' icon_state = "frames_1" next_step = /obj/item/glasswork/glass_base/glasses_frame_2 @@ -78,8 +78,8 @@ qdel(src) /obj/item/glasswork/glass_base/glasses_frame_2 - name = "Glasses Frame" - desc = "Good for crafting a pare of glasses, by itself its useless. Just adjust the pices into the frame with a screwdriver." + name = "glasses frame" + desc = "A pair of hastily-assembled unfitted glasses with both lenses intact. Use a screwdriver to fit them." icon = 'icons/obj/glass_ware.dmi' icon_state = "frames_2" next_step = /obj/item/glasswork/glasses @@ -92,7 +92,7 @@ qdel(src) /obj/item/glasswork/glasses - name = "Handmade Glasses" - desc = "Handmade glasses that have not been polished at all making them useless. Selling them could still be worth a few credits." + name = "handmade glasses" + desc = "A pair of poorly-assembled glasses clearly produced by someone with no qualifications in making glasses. They're smudged, ugly, and don't even fit you. They might be worth some money, though." icon = 'icons/obj/glass_ware.dmi' icon_state = "frames_2" diff --git a/code/datums/components/storage/concrete/_concrete.dm b/code/datums/components/storage/concrete/_concrete.dm index 55c3e1d083..bb226bbfdf 100644 --- a/code/datums/components/storage/concrete/_concrete.dm +++ b/code/datums/components/storage/concrete/_concrete.dm @@ -135,6 +135,8 @@ var/obj/item/I = AM var/mob/M = parent.loc I.dropped(M) + I.item_flags &= ~IN_STORAGE + I.remove_outline() if(new_location) AM.forceMove(new_location) // exited comsig will handle removal reset. //We don't want to call this if the item is being destroyed @@ -180,6 +182,7 @@ I.forceMove(parent.drop_location()) return FALSE I.on_enter_storage(master) + I.item_flags |= IN_STORAGE refresh_mob_views() I.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt if(M) diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index 752fafe6bd..97d6748dc7 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -423,6 +423,9 @@ var/atom/A = parent if(ismob(M)) //all the check for item manipulation are in other places, you can safely open any storages as anything and its not buggy, i checked A.add_fingerprint(M) + if(istype(A, /obj/item)) + var/obj/item/I = A + I.remove_outline() //Removes the outline when we drag if(!over_object) return FALSE if(ismecha(M.loc)) // stops inventory actions in a mech diff --git a/code/datums/components/waddling.dm b/code/datums/components/waddling.dm index f09a92c91c..7b94a14285 100644 --- a/code/datums/components/waddling.dm +++ b/code/datums/components/waddling.dm @@ -10,6 +10,7 @@ var/mob/living/L = parent if(L.incapacitated() || L.lying) return + var/matrix/otransform = matrix(L.transform) //make a copy of the current transform animate(L, pixel_z = 4, time = 0) - animate(pixel_z = 0, transform = turn(matrix(), pick(-12, 0, 12)), time=2) - animate(pixel_z = 0, transform = matrix(), time = 0) + animate(pixel_z = 0, transform = turn(L.transform, pick(-12, 0, 12)), time=2) //waddle. + animate(pixel_z = 0, transform = otransform, time = 0) //return to previous transform. diff --git a/code/datums/datum.dm b/code/datums/datum.dm index 42580425ce..164cda63e0 100644 --- a/code/datums/datum.dm +++ b/code/datums/datum.dm @@ -57,9 +57,13 @@ */ var/list/cooldowns -#ifdef TESTING +#ifdef REFERENCE_TRACKING var/running_find_references var/last_find_references = 0 + #ifdef REFERENCE_TRACKING_DEBUG + ///Stores info about where refs are found, used for sanity checks and testing + var/list/found_refs + #endif #endif #ifdef DATUMVAR_DEBUGGING_MODE diff --git a/code/datums/dna.dm b/code/datums/dna.dm index a2982a3caf..43dad6cef8 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -386,6 +386,14 @@ qdel(language_holder) var/species_holder = initial(mrace.species_language_holder) language_holder = new species_holder(src) + + var/mob/living/carbon/human/H = src + //provide the user's additional language to the new language holder even if they change species + if(H.additional_language && H.additional_language != "None") + var/language_entry = GLOB.roundstart_languages[H.additional_language] + if(language_entry) + grant_language(language_entry, TRUE, TRUE) + update_atom_languages() /mob/living/carbon/human/set_species(datum/species/mrace, icon_update = TRUE, pref_load = FALSE) diff --git a/code/datums/helper_datums/stack_end_detector.dm b/code/datums/helper_datums/stack_end_detector.dm new file mode 100644 index 0000000000..0d621f51b3 --- /dev/null +++ b/code/datums/helper_datums/stack_end_detector.dm @@ -0,0 +1,32 @@ +/** + Stack End Detector. + Can detect if a given code stack has exited, used by the mc for stack overflow detection. + + **/ +/datum/stack_end_detector + var/datum/weakref/_WF + var/datum/stack_canary/_canary + +/datum/stack_end_detector/New() + _canary = new() + _WF = WEAKREF(_canary) + +/** Prime the stack overflow detector. + Store the return value of this proc call in a proc level var. + Can only be called once. +**/ +/datum/stack_end_detector/proc/prime_canary() + if (!_canary) + CRASH("Prime_canary called twice") + . = _canary + _canary = null + +/// Returns true if the stack is still going. Calling before the canary has been primed also returns true +/datum/stack_end_detector/proc/check() + return !!_WF.resolve() + +/// Stack canary. Will go away if the stack it was primed by is ended by byond for return or stack overflow reasons. +/datum/stack_canary + +/// empty proc to avoid warnings about unused variables. Call this proc on your canary in the stack it's watching. +/datum/stack_canary/proc/use_variable() diff --git a/code/datums/http.dm b/code/datums/http.dm index 2a9b53f131..49b183fde6 100644 --- a/code/datums/http.dm +++ b/code/datums/http.dm @@ -6,10 +6,12 @@ var/body var/headers var/url + /// If present response body will be saved to this file. + var/output_file var/_raw_response -/datum/http_request/proc/prepare(method, url, body = "", list/headers) +/datum/http_request/proc/prepare(method, url, body = "", list/headers, output_file) if (!length(headers)) headers = "" else @@ -19,15 +21,16 @@ src.url = url src.body = body src.headers = headers + src.output_file = output_file /datum/http_request/proc/execute_blocking() - _raw_response = rustg_http_request_blocking(method, url, body, headers) + _raw_response = rustg_http_request_blocking(method, url, body, headers, build_options()) /datum/http_request/proc/begin_async() if (in_progress) CRASH("Attempted to re-use a request object.") - id = rustg_http_request_async(method, url, body, headers) + id = rustg_http_request_async(method, url, body, headers, build_options()) if (isnull(text2num(id))) stack_trace("Proc error: [id]") @@ -35,6 +38,11 @@ else in_progress = TRUE +/datum/http_request/proc/build_options() + if(output_file) + return json_encode(list("output_filename"=output_file,"body_filename"=null)) + return null + /datum/http_request/proc/is_complete() if (isnull(id)) return TRUE diff --git a/code/datums/traits/neutral.dm b/code/datums/traits/neutral.dm index 2f0667d942..36712ea6bb 100644 --- a/code/datums/traits/neutral.dm +++ b/code/datums/traits/neutral.dm @@ -162,3 +162,20 @@ gain_text = "You feel like munching on a can of soda." lose_text = "You no longer feel like you should be eating trash." mob_trait = TRAIT_TRASHCAN + +/datum/quirk/colorist + name = "Colorist" + desc = "You like carrying around a hair dye spray to quickly apply color patterns to your hair." + value = 0 + medical_record_text = "Patient enjoys dyeing their hair with pretty colors." + +/datum/quirk/colorist/on_spawn() + var/mob/living/carbon/human/H = quirk_holder + var/obj/item/dyespray/spraycan = new(get_turf(quirk_holder)) + H.equip_to_slot(spraycan, SLOT_IN_BACKPACK) + H.regenerate_icons() + +/datum/quirk/colorist/post_add() + var/mob/living/carbon/human/H = quirk_holder + SEND_SIGNAL(H.back, COMSIG_TRY_STORAGE_SHOW, H) + to_chat(quirk_holder, "You brought some extra dye with you! It's in your bag if you forgot.") diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm index ed58ee512d..35e5a9a360 100644 --- a/code/datums/weather/weather_types/radiation_storm.dm +++ b/code/datums/weather/weather_types/radiation_storm.dm @@ -18,7 +18,7 @@ area_type = /area protected_areas = list(/area/maintenance, /area/ai_monitored/turret_protected/ai_upload, /area/ai_monitored/turret_protected/ai_upload_foyer, - /area/ai_monitored/turret_protected/ai, /area/commons/storage/emergency/starboard, /area/commons/storage/emergency/port, /area/shuttle, /area/security/prison/safe, /area/security/prison/toilet) + /area/ai_monitored/turret_protected/ai, /area/commons/storage/emergency/starboard, /area/commons/storage/emergency/port, /area/shuttle) target_trait = ZTRAIT_STATION immunity_type = "rad" diff --git a/code/datums/wires/_wires.dm b/code/datums/wires/_wires.dm index 81f99cfa69..abee5ada06 100644 --- a/code/datums/wires/_wires.dm +++ b/code/datums/wires/_wires.dm @@ -329,3 +329,15 @@ to_chat(L, "You need an attachable assembly!") #undef MAXIMUM_EMP_WIRES + +//gremlins +/datum/wires/proc/npc_tamper(mob/living/L) + if(!wires.len) + return + + var/wire_to_screw = pick(wires) + + if(is_color_cut(wire_to_screw) || prob(50)) //CutWireColour() proc handles both cutting and mending wires. If the wire is already cut, always mend it back. Otherwise, 50% to cut it and 50% to pulse it + cut(wire_to_screw) + else + pulse(wire_to_screw, L) diff --git a/code/game/area/Space_Station_13_areas.dm b/code/game/area/Space_Station_13_areas.dm index 57f4fdb8de..caf8fda213 100644 --- a/code/game/area/Space_Station_13_areas.dm +++ b/code/game/area/Space_Station_13_areas.dm @@ -37,7 +37,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station /area/ai_monitored/turret_protected/AIsatextAP name = "AI Sat Ext" icon_state = "storage" - + /area/arrival requires_power = FALSE @@ -296,6 +296,28 @@ NOTE: there are two lists of areas in the end of this file: centcom and station icon_state = "xenomaint" area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA | XENOBIOLOGY_COMPATIBLE | CULT_PERMITTED +//Maintenance - Prison + +/area/maintenance/prison + name = "Prison Maintenance" + icon_state = "prison_maintenance" + +/area/maintenance/prison/fore + name = "Prison Fore Maintenance" + icon_state = "prison_maintenance" + +/area/maintenance/prison/starboard + name = "Prison Starboard Maintenance" + icon_state = "prison_maintenance" + +/area/maintenance/prison/aft + name = "Prison Aft Maintenance" + icon_state = "prison_maintenance" + +/area/maintenance/prison/port + name = "Prison Port Maintenance" + icon_state = "prison_maintenance" + //Maintenance - Generic /area/maintenance/arrivals/north @@ -1393,13 +1415,9 @@ NOTE: there are two lists of areas in the end of this file: centcom and station name = "Prison Wing" icon_state = "sec_prison" -/area/security/prison/toilet //radproof - name = "Prison Toilet" - icon_state = "sec_prison_safe" - -/area/security/prison/safe //radproof +/area/security/prison/cells name = "Prison Wing Cells" - icon_state = "sec_prison_safe" + icon_state = "prison_cells" /area/security/prison/upper name = "Upper Prison Wing" diff --git a/code/game/gamemodes/bloodsucker/bloodsucker.dm b/code/game/gamemodes/bloodsucker/bloodsucker.dm index 65321f5820..aa8edeaa72 100644 --- a/code/game/gamemodes/bloodsucker/bloodsucker.dm +++ b/code/game/gamemodes/bloodsucker/bloodsucker.dm @@ -25,7 +25,7 @@ antag_flag = ROLE_BLOODSUCKER false_report_weight = 1 chaos = 4 - restricted_jobs = list("AI","Cyborg") + restricted_jobs = list("Prisoner", "AI","Cyborg") protected_jobs = list("Chaplain", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 20 required_enemies = 2 diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index eda6b5f9e2..6da31e41bb 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -7,7 +7,7 @@ config_tag = "traitorbro" required_players = 25 chaos = 5 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") announce_span = "danger" diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 20ef83a54c..83c1eec598 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -11,7 +11,7 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th antag_flag = ROLE_CHANGELING false_report_weight = 10 chaos = 5 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //citadel change - adds HoP, CE, CMO, and RD to ling role blacklist required_players = 15 required_enemies = 1 diff --git a/code/game/gamemodes/changeling/traitor_chan.dm b/code/game/gamemodes/changeling/traitor_chan.dm index 88a1cde8ce..691111031d 100644 --- a/code/game/gamemodes/changeling/traitor_chan.dm +++ b/code/game/gamemodes/changeling/traitor_chan.dm @@ -4,7 +4,7 @@ false_report_weight = 10 chaos = 6 traitors_possible = 3 //hard limit on traitors if scaling is turned off - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") required_players = 25 required_enemies = 1 // how many of each type are required recommended_enemies = 3 diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index d8ebf6f20c..8ff26d5125 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -139,7 +139,7 @@ Credit where due: required_enemies = 3 recommended_enemies = 5 enemy_minimum_age = 7 - protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //Silicons can eventually be converted + protected_jobs = list("Prisoner", "AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //Silicons can eventually be converted restricted_jobs = list("Chaplain", "Captain") announce_span = "brass" announce_text = "Servants of Ratvar are trying to summon the Justiciar!\n\ @@ -151,14 +151,14 @@ Credit where due: var/datum/team/clockcult/main_clockcult /datum/game_mode/clockwork_cult/pre_setup() //Gamemode and job code is pain. Have fun codediving all of that stuff, whoever works on this next - Delta - /*var/list/errorList = list() + var/list/errorList = list() var/list/reebes = SSmapping.LoadGroup(errorList, "Reebe", "map_files/generic", "City_of_Cogs.dmm", default_traits = ZTRAITS_REEBE, silent = TRUE) if(errorList.len) // reebe failed to load message_admins("Reebe failed to load!") log_game("Reebe failed to load!") return FALSE for(var/datum/parsed_map/PM in reebes) //Temporarily commented because of z-level loading reliably segfaulting the server. - PM.initTemplateBounds()*/ + PM.initTemplateBounds() if(CONFIG_GET(flag/protect_roles_from_antagonist)) restricted_jobs += protected_jobs if(CONFIG_GET(flag/protect_assistant_from_antagonist)) @@ -275,7 +275,7 @@ Credit where due: ears = /obj/item/radio/headset gloves = /obj/item/clothing/gloves/color/yellow belt = /obj/item/storage/belt/utility/servant - backpack_contents = list(/obj/item/storage/box/engineer = 1, \ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/reagent_containers/food/drinks/bottle/holyoil = 1) id = /obj/item/pda var/plasmaman //We use this to determine if we should activate internals in post_equip() diff --git a/code/game/gamemodes/clown_ops/clown_ops.dm b/code/game/gamemodes/clown_ops/clown_ops.dm index 659d2de105..fa73e2cca9 100644 --- a/code/game/gamemodes/clown_ops/clown_ops.dm +++ b/code/game/gamemodes/clown_ops/clown_ops.dm @@ -43,7 +43,7 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate r_pocket = /obj/item/bikehorn id = /obj/item/card/id/syndicate - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/kitchen/knife/combat/survival, /obj/item/reagent_containers/spray/waterflower/lube) implants = list(/obj/item/implant/sad_trombone) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index ba9fad7a84..9a49c05739 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -39,7 +39,7 @@ antag_flag = ROLE_CULTIST false_report_weight = 10 chaos = 8 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 30 required_enemies = 3 diff --git a/code/game/gamemodes/devil/devil_game_mode.dm b/code/game/gamemodes/devil/devil_game_mode.dm index 9bf7fc0e82..7fe2f91714 100644 --- a/code/game/gamemodes/devil/devil_game_mode.dm +++ b/code/game/gamemodes/devil/devil_game_mode.dm @@ -4,7 +4,7 @@ antag_flag = ROLE_DEVIL false_report_weight = 1 chaos = 3 - protected_jobs = list("Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI") + protected_jobs = list("Prisoner", "Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI") required_players = 0 required_enemies = 1 recommended_enemies = 4 diff --git a/code/game/gamemodes/eldritch_cult/eldritch_cult.dm b/code/game/gamemodes/eldritch_cult/eldritch_cult.dm index 1693163fa2..2086653012 100644 --- a/code/game/gamemodes/eldritch_cult/eldritch_cult.dm +++ b/code/game/gamemodes/eldritch_cult/eldritch_cult.dm @@ -4,7 +4,7 @@ antag_flag = ROLE_HERETIC false_report_weight = 5 chaos = 5 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //citadel change - adds HoP, CE, CMO, and RD to heretic role blacklist required_players = 15 required_enemies = 1 diff --git a/code/game/gamemodes/gangs/gangs.dm b/code/game/gamemodes/gangs/gangs.dm index 100669c487..1352e9340d 100644 --- a/code/game/gamemodes/gangs/gangs.dm +++ b/code/game/gamemodes/gangs/gangs.dm @@ -7,7 +7,7 @@ GLOBAL_LIST_EMPTY(gangs) config_tag = "gang" antag_flag = ROLE_GANG chaos = 9 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 15 required_enemies = 0 diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index dcf84e84db..a82abe9b3d 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -127,7 +127,7 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/kitchen/knife/combat/survival) var/tc = 25 @@ -173,7 +173,7 @@ internals_slot = SLOT_R_STORE belt = /obj/item/storage/belt/military r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ /obj/item/gun/ballistic/automatic/pistol=1,\ /obj/item/kitchen/knife/combat/survival) @@ -188,7 +188,7 @@ r_pocket = /obj/item/tank/internals/emergency_oxygen/engi internals_slot = SLOT_R_STORE belt = /obj/item/storage/belt/military - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ /obj/item/gun/ballistic/automatic/pistol=1,\ /obj/item/kitchen/knife/combat/survival) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index fcfddb2788..1c6c444fb4 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -160,12 +160,14 @@ If not set, defaults to check_completion instead. Set it. It's used by cryo. /datum/objective/proc/give_special_equipment(special_equipment) var/datum/mind/receiver = pick(get_owners()) + . = list() if(receiver && receiver.current) if(ishuman(receiver.current)) var/mob/living/carbon/human/H = receiver.current var/list/slots = list("backpack" = SLOT_IN_BACKPACK) for(var/eq_path in special_equipment) var/obj/O = new eq_path + . += O H.equip_in_one_of_slots(O, slots, critical = TRUE) /datum/objective/assassinate @@ -560,6 +562,7 @@ GLOBAL_LIST_EMPTY(possible_items) name = "steal" var/datum/objective_item/targetinfo = null //Save the chosen item datum so we can access it later. var/obj/item/steal_target = null //Needed for custom objectives (they're just items, not datums). + var/list/special_items_given = list() martyr_compatible = 0 /datum/objective/steal/get_target() @@ -571,6 +574,11 @@ GLOBAL_LIST_EMPTY(possible_items) for(var/I in subtypesof(/datum/objective_item/steal)) new I +/datum/objective/steal/Destroy(force, ...) + if(length(special_items_given)) + QDEL_LIST(special_items_given) + . = ..() + /datum/objective/steal/find_target(dupe_search_range, blacklist) var/list/datum/mind/owners = get_owners() var/approved_targets = list() @@ -589,7 +597,7 @@ GLOBAL_LIST_EMPTY(possible_items) targetinfo = item steal_target = targetinfo.targetitem explanation_text = "Steal [targetinfo.name]" - give_special_equipment(targetinfo.special_equipment) + special_items_given = give_special_equipment(targetinfo.special_equipment) return steal_target else explanation_text = "Free objective" @@ -1180,6 +1188,7 @@ GLOBAL_LIST_EMPTY(possible_sabotages) /datum/objective/sabotage name = "sabotage" var/datum/sabotage_objective/targetinfo = null //composition > inheritance. + var/list/special_items_given = list() /datum/objective/sabotage/get_target() return targetinfo.sabotage_type @@ -1190,6 +1199,11 @@ GLOBAL_LIST_EMPTY(possible_sabotages) for(var/I in subtypesof(/datum/sabotage_objective)) new I +/datum/objective/sabotage/Destroy() + if(length(special_items_given)) + QDEL_LIST(special_items_given) + . = ..() + /datum/objective/sabotage/find_target(dupe_search_range, blacklist) var/list/datum/mind/owners = get_owners() var/approved_targets = list() @@ -1207,7 +1221,7 @@ GLOBAL_LIST_EMPTY(possible_sabotages) if(sabo) targetinfo = sabo explanation_text = "[targetinfo.name]" - give_special_equipment(targetinfo.special_equipment) + special_items_given = give_special_equipment(targetinfo.special_equipment) return sabo else explanation_text = "Free objective" diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 419a74d616..5b3e742336 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -13,7 +13,7 @@ antag_flag = ROLE_REV false_report_weight = 10 chaos = 8 - restricted_jobs = list("AI", "Cyborg") + restricted_jobs = list("Prisoner", "AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 20 required_enemies = 1 diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index d42fe615cd..220fbe9978 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -10,7 +10,7 @@ config_tag = "traitor" antag_flag = ROLE_TRAITOR false_report_weight = 20 //Reports of traitors are pretty common. - restricted_jobs = list("Cyborg")//They are part of the AI if he is traitor so are they, they use to get double chances + restricted_jobs = list("Prisoner", "Cyborg")//They are part of the AI if he is traitor so are they, they use to get double chances protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //citadel change - adds HoP, CE, CMO, and RD to ling role blacklist required_players = 0 required_enemies = 1 diff --git a/code/game/machinery/computer/arcade/minesweeper.dm b/code/game/machinery/computer/arcade/minesweeper.dm index dbd9890c81..cd6ff2359c 100644 --- a/code/game/machinery/computer/arcade/minesweeper.dm +++ b/code/game/machinery/computer/arcade/minesweeper.dm @@ -191,6 +191,7 @@ var/x2 = x1 work_squares(y2, x2) //Work squares while in this loop so there's less load reset_board = FALSE + CHECK_TICK web += "" //Start setting up the html table web += "" @@ -235,6 +236,7 @@ web += "" if(19) web += "" + CHECK_TICK web += "" web += "
[MINESWEEPERIMG(7)][MINESWEEPERIMG(8)]
" web += "" diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 477f72ee3b..982e40a79b 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -102,6 +102,9 @@ rad_insulation = RAD_MEDIUM_INSULATION var/static/list/airlock_overlays = list() + + /// sigh + var/unelectrify_timerid /obj/machinery/door/airlock/Initialize() . = ..() @@ -791,21 +794,6 @@ return WIRE_INTERACTION_FAIL return ..() -/obj/machinery/door/airlock/proc/electrified_loop() - while (secondsElectrified > NOT_ELECTRIFIED) - sleep(10) - if(QDELETED(src)) - return - - secondsElectrified-- - updateDialog() - // This is to protect against changing to permanent, mid loop. - if(secondsElectrified == NOT_ELECTRIFIED) - set_electrified(NOT_ELECTRIFIED) - else - set_electrified(ELECTRIFIED_PERMANENT) - updateDialog() - /obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0) // If you add an if(..()) check you must first remove the var/nowindow parameter. // Otherwise it will runtime with this kind of error: null.Topic() @@ -1365,11 +1353,18 @@ wires.cut_all() update_icon() +/obj/machinery/door/airlock/proc/remove_electrify() + secondsElectrified = NOT_ELECTRIFIED + unelectrify_timerid = null + /obj/machinery/door/airlock/proc/set_electrified(seconds, mob/user) secondsElectrified = seconds + if(unelectrify_timerid) + deltimer(unelectrify_timerid) + unelectrify_timerid = null + if(secondsElectrified != ELECTRIFIED_PERMANENT) + unelectrify_timerid = addtimer(CALLBACK(src, .proc/remove_electrify), secondsElectrified SECONDS, TIMER_STOPPABLE) diag_hud_set_electrified() - if(secondsElectrified > NOT_ELECTRIFIED) - INVOKE_ASYNC(src, .proc/electrified_loop) if(user) var/message diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm index 2066e88f85..3ff75495e6 100644 --- a/code/game/machinery/doppler_array.dm +++ b/code/game/machinery/doppler_array.dm @@ -197,10 +197,8 @@ GLOBAL_LIST_EMPTY(doppler_arrays) if(orig_light < 10) say("Explosion not large enough for research calculations.") return - else if(orig_light < 4500) - point_gain = (83300 * orig_light) / (orig_light + 3000) else - point_gain = TECHWEB_BOMB_POINTCAP + point_gain = (100000 * orig_light) / (orig_light + 5000) /*****The Point Capper*****/ if(point_gain > linked_techweb.largest_bomb_value) diff --git a/code/game/machinery/prisonlabor.dm b/code/game/machinery/prisonlabor.dm new file mode 100644 index 0000000000..b76a62a6be --- /dev/null +++ b/code/game/machinery/prisonlabor.dm @@ -0,0 +1,66 @@ +/obj/machinery/plate_press + name = "license plate press" + desc = "You know, we're making a lot of license plates for a station with literaly no cars in it." + icon = 'icons/obj/machines/prison.dmi' + icon_state = "offline" + use_power = IDLE_POWER_USE + idle_power_usage = 2 + active_power_usage = 50 + var/obj/item/stack/license_plates/empty/current_plate + var/pressing = FALSE + +/obj/machinery/plate_press/update_icon() + . = ..() + if(!is_operational()) + icon_state = "offline" + else if(pressing) + icon_state = "loop" + else if(current_plate) + icon_state = "online_loaded" + else + icon_state = "online" + +/obj/machinery/plate_press/Destroy() + QDEL_NULL(current_plate) + . = ..() + +/obj/machinery/plate_press/attackby(obj/item/I, mob/living/user, params) + if(!is_operational()) + to_chat(user, "[src] has to be on to do this!") + return FALSE + if(pressing) + to_chat(user, "[src] already has a plate in it!") + return FALSE + if(istype(I, /obj/item/stack/license_plates/empty)) + var/obj/item/stack/license_plates/empty/plate = I + plate.use(1) + current_plate = new plate.type(src, 1) //Spawn a new single sheet in the machine + update_icon() + else + return ..() + +/obj/machinery/plate_press/attack_hand(mob/living/user) + . = ..() + if(!pressing && current_plate) + work_press(user) + +///This proc attempts to create a plate. User cannot move during this process. +/obj/machinery/plate_press/proc/work_press(mob/living/user) + + pressing = TRUE + update_icon() + to_chat(user, "You start pressing a new license plate!") + + if(!do_after(user, 40, target = src)) + pressing = FALSE + update_icon() + return FALSE + + use_power(100) + to_chat(user, "You finish pressing a new license plate!") + + pressing = FALSE + QDEL_NULL(current_plate) + update_icon() + + new /obj/item/stack/license_plates/filled(drop_location(), 1) diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm index 62696a0853..d58edbd025 100755 --- a/code/game/machinery/recharger.dm +++ b/code/game/machinery/recharger.dm @@ -1,7 +1,7 @@ /obj/machinery/recharger name = "recharger" icon = 'icons/obj/stationobjs.dmi' - icon_state = "recharger0" + icon_state = "recharger" base_icon_state = "recharger" desc = "A charging dock for energy based weaponry." use_power = IDLE_POWER_USE @@ -12,6 +12,8 @@ var/obj/item/charging = null var/recharge_coeff = 1 var/using_power = FALSE //Did we put power into "charging" last process()? + ///Did we finish recharging the currently inserted item? + var/finished_recharging = FALSE var/static/list/allowed_devices = typecacheof(list( /obj/item/gun/energy, @@ -48,13 +50,14 @@ charging = new_charging if (new_charging) START_PROCESSING(SSmachines, src) + finished_recharging = FALSE use_power = ACTIVE_POWER_USE using_power = TRUE - update_icon() + update_appearance() else use_power = IDLE_POWER_USE using_power = FALSE - update_icon() + update_appearance() /obj/machinery/recharger/Exited(atom/movable/M, atom/newloc) . = ..() @@ -100,7 +103,8 @@ return 1 if(anchored && !charging) - if(default_deconstruction_screwdriver(user, "rechargeropen", "recharger0", G)) + if(default_deconstruction_screwdriver(user, "recharger", "recharger", G)) + update_appearance() return if(panel_open && G.tool_behaviour == TOOL_CROWBAR) @@ -133,7 +137,7 @@ C.give(C.chargerate * recharge_coeff) use_power(250 * recharge_coeff) using_power = TRUE - update_icon() + update_appearance() if(istype(charging, /obj/item/ammo_box/magazine/recharge)) var/obj/item/ammo_box/magazine/recharge/R = charging @@ -141,7 +145,7 @@ R.stored_ammo += new R.ammo_type(R) use_power(200 * recharge_coeff) using_power = TRUE - update_icon() + update_appearance() return if(istype(charging, /obj/item/ammo_casing/mws_batt)) @@ -152,7 +156,7 @@ using_power = 1 if(R.BB == null) R.chargeshot() - update_icon(using_power) + update_appearance() if(istype(charging, /obj/item/ammo_box/magazine/mws_mag)) var/obj/item/ammo_box/magazine/mws_mag/R = charging @@ -164,14 +168,19 @@ using_power = 1 if(batt.BB == null) batt.chargeshot() - update_icon(using_power) + update_appearance() + + if(!using_power && !finished_recharging) //Inserted thing is at max charge/ammo, notify those around us + finished_recharging = TRUE + playsound(src, 'sound/machines/ping.ogg', 30, TRUE) + say("[charging] has finished recharging!") else return PROCESS_KILL /obj/machinery/recharger/power_change() ..() - update_icon() + update_appearance() /obj/machinery/recharger/emp_act(severity) . = ..() diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm index 2ffd556dc1..21ef8e2dcf 100644 --- a/code/game/machinery/recycler.dm +++ b/code/game/machinery/recycler.dm @@ -110,7 +110,7 @@ var/list/to_eat = AM0.GetAllContents() - var/living_detected = FALSE //technically includes silicons as well but eh + var/mob/living/living_detected //technically includes silicons as well but eh var/list/nom = list() var/list/crunchy_nom = list() //Mobs have to be handled differently so they get a different list instead of checking them multiple times. @@ -120,10 +120,10 @@ var/obj/item/bodypart/head/as_head = AM var/obj/item/mmi/as_mmi = AM if(istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || istype(AM, /obj/item/dullahan_relay)) - living_detected = TRUE + living_detected = living_detected || AM nom += AM else if(isliving(AM)) - living_detected = TRUE + living_detected = living_detected || TRUE crunchy_nom += AM var/not_eaten = to_eat.len - nom.len - crunchy_nom.len if(living_detected) // First, check if we have any living beings detected. @@ -132,7 +132,7 @@ if(isliving(CRUNCH)) // MMIs and brains will get eaten like normal items crush_living(CRUNCH) else // Stop processing right now without eating anything. - emergency_stop() + emergency_stop(living_detected) return for(var/nommed in nom) recycle_item(nommed) diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index 0a529cd395..17e58f2a49 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -6,6 +6,7 @@ anchored = FALSE density = TRUE interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN + use_power = NO_POWER_USE icon = 'icons/obj/atmos.dmi' icon_state = "sheater-off" name = "space heater" @@ -72,7 +73,7 @@ on = FALSE return PROCESS_KILL - if(cell && cell.charge > 0) + if(cell && cell.charge > 1 / efficiency) var/turf/L = loc PerformHeating(L) @@ -112,7 +113,9 @@ var/requiredPower = abs(env.return_temperature() - targetTemperature) * heat_capacity requiredPower = min(requiredPower, heatingPower) - if(requiredPower < 1) + if(requiredPower < 1 || !cell.use(requiredPower / efficiency)) + on = FALSE + update_icon() return var/deltaTemperature = requiredPower / heat_capacity @@ -121,7 +124,6 @@ if(deltaTemperature) env.set_temperature(env.return_temperature() + deltaTemperature) air_update_turf() - cell.use(requiredPower / efficiency) /obj/machinery/space_heater/RefreshParts() var/laser = 2 diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 6910bb1db0..a484f78b41 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -64,6 +64,10 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark) name = "Assistant" icon_state = "Assistant" +/obj/effect/landmark/start/prisoner + name = "Prisoner" + icon_state = "Prisoner" + /obj/effect/landmark/start/assistant/override jobspawn_override = TRUE delete_after_roundstart = FALSE diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 5a0e1790a9..920af875d5 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -60,6 +60,48 @@ /obj/item/gun/ballistic/automatic/pistol/deagle, /obj/item/storage/box/syndie_kit/throwing_weapons = 3) +/obj/effect/spawner/lootdrop/prison_contraband + name = "prison contraband loot spawner" + loot = list(/obj/item/clothing/mask/cigarette/space_cigarette = 4, + /obj/item/clothing/mask/cigarette/robust = 2, + /obj/item/clothing/mask/cigarette/carp = 3, + /obj/item/clothing/mask/cigarette/uplift = 2, + /obj/item/clothing/mask/cigarette/dromedary = 3, + /obj/item/clothing/mask/cigarette/robustgold = 1, + /obj/item/storage/fancy/cigarettes/cigpack_uplift = 3, + /obj/item/storage/fancy/cigarettes = 3, + /obj/item/clothing/mask/cigarette/rollie/cannabis = 4, + /obj/item/toy/crayon/spraycan = 2, + /obj/item/crowbar = 1, + /obj/item/assembly/flash/handheld = 1, + /obj/item/restraints/handcuffs/cable/zipties = 1, + /obj/item/restraints/handcuffs = 1, + /obj/item/radio/off = 1, + /obj/item/lighter = 3, + /obj/item/storage/box/matches = 3, + /obj/item/reagent_containers/syringe/contraband/space_drugs = 1, + /obj/item/reagent_containers/syringe/contraband/krokodil = 1, + /obj/item/reagent_containers/syringe/contraband/crank = 1, + /obj/item/reagent_containers/syringe/contraband/methamphetamine = 1, + /obj/item/reagent_containers/syringe/contraband/bath_salts = 1, + /obj/item/reagent_containers/syringe/contraband/fentanyl = 1, + /obj/item/reagent_containers/syringe/contraband/morphine = 1, + /obj/item/storage/pill_bottle/happy = 1, + /obj/item/storage/pill_bottle/lsd = 1, + /obj/item/storage/pill_bottle/psicodine = 1, + /obj/item/reagent_containers/food/drinks/beer = 4, + /obj/item/reagent_containers/food/drinks/bottle/whiskey = 1, + /obj/item/paper/fluff/jobs/prisoner/letter = 1, + /obj/item/grenade/smokebomb = 1, + /obj/item/flashlight/seclite = 1, + /obj/item/tailclub = 1, //want to buy makeshift wooden club sprite + /obj/item/kitchen/knife/shiv = 4, + /obj/item/kitchen/knife/shiv/carrot = 1, + /obj/item/kitchen/knife = 1, + /obj/item/storage/wallet/random = 1, + /obj/item/pda = 1 + ) + /obj/effect/spawner/lootdrop/gambling name = "gambling valuables spawner" loot = list( diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index cd486ccf6b..0d6b1231fc 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -146,6 +146,9 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder! + //the outline filter on hover + var/outline_filter + /* Our block parry data. Should be set in init, or something if you are using it. * This won't be accessed without ITEM_CAN_BLOCK or ITEM_CAN_PARRY so do not set it unless you have to to save memory. * If you decide it's a good idea to leave this unset while turning the flags on, you will runtime. Enjoy. @@ -175,6 +178,12 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb if(force_string) item_flags |= FORCE_STRING_OVERRIDE + if(istype(loc, /obj/item/storage)) + item_flags |= IN_STORAGE + + if(istype(loc, /obj/item/robot_module)) + item_flags |= IN_INVENTORY + if(!hitsound) if(damtype == "fire") hitsound = 'sound/items/welder.ogg' @@ -373,6 +382,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(src)) return + remove_outline() pickup(user) add_fingerprint(user) if(!user.put_in_active_hand(src, FALSE, FALSE)) @@ -443,6 +453,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb qdel(src) item_flags &= ~IN_INVENTORY SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) + remove_outline() // if(!silent) // playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE) user?.update_equipment_speed_mods() @@ -557,6 +568,12 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb if(usr.incapacitated() || !Adjacent(usr) || usr.lying) return + if(iscyborg(usr)) + var/obj/item/gripper/gripper = usr.get_active_held_item(TRUE) + if(istype(gripper)) + gripper.pre_attack(src, usr, get_dist(src, usr)) + return + if(usr.get_active_held_item() == null) // Let me know if this has any problems -Yota usr.UnarmedAttack(src) @@ -867,18 +884,49 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb openToolTip(user,src,params,title = name,content = "[desc]
Force: [force_string]",theme = "") /obj/item/MouseEntered(location, control, params) - if((item_flags & IN_INVENTORY) && usr.client.prefs.enable_tips && !QDELETED(src)) + SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_ENTER, location, control, params) + if((item_flags & IN_INVENTORY || item_flags & IN_STORAGE) && usr.client.prefs.enable_tips && !QDELETED(src)) var/timedelay = usr.client.prefs.tip_delay/100 var/user = usr tip_timer = addtimer(CALLBACK(src, .proc/openTip, location, control, params, user), timedelay, TIMER_STOPPABLE)//timer takes delay in deciseconds, but the pref is in milliseconds. dividing by 100 converts it. + var/mob/living/L = usr + if(istype(L) && (L.incapacitated() || (current_equipped_slot in L.check_obscured_slots()) || !L.canUnEquip(src))) + apply_outline(_size = 3) + else + apply_outline() + +/obj/item/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params) + . = ..() + remove_outline() /obj/item/MouseExited(location,control,params) SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_EXIT, location, control, params) deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes closeToolTip(usr) + remove_outline() -/obj/item/MouseEntered(location,control,params) - SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_ENTER, location, control, params) +/obj/item/proc/apply_outline(colour = null, _size=1) + if(!(item_flags & IN_INVENTORY || item_flags & IN_STORAGE) || QDELETED(src) || isobserver(usr)) + return + if(usr.client) + if(!usr.client.prefs.outline_enabled) + return + if(!colour) + if(usr.client) + colour = usr.client.prefs.outline_color + if(!colour) + colour = COLOR_BLUE_GRAY + else + colour = COLOR_BLUE_GRAY + if(outline_filter) + filters -= outline_filter + outline_filter = filter(type="outline", size=_size, color=colour) + filters += outline_filter + +/obj/item/proc/remove_outline() + if(outline_filter) + filters -= outline_filter + outline_filter = null // Called when a mob tries to use the item as a tool. // Handles most checks. diff --git a/code/game/objects/items/devices/dogborg_sleeper.dm b/code/game/objects/items/devices/dogborg_sleeper.dm index 01970ccdbd..977029cca3 100644 --- a/code/game/objects/items/devices/dogborg_sleeper.dm +++ b/code/game/objects/items/devices/dogborg_sleeper.dm @@ -172,7 +172,7 @@ /obj/item/dogborg/sleeper/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) - ui = new(user, src, "dogborg_sleeper", name, 375, 550) //UI DOES NOT EXIST + ui = new(user, src, "Sleeper", name) ui.open() /obj/item/dogborg/sleeper/ui_data() diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 54556c20b6..3ef4cb0307 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -105,6 +105,12 @@ GLOBAL_LIST_INIT(channel_tokens, list( keyslot = new /obj/item/encryptionkey/binary recalculateChannels() +/obj/item/radio/headset/headset_prisoner + name = "prison radio headset" + desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast." + icon_state = "prisoner_headset" + prison_radio = TRUE + /obj/item/radio/headset/headset_sec name = "security radio headset" desc = "This is used by your elite security force." diff --git a/code/game/objects/items/dyekit.dm b/code/game/objects/items/dyekit.dm new file mode 100644 index 0000000000..43a05c7939 --- /dev/null +++ b/code/game/objects/items/dyekit.dm @@ -0,0 +1,40 @@ +/obj/item/dyespray + name = "hair dye spray" + desc = "A spray to dye your hair any gradients you'd like." + icon = 'icons/obj/dyespray.dmi' + icon_state = "dyespray" + +/obj/item/dyespray/attack_self(mob/user) + dye(user) + +/obj/item/dyespray/pre_attack(atom/target, mob/living/user, params) + dye(target) + return ..() + +/** + * Applies a gradient and a gradient color to a mob. + * + * Arguments: + * * target - The mob who we will apply the gradient and gradient color to. + */ + +/obj/item/dyespray/proc/dye(mob/target) + if(!ishuman(target)) + return + var/mob/living/carbon/human/human_target = target + + var/new_grad_style = input(usr, "Choose a color pattern:", "Character Preference") as null|anything in GLOB.hair_gradients_list + if(!new_grad_style) + return + + var/new_grad_color = input(usr, "Choose a secondary hair color:", "Character Preference","#"+human_target.grad_color) as color|null + if(!new_grad_color) + return + + human_target.grad_style = new_grad_style + human_target.grad_color = sanitize_hexcolor(new_grad_color) + to_chat(human_target, "You start applying the hair dye...") + if(!do_after(usr, 30, target = human_target)) + return + playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 5) + human_target.update_hair() diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm index 2e7cef2c9f..5a16c24b8e 100644 --- a/code/game/objects/items/kitchen.dm +++ b/code/game/objects/items/kitchen.dm @@ -255,18 +255,31 @@ icon_state = "knife" desc = "A cyborg-mounted plasteel knife. Extremely sharp and durable." -/obj/item/kitchen/knife/carrotshiv +/obj/item/kitchen/knife/shiv + name = "glass shiv" + icon = 'icons/obj/shards.dmi' + icon_state = "shiv" + item_state = "shiv" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' + desc = "A makeshift glass shiv." + force = 8 + throwforce = 12//fuck git + attack_verb = list("shanked", "shivved") + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + custom_materials = list(/datum/material/glass=400) + +/obj/item/kitchen/knife/shiv/carrot name = "carrot shiv" icon_state = "carrotshiv" item_state = "carrotshiv" - lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' + icon = 'icons/obj/kitchen.dmi' desc = "Unlike other carrots, you should probably keep this far away from your eyes." - force = 8 - throwforce = 12//fuck git custom_materials = null - attack_verb = list("shanked", "shivved") - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + +/obj/item/kitchen/knife/shiv/carrot/suicide_act(mob/living/carbon/user) + user.visible_message("[user] forcefully drives \the [src] into [user.p_their()] eye! It looks like [user.p_theyre()] trying to commit suicide!") + return BRUTELOSS /obj/item/kitchen/rollingpin name = "rolling pin" diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index 1be570b62b..275536d370 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -184,7 +184,7 @@ hitcost = 75 //Costs more than a standard cyborg esword w_class = WEIGHT_CLASS_NORMAL sharpness = SHARP_EDGED - light_color = "#40ceff" + light_color = LIGHT_COLOR_RED tool_behaviour = TOOL_SAW toolspeed = 0.7 diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 6513b53e1d..cbfdc85f6d 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -745,9 +745,9 @@ Grippers oh god oh fuck ***********************************************************************/ -/obj/item/weapon/gripper +/obj/item/gripper name = "engineering gripper" - desc = "A simple grasping tool for interacting with various engineering related items, such as circuits, gas tanks, conveyer belts and more. Alt click to drop instead of use." + desc = "A simple grasping tool for interacting with various engineering related items, such as circuits, gas tanks, conveyer belts and more." icon = 'icons/obj/device.dmi' icon_state = "gripper" @@ -776,18 +776,29 @@ var/obj/item/wrapped = null // Item currently being held. -//Used to interact with UI's of held items, such as gas tanks and airlock electronics. -/obj/item/weapon/gripper/AltClick(mob/user) +// Used to drop whatever's in the gripper. +/obj/item/gripper/proc/drop_held(silent = FALSE) if(wrapped) wrapped.forceMove(get_turf(wrapped)) - to_chat(user, "You drop the [wrapped].") + if(!silent) + to_chat(usr, "You drop the [wrapped].") + modify_appearance(wrapped, FALSE) wrapped = null - return ..() + update_appearance() + return TRUE + return FALSE -/obj/item/weapon/gripper/pre_attack(var/atom/target, var/mob/living/silicon/robot/user, proximity, params) +/obj/item/gripper/proc/takeitem(obj/item/item, silent = FALSE) + if(!silent) + to_chat(usr, "You collect \the [item].") + item.loc = src + wrapped = item + update_appearance() - if(!proximity) - return +/obj/item/gripper/pre_attack(atom/target, mob/living/silicon/robot/user, params) + var/proximity = get_dist(user, target) + if(proximity > 1) + return STOP_ATTACK_PROC_CHAIN if(!wrapped) for(var/obj/item/thing in src.contents) @@ -795,21 +806,24 @@ break if(wrapped) //Already have an item. + var/obj/item/item = wrapped + drop_held(TRUE) //Temporary put wrapped into user so target's attackby() checks pass. - wrapped.loc = user + item.loc = user //Pass the attack on to the target. This might delete/relocate wrapped. - var/resolved = target.attackby(wrapped,user) - if(!resolved && wrapped && target) - wrapped.afterattack(target,user,1) + var/resolved = target.attackby(item, user, params) + if(!resolved && item && target) + item.afterattack(target, user, proximity, params) //If wrapped was neither deleted nor put into target, put it back into the gripper. - if(wrapped && user && (wrapped.loc == user)) - wrapped.loc = src - else - wrapped = null + if(item && user && (item.loc == user)) + takeitem(item, TRUE) return + else + item = null + return STOP_ATTACK_PROC_CHAIN - else if(istype(target,/obj/item)) + else if(isitem(target)) var/obj/item/I = target var/grab = 0 @@ -824,24 +838,94 @@ //We can grab the item, finally. if(grab) - to_chat(user, "You collect \the [I].") - I.loc = src - wrapped = I + takeitem(I) return else to_chat(user, "Your gripper cannot hold \the [target].") -/obj/item/weapon/gripper/mining +// Rare cases - meant to be handled by code\modules\mob\living\silicon\robot\robot.dm:584 and the weirdness of get_active_held_item() of borgs. +/obj/item/gripper/attack_self(mob/user) + if(wrapped) + wrapped.attack_self(user) + return + . = ..() + +// Splitable items +/obj/item/gripper/AltClick(mob/user) + if(wrapped) + wrapped.AltClick(user) + return + . = ..() + +// Even rarer cases +/obj/item/gripper/CtrlClick(mob/user) + if(wrapped) + wrapped.CtrlClick(user) + return + . = ..() + +// At this point you're just kidding me, but have this one as well. +/obj/item/gripper/CtrlShiftClick(mob/user) + if(wrapped) + wrapped.CtrlShiftClick(user) + return + . = ..() + +// Make it clear what we can do with it. +/obj/item/gripper/examine(mob/user) + . = ..() + if(wrapped) + . += "It is holding [icon2html(wrapped, user)] [wrapped]." + . += "Examine the little preview to examine it." + . += "Attempting to drop the gripper will only drop [wrapped]." + +// Resets vis_contents and if holding something, add it to vis_contents. +/obj/item/gripper/update_appearance(updates) + . = ..() + vis_contents = list() + if(wrapped) + modify_appearance(wrapped, TRUE) + vis_contents += wrapped + +// Generates the "minified" version of the item being held and adjust it's position. +/obj/item/gripper/proc/modify_appearance(obj/item, minify = FALSE) + if(minify) + var/matrix/new_transform = new + new_transform.Scale(0.5, 0.5) + item.transform = new_transform + item.pixel_x = 8 + item.pixel_y = -8 + else + item.pixel_x = initial(pixel_x) + item.pixel_y = initial(pixel_y) + item.transform = new + +// I kind of wanted the item to be held in the gripper when stored as well, but i realized "store" is just drop as well, so i'll do this for now. +// This will handle cases where the borg runs out of power or is damaged enough so the module is forcefully stored. +/obj/item/gripper/cyborg_unequip(mob/user) + . = ..() + if(wrapped) + drop_held() + +// Clear references on being destroyed +/obj/item/Destroy() + for(var/obj/item/gripper/gripper in vis_locs) + if(gripper.wrapped == src) + gripper.wrapped = null + gripper.update_appearance() + . = ..() + +/obj/item/gripper/mining name = "shelter capsule deployer" - desc = "A simple grasping tool for carrying and deploying shelter capsules. Alt click to drop instead of use." + desc = "A simple grasping tool for carrying and deploying shelter capsules." icon_state = "gripper_mining" can_hold = list( /obj/item/survivalcapsule ) -/obj/item/weapon/gripper/medical +/obj/item/gripper/medical name = "medical gripper" - desc = "A simple grasping tool for interacting with medical equipment, such as beakers, blood bags, chem bags and more. Alt click to drop instead of use." + desc = "A simple grasping tool for interacting with medical equipment, such as beakers, blood bags, chem bags and more." icon_state = "gripper_medical" can_hold = list( /obj/item/storage/bag/bio, diff --git a/code/game/objects/items/stacks/license_plates.dm b/code/game/objects/items/stacks/license_plates.dm new file mode 100644 index 0000000000..06dc86ee61 --- /dev/null +++ b/code/game/objects/items/stacks/license_plates.dm @@ -0,0 +1,30 @@ +/obj/item/stack/license_plates + name = "invalid plate" + desc = "someone fucked up" + icon = 'icons/obj/machines/prison.dmi' + icon_state = "empty_plate" + novariants = FALSE + max_amount = 50 + +/obj/item/stack/license_plates/empty + name = "empty license plate" + desc = "Instead of a license plate number, this could contain a quote like \"Live laugh love\"." + +/obj/item/stack/license_plates/empty/fifty + amount = 50 + +/obj/item/stack/license_plates/filled + name = "license plate" + desc = "Prison labor paying off." + icon_state = "filled_plate_1_1" + +///Override to allow for variations +/obj/item/stack/license_plates/filled/update_icon_state() + if(novariants) + return + if(amount <= (max_amount * (1/3))) + icon_state = "filled_plate_[rand(1,6)]_1" + else if (amount <= (max_amount * (2/3))) + icon_state = "filled_plate_[rand(1,6)]_2" + else + icon_state = "filled_plate_[rand(1,6)]_3" diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index c6763092ca..08f0a6fb7f 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -3,6 +3,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \ new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = 0), \ new/datum/stack_recipe("railing", /obj/structure/railing, 3, time = 18, window_checks = TRUE), \ + new/datum/stack_recipe("catwalk tile", /obj/item/stack/tile/catwalk, 1, 4, 20), \ )) /obj/item/stack/rods diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 6b1220743f..1f19821df6 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -13,8 +13,8 @@ * Glass sheets */ GLOBAL_LIST_INIT(glass_recipes, list ( \ - new/datum/stack_recipe("directional window", /obj/structure/window/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ - new/datum/stack_recipe("fulltile window", /obj/structure/window/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("directional window", /obj/structure/window/unanchored, time = 10, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("fulltile window", /obj/structure/window/fulltile/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE), \ null, \ new/datum/stack_recipe_list("glass working bases", list( \ new/datum/stack_recipe("chem dish", /obj/item/glasswork/glass_base/dish, 10), \ @@ -95,8 +95,8 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ GLOBAL_LIST_INIT(pglass_recipes, list ( \ - new/datum/stack_recipe("directional window", /obj/structure/window/plasma/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ - new/datum/stack_recipe("fulltile window", /obj/structure/window/plasma/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) \ + new/datum/stack_recipe("directional window", /obj/structure/window/plasma/unanchored, time = 10, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("fulltile window", /obj/structure/window/plasma/fulltile/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE) \ )) /obj/item/stack/sheet/plasmaglass @@ -147,10 +147,10 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ * Reinforced glass sheets */ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ - new/datum/stack_recipe("windoor frame", /obj/structure/windoor_assembly, 5, time = 0, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("windoor frame", /obj/structure/windoor_assembly, 5, time = 20, on_floor = TRUE, window_checks = TRUE), \ null, \ - new/datum/stack_recipe("directional reinforced window", /obj/structure/window/reinforced/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ - new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/reinforced/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) \ + new/datum/stack_recipe("directional reinforced window", /obj/structure/window/reinforced/unanchored, time = 10, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/reinforced/fulltile/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE) \ )) @@ -198,8 +198,8 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ . += GLOB.reinforced_glass_recipes GLOBAL_LIST_INIT(prglass_recipes, list ( \ - new/datum/stack_recipe("directional reinforced window", /obj/structure/window/plasma/reinforced/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ - new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/plasma/reinforced/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) \ + new/datum/stack_recipe("directional reinforced window", /obj/structure/window/plasma/reinforced/unanchored, time = 10, on_floor = TRUE, window_checks = TRUE), \ + new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/plasma/reinforced/fulltile/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE) \ )) /obj/item/stack/sheet/plasmarglass @@ -226,7 +226,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ S.efficiency *= 1.2 GLOBAL_LIST_INIT(titaniumglass_recipes, list( - new/datum/stack_recipe("shuttle window", /obj/structure/window/shuttle/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) + new/datum/stack_recipe("shuttle window", /obj/structure/window/shuttle/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE) )) /obj/item/stack/sheet/titaniumglass @@ -250,7 +250,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list( S.efficiency *= 1.5 GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( - new/datum/stack_recipe("plastitanium window", /obj/structure/window/plastitanium/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) + new/datum/stack_recipe("plastitanium window", /obj/structure/window/plastitanium/unanchored, 2, time = 20, on_floor = TRUE, window_checks = TRUE) )) /obj/item/stack/sheet/plastitaniumglass @@ -355,7 +355,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( /obj/item/shard/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/lightreplacer)) - I.attackby(src, user) + var/obj/item/lightreplacer/L = I + L.attackby(src, user) + else if(istype(I, /obj/item/stack/sheet/cloth)) + var/obj/item/stack/sheet/cloth/C = I + to_chat(user, "You begin to wrap the [C] around the [src]...") + if(do_after(user, 35, target = src)) + var/obj/item/kitchen/knife/shiv/S = new /obj/item/kitchen/knife/shiv + C.use(1) + to_chat(user, "You wrap the [C] around the [src] forming a makeshift weapon.") + remove_item_from_storage(src) + qdel(src) + user.put_in_hands(S) + else return ..() diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 15153521ed..504bff9e29 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -502,6 +502,8 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \ new /datum/stack_recipe("sterile masks box", /obj/item/storage/box/masks), \ new /datum/stack_recipe("body bag box", /obj/item/storage/box/bodybags), \ new /datum/stack_recipe("prescription glasses box", /obj/item/storage/box/rxglasses), \ + new /datum/stack_recipe("oxygen tank box", /obj/item/storage/box/emergencytank), \ + new /datum/stack_recipe("extended oxygen tank box", /obj/item/storage/box/engitank), \ null, \ new /datum/stack_recipe("disk box", /obj/item/storage/box/disks), \ new /datum/stack_recipe("light tubes box", /obj/item/storage/box/lights/tubes), \ diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 8b272f98b4..6eac04b976 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -555,3 +555,10 @@ color = "#92661A" turf_type = /turf/open/floor/bronze custom_materials = list(/datum/material/bronze = 250) + +/obj/item/stack/tile/catwalk + name = "catwalk tile" + singular_name = "catwalk floor tile" + desc = "Flooring that shows its contents underneath. Engineers love it!" + icon_state = "catwalk_tile" + turf_type = /turf/open/floor/plating/catwalk_floor diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index f10167890a..8a3eedca4b 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -259,8 +259,8 @@ /obj/item/storage/backpack/satchel/bone name = "bone satchel" desc = "A grotesque satchel made of sinews and bones." - icon = 'icons/obj/mining.dmi' - icon_state = "goliath_saddle" + icon_state = "satchel-bone" + item_state = "satchel-bone" slot_flags = ITEM_SLOT_BACK /obj/item/storage/backpack/satchel/bone/ComponentInitialize() diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index cb619a711b..6bb501807d 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -317,7 +317,7 @@ * Trays - Agouri */ /obj/item/storage/bag/tray - name = "tray" + name = "serving tray" icon = 'icons/obj/food/containers.dmi' icon_state = "tray" desc = "A metal tray to lay food on." @@ -377,6 +377,12 @@ . = ..() update_icon() +/obj/item/storage/bag/tray/cafeteria + name = "cafeteria tray" + icon = 'icons/obj/food/containers.dmi' + icon_state = "foodtray" + desc = "A cheap metal tray to pile today's meal onto." + //bluespace tray, holds more items /obj/item/storage/bag/tray/bluespace name = "bluespace tray" diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index ea40b49c5f..8b897cb6e5 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -102,12 +102,22 @@ new /obj/item/disk/nanite_program(src) // Ordinary survival box +/obj/item/storage/box/survival + name = "survival box" + desc = "A box with the bare essentials of ensuring the survival of you and others." + icon_state = "internals" + illustration = "emergencytank" + var/mask_type = /obj/item/clothing/mask/breath + var/internal_type = /obj/item/tank/internals/emergency_oxygen + var/medipen_type = /obj/item/reagent_containers/hypospray/medipen + /obj/item/storage/box/survival/PopulateContents() - new /obj/item/clothing/mask/breath(src) - new /obj/item/reagent_containers/hypospray/medipen(src) + new mask_type(src) + if(!isnull(medipen_type)) + new medipen_type(src) if(!isplasmaman(loc)) - new /obj/item/tank/internals/emergency_oxygen(src) + new internal_type(src) else new /obj/item/tank/internals/plasmaman/belt(src) @@ -115,10 +125,13 @@ ..() // we want the survival stuff too. new /obj/item/radio/off(src) -/obj/item/storage/box/survival_mining/PopulateContents() - new /obj/item/clothing/mask/gas/explorer(src) +// Mining survival box +/obj/item/storage/box/survival/mining + mask_type = /obj/item/clothing/mask/gas/explorer + +/obj/item/storage/box/survival/mining/PopulateContents() + ..() new /obj/item/crowbar/red(src) - new /obj/item/reagent_containers/hypospray/medipen(src) if(!isplasmaman(loc)) new /obj/item/tank/internals/emergency_oxygen(src) @@ -126,39 +139,30 @@ new /obj/item/tank/internals/plasmaman/belt(src) // Engineer survival box -/obj/item/storage/box/engineer/PopulateContents() - new /obj/item/clothing/mask/breath(src) - new /obj/item/reagent_containers/hypospray/medipen(src) +/obj/item/storage/box/survival/engineer + name = "extended-capacity survival box" + desc = "A box with the bare essentials of ensuring the survival of you and others. This one is labelled to contain an extended-capacity tank." + illustration = "extendedtank" + internal_type = /obj/item/tank/internals/emergency_oxygen/engi - if(!isplasmaman(loc)) - new /obj/item/tank/internals/emergency_oxygen/engi(src) - else - new /obj/item/tank/internals/plasmaman/belt(src) - -/obj/item/storage/box/engineer/radio/PopulateContents() +/obj/item/storage/box/survival/engineer/radio/PopulateContents() ..() // we want the regular items too. new /obj/item/radio/off(src) // Syndie survival box -/obj/item/storage/box/syndie/PopulateContents() - new /obj/item/clothing/mask/gas/syndicate(src) - - if(!isplasmaman(loc)) - new /obj/item/tank/internals/emergency_oxygen/engi(src) - else - new /obj/item/tank/internals/plasmaman/belt(src) +/obj/item/storage/box/survival/syndie //why is this its own thing if it's just the engi box with a syndie mask and medipen? + name = "extended-capacity survival box" + desc = "A box with the bare essentials of ensuring the survival of you and others. This one is labelled to contain an extended-capacity tank." + illustration = "extendedtank" + mask_type = /obj/item/clothing/mask/gas/syndicate + internal_type = /obj/item/tank/internals/emergency_oxygen/engi + medipen_type = null // Security survival box -/obj/item/storage/box/security/PopulateContents() - new /obj/item/clothing/mask/gas/sechailer(src) - new /obj/item/reagent_containers/hypospray/medipen(src) +/obj/item/storage/box/survival/security + mask_type = /obj/item/clothing/mask/gas/sechailer - if(!isplasmaman(loc)) - new /obj/item/tank/internals/emergency_oxygen(src) - else - new /obj/item/tank/internals/plasmaman/belt(src) - -/obj/item/storage/box/security/radio/PopulateContents() +/obj/item/storage/box/survival/security/radio/PopulateContents() ..() // we want the regular stuff too new /obj/item/radio/off(src) @@ -1244,6 +1248,26 @@ icon_state = "box_pink" illustration = null +/obj/item/storage/box/emergencytank + name = "emergency oxygen tank box" + desc = "A box of emergency oxygen tanks." + illustration = "emergencytank" + +/obj/item/storage/box/emergencytank/PopulateContents() + ..() + for(var/i in 1 to 7) + new /obj/item/tank/internals/emergency_oxygen(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box + +/obj/item/storage/box/engitank + name = "extended-capacity emergency oxygen tank box" + desc = "A box of extended-capacity emergency oxygen tanks." + illustration = "extendedtank" + +/obj/item/storage/box/engitank/PopulateContents() + ..() + for(var/i in 1 to 7) + new /obj/item/tank/internals/emergency_oxygen/engi(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box + /obj/item/storage/box/mre //base MRE type. name = "Nanotrasen MRE Ration Kit Menu 0" desc = "A package containing food suspended in an outdated bluespace pocket which lasts for centuries. If you're lucky you may even be able to enjoy the meal without getting food poisoning." diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 1d23903d03..02ee466376 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -7,7 +7,7 @@ new /obj/item/clothing/neck/petcollar(src) //I considered removing the pet stuff too but eh, who knows. We might get Renault back. Plus I guess you could use that collar for... other means. Aren't you supposed to be guarding the disk? new /obj/item/pet_carrier(src) new /obj/item/clothing/suit/armor/vest/capcarapace(src) - new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src) + new /obj/item/clothing/suit/toggle/captains_parade(src) new /obj/item/clothing/head/crown/fancy(src) new /obj/item/cartridge/captain(src) new /obj/item/storage/box/silver_ids(src) @@ -56,6 +56,7 @@ /obj/structure/closet/secure_closet/hos/PopulateContents() ..() new /obj/item/clothing/neck/cloak/hos(src) + new /obj/item/clothing/suit/toggle/armor/hos/hos_formal(src) new /obj/item/cartridge/hos(src) new /obj/item/radio/headset/heads/hos(src) new /obj/item/clothing/under/rank/security/head_of_security/parade/female(src) @@ -191,6 +192,7 @@ new /obj/item/clothing/under/rank/prisoner( src ) new /obj/item/clothing/under/rank/prisoner/skirt( src ) new /obj/item/clothing/shoes/sneakers/orange( src ) + new /obj/item/radio/headset/headset_prisoner( src ) /obj/structure/closet/secure_closet/courtroom name = "courtroom locker" diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 030f7f4edf..f6153330e4 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -106,6 +106,16 @@ name = "trash cart" icon_state = "trashcart" +/obj/structure/closet/crate/trashcart/Moved() + . = ..() + if(has_gravity()) + playsound(src, 'sound/effects/roll.ogg', 100, TRUE) + +/obj/structure/closet/crate/trashcart/laundry + name = "laundry cart" + desc = "A large cart for hauling around large amounts of laundry." + icon_state = "laundry" + /obj/structure/closet/crate/medical desc = "A medical crate." name = "medical crate" diff --git a/code/game/turfs/open/floor/catwalk_plating.dm b/code/game/turfs/open/floor/catwalk_plating.dm new file mode 100644 index 0000000000..c6bfdc0448 --- /dev/null +++ b/code/game/turfs/open/floor/catwalk_plating.dm @@ -0,0 +1,44 @@ +/** + * ## catwalk flooring + * + * They show what's underneath their catwalk flooring (pipes and the like) + * you can crowbar it to interact with the underneath stuff without destroying the tile... + * unless you want to! + */ +/turf/open/floor/plating/catwalk_floor + icon = 'icons/turf/floors/catwalk_plating.dmi' + icon_state = "catwalk_below" + floor_tile = /obj/item/stack/tile/catwalk + name = "catwalk floor" + desc = "Flooring that shows its contents underneath. Engineers love it!" + baseturfs = /turf/open/floor/plating + footstep = FOOTSTEP_CATWALK + barefootstep = FOOTSTEP_CATWALK + clawfootstep = FOOTSTEP_CATWALK + heavyfootstep = FOOTSTEP_CATWALK + var/covered = TRUE + +/turf/open/floor/plating/catwalk_floor/Initialize() + . = ..() + layer = CATWALK_LAYER + update_icon(UPDATE_OVERLAYS) + +/turf/open/floor/plating/catwalk_floor/update_overlays() + . = ..() + var/static/catwalk_overlay + if(isnull(catwalk_overlay)) + catwalk_overlay = iconstate2appearance(icon, "catwalk_above") + if(covered) + . += catwalk_overlay + +/turf/open/floor/plating/catwalk_floor/screwdriver_act(mob/living/user, obj/item/tool) + . = ..() + covered = !covered + to_chat(user, span_notice("[!covered ? "You removed the cover!" : "You added the cover!"]")) + update_icon(UPDATE_OVERLAYS) + +/turf/open/floor/plating/catwalk_floor/pry_tile(obj/item/crowbar, mob/user, silent) + if(covered) + to_chat(user, span_notice("You need to remove the cover first!")) + return FALSE + . = ..() diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm index 82e60ed8f6..11f2918bcf 100644 --- a/code/game/turfs/simulated/floor/misc_floor.dm +++ b/code/game/turfs/simulated/floor/misc_floor.dm @@ -263,7 +263,7 @@ /turf/open/floor/padded name = "padded floor" - desc = "Keeps crazy people from hurting themselves. It's soft, plush, and very nice to get shoved agaisnt." + desc = "Keeps crazy people from hurting themselves. It's soft, plush, and very nice to get shoved against." icon = 'icons/turf/floors.dmi' icon_state = "floor_padded" floor_tile = /obj/item/stack/tile/padded diff --git a/code/game/world.dm b/code/game/world.dm index f466913346..14a85bb619 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -16,7 +16,7 @@ GLOBAL_LIST(topic_status_cache) call(debug_server, "auxtools_init")() enable_debugging() AUXTOOLS_CHECK(AUXMOS) -#ifdef REFERENCE_TRACKING +#ifdef EXTOOLS_REFERENCE_TRACKING enable_reference_tracking() #endif world.Profile(PROFILE_START) diff --git a/code/modules/VR/vr_sleeper.dm b/code/modules/VR/vr_sleeper.dm index cc59fe10ab..a5e31e595c 100644 --- a/code/modules/VR/vr_sleeper.dm +++ b/code/modules/VR/vr_sleeper.dm @@ -75,6 +75,9 @@ /obj/machinery/vr_sleeper/MouseDrop_T(mob/target, mob/user) if(user.lying || !iscarbon(target) || !Adjacent(target) || !user.canUseTopic(src, BE_CLOSE, TRUE, NO_TK)) return + if(occupant) + to_chat(user, "The VR Sleeper is already occupied!") + return close_machine(target) ui_interact(user) diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 22bbf03014..437c74991c 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -195,7 +195,7 @@ GLOBAL_PROTECT(admin_verbs_debug) // #endif /datum/admins/proc/create_or_modify_area, /datum/admins/proc/fixcorruption, -#ifdef REFERENCE_TRACKING +#ifdef EXTOOLS_REFERENCE_TRACKING /datum/admins/proc/view_refs, /datum/admins/proc/view_del_failures, #endif diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 953835bff0..4224b406b3 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -2862,7 +2862,7 @@ return if(!CONFIG_GET(string/centcom_ban_db)) - to_chat(usr, "Centcom Galactic Ban DB is disabled!") + to_chat(usr, span_warning("Centcom Galactic Ban DB is disabled!")) return var/ckey = href_list["centcomlookup"] @@ -2889,8 +2889,19 @@ dat += "
0 bans detected for [ckey]
" else bans = json_decode(response["body"]) - dat += "
[bans.len] ban\s detected for [ckey]
" + + //Ignore bans from non-whitelisted sources, if a whitelist exists + var/list/valid_sources + if(CONFIG_GET(string/centcom_source_whitelist)) + valid_sources = splittext(CONFIG_GET(string/centcom_source_whitelist), ",") + dat += "
Bans detected for [ckey]
" + else + //Ban count is potentially inaccurate if they're using a whitelist + dat += "
[bans.len] ban\s detected for [ckey]
" + for(var/list/ban in bans) + if(valid_sources && !(ban["sourceName"] in valid_sources)) + continue dat += "Server: [sanitize(ban["sourceName"])]
" dat += "RP Level: [sanitize(ban["sourceRoleplayLevel"])]
" dat += "Type: [sanitize(ban["type"])]
" diff --git a/code/modules/admin/view_variables/reference_tracking.dm b/code/modules/admin/view_variables/reference_tracking.dm index 279654eec1..714b54cd45 100644 --- a/code/modules/admin/view_variables/reference_tracking.dm +++ b/code/modules/admin/view_variables/reference_tracking.dm @@ -1,4 +1,4 @@ -#ifdef REFERENCE_TRACKING +#ifdef EXTOOLS_REFERENCE_TRACKING GLOBAL_LIST_EMPTY(deletion_failures) @@ -102,29 +102,21 @@ GLOBAL_LIST_EMPTY(deletion_failures) #endif -#ifdef LEGACY_REFERENCE_TRACKING +#ifdef REFERENCE_TRACKING -/datum/verb/legacy_find_refs() - set category = "Debug" - set name = "Find References" - set src in world - - find_references_legacy(FALSE) - - -/datum/proc/find_references_legacy(skip_alert) +/datum/proc/find_references(skip_alert) running_find_references = type if(usr?.client) if(usr.client.running_find_references) - testing("CANCELLED search for references to a [usr.client.running_find_references].") + log_reftracker("CANCELLED search for references to a [usr.client.running_find_references].") usr.client.running_find_references = null running_find_references = null //restart the garbage collector SSgarbage.can_fire = TRUE - SSgarbage.next_fire = world.time + world.tick_lag + SSgarbage.update_nextfire(reset_time = TRUE) return - if(!skip_alert && alert("Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", "Yes", "No") != "Yes") + if(!skip_alert && tgui_alert(usr,"Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", list("Yes", "No")) != "Yes") running_find_references = null return @@ -134,92 +126,122 @@ GLOBAL_LIST_EMPTY(deletion_failures) if(usr?.client) usr.client.running_find_references = type - testing("Beginning search for references to a [type].") - last_find_references = world.time + log_reftracker("Beginning search for references to a [type].") + + var/starting_time = world.time + + //Time to search the whole game for our ref + DoSearchVar(GLOB, "GLOB") //globals + log_reftracker("Finished searching globals") - DoSearchVar(GLOB) //globals for(var/datum/thing in world) //atoms (don't beleive its lies) - DoSearchVar(thing, "World -> [thing]") + DoSearchVar(thing, "World -> [thing.type]", search_time = starting_time) + log_reftracker("Finished searching atoms") for(var/datum/thing) //datums - DoSearchVar(thing, "World -> [thing]") + DoSearchVar(thing, "Datums -> [thing.type]", search_time = starting_time) + log_reftracker("Finished searching datums") + //Warning, attempting to search clients like this will cause crashes if done on live. Watch yourself for(var/client/thing) //clients - DoSearchVar(thing, "World -> [thing]") + DoSearchVar(thing, "Clients -> [thing.type]", search_time = starting_time) + log_reftracker("Finished searching clients") + + log_reftracker("Completed search for references to a [type].") - testing("Completed search for references to a [type].") if(usr?.client) usr.client.running_find_references = null running_find_references = null //restart the garbage collector SSgarbage.can_fire = TRUE - SSgarbage.next_fire = world.time + world.tick_lag + SSgarbage.update_nextfire(reset_time = TRUE) +/datum/proc/DoSearchVar(potential_container, container_name, recursive_limit = 64, search_time = world.time) + #ifdef REFERENCE_TRACKING_DEBUG + if(!found_refs && SSgarbage.should_save_refs) + found_refs = list() + #endif -/datum/verb/qdel_then_find_references() - set category = "Debug" - set name = "qdel() then Find References" - set src in world - - qdel(src, TRUE) //force a qdel - if(!running_find_references) - find_references_legacy(TRUE) - - -/datum/verb/qdel_then_if_fail_find_references() - set category = "Debug" - set name = "qdel() then Find References if GC failure" - set src in world - - qdel_and_find_ref_if_fail(src, TRUE) - - -/datum/proc/DoSearchVar(potential_container, container_name, recursive_limit = 64) if(usr?.client && !usr.client.running_find_references) return if(!recursive_limit) + log_reftracker("Recursion limit reached. [container_name]") return - if(istype(potential_container, /datum)) - var/datum/datum_container = potential_container - if(datum_container.last_find_references == last_find_references) - return - - datum_container.last_find_references = last_find_references - var/list/vars_list = datum_container.vars - - for(var/varname in vars_list) - if (varname == "vars") - continue - var/variable = vars_list[varname] - - if(variable == src) - testing("Found [type] \ref[src] in [datum_container.type]'s [varname] var. [container_name]") - - else if(islist(variable)) - DoSearchVar(variable, "[container_name] -> list", recursive_limit - 1) - - else if(islist(potential_container)) - var/normal = IS_NORMAL_LIST(potential_container) - for(var/element_in_list in potential_container) - if(element_in_list == src) - testing("Found [type] \ref[src] in list [container_name].") - - else if(element_in_list && !isnum(element_in_list) && normal && potential_container[element_in_list] == src) - testing("Found [type] \ref[src] in list [container_name]\[[element_in_list]\]") - - else if(islist(element_in_list)) - DoSearchVar(element_in_list, "[container_name] -> list", recursive_limit - 1) - + //Check each time you go down a layer. This makes it a bit slow, but it won't effect the rest of the game at all #ifndef FIND_REF_NO_CHECK_TICK CHECK_TICK #endif + if(istype(potential_container, /datum)) + var/datum/datum_container = potential_container + if(datum_container.last_find_references == search_time) + return + + datum_container.last_find_references = search_time + var/list/vars_list = datum_container.vars + + for(var/varname in vars_list) + #ifndef FIND_REF_NO_CHECK_TICK + CHECK_TICK + #endif + if (varname == "vars" || varname == "vis_locs") //Fun fact, vis_locs don't count for references + continue + var/variable = vars_list[varname] + + if(variable == src) + #ifdef REFERENCE_TRACKING_DEBUG + if(SSgarbage.should_save_refs) + found_refs[varname] = TRUE + #endif + log_reftracker("Found [type] \ref[src] in [datum_container.type]'s \ref[datum_container] [varname] var. [container_name]") + continue + + if(islist(variable)) + DoSearchVar(variable, "[container_name] \ref[datum_container] -> [varname] (list)", recursive_limit - 1, search_time) + + else if(islist(potential_container)) + var/normal = IS_NORMAL_LIST(potential_container) + var/list/potential_cache = potential_container + for(var/element_in_list in potential_cache) + #ifndef FIND_REF_NO_CHECK_TICK + CHECK_TICK + #endif + //Check normal entrys + if(element_in_list == src) + #ifdef REFERENCE_TRACKING_DEBUG + if(SSgarbage.should_save_refs) + found_refs[potential_cache] = TRUE + #endif + log_reftracker("Found [type] \ref[src] in list [container_name].") + continue + + var/assoc_val = null + if(!isnum(element_in_list) && normal) + assoc_val = potential_cache[element_in_list] + //Check assoc entrys + if(assoc_val == src) + #ifdef REFERENCE_TRACKING_DEBUG + if(SSgarbage.should_save_refs) + found_refs[potential_cache] = TRUE + #endif + log_reftracker("Found [type] \ref[src] in list [container_name]\[[element_in_list]\]") + continue + //We need to run both of these checks, since our object could be hiding in either of them + //Check normal sublists + if(islist(element_in_list)) + DoSearchVar(element_in_list, "[container_name] -> [element_in_list] (list)", recursive_limit - 1, search_time) + //Check assoc sublists + if(islist(assoc_val)) + DoSearchVar(potential_container[element_in_list], "[container_name]\[[element_in_list]\] -> [assoc_val] (list)", recursive_limit - 1, search_time) /proc/qdel_and_find_ref_if_fail(datum/thing_to_del, force = FALSE) - SSgarbage.reference_find_on_fail[REF(thing_to_del)] = TRUE - qdel(thing_to_del, force) + thing_to_del.qdel_and_find_ref_if_fail(force) + +/datum/proc/qdel_and_find_ref_if_fail(force = FALSE) + SSgarbage.reference_find_on_fail["\ref[src]"] = TRUE + qdel(src, force) #endif diff --git a/code/modules/admin/view_variables/topic_basic.dm b/code/modules/admin/view_variables/topic_basic.dm index 01b5536948..043c50173d 100644 --- a/code/modules/admin/view_variables/topic_basic.dm +++ b/code/modules/admin/view_variables/topic_basic.dm @@ -47,7 +47,7 @@ usr.client.debug_variables(src) return - #ifdef REFERENCE_TRACKING + #ifdef EXTOOLS_REFERENCE_TRACKING if(href_list[VV_HK_VIEW_REFERENCES]) var/datum/D = locate(href_list[VV_HK_TARGET]) if(!D) diff --git a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm index 4b88d203d6..1e8c7242ad 100644 --- a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm +++ b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm @@ -111,6 +111,19 @@ sigil_name = "Sigil of Submission" var/glow_type = /obj/effect/temp_visual/ratvar/sigil/submission +/obj/effect/clockwork/sigil/submission/Crossed(atom/movable/AM) + . = ..() + if(istype(AM, /obj/item/aicard)) + var/obj/item/aicard/cardy = AM + if(!cardy.AI) + return + var/mob/living/silicon/ai/aiconvert = cardy.AI + if(aiconvert.stat > stat_affected) + return + if(is_servant_of_ratvar(aiconvert) || !(aiconvert.mind || aiconvert.has_status_effect(STATUS_EFFECT_SIGILMARK))) + return + sigil_effects(aiconvert) + /obj/effect/clockwork/sigil/submission/sigil_effects(mob/living/L) var/turf/T = get_turf(src) var/has_sigil = FALSE diff --git a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm index 973b615f4a..6204871a77 100644 --- a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -253,7 +253,7 @@ purpose_fulfilled = TRUE make_glow() animate(glow, transform = matrix() * 1.5, alpha = 255, time = 125) - sound_to_playing_players(volume = 100, channel = CHANNEL_JUSTICAR_ARK, S = sound('sound/effects/ratvar_rises.ogg')) //End the sounds + sound_to_playing_players('sound/effects/ratvar_rises.ogg', 90, FALSE, channel = CHANNEL_JUSTICAR_ARK) sleep(125) make_glow() animate(glow, transform = matrix() * 3, alpha = 0, time = 5) @@ -318,19 +318,19 @@ if(-INFINITY to GATEWAY_REEBE_FOUND) if(!second_sound_played) sound_to_playing_players('sound/magic/clockwork/invoke_general.ogg', 30, FALSE) - sound_to_playing_players(volume = 10, channel = CHANNEL_JUSTICAR_ARK, S = sound('sound/effects/clockcult_gateway_charging.ogg', TRUE)) + sound_to_playing_players('sound/effects/clockcult_gateway_charging.ogg', 10, FALSE, channel = CHANNEL_JUSTICAR_ARK) second_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_charging" if(GATEWAY_REEBE_FOUND to GATEWAY_RATVAR_COMING) if(!third_sound_played) - sound_to_playing_players(volume = 30, channel = CHANNEL_JUSTICAR_ARK, S = sound('sound/effects/clockcult_gateway_active.ogg', TRUE)) + sound_to_playing_players('sound/effects/clockcult_gateway_active.ogg', 30, FALSE, channel = CHANNEL_JUSTICAR_ARK) third_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_active" if(GATEWAY_RATVAR_COMING to GATEWAY_RATVAR_ARRIVAL) if(!fourth_sound_played) - sound_to_playing_players(volume = 70, channel = CHANNEL_JUSTICAR_ARK, S = sound('sound/effects/clockcult_gateway_closing.ogg', TRUE)) + sound_to_playing_players('sound/effects/clockcult_gateway_closing.ogg', 70, FALSE, channel = CHANNEL_JUSTICAR_ARK) fourth_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_closing" diff --git a/code/modules/antagonists/eldritch_cult/eldritch_items.dm b/code/modules/antagonists/eldritch_cult/eldritch_items.dm index 87a4ddf7eb..28228aedd6 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_items.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_items.dm @@ -260,7 +260,7 @@ if((IS_HERETIC(local_user) || IS_HERETIC_MONSTER(local_user)) && HAS_TRAIT(src,TRAIT_NODROP)) REMOVE_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT) - for(var/mob/living/carbon/human/human_in_range in spiral_range(9,local_user)) + for(var/mob/living/carbon/human/human_in_range in viewers(9,local_user)) if(IS_HERETIC(human_in_range) || IS_HERETIC_MONSTER(human_in_range)) continue diff --git a/code/modules/antagonists/fugitive/fugitive_outfits.dm b/code/modules/antagonists/fugitive/fugitive_outfits.dm index 242a7cc7fd..7648196f3e 100644 --- a/code/modules/antagonists/fugitive/fugitive_outfits.dm +++ b/code/modules/antagonists/fugitive/fugitive_outfits.dm @@ -2,7 +2,7 @@ name = "Prison Escapee" uniform = /obj/item/clothing/under/rank/prisoner shoes = /obj/item/clothing/shoes/sneakers/orange - r_pocket = /obj/item/kitchen/knife + r_pocket = /obj/item/kitchen/knife/shiv /datum/outfit/prisoner/post_equip(mob/living/carbon/human/H, visualsOnly=FALSE) if(visualsOnly) diff --git a/code/modules/antagonists/slaughter/slaughter.dm b/code/modules/antagonists/slaughter/slaughter.dm index f616f2c848..09e97fba06 100644 --- a/code/modules/antagonists/slaughter/slaughter.dm +++ b/code/modules/antagonists/slaughter/slaughter.dm @@ -35,9 +35,9 @@ healable = 0 environment_smash = ENVIRONMENT_SMASH_STRUCTURES obj_damage = 50 - melee_damage_lower = 22.5 // reduced from 30 to 22.5 with wounds since they get big buffs to slicing wounds - melee_damage_upper = 22.5 - wound_bonus = -10 + melee_damage_lower = 30 // buffed back to 30, the wounds don't do much + melee_damage_upper = 30 + wound_bonus = 0 bare_wound_bonus = 0 sharpness = SHARP_EDGED see_in_dark = 8 @@ -49,17 +49,13 @@ Pulling a dead or unconscious mob while you enter a pool will pull them in with you, allowing you to feast and regain your health. \ You move quickly upon leaving a pool of blood, but the material world will soon sap your strength and leave you sluggish. \ You gain strength the more attacks you land on live humanoids, though this resets when you return to the blood zone. You can also \ - launch a devastating slam attack with ctrl+shift+click, capable of smashing bones in one strike." + launch a devastating slam attack, capable of smashing bones in one strike." loot = list(/obj/effect/decal/cleanable/blood, \ /obj/effect/decal/cleanable/blood/innards, \ /obj/item/organ/heart/demon) del_on_death = 1 deathmessage = "screams in anger as it collapses into a puddle of viscera!" - // How long it takes for the alt-click slam attack to come off cooldown - var/slam_cooldown_time = 45 SECONDS - // The actual instance var for the cooldown - var/slam_cooldown = 0 // How many times we have hit humanoid targets since we last bloodcrawled, scaling wounding power var/current_hitstreak = 0 // How much both our wound_bonus and bare_wound_bonus go up per hitstreak hit @@ -70,37 +66,56 @@ var/list/consumed_mobs = list() //buffs only happen when hearts are eaten, so this needs to be kept track separately var/consumed_buff = 0 + //slam mode for action button + var/slam_mode = FALSE + var/datum/action/cooldown/slam /mob/living/simple_animal/slaughter/Initialize() ..() var/obj/effect/proc_holder/spell/bloodcrawl/bloodspell = new AddSpell(bloodspell) + slam = new /datum/action/cooldown/slam + slam.Grant(src) if(istype(loc, /obj/effect/dummy/phased_mob/slaughter)) bloodspell.phased = TRUE -/mob/living/simple_animal/slaughter/CtrlShiftClickOn(atom/A) - if(!isliving(A)) - return ..() - if(slam_cooldown + slam_cooldown_time > world.time) - to_chat(src, "Your slam ability is still on cooldown!") - return - if(!isopenturf(loc)) - to_chat(src, "You need to be on open flooring to do that!") - return +/datum/action/cooldown/slam + name = "Slaughter Slam" + desc = "Launch enemies and break bones in one strike." + icon_icon = 'icons/mob/actions/actions_minor_antag.dmi' + background_icon_state = "bg_demon" + button_icon_state = "slam" + cooldown_time = 45 SECONDS - face_atom(A) - var/mob/living/victim = A - victim.take_bodypart_damage(brute=20, wound_bonus=wound_bonus) // don't worry, there's more punishment when they hit something - visible_message("[src] slams into [victim] with monstrous strength!", "You slam into [victim] with monstrous strength!", ignored_mobs=victim) - to_chat(victim, "[src] slams into you with monstrous strength, sending you flying like a ragdoll!") - var/turf/yeet_target = get_edge_target_turf(victim, dir) - victim.throw_at(yeet_target, 10, 5, src) - slam_cooldown = world.time - log_combat(src, victim, "slaughter slammed") +/datum/action/cooldown/slam/Trigger() + . = ..() + if(!.) + return + var/mob/living/simple_animal/slaughter/user = owner + user.slam_mode = !user.slam_mode + to_chat(user, user.slam_mode ? "Ready to slam!" : "Maybe not now.") /mob/living/simple_animal/slaughter/UnarmedAttack(atom/A, proximity) if(iscarbon(A)) var/mob/living/carbon/target = A + if(slam_mode) + if(!isopenturf(loc)) + to_chat(src, "You need to be on open flooring to do that!") + return + face_atom(A) + var/mob/living/victim = A + var/body_pick = pick(BODY_ZONE_CHEST, BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_ARM, BODY_ZONE_R_LEG) + var/datum/wound/blunt/critical/wound_major = new + var/obj/item/bodypart/body_wound = victim.get_bodypart(body_pick) + wound_major.apply_wound(body_wound) + visible_message("[src] slams into [victim] with monstrous strength!", "You slam into [victim] with monstrous strength!", ignored_mobs=victim) + to_chat(victim, "[src] slams into you with monstrous strength, sending you flying like a ragdoll!") + var/turf/yeet_target = get_edge_target_turf(victim, dir) + victim.throw_at(yeet_target, 10, 14, src) + slam_mode = FALSE + slam.StartCooldown() + log_combat(src, victim, "slaughter slammed") + if(target.stat != DEAD && target.mind && current_hitstreak < wound_bonus_hitstreak_max) current_hitstreak++ wound_bonus += wound_bonus_per_hit @@ -129,13 +144,12 @@ /mob/living/simple_animal/slaughter/proc/release_victims() if(!consumed_mobs) return - + var/turf/T = get_turf(src) + if(!T) + T = find_safe_turf() for(var/mob/living/M in consumed_mobs) if(!M) continue - var/turf/T = find_safe_turf() - if(!T) - T = get_turf(src) M.forceMove(T) /mob/living/simple_animal/slaughter/proc/refresh_consumed_buff() @@ -263,12 +277,12 @@ if(!consumed_mobs) return + var/turf/T = get_turf(src) + if(!T) + T = find_safe_turf() for(var/mob/living/M in consumed_mobs) if(!M) - continue - var/turf/T = find_safe_turf() - if(!T) - T = get_turf(src) + continue M.forceMove(T) if(M.revive(full_heal = TRUE, admin_revive = TRUE)) M.grab_ghost(force = TRUE) diff --git a/code/modules/antagonists/traitor/classes/traitor_class.dm b/code/modules/antagonists/traitor/classes/traitor_class.dm index 6aaa0b41c8..bcc6fc18dd 100644 --- a/code/modules/antagonists/traitor/classes/traitor_class.dm +++ b/code/modules/antagonists/traitor/classes/traitor_class.dm @@ -45,5 +45,5 @@ GLOBAL_LIST_EMPTY(traitor_classes) /datum/traitor_class/proc/clean_up_traitor(datum/antagonist/traitor/T) // Any effects that need to be cleaned up if traitor class is being swapped. -/datum/traitor_class/proc/on_process(/datum/antagonist/traitor/T) +/datum/traitor_class/proc/on_process(datum/antagonist/traitor/T) // only for processing traitor classes; runs once an SSprocessing tick diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm index 6a49addc13..0af024985e 100644 --- a/code/modules/asset_cache/asset_list_items.dm +++ b/code/modules/asset_cache/asset_list_items.dm @@ -3,21 +3,21 @@ /datum/asset/simple/tgui_common keep_local_name = TRUE assets = list( - "tgui-common.bundle.js" = 'tgui/public/tgui-common.bundle.js', + "tgui-common.bundle.js" = file("tgui/public/tgui-common.bundle.js"), ) /datum/asset/simple/tgui keep_local_name = TRUE assets = list( - "tgui.bundle.js" = 'tgui/public/tgui.bundle.js', - "tgui.bundle.css" = 'tgui/public/tgui.bundle.css', + "tgui.bundle.js" = file("tgui/public/tgui.bundle.js"), + "tgui.bundle.css" = file("tgui/public/tgui.bundle.css"), ) /datum/asset/simple/tgui_panel keep_local_name = TRUE assets = list( - "tgui-panel.bundle.js" = 'tgui/public/tgui-panel.bundle.js', - "tgui-panel.bundle.css" = 'tgui/public/tgui-panel.bundle.css', + "tgui-panel.bundle.js" = file("tgui/public/tgui-panel.bundle.js"), + "tgui-panel.bundle.css" = file("tgui/public/tgui-panel.bundle.css"), ) /datum/asset/simple/headers @@ -168,10 +168,12 @@ /datum/asset/simple/namespaced/tgfont assets = list( - "tgfont.eot" = 'tgui/packages/tgfont/dist/tgfont.eot', - "tgfont.woff2" = 'tgui/packages/tgfont/dist/tgfont.woff2', + "tgfont.eot" = file("tgui/packages/tgfont/dist/tgfont.eot"), + "tgfont.woff2" = file("tgui/packages/tgfont/dist/tgfont.woff2"), + ) + parents = list( + "tgfont.css" = file("tgui/packages/tgfont/dist/tgfont.css"), ) - parents = list("tgfont.css" = 'tgui/packages/tgfont/dist/tgfont.css') /datum/asset/spritesheet/chat name = "chat" diff --git a/code/modules/atmospherics/auxgm/gas_types.dm b/code/modules/atmospherics/auxgm/gas_types.dm index 6d30d7ed92..6faa3d55d6 100644 --- a/code/modules/atmospherics/auxgm/gas_types.dm +++ b/code/modules/atmospherics/auxgm/gas_types.dm @@ -157,6 +157,8 @@ id = GAS_METHANE specific_heat = 30 name = "Methane" + powerloss_inhibition = 1 + heat_resistance = 3 breath_results = GAS_METHYL_BROMIDE fire_products = list(GAS_CO2 = 1, GAS_H2O = 2) fire_burn_rate = 0.5 @@ -177,6 +179,8 @@ id = GAS_METHYL_BROMIDE specific_heat = 42 name = "Methyl Bromide" + powermix = 1 + heat_penalty = -1 flags = GAS_FLAG_DANGEROUS breath_alert_info = list( not_enough_alert = list( diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm index 3a3ba555de..a0665707ff 100644 --- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm +++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm @@ -32,6 +32,11 @@ if(!blocks_air) air = new(2500,src) air.copy_from_turf(src) + if(planetary_atmos && !(initial_gas_mix in SSair.planetary)) + var/datum/gas_mixture/mix = new + mix.parse_gas_string(initial_gas_mix) + mix.mark_immutable() + SSair.planetary[initial_gas_mix] = mix update_air_ref(planetary_atmos ? 1 : 2) . = ..() diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm index ed4b1f63c2..b670baaae7 100644 --- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm +++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm @@ -261,6 +261,8 @@ we use a hook instead return 1 /datum/gas_mixture/parse_gas_string(gas_string) + gas_string = SSair.preprocess_gas_string(gas_string) + var/list/gas = params2list(gas_string) if(gas["TEMP"]) var/temp = text2num(gas["TEMP"]) diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm index b523d333df..19cd865bd0 100644 --- a/code/modules/atmospherics/gasmixtures/reactions.dm +++ b/code/modules/atmospherics/gasmixtures/reactions.dm @@ -648,7 +648,7 @@ //Replace miasma with oxygen var/cleaned_air = min(air.get_moles(GAS_MIASMA), 20 + (air.return_temperature() - FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 70) / 20) air.adjust_moles(GAS_MIASMA, -cleaned_air) - air.adjust_moles(GAS_O2, cleaned_air) + air.adjust_moles(GAS_METHANE, cleaned_air) //Possibly burning a bit of organic matter through maillard reaction, so a *tiny* bit more heat would be understandable air.set_temperature(air.return_temperature() + cleaned_air * 0.002) diff --git a/code/modules/atmospherics/machinery/pipes/pipes.dm b/code/modules/atmospherics/machinery/pipes/pipes.dm index e05502dbad..e286cbbe7f 100644 --- a/code/modules/atmospherics/machinery/pipes/pipes.dm +++ b/code/modules/atmospherics/machinery/pipes/pipes.dm @@ -75,6 +75,9 @@ /obj/machinery/atmospherics/pipe/setPipenet(datum/pipeline/P) parent = P +/obj/machinery/atmospherics/pipe/zap_act(power, zap_flags) + return 0 // they're not really machines in the normal sense, probably shouldn't explode + /obj/machinery/atmospherics/pipe/Destroy() QDEL_NULL(parent) diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index c67bbb8a4d..8aa265d39f 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -172,15 +172,13 @@ GLOBAL_LIST_EMPTY(gateway_destinations) /// bumper object, the thing that starts actual teleport var/obj/effect/gateway_portal_bumper/portal /// Visual object for handling the viscontents - /// DISABLED DUE TO BYOND BUG CAUSING STACK OVERFLOWS OF ANY HUMAN INSTANTIATION NEAR AN ACTIVATED GATEWAY. - /// Probably due to it referencing each other through the gateway (there's a deep loop, maybe BYOND isn't catching something when it usually would) - // var/obj/effect/gateway_portal_effect/portal_visuals + var/obj/effect/gateway_portal_effect/portal_visuals /obj/machinery/gateway/Initialize() generate_destination() update_icon() - // portal_visuals = new - // vis_contents += portal_visuals + portal_visuals = new + vis_contents += portal_visuals return ..() /obj/machinery/gateway/proc/generate_destination() @@ -197,7 +195,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) if(use_power == ACTIVE_POWER_USE) use_power = IDLE_POWER_USE update_icon() - // portal_visuals.reset_visuals() + portal_visuals.reset_visuals() /obj/machinery/gateway/process() if((stat & (NOPOWER)) && use_power) @@ -205,12 +203,6 @@ GLOBAL_LIST_EMPTY(gateway_destinations) deactivate() return -/obj/machinery/gateway/update_icon_state() - if(target) - icon_state = "on_old" - else - icon_state = "portal_frame" - /obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE) return @@ -223,7 +215,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) return target = D target.activate(destination) - // portal_visuals.setup_visuals(target) + portal_visuals.setup_visuals(target) generate_bumper() use_power = ACTIVE_POWER_USE update_icon() @@ -365,6 +357,8 @@ GLOBAL_LIST_EMPTY(gateway_destinations) animate(get_filter("portal_ripple"), time = 1.3 SECONDS, loop = -1, easing = LINEAR_EASING, radius = 32) - var/turf/center_turf = our_destination.get_target_turf() + /// DISABLED DUE TO BYOND BUG CAUSING STACK OVERFLOWS OF ANY HUMAN INSTANTIATION NEAR AN ACTIVATED GATEWAY. + /// Probably due to it referencing each other through the gateway (there's a deep loop, maybe BYOND isn't catching something when it usually would) + //var/turf/center_turf = our_destination.get_target_turf() - vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z)) + //vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z)) diff --git a/code/modules/cargo/exports/sheets.dm b/code/modules/cargo/exports/sheets.dm index b0676fbde2..058e0cc892 100644 --- a/code/modules/cargo/exports/sheets.dm +++ b/code/modules/cargo/exports/sheets.dm @@ -59,6 +59,11 @@ unit_name = "alien hide" export_types = list(/obj/item/stack/sheet/animalhide/xeno) +/datum/export/stack/licenseplate + cost = 25 + unit_name = "license plate" + export_types = list(/obj/item/stack/license_plates/filled) + // Common materials. // For base materials, see materials.dm diff --git a/code/modules/cargo/packs/goodies.dm b/code/modules/cargo/packs/goodies.dm index 5d4598fd58..5151845221 100644 --- a/code/modules/cargo/packs/goodies.dm +++ b/code/modules/cargo/packs/goodies.dm @@ -70,6 +70,12 @@ cost = 1500 contains = list(/obj/item/toy/plush/beeplushie) +/datum/supply_pack/goody/dyespray + name = "Hair Dye Spray" + desc = "A cool spray to dye your hair with awesome colors!" + cost = PAYCHECK_EASY * 2 + contains = list(/obj/item/dyespray) + /datum/supply_pack/goody/beach_ball name = "Beach Ball" desc = "The simple beach ball is one of Nanotrasen's most popular products. 'Why do we make beach balls? Because we can! (TM)' - Nanotrasen" diff --git a/code/modules/cargo/packs/materials.dm b/code/modules/cargo/packs/materials.dm index 90629706b5..8b74b0fbe9 100644 --- a/code/modules/cargo/packs/materials.dm +++ b/code/modules/cargo/packs/materials.dm @@ -20,6 +20,13 @@ cost = 300 //thrice their export value contains = list(/obj/item/stack/sheet/cardboard/fifty) +/datum/supply_pack/materials/license50 + name = "50 Empty License Plates" + desc = "Create a bunch of boxes." + cost = 1000 // 50 * 25 + 700 - 1000 = 950 credits profit + contains = list(/obj/item/stack/license_plates/empty/fifty) + crate_name = "empty license plate crate" + /datum/supply_pack/materials/glass50 crate_type = /obj/structure/closet/secure_closet/cargo name = "50 Glass Sheets" diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 5bc0440b77..cb262e57f3 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -60,6 +60,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) //autocorrected this round, not that you'd need to check that. var/UI_style = null + var/outline_enabled = TRUE + var/outline_color = COLOR_BLUE_GRAY var/buttons_locked = FALSE var/hotkeys = FALSE @@ -117,6 +119,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/hair_color = "000000" //Hair color var/facial_hair_style = "Shaved" //Face hair type var/facial_hair_color = "000000" //Facial hair color + var/grad_style //Hair gradient style + var/grad_color = "FFFFFF" //Hair gradient color var/skin_tone = "caucasian1" //Skin color var/use_custom_skin_tone = FALSE var/left_eye_color = "000000" //Eye color @@ -503,6 +507,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "< >
" dat += "    Change
" + dat += "

Hair Gradient

" + + dat += "[grad_style]" + dat += "< >
" + dat += "    Change
" + dat += "" //Mutant stuff var/mutant_category = 0 @@ -774,6 +784,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
" dat += "

General Settings

" dat += "UI Style: [UI_style]
" + dat += "Outline: [outline_enabled ? "Enabled" : "Disabled"]
" + dat += "Outline Color:     Change
" dat += "tgui Monitors: [(tgui_lock) ? "Primary" : "All"]
" dat += "tgui Style: [(tgui_fancy) ? "Fancy" : "No Frills"]
" dat += "Show Runechat Chat Bubbles: [chat_on_map ? "Enabled" : "Disabled"]
" @@ -1707,6 +1719,23 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("previous_facehair_style") facial_hair_style = previous_list_item(facial_hair_style, GLOB.facial_hair_styles_list) + if("grad_color") + var/new_grad_color = input(user, "Choose your character's gradient colour:", "Character Preference","#"+grad_color) as color|null + if(new_grad_color) + grad_color = sanitize_hexcolor(new_grad_color, 6) + + if("grad_style") + var/new_grad_style + new_grad_style = input(user, "Choose your character's hair gradient style:", "Character Preference") as null|anything in GLOB.hair_gradients_list + if(new_grad_style) + grad_style = new_grad_style + + if("next_grad_style") + grad_style = next_list_item(grad_style, GLOB.hair_gradients_list) + + if("previous_grad_style") + grad_style = previous_list_item(grad_style, GLOB.hair_gradients_list) + if("cycle_bg") bgstate = next_list_item(bgstate, bgstate_options) @@ -2706,6 +2735,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) buttons_locked = !buttons_locked if("tgui_fancy") tgui_fancy = !tgui_fancy + if("outline_enabled") + outline_enabled = !outline_enabled + if("outline_color") + var/pickedOutlineColor = input(user, "Choose your outline color.", "General Preference", outline_color) as color|null + if(pickedOutlineColor) + outline_color = pickedOutlineColor if("tgui_lock") tgui_lock = !tgui_lock if("winflash") @@ -3006,6 +3041,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) character.dna.skin_tone_override = use_custom_skin_tone ? skin_tone : null character.hair_style = hair_style character.facial_hair_style = facial_hair_style + character.grad_style = grad_style + character.grad_color = grad_color character.underwear = underwear character.saved_underwear = underwear @@ -3070,6 +3107,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(additional_language && additional_language != "None") var/language_entry = GLOB.roundstart_languages[additional_language] if(language_entry) + character.additional_language = language_entry character.grant_language(language_entry, TRUE, TRUE) //limb stuff, only done when initially spawning in diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index d4d13dc40f..96ffd09af8 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -45,6 +45,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(current_version < 46) //If you remove this, remove force_reset_keybindings() too. force_reset_keybindings_direct(TRUE) addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice. + if(current_version < 30) + outline_enabled = TRUE + outline_color = COLOR_BLUE_GRAY /datum/preferences/proc/update_character(current_version, savefile/S) if(current_version < 19) @@ -377,6 +380,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["ooccolor"] >> ooccolor S["lastchangelog"] >> lastchangelog S["UI_style"] >> UI_style + S["outline_color"] >> outline_color + S["outline_enabled"] >> outline_enabled S["hotkeys"] >> hotkeys S["chat_on_map"] >> chat_on_map S["max_chat_length"] >> max_chat_length @@ -555,6 +560,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["ooccolor"], ooccolor) WRITE_FILE(S["lastchangelog"], lastchangelog) WRITE_FILE(S["UI_style"], UI_style) + WRITE_FILE(S["outline_enabled"], outline_enabled) + WRITE_FILE(S["outline_color"], outline_color) WRITE_FILE(S["hotkeys"], hotkeys) WRITE_FILE(S["chat_on_map"], chat_on_map) WRITE_FILE(S["max_chat_length"], max_chat_length) @@ -676,6 +683,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["skin_tone"] >> skin_tone S["hair_style_name"] >> hair_style S["facial_style_name"] >> facial_hair_style + S["grad_style"] >> grad_style + S["grad_color"] >> grad_color S["underwear"] >> underwear S["undie_color"] >> undie_color S["undershirt"] >> undershirt @@ -868,6 +877,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) hair_color = sanitize_hexcolor(hair_color, 6, FALSE) facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE) + grad_style = sanitize_inlist(grad_style, GLOB.hair_gradients_list, "None") + grad_color = sanitize_hexcolor(grad_color, 6, FALSE) eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE) left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE) right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE) @@ -1037,6 +1048,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["skin_tone"] , skin_tone) WRITE_FILE(S["hair_style_name"] , hair_style) WRITE_FILE(S["facial_style_name"] , facial_hair_style) + WRITE_FILE(S["grad_style"] , grad_style) + WRITE_FILE(S["grad_color"] , grad_color) WRITE_FILE(S["underwear"] , underwear) WRITE_FILE(S["undie_color"] , undie_color) WRITE_FILE(S["undershirt"] , undershirt) diff --git a/code/modules/client/verbs/suicide.dm b/code/modules/client/verbs/suicide.dm index cae9a54484..453c22e7f2 100644 --- a/code/modules/client/verbs/suicide.dm +++ b/code/modules/client/verbs/suicide.dm @@ -207,6 +207,10 @@ message_admins("[key_name(src)] (job: [src.job ? "[src.job]" : "None"]) [is_special_character(src) ? "(ANTAG!) " : ""][ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)].") /mob/living/proc/canSuicide() + var/area/A = get_area(src) + if(A.area_flags & BLOCK_SUICIDE) + to_chat(src, span_warning("You can't commit suicide here! You can ghost if you'd like.")) + return FALSE if(!CONFIG_GET(flag/suicide_allowed)) to_chat(src, "Suicide is not enabled in the config.") return FALSE @@ -214,11 +218,11 @@ if(CONSCIOUS) return TRUE if(SOFT_CRIT) - to_chat(src, "You can't commit suicide while in a critical condition!") + to_chat(src, span_warning("You can't commit suicide while in a critical condition!")) if(UNCONSCIOUS) - to_chat(src, "You need to be conscious to commit suicide!") + to_chat(src, span_warning("You need to be conscious to commit suicide!")) if(DEAD) - to_chat(src, "You're already dead!") + to_chat(src, span_warning("You're already dead!")) return /mob/living/carbon/canSuicide() diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index 525db577e0..2e3c544d08 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -83,6 +83,7 @@ icon_state = "clown" item_state = "clown_hat" dye_color = "clown" + w_class = WEIGHT_CLASS_SMALL flags_cover = MASKCOVERSEYES resistance_flags = FLAMMABLE actions_types = list(/datum/action/item_action/adjust) @@ -131,6 +132,7 @@ clothing_flags = ALLOWINTERNALS icon_state = "mime" item_state = "mime" + w_class = WEIGHT_CLASS_SMALL flags_cover = MASKCOVERSEYES resistance_flags = FLAMMABLE actions_types = list(/datum/action/item_action/adjust) diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index 7cd2e9b394..86aa0748df 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -30,7 +30,7 @@ glasses = /obj/item/clothing/glasses/hud/security/sunglasses back = /obj/item/storage/backpack/captain belt = /obj/item/storage/belt/security/full - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1) @@ -50,7 +50,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/alert glasses = /obj/item/clothing/glasses/thermal/eyepatch - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1) @@ -58,7 +58,7 @@ /datum/outfit/ert/commander/alert/red name = "ERT Commander - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1) @@ -71,7 +71,7 @@ glasses = /obj/item/clothing/glasses/hud/security/sunglasses belt = /obj/item/storage/belt/security/full back = /obj/item/storage/backpack/security - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun/stun=1,\ @@ -91,7 +91,7 @@ name = "ERT Security - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/melee/baton/loaded=1,\ @@ -99,7 +99,7 @@ /datum/outfit/ert/security/alert/red name = "ERT Security - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/melee/baton/loaded=1,\ @@ -114,7 +114,7 @@ back = /obj/item/storage/backpack/satchel/med belt = /obj/item/storage/belt/medical r_hand = /obj/item/storage/firstaid/regular - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -135,7 +135,7 @@ name = "ERT Medic - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/med - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -144,7 +144,7 @@ /datum/outfit/ert/medic/alert/red name = "ERT Medic - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1,\ @@ -161,7 +161,7 @@ belt = /obj/item/storage/belt/utility/full l_pocket = /obj/item/rcd_ammo/large r_hand = /obj/item/storage/firstaid/regular - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -181,7 +181,7 @@ name = "ERT Engineer - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/engi - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -189,7 +189,7 @@ /datum/outfit/ert/engineer/alert/red name = "ERT Engineer - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1,\ @@ -260,7 +260,7 @@ name = "Inquisition Commander" r_hand = /obj/item/nullrod/scythe/talking/chainsword suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1) @@ -269,7 +269,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/storage/box/handcuffs=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun/stun=1, @@ -281,7 +281,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/melee/baton/loaded=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1, @@ -307,7 +307,7 @@ glasses = /obj/item/clothing/glasses/hud/health back = /obj/item/storage/backpack/cultpack belt = /obj/item/storage/belt/soulstone - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/nullrod=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1, @@ -319,7 +319,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor belt = /obj/item/storage/belt/soulstone/full/chappy - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/grenade/chem_grenade/holy=1, /obj/item/nullrod=1, /obj/item/clothing/mask/gas/sechailer=1, diff --git a/code/modules/clothing/outfits/plasmaman.dm b/code/modules/clothing/outfits/plasmaman.dm index bd2c2b612d..5809cb8f50 100644 --- a/code/modules/clothing/outfits/plasmaman.dm +++ b/code/modules/clothing/outfits/plasmaman.dm @@ -71,6 +71,12 @@ head = /obj/item/clothing/head/helmet/space/plasmaman/security/hos uniform = /obj/item/clothing/under/plasmaman/security/hos +/datum/outfit/plasmaman/prisoner + name = "Prisoner Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/prisoner + uniform = /obj/item/clothing/under/plasmaman/prisoner + /datum/outfit/plasmaman/cargo name = "Cargo Plasmaman" diff --git a/code/modules/clothing/outfits/vr.dm b/code/modules/clothing/outfits/vr.dm index acf015c845..ac852a35a8 100644 --- a/code/modules/clothing/outfits/vr.dm +++ b/code/modules/clothing/outfits/vr.dm @@ -28,7 +28,7 @@ id = /obj/item/card/id/syndicate/locked_banking belt = /obj/item/gun/ballistic/automatic/pistol l_pocket = /obj/item/paper/fluff/vr/fluke_ops - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/kitchen/knife/combat/survival) starting_funds = 0 //Should be operating, not shopping. diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 4af9e7387d..cd48a81350 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -237,12 +237,28 @@ /obj/item/clothing/head/helmet/space/hardsuit/mining/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/head/helmet/space/hardsuit/mining/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + hardsuit_type = "mining_goliath" + if(amount == maxamount) + hardsuit_type = "mining_goliath_full" + icon_state = "hardsuit[on]-[hardsuit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.head == src) + wearer.update_inv_head() /obj/item/clothing/suit/space/hardsuit/mining icon_state = "hardsuit-mining" name = "mining hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters." item_state = "mining_hardsuit" + hardsuit_type = "mining" max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT resistance_flags = FIRE_PROOF armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 75, "wound" = 15) @@ -254,6 +270,21 @@ /obj/item/clothing/suit/space/hardsuit/mining/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/suit/space/hardsuit/mining/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + hardsuit_type = "mining_goliath" + if(amount == maxamount) + hardsuit_type = "mining_goliath_full" + icon_state = "hardsuit-[hardsuit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.wear_suit == src) + wearer.update_inv_wear_suit() //Syndicate hardsuit /obj/item/clothing/head/helmet/space/hardsuit/syndi diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index b50c2b45db..25ad19eee4 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -169,6 +169,10 @@ icon_state = "hos_envirohelm" item_state = "hos_envirohelm" +/obj/item/clothing/head/helmet/space/plasmaman/prisoner + name = "prisoner's plasma envirosuit helmet" + desc = "A plasmaman containment helmet for prisoners." + /obj/item/clothing/head/helmet/space/plasmaman/medical name = "medical's plasma envirosuit helmet" desc = "An envriohelmet designed for plasmaman medical doctors, having two stripes down it's length to denote as much." diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 254ed60c03..90fd0b2812 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -136,17 +136,24 @@ icon_state = "syndievest" mutantrace_variation = STYLE_DIGITIGRADE -/obj/item/clothing/suit/armor/vest/capcarapace/alt +/obj/item/clothing/suit/toggle/captains_parade name = "captain's parade jacket" desc = "For when an armoured vest isn't fashionable enough." icon_state = "capformal" item_state = "capspacesuit" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 50, "bullet" = 40, "laser" = 50, "energy" = 50, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 90, "wound" = 10) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/captains_parade/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed /obj/item/clothing/suit/armor/riot name = "riot suit" desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters." - icon_state = "swat" - item_state = "swat_suit" + icon_state = "riot" + item_state = "riot" body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS @@ -319,3 +326,29 @@ cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 10, "bomb" = 20, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 50, "wound" = 10) + +/obj/item/clothing/suit/toggle/armor/vest/centcom_formal + name = "\improper CentCom formal coat" + desc = "A stylish coat given to CentCom Commanders. Perfect for sending ERTs to suicide missions with style!" + icon_state = "centcom_formal" + item_state = "centcom" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 35, "bullet" = 40, "laser" = 40, "energy" = 50, "bomb" = 35, "bio" = 10, "rad" = 10, "fire" = 10, "acid" = 60) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/armor/vest/centcom_formal/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed + +/obj/item/clothing/suit/toggle/armor/hos/hos_formal + name = "\improper Head of Security's parade jacket" + desc = "For when an armoured vest isn't fashionable enough." + icon_state = "hosformal" + item_state = "hostrench" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 30, "bullet" = 30, "laser" = 30, "energy" = 40, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 90, "wound" = 10) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/armor/hos/hos_formal/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 354d488703..35cb2fa1e5 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -446,6 +446,42 @@ icon_state = "flannel_brown" item_state = "flannel_brown" +/obj/item/clothing/suit/jacket/purplehoodie + name = "purple hoodie" + desc = "A soft purple hoodie with a TailorCo brand on the tag." + icon_state = "purplehoodie" + item_state = "purplehoodie" + +/obj/item/clothing/suit/jacket/bluehoodie + name = "blue hoodie" + desc = "A soft blue hoodie with a TailorCo brand on the tag." + icon_state = "bluehoodie" + item_state = "bluehoodie" + +/obj/item/clothing/suit/jacket/heartcoat + name = "heart coat" + desc = "A soft winter coat with a TailorCo brand on the tag." + icon_state = "heartcoat" + item_state = "heartcoat" + +/obj/item/clothing/suit/jacket/gothiccoat + name = "long black jacket" + desc = "A rugged looking coat with a TailorCo brand on the tag." + icon_state = "gothic_coat" + item_state = "gothic_coat" + +/obj/item/clothing/suit/jacket/gothicshirt + name = "black shirt with cuffs" + desc = "A black shirt with a collar and cuffs in a gothic style. A TailorCo brand is listed on the tag." + icon_state = "gothic_shirt" + item_state = "gothic_shirt" + +/obj/item/clothing/suit/jacket/gothicshirtcross + name = "elegant black shirt" + desc = "A black shirt with finely woven cross on the back. A TailorCo brand is listed on the tag." + icon_state = "gothic_shirtcross" + item_state = "gothic_shirtcross" + /obj/item/clothing/suit/jacket/leather name = "leather jacket" desc = "Pompadour not included." diff --git a/code/modules/clothing/suits/toggles.dm b/code/modules/clothing/suits/toggles.dm index 4e29483846..78708f54bb 100644 --- a/code/modules/clothing/suits/toggles.dm +++ b/code/modules/clothing/suits/toggles.dm @@ -6,6 +6,7 @@ var/hoodtype = /obj/item/clothing/head/hooded/winterhood //so the chaplain hoodie or other hoodies can override this ///Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage. var/alternative_mode = FALSE + var/no_t //do not update sprites when pulling up hood so we can avoid oddities with certain mechanics /obj/item/clothing/suit/hooded/Initialize() . = ..() @@ -51,6 +52,8 @@ update_icon() /obj/item/clothing/suit/hooded/update_icon_state() + if(no_t) + return icon_state = "[initial(icon_state)]" if(ishuman(hood?.loc)) var/mob/living/carbon/human/H = hood.loc diff --git a/code/modules/clothing/under/jobs/Plasmaman/security.dm b/code/modules/clothing/under/jobs/Plasmaman/security.dm index c9b7b494a3..262b336011 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/security.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/security.dm @@ -18,3 +18,9 @@ desc = "A slick black and red plasmaman containment suit designed for the head of security, also called the LAW." icon_state = "hos_envirosuit" item_state = "hos_envirosuit" + +/obj/item/clothing/under/plasmaman/prisoner + name = "prisoner envirosuit" + desc = "An orange envirosuit identifying and protecting a criminal plasmaman." + icon_state = "prisoner_envirosuit" + item_state = "prisoner_envirosuit" diff --git a/code/modules/events/cat_surgeon.dm b/code/modules/events/cat_surgeon.dm index 2d5651b9b1..76c72a7ec2 100644 --- a/code/modules/events/cat_surgeon.dm +++ b/code/modules/events/cat_surgeon.dm @@ -10,8 +10,28 @@ /datum/round_event/cat_surgeon/start() var/list/spawn_locs = list() + var/list/unsafe_spawn_locs = list() for(var/X in GLOB.xeno_spawn) - spawn_locs += X + if(!isfloorturf(X)) + unsafe_spawn_locs += X + continue + var/turf/open/floor/F = X + var/datum/gas_mixture/A = F.air + var/oxy_moles = A.get_moles(GAS_O2) + if((oxy_moles < 16 || oxy_moles > 50) || A.get_moles(GAS_PLASMA) || A.get_moles(GAS_CO2) >= 10) + unsafe_spawn_locs += F + continue + if((A.return_temperature() <= 270) || (A.return_temperature() >= 360)) + unsafe_spawn_locs += F + continue + var/pressure = A.return_pressure() + if((pressure <= 20) || (pressure >= 550)) + unsafe_spawn_locs += F + continue + spawn_locs += F + + if(!spawn_locs.len) + spawn_locs += unsafe_spawn_locs if(!spawn_locs.len) message_admins("No valid spawn locations found, aborting...") diff --git a/code/modules/events/mass_hallucination.dm b/code/modules/events/mass_hallucination.dm index dc0b07b464..0801e38507 100644 --- a/code/modules/events/mass_hallucination.dm +++ b/code/modules/events/mass_hallucination.dm @@ -9,7 +9,7 @@ /datum/round_event_control/mass_hallucination/admin_setup() if(!check_rights(R_FUN)) return - + forced_hallucination = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in subtypesof(/datum/hallucination) /datum/round_event/mass_hallucination @@ -26,7 +26,7 @@ switch(rand(1,4)) if(1) //same sound for everyone - var/sound = pick("airlock","airlock_pry","console","explosion","far_explosion","mech","glass","alarm","beepsky","mech","wall_decon","door_hack","tesla") + var/sound = pick("airlock","airlock_pry","console","explosion","far_explosion","mech","glass","alarm","beepsky","mech","wall_decon","door_hack","tesla","seth") for(var/mob/living/carbon/C in GLOB.alive_mob_list) new /datum/hallucination/sounds(C, TRUE, sound) if(2) diff --git a/code/modules/events/supermatter_surge.dm b/code/modules/events/supermatter_surge.dm index 6b0a093440..78b5c9e70c 100644 --- a/code/modules/events/supermatter_surge.dm +++ b/code/modules/events/supermatter_surge.dm @@ -27,13 +27,27 @@ if(prob(low_threat_perc)) severity = "low; the supermatter should return to normal operation shortly." else - severity = "medium; the supermatter should return to normal operation, but check NT CIMS to ensure this." + severity = "medium; the supermatter should return to normal operation, but regardless, check if the emitters may need to be turned off temporarily." else - severity = "high; if the supermatter's cooling is not fortified, coolant may need to be added." + severity = "high; the emitters likely need to be turned off, and if the supermatter's cooling loop is not fortified, pre-cooled gas may need to be added." if(100000 to INFINITY) - severity = "extreme; emergency action is likely to be required even if coolant loop is fine." + severity = "extreme; emergency action is likely to be required even if coolant loop is fine. Turn off the emitters and make sure the loop is properly cooling gases." if(power > 20000 || prob(round(power/200))) priority_announce("Supermatter surge detected. Estimated severity is [severity]", "Anomaly Alert") /datum/round_event/supermatter_surge/start() - GLOB.main_supermatter_engine.matter_power += power + var/obj/machinery/power/supermatter_crystal/supermatter = GLOB.main_supermatter_engine + var/power_proportion = supermatter.powerloss_inhibitor/2 // what % of the power goes into matter power, at most 50% + // we reduce the proportion that goes into actual matter power based on powerloss inhibitor + // primarily so the supermatter doesn't tesla the instant these happen + supermatter.matter_power += power * power_proportion + var/datum/gas_mixture/methane_puff = new + var/selected_gas = pick(4;GAS_CO2, 10;GAS_METHANE, 4;GAS_H2O, 1;GAS_BZ, 1;GAS_METHYL_BROMIDE) + methane_puff.set_moles(selected_gas, 500) + methane_puff.set_temperature(500) + var/energy_ratio = (power * 500 * (1-power_proportion)) / methane_puff.thermal_energy() + if(energy_ratio < 1) // energy output we want is lower than current energy, reduce the amount of gas we puff out + methane_puff.set_moles(GAS_METHANE, energy_ratio * 500) + else // energy output we want is higher than current energy, increase its actual heat + methane_puff.set_temperature(energy_ratio * 500) + supermatter.assume_air(methane_puff) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index adbf48470d..5d84901e7f 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -778,7 +778,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( ..() var/turf/source = random_far_turf() if(!sound_type) - sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack") + sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack","seth") feedback_details += "Type: [sound_type]" //Strange audio switch(sound_type) @@ -827,6 +827,9 @@ GLOBAL_LIST_INIT(hallucination_list, list( target.playsound_local(source, 'sound/items/screwdriver.ogg', 50, 1) sleep(rand(40,80)) target.playsound_local(source, 'sound/machines/airlockforced.ogg', 30, 1) + //funny announcement man + if("seth") + target.playsound_local(source,'sound/misc/seth.ogg', 50, 1) qdel(src) /datum/hallucination/weird_sounds diff --git a/code/modules/food_and_drinks/food/snacks_bread.dm b/code/modules/food_and_drinks/food/snacks_bread.dm index f30d955b00..b11d2b83b9 100644 --- a/code/modules/food_and_drinks/food/snacks_bread.dm +++ b/code/modules/food_and_drinks/food/snacks_bread.dm @@ -19,7 +19,7 @@ custom_food_type = /obj/item/reagent_containers/food/snacks/customizable/sandwich filling_color = "#FFA500" list_reagents = list(/datum/reagent/consumable/nutriment = 2) - slot_flags = ITEM_SLOT_HEAD + slot_flags = ITEM_SLOT_MASK customfoodfilling = 0 //to avoid infinite bread-ception foodtype = GRAIN dunkable = TRUE diff --git a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm index 4fc55ba4c3..303d18b4a4 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm @@ -8,8 +8,6 @@ #define CONE_WAFFLE 8 #define CONE_CHOC 9 - - /obj/machinery/icecream_vat name = "ice cream vat" desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!" @@ -35,6 +33,8 @@ /datum/reagent/consumable/ethanol/singulo = 6, /datum/reagent/consumable/peachjuice = 6, /datum/reagent/consumable/grapejuice = 6) + var/custom_taste + var/custom_color /obj/machinery/icecream_vat/proc/get_ingredient_list(type) switch(type) @@ -99,7 +99,10 @@ dat += "Peach ice cream: Select Make x5 [product_types[ICECREAM_PEACH]] dollops left. (Ingredients: milk, ice, peach juice)
" dat += "Grape ice cream: Select Make x5 [product_types[ICECREAM_GRAPE]] dollops left. (Ingredients: milk, ice, grape juice)
" dat += "Blue ice cream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
" - dat += "Custom ice cream: Select Make x5 [product_types[ICECREAM_CUSTOM]] dollops left. (Ingredients: milk, ice, optional flavoring)
" + dat += "Custom ice cream: Select Make x5 [product_types[ICECREAM_CUSTOM]] dollops left. (Ingredients: milk, ice, optional flavoring)
" + dat += "Change custom taste: [custom_taste ? custom_taste : "Default"]" + dat += "
Change custom color: [custom_color ? custom_color : "Default"]" + dat += "
Reset custom ice cream taste and color to defaults" dat += "
CONES
" dat += "Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar)
" dat += "Chocolate cones: Dispense Make x5 [product_types[CONE_CHOC]] cones left. (Ingredients: flour, sugar, coco powder)
" @@ -128,7 +131,7 @@ visible_message("[icon2html(src, viewers(src))] [user] scoops delicious [flavour_name] ice cream into [I].") product_types[dispense_flavour] -= 1 if(beaker && beaker.reagents.total_volume) - I.add_ice_cream(flavour_name, beaker.reagents) + I.add_ice_cream(flavour_name, beaker.reagents, custom_color, custom_taste) else I.add_ice_cream(flavour_name) if(I.reagents.total_volume < 10) @@ -213,14 +216,25 @@ if(href_list["refill"]) RefillFromBeaker() - updateDialog() - if(href_list["refresh"]) updateDialog() if(href_list["close"]) usr.unset_machine() usr << browse(null,"window=icecreamvat") + + if(href_list["custom_taste"]) + custom_taste = stripped_input(usr, "Set a custom taste for the custom icecream. 50 characters max, leave blank to go back to the default option.", max_length = 50) + + if(href_list["custom_color"]) + custom_color = input(usr, "Choose a color for the custom icecream. Cancel to go back to the default option.") as color|null + + if(href_list["reset_custom"]) + custom_taste = null + custom_color = null + + updateDialog() // i have no clue why we even have refresh when this is a thing but sure + return /obj/item/reagent_containers/food/snacks/icecream @@ -251,7 +265,7 @@ desc = "Delicious [cone_name] cone, but no ice cream." -/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R) +/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R, custom_color, custom_taste) name = "[flavour_name] icecream" switch (flavour_name) // adding the actual reagents advertised in the ingredient list if ("vanilla") @@ -286,8 +300,11 @@ if(R && R.total_volume >= 4) //consumable reagents have stronger taste so higher volume will allow non-food flavourings to break through better. var/mutable_appearance/flavoring = mutable_appearance(icon,"icecream_custom") var/datum/reagent/master = R.get_master_reagent() - flavoring.color = master.color - filling_color = master.color + flavoring.color = custom_color ? custom_color : master.color + filling_color = custom_color ? custom_color : master.color + if(custom_taste) + tastes = list("[custom_taste]" = 1) + reagents.force_alt_taste = TRUE name = "[master.name] icecream" desc = "A delicious [cone_type] cone filled with artisanal icecream. Made with real [master.name]. Ain't that something." R.trans_to(src, 4) diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm index e3f5264568..239246cd59 100644 --- a/code/modules/holiday/holidays.dm +++ b/code/modules/holiday/holidays.dm @@ -641,6 +641,18 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and /datum/holiday/easter/getStationPrefix() return pick("Fluffy","Bunny","Easter","Egg") +/datum/holiday/ianbirthday + name = "Ian's Birthday" //github.com/tgstation/tgstation/commit/de7e4f0de0d568cd6e1f0d7bcc3fd34700598acb + begin_month = SEPTEMBER + begin_day = 9 + end_day = 10 + +/datum/holiday/ianbirthday/greet() + return "Happy birthday, Ian!" + +/datum/holiday/ianbirthday/getStationPrefix() + return pick("Ian", "Corgi", "Erro") + //Random citadel thing for halloween species /proc/force_enable_halloween_species() var/list/oldlist = SSevents.holidays diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm index 5f9b55b881..843688b5a0 100644 --- a/code/modules/hydroponics/grown/root.dm +++ b/code/modules/hydroponics/grown/root.dm @@ -29,7 +29,7 @@ /obj/item/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params) if(I.get_sharpness()) to_chat(user, "You sharpen the carrot into a shiv with [I].") - var/obj/item/kitchen/knife/carrotshiv/Shiv = new /obj/item/kitchen/knife/carrotshiv + var/obj/item/kitchen/knife/shiv/carrot/Shiv = new /obj/item/kitchen/knife/shiv/carrot remove_item_from_storage(user) qdel(src) user.put_in_hands(Shiv) diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm index 9c82cf34d3..38e4fcc6ff 100644 --- a/code/modules/hydroponics/grown/towercap.dm +++ b/code/modules/hydroponics/grown/towercap.dm @@ -226,7 +226,7 @@ var/turf/open/O = loc if(O.air) var/datum/gas_mixture/loc_air = O.air - if(loc_air.get_moles(GAS_O2) > 13) + if(loc_air.get_moles(GAS_O2) > 3) return TRUE return FALSE diff --git a/code/modules/integrated_electronics/subtypes/access.dm b/code/modules/integrated_electronics/subtypes/access.dm index 5e03ea1394..ddfed3753b 100644 --- a/code/modules/integrated_electronics/subtypes/access.dm +++ b/code/modules/integrated_electronics/subtypes/access.dm @@ -8,7 +8,6 @@ outputs = list( "registered name" = IC_PINTYPE_STRING, "assignment" = IC_PINTYPE_STRING, - "passkey" = IC_PINTYPE_STRING ) activators = list( "on read" = IC_PINTYPE_PULSE_OUT @@ -17,7 +16,6 @@ /obj/item/integrated_circuit/input/card_reader/attackby_react(obj/item/I, mob/living/user, intent) var/obj/item/card/id/card = I.GetID() var/list/access = I.GetAccess() - var/passkey = strtohex(XorEncrypt(json_encode(access), SScircuit.cipherkey)) if(assembly) assembly.access_card.access |= access @@ -33,8 +31,6 @@ else return FALSE - set_pin_data(IC_OUTPUT, 3, passkey) - push_data() activate_pin(1) return TRUE diff --git a/code/modules/jobs/access.dm b/code/modules/jobs/access.dm index 06e1863bc9..35a89b46db 100644 --- a/code/modules/jobs/access.dm +++ b/code/modules/jobs/access.dm @@ -355,7 +355,7 @@ return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician", "Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Paramedic", - "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer") + "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Prisoner") /proc/get_all_job_icons() //For all existing HUD icons return get_all_jobs() + list("Prisoner") diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm index bff56d1d16..de66c32138 100644 --- a/code/modules/jobs/job_types/atmospheric_technician.dm +++ b/code/modules/jobs/job_types/atmospheric_technician.dm @@ -39,7 +39,7 @@ backpack = /obj/item/storage/backpack/industrial satchel = /obj/item/storage/backpack/satchel/eng duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer + box = /obj/item/storage/box/survival/engineer pda_slot = SLOT_L_STORE backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm index 902be0bdc8..804952dbb2 100644 --- a/code/modules/jobs/job_types/chief_engineer.dm +++ b/code/modules/jobs/job_types/chief_engineer.dm @@ -54,7 +54,7 @@ backpack = /obj/item/storage/backpack/industrial satchel = /obj/item/storage/backpack/satchel/eng duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer + box = /obj/item/storage/box/survival/engineer pda_slot = SLOT_L_STORE chameleon_extras = /obj/item/stamp/ce diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm index c772a8acae..d612b6a56d 100644 --- a/code/modules/jobs/job_types/head_of_security.dm +++ b/code/modules/jobs/job_types/head_of_security.dm @@ -58,7 +58,7 @@ backpack = /obj/item/storage/backpack/security satchel = /obj/item/storage/backpack/satchel/sec duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security + box = /obj/item/storage/box/survival/security implants = list(/obj/item/implant/mindshield) diff --git a/code/modules/jobs/job_types/prisoner.dm b/code/modules/jobs/job_types/prisoner.dm new file mode 100644 index 0000000000..2ad2f32537 --- /dev/null +++ b/code/modules/jobs/job_types/prisoner.dm @@ -0,0 +1,24 @@ +datum/job/prisoner + title = "Prisoner" + flag = PRISONER + department_head = list("The Security Team") + department_flag = CIVILIAN + faction = "Station" + total_positions = 0 + spawn_positions = 2 + supervisors = "the security team" + + outfit = /datum/outfit/job/prisoner + plasma_outfit = /datum/outfit/plasmaman/prisoner + + display_order = JOB_DISPLAY_ORDER_PRISONER + +/datum/outfit/job/prisoner + name = "Prisoner" + jobtype = /datum/job/prisoner + + uniform = /obj/item/clothing/under/rank/prisoner + shoes = /obj/item/clothing/shoes/sneakers/orange + id = /obj/item/card/id/prisoner + ears = /obj/item/radio/headset/headset_prisoner + belt = null diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm index bdae7fe028..3462fb96c9 100644 --- a/code/modules/jobs/job_types/security_officer.dm +++ b/code/modules/jobs/job_types/security_officer.dm @@ -133,7 +133,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S backpack = /obj/item/storage/backpack/security satchel = /obj/item/storage/backpack/satchel/sec duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security + box = /obj/item/storage/box/survival/security implants = list(/obj/item/implant/mindshield) diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm index 04d3fb53b8..0c04380afe 100644 --- a/code/modules/jobs/job_types/shaft_miner.dm +++ b/code/modules/jobs/job_types/shaft_miner.dm @@ -45,7 +45,7 @@ backpack = /obj/item/storage/backpack/explorer satchel = /obj/item/storage/backpack/satchel/explorer duffelbag = /obj/item/storage/backpack/duffelbag - box = /obj/item/storage/box/survival_mining + box = /obj/item/storage/box/survival/mining chameleon_extras = /obj/item/gun/energy/kinetic_accelerator diff --git a/code/modules/jobs/job_types/station_engineer.dm b/code/modules/jobs/job_types/station_engineer.dm index 2396728ad8..25bd2196a0 100644 --- a/code/modules/jobs/job_types/station_engineer.dm +++ b/code/modules/jobs/job_types/station_engineer.dm @@ -42,7 +42,7 @@ backpack = /obj/item/storage/backpack/industrial satchel = /obj/item/storage/backpack/satchel/eng duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer + box = /obj/item/storage/box/survival/engineer pda_slot = SLOT_L_STORE backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm index dae3094ebe..074ccac09f 100644 --- a/code/modules/jobs/job_types/warden.dm +++ b/code/modules/jobs/job_types/warden.dm @@ -54,7 +54,7 @@ backpack = /obj/item/storage/backpack/security satchel = /obj/item/storage/backpack/satchel/sec duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security + box = /obj/item/storage/box/survival/security implants = list(/obj/item/implant/mindshield) diff --git a/code/modules/jobs/jobs.dm b/code/modules/jobs/jobs.dm index 78b7dd3964..d91b102599 100644 --- a/code/modules/jobs/jobs.dm +++ b/code/modules/jobs/jobs.dm @@ -43,6 +43,7 @@ GLOBAL_LIST_INIT(civilian_positions, list( "Chaplain", "Clown", "Mime", + "Prisoner", "Assistant")) GLOBAL_LIST_INIT(security_positions, list( diff --git a/code/modules/mafia/_defines.dm b/code/modules/mafia/_defines.dm index 194851beed..6c0c73e0d0 100644 --- a/code/modules/mafia/_defines.dm +++ b/code/modules/mafia/_defines.dm @@ -6,14 +6,16 @@ #define MAFIA_TEAM_SOLO "solo" //types of town roles for random setup gen -/// assistants it's just assistants filling up the rest of the roles +/// Add this if you don't want a role to be a choice in the selection #define TOWN_OVERFLOW "overflow" /// roles that learn info about others in the game (chaplain, detective, psych) #define TOWN_INVEST "invest" -/// roles that keep other roles safe (doctor, and weirdly enough lawyer counts) +/// roles that keep other roles safe (doctor, sec officer, and weirdly enough lawyer counts) #define TOWN_PROTECT "protect" +/// roles that are only there to kill bad guys. +#define TOWN_KILLING "killing" /// roles that don't fit into anything else (hop) -#define TOWN_MISC "misc" +#define TOWN_SUPPORT "support" //other types (mafia team, neutrals) /// normal vote kill changelings @@ -25,6 +27,20 @@ /// role that upsets the game aka obsessed, usually worse for town than mafia but they can vote against mafia #define NEUTRAL_DISRUPT "disrupt" +//role flags (special status of roles like detection immune) +///to all forms of detection, shows themselves as an assistant. +#define ROLE_UNDETECTABLE (1<<0) +///has the ability to kill at night and thus, blocks the game from ending with other teams alive. +#define ROLE_CAN_KILL (1<<1) +///can only be one in a randomly generated game +#define ROLE_UNIQUE (1<<2) +///role is public to all other players in the game. +#define ROLE_REVEALED (1<<3) +///can not be defended, protected, or any other form of protection. all kills succeed no matter what. +#define ROLE_VULNERABLE (1<<4) +///cannot perform any actions that night, preselected actions fail +#define ROLE_ROLEBLOCKED (1<<5) + #define MAFIA_PHASE_SETUP 1 #define MAFIA_PHASE_DAY 2 #define MAFIA_PHASE_VOTING 3 @@ -35,12 +51,12 @@ #define MAFIA_ALIVE 1 #define MAFIA_DEAD 2 +#define COMSIG_MAFIA_ON_VISIT "mafia_onvisit" +#define MAFIA_VISIT_INTERRUPTED 1 + #define COMSIG_MAFIA_ON_KILL "mafia_onkill" #define MAFIA_PREVENT_KILL 1 -#define COMSIG_MAFIA_CAN_PERFORM_ACTION "mafia_can_perform_action" -#define MAFIA_PREVENT_ACTION 1 - //in order of events + game end /// when the shutters fall, before the 45 second wait and night event resolution diff --git a/code/modules/mafia/controller.dm b/code/modules/mafia/controller.dm index 54dcaebeec..43d15ebffe 100644 --- a/code/modules/mafia/controller.dm +++ b/code/modules/mafia/controller.dm @@ -15,6 +15,8 @@ var/phase = MAFIA_PHASE_SETUP ///how long the game has gone on for, changes with every sunrise. day one, night one, day two, etc. var/turn = 0 + ///if enabled, the game has fallen under half pop and is sped up + var/speed_up = FALSE ///for debugging and testing a full game, or adminbuse. If this is not empty, it will use this as a setup. clears when game is over var/list/custom_setup = list() ///first day has no voting, and thus is shorter @@ -187,8 +189,22 @@ turn += 1 phase = MAFIA_PHASE_DAY if(!check_victory()) + if(!speed_up)//lets check if the game should be sped up, if not already. + var/living_players = 0 + for(var/i in all_roles) + var/datum/mafia_role/player = i + if(player.game_status == MAFIA_ALIVE) + living_players += 1 + if(living_players < all_roles.len / 2) + speed_up = TRUE + send_message("With only [living_players] living players left, the game timers have been sped up.") + day_phase_period /= 2 + voting_phase_period /= 2 + judgement_phase_period /= 2 + judgement_lynch_period /= 2 + night_phase_period /= 2 if(turn == 1) - send_message("The selected map is [current_map.name]!
[current_map.description]
") + send_message(span_notice("The selected map is [current_map.name]!
[current_map.description]")) send_message("Day [turn] started! There is no voting on the first day. Say hello to everybody!") next_phase_timer = addtimer(CALLBACK(src,.proc/check_trial, FALSE),first_day_phase_period,TIMER_STOPPABLE) //no voting period = no votes = instant night else @@ -257,19 +273,19 @@ /datum/mafia_controller/proc/lynch() for(var/i in judgement_innocent_votes) var/datum/mafia_role/role = i - send_message("[role.body.real_name] voted innocent.") + send_message(span_green("[role.body.real_name] voted innocent.")) for(var/ii in judgement_abstain_votes) var/datum/mafia_role/role = ii - send_message("[role.body.real_name] abstained.") + send_message(span_comradio("[role.body.real_name] abstained.")) for(var/iii in judgement_guilty_votes) var/datum/mafia_role/role = iii - send_message("[role.body.real_name] voted guilty.") + send_message(span_red("[role.body.real_name] voted guilty.")) if(judgement_guilty_votes.len > judgement_innocent_votes.len) //strictly need majority guilty to lynch - send_message("Guilty wins majority, [on_trial.body.real_name] has been lynched.") - on_trial.kill(src, lynch = TRUE) + send_message(span_red("Guilty wins majority, [on_trial.body.real_name] has been lynched.")) + on_trial.kill(src,lynch = TRUE) addtimer(CALLBACK(src, .proc/send_home, on_trial),judgement_lynch_period) else - send_message("Innocent wins majority, [on_trial.body.real_name] has been spared.") + send_message(span_green("Innocent wins majority, [on_trial.body.real_name] has been spared.")) on_trial.body.forceMove(get_turf(on_trial.assigned_landmark)) on_trial = null //day votes are already cleared, so this will skip the trial and check victory/lockdown/whatever else @@ -300,11 +316,14 @@ var/list/total_town = list() var/list/total_mafia = list() - var/alive_town = 0 + //voting power of town + solos (since they don't want mafia to overpower) + var/anti_mafia_power = 0 + //voting power of mafia (greater than anti mafia power + team end not blocked = mafia victory) var/alive_mafia = 0 var/list/solos_to_ask = list() //need to ask after because first round is counting team sizes var/list/total_victors = list() //if this list gets filled with anyone, they win. list because side antags can with with people var/blocked_victory = FALSE //if a solo antagonist is stopping the town or mafia from finishing the game. + var/town_can_kill = FALSE //Town has a killing role and it cannot allow mafia to win ///PHASE ONE: TALLY UP ALL NUMBERS OF PEOPLE STILL ALIVE @@ -313,23 +332,24 @@ if(MAFIA_TEAM_MAFIA) total_mafia += R if(R.game_status == MAFIA_ALIVE) - alive_mafia += R.vote_power + alive_mafia += R.vote_potential if(MAFIA_TEAM_TOWN) total_town += R if(R.game_status == MAFIA_ALIVE) - alive_town += R.vote_power + anti_mafia_power += R.vote_potential + if(R.role_flags & ROLE_CAN_KILL) //the game cannot autoresolve with killing roles (unless a solo wins anyways, like traitors who are immune) + town_can_kill = TRUE if(MAFIA_TEAM_SOLO) if(R.game_status == MAFIA_ALIVE) - if(R.solo_counts_as_town) - alive_town += R.vote_power + anti_mafia_power += R.vote_potential solos_to_ask += R ///PHASE TWO: SEND STATS TO SOLO ANTAGS, SEE IF THEY WON OR TEAMS CANNOT WIN for(var/datum/mafia_role/solo in solos_to_ask) - if(solo.check_total_victory(alive_town, alive_mafia)) + if(solo.check_total_victory(anti_mafia_power, alive_mafia)) total_victors += solo - if(solo.block_team_victory(alive_town, alive_mafia)) + if(solo.block_team_victory(anti_mafia_power, alive_mafia)) blocked_victory = TRUE //solo victories! @@ -348,7 +368,7 @@ award_role(townie.winner_award, townie) start_the_end("!! TOWN VICTORY !!") return TRUE - else if(alive_mafia >= alive_town) //guess could change if town nightkill is added + else if(alive_mafia >= anti_mafia_power && !town_can_kill) start_the_end("!! MAFIA VICTORY !!") for(var/datum/mafia_role/changeling in total_mafia) award_role(changeling.winner_award, changeling) @@ -396,6 +416,13 @@ custom_setup = list() turn = 0 votes = list() + + day_phase_period = initial(day_phase_period) + voting_phase_period = initial(voting_phase_period) + judgement_phase_period = initial(judgement_phase_period) + judgement_lynch_period = initial(judgement_lynch_period) + night_phase_period = initial(night_phase_period) + //map gen does not deal with landmarks QDEL_LIST(landmarks) QDEL_NULL(town_center_landmark) @@ -451,14 +478,15 @@ SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_START) SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_ACTION_PHASE) //resolve mafia kill, todo unsnowflake this - var/datum/mafia_role/R = get_vote_winner("Mafia") - if(R) + var/datum/mafia_role/victim = get_vote_winner("Mafia") + if(victim) var/datum/mafia_role/killer = get_random_voter("Mafia") - if(SEND_SIGNAL(killer,COMSIG_MAFIA_CAN_PERFORM_ACTION,src,"mafia killing",R) & MAFIA_PREVENT_ACTION) - send_message("[killer.body.real_name] was unable to attack [R.body.real_name] tonight!",MAFIA_TEAM_MAFIA) + if(!victim.can_action(src, killer, "changeling murder")) + send_message(span_danger("[killer.body.real_name] was unable to attack [victim.body.real_name] tonight!"),MAFIA_TEAM_MAFIA) else - send_message("[killer.body.real_name] has attacked [R.body.real_name]!",MAFIA_TEAM_MAFIA) - R.kill(src) + send_message(span_danger("[killer.body.real_name] has attacked [victim.body.real_name]!"),MAFIA_TEAM_MAFIA) + if(victim.kill(src,killer,lynch=FALSE)) + to_chat(victim.body, span_userdanger("You have been killed by a Changeling!")) reset_votes("Mafia") SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_KILL_PHASE) SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_END) @@ -485,14 +513,14 @@ else votes[vote_type][voter] = target if(old_vote && old_vote == target) - send_message("[voter.body.real_name] retracts their vote for [target.body.real_name]!", team = teams) + send_message(span_notice("[voter.body.real_name] retracts their vote for [target.body.real_name]!"), team = teams) else - send_message("[voter.body.real_name] voted for [target.body.real_name]!",team = teams) + send_message(span_notice("[voter.body.real_name] voted for [target.body.real_name]!"),team = teams) if(!teams) - target.body.update_icon() //Update the vote display if it's a public vote + target.body.update_appearance() //Update the vote display if it's a public vote var/datum/mafia_role/old = old_vote if(old) - old.body.update_icon() + old.body.update_appearance() /** * Clears out the votes of a certain type (day votes, mafia kill votes) while leaving others untouched @@ -504,7 +532,7 @@ bodies_to_update += R.body votes[vote_type] = list() for(var/mob/M in bodies_to_update) - M.update_icon() + M.update_appearance() /** * Returns how many people voted for the role, in whatever vote (day vote, night kill vote) @@ -571,6 +599,9 @@ /datum/mafia_controller/proc/create_bodies() for(var/datum/mafia_role/role in all_roles) var/mob/living/carbon/human/H = new(get_turf(role.assigned_landmark)) + ADD_TRAIT(H, TRAIT_NOFIRE, MAFIA_TRAIT) + ADD_TRAIT(H, TRAIT_NOBREATH, MAFIA_TRAIT) + // ADD_TRAIT(H, TRAIT_CANNOT_CRYSTALIZE, MAFIA_TRAIT) freon tomfoolery H.equipOutfit(player_outfit) H.status_flags |= GODMODE RegisterSignal(H,COMSIG_ATOM_UPDATE_OVERLAYS,.proc/display_votes) @@ -707,6 +738,7 @@ if(role_count > 0) debug_setup[found_path] = role_count custom_setup = debug_setup + try_autostart()//don't worry, this fails if there's a game in progress if("cancel_setup") custom_setup = list() switch(action) //both living and dead @@ -723,28 +755,28 @@ switch(action) if("mf_signup") if(!SSticker.HasRoundStarted()) - to_chat(usr, "Wait for the round to start.") + to_chat(usr, span_warning("Wait for the round to start.")) return if(GLOB.mafia_signup[C.ckey]) GLOB.mafia_signup -= C.ckey - to_chat(usr, "You unregister from Mafia.") + to_chat(usr, span_notice("You unregister from Mafia.")) return TRUE else GLOB.mafia_signup[C.ckey] = C - to_chat(usr, "You sign up for Mafia.") + to_chat(usr, span_notice("You sign up for Mafia.")) if(phase == MAFIA_PHASE_SETUP) check_signups() try_autostart() return TRUE if("mf_spectate") if(C.ckey in spectators) - to_chat(usr, "You will no longer get messages from the game.") + to_chat(usr, span_notice("You will no longer get messages from the game.")) spectators -= C.ckey else - to_chat(usr, "You will now get messages from the game.") + to_chat(usr, span_notice("You will now get messages from the game.")) spectators += C.ckey return TRUE - if(user_role.game_status == MAFIA_DEAD) + if(user_role && user_role.game_status == MAFIA_DEAD) return //User actions (just living) switch(action) @@ -814,58 +846,59 @@ . += L[key] /** - * Returns a semirandom setup, with... - * Town, Two invest roles, one protect role, sometimes a misc role, and the rest assistants for town. - * Mafia, 2 normal mafia and one special. - * Neutral, two disruption roles, sometimes one is a killing. + * Returns a semirandom setup with 12 roles. balance not guaranteed! * - * See _defines.dm in the mafia folder for a rundown on what these groups of roles include. + * please check the variables at the top of the proc to see how much of each role types it picks */ /datum/mafia_controller/proc/generate_random_setup() var/invests_left = 2 - var/protects_left = 1 - var/miscs_left = prob(35) + var/protects_left = 2 + var/killings_left = 1 + var/supports_left = 2 + var/mafiareg_left = 2 var/mafiaspe_left = 1 - var/killing_role = prob(50) - var/disruptors = killing_role ? 1 : 2 //still required to calculate overflow - var/overflow_left = max_player - (invests_left + protects_left + miscs_left + mafiareg_left + mafiaspe_left + killing_role + disruptors) + + // if there is one killing role, there will be less disruptors + var/neutral_killing_role = prob(50) var/list/random_setup = list() + var/list/unique_roles_added = list() for(var/i in 1 to max_player) //should match the number of roles to add - if(overflow_left) - add_setup_role(random_setup, TOWN_OVERFLOW) - overflow_left-- - else if(invests_left) - add_setup_role(random_setup, TOWN_INVEST) + if(invests_left) + add_setup_role(random_setup, unique_roles_added, TOWN_INVEST) invests_left-- else if(protects_left) - add_setup_role(random_setup, TOWN_PROTECT) + add_setup_role(random_setup, unique_roles_added, TOWN_PROTECT) protects_left-- - else if(miscs_left) - add_setup_role(random_setup, TOWN_MISC) - miscs_left-- + else if(killings_left) + add_setup_role(random_setup, unique_roles_added, TOWN_KILLING) + killings_left-- + else if(supports_left) + add_setup_role(random_setup, unique_roles_added, TOWN_SUPPORT) + supports_left-- else if(mafiareg_left) - add_setup_role(random_setup, MAFIA_REGULAR) + add_setup_role(random_setup, unique_roles_added, MAFIA_REGULAR) mafiareg_left-- else if(mafiaspe_left) - add_setup_role(random_setup, MAFIA_SPECIAL) + add_setup_role(random_setup, unique_roles_added, MAFIA_SPECIAL) mafiaspe_left-- - else if(killing_role) - add_setup_role(random_setup, NEUTRAL_KILL) - killing_role-- + else if(neutral_killing_role) + add_setup_role(random_setup, unique_roles_added, NEUTRAL_KILL) + neutral_killing_role-- else - add_setup_role(random_setup, NEUTRAL_DISRUPT) + add_setup_role(random_setup, unique_roles_added, NEUTRAL_DISRUPT) + debug = random_setup return random_setup /** - * Helper proc that adds a random role of a type to a setup. if it doesn't exist in the setup, it adds the path to the list and otherwise bumps the path in the list up one + * Helper proc that adds a random role of a type to a setup. if it doesn't exist in the setup, it adds the path to the list and otherwise bumps the path in the list up one. unique roles can only get added once. */ -/datum/mafia_controller/proc/add_setup_role(setup_list, wanted_role_type) +/datum/mafia_controller/proc/add_setup_role(setup_list, banned_roles, wanted_role_type) var/list/role_type_paths = list() for(var/path in typesof(/datum/mafia_role)) var/datum/mafia_role/instance = path - if(initial(instance.role_type) == wanted_role_type) + if(initial(instance.role_type) == wanted_role_type && !(path in banned_roles)) role_type_paths += instance var/mafia_path = pick(role_type_paths) @@ -880,6 +913,8 @@ setup_list[found_role] += 1 return setup_list[mafia_path] = 1 + if(initial(mafia_path_type.role_flags) & ROLE_UNIQUE) //check to see if we should no longer consider this okay to add to the game + banned_roles += mafia_path /** * Called when enough players have signed up to fill a setup. DOESN'T NECESSARILY MEAN THE GAME WILL START. @@ -893,6 +928,8 @@ var/list/setup = custom_setup if(!setup.len) req_players = max_player //MAFIA_MAX_PLAYER_COUNT + else if(low_pop_mode) + req_players = required_player else req_players = assoc_value_sum(setup) @@ -909,10 +946,10 @@ GLOB.mafia_signup -= key //not valid to play when we checked so remove them from signups //if there were not enough players, don't start. we already trimmed the list to now hold only valid signups + if(length(possible_keys) < req_players) return - else //hacky implementation of max players - req_players = clamp(length(possible_keys), 1, max_player) + req_players = clamp(length(possible_keys), required_player, max_player) //if there were too many players, still start but only make filtered keys as big as it needs to be (cut excess) //also removes people who do get into final player list from the signup so they have to sign up again when game ends @@ -923,8 +960,8 @@ //small message about not getting into this game for clarity on why they didn't get in for(var/unpicked in possible_keys) var/client/unpicked_client = GLOB.directory[unpicked] - to_chat(unpicked_client, "Sorry, the starting mafia game has too many players and you were not picked.") - to_chat(unpicked_client, "You're still signed up, getting messages from the current round, and have another chance to join when the one starting now finishes.") + to_chat(unpicked_client, span_danger("Sorry, the starting mafia game has too many players and you were not picked.")) + to_chat(unpicked_client, span_warning("You're still signed up, getting messages from the current round, and have another chance to join when the one starting now finishes.")) if(!setup.len) //don't actually have one yet, so generate a max player random setup. it's good to do this here instead of above so it doesn't generate one every time a game could possibly start. setup = generate_random_setup() diff --git a/code/modules/mafia/map_pieces.dm b/code/modules/mafia/map_pieces.dm index 3339c596b4..61b8e5dd3e 100644 --- a/code/modules/mafia/map_pieces.dm +++ b/code/modules/mafia/map_pieces.dm @@ -33,7 +33,7 @@ requires_power = FALSE has_gravity = STANDARD_GRAVITY flags_1 = NONE - // block_suicide = TRUE + area_flags = BLOCK_SUICIDE | UNIQUE_AREA /datum/map_template/mafia var/description = "" @@ -75,5 +75,5 @@ /datum/map_template/mafia/reebe name = "Reebe" - description = "Trouble in Reebe station! Copypaste guranteed by ClockCo™" + description = "Based of the place known as reebee. Syndicate spies have infiltrated and everyone has to find out who's who before they destroy the ark!" mappath = "_maps/map_files/Mafia/mafia_reebe.dmm" diff --git a/code/modules/mafia/outfits.dm b/code/modules/mafia/outfits.dm index bbc72bd120..fad628e392 100644 --- a/code/modules/mafia/outfits.dm +++ b/code/modules/mafia/outfits.dm @@ -30,6 +30,11 @@ uniform = /obj/item/clothing/under/suit/black shoes = /obj/item/clothing/shoes/laceup +/datum/outfit/mafia/chaplain + name = "Mafia Chaplain" + + uniform = /obj/item/clothing/under/rank/civilian/chaplain + /datum/outfit/mafia/md name = "Mafia Medical Doctor" @@ -37,10 +42,14 @@ shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat -/datum/outfit/mafia/chaplain - name = "Mafia Chaplain" +/datum/outfit/mafia/security + name = "Mafia Security Officer" - uniform = /obj/item/clothing/under/rank/civilian/chaplain + uniform = /obj/item/clothing/under/rank/security/officer + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/helmet/sec + suit = /obj/item/clothing/suit/armor/vest/alt + shoes = /obj/item/clothing/shoes/jackboots /datum/outfit/mafia/lawyer name = "Mafia Lawyer" @@ -58,6 +67,26 @@ head = /obj/item/clothing/head/hopcap glasses = /obj/item/clothing/glasses/sunglasses +/datum/outfit/mafia/hos + name = "Mafia Head of Security" + + uniform = /obj/item/clothing/under/rank/security/head_of_security + shoes = /obj/item/clothing/shoes/jackboots + suit = /obj/item/clothing/suit/armor/hos/trenchcoat + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/beret/sec + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + +/datum/outfit/mafia/warden + name = "Mafia Warden" + + uniform = /obj/item/clothing/under/rank/security/warden + shoes = /obj/item/clothing/shoes/jackboots + suit = /obj/item/clothing/suit/armor/vest/warden/alt + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/warden + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + //mafia /datum/outfit/mafia/changeling diff --git a/code/modules/mafia/roles.dm b/code/modules/mafia/roles.dm index a210c4994f..a48f890d10 100644 --- a/code/modules/mafia/roles.dm +++ b/code/modules/mafia/roles.dm @@ -10,19 +10,21 @@ var/mob/living/carbon/human/body var/obj/effect/landmark/mafia/assigned_landmark - ///how many votes submitted when you vote. + ///role flags (special status of roles like detection immune) + var/role_flags = NONE + ///how many votes submitted when you vote. used in voting, but not victory var/vote_power = 1 - var/detect_immune = FALSE - var/revealed = FALSE - var/datum/outfit/revealed_outfit = /datum/outfit/mafia/assistant //the assistants need a special path to call out they were in fact assistant, everything else can just use job equipment - //action = uses + ///how many votes your role COULD count for, now or later. used in checking victory + var/vote_potential = 1 + ///what they get equipped with when they are revealed + var/datum/outfit/revealed_outfit = /datum/outfit/mafia/assistant + ///action = uses var/list/actions = list() var/list/targeted_actions = list() - //what the role gets when it wins a game + ///what the role gets when it wins a game var/winner_award = /datum/award/achievement/mafia/assistant - //so mafia have to also kill them to have a majority - var/solo_counts_as_town = FALSE //(don't set this for town) + ///so mafia have to also kill them to have a majority var/game_status = MAFIA_ALIVE ///icon state in the mafia dmi of the hud of the role, used in the mafia ui @@ -38,8 +40,30 @@ /datum/mafia_role/New(datum/mafia_controller/game) . = ..() -/datum/mafia_role/proc/kill(datum/mafia_controller/game,lynch=FALSE) - if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_KILL,game,lynch) & MAFIA_PREVENT_KILL) +/** + * Tests if a visitor can actually perform an action on this role. Verbose on purpose! + * + * Will return false if: Your visit is roleblocked, they have perished, or your visit was interrupted + */ +/datum/mafia_role/proc/can_action(datum/mafia_controller/game, datum/mafia_role/visitor, action) + if(role_flags & ROLE_ROLEBLOCKED) + to_chat(visitor,span_danger("Your [action] was blocked!")) + return FALSE + if(game_status != MAFIA_ALIVE) //They're already dead + to_chat(visitor,span_danger("[body.real_name] perished before you could visit!")) + return FALSE + if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_VISIT,game,visitor) & MAFIA_VISIT_INTERRUPTED) //visited a warden. something that prevents you by visiting that person + to_chat(visitor,span_danger("Your [action] was interrupted!")) + return FALSE + return TRUE + +/** + * Tests kill immunities, if nothing prevents the kill, kills this role. + * + * Does not count as visiting, see visit proc. + */ +/datum/mafia_role/proc/kill(datum/mafia_controller/game, datum/mafia_role/attacker, lynch=FALSE) + if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_KILL,game,attacker,lynch) & MAFIA_PREVENT_KILL) return FALSE game_status = MAFIA_DEAD body.death() @@ -55,19 +79,19 @@ /datum/mafia_role/proc/greet() SEND_SOUND(body, 'sound/ambience/ambifailure.ogg') - to_chat(body,"You are the [name].") - to_chat(body,"[desc]") + to_chat(body,span_danger("You are the [name].")) + to_chat(body,span_danger("[desc]")) switch(team) if(MAFIA_TEAM_MAFIA) - to_chat(body,"You and your co-conspirators win if you outnumber crewmembers.") + to_chat(body,span_danger("You and your co-conspirators win if you outnumber crewmembers.")) if(MAFIA_TEAM_TOWN) - to_chat(body,"You are a crewmember. Find out and lynch the changelings!") + to_chat(body,span_danger("You are a crewmember. Find out and lynch the changelings!")) if(MAFIA_TEAM_SOLO) - to_chat(body,"You are not aligned to town or mafia. Accomplish your own objectives!") - to_chat(body, "Be sure to read the wiki page to learn more, if you have no idea what's going on.") + to_chat(body,span_danger("You are not aligned to town or mafia. Accomplish your own objectives!")) + to_chat(body, "Be sure to read the wiki page to learn more, if you have no idea what's going on.") /datum/mafia_role/proc/reveal_role(datum/mafia_controller/game, verbose = FALSE) - if(revealed) + if((role_flags & ROLE_REVEALED)) return if(verbose) game.send_message("It is revealed that the true role of [body] [game_status == MAFIA_ALIVE ? "is" : "was"] [name]!") @@ -76,7 +100,7 @@ qdel(thing) special_reveal_equip(game) body.equipOutfit(revealed_outfit) - revealed = TRUE + role_flags |= ROLE_REVEALED /datum/mafia_role/proc/special_reveal_equip(datum/mafia_controller/game) return @@ -85,7 +109,7 @@ return /datum/mafia_role/proc/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target) - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,action,target) & MAFIA_PREVENT_ACTION) + if((role_flags & ROLE_ROLEBLOCKED)) return FALSE return TRUE @@ -114,9 +138,9 @@ team_desc = "Nobody" team_span = "comradio" the = FALSE - result += "The [name] is aligned with [the ? "the " : ""][team_desc]" + result += span_notice("The [span_bold("[name]")] is aligned with [the ? "the " : ""][team_desc]") result += "\"[desc]\"" - result += "[name] wins when they [win_condition]" + result += span_notice("[name] wins when they [win_condition]") to_chat(clueless, result.Join("
")) /datum/mafia_role/detective @@ -145,35 +169,39 @@ /datum/mafia_role/detective/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target) if(!target || target.game_status != MAFIA_ALIVE) - to_chat(body,"You can only investigate alive people.") + to_chat(body,span_warning("You can only investigate alive people.")) return - to_chat(body,"You will investigate [target.body.real_name] tonight.") + to_chat(body,span_warning("You will investigate [target.body.real_name] tonight.")) current_investigation = target /datum/mafia_role/detective/proc/investigate(datum/mafia_controller/game) SIGNAL_HANDLER + if(!current_investigation) + return + var/datum/mafia_role/target = current_investigation - if(target) - if(target.detect_immune) - to_chat(body,"Your investigations reveal that [target.body.real_name] is a true member of the station.") - add_note("N[game.turn] - [target.body.real_name] - Town") - else - var/team_text - var/fluff - switch(target.team) - if(MAFIA_TEAM_TOWN) - team_text = "Town" - fluff = "a true member of the station." - if(MAFIA_TEAM_MAFIA) - team_text = "Mafia" - fluff = "an unfeeling, hideous changeling!" - if(MAFIA_TEAM_SOLO) - team_text = "Solo" - fluff = "a rogue, with their own objectives..." - to_chat(body,"Your investigations reveal that [target.body.real_name] is [fluff]") - add_note("N[game.turn] - [target.body.real_name] - [team_text]") current_investigation = null + if(!target.can_action(game, src, "investigation")) + return + if((target.role_flags & ROLE_UNDETECTABLE)) + to_chat(body,span_warning("Your investigations reveal that [target.body.real_name] is a true member of the station.")) + add_note("N[game.turn] - [target.body.real_name] - Town") + else + var/team_text + var/fluff + switch(target.team) + if(MAFIA_TEAM_TOWN) + team_text = "Town" + fluff = "a true member of the station." + if(MAFIA_TEAM_MAFIA) + team_text = "Mafia" + fluff = "an unfeeling, hideous changeling!" + if(MAFIA_TEAM_SOLO) + team_text = "Solo" + fluff = "a rogue, with their own objectives..." + to_chat(body,span_warning("Your investigations reveal that [target.body.real_name] is [fluff]")) + add_note("N[game.turn] - [target.body.real_name] - [team_text]") /datum/mafia_role/psychologist name = "Psychologist" @@ -195,25 +223,27 @@ /datum/mafia_role/psychologist/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() - if(!. || !can_use || game.phase == MAFIA_PHASE_NIGHT || target.game_status != MAFIA_ALIVE || target.revealed || target == src) + if(!. || !can_use || game.phase == MAFIA_PHASE_NIGHT || target.game_status != MAFIA_ALIVE || (target.role_flags & ROLE_REVEALED) || target == src) return FALSE /datum/mafia_role/psychologist/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() - to_chat(body,"You will reveal [target.body.real_name] tonight.") + to_chat(body,span_warning("You will reveal [target.body.real_name] tonight.")) current_target = target /datum/mafia_role/psychologist/proc/therapy_reveal(datum/mafia_controller/game) SIGNAL_HANDLER - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"reveal",current_target) & MAFIA_PREVENT_ACTION || game_status != MAFIA_ALIVE) //Got lynched or roleblocked by a lawyer. - current_target = null - if(current_target) - add_note("N[game.turn] - [current_target.body.real_name] - Revealed true identity") - to_chat(body,"You have revealed the true nature of the [current_target]!") - current_target.reveal_role(game, verbose = TRUE) - current_target = null - can_use = FALSE + if(!current_target) + return + var/datum/mafia_role/target = current_target + current_target = null + if(!target.can_action(game, src, "role reveal")) + return + add_note("N[game.turn] - [target.body.real_name] - Revealed true identity") + to_chat(body,span_warning("You have revealed the true nature of the [target]!")) + target.reveal_role(game, verbose = TRUE) + can_use = FALSE /datum/mafia_role/chaplain name = "Chaplain" @@ -225,7 +255,7 @@ winner_award = /datum/award/achievement/mafia/chaplain targeted_actions = list("Pray") - var/current_target + var/datum/mafia_role/current_target /datum/mafia_role/chaplain/New(datum/mafia_controller/game) . = ..() @@ -235,25 +265,29 @@ . = ..() if(!.) return - return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_DEAD && target != src && !target.revealed + return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_DEAD && target != src && !(target.role_flags & ROLE_REVEALED) /datum/mafia_role/chaplain/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) - to_chat(body,"You will commune with the spirit of [target.body.real_name] tonight.") + to_chat(body,span_warning("You will commune with the spirit of [target.body.real_name] tonight.")) current_target = target /datum/mafia_role/chaplain/proc/commune(datum/mafia_controller/game) SIGNAL_HANDLER + if(!current_target) + return var/datum/mafia_role/target = current_target + current_target = null + if(!target.can_action(game, src, "communion")) + return if(target) - to_chat(body,"You invoke spirit of [target.body.real_name] and learn their role was [target.name].") + to_chat(body,span_warning("You invoke spirit of [target.body.real_name] and learn their role was [target.name].")) add_note("N[game.turn] - [target.body.real_name] - [target.name]") - current_target = null /datum/mafia_role/md name = "Medical Doctor" desc = "You can protect a single person each night from killing." - revealed_outfit = /datum/outfit/mafia/md // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these) + revealed_outfit = /datum/outfit/mafia/md role_type = TOWN_PROTECT hud_icon = "hudmedicaldoctor" revealed_icon = "medicaldoctor" @@ -271,29 +305,38 @@ . = ..() if(!.) return - if(target.name == "Head of Personnel" && target.revealed) + if((target.role_flags & ROLE_VULNERABLE) && (target.role_flags & ROLE_REVEALED)) //do not give the option to protect roles that your protection will fail on return FALSE return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src /datum/mafia_role/md/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target) if(!target || target.game_status != MAFIA_ALIVE) - to_chat(body,"You can only protect alive people.") + to_chat(body,span_warning("You can only protect alive people.")) return - to_chat(body,"You will protect [target.body.real_name] tonight.") + to_chat(body,span_warning("You will protect [target.body.real_name] tonight.")) current_protected = target /datum/mafia_role/md/proc/protect(datum/mafia_controller/game) SIGNAL_HANDLER - if(current_protected) - RegisterSignal(current_protected,COMSIG_MAFIA_ON_KILL,.proc/prevent_kill) - add_note("N[game.turn] - Protected [current_protected.body.real_name]") + if(!current_protected) + return + var/datum/mafia_role/target = current_protected + //current protected is unset at the end, as this action ends at a different phase + if(!target.can_action(game, src, "medical assistance")) + return -/datum/mafia_role/md/proc/prevent_kill(datum/source) + RegisterSignal(target,COMSIG_MAFIA_ON_KILL,.proc/prevent_kill) + add_note("N[game.turn] - Protected [target.body.real_name]") + +/datum/mafia_role/md/proc/prevent_kill(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) SIGNAL_HANDLER - to_chat(body,"The person you protected tonight was attacked!") - to_chat(current_protected.body,"You were attacked last night, but someone nursed you back to life!") + if((current_protected.role_flags & ROLE_VULNERABLE)) + to_chat(body,span_warning("The person you protected could not be saved.")) + return + to_chat(body,span_warning("The person you protected tonight was attacked!")) + to_chat(current_protected.body,span_greentext("You were attacked last night, but someone nursed you back to life!")) return MAFIA_PREVENT_KILL /datum/mafia_role/md/proc/end_protection(datum/mafia_controller/game) @@ -303,11 +346,77 @@ UnregisterSignal(current_protected,COMSIG_MAFIA_ON_KILL) current_protected = null +/datum/mafia_role/officer + name = "Security Officer" + desc = "You can protect a single person each night. If they are attacked, you will retaliate, killing yourself and the attacker." + revealed_outfit = /datum/outfit/mafia/security + revealed_icon = "securityofficer" + hud_icon = "hudsecurityofficer" + role_type = TOWN_PROTECT + role_flags = ROLE_CAN_KILL + winner_award = /datum/award/achievement/mafia/officer + + targeted_actions = list("Defend") + var/datum/mafia_role/current_defended + +/datum/mafia_role/officer/New(datum/mafia_controller/game) + . = ..() + RegisterSignal(game,COMSIG_MAFIA_NIGHT_ACTION_PHASE,.proc/defend) + RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/end_defense) + +/datum/mafia_role/officer/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target) + . = ..() + if(!.) + return + if((role_flags & ROLE_VULNERABLE) && (target.role_flags & ROLE_REVEALED)) //do not give the option to protect roles that your protection will fail on + return FALSE + return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src + +/datum/mafia_role/officer/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target) + if(!target || target.game_status != MAFIA_ALIVE) + to_chat(body,span_warning("You can only defend alive people.")) + return + to_chat(body,span_warning("You will defend [target.body.real_name] tonight.")) + current_defended = target + +/datum/mafia_role/officer/proc/defend(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(!current_defended) + return + var/datum/mafia_role/target = current_defended + //current defended is unset at the end, as this action ends at a different phase + if(!target.can_action(game, src, "security patrol")) + return + if(target) + RegisterSignal(target,COMSIG_MAFIA_ON_KILL,.proc/retaliate) + add_note("N[game.turn] - Defended [target.body.real_name]") + +/datum/mafia_role/officer/proc/retaliate(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) + SIGNAL_HANDLER + + if((current_defended.role_flags & ROLE_VULNERABLE)) + to_chat(body,span_warning("The person you defended could not be saved. You could not attack the killer.")) + return + to_chat(body,span_userdanger("The person you defended tonight was attacked!")) + to_chat(current_defended.body,span_userdanger("You were attacked last night, but security fought off the attacker!")) + if(attacker.kill(game,src,FALSE)) //you attack the attacker + to_chat(attacker.body, span_userdanger("You have been ambushed by Security!")) + kill(game,attacker,FALSE) //the attacker attacks you, they were able to attack the target so they can attack you. + return MAFIA_PREVENT_KILL + +/datum/mafia_role/officer/proc/end_defense(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(current_defended) + UnregisterSignal(current_defended,COMSIG_MAFIA_ON_KILL) + current_defended = null + /datum/mafia_role/lawyer name = "Lawyer" desc = "You can choose a person during the day to provide extensive legal advice to during the night, preventing night actions." revealed_outfit = /datum/outfit/mafia/lawyer - role_type = TOWN_PROTECT + role_type = TOWN_SUPPORT hud_icon = "hudlawyer" revealed_icon = "lawyer" winner_award = /datum/award/achievement/mafia/lawyer @@ -317,23 +426,30 @@ /datum/mafia_role/lawyer/New(datum/mafia_controller/game) . = ..() - RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/roleblock_text) - RegisterSignal(game,COMSIG_MAFIA_NIGHT_START,.proc/try_to_roleblock) + RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/roleblock) RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/release) -/datum/mafia_role/lawyer/proc/roleblock_text(datum/mafia_controller/game) +/datum/mafia_role/lawyer/proc/roleblock(datum/mafia_controller/game) SIGNAL_HANDLER - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"roleblock",current_target) & MAFIA_PREVENT_ACTION || game_status != MAFIA_ALIVE) //Got lynched or roleblocked by another lawyer. + if(!current_target) + return + + var/datum/mafia_role/target = current_target + if(!target.can_action(game, src, "roleblock")) //roleblocking a warden moment current_target = null - if(current_target) - to_chat(current_target.body,"YOU HAVE BEEN BLOCKED! YOU CANNOT PERFORM ANY ACTIONS TONIGHT.") - add_note("N[game.turn] - [current_target.body.real_name] - Blocked") + return + + to_chat(target.body,"YOU HAVE BEEN BLOCKED! YOU CANNOT PERFORM ANY ACTIONS TONIGHT.") + add_note("N[game.turn] - [target.body.real_name] - Blocked") + target.role_flags |= ROLE_ROLEBLOCKED /datum/mafia_role/lawyer/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() if(!.) return FALSE + if(target == src) + return FALSE if(game.phase == MAFIA_PHASE_NIGHT) return FALSE if(target.game_status != MAFIA_ALIVE) @@ -343,53 +459,164 @@ . = ..() if(target == current_target) current_target = null - to_chat(body,"You have decided against blocking anyone tonight.") + to_chat(body,span_warning("You have decided against blocking anyone tonight.")) else current_target = target - to_chat(body,"You will block [target.body.real_name] tonight.") - -/datum/mafia_role/lawyer/proc/try_to_roleblock(datum/mafia_controller/game) - SIGNAL_HANDLER - - if(current_target) - RegisterSignal(current_target,COMSIG_MAFIA_CAN_PERFORM_ACTION, .proc/prevent_action) + to_chat(body,span_warning("You will block [target.body.real_name] tonight.")) /datum/mafia_role/lawyer/proc/release(datum/mafia_controller/game) SIGNAL_HANDLER . = ..() if(current_target) - UnregisterSignal(current_target, COMSIG_MAFIA_CAN_PERFORM_ACTION) + current_target.role_flags &= ~ROLE_ROLEBLOCKED current_target = null -/datum/mafia_role/lawyer/proc/prevent_action(datum/source) - SIGNAL_HANDLER - - if(game_status == MAFIA_ALIVE) //in case we got killed while imprisoning sk - bad luck edge - return MAFIA_PREVENT_ACTION - /datum/mafia_role/hop name = "Head of Personnel" desc = "You can reveal yourself once per game, tripling your vote power but becoming unable to be protected!" - revealed_outfit = /datum/outfit/mafia/hop - role_type = TOWN_MISC + role_type = TOWN_SUPPORT + role_flags = ROLE_UNIQUE hud_icon = "hudheadofpersonnel" revealed_icon = "headofpersonnel" + revealed_outfit = /datum/outfit/mafia/hop winner_award = /datum/award/achievement/mafia/hop targeted_actions = list("Reveal") + vote_potential = 3 /datum/mafia_role/hop/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() - if(!. || game.phase == MAFIA_PHASE_NIGHT || game.turn == 1 || target.game_status != MAFIA_ALIVE || target != src || revealed) + if(!. || game.phase == MAFIA_PHASE_NIGHT || game.turn == 1 || target.game_status != MAFIA_ALIVE || target != src || (role_flags & ROLE_REVEALED)) return FALSE /datum/mafia_role/hop/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() reveal_role(game, TRUE) - vote_power = 2 + role_flags |= ROLE_VULNERABLE + vote_power = 3 -///MAFIA ROLES/// only one until i rework this to allow more, they're the "anti-town" working to kill off townies to win +/datum/mafia_role/hos + name = "Head of Security" + desc = "You can decide to execute during the night, visiting someone killing, and revealing them. If they are innocent, you will die at the start of the next night." + role_type = TOWN_KILLING + role_flags = ROLE_CAN_KILL | ROLE_UNIQUE + revealed_outfit = /datum/outfit/mafia/hos + revealed_icon = "headofsecurity" + hud_icon = "hudheadofsecurity" + winner_award = /datum/award/achievement/mafia/hos + + targeted_actions = list("Execute") + var/datum/mafia_role/execute_target + +/datum/mafia_role/hos/New(datum/mafia_controller/game) + . = ..() + RegisterSignal(game,COMSIG_MAFIA_NIGHT_ACTION_PHASE,.proc/execute) + +/datum/mafia_role/hos/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target) + . = ..() + if(!.) + return + return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src + +/datum/mafia_role/hos/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target) + if(execute_target == target) + to_chat(body,span_warning("You have decided against executing tonight.")) + to_chat(body,span_warning("You have decided to execute [target.body.real_name] tonight.")) + execute_target = target + +/datum/mafia_role/hos/proc/execute(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(!execute_target) + return + var/datum/mafia_role/target = execute_target + execute_target = null + if(!target.can_action(game, src, "execution")) //roleblocking a warden moment + return + if(!target.kill(game,src,FALSE))//protection + to_chat(body,span_danger("Your attempt at executing [target.body.real_name] was prevented, or [target.body.real_name] is immune!")) + else + to_chat(target.body, span_userdanger("You have been executed by the Head of Security!")) + target.reveal_role(game, verbose = TRUE) + if(target.team == MAFIA_TEAM_TOWN) + to_chat(body,span_userdanger("You have killed an innocent crewmember. You will die tomorrow night.")) + RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/internal_affairs) + role_flags |= ROLE_VULNERABLE + +/datum/mafia_role/hos/proc/internal_affairs(datum/mafia_controller/game) + to_chat(body,span_userdanger("You have been killed by Nanotrasen Internal Affairs!")) + reveal_role(game, verbose = TRUE) + kill(game,src,FALSE) //you technically kill yourself but that shouldn't matter + + +//just helps read better +#define WARDEN_NOT_LOCKDOWN 0//will NOT kill visitors tonight +#define WARDEN_WILL_LOCKDOWN 1 //will kill visitors tonight + +/datum/mafia_role/warden + name = "Warden" + desc = "You can lockdown during the night once, killing any visitors. WARNING: This kills fellow town members, too!" + + role_type = TOWN_KILLING + role_flags = ROLE_CAN_KILL + revealed_outfit = /datum/outfit/mafia/warden + revealed_icon = "warden" + hud_icon = "hudwarden" + winner_award = /datum/award/achievement/mafia/warden + + actions = list("Lockdown") + var/charges = 1 + var/protection_status = WARDEN_NOT_LOCKDOWN + + +/datum/mafia_role/warden/New(datum/mafia_controller/game) + . = ..() + RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/night_start) + RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/night_end) + +/datum/mafia_role/warden/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) + . = ..() + if(!charges) + to_chat(body,span_danger("You've already locked down this game!")) + return + if(game.phase == MAFIA_PHASE_NIGHT) + to_chat(body,span_danger("You don't have time to lockdown, night has already arrived.")) + return + if(protection_status == WARDEN_WILL_LOCKDOWN) + to_chat(body,span_danger("You decide to not lockdown tonight.")) + else + to_chat(body,span_danger("You decide to lockdown, killing any visitors.")) + protection_status = !protection_status + +/datum/mafia_role/warden/proc/night_start(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(protection_status == WARDEN_WILL_LOCKDOWN) + to_chat(body,span_danger("Any and all visitors are going to eat buckshot tonight.")) + RegisterSignal(src,COMSIG_MAFIA_ON_VISIT,.proc/self_defense) + +/datum/mafia_role/warden/proc/night_end(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(protection_status == WARDEN_WILL_LOCKDOWN) + charges-- + UnregisterSignal(src,COMSIG_MAFIA_ON_KILL) + to_chat(body,span_danger("You are no longer protected. You have used up your power.")) + protection_status = WARDEN_NOT_LOCKDOWN + +/datum/mafia_role/warden/proc/self_defense(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) + SIGNAL_HANDLER + + to_chat(body,span_userdanger("You have shot a visitor!")) + to_chat(attacker,span_userdanger("You have visited the warden!")) + attacker.kill(game, src, lynch = FALSE) + return MAFIA_VISIT_INTERRUPTED + +#undef WARDEN_NOT_LOCKDOWN +#undef WARDEN_WILL_LOCKDOWN + +///MAFIA ROLES/// they're the "anti-town" working to kill off townies to win /datum/mafia_role/mafia name = "Changeling" @@ -436,7 +663,7 @@ return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src /datum/mafia_role/mafia/thoughtfeeder/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target) - to_chat(body,"You will feast on the memories of [target.body.real_name] tonight.") + to_chat(body,span_warning("You will feast on the memories of [target.body.real_name] tonight.")) current_investigation = target /datum/mafia_role/mafia/thoughtfeeder/proc/investigate(datum/mafia_controller/game) @@ -444,18 +671,15 @@ var/datum/mafia_role/target = current_investigation current_investigation = null - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"thoughtfeed",target) & MAFIA_PREVENT_ACTION) - to_chat(body,"You were unable to investigate [target.body.real_name].") + if(!target.can_action(game, src, "thought feeding")) add_note("N[game.turn] - [target.body.real_name] - Unable to investigate") return - if(target) - if(target.detect_immune) - to_chat(body,"[target.body.real_name]'s memories reveal that they are the Assistant.") - add_note("N[game.turn] - [target.body.real_name] - Assistant") - else - to_chat(body,"[target.body.real_name]'s memories reveal that they are the [target.name].") - add_note("N[game.turn] - [target.body.real_name] - [target.name]") - + if((target.role_flags & ROLE_UNDETECTABLE)) + to_chat(body,span_warning("[target.body.real_name]'s memories reveal that they are the Assistant.")) + add_note("N[game.turn] - [target.body.real_name] - Assistant") + else + to_chat(body,span_warning("[target.body.real_name]'s memories reveal that they are the [target.name].")) + add_note("N[game.turn] - [target.body.real_name] - [target.name]") ///SOLO ROLES/// they range from anomalous factors to deranged killers that try to win alone. @@ -465,15 +689,14 @@ win_condition = "kill everyone." team = MAFIA_TEAM_SOLO role_type = NEUTRAL_KILL + role_flags = ROLE_CAN_KILL winner_award = /datum/award/achievement/mafia/traitor - - targeted_actions = list("Night Kill") revealed_outfit = /datum/outfit/mafia/traitor - - hud_icon = "hudtraitor" revealed_icon = "traitor" + hud_icon = "hudtraitor" special_theme = "neutral" + targeted_actions = list("Night Kill") var/datum/mafia_role/current_victim /datum/mafia_role/traitor/New(datum/mafia_controller/game) @@ -481,17 +704,17 @@ RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/nightkill_immunity) RegisterSignal(game,COMSIG_MAFIA_NIGHT_KILL_PHASE,.proc/try_to_kill) -/datum/mafia_role/traitor/check_total_victory(alive_town, alive_mafia) //serial killers just want teams dead +/datum/mafia_role/traitor/check_total_victory(alive_town, alive_mafia) //serial killers just want teams dead, they cannot be stopped by killing roles anyways return alive_town + alive_mafia <= 1 /datum/mafia_role/traitor/block_team_victory(alive_town, alive_mafia) //no team can win until they're dead return TRUE //while alive, town AND mafia cannot win (though since mafia know who is who it's pretty easy to win from that point) -/datum/mafia_role/traitor/proc/nightkill_immunity(datum/source,datum/mafia_controller/game,lynch) +/datum/mafia_role/traitor/proc/nightkill_immunity(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) SIGNAL_HANDLER if(game.phase == MAFIA_PHASE_NIGHT && !lynch) - to_chat(body,"You were attacked, but they'll have to try harder than that to put you down.") + to_chat(body,span_userdanger("You were attacked, but they'll have to try harder than that to put you down.")) return MAFIA_PREVENT_KILL /datum/mafia_role/traitor/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target) @@ -504,25 +727,29 @@ /datum/mafia_role/traitor/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() current_victim = target - to_chat(body,"You will attempt to kill [target.body.real_name] tonight.") + to_chat(body,span_warning("You will attempt to kill [target.body.real_name] tonight.")) -/datum/mafia_role/traitor/proc/try_to_kill(datum/mafia_controller/source) - // SIGNAL_HANDLER +/datum/mafia_role/traitor/proc/try_to_kill(datum/mafia_controller/game) + SIGNAL_HANDLER + if(!current_victim) + return var/datum/mafia_role/target = current_victim current_victim = null - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,source,"traitor kill",target) & MAFIA_PREVENT_ACTION) + if(!target.can_action(game, src, "flickering")) //flickering a warden return - if(game_status == MAFIA_ALIVE && target && target.game_status == MAFIA_ALIVE) - if(!target.kill(source)) - to_chat(body,"Your attempt at killing [target.body] was prevented!") + if(game_status == MAFIA_ALIVE) + if(!target.kill(game,src,FALSE)) + to_chat(body,span_danger("Your attempt at killing [target.body.real_name] was prevented!")) + else + to_chat(target.body, span_userdanger("You have been killed by a Traitor!")) /datum/mafia_role/nightmare name = "Nightmare" - desc = "You're a solo monster that cannot be detected by detective roles. You can flicker lights of another room each night. You can instead decide to hunt, killing everyone in a flickering room. Kill everyone to win." + desc = "You're a solo monster that cannot be detected by detective roles. You can flicker lights of another room each night, becoming immune to attacks from those roles. You can instead decide to hunt, killing everyone in a flickering room. Kill everyone to win." win_condition = "kill everyone." revealed_outfit = /datum/outfit/mafia/nightmare - detect_immune = TRUE + role_flags = ROLE_UNDETECTABLE | ROLE_CAN_KILL team = MAFIA_TEAM_SOLO role_type = NEUTRAL_KILL special_theme = "neutral" @@ -536,6 +763,7 @@ /datum/mafia_role/nightmare/New(datum/mafia_controller/game) . = ..() + RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/flickering_immunity) RegisterSignal(game,COMSIG_MAFIA_NIGHT_KILL_PHASE,.proc/flicker_or_hunt) /datum/mafia_role/nightmare/check_total_victory(alive_town, alive_mafia) //nightmares just want teams dead @@ -562,33 +790,42 @@ /datum/mafia_role/nightmare/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() if(target == flicker_target) - to_chat(body,"You will do nothing tonight.") + to_chat(body,span_warning("You will do nothing tonight.")) flicker_target = null flicker_target = target if(action == "Flicker") - to_chat(body,"You will attempt to flicker [target.body.real_name]'s room tonight.") + to_chat(body,span_warning("You will attempt to flicker [target.body.real_name]'s room tonight.")) else - to_chat(body,"You will hunt everyone in a flickering room down tonight.") + to_chat(body,span_danger("You will hunt everyone in a flickering room down tonight.")) -/datum/mafia_role/nightmare/proc/flicker_or_hunt(datum/mafia_controller/source) - // SIGNAL_HANDLER +/datum/mafia_role/nightmare/proc/flickering_immunity(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) + SIGNAL_HANDLER + if(!attacker) + return //no chance man, that's a town lynch - if(game_status != MAFIA_ALIVE || !flicker_target) - return - if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,source,"nightmare actions",flicker_target) & MAFIA_PREVENT_ACTION) - to_chat(flicker_target.body, "Your actions were prevented!") + if(attacker in flickering) + to_chat(body,span_userdanger("You were attacked by someone in a flickering room. You have danced in the shadows, evading them.")) + return MAFIA_PREVENT_KILL + +/datum/mafia_role/nightmare/proc/flicker_or_hunt(datum/mafia_controller/game) + SIGNAL_HANDLER + + if(!flicker_target) return var/datum/mafia_role/target = flicker_target flicker_target = null + if(!target.can_action(game, src, "flickering")) //flickering a warden + return + if(target != src) //flicker instead of hunt - to_chat(target.body, "The lights begin to flicker and dim. You're in danger.") + to_chat(target.body, span_userdanger("The lights begin to flicker and dim. You're in danger.")) flickering += target return for(var/r in flickering) var/datum/mafia_role/role = r if(role && role.game_status == MAFIA_ALIVE) - to_chat(role.body, "A shadowy monster appears out of the darkness!") - role.kill(source) + to_chat(role.body, span_userdanger("A shadowy figure appears out of the darkness!")) + role.kill(game,src,FALSE) flickering -= role //just helps read better @@ -599,7 +836,6 @@ name = "Fugitive" desc = "You're on the run. You can become immune to night kills exactly twice, and you win by surviving to the end of the game with anyone." win_condition = "survive to the end of the game, with anyone" - solo_counts_as_town = TRUE //should not count towards mafia victory, they should have the option to work with town revealed_outfit = /datum/outfit/mafia/fugitive team = MAFIA_TEAM_SOLO role_type = NEUTRAL_DISRUPT @@ -622,22 +858,22 @@ /datum/mafia_role/fugitive/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target) . = ..() if(!charges) - to_chat(body,"You're out of supplies and cannot protect yourself anymore.") + to_chat(body,span_danger("You're out of supplies and cannot protect yourself anymore.")) return if(game.phase == MAFIA_PHASE_NIGHT) - to_chat(body,"You don't have time to prepare, night has already arrived.") + to_chat(body,span_danger("You don't have time to prepare, night has already arrived.")) return if(protection_status == FUGITIVE_WILL_PRESERVE) - to_chat(body,"You decide to not prepare tonight.") + to_chat(body,span_danger("You decide to not prepare tonight.")) else - to_chat(body,"You decide to prepare for a horrible night.") + to_chat(body,span_danger("You decide to prepare for a horrible night.")) protection_status = !protection_status /datum/mafia_role/fugitive/proc/night_start(datum/mafia_controller/game) SIGNAL_HANDLER if(protection_status == FUGITIVE_WILL_PRESERVE) - to_chat(body,"Your preparations are complete. Nothing could kill you tonight!") + to_chat(body,span_danger("Your preparations are complete. Nothing could kill you tonight!")) RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/prevent_death) /datum/mafia_role/fugitive/proc/night_end(datum/mafia_controller/game) @@ -646,13 +882,13 @@ if(protection_status == FUGITIVE_WILL_PRESERVE) charges-- UnregisterSignal(src,COMSIG_MAFIA_ON_KILL) - to_chat(body,"You are no longer protected. You have [charges] use[charges == 1 ? "" : "s"] left of your power.") + to_chat(body,span_danger("You are no longer protected. You have [charges] use[charges == 1 ? "" : "s"] left of your power.")) protection_status = FUGITIVE_NOT_PRESERVING -/datum/mafia_role/fugitive/proc/prevent_death(datum/mafia_controller/game) +/datum/mafia_role/fugitive/proc/prevent_death(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) SIGNAL_HANDLER - to_chat(body,"You were attacked! Luckily, you were ready for this!") + to_chat(body,span_userdanger("You were attacked! Luckily, you were ready for this!")) return MAFIA_PREVENT_KILL /datum/mafia_role/fugitive/proc/survived(datum/mafia_controller/game) @@ -669,8 +905,7 @@ name = "Obsessed" desc = "You're completely lost in your own mind. You win by lynching your obsession before you get killed in this mess. Obsession assigned on the first night!" win_condition = "lynch their obsession." - revealed_outfit = /datum/outfit/mafia/obsessed // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these) - solo_counts_as_town = TRUE //after winning or whatever, can side with whoever. they've already done their objective! + revealed_outfit = /datum/outfit/mafia/obsessed team = MAFIA_TEAM_SOLO role_type = NEUTRAL_DISRUPT special_theme = "neutral" @@ -678,9 +913,6 @@ revealed_icon = "obsessed" winner_award = /datum/award/achievement/mafia/obsessed - - revealed_outfit = /datum/outfit/mafia/obsessed // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these) - solo_counts_as_town = TRUE //after winning or whatever, can side with whoever. they've already done their objective! var/datum/mafia_role/obsession var/lynched_target = FALSE @@ -700,12 +932,12 @@ if(!obsession) obsession = pick(all_roles_shuffle) //okay no town just pick anyone here //if you still don't have an obsession you're playing a single player game like i can't help your dumb ass - to_chat(body, "Your obsession is [obsession.body.real_name]! Get them lynched to win!") + to_chat(body, span_userdanger("Your obsession is [obsession.body.real_name]! Get them lynched to win!")) add_note("N[game.turn] - I vowed to watch my obsession, [obsession.body.real_name], hang!") //it'll always be N1 but whatever RegisterSignal(obsession,COMSIG_MAFIA_ON_KILL,.proc/check_victory) UnregisterSignal(game,COMSIG_MAFIA_SUNDOWN) -/datum/mafia_role/obsessed/proc/check_victory(datum/source,datum/mafia_controller/game,lynch) +/datum/mafia_role/obsessed/proc/check_victory(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) SIGNAL_HANDLER UnregisterSignal(source,COMSIG_MAFIA_ON_KILL) @@ -716,14 +948,13 @@ game.award_role(winner_award, src) reveal_role(game, FALSE) else - to_chat(body, "You have failed your objective to lynch [obsession.body]!") + to_chat(body, span_userdanger("You have failed your objective to lynch [obsession.body.real_name]!")) /datum/mafia_role/clown name = "Clown" desc = "If you are lynched you take down one of your voters (guilty or abstain) with you and win. HONK!" win_condition = "get themselves lynched!" revealed_outfit = /datum/outfit/mafia/clown - solo_counts_as_town = TRUE team = MAFIA_TEAM_SOLO role_type = NEUTRAL_DISRUPT special_theme = "neutral" @@ -735,8 +966,8 @@ . = ..() RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/prank) -/datum/mafia_role/clown/proc/prank(datum/source,datum/mafia_controller/game,lynch) - // SIGNAL_HANDLER +/datum/mafia_role/clown/proc/prank(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch) + SIGNAL_HANDLER if(lynch) var/datum/mafia_role/victim = pick(game.judgement_guilty_votes + game.judgement_abstain_votes) diff --git a/code/modules/mapping/mapping_helpers/_mapping_helpers.dm b/code/modules/mapping/mapping_helpers/_mapping_helpers.dm index 4de16ba350..a96b81528f 100644 --- a/code/modules/mapping/mapping_helpers/_mapping_helpers.dm +++ b/code/modules/mapping/mapping_helpers/_mapping_helpers.dm @@ -8,61 +8,73 @@ ..() return late ? INITIALIZE_HINT_LATELOAD : INITIALIZE_HINT_QDEL + //airlock helpers /obj/effect/mapping_helpers/airlock layer = DOOR_HELPER_LAYER +/obj/effect/mapping_helpers/airlock/Initialize(mapload) + . = ..() + if(!mapload) + log_mapping("[src] spawned outside of mapload!") + return + var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc + if(!airlock) + log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") + else + payload(airlock) + +/obj/effect/mapping_helpers/airlock/proc/payload(obj/machinery/door/airlock/payload) + return + /obj/effect/mapping_helpers/airlock/cyclelink_helper name = "airlock cyclelink helper" icon_state = "airlock_cyclelink_helper" -/obj/effect/mapping_helpers/airlock/cyclelink_helper/Initialize(mapload) - . = ..() - if(!mapload) - log_mapping("[src] spawned outside of mapload!") - return - var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc - if(airlock) - if(airlock.cyclelinkeddir) - log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!") - else - airlock.cyclelinkeddir = dir +/obj/effect/mapping_helpers/airlock/cyclelink_helper/payload(obj/machinery/door/airlock/airlock) + if(airlock.cyclelinkeddir) + log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!") else - log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") + airlock.cyclelinkeddir = dir +/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi + name = "airlock multi-cyclelink helper" + icon_state = "airlock_multicyclelink_helper" + var/cycle_id + +/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi/payload(obj/machinery/door/airlock/airlock) + if(airlock.closeOtherId) + log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] closeOtherId, but it's already set!") + else + airlock.closeOtherId = cycle_id /obj/effect/mapping_helpers/airlock/locked name = "airlock lock helper" icon_state = "airlock_locked_helper" -/obj/effect/mapping_helpers/airlock/locked/Initialize(mapload) - . = ..() - if(!mapload) - log_mapping("[src] spawned outside of mapload!") - return - var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc - if(airlock) - if(airlock.locked) - log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!") - else - airlock.locked = TRUE +/obj/effect/mapping_helpers/airlock/locked/payload(obj/machinery/door/airlock/airlock) + if(airlock.locked) + log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!") else - log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") + airlock.locked = TRUE + /obj/effect/mapping_helpers/airlock/unres name = "airlock unresctricted side helper" icon_state = "airlock_unres_helper" -/obj/effect/mapping_helpers/airlock/unres/Initialize(mapload) - . = ..() - if(!mapload) - log_mapping("[src] spawned outside of mapload!") - return - var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc - if(airlock) - airlock.unres_sides ^= dir +/obj/effect/mapping_helpers/airlock/unres/payload(obj/machinery/door/airlock/airlock) + airlock.unres_sides ^= dir + +/obj/effect/mapping_helpers/airlock/abandoned + name = "airlock abandoned helper" + icon_state = "airlock_abandoned" + +/obj/effect/mapping_helpers/airlock/abandoned/payload(obj/machinery/door/airlock/airlock) + if(airlock.abandoned) + log_mapping("[src] at [AREACOORD(src)] tried to make [airlock] abandoned but it's already abandoned!") else - log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") + airlock.abandoned = TRUE //needs to do its thing before spawn_rivers() is called @@ -79,9 +91,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) //This helper applies components to things on the map directly. /obj/effect/mapping_helpers/component_injector name = "Component Injector" + icon_state = "component" late = TRUE - var/target_type - var/target_name + var/all = FALSE //Will inject into all fitting the criteria if true, otherwise first found + var/target_type //Will inject into atoms of this type + var/target_name //Will inject into atoms with this name var/component_type //Late init so everything is likely ready and loaded (no warranty) @@ -98,8 +112,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) continue var/cargs = build_args() A._AddComponent(cargs) + if(!all) + qdel(src) + return + if(all) qdel(src) - return /obj/effect/mapping_helpers/component_injector/proc/build_args() return list(component_type) @@ -115,3 +132,276 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) CRASH("Wrong disease type passed in.") var/datum/disease/D = new disease_type() return list(component_type,D) + +// /obj/effect/mapping_helpers/component_injector/areabound +// name = "Areabound Injector" +// icon_state = "component_areabound" +// component_type = /datum/component/areabound +// target_type = /atom/movable + +/obj/effect/mapping_helpers/dead_body_placer + name = "Dead Body placer" + late = TRUE + icon_state = "deadbodyplacer" + var/bodycount = 2 //number of bodies to spawn + +/obj/effect/mapping_helpers/dead_body_placer/LateInitialize() + var/area/a = get_area(src) + var/list/trays = list() + for (var/i in a.contents) + if (istype(i, /obj/structure/bodycontainer/morgue)) + trays += i + if(!trays.len) + log_mapping("[src] at [x],[y] could not find any morgues.") + return + for (var/i = 1 to bodycount) + var/obj/structure/bodycontainer/morgue/j = pick(trays) + var/mob/living/carbon/human/h = new /mob/living/carbon/human(j, 1) + h.death() + for (var/part in h.internal_organs) //randomly remove organs from each body, set those we keep to be in stasis + if (prob(40)) + qdel(part) + else + var/obj/item/organ/O = part + O.organ_flags |= ORGAN_FROZEN + j.update_appearance() + qdel(src) + + +//On Ian's birthday, the hop's office is decorated. +/obj/effect/mapping_helpers/ianbirthday + name = "Ian's Bday Helper" + late = TRUE + icon_state = "iansbdayhelper" + var/balloon_clusters = 2 + +/obj/effect/mapping_helpers/ianbirthday/LateInitialize() + if(locate(/datum/holiday/ianbirthday) in SSevents.holidays) + birthday() + qdel(src) + +/obj/effect/mapping_helpers/ianbirthday/proc/birthday() + var/area/a = get_area(src) + var/list/table = list()//should only be one aka the front desk, but just in case... + var/list/openturfs = list() + + //confetti and a corgi balloon! (and some list stuff for more decorations) + for(var/thing in a.contents) + if(istype(thing, /obj/structure/table/reinforced)) + table += thing + if(isopenturf(thing)) + // new /obj/effect/decal/cleanable/confetti(thing) + // if(locate(/obj/structure/bed/dogbed/ian) in thing) + // new /obj/item/toy/balloon/corgi(thing) + // else + openturfs += thing + + //cake + knife to cut it! + if(length(table)) + var/turf/food_turf = get_turf(pick(table)) + new /obj/item/kitchen/knife(food_turf) + var/obj/item/reagent_containers/food/snacks/store/cake/birthday/iancake = new(food_turf) + iancake.desc = "Happy birthday, Ian!" + // remind me to give ian proper baloons! + //some balloons! this picks an open turf and pops a few balloons in and around that turf, yay. + // for(var/i in 1 to balloon_clusters) + // var/turf/clusterspot = pick_n_take(openturfs) + // new /obj/item/toy/balloon(clusterspot) + // var/balloons_left_to_give = 3 //the amount of balloons around the cluster + // var/list/dirs_to_balloon = GLOB.cardinals.Copy() + // while(balloons_left_to_give > 0) + // balloons_left_to_give-- + // var/chosen_dir = pick_n_take(dirs_to_balloon) + // var/turf/balloonstep = get_step(clusterspot, chosen_dir) + // var/placed = FALSE + // if(isopenturf(balloonstep)) + // var/obj/item/toy/balloon/B = new(balloonstep)//this clumps the cluster together + // placed = TRUE + // if(chosen_dir == NORTH) + // B.pixel_y -= 10 + // if(chosen_dir == SOUTH) + // B.pixel_y += 10 + // if(chosen_dir == EAST) + // B.pixel_x -= 10 + // if(chosen_dir == WEST) + // B.pixel_x += 10 + // if(!placed) + // new /obj/item/toy/balloon(clusterspot) + //remind me to add wall decor! + +/obj/effect/mapping_helpers/ianbirthday/admin//so admins may birthday any room + name = "generic birthday setup" + icon_state = "bdayhelper" + +/obj/effect/mapping_helpers/ianbirthday/admin/LateInitialize() + birthday() + qdel(src) + +//Ian, like most dogs, loves a good new years eve party. +/obj/effect/mapping_helpers/iannewyear + name = "Ian's New Years Helper" + late = TRUE + icon_state = "iansnewyrshelper" + +/obj/effect/mapping_helpers/iannewyear/LateInitialize() + if(SSevents.holidays && SSevents.holidays[NEW_YEAR]) + fireworks() + qdel(src) + +/obj/effect/mapping_helpers/iannewyear/proc/fireworks() + var/area/a = get_area(src) + var/list/table = list()//should only be one aka the front desk, but just in case... + var/list/openturfs = list() + + for(var/thing in a.contents) + if(istype(thing, /obj/structure/table/reinforced)) + table += thing + else if(isopenturf(thing)) + if(locate(/obj/structure/bed/dogbed/ian) in thing) + new /obj/item/clothing/head/festive(thing) + var/obj/item/reagent_containers/food/drinks/bottle/champagne/iandrink = new(thing) + iandrink.name = "dog champagne" + iandrink.pixel_y += 8 + iandrink.pixel_x += 8 + else + openturfs += thing + + var/turf/fireworks_turf = get_turf(pick(table)) + var/obj/item/storage/box/matches/matchbox = new(fireworks_turf) + matchbox.pixel_y += 8 + matchbox.pixel_x -= 3 + // new /obj/item/storage/box/fireworks/dangerous(fireworks_turf) //dangerous version for extra holiday memes. + +//lets mappers place notes on airlocks with custom info or a pre-made note from a path +/obj/effect/mapping_helpers/airlock_note_placer + name = "Airlock Note Placer" + late = TRUE + icon_state = "airlocknoteplacer" + var/note_info //for writing out custom notes without creating an extra paper subtype + var/note_name //custom note name + var/note_path //if you already have something wrote up in a paper subtype, put the path here + +/obj/effect/mapping_helpers/airlock_note_placer/LateInitialize() + var/turf/turf = get_turf(src) + if(note_path && !istype(note_path, /obj/item/paper)) //don't put non-paper in the paper slot thank you + log_mapping("[src] at [x],[y] had an improper note_path path, could not place paper note.") + qdel(src) + if(locate(/obj/machinery/door/airlock) in turf) + var/obj/machinery/door/airlock/found_airlock = locate(/obj/machinery/door/airlock) in turf + if(note_path) + found_airlock.note = note_path + found_airlock.update_appearance() + qdel(src) + if(note_info) + var/obj/item/paper/paper = new /obj/item/paper(src) + if(note_name) + paper.name = note_name + paper.info = "[note_info]" + found_airlock.note = paper + paper.forceMove(found_airlock) + found_airlock.update_appearance() + qdel(src) + log_mapping("[src] at [x],[y] had no note_path or note_info, cannot place paper note.") + qdel(src) + log_mapping("[src] at [x],[y] could not find an airlock on current turf, cannot place paper note.") + qdel(src) + +//This helper applies traits to things on the map directly. +/obj/effect/mapping_helpers/trait_injector + name = "Trait Injector" + icon_state = "trait" + late = TRUE + ///Will inject into all fitting the criteria if false, otherwise first found. + var/first_match_only = TRUE + ///Will inject into atoms of this type. + var/target_type + ///Will inject into atoms with this name. + var/target_name + ///Name of the trait, in the lower-case text (NOT the upper-case define) form. + var/trait_name + +//Late init so everything is likely ready and loaded (no warranty) +/obj/effect/mapping_helpers/trait_injector/LateInitialize() + if(!GLOB.trait_name_map) + GLOB.trait_name_map = generate_trait_name_map() + if(!GLOB.trait_name_map.Find(trait_name)) + CRASH("Wrong trait in [type] - [trait_name] is not a trait") + var/turf/target_turf = get_turf(src) + var/matches_found = 0 + for(var/a in target_turf.GetAllContents()) + var/atom/atom_on_turf = a + if(atom_on_turf == src) + continue + if(target_name && atom_on_turf.name != target_name) + continue + if(target_type && !istype(atom_on_turf,target_type)) + continue + ADD_TRAIT(atom_on_turf, trait_name, MAPPING_HELPER_TRAIT) + matches_found++ + if(first_match_only) + qdel(src) + return + if(!matches_found) + stack_trace("Trait mapper found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name] | trait name: [trait_name]") + qdel(src) + +/// Fetches an external dmi and applies to the target object +/obj/effect/mapping_helpers/custom_icon + name = "Custom Icon Helper" + icon_state = "trait" + late = TRUE + ///Will inject into all fitting the criteria if false, otherwise first found. + var/first_match_only = TRUE + ///Will inject into atoms of this type. + var/target_type + ///Will inject into atoms with this name. + var/target_name + /// This is the var tha will be set with the fetched icon. In case you want to set some secondary icon sheets like inhands and such. + var/target_variable = "icon" + /// This should return raw dmi in response to http get request. For example: "https://github.com/tgstation/SS13-sprites/raw/master/mob/medu.dmi?raw=true" + var/icon_url + +/obj/effect/mapping_helpers/custom_icon/LateInitialize() + ///TODO put this injector stuff under common root + var/I = fetch_icon(icon_url) + var/turf/target_turf = get_turf(src) + var/matches_found = 0 + for(var/a in target_turf.GetAllContents()) + var/atom/atom_on_turf = a + if(atom_on_turf == src) + continue + if(target_name && atom_on_turf.name != target_name) + continue + if(target_type && !istype(atom_on_turf,target_type)) + continue + atom_on_turf.vars[target_variable] = I + matches_found++ + if(first_match_only) + qdel(src) + return + if(!matches_found) + stack_trace("[src] found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name]") + qdel(src) + +/obj/effect/mapping_helpers/custom_icon/proc/fetch_icon(url) + var/static/icon_cache = list() + var/static/query_in_progress = FALSE //We're using a single tmp file so keep it linear. + if(query_in_progress) + UNTIL(!query_in_progress) + if(icon_cache[url]) + return icon_cache[url] + log_asset("Custom Icon Helper fetching dmi from: [url]") + var/datum/http_request/request = new() + var/file_name = "tmp/custom_map_icon.dmi" + request.prepare(RUSTG_HTTP_METHOD_GET, url , "", "", file_name) + query_in_progress = TRUE + request.begin_async() + UNTIL(request.is_complete()) + var/datum/http_response/response = request.into_response() + if(response.errored || response.status_code != 200) + query_in_progress = FALSE + CRASH("Failed to fetch mapped custom icon from url [url], code: [response.status_code], error: [response.error]") + var/icon/I = new(file_name) + icon_cache[url] = I + query_in_progress = FALSE + return I diff --git a/code/modules/mapping/mapping_helpers/baseturf.dm b/code/modules/mapping/mapping_helpers/baseturf.dm index f4bd0d7c7f..4d79d3dba5 100644 --- a/code/modules/mapping/mapping_helpers/baseturf.dm +++ b/code/modules/mapping/mapping_helpers/baseturf.dm @@ -30,8 +30,8 @@ qdel(src) /obj/effect/baseturf_helper/proc/replace_baseturf(turf/thing) - var/list/baseturf_cache = thing.baseturfs - if(length(baseturf_cache)) + if(length(thing.baseturfs)) + var/list/baseturf_cache = thing.baseturfs.Copy() for(var/i in baseturf_cache) if(baseturf_to_replace[i]) baseturf_cache -= i @@ -44,6 +44,8 @@ else thing.PlaceOnBottom(null, baseturf) + + /obj/effect/baseturf_helper/space name = "space baseturf editor" baseturf = /turf/open/space @@ -79,4 +81,3 @@ /obj/effect/baseturf_helper/lava_land/surface name = "lavaland baseturf editor" baseturf = /turf/open/lava/smooth/lava_land_surface - diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index cda38033c2..dc52fb7f20 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -2,8 +2,9 @@ /obj/item/clothing/suit/hooded/explorer name = "explorer suit" desc = "An armoured suit for exploring harsh environments." - icon_state = "explorer" - item_state = "explorer" + icon_state = "explorer-normal" + item_state = "explorer-normal" + var/suit_type = "normal" body_parts_covered = CHEST|GROIN|LEGS|ARMS cold_protection = CHEST|GROIN|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT @@ -13,11 +14,15 @@ allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe) resistance_flags = FIRE_PROOF mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC + no_t = TRUE /obj/item/clothing/head/hooded/explorer name = "explorer hood" desc = "An armoured hood for exploring harsh environments." - icon_state = "explorer" + icon_state = "explorer-normal" + item_state = "explorer-normal" + var/suit_type = "normal" + var/basestate = "normal" body_parts_covered = HEAD flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT @@ -33,10 +38,40 @@ /obj/item/clothing/suit/hooded/explorer/standard/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/suit/hooded/explorer/standard/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + suit_type = "normal_goliath" + if(amount == maxamount) + suit_type = "normal_goliath_full" + icon_state = "explorer-[suit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.wear_suit == src) + wearer.update_inv_wear_suit() /obj/item/clothing/head/hooded/explorer/standard/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/head/hooded/explorer/standard/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + suit_type = "normal_goliath" + if(amount == maxamount) + suit_type = "normal_goliath_full" + icon_state = "explorer-[suit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.head == src) + wearer.update_inv_head() /obj/item/clothing/mask/gas/explorer name = "explorer gas mask" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm index 88dda923a0..e002fa369d 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm @@ -1058,3 +1058,58 @@ /datum/sprite_accessory/hair/zone name = "Zone" icon_state = "hair_zone" + +/datum/sprite_accessory/hair_gradient + icon = 'icons/mob/hair_gradients.dmi' + +/datum/sprite_accessory/hair_gradient/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/hair_gradient/fadeup + name = "Fade Up" + icon_state = "fadeup" + +/datum/sprite_accessory/hair_gradient/fadedown + name = "Fade Down" + icon_state = "fadedown" + +/datum/sprite_accessory/hair_gradient/vertical_split + name = "Vertical Split" + icon_state = "vsplit" + +/datum/sprite_accessory/hair_gradient/_split + name = "Horizontal Split" + icon_state = "bottomflat" + +/datum/sprite_accessory/hair_gradient/reflected + name = "Reflected" + icon_state = "reflected_high" + +/datum/sprite_accessory/hair_gradient/reflected_inverse + name = "Reflected Inverse" + icon_state = "reflected_inverse_high" + +/datum/sprite_accessory/hair_gradient/wavy + name = "Wavy" + icon_state = "wavy" + +/datum/sprite_accessory/hair_gradient/long_fade_up + name = "Long Fade Up" + icon_state = "long_fade_up" + +/datum/sprite_accessory/hair_gradient/long_fade_down + name = "Long Fade Down" + icon_state = "long_fade_down" + +/datum/sprite_accessory/hair_gradient/short_fade_up + name = "Short Fade Up" + icon_state = "short_fade_up" + +/datum/sprite_accessory/hair_gradient/short_fade_down + name = "Short Fade Down" + icon_state = "short_fade_down" + +/datum/sprite_accessory/hair_gradient/wavy_spike + name = "Spiked Wavy" + icon_state = "wavy_spiked" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm b/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm index c7cd699ec9..08897ade34 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm @@ -38,14 +38,14 @@ icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi' name = "Synthetic Lizard - Pecs Light" icon_state = "synthlizpecslight" - covered_limbs = list("Chest" = MATRIX_GREEN_BLUE) + covered_limbs = list("Chest" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_BLUE, "Right Arm" = MATRIX_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN) /datum/sprite_accessory/mam_body_markings/synthliz recommended_species = list("synthliz") icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi' name = "Synthetic Lizard - Plates" icon_state = "synthlizscutes" - covered_limbs = list("Chest" = MATRIX_GREEN) + covered_limbs = list("Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN) //Synth tails /datum/sprite_accessory/tails/mam_tails/synthliz diff --git a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm index b5ba7f0732..64a3c1a24c 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm @@ -542,6 +542,20 @@ icon = 'modular_citadel/icons/mob/mam_tails.dmi' matrixed_sections = MATRIX_RED_GREEN +/datum/sprite_accessory/tails/human/takahiro_kitsune + name = "Takahiro Kitsune Tails" //takahiro had five tails i just wanted to follow the 'T' naming convention vs. tamamo and triple + icon_state = "7sune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + matrixed_sections = MATRIX_RED_GREEN + +/datum/sprite_accessory/tails_animated/human/takahiro_kitsune + name = "Takahiro Kitsune Tails" + icon_state = "7sune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + matrixed_sections = MATRIX_RED_GREEN + /datum/sprite_accessory/tails/human/tentacle name = "Tentacle" icon_state = "tentacle" diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm index 8daf8ec052..ad71d49489 100644 --- a/code/modules/mob/dead/observer/login.dm +++ b/code/modules/mob/dead/observer/login.dm @@ -16,5 +16,5 @@ if (isturf(T)) update_z(T.z) - update_icon(preferred_form) + update_icon(null, preferred_form) updateghostimages() diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 429f00161b..1aa2863eda 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -176,7 +176,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) * Hair will always update its dir, so if your sprite has no dirs the haircut will go all over the place. * |- Ricotez */ -/mob/dead/observer/update_icon(new_form) +/mob/dead/observer/update_icon(updates=ALL, new_form=null) . = ..() if(client) //We update our preferences in case they changed right before update_icon was called. ghost_accs = client.prefs.ghost_accs diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index de934318b3..6723d2d4a6 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -20,6 +20,11 @@ var/hair_color = "000" var/hair_style = "Bald" + ///Colour used for the hair gradient. + var/grad_color = "000" + ///Style used for the hair gradient. + var/grad_style + //Facial hair colour and style var/facial_hair_color = "000" var/facial_hair_style = "Shaved" @@ -81,6 +86,8 @@ tooltips = TRUE + var/additional_language //the additional language this human can speak from their preference selection + /// Unarmed parry data for human /datum/block_parry_data/unarmed/human parry_respect_clickdelay = TRUE diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 6f94be2d41..8464e15328 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -52,6 +52,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/hair_color ///The alpha used by the hair. 255 is completely solid, 0 is invisible. var/hair_alpha = 255 + ///The gradient style used for the mob's hair. + var/grad_style + ///The gradient color used to color the gradient. + var/grad_color ///Does the species use skintones or not? As of now only used by humans. var/use_skintones = FALSE @@ -678,6 +682,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(!hair_hidden || dynamic_hair_suffix) var/mutable_appearance/hair_overlay = mutable_appearance(layer = -HAIR_LAYER) + var/mutable_appearance/gradient_overlay = mutable_appearance(layer = -HAIR_LAYER) if(!hair_hidden && !H.getorgan(/obj/item/organ/brain)) //Applies the debrained overlay if there is no brain if(!(NOBLOOD in species_traits)) hair_overlay.icon = 'icons/mob/human_parts.dmi' @@ -713,8 +718,21 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) hair_overlay.color = "#" + hair_color else hair_overlay.color = "#" + H.hair_color + + //Gradients + grad_style = H.grad_style + grad_color = H.grad_color + if(grad_style) + var/datum/sprite_accessory/gradient = GLOB.hair_gradients_list[grad_style] + var/icon/temp = icon(gradient.icon, gradient.icon_state) + var/icon/temp_hair = icon(hair_file, hair_state) + temp.Blend(temp_hair, ICON_ADD) + gradient_overlay.icon = temp + gradient_overlay.color = "#" + grad_color + else hair_overlay.color = forced_colour + hair_overlay.alpha = hair_alpha if(OFFSET_HAIR in H.dna.species.offset_features) @@ -723,6 +741,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(hair_overlay.icon) standing += hair_overlay + standing += gradient_overlay if(standing.len) H.overlays_standing[HAIR_LAYER] = standing @@ -1980,7 +1999,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(CHECK_MOBILITY(target, MOBILITY_STAND)) target.adjustStaminaLoss(5) else - target.adjustStaminaLoss(target.getStaminaLoss() > 75? 5 : 75) + target.adjustStaminaLoss(IS_STAMCRIT(target)? 2 : 10) if(target.is_shove_knockdown_blocked()) return diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index fba6ecd40c..ac25c9e021 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -807,11 +807,11 @@ /datum/species/golem/plastic/on_species_gain(mob/living/carbon/C, datum/species/old_species) . = ..() - C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE) /datum/species/golem/plastic/on_species_loss(mob/living/carbon/C) . = ..() - C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE) /datum/species/golem/bronze name = "Bronze Golem" diff --git a/code/modules/mob/living/living_active_parry.dm b/code/modules/mob/living/living_active_parry.dm index e34c5ce053..13240b2734 100644 --- a/code/modules/mob/living/living_active_parry.dm +++ b/code/modules/mob/living/living_active_parry.dm @@ -103,13 +103,16 @@ var/_method = override[thing] if(_method == ITEM_PARRY) using_item = thing + tool = using_item method = ITEM_PARRY data = using_item.block_parry_data else if(_method == UNARMED_PARRY) method = UNARMED_PARRY + tool = src data = thing if(!using_item && !method && length(other_items)) using_item = other_items[1] + tool = using_item method = ITEM_PARRY data = using_item.block_parry_data if(!method) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 2888507baa..7423a164a4 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -118,7 +118,7 @@ throwpower = I.throwforce var/impacting_zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest var/list/block_return = list() - var/total_damage = I.throwforce + var/total_damage = AM.throwforce if(mob_run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, 0, throwingdatum?.thrower, impacting_zone, block_return) & BLOCK_SUCCESS) hitpush = FALSE skipcatch = TRUE diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 4e33fba208..d19ef4c16e 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -322,6 +322,17 @@ else to_chat(user, "Encryption Key ports not configured.") +/obj/item/paicard/emag_act(mob/user) // Emag to wipe the master DNA and supplemental directive + . = ..() + if(!pai) + return + to_chat(user, "You override [pai]'s directive system, clearing its master string and supplied directive.") + to_chat(pai, "Warning: System override detected, check directive sub-system for any changes.'") + log_game("[key_name(user)] emagged [key_name(pai)], wiping their master DNA and supplemental directive.") + pai.master = null + pai.master_dna = null + pai.laws.supplied[1] = "None." // Sets supplemental directive to this + /mob/living/silicon/pai/proc/short_radio() if(radio_short_timerid) deltimer(radio_short_timerid) diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm index b11737659c..559ffbbc08 100644 --- a/code/modules/mob/living/silicon/robot/inventory.dm +++ b/code/modules/mob/living/silicon/robot/inventory.dm @@ -3,12 +3,15 @@ /** * Returns the thing in our active hand (whatever is in our active module-slot, in this case) + * + * Arguments + * * get_gripper - If the active module is a gripper, should we return the gripper or the contained item? (if the gripper contains nothing, returns the gripper anyways) */ -/mob/living/silicon/robot/get_active_held_item() +/mob/living/silicon/robot/get_active_held_item(get_gripper = FALSE) var/item = module_active // snowflake handler for the gripper - if(istype(item, /obj/item/weapon/gripper)) - var/obj/item/weapon/gripper/G = item + if(istype(item, /obj/item/gripper) && !get_gripper) + var/obj/item/gripper/G = item if(G.wrapped) if(G.wrapped.loc != G) G.wrapped = null @@ -284,9 +287,14 @@ /** * Unequips the active held item, if there is one. + * + * Will always consider dropping gripper contents first. */ /mob/living/silicon/robot/proc/uneq_active() if(module_active) + var/obj/item/gripper/gripper = get_active_held_item(TRUE) + if(istype(gripper) && gripper.drop_held()) + return unequip_module_from_slot(module_active, get_selected_module()) /** @@ -302,11 +310,12 @@ * Checks if the item is currently in a slot. * * If the item is found in a slot, this returns TRUE. Otherwise, it returns FALSE + * Modified to accept items inside of grippers, used for `code\modules\tgui\states\hands.dm:27` * Arguments * * item_module - the item being checked */ /mob/living/silicon/robot/proc/activated(obj/item/item_module) - if(item_module in held_items) + if(get_active_held_item() == item_module || (item_module in held_items)) return TRUE return FALSE diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 7891d3a077..71697524d6 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -328,7 +328,7 @@ /obj/item/crowbar/cyborg, /obj/item/healthanalyzer, /obj/item/reagent_containers/borghypo, - /obj/item/weapon/gripper/medical, + /obj/item/gripper/medical, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/surgical_drapes, @@ -448,7 +448,7 @@ /obj/item/analyzer, /obj/item/storage/part_replacer/cyborg, /obj/item/holosign_creator/combifan, - /obj/item/weapon/gripper, + /obj/item/gripper, /obj/item/lightreplacer/cyborg, /obj/item/geiger_counter/cyborg, /obj/item/assembly/signaler/cyborg, @@ -923,7 +923,7 @@ /obj/item/gun/energy/kinetic_accelerator/cyborg, /obj/item/gun/energy/plasmacutter/cyborg, /obj/item/gps/cyborg, - /obj/item/weapon/gripper/mining, + /obj/item/gripper/mining, /obj/item/cyborg_clamp, /obj/item/stack/marker_beacon, /obj/item/destTagger, @@ -1075,7 +1075,7 @@ /obj/item/multitool/cyborg, /obj/item/storage/part_replacer/cyborg, /obj/item/holosign_creator/atmos, - /obj/item/weapon/gripper, + /obj/item/gripper, /obj/item/lightreplacer/cyborg, /obj/item/stack/sheet/metal/cyborg, /obj/item/stack/sheet/glass/cyborg, diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 8348af43fa..66b4bd5e73 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -98,6 +98,18 @@ qdel(bigcheese) evolve() return + for(var/obj/item/trash/garbage in range(1, src)) + if(is_station_level(z)) + if(prob(2)) + qdel(garbage) + evolve_plague() + return + for(var/obj/effect/decal/cleanable/blood/gibs/leftovers in range(1, src)) + if(is_station_level(z)) + if(prob(2)) + qdel(leftovers) + evolve_plague() + return /** *Checks the mouse cap, if it's above the cap, doesn't spawn a mouse. If below, spawns a mouse and adds it to cheeserats. @@ -123,6 +135,17 @@ mind.transfer_to(regalrat) qdel(src) +/mob/living/simple_animal/mouse/proc/evolve_plague() + return + +/* + var/mob/living/simple_animal/hostile/plaguerat = new /mob/living/simple_animal/hostile/plaguerat(loc) + visible_message("[src] devours the food! He rots into something worse!") + if(mind) + mind.transfer_to(plaguerat) + qdel(src) +*/ + /* * Mouse types */ @@ -169,3 +192,17 @@ GLOBAL_VAR(tom_existed) /obj/item/reagent_containers/food/snacks/deadmouse/on_grind() reagents.clear_reagents() +/mob/living/simple_animal/mouse/proc/miasma(datum/gas_mixture/environment, check_temp = FALSE) + if(isturf(src.loc) && isopenturf(src.loc)) + var/turf/open/ST = src.loc + var/miasma_moles = ST.air.get_moles(GAS_MIASMA) + if(prob(5) && miasma_moles >= 5) + evolve_plague() + else if(miasma_moles >= 20) + evolve_plague() + return + +/mob/living/simple_animal/mouse/handle_environment(datum/gas_mixture/environment) + . = ..() + if(is_station_level(z)) + miasma() diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin.dm new file mode 100644 index 0000000000..61436cea1c --- /dev/null +++ b/code/modules/mob/living/simple_animal/gremlin/gremlin.dm @@ -0,0 +1,254 @@ +#define GREMLIN_VENT_CHANCE 1.75 + +//Gremlins +//Small monsters that don't attack humans or other animals. Instead they mess with electronics, computers and machinery + +//List of objects that gremlins can't tamper with (because nobody coded an interaction for it) +//List starts out empty. Whenever a gremlin finds a machine that it couldn't tamper with, the machine's type is added here, and all machines of such type are ignored from then on (NOT SUBTYPES) +GLOBAL_LIST(bad_gremlin_items) + +/mob/living/simple_animal/hostile/gremlin + name = "gremlin" + desc = "This tiny creature finds great joy in discovering and using technology. Nothing excites it more than pushing random buttons on a computer to see what it might do." + icon = 'icons/mob/mob.dmi' + icon_state = "gremlin" + icon_living = "gremlin" + icon_dead = "gremlin_dead" + + var/in_vent = FALSE + + health = 20 + maxHealth = 20 + search_objects = 3 //Completely ignore mobs + + //Tampering is handled by the 'npc_tamper()' obj proc + wanted_objects = list( + /obj/machinery, + /obj/item/reagent_containers/food, + /obj/structure/sink + ) + + var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent + var/obj/machinery/atmospherics/components/unary/vent_pump/exit_vent + + dextrous = TRUE + possible_a_intents = list(INTENT_HELP, INTENT_GRAB, INTENT_DISARM, INTENT_HARM) + faction = list("meme", "gremlin") + speed = 0.5 + gold_core_spawnable = 2 + unique_name = TRUE + + //Ensure gremlins don't attack other mobs + melee_damage_upper = 0 + melee_damage_lower = 0 + attack_sound = null + obj_damage = 0 + environment_smash = ENVIRONMENT_SMASH_NONE + + //List of objects that we don't even want to try to tamper with + //Subtypes of these are calculated too + var/list/unwanted_objects = list(/obj/machinery/atmospherics/pipe, /turf, /obj/structure) //ensure gremlins dont try to fuck with walls / normal pipes / glass / etc + + var/min_next_vent = 0 + + //Amount of ticks spent pathing to the target. If it gets above a certain amount, assume that the target is unreachable and stop + var/time_chasing_target = 0 + + //If you're going to make gremlins slower, increase this value - otherwise gremlins will abandon their targets too early + var/max_time_chasing_target = 2 + + var/next_eat = 0 + + //Last 20 heard messages are remembered by gremlins, and will be used to generate messages for comms console tampering, etc... + var/list/hear_memory = list() + var/const/max_hear_memory = 20 + +/mob/living/simple_animal/hostile/gremlin/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + access_card = new /obj/item/card/id(src) + var/datum/job/captain/C = new /datum/job/captain + access_card.access = C.get_access() + +/mob/living/simple_animal/hostile/gremlin/AttackingTarget() + var/is_hungry = world.time >= next_eat || prob(25) + if(istype(target, /obj/item/reagent_containers/food) && is_hungry) //eat food if we're hungry or bored + visible_message("[src] hungrily devours [target]!") + playsound(src, 'sound/items/eatfood.ogg', 50, 1) + qdel(target) + LoseTarget() + next_eat = world.time + rand(700, 3000) //anywhere from 70 seconds to 5 minutes until the gremlin is hungry again + return + if(istype(target, /obj)) + var/obj/M = target + tamper(M) + if(prob(50)) //50% chance to move to the next machine + LoseTarget() + +/mob/living/simple_animal/hostile/gremlin/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode) + . = ..() + if(message) + hear_memory.Insert(1, raw_message) + if(hear_memory.len > max_hear_memory) + hear_memory.Cut(hear_memory.len) + +/mob/living/simple_animal/hostile/gremlin/proc/generate_markov_input() + var/result = "" + + for(var/memory in hear_memory) + result += memory + " " + + return result + +/mob/living/simple_animal/hostile/gremlin/proc/generate_markov_chain() + return markov_chain(generate_markov_input(), rand(2,5), rand(100,700)) //The numbers are chosen arbitarily + +/mob/living/simple_animal/hostile/gremlin/proc/tamper(obj/M) + switch(M.npc_tamper_act(src)) + if(NPC_TAMPER_ACT_FORGET) + visible_message(pick( + "\The [src] plays around with \the [M], but finds it rather boring.", + "\The [src] tries to think of some more ways to screw \the [M] up, but fails miserably.", + "\The [src] decides to ignore \the [M], and starts looking for something more fun.")) + + LAZYADD(GLOB.bad_gremlin_items,M.type) + return FALSE + if(NPC_TAMPER_ACT_NOMSG) + //Don't create a visible message + return TRUE + + else + visible_message(pick( + "\The [src]'s eyes light up as \he tampers with \the [M].", + "\The [src] twists some knobs around on \the [M] and bursts into laughter!", + "\The [src] presses a few buttons on \the [M] and giggles mischievously.", + "\The [src] rubs its hands devilishly and starts messing with \the [M].", + "\The [src] turns a small valve on \the [M].")) + + //Add a clue for detectives to find. The clue is only added if no such clue already existed on that machine + return TRUE + +/mob/living/simple_animal/hostile/gremlin/CanAttack(atom/new_target) + if(LAZYFIND(GLOB.bad_gremlin_items,new_target.type)) + return FALSE + if(is_type_in_list(new_target, unwanted_objects)) + return FALSE + if(istype(new_target, /obj/machinery)) + var/obj/machinery/M = new_target + if(M.stat) //Unpowered or broken + return FALSE + else if(istype(new_target, /obj/machinery/door/firedoor)) + var/obj/machinery/door/firedoor/F = new_target + //Only tamper with firelocks that are closed, opening them! + if(!F.density) + return FALSE + + return ..() + +/mob/living/simple_animal/hostile/gremlin/death(gibbed) + walk(src,0) + QDEL_NULL(access_card) + return ..() + +/mob/living/simple_animal/hostile/gremlin/Life() + . = ..() + if(!health || stat == DEAD) + return + //Don't try to path to one target for too long. If it takes longer than a certain amount of time, assume it can't be reached and find a new one + if(!client) //don't do this shit if there's a client, they're capable of ventcrawling manually + if(in_vent) + target = null + if(entry_vent && get_dist(src, entry_vent) <= 1) + var/list/vents = list() + var/datum/pipeline/entry_vent_parent = entry_vent.parents[1] + for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmosmch) + vents += temp_vent + if(!vents.len) + entry_vent = null + in_vent = FALSE + return + exit_vent = pick(vents) + visible_message("[src] crawls into the ventilation ducts!") + + loc = exit_vent + var/travel_time = round(get_dist(loc, exit_vent.loc) / 2) + addtimer(CALLBACK(src, .proc/exit_vents), travel_time) //come out at exit vent in 2 to 20 seconds + + + if(world.time > min_next_vent && !entry_vent && !in_vent && prob(GREMLIN_VENT_CHANCE)) //small chance to go into a vent + for(var/obj/machinery/atmospherics/components/unary/vent_pump/v in view(7,src)) + if(!v.welded) + entry_vent = v + in_vent = TRUE + walk_to(src, entry_vent) + break + if(!target) + time_chasing_target = 0 + else + if(++time_chasing_target > max_time_chasing_target) + LoseTarget() + time_chasing_target = 0 + . = ..() + +/mob/living/simple_animal/hostile/gremlin/EscapeConfinement() + if(istype(loc, /obj) && CanAttack(loc)) //If we're inside a machine, screw with it + var/obj/M = loc + tamper(M) + + return ..() + +/mob/living/simple_animal/hostile/gremlin/proc/exit_vents() + if(!exit_vent || exit_vent.welded) + loc = entry_vent + entry_vent = null + return + loc = exit_vent.loc + entry_vent = null + exit_vent = null + in_vent = FALSE + var/area/new_area = get_area(loc) + message_admins("[src] came out at [new_area][ADMIN_JMP(loc)]!") + if(new_area) + new_area.Entered(src) + visible_message("[src] climbs out of the ventilation ducts!") + min_next_vent = world.time + 900 //90 seconds between ventcrawls + +//This allows player-controlled gremlins to tamper with machinery +/mob/living/simple_animal/hostile/gremlin/UnarmedAttack(var/atom/A) + if(istype(A, /obj/machinery) || istype(A, /obj/structure)) + tamper(A) + if(istype(target, /obj/item/reagent_containers/food)) //eat food + visible_message("[src] hungrily devours [target]!", "You hungrily devour [target]!") + playsound(src, 'sound/items/eatfood.ogg', 50, 1) + qdel(target) + LoseTarget() + next_eat = world.time + rand(700, 3000) //anywhere from 70 seconds to 5 minutes until the gremlin is hungry again + + return ..() + +/mob/living/simple_animal/hostile/gremlin/IsAdvancedToolUser() + return 1 + +/mob/living/simple_animal/hostile/gremlin/proc/divide() + //Health is halved and then reduced by 2. A new gremlin is spawned with the same health as the parent + //Need to have at least 6 health for this, otherwise resulting health would be less than 1 + if(health < 7.5) + return + + visible_message("\The [src] splits into two!") + var/mob/living/simple_animal/hostile/gremlin/G = new /mob/living/simple_animal/hostile/gremlin(get_turf(src)) + + if(mind) + mind.transfer_to(G) + + health = round(health * 0.5) - 2 + maxHealth = health + resize *= 0.9 + + G.health = health + G.maxHealth = maxHealth + +/mob/living/simple_animal/hostile/gremlin/traitor + health = 85 + maxHealth = 85 + gold_core_spawnable = 0 diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm new file mode 100644 index 0000000000..ff0eb13dc7 --- /dev/null +++ b/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm @@ -0,0 +1,214 @@ +/obj/proc/npc_tamper_act(mob/living/L) + return NPC_TAMPER_ACT_FORGET + +/obj/machinery/atmospherics/components/binary/passive_gate/npc_tamper_act(mob/living/L) + if(prob(50)) //Turn on/off + on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS) + else //Change pressure + target_pressure = rand(0, MAX_OUTPUT_PRESSURE) + investigate_log("was set to [target_pressure] kPa by [key_name(L)]", INVESTIGATE_ATMOS) + update_icon() + +/obj/machinery/atmospherics/components/binary/pump/npc_tamper_act(mob/living/L) + if(prob(50)) //Turn on/off + on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS) + else //Change pressure + target_pressure = rand(0, MAX_OUTPUT_PRESSURE) + investigate_log("was set to [target_pressure] kPa by [key_name(L)]", INVESTIGATE_ATMOS) + update_icon() + +/obj/machinery/atmospherics/components/binary/volume_pump/npc_tamper_act(mob/living/L) + if(prob(50)) //Turn on/off + on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS) + else //Change pressure + transfer_rate = rand(0, MAX_TRANSFER_RATE) + investigate_log("was set to [transfer_rate] L/s by [key_name(L)]", INVESTIGATE_ATMOS) + update_icon() + +/obj/machinery/atmospherics/components/binary/valve/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/space_heater/npc_tamper_act(mob/living/L) + var/list/choose_modes = list("standby", "heat", "cool") + if(prob(50)) + choose_modes -= mode + mode = pick(choose_modes) + else + on = !on + update_icon() + +/obj/machinery/shield_gen/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/firealarm/npc_tamper_act(mob/living/L) + alarm() + +/obj/machinery/airalarm/npc_tamper_act(mob/living/L) + if(panel_open) + wires.npc_tamper(L) + else + panel_open = !panel_open + +/obj/machinery/ignition_switch/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/flasher_button/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/crema_switch/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/camera/npc_tamper_act(mob/living/L) + if(!panel_open) + panel_open = !panel_open + if(wires) + wires.npc_tamper(L) + +/obj/machinery/atmospherics/components/unary/cryo_cell/npc_tamper_act(mob/living/L) + if(prob(50)) + if(beaker) + beaker.forceMove(loc) + beaker = null + else + if(occupant) + if(state_open) + if (close_machine() == usr) + on = TRUE + else + open_machine() + +/obj/machinery/door_control/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/door/airlock/npc_tamper_act(mob/living/L) + //Open the firelocks as well, otherwise they block the way for our gremlin which isn't fun + for(var/obj/machinery/door/firedoor/F in get_turf(src)) + if(F.density) + F.npc_tamper_act(L) + + if(prob(40)) //40% - mess with wires + if(!panel_open) + panel_open = !panel_open + if(wires) + wires.npc_tamper(L) + else //60% - just open it + open() + +/obj/machinery/gibber/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/light_switch/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/turretid/npc_tamper_act(mob/living/L) + enabled = rand(0, 1) + lethal = rand(0, 1) + updateTurrets() + +/obj/machinery/vending/npc_tamper_act(mob/living/L) + if(!panel_open) + panel_open = !panel_open + if(wires) + wires.npc_tamper(L) + +/obj/machinery/shower/npc_tamper_act(mob/living/L) + attack_hand(L) + + +/obj/machinery/deepfryer/npc_tamper_act(mob/living/L) + //Deepfry a random nearby item + var/list/pickable_items = list() + + for(var/obj/item/I in range(1, L)) + pickable_items.Add(I) + + if(!pickable_items.len) + return + + var/obj/item/I = pick(pickable_items) + + attackby(I, L) //shove the item in, even if it can't be deepfried normally + +/obj/machinery/power/apc/npc_tamper_act(mob/living/L) + if(!panel_open) + panel_open = !panel_open + if(wires) + wires.npc_tamper(L) + +/obj/machinery/power/rad_collector/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/power/emitter/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/particle_accelerator/control_box/npc_tamper_act(mob/living/L) + if(!panel_open) + panel_open = !panel_open + if(wires) + wires.npc_tamper(L) + +/obj/machinery/computer/communications/npc_tamper_act(mob/living/user) + if(!authenticated) + if(prob(20)) //20% chance to log in + authenticated = TRUE + + else //Already logged in + if(prob(50)) //50% chance to log off + authenticated = FALSE + else if(istype(user, /mob/living/simple_animal/hostile/gremlin)) //make a hilarious public message + var/mob/living/simple_animal/hostile/gremlin/G = user + var/result = G.generate_markov_chain() + + if(result) + if(prob(85)) + SScommunications.make_announcement(G, FALSE, result) + var/turf/T = get_turf(G) + log_say("[key_name(usr)] ([ADMIN_JMP(T)]) has made a captain announcement: [result]") + message_admins("[key_name_admin(G)] has made a captain announcement.", 1) + else + if(SSshuttle.emergency.mode == SHUTTLE_IDLE) + SSshuttle.requestEvac(G, result) + else if(SSshuttle.emergency.mode == SHUTTLE_ESCAPE) + SSshuttle.cancelEvac(G) + +/obj/machinery/button/door/npc_tamper_act(mob/living/L) + attack_hand(L) + +/obj/machinery/sleeper/npc_tamper_act(mob/living/L) + if(prob(75)) + inject_chem(pick(available_chems)) + else + if(state_open) + close_machine() + else + open_machine() + +/obj/machinery/power/smes/npc_tamper_act(mob/living/L) + if(prob(50)) //mess with input + input_level = rand(0, input_level_max) + else //mess with output + output_level = rand(0, output_level_max) + +/obj/machinery/syndicatebomb/npc_tamper_act(mob/living/L) //suicide bomber gremlins + if(!open_panel) + open_panel = !open_panel + if(wires) + wires.npc_tamper(L) + +/obj/machinery/computer/bank_machine/npc_tamper_act(mob/living/L) + siphoning = !siphoning + +/obj/machinery/computer/slot_machine/npc_tamper_act(mob/living/L) + spin(L) + +/obj/structure/sink/npc_tamper_act(mob/living/L) + if(istype(L, /mob/living/simple_animal/hostile/gremlin)) + visible_message("\The [L] climbs into \the [src] and turns the faucet on!") + + var/mob/living/simple_animal/hostile/gremlin/G = L + G.divide() + + return NPC_TAMPER_ACT_NOMSG diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm new file mode 100644 index 0000000000..6f5f0e3dba --- /dev/null +++ b/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm @@ -0,0 +1,44 @@ +/datum/round_event_control/gremlin + name = "Spawn Gremlins" + typepath = /datum/round_event/gremlin + weight = 15 + max_occurrences = 2 + earliest_start = 20 MINUTES + min_players = 5 + + + +/datum/round_event/gremlin + var/static/list/acceptable_spawns = list("xeno_spawn", "generic event spawn", "blobstart", "Assistant") + +/datum/round_event/gremlin/announce() + priority_announce("Bioscans indicate that some gremlins entered through the vents. Deal with them!", "Gremlin Alert", 'sound/announcer/classic/attention.ogg') + +/datum/round_event/gremlin/start() + + var/list/spawn_locs = list() + + for(var/obj/effect/landmark/L in GLOB.landmarks_list) + if(isturf(L.loc) && !isspaceturf(L.loc)) + if(L.name in acceptable_spawns) + spawn_locs += L.loc + if(!spawn_locs.len) //If we can't find any gremlin spawns, try the xeno spawns + for(var/obj/effect/landmark/L in GLOB.landmarks_list) + if(isturf(L.loc)) + switch(L.name) + if("Assistant") + spawn_locs += L.loc + if(!spawn_locs.len) //If we can't find THAT, then just give up and cry + return MAP_ERROR + + var/gremlins_to_spawn = rand(2,5) + var/list/gremlin_areas = list() + for(var/i = 0, i <= gremlins_to_spawn, i++) + var/spawnat = pick(spawn_locs) + spawn_locs -= spawnat + gremlin_areas += get_area(spawnat) + new /mob/living/simple_animal/hostile/gremlin(spawnat) + var/grems = gremlin_areas.Join(", ") + message_admins("Gremlins have been spawned at the areas: [grems]") + log_game("Gremlins have been spawned at the areas: [grems]") + return SUCCESSFUL_SPAWN diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index b85c0ee643..ec11a3e83e 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -60,6 +60,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians var/magic_fluff_string = "You draw the Coder, symbolizing bugs and errors. This shouldn't happen! Submit a bug report!" var/tech_fluff_string = "BOOT SEQUENCE COMPLETE. ERROR MODULE LOADED. THIS SHOULDN'T HAPPEN. Submit a bug report!" var/carp_fluff_string = "CARP CARP CARP SOME SORT OF HORRIFIC BUG BLAME THE CODERS CARP CARP CARP" + var/customized /// sigh, fine. var/datum/song/holoparasite/music_datum @@ -142,11 +143,13 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians to_chat(src, "You are capable of manifesting or recalling to your master with the buttons on your HUD. You will also find a button to communicate with [summoner.p_them()] privately there.") to_chat(src, "While personally invincible, you will die if [summoner.real_name] does, and any damage dealt to you will have a portion passed on to [summoner.p_them()] as you feed upon [summoner.p_them()] to sustain yourself.") to_chat(src, playstyle_string) - guardiancustomize() + if(!customized) + guardiancustomize() /mob/living/simple_animal/hostile/guardian/proc/guardiancustomize() guardianrecolor() guardianrename() + customized = TRUE /mob/living/simple_animal/hostile/guardian/proc/guardianrecolor() guardiancolor = input(src,"What would you like your color to be?","Choose Your Color","#ffffff") as color|null diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 5751512b19..7ca2f6c561 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -528,21 +528,7 @@ Difficulty: Very Hard /obj/machinery/anomalous_crystal/emitter/ActivationReaction(mob/user, method) if(..()) var/obj/item/projectile/P = new generated_projectile(get_turf(src)) - P.setDir(dir) - switch(dir) - if(NORTH) - P.yo = 20 - P.xo = 0 - if(EAST) - P.yo = 0 - P.xo = 20 - if(WEST) - P.yo = 0 - P.xo = -20 - else - P.yo = -20 - P.xo = 0 - P.fire() + P.fire(angle2dir(dir)) /obj/machinery/anomalous_crystal/dark_reprise //Revives anyone nearby, but turns them into shadowpeople and renders them uncloneable, so the crystal is your only hope of getting up again if you go down. observer_desc = "When activated, this crystal revives anyone nearby, but turns them into Shadowpeople and makes them unclonable, making the crystal their only hope of getting up again." diff --git a/code/modules/mob/living/simple_animal/hostile/plaguerat.dm b/code/modules/mob/living/simple_animal/hostile/plaguerat.dm new file mode 100644 index 0000000000..2b92894317 --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/plaguerat.dm @@ -0,0 +1,188 @@ +#define RAT_VENT_CHANCE 1.75 +GLOBAL_LIST_EMPTY(plague_rats) + +/mob/living/simple_animal/hostile/plaguerat + name = "plague rat" + desc = "A large decaying rat. It spreads its filth and emits a putrid odor to create more of its kind." + icon_state = "plaguerat" + icon_living = "plaguerat" + icon_dead = "plaguerat_dead" + speak = list("Skree!","SKREEE!","Squeak?") + speak_emote = list("squeaks") + emote_hear = list("Hisses.") + emote_see = list("runs in a circle.", "stands on its hind legs.") + gender = NEUTER + speak_chance = 1 + turns_per_move = 5 + maxHealth = 100 + health = 100 + see_in_dark = 6 + obj_damage = 10 + butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1) + response_help_continuous = "glares at" + response_help_simple = "glare at" + response_disarm_continuous = "skoffs at" + response_disarm_simple = "skoff at" + response_harm_continuous = "slashes" + response_harm_simple = "slash" + melee_damage_lower = 6 + melee_damage_upper = 8 + attack_verb_continuous = "slashes" + attack_verb_simple = "slash" + attack_sound = 'sound/weapons/punch1.ogg' + faction = list("rat") + density = FALSE + pass_flags = PASSTABLE | PASSGRILLE | PASSMOB + mob_size = MOB_SIZE_TINY + mob_biotypes = MOB_ORGANIC|MOB_BEAST + var/datum/action/cooldown/scavenge + var/last_spawn_time = 0 + var/in_vent = FALSE + var/min_next_vent = 0 + var/obj/machinery/atmospherics/components/unary/entry_vent + var/obj/machinery/atmospherics/components/unary/exit_vent + +/mob/living/simple_animal/hostile/plaguerat/Initialize() + . = ..() + GLOB.plague_rats += src + AddComponent(/datum/component/swarming) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + scavenge = new /datum/action/cooldown/scavenge + scavenge.Grant(src) + +/mob/living/simple_animal/hostile/plaguerat/Destroy() + GLOB.plague_rats -= src + return ..() + +/mob/living/simple_animal/hostile/plaguerat/Life(seconds, times_fired) + . = ..() + //Don't try to path to one target for too long. If it takes longer than a certain amount of time, assume it can't be reached and find a new one + //Literally only here to prevent farming and that's it. + if(!client) //don't do this shit if there's a client, they're capable of ventcrawling manually + if(in_vent) + target = null + if(entry_vent && get_dist(src, entry_vent) <= 1) + var/list/vents = list() + var/datum/pipeline/entry_vent_parent = entry_vent.parents[1] + for(var/obj/machinery/atmospherics/components/unary/temp_vent in entry_vent_parent.other_atmosmch) + vents += temp_vent + if(!vents.len) + entry_vent = null + in_vent = FALSE + return + exit_vent = pick(vents) + visible_message("[src] crawls into the ventilation ducts!") + + loc = exit_vent + var/travel_time = round(get_dist(loc, exit_vent.loc) / 2) + addtimer(CALLBACK(src, .proc/exit_vents), travel_time) //come out at exit vent in 2 to 20 seconds + + + if(world.time > min_next_vent && !entry_vent && !in_vent && prob(RAT_VENT_CHANCE)) //small chance to go into a vent + for(var/obj/machinery/atmospherics/components/unary/v in view(7,src)) + if(!v.welded) + entry_vent = v + in_vent = TRUE + walk_to(src, entry_vent) + break + +/mob/living/simple_animal/hostile/plaguerat/BiologicalLife(seconds, times_fired) + if(!(. = ..())) + return + if(isopenturf(loc)) + var/turf/open/T = src.loc + var/datum/gas_mixture/stank = new + var/miasma_moles = T.air.get_moles(GAS_MIASMA) + stank.set_moles(GAS_MIASMA,5) + stank.set_temperature(BODYTEMP_NORMAL) + if(T.air) + if(miasma_moles < 200) + T.assume_air(stank) + T.air_update_turf() + + if(prob(40)) + scavenge.Trigger() + if(prob(50)) + var/turf/open/floor/F = get_turf(src) + if(istype(F) && !F.intact) + var/obj/structure/cable/C = locate() in F + if(C && C.avail()) + visible_message("[src] chews through the [C]. It looks unharmed!") + playsound(src, 'sound/effects/sparks2.ogg', 100, TRUE) + C.deconstruct() + for(var/obj/O in range(1,src)) + if((world.time - last_spawn_time) > 10 SECONDS && istype(O, /obj/item/trash) || istype(O, /obj/effect/decal/cleanable/blood/gibs)) + qdel(O) + be_fruitful() + last_spawn_time = world.time + +/mob/living/simple_animal/hostile/plaguerat/CanAttack(atom/the_target) + if(istype(the_target,/mob/living/simple_animal)) + var/mob/living/A = the_target + if(istype(the_target, /mob/living/simple_animal/hostile/plaguerat) && A.stat == CONSCIOUS) + var/mob/living/simple_animal/hostile/plaguerat/R = the_target + if(R.faction_check_mob(src, TRUE)) + return FALSE + else + return TRUE + return ..() + +/** + *Checks the mouse cap, if it's above the cap, doesn't spawn a mouse. If below, spawns a mouse and adds it to cheeserats. + */ + +/mob/living/simple_animal/hostile/plaguerat/proc/be_fruitful() + var/cap = 10 + if(LAZYLEN(GLOB.plague_rats) >= cap) + visible_message("[src] gnaws into its food, [cap] rats are now on the station!") + return + var/mob/living/newmouse = new /mob/living/simple_animal/hostile/plaguerat(loc) + visible_message("[src] gnaws into its food, attracting another rat!") + +/mob/living/simple_animal/hostile/plaguerat/proc/exit_vents() + if(!exit_vent || exit_vent.welded) + loc = entry_vent + entry_vent = null + return + loc = exit_vent.loc + entry_vent = null + exit_vent = null + in_vent = FALSE + var/area/new_area = get_area(loc) + message_admins("[src] came out at [new_area][ADMIN_JMP(loc)]!") + if(new_area) + new_area.Entered(src) + visible_message("[src] climbs out of the ventilation ducts!") + min_next_vent = world.time + 900 //90 seconds between ventcrawls + +/** + *Creates a chance to spawn more trash or gibs to repopulate. Otherwise, spawns a corpse or dirt. + */ + +/datum/action/cooldown/scavenge + name = "Scavenge" + desc = "Spread the plague, scavenge for trash and fresh meat to reproduce." + icon_icon = 'icons/mob/actions/actions_animal.dmi' + background_icon_state = "bg_clock" + button_icon_state = "coffer" + cooldown_time = 50 + +/datum/action/cooldown/scavenge/Trigger() + . = ..() + if(!.) + return + var/turf/T = get_turf(owner) + var/loot = rand(1,100) + switch(loot) + if(1 to 3) + var/pickedtrash = pick(GLOB.ratking_trash) + to_chat(owner, "Excellent, you find more trash to spread your filth!") + new pickedtrash(T) + if(4 to 6) + to_chat(owner, "You find blood and gibs to feed your young!") + new /obj/effect/decal/cleanable/blood/gibs(T) + if(!locate(/obj/effect/decal/cleanable/blood) in T) + new /obj/effect/decal/cleanable/blood/(T) + if(7 to 100) + to_chat(owner, "Drat. Nothing.") + StartCooldown() diff --git a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm index 5722cfda07..39e9e84ed2 100644 --- a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm +++ b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm @@ -109,7 +109,7 @@ continue playsound(src, 'sound/effects/splat.ogg', 50, TRUE) visible_message("[src] vomits up [consumed_mob]!") - consumed_mob.forceMove(loc) + consumed_mob.forceMove(get_turf(src)) consumed_mob.Paralyze(50) if((rifts_charged == 3 || (SSshuttle.emergency.mode == SHUTTLE_DOCKED && rifts_charged > 0)) && !objective_complete) victory() @@ -123,6 +123,7 @@ to_chat(src, "You've failed to summon the rift in a timely manner! You're being pulled back from whence you came!") destroy_rifts() playsound(src, 'sound/magic/demon_dies.ogg', 100, TRUE) + empty_contents() QDEL_NULL(src) /mob/living/simple_animal/hostile/space_dragon/AttackingTarget() @@ -351,7 +352,7 @@ */ /mob/living/simple_animal/hostile/space_dragon/proc/empty_contents() for(var/atom/movable/AM in src) - AM.forceMove(loc) + AM.forceMove(get_turf(src)) if(prob(90)) step(AM, pick(GLOB.alldirs)) @@ -529,7 +530,7 @@ /obj/structure/carp_rift name = "carp rift" desc = "A rift akin to the ones space carp use to travel long distances." - armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 100, BOMB = 50, BIO = 100, RAD = 100, FIRE = 100, ACID = 100) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) max_integrity = 300 icon = 'icons/obj/carp_rift.dmi' icon_state = "carp_rift_carpspawn" @@ -636,7 +637,7 @@ icon_state = "carp_rift_charged" light_color = LIGHT_COLOR_YELLOW update_light() - armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100) + armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) resistance_flags = INDESTRUCTIBLE dragon.rifts_charged += 1 if(dragon.rifts_charged != 3 && !dragon.objective_complete) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index efb4512bca..5ba4769f99 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -238,6 +238,7 @@ if(istype(W)) if(equip_to_slot_if_possible(W, slot, FALSE, FALSE, FALSE, FALSE, TRUE)) + W.apply_outline() return TRUE if(!W) diff --git a/code/modules/modular_computers/file_system/programs/budgetordering.dm b/code/modules/modular_computers/file_system/programs/budgetordering.dm index 162f480c02..4fda99864c 100644 --- a/code/modules/modular_computers/file_system/programs/budgetordering.dm +++ b/code/modules/modular_computers/file_system/programs/budgetordering.dm @@ -12,7 +12,7 @@ ///Are you actually placing orders with it? var/requestonly = TRUE ///Can the tablet see or buy illegal stuff? - var/contraband = FALSE + var/contraband_view = FALSE ///Is it being bought from a personal account, or is it being done via a budget/cargo? var/self_paid = FALSE ///Can this console approve purchase requests? @@ -27,10 +27,15 @@ /datum/computer_file/program/budgetorders/proc/get_export_categories() . = EXPORT_CARGO +/datum/computer_file/program/budgetorders/run_emag() + if(!contraband_view) + contraband_view = TRUE + return TRUE + /datum/computer_file/program/budgetorders/proc/is_visible_pack(mob/user, paccess_to_check, list/access, contraband) if(issilicon(user)) //Borgs can't buy things. return FALSE - if(computer.obj_flags & EMAGGED) + if((computer.obj_flags & EMAGGED) || contraband_view) return TRUE else if(contraband) //Hide contrband when non-emagged. return FALSE @@ -80,14 +85,14 @@ data["supplies"] = list() for(var/pack in SSshuttle.supply_packs) var/datum/supply_pack/P = SSshuttle.supply_packs[pack] - if(!is_visible_pack(usr, P.access , null, P.contraband) || P.hidden) + if(!is_visible_pack(usr, P.access , null, P.contraband)) continue if(!data["supplies"][P.group]) data["supplies"][P.group] = list( "name" = P.group, "packs" = list() ) - if((P.hidden && (P.contraband && !contraband) || (P.special && !P.special_enabled) || P.DropPodOnly)) + if(((P.hidden || P.contraband) && !contraband_view) || (P.special && !P.special_enabled) || P.DropPodOnly) continue data["supplies"][P.group]["packs"] += list(list( "name" = P.name, @@ -179,7 +184,7 @@ var/datum/supply_pack/pack = SSshuttle.supply_packs[id] if(!istype(pack)) return - if((pack.hidden && (pack.contraband && !contraband) || pack.DropPodOnly)) + if(((pack.hidden || pack.contraband) && !contraband_view) || pack.DropPodOnly) return var/name = "*None Provided*" diff --git a/code/modules/movespeed/_movespeed_modifier.dm b/code/modules/movespeed/_movespeed_modifier.dm index 5c4bf2ed64..5fc415b2b6 100644 --- a/code/modules/movespeed/_movespeed_modifier.dm +++ b/code/modules/movespeed/_movespeed_modifier.dm @@ -32,7 +32,7 @@ Key procs /// Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID. var/id - /// Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding. + /// Determines order. Lower priorities are applied first. var/priority = 0 var/flags = NONE @@ -41,9 +41,9 @@ Key procs /// Next two variables depend on this: Should we do advanced calculations? var/complex_calculation = FALSE /// Absolute max tiles we can boost to - var/absolute_max_tiles_per_second + var/absolute_max_tiles_per_second = INFINITY /// Max tiles per second we can boost - var/max_tiles_per_second_boost + var/max_tiles_per_second_boost = INFINITY /// Movetypes this applies to var/movetypes = ALL @@ -54,6 +54,8 @@ Key procs /// Other modification datums this conflicts with. var/conflicts_with + + /datum/movespeed_modifier/New() . = ..() if(!id) @@ -66,8 +68,10 @@ Key procs if(!complex_calculation || (multiplicative_slowdown > 0)) // we aren't limiting how much things can slowdown.. yet. return existing + multiplicative_slowdown var/current_tiles = 10 / max(existing, world.tick_lag) - var/minimum_speed = 10 / min(current_tiles + max_tiles_per_second_boost, max(current_tiles, absolute_max_tiles_per_second)) - return max(minimum_speed, existing + multiplicative_slowdown) + // multiplicative_slowdown is negative due to our first check + var/max_buff_to = max(existing + multiplicative_slowdown, 10 / absolute_max_tiles_per_second, 10 / (current_tiles + max_tiles_per_second_boost)) + // never slow the user + return min(existing, max_buff_to) GLOBAL_LIST_EMPTY(movespeed_modification_cache) diff --git a/code/modules/movespeed/modifiers/reagents.dm b/code/modules/movespeed/modifiers/reagents.dm index ca0a74d749..a6c3133c8b 100644 --- a/code/modules/movespeed/modifiers/reagents.dm +++ b/code/modules/movespeed/modifiers/reagents.dm @@ -7,7 +7,7 @@ /datum/movespeed_modifier/reagent/ephedrine // strong painkiller effect that caps out at slightly above runspeed multiplicative_slowdown = -1.5 - priority = -100 + priority = 500 complex_calculation = TRUE absolute_max_tiles_per_second = 7 @@ -21,14 +21,14 @@ // extremely strong painkiller effect: allows user to run at old sprint speeds but not over by cancelling out slowdowns. // however, will not make user go faster than that multiplicative_slowdown = -4 - priority = -100 + priority = 500 complex_calculation = TRUE - absolute_max_tiles_per_second = 8 + absolute_max_tiles_per_second = 10 /datum/movespeed_modifier/reagent/methamphetamine // very strong painkiller effect that caps out at slightly above runspeed multiplicative_slowdown = -2.5 - priority = -100 + priority = 500 complex_calculation = TRUE absolute_max_tiles_per_second = 7.5 diff --git a/code/modules/movespeed/modifiers/status_effects.dm b/code/modules/movespeed/modifiers/status_effects.dm index 260ee17c21..ab1b12e5dc 100644 --- a/code/modules/movespeed/modifiers/status_effects.dm +++ b/code/modules/movespeed/modifiers/status_effects.dm @@ -19,14 +19,14 @@ /datum/movespeed_modifier/status_effect/tased multiplicative_slowdown = 1.5 - priority = 50 + priority = 1500 /datum/movespeed_modifier/status_effect/domain multiplicative_slowdown = 3 /datum/movespeed_modifier/status_effect/tased/no_combat_mode multiplicative_slowdown = 8 - priority = 100 + priority = 1500 /datum/movespeed_modifier/status_effect/electrostaff multiplicative_slowdown = 1 @@ -55,7 +55,7 @@ /datum/movespeed_modifier/status_effect/slime/light_pink // decently good painkiller + speedup effect blacklisted_movetypes = FLYING | FLOATING - priority = -150 // someday we really need to make these defines lmao + priority = 500 // someday we really need to make these defines lmao multiplicative_slowdown = -2 complex_calculation = TRUE absolute_max_tiles_per_second = 7 diff --git a/code/modules/plumbing/plumbers/autohydro.dm b/code/modules/plumbing/plumbers/autohydro.dm index 9c358d8d6e..4e1dd88406 100644 --- a/code/modules/plumbing/plumbers/autohydro.dm +++ b/code/modules/plumbing/plumbers/autohydro.dm @@ -5,12 +5,6 @@ obj_flags = CAN_BE_HIT | UNIQUE_RENAME circuit = /obj/item/circuitboard/machine/hydroponics/automagic - -/obj/machinery/hydroponics/constructable/automagic/attackby(obj/item/O, mob/user, params) - if(istype(O, /obj/item/reagent_containers)) - return FALSE //avoid fucky wuckies - ..() - /obj/machinery/hydroponics/constructable/automagic/default_unfasten_wrench(mob/user, obj/item/I, time = 20) . = ..() if(. == SUCCESSFUL_UNFASTEN) diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index a0509fbd41..0af16013ec 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -79,7 +79,7 @@ return 0 if(charge < amount) return 0 - charge = (charge - amount) + charge -= amount if(!istype(loc, /obj/machinery/power/apc)) SSblackbox.record_feedback("tally", "cell_used", 1, type) return 1 diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index b460cfea51..b802cc7b88 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -39,7 +39,8 @@ #define DAMAGE_INCREASE_MULTIPLIER 0.25 -#define THERMAL_RELEASE_MODIFIER 5 //Higher == less heat released during reaction, not to be confused with the above values +#define THERMAL_RELEASE_MODIFIER 350 //Higher == more heat released during reaction, not to be confused with the above values +#define THERMAL_RELEASE_CAP_MODIFIER 250 //Higher == lower cap on how much heat can be released per tick--currently 1.3x old value #define PLASMA_RELEASE_MODIFIER 750 //Higher == less plasma released by reaction #define OXYGEN_RELEASE_MODIFIER 325 //Higher == less oxygen released at high temperature/power @@ -500,7 +501,8 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling + clamp(powerloss_inhibition_gas - powerloss_dynamic_scaling, -0.02, 0.02), 0, 1) else powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling - 0.05, 0, 1) - //Ranges from 0 to 1(1-(value between 0 and 1 * ranges from 1 to 1.5(mol / 500))) + //Ranges from 0 to 1 (1-(value between 0 and 1 * ranges from 1 to 1.5(mol / 500))) + //0 means full inhibition, 1 means no inhibition //We take the mol count, and scale it to be our inhibitor powerloss_inhibitor = clamp(1-(powerloss_dynamic_scaling * clamp(combined_gas/POWERLOSS_INHIBITION_MOLE_BOOST_THRESHOLD, 1, 1.5)), 0, 1) @@ -523,9 +525,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) temp_factor = 30 icon_state = base_icon_state + var/effective_temperature = min(removed.return_temperature(), 2500 * dynamic_heat_modifier) + //if there is more pluox and n2 then anything else, we receive no power increase from heat if(power_changes) - power = max((removed.return_temperature() * temp_factor / T0C) * gasmix_power_ratio + power, 0) + power = max((effective_temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) if(prob(50)) //(1 + (tritRad + pluoxDampen * bzDampen * o2Rad * plasmaRad / (10 - bzrads))) * freonbonus @@ -536,15 +540,17 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) //Power * 0.55 * a value between 1 and 0.8 var/device_energy = power * REACTION_POWER_MODIFIER - removed.set_temperature(removed.return_temperature() + ((device_energy * dynamic_heat_modifier) / THERMAL_RELEASE_MODIFIER)) - //We don't want our output to be too hot - removed.set_temperature(max(0, min(removed.return_temperature(), 2500 * dynamic_heat_modifier))) - + var/max_temp_increase = effective_temperature + ((device_energy * dynamic_heat_modifier) / THERMAL_RELEASE_CAP_MODIFIER) //Calculate how much gas to release //Varies based on power and gas content removed.adjust_moles(GAS_PLASMA, max((device_energy * dynamic_heat_modifier) / PLASMA_RELEASE_MODIFIER, 0)) //Varies based on power, gas content, and heat - removed.adjust_moles(GAS_O2, max(((device_energy + removed.return_temperature() * dynamic_heat_modifier) - T0C) / OXYGEN_RELEASE_MODIFIER, 0)) + removed.adjust_moles(GAS_O2, max(((device_energy + effective_temperature * dynamic_heat_modifier) - T0C) / OXYGEN_RELEASE_MODIFIER, 0)) + + if(removed.return_temperature() < max_temp_increase) + removed.adjust_heat(device_energy * dynamic_heat_modifier * THERMAL_RELEASE_MODIFIER) + removed.set_temperature(min(removed.return_temperature(), max_temp_increase)) + if(produces_gas) env.merge(removed) @@ -593,13 +599,13 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) zap_icon = SLIGHTLY_CHARGED_ZAP_ICON_STATE //Uncaps the zap damage, it's maxed by the input power //Objects take damage now - flags |= (ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE) + flags |= (ZAP_MOB_DAMAGE) zap_count = 3 if(CRITICAL_POWER_PENALTY_THRESHOLD to INFINITY) zap_icon = OVER_9000_ZAP_ICON_STATE //It'll stun more now, and damage will hit harder, gloves are no garentee. //Machines go boom - flags |= (ZAP_MOB_STUN | ZAP_MACHINE_EXPLOSIVE | ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE) + flags |= (ZAP_MOB_STUN | ZAP_MOB_DAMAGE) zap_count = 4 //Now we deal with damage shit if (damage > damage_penalty_point && prob(20)) @@ -1052,9 +1058,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) if(zapdir) . = zapdir - //Going boom should be rareish - if(prob(80)) - zap_flags &= ~ZAP_MACHINE_EXPLOSIVE if(target_type == COIL) //In the best situation we can expect this to grow up to 2120kw before a delam/IT'S GONE TOO FAR FRED SHUT IT DOWN //The formula for power gen is zap_str * zap_mod / 2 * capacitor rating, between 1 and 4 diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 0f5934e8fd..34e9247184 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -44,7 +44,7 @@ cell.use(round(cell.charge * severity/100)) chambered = null //we empty the chamber recharge_newshot() //and try to charge a new shot - update_icon() + update_appearance() /obj/item/gun/energy/get_cell() return cell @@ -61,7 +61,7 @@ recharge_newshot(TRUE) if(selfcharge) START_PROCESSING(SSobj, src) - update_icon() + update_appearance() /obj/item/gun/energy/ComponentInitialize() . = ..() @@ -74,7 +74,7 @@ /obj/item/gun/energy/handle_atom_del(atom/A) if(A == cell) cell = null - update_icon() + update_appearance() return ..() /obj/item/gun/energy/examine(mob/user) @@ -100,7 +100,7 @@ cell.give(100) if(!chambered) //if empty chamber we try to charge a new shot recharge_newshot(TRUE) - update_icon() + update_appearance() // ATTACK SELF IGNORING PARENT RETURN VALUE /obj/item/gun/energy/attack_self(mob/living/user) @@ -174,7 +174,7 @@ if(user_for_feedback) to_chat(user_for_feedback, "[src] is now set to [C.select_name || C].") post_set_firemode() - update_icon(TRUE) + update_appearance() /obj/item/gun/energy/proc/post_set_firemode(recharge_newshot = TRUE) if(recharge_newshot) diff --git a/code/modules/projectiles/projectile/bullets/dart_syringe.dm b/code/modules/projectiles/projectile/bullets/dart_syringe.dm index bc2a7c40fb..318acb66b5 100644 --- a/code/modules/projectiles/projectile/bullets/dart_syringe.dm +++ b/code/modules/projectiles/projectile/bullets/dart_syringe.dm @@ -60,6 +60,8 @@ if(M.can_inject(null, FALSE, def_zone, piercing)) // Pass the hit zone to see if it can inject by whether it hit the head or the body. ..(target, blocked, TRUE) for(var/datum/reagent/medicine/R in reagents.reagent_list) //OD prevention time! + if(R.type in GLOB.blacklisted_medchems) + continue if(M.reagents.has_reagent(R.type)) if(R.overdose_threshold == 0 || emptrig == TRUE) //Is there a possible OD? M.reagents.add_reagent(R.type, R.volume) diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index afad323a27..922e14e580 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -62,6 +62,7 @@ var/fermiIsReacting = FALSE //that prevents multiple reactions from occurring (i.e. add_reagent calls to process_reactions(), this stops any extra reactions.) var/fermiReactID //instance of the chem reaction used during a fermireaction, kept here so it's cache isn't lost between loops/procs. var/value_multiplier = DEFAULT_REAGENTS_VALUE //used for cargo reagents selling. + var/force_alt_taste = FALSE /datum/reagents/New(maximum=100, new_flags = NONE, new_value = DEFAULT_REAGENTS_VALUE) maximum_volume = maximum @@ -1120,47 +1121,54 @@ . = locate(type) in cached_reagents /datum/reagents/proc/generate_taste_message(minimum_percent=15) - // the lower the minimum percent, the more sensitive the message is. var/list/out = list() - var/list/tastes = list() //descriptor = strength - if(minimum_percent <= 100) - for(var/datum/reagent/R in reagent_list) - if(!R.taste_mult) - continue - - if(istype(R, /datum/reagent/consumable/nutriment)) - var/list/taste_data = R.data - for(var/taste in taste_data) - var/ratio = taste_data[taste] - var/amount = ratio * R.taste_mult * R.volume - if(taste in tastes) - tastes[taste] += amount - else - tastes[taste] = amount - else - var/taste_desc = R.taste_description - var/taste_amount = R.volume * R.taste_mult - if(taste_desc in tastes) - tastes[taste_desc] += taste_amount - else - tastes[taste_desc] = taste_amount - //deal with percentages - // TODO it would be great if we could sort these from strong to weak - var/total_taste = counterlist_sum(tastes) - if(total_taste > 0) - for(var/taste_desc in tastes) - var/percent = tastes[taste_desc]/total_taste * 100 - if(percent < minimum_percent) + if(!force_alt_taste) + // the lower the minimum percent, the more sensitive the message is. + var/list/tastes = list() //descriptor = strength + if(minimum_percent <= 100) + for(var/datum/reagent/R in reagent_list) + if(!R.taste_mult) continue - var/intensity_desc = "a hint of" - if(ISINRANGE(percent, minimum_percent * 2, minimum_percent * 3)|| percent == 100) - intensity_desc = "" - else if(percent > minimum_percent * 3) - intensity_desc = "the strong flavor of" - if(intensity_desc != "") - out += "[intensity_desc] [taste_desc]" + + if(istype(R, /datum/reagent/consumable/nutriment)) + var/list/taste_data = R.data + for(var/taste in taste_data) + var/ratio = taste_data[taste] + var/amount = ratio * R.taste_mult * R.volume + if(taste in tastes) + tastes[taste] += amount + else + tastes[taste] = amount else - out += "[taste_desc]" + var/taste_desc = R.taste_description + var/taste_amount = R.volume * R.taste_mult + if(taste_desc in tastes) + tastes[taste_desc] += taste_amount + else + tastes[taste_desc] = taste_amount + //deal with percentages + // TODO it would be great if we could sort these from strong to weak + var/total_taste = counterlist_sum(tastes) + if(total_taste > 0) + for(var/taste_desc in tastes) + var/percent = tastes[taste_desc]/total_taste * 100 + if(percent < minimum_percent) + continue + var/intensity_desc = "a hint of" + if(ISINRANGE(percent, minimum_percent * 2, minimum_percent * 3)|| percent == 100) + intensity_desc = "" + else if(percent > minimum_percent * 3) + intensity_desc = "the strong flavor of" + if(intensity_desc != "") + out += "[intensity_desc] [taste_desc]" + else + out += "[taste_desc]" + + else + // alternate taste is to force the taste of the atom if its a food item + if(my_atom && isfood(my_atom)) + var/obj/item/reagent_containers/food/snacks/F = my_atom + out = F.tastes return english_list(out, "something indescribable") diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index a9bdff64b2..02b19909b0 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -554,6 +554,13 @@ color = "#302000" // rgb: 48, 32, 0 taste_description = "wet and cheap noodles" +/datum/reagent/consumable/nutraslop + name = "Nutraslop" + description = "Mixture of leftover prison foods served on previous days." + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#3E4A00" // rgb: 62, 74, 0 + taste_description = "your imprisonment" + /datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL) ..() diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index a07c5f7a2a..72a9779726 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -1451,7 +1451,7 @@ /datum/reagent/medicine/changelingadrenaline/on_mob_life(mob/living/carbon/metabolizer, delta_time, times_fired) ..() metabolizer.AdjustAllImmobility(-20 * REM * delta_time) - metabolizer.adjustStaminaLoss(-10 * REM * delta_time, 0) + metabolizer.adjustStaminaLoss(-30 * REM * delta_time, 0) metabolizer.Jitter(10 * REM * delta_time) metabolizer.Dizzy(10 * REM * delta_time) return TRUE @@ -1477,7 +1477,7 @@ /datum/reagent/medicine/changelinghaste name = "Changeling Haste" - description = "Drastically increases movement speed, but deals toxin damage." + description = "Drastically increases movement speed." color = "#AE151D" metabolization_rate = 2.5 * REAGENTS_METABOLISM @@ -1489,12 +1489,6 @@ L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste) ..() -/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/metabolizer, delta_time, times_fired) - metabolizer.adjustToxLoss(2 * REM * delta_time, 0) - ..() - return TRUE - - /datum/reagent/medicine/corazone // Heart attack code will not do damage if corazone is present // because it's SPACE MAGIC ASPIRIN diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 143025aed1..55f44a505e 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -58,6 +58,7 @@ name = "combat stimulant injector" desc = "A modified air-needle autoinjector, used by support operatives to quickly heal injuries in combat and get people back in the fight." amount_per_transfer_from_this = 10 + item_state = "combat_hypo" icon_state = "combat_hypo" volume = 100 ignore_flags = 1 // So they can heal their comrades. @@ -69,17 +70,27 @@ list_reagents = list(/datum/reagent/medicine/epinephrine = 30, /datum/reagent/medicine/omnizine = 30, /datum/reagent/medicine/leporazine = 15, /datum/reagent/medicine/atropine = 15) /obj/item/reagent_containers/hypospray/combat/nanites - desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with experimental medical compounds for rapid healing." + name = "experimental combat stimulant injector" + desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with experimental medical nanites and a stimulant for rapid healing and a combat boost." + item_state = "nanite_hypo" + icon_state = "nanite_hypo" volume = 100 list_reagents = list(/datum/reagent/medicine/adminordrazine/quantum_heal = 80, /datum/reagent/medicine/synaptizine = 20) -/obj/item/reagent_containers/hypospray/magillitis - name = "experimental autoinjector" - desc = "A modified air-needle autoinjector with a small single-use reservoir. It contains an experimental serum." - icon_state = "combat_hypo" - volume = 5 - reagent_flags = NONE - list_reagents = list(/datum/reagent/magillitis = 5) +/obj/item/reagent_containers/hypospray/combat/nanites/update_icon() + if(reagents.total_volume > 0) + icon_state = initial(icon_state) + else + icon_state = "[initial(icon_state)]0" + +/obj/item/reagent_containers/hypospray/combat/heresypurge + name = "holy water piercing injector" + desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with 5 doses of a holy water and pacifier mixture. Not for use on your teammates." + item_state = "holy_hypo" + icon_state = "holy_hypo" + volume = 250 + list_reagents = list(/datum/reagent/water/holywater = 150, /datum/reagent/peaceborg_tire = 50, /datum/reagent/peaceborg_confuse = 50) + amount_per_transfer_from_this = 50 //MediPens @@ -136,6 +147,8 @@ /obj/item/reagent_containers/hypospray/medipen/ekit name = "emergency first-aid autoinjector" desc = "An epinephrine medipen with extra coagulant and antibiotics to help stabilize bad cuts and burns." + icon_state = "healthpen" + item_state = "healthpen" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/epinephrine = 12, /datum/reagent/medicine/coagulant = 2.5, /datum/reagent/medicine/spaceacillin = 0.5) @@ -143,15 +156,19 @@ /obj/item/reagent_containers/hypospray/medipen/blood_loss name = "hypovolemic-response autoinjector" desc = "A medipen designed to stabilize and rapidly reverse severe bloodloss." + icon_state = "hypovolemic" + item_state = "hypovolemic" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/epinephrine = 5, /datum/reagent/medicine/coagulant = 2.5, /datum/reagent/iron = 3.5, /datum/reagent/medicine/salglu_solution = 4) /obj/item/reagent_containers/hypospray/medipen/stimulants - name = "illegal stimpack medipen" - desc = "A highly illegal medipen due to its load and small injections, allow for five uses before being drained" + name = "stimpack medipen" + desc = "Contains stimulants." + icon_state = "syndipen" + item_state = "syndipen" volume = 50 - amount_per_transfer_from_this = 10 + amount_per_transfer_from_this = 50 list_reagents = list(/datum/reagent/medicine/stimulants = 50) /obj/item/reagent_containers/hypospray/medipen/stimulants/baseball @@ -166,6 +183,7 @@ name = "stimpack medipen" desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor." icon_state = "stimpen" + item_state = "stimpen" volume = 20 amount_per_transfer_from_this = 20 list_reagents = list(/datum/reagent/medicine/ephedrine = 10, /datum/reagent/consumable/coffee = 10) @@ -177,20 +195,79 @@ /obj/item/reagent_containers/hypospray/medipen/morphine name = "morphine medipen" desc = "A rapid way to get you out of a tight situation and fast! You'll feel rather drowsy, though." + icon_state = "morphen" + item_state = "morphen" + volume = 10 + amount_per_transfer_from_this = 10 list_reagents = list(/datum/reagent/medicine/morphine = 10) +/obj/item/reagent_containers/hypospray/medipen/penacid + name = "pentetic acid medipen" + desc = "A autoinjector containing pentetic acid, used to reduce high levels of radiations and moderate toxins." + icon_state = "penacid" + item_state = "penacid" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/pen_acid = 10) + +/obj/item/reagent_containers/hypospray/medipen/atropine + name = "atropine autoinjector" + desc = "A rapid way to save a person from a critical injury state!" + icon_state = "atropen" + item_state = "atropen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/atropine = 10) + +/obj/item/reagent_containers/hypospray/medipen/salacid + name = "salicyclic acid medipen" + desc = "A autoinjector containing salicyclic acid, used to treat severe brute damage." + icon_state = "salacid" + item_state = "salacid" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/sal_acid = 10) + +/obj/item/reagent_containers/hypospray/medipen/oxandrolone + name = "oxandrolone medipen" + desc = "A autoinjector containing oxandrolone, used to treat severe burns." + icon_state = "oxapen" + item_state = "oxapen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/oxandrolone = 10) + +/obj/item/reagent_containers/hypospray/medipen/salbutamol + name = "salbutamol medipen" + desc = "A autoinjector containing salbutamol, used to heal oxygen damage quickly." + icon_state = "salpen" + item_state = "salpen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/salbutamol = 10) + /obj/item/reagent_containers/hypospray/medipen/tuberculosiscure name = "BVAK autoinjector" desc = "Bio Virus Antidote Kit autoinjector. Has a two use system for yourself, and someone else. Inject when infected." - icon_state = "stimpen" + icon_state = "tbpen" + item_state = "tbpen" volume = 60 amount_per_transfer_from_this = 30 list_reagents = list(/datum/reagent/medicine/atropine = 10, /datum/reagent/medicine/epinephrine = 10, /datum/reagent/medicine/salbutamol = 20, /datum/reagent/medicine/spaceacillin = 20) +/obj/item/reagent_containers/hypospray/medipen/tuberculosiscure/update_icon() + if(reagents.total_volume > 30) + icon_state = initial(icon_state) + else if (reagents.total_volume > 0) + icon_state = "[initial(icon_state)]1" + else + icon_state = "[initial(icon_state)]0" + /obj/item/reagent_containers/hypospray/medipen/survival name = "survival medipen" desc = "A medipen for surviving in the harshest of environments, heals and protects from environmental hazards. WARNING: Do not inject more than one pen in quick succession." - icon_state = "stimpen" + icon_state = "minepen" + item_state = "minepen" volume = 52 amount_per_transfer_from_this = 52 list_reagents = list(/datum/reagent/medicine/salbutamol = 10, /datum/reagent/medicine/leporazine = 15, /datum/reagent/medicine/neo_jelly = 15, /datum/reagent/medicine/epinephrine = 10, /datum/reagent/medicine/lavaland_extract = 2) @@ -198,16 +275,21 @@ /obj/item/reagent_containers/hypospray/medipen/firelocker name = "fire treatment medipen" desc = "A medipen that has been fulled with burn healing chemicals for personnel without advanced medical knowledge." + icon_state = "firepen" + item_state = "firepen" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/oxandrolone = 5, /datum/reagent/medicine/kelotane = 10) -/obj/item/reagent_containers/hypospray/combat/heresypurge - name = "holy water autoinjector" - desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with 5 doses of a holy water mixture." - volume = 250 - list_reagents = list(/datum/reagent/water/holywater = 150, /datum/reagent/peaceborg_tire = 50, /datum/reagent/peaceborg_confuse = 50) - amount_per_transfer_from_this = 50 +/obj/item/reagent_containers/hypospray/medipen/magillitis + name = "experimental autoinjector" + desc = "A custom-frame needle injector with a small single-use reservoir, containing an experimental serum. Unlike the more common medipen frame, it cannot pierce through protective armor or hardsuits, nor can the chemical inside be extracted." + icon_state = "gorillapen" + item_state = "gorillapen" + volume = 5 + ignore_flags = 0 + reagent_flags = NONE + list_reagents = list(/datum/reagent/magillitis = 5) #define HYPO_SPRAY 0 #define HYPO_INJECT 1 diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 93a07b1a6e..c2f80de761 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -218,6 +218,31 @@ volume = 50 list_reagents = list(/datum/reagent/medicine/stimulants = 50) +/obj/item/reagent_containers/syringe/contraband + name = "unlabeled syringe" + desc = "A syringe containing some sort of unknown chemical cocktail." + +/obj/item/reagent_containers/syringe/contraband/space_drugs + list_reagents = list(/datum/reagent/drug/space_drugs = 15) + +/obj/item/reagent_containers/syringe/contraband/krokodil + list_reagents = list(/datum/reagent/drug/krokodil = 15) + +/obj/item/reagent_containers/syringe/contraband/crank + list_reagents = list(/datum/reagent/drug/crank = 15) + +/obj/item/reagent_containers/syringe/contraband/methamphetamine + list_reagents = list(/datum/reagent/drug/methamphetamine = 15) + +/obj/item/reagent_containers/syringe/contraband/bath_salts + list_reagents = list(/datum/reagent/drug/bath_salts = 15) + +/obj/item/reagent_containers/syringe/contraband/fentanyl + list_reagents = list(/datum/reagent/toxin/fentanyl = 15) + +/obj/item/reagent_containers/syringe/contraband/morphine + list_reagents = list(/datum/reagent/medicine/morphine = 15) + /obj/item/reagent_containers/syringe/calomel name = "syringe (calomel)" desc = "Contains calomel." diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 26f0ca66ee..db82e5cdb2 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -233,6 +233,14 @@ anchored = TRUE reagent_id = /datum/reagent/consumable/cooking_oil +/obj/structure/reagent_dispensers/servingdish + name = "serving dish" + desc = "A dish full of food slop for your bowl." + icon = 'icons/obj/kitchen.dmi' + icon_state = "serving" + anchored = TRUE + reagent_id = /datum/reagent/consumable/nutraslop + //////// //Kegs// //////// diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm index 67890838db..fe9ffe2035 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm @@ -30,13 +30,21 @@ category = list("initial","Dinnerware") /datum/design/tray - name = "Tray" - id = "tray" + name = "Serving Tray" + id = "servingtray" build_type = AUTOLATHE materials = list(/datum/material/iron = 3000) build_path = /obj/item/storage/bag/tray category = list("initial","Dinnerware") +/datum/design/tray + name = "Cafeteria Tray" + id = "foodtray" + build_type = AUTOLATHE + materials = list(/datum/material/iron = 3000) + build_path = /obj/item/storage/bag/tray/cafeteria + category = list("initial","Dinnerware") + /datum/design/bowl name = "Bowl" id = "bowl" diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index 3c1ba05267..35871e0cb3 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -142,7 +142,7 @@ if(unlock_hidden) for(var/i in receiver.hidden_nodes) CHECK_TICK - if(!hidden_nodes[i]) + if(available_nodes[i] || researched_nodes[i] || visible_nodes[i]) receiver.hidden_nodes -= i //We can see it so let them see it too. for(var/i in researched_nodes) CHECK_TICK diff --git a/code/modules/research/techweb/nodes/bepis_nodes.dm b/code/modules/research/techweb/nodes/bepis_nodes.dm index fa17d62e50..ec29979bdf 100644 --- a/code/modules/research/techweb/nodes/bepis_nodes.dm +++ b/code/modules/research/techweb/nodes/bepis_nodes.dm @@ -60,6 +60,16 @@ hidden = TRUE experimental = TRUE +/datum/techweb_node/nanite_storage_protocols + id = "nanite_storage_protocols" + display_name = "Nanite Storage Protocols" + description = "Advanced behaviours that allow nanites to increase their maximum volume at variable cost." + prereq_ids = list("nanite_smart") + design_ids = list("hive_nanites", "zip_nanites", "free_range_nanites", "unsafe_storage_nanites") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) + hidden = TRUE + experimental = TRUE + /datum/techweb_node/interrogation id = "interrogation" display_name = "Enhanced Interrogation Technology" diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index 0c34a251ae..c408ad096e 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -573,6 +573,10 @@ if(batteries.len) var/obj/item/stock_parts/cell/ToCharge = pick(batteries) ToCharge.charge += min(ToCharge.maxcharge - ToCharge.charge, ToCharge.maxcharge/10) //10% of the cell, or to maximum. + ToCharge.update_appearance() //make sure the cell gets their appearance updated. + var/atom/l = ToCharge.loc + if(isgun(l)) //updates the gun appearance as well if the cell is inside one. + l.update_appearance() to_chat(owner, "[linked_extract] discharges some energy into a device you have.") return ..() diff --git a/code/modules/research/xenobiology/crossbreeding/regenerative.dm b/code/modules/research/xenobiology/crossbreeding/regenerative.dm index 39877d6706..dee7b1cf45 100644 --- a/code/modules/research/xenobiology/crossbreeding/regenerative.dm +++ b/code/modules/research/xenobiology/crossbreeding/regenerative.dm @@ -14,25 +14,62 @@ Regenerative extracts: /obj/item/slimecross/regenerative/proc/core_effect_before(mob/living/carbon/human/target, mob/user) return +/obj/item/slimecross/regenerative/pre_attack(atom/A, mob/living/user, params, attackchain_flags, damage_multiplier) + if(isliving(A)) + var/mob/living/M = A + if(M.stat == DEAD) + to_chat(user, "[src] will not work on the dead!") + return TRUE //returning TRUE preemptively ends the attack chain and thus doesn't call afterattack, this is noteworthy for below as well + //inform the target that they're about to have a regenerative extract used on them + if(M != user) //targeting someone else + M.visible_message("[user] readies [src], holding it steady near [M] and guiding it to the center of [M.p_their()] mass...", + "[user] readies [src], holding it steady near you and guiding it to the center of your mass...") + if(!do_after(user, 50, target = M)) //5 seconds + return TRUE + else //targeting self + M.visible_message("[user] readies [src], holding it steady near [user.p_them()]self and guiding it to the center of [user.p_their()] mass...", + "You ready [src], holding it steady near you and guiding it to the center of your mass...") + if(!do_after(user, 10, target = M)) //1 second + return TRUE + . = ..() + else + . = ..() /obj/item/slimecross/regenerative/afterattack(atom/target,mob/user,prox) . = ..() if(!prox || !isliving(target)) return - var/mob/living/H = target - if(H.stat == DEAD) - to_chat(user, "[src] will not work on the dead!") + var/mob/living/M = target + if(M.stat == DEAD) + to_chat(user, "[M] died before you could apply [src]!") return - if(H != user) - user.visible_message("[user] crushes the [src] over [H], the milky goo quickly regenerating all of [H.p_their()] injuries!", - "You squeeze the [src], and it bursts over [H], the milky goo regenerating [H.p_their()] injuries.") + if(M != user) + user.visible_message("[user] crushes the [src] over [M], the milky goo quickly regenerating all of [M.p_their()] injuries!", + "You squeeze the [src], and it bursts over [M], the milky goo regenerating [M.p_their()] injuries.") else user.visible_message("[user] crushes the [src] over [user.p_them()]self, the milky goo quickly regenerating all of [user.p_their()] injuries!", "You squeeze the [src], and it bursts in your hand, splashing you with milky goo which quickly regenerates your injuries!") - core_effect_before(H, user) - H.revive(full_heal = 1) - core_effect(H, user) + core_effect_before(M, user) + var/new_disgust_level = 0 + if(iscarbon(M)) //simpler mobs don't have a disgust variable and we need to grab that. + var/mob/living/carbon/C = M + new_disgust_level = C.disgust + DISGUST_LEVEL_GROSS + M.revive(full_heal = 1) + M.set_disgust(new_disgust_level) + core_effect(M, user) playsound(target, 'sound/effects/splat.ogg', 40, 1) + //warn receivers of the extract about the disgust if they're carbon, making it clear that the regenerative extract is causing this. + if(iscarbon(M)) + var/obj/item/organ/stomach/S = M.getorganslot(ORGAN_SLOT_STOMACH) //for getting the stummy name + switch(new_disgust_level) + if(0 to DISGUST_LEVEL_GROSS) + to_chat(M,"While you recovered from [src], you feel a little nauseous.") + if(DISGUST_LEVEL_GROSS to DISGUST_LEVEL_VERYGROSS) + to_chat(M,"While you recovered from [src], you feel quite queasy.") + if(DISGUST_LEVEL_VERYGROSS to DISGUST_LEVEL_DISGUSTED) + to_chat(M,"While you recovered from [src], you feel like you're about to vomit!") + if(DISGUST_LEVEL_DISGUSTED to INFINITY) + to_chat(M,"You feel absolutely sick. Maybe you should lay off the regenerative extracts until your [(S ? S.name : "stomach")] settles!") qdel(src) /obj/item/slimecross/regenerative/grey diff --git a/code/modules/spells/spell_types/pointed/mind_transfer.dm b/code/modules/spells/spell_types/pointed/mind_transfer.dm index 28d646f6b6..caab6c5547 100644 --- a/code/modules/spells/spell_types/pointed/mind_transfer.dm +++ b/code/modules/spells/spell_types/pointed/mind_transfer.dm @@ -44,6 +44,13 @@ to_chat(user, "The devilish contract doesn't include the 'mind swappable' package, please try again another lifetime.") return + // lets not have people be mindswapped to/from people who have people currently in their vore bellies + if(has_vore_belly(user)) + user.release_vore_contents(include_absorbed = TRUE, silent = TRUE) + + if(has_vore_belly(victim)) + victim.release_vore_contents(include_absorbed = TRUE, silent = TRUE) + //MIND TRANSFER BEGIN var/mob/dead/observer/ghost = victim.ghostize() user.mind.transfer_to(victim) diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index b68a289e85..69f2d5454e 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -63,10 +63,10 @@ name = "DNA Sampler" desc = "Can be used to take chemical and genetic samples of pretty much anything." icon = 'icons/obj/syringe.dmi' - item_state = "hypo" + item_state = "sampler" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - icon_state = "hypo" + icon_state = "sampler" item_flags = NOBLUDGEON var/list/animals = list() var/list/plants = list() diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index 93f88192e5..e10b05822b 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -54,7 +54,8 @@ var/SA_para_min = 1 //nitrous values var/SA_sleep_min = 5 - var/BZ_trip_balls_min = 1 //BZ gas + var/BZ_trip_balls_min = 0.1 //BZ gas + var/BZ_brain_damage_min = 1 var/gas_stimulation_min = 0.002 //Nitryl and Stimulum var/cold_message = "your face freezing and an icicle forming" @@ -269,13 +270,13 @@ // BZ var/bz_pp = PP(breath, GAS_BZ) - if(bz_pp > BZ_trip_balls_min) + if(bz_pp > BZ_brain_damage_min) H.hallucination += 10 H.reagents.add_reagent(/datum/reagent/bz_metabolites,5) if(prob(33)) H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150) - else if(bz_pp > 0.01) + else if(bz_pp > BZ_trip_balls_min) H.hallucination += 5 H.reagents.add_reagent(/datum/reagent/bz_metabolites,1) @@ -476,7 +477,7 @@ ) SA_para_min = 30 SA_sleep_min = 50 - BZ_trip_balls_min = 30 + BZ_brain_damage_min = 30 emp_vulnerability = 3 cold_level_1_threshold = 200 @@ -509,8 +510,29 @@ heat_level_2_threshold = 600 // up 200 from level 1, 1000 is silly but w/e for level 3 /obj/item/organ/lungs/ashwalker/populate_gas_info() + // humans usually breathe 21 but require 16/17, so 80% - 1, which is more lenient but it's fine + #define SAFE_THRESHOLD_RATIO 0.8 + var/datum/gas_mixture/breath = SSair.planetary[LAVALAND_DEFAULT_ATMOS] // y'all know + var/pressure = breath.return_pressure() + var/total_moles = breath.total_moles() + for(var/id in breath.get_gases()) + var/this_pressure = PP(breath, id) + var/req_pressure = (this_pressure * SAFE_THRESHOLD_RATIO) - 1 + if(req_pressure > 0) + gas_min[id] = req_pressure + if(id in gas_max) + gas_max[id] += this_pressure + var/bz = breath.get_moles(GAS_BZ) + if(bz) + BZ_trip_balls_min += bz + BZ_brain_damage_min += bz + + gas_max[GAS_N2] = PP(breath, GAS_N2) + 5 + var/o2_pp = PP(breath, GAS_O2) + safe_breath_min = 0.3 * o2_pp + safe_breath_max = 1.3 * o2_pp ..() - gas_max[GAS_N2] = 28 + #undef SAFE_THRESHOLD_RATIO /obj/item/organ/lungs/slime name = "vacuole" diff --git a/code/modules/tooltip/tooltip.dm b/code/modules/tooltip/tooltip.dm index ca1b163968..65e44cfbc6 100644 --- a/code/modules/tooltip/tooltip.dm +++ b/code/modules/tooltip/tooltip.dm @@ -137,7 +137,7 @@ Notes: /atom/movable/MouseEntered(location, control, params) . = ..() if(tooltips) - if(!QDELETED(src)) + if(!QDELETED(src) && usr.client.prefs.enable_tips) var/list/tooltip_data = get_tooltip_data() if(length(tooltip_data)) var/examine_data = tooltip_data.Join("
") diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm index 7cc72ed1c1..706a7a3910 100644 --- a/code/modules/unit_tests/_unit_tests.dm +++ b/code/modules/unit_tests/_unit_tests.dm @@ -32,47 +32,79 @@ /// Intended to be used in the manner of `TEST_FOCUS(/datum/unit_test/math)` #define TEST_FOCUS(test_path) ##test_path { focus = TRUE; } +/// Constants indicating unit test completion status +#define UNIT_TEST_PASSED 0 +#define UNIT_TEST_FAILED 1 +#define UNIT_TEST_SKIPPED 2 + +#define TEST_DEFAULT 1 +#define TEST_DEL_WORLD INFINITY + +/// A trait source when adding traits through unit tests +#define TRAIT_SOURCE_UNIT_TESTS "unit_tests" + #include "anchored_mobs.dm" #include "bespoke_id.dm" #include "binary_insert.dm" +// #include "bloody_footprints.dm" +// #include "breath.dm" // #include "card_mismatch.dm" #include "chain_pull_through_space.dm" // #include "combat.dm" #include "component_tests.dm" +// #include "connect_loc.dm" // #include "confusion.dm" +// #include "crayons.dm" +// #include "create_and_destroy.dm" +// #include "designs.dm" +// #include "dynamic_ruleset_sanity.dm" +// #include "egg_glands.dm" // #include "emoting.dm" +// #include "food_edibility_check.dm" +// #include "greyscale_config.dm" // #include "heretic_knowledge.dm" // #include "holidays.dm" -#include "initialize_sanity.dm" +// #include "hydroponics_harvest.dm" // #include "keybinding_init.dm" #include "machine_disassembly.dm" #include "medical_wounds.dm" #include "merge_type.dm" // #include "metabolizing.dm" +// #include "ntnetwork_tests.dm" // #include "outfit_sanity.dm" // #include "pills.dm" // #include "plantgrowth_tests.dm" // #include "projectiles.dm" +// #include "rcd.dm" #include "reagent_id_typos.dm" // #include "reagent_mod_expose.dm" // #include "reagent_mod_procs.dm" #include "reagent_recipe_collisions.dm" #include "resist.dm" // #include "say.dm" +// #include "security_officer_distribution.dm" // #include "serving_tray.dm" // #include "siunit.dm" #include "spawn_humans.dm" +#include "spawn_mobs.dm" // #include "species_whitelists.dm" // #include "stomach.dm" +// #include "strippable.dm" #include "subsystem_init.dm" #include "surgeries.dm" #include "teleporters.dm" +#include "tgui_create_message.dm" #include "timer_sanity.dm" #include "unit_test.dm" +// #include "wizard.dm" /// CIT TESTS #include "character_saving.dm" +#ifdef REFERENCE_TRACKING //Don't try and parse this file if ref tracking isn't turned on. IE: don't parse ref tracking please mr linter +#include "find_reference_sanity.dm" +#endif + #undef TEST_ASSERT #undef TEST_ASSERT_EQUAL #undef TEST_ASSERT_NOTEQUAL diff --git a/code/modules/unit_tests/chain_pull_through_space.dm b/code/modules/unit_tests/chain_pull_through_space.dm index ffdd1bf7c9..10363d5aad 100644 --- a/code/modules/unit_tests/chain_pull_through_space.dm +++ b/code/modules/unit_tests/chain_pull_through_space.dm @@ -1,6 +1,6 @@ /datum/unit_test/chain_pull_through_space var/turf/open/space/space_tile - var/turf/claimed_tile + var/claimed_tile var/mob/living/carbon/human/alice var/mob/living/carbon/human/bob var/mob/living/carbon/human/charlie @@ -9,25 +9,25 @@ ..() // Create a space tile that goes to another z-level - claimed_tile = run_loc_bottom_left + claimed_tile = run_loc_floor_bottom_left.type - space_tile = new(locate(run_loc_bottom_left.x, run_loc_bottom_left.y, run_loc_bottom_left.z)) + space_tile = new(locate(run_loc_floor_bottom_left.x, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) space_tile.destination_x = 100 space_tile.destination_y = 100 space_tile.destination_z = 5 // Create our list of humans, all adjacent to one another - alice = new(locate(run_loc_bottom_left.x + 2, run_loc_bottom_left.y, run_loc_bottom_left.z)) + alice = new(locate(run_loc_floor_bottom_left.x + 2, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) alice.name = "Alice" - bob = new(locate(run_loc_bottom_left.x + 3, run_loc_bottom_left.y, run_loc_bottom_left.z)) + bob = new(locate(run_loc_floor_bottom_left.x + 3, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) bob.name = "Bob" - charlie = new(locate(run_loc_bottom_left.x + 4, run_loc_bottom_left.y, run_loc_bottom_left.z)) + charlie = new(locate(run_loc_floor_bottom_left.x + 4, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) charlie.name = "Charlie" /datum/unit_test/chain_pull_through_space/Destroy() - space_tile.copyTurf(claimed_tile) + space_tile.ChangeTurf(claimed_tile) qdel(alice) qdel(bob) qdel(charlie) @@ -40,14 +40,14 @@ bob.start_pulling(charlie) // Walk normally to the left, make sure we're still a chain - alice.Move(locate(run_loc_bottom_left.x + 1, run_loc_bottom_left.y, run_loc_bottom_left.z)) - if (bob.x != run_loc_bottom_left.x + 2) + alice.Move(locate(run_loc_floor_bottom_left.x + 1, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) + if (bob.x != run_loc_floor_bottom_left.x + 2) return Fail("During normal move, Bob was not at the correct x ([bob.x])") - if (charlie.x != run_loc_bottom_left.x + 3) + if (charlie.x != run_loc_floor_bottom_left.x + 3) return Fail("During normal move, Charlie was not at the correct x ([charlie.x])") // We're going through the space turf now that should teleport us - alice.Move(run_loc_bottom_left) + alice.Move(run_loc_floor_bottom_left) if (alice.z != space_tile.destination_z) return Fail("Alice did not teleport to the destination z-level. Current location: ([alice.x], [alice.y], [alice.z])") diff --git a/code/modules/unit_tests/find_reference_sanity.dm b/code/modules/unit_tests/find_reference_sanity.dm new file mode 100644 index 0000000000..f41714f065 --- /dev/null +++ b/code/modules/unit_tests/find_reference_sanity.dm @@ -0,0 +1,111 @@ +///Used to test the completeness of the reference finder proc. +/datum/unit_test/find_reference_sanity + +/atom/movable/ref_holder + var/atom/movable/ref_test/test + var/list/test_list = list() + var/list/test_assoc_list = list() + +/atom/movable/ref_holder/Destroy() + test = null + test_list.Cut() + test_assoc_list.Cut() + return ..() + +/atom/movable/ref_test + var/atom/movable/ref_test/self_ref + +/atom/movable/ref_test/Destroy(force) + self_ref = null + return ..() + +/datum/unit_test/find_reference_sanity/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Sanity check + victim.DoSearchVar(testbed, "Sanity Check", search_time = 1) //We increment search time to get around an optimization + TEST_ASSERT(!victim.found_refs.len, "The ref-tracking tool found a ref where none existed") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_baseline/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Set up for the first round of tests + testbed.test = victim + testbed.test_list += victim + testbed.test_assoc_list["baseline"] = victim + + victim.DoSearchVar(testbed, "First Run", search_time = 2) + + TEST_ASSERT(victim.found_refs["test"], "The ref-tracking tool failed to find a regular value") + TEST_ASSERT(victim.found_refs[testbed.test_list], "The ref-tracking tool failed to find a list entry") + TEST_ASSERT(victim.found_refs[testbed.test_assoc_list], "The ref-tracking tool failed to find an assoc list value") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_exotic/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Second round, bit harder this time + testbed.overlays += victim + testbed.vis_contents += victim + testbed.test_assoc_list[victim] = TRUE + + victim.DoSearchVar(testbed, "Second Run", search_time = 3) + + //This is another sanity check + TEST_ASSERT(!victim.found_refs[testbed.overlays], "The ref-tracking tool found an overlays entry? That shouldn't be possible") + TEST_ASSERT(victim.found_refs[testbed.vis_contents], "The ref-tracking tool failed to find a vis_contents entry") + TEST_ASSERT(victim.found_refs[testbed.test_assoc_list], "The ref-tracking tool failed to find an assoc list key") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_esoteric/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Let's get a bit esoteric + victim.self_ref = victim + var/list/to_find = list(victim) + testbed.test_list += list(to_find) + var/list/to_find_assoc = list(victim) + testbed.test_assoc_list["Nesting"] = to_find_assoc + + victim.DoSearchVar(victim, "Third Run Self", search_time = 4) + victim.DoSearchVar(testbed, "Third Run Testbed", search_time = 4) + TEST_ASSERT(victim.found_refs["self_ref"], "The ref-tracking tool failed to find a self reference") + TEST_ASSERT(victim.found_refs[to_find], "The ref-tracking tool failed to find a nested list entry") + TEST_ASSERT(victim.found_refs[to_find_assoc], "The ref-tracking tool failed to find a nested assoc list entry") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_null_key_entry/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Calm before the storm + testbed.test_assoc_list = list(null = victim) + + victim.DoSearchVar(testbed, "Fourth Run", search_time = 5) + TEST_ASSERT(testbed.test_assoc_list, "The ref-tracking tool failed to find a null key'd assoc list entry") + +/datum/unit_test/find_reference_assoc_investigation/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Let's do some more complex assoc list investigation + var/list/to_find_in_key = list(victim) + testbed.test_assoc_list[to_find_in_key] = list("memes") + var/list/to_find_null_assoc_nested = list(victim) + testbed.test_assoc_list[null] = to_find_null_assoc_nested + + victim.DoSearchVar(testbed, "Fifth Run", search_time = 6) + TEST_ASSERT(victim.found_refs[to_find_in_key], "The ref-tracking tool failed to find a nested assoc list key") + TEST_ASSERT(victim.found_refs[to_find_null_assoc_nested], "The ref-tracking tool failed to find a null key'd nested assoc list entry") + SSgarbage.should_save_refs = FALSE diff --git a/code/modules/unit_tests/initialize_sanity.dm b/code/modules/unit_tests/initialize_sanity.dm deleted file mode 100644 index d183f530c8..0000000000 --- a/code/modules/unit_tests/initialize_sanity.dm +++ /dev/null @@ -1,11 +0,0 @@ -/datum/unit_test/initialize_sanity/Run() - if(length(SSatoms.BadInitializeCalls)) - Fail("Bad Initialize() calls detected. Please read logs.") - var/list/init_failures_to_text = list( - "[BAD_INIT_QDEL_BEFORE]" = "Qdeleted Before Initialized", - "[BAD_INIT_DIDNT_INIT]" = "Did Not Initialize", - "[BAD_INIT_SLEPT]" = "Initialize() Slept", - "[BAD_INIT_NO_HINT]" = "No Initialize() Hint Returned", - ) - for(var/failure in SSatoms.BadInitializeCalls) - log_world("[failure]: [init_failures_to_text["[SSatoms.BadInitializeCalls[failure]]"]]") // You like stacked brackets? diff --git a/code/modules/unit_tests/say.dm b/code/modules/unit_tests/say.dm deleted file mode 100644 index a7df5ad624..0000000000 --- a/code/modules/unit_tests/say.dm +++ /dev/null @@ -1,23 +0,0 @@ -/// Test to verify message mods are parsed correctly -/datum/unit_test/get_message_mods - var/mob/host_mob - -/datum/unit_test/get_message_mods/Run() - host_mob = allocate(/mob/living/carbon/human) - - test("Hello", "Hello", list()) - test(";HELP", "HELP", list(MODE_HEADSET = TRUE)) - test(";%Never gonna give you up", "Never gonna give you up", list(MODE_HEADSET = TRUE, MODE_SING = TRUE)) - test(".s Gun plz", "Gun plz", list(RADIO_KEY = RADIO_KEY_SECURITY, RADIO_EXTENSION = RADIO_CHANNEL_SECURITY)) - test("...What", "...What", list()) - -/datum/unit_test/get_message_mods/proc/test(message, expected_message, list/expected_mods) - var/list/mods = list() - TEST_ASSERT_EQUAL(host_mob.get_message_mods(message, mods), expected_message, "Chopped message was not what we expected. Message: [message]") - - for (var/mod_key in mods) - TEST_ASSERT_EQUAL(mods[mod_key], expected_mods[mod_key], "The value for [mod_key] was not what we expected. Message: [message]") - expected_mods -= mod_key - - if (expected_mods.len) - Fail("Some message mods were expected, but were not returned by get_message_mods: [json_encode(expected_mods)]. Message: [message]") diff --git a/code/modules/unit_tests/spawn_humans.dm b/code/modules/unit_tests/spawn_humans.dm index 0500deae0a..1bc7ca3d8a 100644 --- a/code/modules/unit_tests/spawn_humans.dm +++ b/code/modules/unit_tests/spawn_humans.dm @@ -1,5 +1,5 @@ /datum/unit_test/spawn_humans/Run() - var/locs = block(run_loc_bottom_left, run_loc_top_right) + var/locs = block(run_loc_floor_bottom_left, run_loc_floor_top_right) for(var/I in 1 to 5) new /mob/living/carbon/human(pick(locs)) diff --git a/code/modules/unit_tests/spawn_mobs.dm b/code/modules/unit_tests/spawn_mobs.dm new file mode 100644 index 0000000000..f14d14eb43 --- /dev/null +++ b/code/modules/unit_tests/spawn_mobs.dm @@ -0,0 +1,8 @@ +///Unit test that spawns all mobs that can be spawned by golden slimes +/datum/unit_test/spawn_mobs + +/datum/unit_test/spawn_mobs/Run() + for(var/_animal in typesof(/mob/living/simple_animal)) + var/mob/living/simple_animal/animal = _animal + if (initial(animal.gold_core_spawnable) == HOSTILE_SPAWN || initial(animal.gold_core_spawnable) == FRIENDLY_SPAWN) + allocate(_animal) diff --git a/code/modules/unit_tests/teleporters.dm b/code/modules/unit_tests/teleporters.dm index 0fc9bdb082..e1b4b71e9e 100644 --- a/code/modules/unit_tests/teleporters.dm +++ b/code/modules/unit_tests/teleporters.dm @@ -1,8 +1,8 @@ /datum/unit_test/auto_teleporter_linking/Run() // Put down the teleporter machinery var/obj/machinery/teleport/hub/hub = allocate(/obj/machinery/teleport/hub) - var/obj/machinery/computer/teleporter/computer = allocate(/obj/machinery/computer/teleporter, locate(run_loc_bottom_left.x + 2, run_loc_bottom_left.y, run_loc_bottom_left.z)) - var/obj/machinery/teleport/station/station = allocate(/obj/machinery/teleport/station, locate(run_loc_bottom_left.x + 1, run_loc_bottom_left.y, run_loc_bottom_left.z)) + var/obj/machinery/computer/teleporter/computer = allocate(/obj/machinery/computer/teleporter, locate(run_loc_floor_bottom_left.x + 2, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) + var/obj/machinery/teleport/station/station = allocate(/obj/machinery/teleport/station, locate(run_loc_floor_bottom_left.x + 1, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) TEST_ASSERT_EQUAL(hub.power_station, station, "Hub didn't link to the station") TEST_ASSERT_EQUAL(station.teleporter_console, computer, "Station didn't link to the teleporter console") diff --git a/code/modules/unit_tests/tgui_create_message.dm b/code/modules/unit_tests/tgui_create_message.dm new file mode 100644 index 0000000000..4d5a4bc0a0 --- /dev/null +++ b/code/modules/unit_tests/tgui_create_message.dm @@ -0,0 +1,28 @@ +/// Test that `TGUI_CREATE_MESSAGE` is correctly implemented +/datum/unit_test/tgui_create_message + +/datum/unit_test/tgui_create_message/Run() + var/type = "something/here" + var/list/payload = list( + "name" = "Terry McTider", + "heads_caved" = 100, + "accomplishments" = list( + "nothing", + "literally nothing", + list( + "something" = "just kidding", + ), + ), + ) + + var/message = TGUI_CREATE_MESSAGE(type, payload) + + // Ensure consistent output to compare by performing a round-trip. + var/output = json_encode(json_decode(url_decode(message))) + + var/expected = json_encode(list( + "type" = type, + "payload" = payload, + )) + + TEST_ASSERT_EQUAL(expected, output, "TGUI_CREATE_MESSAGE didn't round trip properly") diff --git a/code/modules/unit_tests/unit_test.dm b/code/modules/unit_tests/unit_test.dm index 15fe6b466c..aee62b7a52 100644 --- a/code/modules/unit_tests/unit_test.dm +++ b/code/modules/unit_tests/unit_test.dm @@ -7,7 +7,7 @@ Call Fail() to fail the test (You should specify a reason) You may use /New() and /Destroy() for setup/teardown respectively -You can use the run_loc_bottom_left and run_loc_top_right to get turfs for testing +You can use the run_loc_floor_bottom_left and run_loc_floor_top_right to get turfs for testing */ @@ -19,39 +19,46 @@ GLOBAL_VAR(test_log) //Bit of metadata for the future maybe var/list/procs_tested - /// The bottom left turf of the testing zone - var/turf/run_loc_bottom_left - - /// The top right turf of the testing zone - var/turf/run_loc_top_right - - /// The type of turf to allocate for the testing zone - var/test_turf_type = /turf/open/floor/plasteel + /// The bottom left floor turf of the testing zone + var/turf/run_loc_floor_bottom_left + /// The top right floor turf of the testing zone + var/turf/run_loc_floor_top_right + ///The priority of the test, the larger it is the later it fires + var/priority = TEST_DEFAULT //internal shit var/focus = FALSE var/succeeded = TRUE var/list/allocated var/list/fail_reasons - var/static/datum/turf_reservation/turf_reservation + var/static/datum/turf_reservation/reservation + +/proc/cmp_unit_test_priority(datum/unit_test/a, datum/unit_test/b) + return initial(a.priority) - initial(b.priority) /datum/unit_test/New() - if (isnull(turf_reservation)) - turf_reservation = SSmapping.RequestBlockReservation(5, 5) + if (isnull(reservation)) + reservation = SSmapping.RequestBlockReservation(5, 5) - for (var/turf/reserved_turf in turf_reservation.reserved_turfs) - reserved_turf.ChangeTurf(test_turf_type) + for (var/turf/reserved_turf in reservation.reserved_turfs) + reserved_turf.ChangeTurf(/turf/open/floor/plasteel) allocated = new - run_loc_bottom_left = locate(turf_reservation.bottom_left_coords[1], turf_reservation.bottom_left_coords[2], turf_reservation.bottom_left_coords[3]) - run_loc_top_right = locate(turf_reservation.top_right_coords[1], turf_reservation.top_right_coords[2], turf_reservation.top_right_coords[3]) + run_loc_floor_bottom_left = locate(reservation.bottom_left_coords[1], reservation.bottom_left_coords[2], reservation.bottom_left_coords[3]) + run_loc_floor_top_right = locate(reservation.top_right_coords[1], reservation.top_right_coords[2], reservation.top_right_coords[3]) + + TEST_ASSERT(isfloorturf(run_loc_floor_bottom_left), "run_loc_floor_bottom_left was not a floor ([run_loc_floor_bottom_left])") + TEST_ASSERT(isfloorturf(run_loc_floor_top_right), "run_loc_floor_top_right was not a floor ([run_loc_floor_top_right])") /datum/unit_test/Destroy() - //clear the test area - for(var/atom/movable/AM in block(run_loc_bottom_left, run_loc_top_right)) - qdel(AM) QDEL_LIST(allocated) + // clear the test area + for (var/turf/turf in block(locate(1, 1, run_loc_floor_bottom_left.z), locate(world.maxx, world.maxy, run_loc_floor_bottom_left.z))) + for (var/content in turf.contents) + if (istype(content, /obj/effect/landmark)) + continue + qdel(content) return ..() /datum/unit_test/proc/Run() @@ -70,44 +77,64 @@ GLOBAL_VAR(test_log) /datum/unit_test/proc/allocate(type, ...) var/list/arguments = args.Copy(2) if (!arguments.len) - arguments = list(run_loc_bottom_left) + arguments = list(run_loc_floor_bottom_left) else if (arguments[1] == null) - arguments[1] = run_loc_bottom_left + arguments[1] = run_loc_floor_bottom_left var/instance = new type(arglist(arguments)) allocated += instance return instance +/proc/RunUnitTest(test_path, list/test_results) + var/datum/unit_test/test = new test_path + + GLOB.current_test = test + var/duration = REALTIMEOFDAY + + test.Run() + + duration = REALTIMEOFDAY - duration + GLOB.current_test = null + GLOB.failed_any_test |= !test.succeeded + + var/list/log_entry = list("[test.succeeded ? "PASS" : "FAIL"]: [test_path] [duration / 10]s") + var/list/fail_reasons = test.fail_reasons + + for(var/J in 1 to LAZYLEN(fail_reasons)) + log_entry += "\tREASON #[J]: [fail_reasons[J]]" + var/message = log_entry.Join("\n") + log_test(message) + + test_results[test_path] = list("status" = test.succeeded ? UNIT_TEST_PASSED : UNIT_TEST_FAILED, "message" = message, "name" = test_path) + + qdel(test) + /proc/RunUnitTests() CHECK_TICK - var/tests_to_run = subtypesof(/datum/unit_test) + var/list/tests_to_run = subtypesof(/datum/unit_test) for (var/_test_to_run in tests_to_run) var/datum/unit_test/test_to_run = _test_to_run if (initial(test_to_run.focus)) tests_to_run = list(test_to_run) break - for(var/I in tests_to_run) - var/datum/unit_test/test = new I + tests_to_run = sortTim(tests_to_run, /proc/cmp_unit_test_priority) - GLOB.current_test = test - var/duration = REALTIMEOFDAY + var/list/test_results = list() - test.Run() + for(var/unit_path in tests_to_run) + CHECK_TICK //We check tick first because the unit test we run last may be so expensive that checking tick will lock up this loop forever + RunUnitTest(unit_path, test_results) - duration = REALTIMEOFDAY - duration - GLOB.current_test = null - GLOB.failed_any_test |= !test.succeeded - - var/list/log_entry = list("[test.succeeded ? "PASS" : "FAIL"]: [I] [duration / 10]s") - var/list/fail_reasons = test.fail_reasons - - qdel(test) - - for(var/J in 1 to LAZYLEN(fail_reasons)) - log_entry += "\tREASON #[J]: [fail_reasons[J]]" - log_test(log_entry.Join("\n")) - - CHECK_TICK + var/file_name = "data/unit_tests.json" + fdel(file_name) + file(file_name) << json_encode(test_results) SSticker.force_ending = TRUE + //We have to call this manually because del_text can preceed us, and SSticker doesn't fire in the post game + SSticker.ready_for_reboot = TRUE + SSticker.standard_reboot() + +// /datum/map_template/unit_tests +// name = "Unit Tests Zone" +// mappath = "_maps/templates/unit_tests.dmm" diff --git a/code/modules/uplink/uplink_items/uplink_ammo.dm b/code/modules/uplink/uplink_items/uplink_ammo.dm index 2ab6c6f490..a7f3f5321d 100644 --- a/code/modules/uplink/uplink_items/uplink_ammo.dm +++ b/code/modules/uplink/uplink_items/uplink_ammo.dm @@ -265,7 +265,7 @@ /datum/uplink_item/ammo/flechetteap name = "Armor Piercing Flechette Magazine" desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \ - Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective agaisnt flesh." + Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective against flesh." item = /obj/item/ammo_box/magazine/flechette cost = 2 include_modes = list(/datum/game_mode/nuclear) diff --git a/code/modules/uplink/uplink_items/uplink_devices.dm b/code/modules/uplink/uplink_items/uplink_devices.dm index ad1cc31ba7..21889219cf 100644 --- a/code/modules/uplink/uplink_items/uplink_devices.dm +++ b/code/modules/uplink/uplink_items/uplink_devices.dm @@ -213,7 +213,7 @@ name = "Stimpack" desc = "Stimpacks, the tool of many great heroes. Makes you nearly immune to non-lethal weaponry for about \ 5 minutes after injection." - item = /obj/item/reagent_containers/syringe/stimulants + item = /obj/item/reagent_containers/hypospray/medipen/stimulants cost = 5 surplus = 90 diff --git a/code/modules/uplink/uplink_items/uplink_roles.dm b/code/modules/uplink/uplink_items/uplink_roles.dm index 774c2d9794..72e0111c41 100644 --- a/code/modules/uplink/uplink_items/uplink_roles.dm +++ b/code/modules/uplink/uplink_items/uplink_roles.dm @@ -195,7 +195,7 @@ name = "Magillitis Serum Autoinjector" desc = "A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. \ Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas." - item = /obj/item/reagent_containers/hypospray/magillitis + item = /obj/item/reagent_containers/hypospray/medipen/magillitis cost = 8 restricted_roles = list("Geneticist", "Chief Medical Officer") diff --git a/code/modules/vending/games.dm b/code/modules/vending/games.dm index cea9c5ae70..a1d9bc1691 100644 --- a/code/modules/vending/games.dm +++ b/code/modules/vending/games.dm @@ -9,6 +9,7 @@ /obj/item/toy/cards/deck/cas/black = 3, /obj/item/toy/cards/deck/unum = 3, /obj/item/cardpack/series_one = 10, + /obj/item/dyespray=3, /obj/item/tcgcard_binder = 5) contraband = list(/obj/item/dice/fudge = 9) premium = list(/obj/item/melee/skateboard/pro = 3, diff --git a/config/entries/admin.txt b/config/entries/admin.txt index 883bda9422..e583790b82 100644 --- a/config/entries/admin.txt +++ b/config/entries/admin.txt @@ -52,8 +52,12 @@ ANNOUNCE_ADMIN_LOGOUT ## Uncomment to have an admin message sent anytime an admin connects to a round in play, you can edit the messages in admin.dm #ANNOUNCE_ADMIN_LOGIN +## Uncomment to enable global ban DB using the provided URL. The API should expect to receive a ckey at the end of the URL. ## More API details can be found here: https://centcom.melonmesa.com -CENTCOM_BAN_DB https://centcom.melonmesa.com/ban/search +#CENTCOM_BAN_DB https://centcom.melonmesa.com/ban/search +## Uncomment to enable source whitelisting, a comma-separated list (no spaces) of CentCom sources (sourceName). +## If enabled, only bans from these servers will be shown to admins using CentCom. The default sources list is an example. +#CENTCOM_SOURCE_WHITELIST Beestation MRP,TGMC,FTL13 ## AUTOADMIN ## The default admin rank diff --git a/config/entries/dyanmic.txt b/config/entries/dynamic.txt similarity index 100% rename from config/entries/dyanmic.txt rename to config/entries/dynamic.txt diff --git a/config/entries/general.txt b/config/entries/general.txt index 3584af63c7..b426881de9 100644 --- a/config/entries/general.txt +++ b/config/entries/general.txt @@ -491,3 +491,12 @@ ALLOW_CUSTOM_SKINTONES ## Allows pAI custom holoforms PAI_CUSTOM_HOLOFORMS + +## How long in seconds after which a hard delete is treated as causing lag. This can be a float and supports a precision as low as nanoseconds. +#HARD_DELETES_OVERRUN_THRESHOLD 0.5 + +## Once a typepath causes overrun from hard deletes this many times, stop hard deleting it on garbage collection failures. (set to 0 to disable) +#HARD_DELETES_OVERRUN_LIMIT 0 + +## Enables monstermos/"equalization" step in atmos. +# ATMOS_EQUALIZATION_ENABLED diff --git a/config/jobs.txt b/config/jobs.txt index 1bf271763b..fab38e70f6 100644 --- a/config/jobs.txt +++ b/config/jobs.txt @@ -11,6 +11,8 @@ Chief Medical Officer=1,1 Assistant=-1,-1 +Prisoner=0,2 + Quartermaster=1,1 Cargo Technician=3,2 Shaft Miner=3,3 diff --git a/dependencies.sh b/dependencies.sh index cdbdcd98df..aca82a3a05 100644 --- a/dependencies.sh +++ b/dependencies.sh @@ -8,20 +8,20 @@ export BYOND_MAJOR=514 export BYOND_MINOR=1556 #rust_g git tag -export RUST_G_VERSION=0.4.8 - -#auxmos git tag -export AUXMOS_VERSION=v0.2.3 +export RUST_G_VERSION=0.4.10 #node version export NODE_VERSION=12 -export NODE_VERSION_PRECISE=12.20.0 +export NODE_VERSION_PRECISE=12.22.4 # SpacemanDMM git tag -export SPACEMAN_DMM_VERSION=suite-1.6 - -# Extools git tag -export EXTOOLS_VERSION=v0.0.7 +export SPACEMAN_DMM_VERSION=suite-1.7 # Python version for mapmerge and other tools export PYTHON_VERSION=3.6.8 + +# Auxmos git tag +export AUXMOS_VERSION=v0.2.3 + +# Extools git tag +export EXTOOLS_VERSION=v0.0.7 diff --git a/html/changelog.html b/html/changelog.html index e2aef333e1..dabd4e7704 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -50,6 +50,238 @@ -->
+

18 September 2021

+

kiwedespars updated:

+
    +
  • blacklisted morphine and haloperidol from dart guns
  • +
+ +

17 September 2021

+

DeltaFire15 updated:

+
    +
  • Techweb hidden nodes should now show less weird behavior.
  • +
+ +

14 September 2021

+

Hatterhat updated:

+
    +
  • The Syndicate zero-day'd the NT IRN program on modular computers through cryptographic sequencing technology. NanoTrasen's cybersecurity divisions are seething.
  • +
+

LetterN updated:

+
    +
  • sync mafia code
  • +
+

Putnam3145 updated:

+
    +
  • Nerfed bad toxins bombs and buffed good toxins bombs. There's no longer an arbitrary hard research points cap.
  • +
+

keronshb updated:

+
    +
  • Removes zap obj damage and machinery explosion from the SM arcs
  • +
  • Fixes hitby runtime.
  • +
+

zeroisthebiggay updated:

+
    +
  • the permabrig erp role
  • +
  • changeling adrenals buff
  • +
  • speedups
  • +
  • bread goes in mouth and not on head
  • +
+ +

12 September 2021

+

LetterN updated:

+
    +
  • lowers the audio volume of ark sfx
  • +
  • readded cwc theme in the index.js once more
  • +
+

timothyteakettle updated:

+
    +
  • allows custom taste text and color on the custom ice cream setting in the ice cream vat
  • +
+ +

11 September 2021

+

LetterN updated:

+
    +
  • Tickers, GC, MC, FS updates
  • +
  • rust_g update. It is default that we use their urlencode/unencode now.
  • +
  • updates CBT to juke
  • +
  • CI Cache works properly now
  • +
+

Putnam3145 updated:

+
    +
  • Removed some crashes
  • +
+

SandPoot updated:

+
    +
  • Cyborg grippers now have a preview of the item you are holding. tweak: Cyborg grippers no longer drop using alt-click, instead, you try to drop the gripper to drop the item, and then you can drop the gripper. tweak: You can now use the "Pick up" verb on the right click menu to take items with a cyborg gripper.
  • +
  • You should be able to access the interface of airlock electronics once again as a borg.
  • +
  • Reworks a lot of stuff that was being used on the grippers.
  • +
+

timothyteakettle updated:

+
    +
  • arachnid legs now show up properly
  • +
+

zeroisthebiggay updated:

+
    +
  • reinforcing the mining hardsuit with goliath hide now makes the sprite cooler
  • +
  • The SWAT helmet is now consistent between its front, side and back sprites for coloration.
  • +
  • new riot armor sprites
  • +
+ +

10 September 2021

+

BlueWildrose updated:

+
    +
  • CTRL + (combat mode) Right Click - positional dropping and item rotation.
  • +
+

keronshb updated:

+
    +
  • Readds Reebe
  • +
  • Added the ability to dye your hair with gradients by using a hair dye spray.
  • +
  • The new Colorist quirk, allowing you to spawn with a hair dye spray.
  • +
  • Adds Hair gradients to preferences
  • +
  • Three new hair gradients, a pair of shorter fades and a spiky wave.
  • +
  • Adds viewers for mask of madness so it doesn't wallhack
  • +
+

zeroisthebiggay updated:

+
    +
  • Replaced the DNA probe's old sprite (Hypospray) with a unique sprite
  • +
  • added some icons and images for hyposprays and medipens so they stand out
  • +
  • added inhands for the cautery, retractor, drapes and hemostat.
  • +
  • New icon and sprites for the DNA probe
  • +
  • Emergency survival boxes now have an unique blue sprite and description to tell them apart from regular boxes.
  • +
  • Added craftable normal/extended emergency oxygen tank boxes to put your emergency oxygen tank collection inside.
  • +
  • Emergency first aid kits now look visually consistent with full first aid kits.
  • +
  • Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper sprites from Shiptest!
  • +
  • Adds a new sprite for pill bottles!
  • +
  • new surgical tool sprites
  • +
  • The cyborg toolset is now all new and improved, with a new coat of paint!
  • +
  • Updates pride hammer sprites!
  • +
  • Replaced old Mjolnir sprites with new Mjolnir sprites.
  • +
+ +

08 September 2021

+

keronshb updated:

+
    +
  • Adds the parade outfit for the HoS and Centcomm
  • +
  • Recolors the parade outfit for the Captain
  • +
  • Adds a toggle option for the parade outfits
  • +
  • Observers can no longer highlight your items
  • +
+ +

07 September 2021

+

bunny232 updated:

+
    +
  • fixed some jank in pubby's xenobiological secure pen
  • +
+

keronshb updated:

+
    +
  • Gremlins no longer have AA when dead
  • +
+

zeroisthebiggay updated:

+
    +
  • you can just about
  • +
+ +

05 September 2021

+

DeltaFire15 updated:

+
    +
  • Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).
  • +
+ +

04 September 2021

+

Putnam3145 updated:

+
    +
  • Might've fixed some ghost sprite oddities nobody even knew about
  • +
+

WanderingFox95 updated:

+
    +
  • Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.
  • +
  • Snow was removed from Lavaland Ruins.
  • +
+

keronshb updated:

+
    +
  • Fixes entering an occupied VR sleeper bug
  • +
+

timothyteakettle updated:

+
    +
  • makes the arm/leg markings for synthetic lizards appear as an option again
  • +
+ +

03 September 2021

+

timothyteakettle updated:

+
    +
  • fixes losing your additional language upon changing species
  • +
+ +

01 September 2021

+

BlueWildrose updated:

+
    +
  • The waddle component now takes size into account when running rotating animations, thus not reverting character sizes to default size.
  • +
+

ma44 updated:

+
    +
  • Weapon rechargers now have their recharger indicators again.
  • +
  • Energy guns now update when switching modes again.
  • +
  • Stabilized yellow slime extracts will now update cells and guns it recharges.
  • +
  • Weapon rechargers will now be more noticeable when it has finished recharging something.
  • +
+

zeroisthebiggay updated:

+
    +
  • the fucking chainsaw sprite
  • +
+ +

28 August 2021

+

DeltaFire15 updated:

+
    +
  • Demons now drop bodies on their own tile instead of scattering them across the station. tweak: Space dragon content ejection is now slightly safer.
  • +
  • Space dragons no longer delete their contents if they die due to timeout, ejecting them instead.
  • +
  • Carp rifts created by space dragons now have their armor work correctly.
  • +
+

Putnam3145 updated:

+
    +
  • Planetary monstermos can now be disabled with varedit
  • +
  • Lavaland/ice planet atmos is no longer a preset gas mixture and varies per round
  • +
+

keronshb updated:

+
    +
  • Ports Inventory Outlines
  • +
  • Re-adds the old glue sprite
  • +
  • Adds Plague Rats
  • +
  • Gives Plague Rat spawn conditions for regular mice
  • +
  • Plague Rat sprite
  • +
  • Gremlin
  • +
  • Gremlin sprites
  • +
+

zeroisthebiggay updated:

+
    +
  • grilles as maintenance loot
  • +
  • sevensune tail from hyperstation
  • +
+ +

26 August 2021

+

keronshb updated:

+
    +
  • Adds catwalk floors
  • +
+ +

24 August 2021

+

BlueWildrose updated:

+
    +
  • MK ultra explosions (failures at making MKultra) are gone, and replaced with a gas that just causes a bunch of status effects to you.
  • +
+ +

23 August 2021

+

zeroisthebiggay updated:

+
    +
  • i hate the grammarchrist
  • +
+ +

22 August 2021

+

zeroisthebiggay updated:

+
    +
  • trillby can't spell pair
  • +
+

20 August 2021

EmeraldSundisk updated:

    @@ -278,259 +510,6 @@
  • anthros can now select the cow tail
  • new quirk that allows you to eat trash
- -

18 July 2021

-

timothyteakettle updated:

-
    -
  • fixes photosynthesis stopping nutrition going past well fed from non-photosynthesis means
  • -
- -

17 July 2021

-

cadyn updated:

-
    -
  • precompile.sh updated
  • -
- -

15 July 2021

-

Putnam3145 updated:

-
    -
  • fixes a major source of lag
  • -
- -

14 July 2021

-

Putnam3145 updated:

-
    -
  • Acid is now a component
  • -
- -

13 July 2021

-

MrJWhit updated:

-
    -
  • Adds a mirror above the sink in the captains bedroom in pubby
  • -
- -

12 July 2021

-

Putnam3145 updated:

-
    -
  • causes_dirt_buildup_on_floor is now just a thing humans do instead of a weird var only true for humans
  • -
- -

11 July 2021

-

shellspeed1 updated:

-
    -
  • replaces the seed machine with a biogen in the survival pod.
  • -
  • corrected an issue regarding wrong pair of gloves in the pod for DYI wiring .
  • -
- -

10 July 2021

-

WanderingFox95 updated:

-
    -
  • Returns the wheelchair sprites to having, you know, wheels?
  • -
  • A motorized wheelchair addsound: Chairwhoosh.
  • -
- -

09 July 2021

-

MrJWhit updated:

-
    -
  • Made a light not exist on the same tile as a door on pubby.
  • -
  • Makes the RD APC automatically connect to the powernet with the correct wire on pubby.
  • -
  • Added another wall for the AM engine so it doesn't space the airlock roundstart.
  • -
- -

07 July 2021

-

DeltaFire15 updated:

-
    -
  • Golem / Plasmaman species color should work again.
  • -
- -

05 July 2021

-

Putnam3145 updated:

-
    -
  • Watchers no longer search 9 tiles away for stuff then throw the result away if it's more than 1 tile away
  • -
  • Auxmos pull now uses a tag instead of pulling straight from the main branch
  • -
-

WanderingFox95 updated:

-
    -
  • Moved a sprite one pixel to the left.
  • -
-

zeroisthebiggay updated:

-
    -
  • tg based tool resprites
  • -
  • wirecutters have proper overlays
  • -
- -

04 July 2021

-

cadyn updated:

-
    -
  • Updated server scripts for proper linux support
  • -
- -

03 July 2021

-

DeltaFire15 updated:

-
    -
  • Turrets on nonlethal mode now once again shoot till the target is stamcrit as opposed to unable to use items, resolving some issues.
  • -
-

Putnam3145 updated:

-
    -
  • A bunch of sleeping process() calls now either don't sleep or make sure to call a proc with waitfor set to FALSE
  • -
-

WanderingFox95 updated:

-
    -
  • The axolotl ears in the .dmi file actually exist to the game now.
  • -
- -

02 July 2021

-

silicons updated:

-
    -
  • spray bottles work again.
  • -
- -

30 June 2021

-

WanderingFox95 updated:

-
    -
  • More plushies in the code.
  • -
  • Nabbed some plushie sprites from Cit RP and TG and made some myself. Enjoy!
  • -
  • The Daily Whiplash (Newspaper Baton) is now available! (Using sticky tape to stick a newspaper onto a baton) Bap!
  • -
  • A rolled up newspaper sprite was provided.
  • -
  • Switched Gateway and Vault locations on Boxstation, bringing it more in line with other stations.
  • -
-

bunny232 updated:

-
    -
  • The pubby xenobiology air/scrubber network is now isolated from the rest of the station
  • -
-

qweq12yt updated:

-
    -
  • HoP's cargo access was removed...
  • -
-

shellspeed1 updated:

-
    -
  • NT has lost experimental KA tech to miners who were lost in the field. Make sure to try and recover it.
  • -
  • Adds an extremely expensive survival pod to mining for people to work towards. Get to work cracking rocks today.
  • -
- -

28 June 2021

-

Putnam3145 updated:

-
    -
  • APCs aren't infinite power anymore
  • -
  • FDA, LINDA without the bookkeeping.
  • -
  • Putnamos, a simpler replacement for Monstermos. If I can get Monstermos to work, this will be Monstermos instead.
  • -
  • LINDA, the old active-turfs-based atmos subsystem.
  • -
  • Monstermos? I would rather not get rid of this, but I can't get it to work correctly.
  • -
  • Extools has been removed, and loading extools alongside auxtools will cause massive problems. If this is tested or merged, remove extools from the static files.
  • -
-

WanderingFox95 updated:

-
    -
  • Carrots are good for your eyes - but eyes are also good for your carrots. Adds the googly eyes trait to walkingshrooms (Oculary Mimicry)
  • -
  • Googly Eyes - they make everything better.
  • -
- -

25 June 2021

-

MrJWhit updated:

-
    -
  • Adds two missing decals to the 5x5 SM.
  • -
-

brokenOculus updated:

-
    -
  • pillbottles and syringesare now printable from the medbay protolathe, shiftstart. Hyposprays are now printable in medbay lathe under advanced biotech.
  • -
- -

24 June 2021

-

WanderingFox95 updated:

-
    -
  • An announcement to let players know the Cat Surgeon has come to visit.
  • -
  • Upped the Volume of his spawn noise and lowered the spawn weight slightly.
  • -
- -

23 June 2021

-

DeltaFire15 updated:

-
    -
  • A bunch of small nanite things should be less wonky
  • -
  • Slimes are no longer immune to vomiting (undocumented change from a previous PR)
  • -
  • Fruit wine exists again.
  • -
  • Airlock hacking no longer sleeps.
  • -
  • The clockwork gateway deconstruction no longer sleeps.
  • -
  • Teslium reactions and Holywater booms no longer sleep.
  • -
  • Slime timestop no longer sleeps.
  • -
-

Putnam3145 updated:

-
    -
  • inelastic exports no longer uselessly do exponential functions
  • -
- -

22 June 2021

-

bunny232 updated:

-
    -
  • Adds a missing win door to meta xenobiology pen 6
  • -
-

silicons updated:

-
    -
  • no more doubleroasting
  • -
- -

21 June 2021

-

silicons updated:

-
    -
  • glowshroom scaling
  • -
-

timothyteakettle updated:

-
    -
  • vore is 0.1% less shitcode
  • -
- -

20 June 2021

-

Arturlang updated:

-
    -
  • Port's TG's nanite storage modification programs from the bepis
  • -
  • Fixes infective nanite progreams not syncing cloud ID.
  • -
  • Add's off icons for nanite machinery
  • -
  • Fixes antitox nanites runtiming on simplemobs
  • -
  • Updates the nanite dermal button icon set
  • -
  • Adds the ability to select the logic for nanite rules
  • -
  • Nanite programs with triggers won't ignore rules.
  • -
  • Coagluating nanite program research no longer has the wrong name tweak: Nanite program's have better descriptions now tweak: Nanite subdermal ID's now also include pulled ID's for simplemobs
  • -
  • Nanite voice sensors should properly work now.
  • -
  • Fixes nanite comm remote, now they should actually work
  • -
-

EmeraldSundisk updated:

-
    -
  • Adds ColorMates to Snow Taxi tweak: Slight adjustments near the arrival shuttle landing zone
  • -
  • Removes an undesired corporate entity
  • -
-

Nanotrasen Structual Engineering Division updated:

-
    -
  • Added lables to the atmos tanks on Metastation.
  • -
  • Adjusted Pubbystation's emitter room wall layout to prevent light-breakage on startup of emitters.
  • -
  • Removed frestanding sink and showers from Metastation science airlock, and Deltastation Xenobio. Added an emergency shower next to the kill room.
  • -
  • Removed a leftover pipe in Metastation security hallway.
  • -
-

bunny232 updated:

-
    -
  • Pressure tanks other then air tanks start with gas!
  • -
-

keronshb updated:

-
    -
  • Adds the Space Dragon midround event
  • -
  • Space Dragon sounds
  • -
  • Space Dragon + effects
  • -
  • Added Spacewalk trait
  • -
  • Gibs the original owner if they are turned into a Space Dragon with the traitor panel
  • -
  • logging for Space Dragon creation
  • -
-

kiwedespars updated:

-
    -
  • a downside to wheely heelies ((made it actually detrimental))
  • -
-

zeroisthebiggay updated:

-
    -
  • beltslot sprites for various items
  • -
  • resprite for telebaton
  • -
- -

19 June 2021

-

keronshb updated:

-
    -
  • Ling Bone Gauntlets work again
  • -
GoonStation 13 Development Team diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 580cf51a2f..e4e1fba1c6 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -29838,3 +29838,168 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - imageadd: They even come with 10 different fillstates! - imageadd: Better Shark Tails, dodododododo~ - rscadd: The old ones are now listed as carp tails. +2021-08-22: + zeroisthebiggay: + - spellcheck: trillby can't spell pair +2021-08-23: + zeroisthebiggay: + - spellcheck: i hate the grammarchrist +2021-08-24: + BlueWildrose: + - balance: MK ultra explosions (failures at making MKultra) are gone, and replaced + with a gas that just causes a bunch of status effects to you. +2021-08-26: + keronshb: + - rscadd: Adds catwalk floors +2021-08-28: + DeltaFire15: + - bugfix: 'Demons now drop bodies on their own tile instead of scattering them across + the station. tweak: Space dragon content ejection is now slightly safer.' + - bugfix: Space dragons no longer delete their contents if they die due to timeout, + ejecting them instead. + - bugfix: Carp rifts created by space dragons now have their armor work correctly. + Putnam3145: + - config: Planetary monstermos can now be disabled with varedit + - rscadd: Lavaland/ice planet atmos is no longer a preset gas mixture and varies + per round + keronshb: + - rscadd: Ports Inventory Outlines + - imageadd: Re-adds the old glue sprite + - rscadd: Adds Plague Rats + - rscadd: Gives Plague Rat spawn conditions for regular mice + - imageadd: Plague Rat sprite + - rscadd: Gremlin + - imageadd: Gremlin sprites + zeroisthebiggay: + - rscdel: grilles as maintenance loot + - rscadd: sevensune tail from hyperstation +2021-09-01: + BlueWildrose: + - bugfix: The waddle component now takes size into account when running rotating + animations, thus not reverting character sizes to default size. + ma44: + - bugfix: Weapon rechargers now have their recharger indicators again. + - bugfix: Energy guns now update when switching modes again. + - bugfix: Stabilized yellow slime extracts will now update cells and guns it recharges. + - rscadd: Weapon rechargers will now be more noticeable when it has finished recharging + something. + zeroisthebiggay: + - bugfix: the fucking chainsaw sprite +2021-09-03: + timothyteakettle: + - bugfix: fixes losing your additional language upon changing species +2021-09-04: + Putnam3145: + - bugfix: Might've fixed some ghost sprite oddities nobody even knew about + WanderingFox95: + - bugfix: Lavaland architects don't screw up so badly anymore and do in fact not + somehow leave holes through the planet surface all the way into space under + their bookshelves. + - bugfix: Snow was removed from Lavaland Ruins. + keronshb: + - bugfix: Fixes entering an occupied VR sleeper bug + timothyteakettle: + - bugfix: makes the arm/leg markings for synthetic lizards appear as an option again +2021-09-05: + DeltaFire15: + - bugfix: Unreadied player gamemode votes now actually get ignored (if the config + for this is enabled). +2021-09-07: + bunny232: + - bugfix: fixed some jank in pubby's xenobiological secure pen + keronshb: + - bugfix: Gremlins no longer have AA when dead + zeroisthebiggay: + - spellcheck: you can just about +2021-09-08: + keronshb: + - imageadd: Adds the parade outfit for the HoS and Centcomm + - imageadd: Recolors the parade outfit for the Captain + - imageadd: Adds a toggle option for the parade outfits + - bugfix: Observers can no longer highlight your items +2021-09-10: + BlueWildrose: + - rscadd: CTRL + (combat mode) Right Click - positional dropping and item rotation. + keronshb: + - rscadd: Readds Reebe + - rscadd: Added the ability to dye your hair with gradients by using a hair dye + spray. + - rscadd: The new Colorist quirk, allowing you to spawn with a hair dye spray. + - rscadd: Adds Hair gradients to preferences + - imageadd: Three new hair gradients, a pair of shorter fades and a spiky wave. + - bugfix: Adds viewers for mask of madness so it doesn't wallhack + zeroisthebiggay: + - bugfix: Replaced the DNA probe's old sprite (Hypospray) with a unique sprite + - imageadd: added some icons and images for hyposprays and medipens so they stand + out + - imageadd: added inhands for the cautery, retractor, drapes and hemostat. + - imageadd: New icon and sprites for the DNA probe + - imageadd: Emergency survival boxes now have an unique blue sprite and description + to tell them apart from regular boxes. + - imageadd: Added craftable normal/extended emergency oxygen tank boxes to put your + emergency oxygen tank collection inside. + - imageadd: Emergency first aid kits now look visually consistent with full first + aid kits. + - imageadd: Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper + sprites from Shiptest! + - imageadd: Adds a new sprite for pill bottles! + - imageadd: new surgical tool sprites + - imageadd: The cyborg toolset is now all new and improved, with a new coat of paint! + - imageadd: Updates pride hammer sprites! + - imageadd: Replaced old Mjolnir sprites with new Mjolnir sprites. +2021-09-11: + LetterN: + - code_imp: Tickers, GC, MC, FS updates + - code_imp: rust_g update. It is default that we use their urlencode/unencode now. + - code_imp: updates CBT to juke + - bugfix: CI Cache works properly now + Putnam3145: + - bugfix: Removed some crashes + SandPoot: + - rscadd: 'Cyborg grippers now have a preview of the item you are holding. tweak: + Cyborg grippers no longer drop using alt-click, instead, you try to drop the + gripper to drop the item, and then you can drop the gripper. tweak: You can + now use the "Pick up" verb on the right click menu to take items with a cyborg + gripper.' + - bugfix: You should be able to access the interface of airlock electronics once + again as a borg. + - refactor: Reworks a lot of stuff that was being used on the grippers. + timothyteakettle: + - bugfix: arachnid legs now show up properly + zeroisthebiggay: + - imageadd: reinforcing the mining hardsuit with goliath hide now makes the sprite + cooler + - imageadd: The SWAT helmet is now consistent between its front, side and back sprites + for coloration. + - imageadd: new riot armor sprites +2021-09-12: + LetterN: + - bugfix: lowers the audio volume of ark sfx + - bugfix: readded cwc theme in the index.js once more + timothyteakettle: + - rscadd: allows custom taste text and color on the custom ice cream setting in + the ice cream vat +2021-09-14: + Hatterhat: + - balance: The Syndicate zero-day'd the NT IRN program on modular computers through + cryptographic sequencing technology. NanoTrasen's cybersecurity divisions are + seething. + LetterN: + - code_imp: sync mafia code + Putnam3145: + - balance: Nerfed bad toxins bombs and buffed good toxins bombs. There's no longer + an arbitrary hard research points cap. + keronshb: + - balance: Removes zap obj damage and machinery explosion from the SM arcs + - bugfix: Fixes hitby runtime. + zeroisthebiggay: + - rscadd: the permabrig erp role + - balance: changeling adrenals buff + - bugfix: speedups + - bugfix: bread goes in mouth and not on head +2021-09-17: + DeltaFire15: + - bugfix: Techweb hidden nodes should now show less weird behavior. +2021-09-18: + kiwedespars: + - balance: blacklisted morphine and haloperidol from dart guns diff --git a/html/changelogs/AutoChangeLog-pr-15074.yml b/html/changelogs/AutoChangeLog-pr-15074.yml new file mode 100644 index 0000000000..5da0c10a10 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15074.yml @@ -0,0 +1,4 @@ +author: "keronshb" +delete-after: True +changes: + - rscadd: "PAIs can be emagged to reset master" diff --git a/html/changelogs/AutoChangeLog-pr-15084.yml b/html/changelogs/AutoChangeLog-pr-15084.yml new file mode 100644 index 0000000000..6c99cc159d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15084.yml @@ -0,0 +1,10 @@ +author: "keronshb" +delete-after: True +changes: + - bugfix: "Plague Rats will no longer spawn thousands of dirt decals" + - bugfix: "Plague Rats will no longer spawn thousands of corpses" + - bugfix: "Plague Rats can't spawn or transform off station z anymore" + - bugfix: "Plague Rats shouldn't explosively grow instantly" + - bugfix: "Plague Rats won't spawn infinite miasma anymore." + - balance: "Plague Rats health is now 100." + - balance: "Plague Rats can now ventcrawl through everything to prevent farming." diff --git a/html/changelogs/AutoChangeLog-pr-15094.yml b/html/changelogs/AutoChangeLog-pr-15094.yml new file mode 100644 index 0000000000..21dcf75960 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15094.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - balance: "glass has do_after" diff --git a/html/changelogs/AutoChangeLog-pr-15119.yml b/html/changelogs/AutoChangeLog-pr-15119.yml new file mode 100644 index 0000000000..ee7100fd9b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15119.yml @@ -0,0 +1,8 @@ +author: "keronshb" +delete-after: True +changes: + - bugfix: "Slaughter Demons Slam will now wound again on hit." + - balance: "Damage for demons back up to 30" + - balance: "Wound Bonus for demons now at 0. +image_add: Adds a sprite for the action bar" + - refactor: "Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too." diff --git a/html/changelogs/AutoChangeLog-pr-15133.yml b/html/changelogs/AutoChangeLog-pr-15133.yml new file mode 100644 index 0000000000..3bc023735f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15133.yml @@ -0,0 +1,5 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - rscadd: "new tips" + - rscdel: "old tips" diff --git a/html/changelogs/AutoChangeLog-pr-15134.yml b/html/changelogs/AutoChangeLog-pr-15134.yml new file mode 100644 index 0000000000..2a71bd9aa0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15134.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - rscadd: "some more brainhurt lines" diff --git a/html/changelogs/AutoChangeLog-pr-15137.yml b/html/changelogs/AutoChangeLog-pr-15137.yml new file mode 100644 index 0000000000..eef278a6ea --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15137.yml @@ -0,0 +1,4 @@ +author: "DeltaFire15" +delete-after: True +changes: + - balance: "carded AIs can now be converted by conversion sigils (clockcult)" diff --git a/html/changelogs/AutoChangeLog-pr-15139.yml b/html/changelogs/AutoChangeLog-pr-15139.yml new file mode 100644 index 0000000000..001897e223 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15139.yml @@ -0,0 +1,4 @@ +author: "DeltaFire15" +delete-after: True +changes: + - bugfix: "Catsurgeons should now spawn at more reasonable locations if possible." diff --git a/html/changelogs/AutoChangeLog-pr-15143.yml b/html/changelogs/AutoChangeLog-pr-15143.yml new file mode 100644 index 0000000000..d4e2141937 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15143.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - bugfix: "box perma has power" diff --git a/html/changelogs/AutoChangeLog-pr-15144.yml b/html/changelogs/AutoChangeLog-pr-15144.yml new file mode 100644 index 0000000000..860f1a60cc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15144.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - bugfix: "bone satchel onmob sprites" diff --git a/html/changelogs/AutoChangeLog-pr-15147.yml b/html/changelogs/AutoChangeLog-pr-15147.yml new file mode 100644 index 0000000000..09f98404fd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15147.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - config: "monstermos config added, disabled" diff --git a/html/changelogs/AutoChangeLog-pr-15154.yml b/html/changelogs/AutoChangeLog-pr-15154.yml new file mode 100644 index 0000000000..756cc2bfb7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15154.yml @@ -0,0 +1,4 @@ +author: "qweq12yt" +delete-after: True +changes: + - bugfix: "Fixed space heaters not being able to be interacted/turned on in non powered areas" diff --git a/html/changelogs/AutoChangeLog-pr-15156.yml b/html/changelogs/AutoChangeLog-pr-15156.yml new file mode 100644 index 0000000000..4d74820ca3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15156.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - bugfix: "missing madness mask sprites" diff --git a/html/changelogs/AutoChangeLog-pr-15157.yml b/html/changelogs/AutoChangeLog-pr-15157.yml new file mode 100644 index 0000000000..b3f0b8eaba --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15157.yml @@ -0,0 +1,4 @@ +author: "DeltaFire15" +delete-after: True +changes: + - bugfix: "There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them." diff --git a/html/changelogs/AutoChangeLog-pr-15160.yml b/html/changelogs/AutoChangeLog-pr-15160.yml new file mode 100644 index 0000000000..da0d68f52f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15160.yml @@ -0,0 +1,4 @@ +author: "timothyteakettle" +delete-after: True +changes: + - bugfix: "removes passkey from access circuits as its not used anymore" diff --git a/html/changelogs/AutoChangeLog-pr-15162.yml b/html/changelogs/AutoChangeLog-pr-15162.yml new file mode 100644 index 0000000000..926f0898d1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15162.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - bugfix: "prisoners cannot latejoin anymore" diff --git a/html/changelogs/AutoChangeLog-pr-15163.yml b/html/changelogs/AutoChangeLog-pr-15163.yml new file mode 100644 index 0000000000..3fe5ba69ee --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15163.yml @@ -0,0 +1,4 @@ +author: "buffyuwu" +delete-after: True +changes: + - rscadd: "Adds 4 redesigned jackets and 2 redesigned shirts to loadout" diff --git a/html/changelogs/AutoChangeLog-pr-15167.yml b/html/changelogs/AutoChangeLog-pr-15167.yml new file mode 100644 index 0000000000..1c13dfc56f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15167.yml @@ -0,0 +1,4 @@ +author: "BlueWildrose" +delete-after: True +changes: + - balance: "Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used." diff --git a/html/changelogs/AutoChangeLog-pr-15168.yml b/html/changelogs/AutoChangeLog-pr-15168.yml new file mode 100644 index 0000000000..4f040b4580 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15168.yml @@ -0,0 +1,4 @@ +author: "dapnee" +delete-after: True +changes: + - bugfix: "attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be" diff --git a/html/changelogs/AutoChangeLog-pr-15169.yml b/html/changelogs/AutoChangeLog-pr-15169.yml new file mode 100644 index 0000000000..f3af23ac39 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15169.yml @@ -0,0 +1,4 @@ +author: "timothyteakettle" +delete-after: True +changes: + - rscadd: "a new mild trauma, **[REDACTED]**" diff --git a/html/changelogs/AutoChangeLog-pr-15171.yml b/html/changelogs/AutoChangeLog-pr-15171.yml new file mode 100644 index 0000000000..958d61e87c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15171.yml @@ -0,0 +1,4 @@ +author: "DeltaFire15" +delete-after: True +changes: + - bugfix: "Plastic golems are back to ventcrawler_nude instead of ventcrawler_always" diff --git a/html/changelogs/AutoChangeLog-pr-15174.yml b/html/changelogs/AutoChangeLog-pr-15174.yml new file mode 100644 index 0000000000..79b3b9400f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15174.yml @@ -0,0 +1,4 @@ +author: "buffyuwu" +delete-after: True +changes: + - bugfix: "Holoparasites no long rename and recolor on relog" diff --git a/html/changelogs/AutoChangeLog-pr-15176.yml b/html/changelogs/AutoChangeLog-pr-15176.yml new file mode 100644 index 0000000000..3335997a85 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15176.yml @@ -0,0 +1,4 @@ +author: "buffyuwu" +delete-after: True +changes: + - bugfix: "fixed medihound sleeper ui display" diff --git a/html/changelogs/AutoChangeLog-pr-15178.yml b/html/changelogs/AutoChangeLog-pr-15178.yml new file mode 100644 index 0000000000..3f4debbc45 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15178.yml @@ -0,0 +1,4 @@ +author: "zeroisthebiggay" +delete-after: True +changes: + - imageadd: "all medipens get inhands" diff --git a/icons/mob/actions/actions_minor_antag.dmi b/icons/mob/actions/actions_minor_antag.dmi index 3b9fe54577..6936e9e4bf 100644 Binary files a/icons/mob/actions/actions_minor_antag.dmi and b/icons/mob/actions/actions_minor_antag.dmi differ diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi index 68e6170969..34bd587146 100644 Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ diff --git a/icons/mob/arachnid_parts.dmi b/icons/mob/arachnid_parts.dmi index 1b70935450..196e2037b5 100644 Binary files a/icons/mob/arachnid_parts.dmi and b/icons/mob/arachnid_parts.dmi differ diff --git a/icons/mob/clothing/back.dmi b/icons/mob/clothing/back.dmi index ff787bc3fc..8c34b6cc4e 100644 Binary files a/icons/mob/clothing/back.dmi and b/icons/mob/clothing/back.dmi differ diff --git a/icons/mob/clothing/head.dmi 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diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi index a720aff62c..95a887a733 100644 Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi index a1a6180068..3224e875b2 100644 Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ diff --git a/icons/turf/floors/catwalk_plating.dmi b/icons/turf/floors/catwalk_plating.dmi new file mode 100644 index 0000000000..24954e4a17 Binary files /dev/null and b/icons/turf/floors/catwalk_plating.dmi differ diff --git a/modular_citadel/code/modules/client/loadout/suit.dm b/modular_citadel/code/modules/client/loadout/suit.dm index 108bcafc19..92d94a41e8 100644 --- a/modular_citadel/code/modules/client/loadout/suit.dm +++ b/modular_citadel/code/modules/client/loadout/suit.dm @@ -97,6 +97,41 @@ name = "Brass winter coat" path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake +/datum/gear/suit/jacketbluehoodie + name = "Blue hoodie" + path = /obj/item/clothing/suit/jacket/bluehoodie + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS +/datum/gear/suit/jacketpurplehoodie + name = "Purple hoodie" + path = /obj/item/clothing/suit/jacket/purplehoodie + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS + +/datum/gear/suit/jacketheartcoat + name = "Heart coat" + path = /obj/item/clothing/suit/jacket/heartcoat + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS + +/datum/gear/suit/jacketgothiccoat + name = "Long black coat with cuffs" + path = /obj/item/clothing/suit/jacket/gothiccoat + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS + +/datum/gear/suit/jacketgothshirt + name = "Black shirt with cuffs" + path = /obj/item/clothing/suit/jacket/gothicshirt + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_GENERAL + +/datum/gear/suit/jacketgothshirtcross + name = "Black shirt with cross" + path = /obj/item/clothing/suit/jacket/gothicshirtcross + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION + subcategory = LOADOUT_SUBCATEGORY_SUIT_GENERAL + /datum/gear/suit/coat/polycoat name = "Polychromic winter coat" path = /obj/item/clothing/suit/hooded/wintercoat/polychromic diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm index f66c0289b6..a76a8f846c 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm @@ -266,55 +266,20 @@ Creating a chem with a low purity will make you permanently fall in love with so //Creates a gas cloud when the reaction blows up, causing everyone in it to fall in love with someone/something while it's in their system. /datum/reagent/fermi/enthrallExplo//Created in a gas cloud when it explodes name = "Gaseous MKUltra" - description = "A forbidden deep red gas that overwhelms a foreign body, causing the person they next lay their eyes on to become more interesting. Studies have shown that people are 66% more likely to make friends with this in the air. Produced when MKUltra explodes." + description = "A deep red gas that when taken into a body, the recipient will experience a high and reduced control in their body for as long as it is in their system. Produced when MKUltra explodes." color = "#2C051A" // rgb: , 0, 255 - metabolization_rate = 0.1 - taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses." + metabolization_rate = 1 + taste_description = "extremely bitter chocolate" chemical_flags = REAGENT_DONOTSPLIT can_synth = FALSE - var/mob/living/carbon/love - var/lewd = FALSE -/datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M)//Love gas, only affects while it's in your system,Gives a positive moodlet if close, gives brain damagea and a negative moodlet if not close enough. - if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) - return ..() - if(!M.has_status_effect(STATUS_EFFECT_INLOVE)) - var/list/seen = (M.fov_view(M.client?.view || world.view) - M) | viewers(M.client?.view || world.view, M) - for(var/victim in seen) - if((isanimal(victim)) || (!isliving(victim))) - seen -= victim - if(!length(seen)) - return - love = pick(seen) - M.apply_status_effect(STATUS_EFFECT_INLOVE, love) - lewd = (M.client?.prefs.cit_toggles & HYPNO) && (love.client?.prefs.cit_toggles & HYPNO) - to_chat(M, "[(lewd?"":"")][(lewd?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.") - log_reagent("FERMICHEM: [M] ckey: [M.key] has temporarily bonded with [love] ckey: [love.key]") - SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times people have bonded") - else - if(get_dist(M, love) < 8) - var/message = "[(lewd?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]" - SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "InLove", /datum/mood_event/InLove, message) - SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove") - else - var/message = "[(lewd?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]" - SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "MissingLove", /datum/mood_event/MissingLove, message) - SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove") - if(prob(5)) - M.Stun(10) - M.emote("whimper")//does this exist? - to_chat(M, "[(lewd?"":"")] You're overcome with a desire to see [love].") - M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged! - ..() - -/datum/reagent/fermi/enthrallExplo/on_mob_delete(mob/living/carbon/M) - if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) - return ..() - M.remove_status_effect(STATUS_EFFECT_INLOVE) - SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove") - SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove") - to_chat(M, "[(lewd?"":"")]Your feelings for [love] suddenly vanish!") - log_reagent("FERMICHEM: [M] ckey: [M.key] is no longer in temp bond") +/datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M) //Drug them, jitter them, dizzy them, confuse them + M.Dizzy(5) + M.Jitter(5) + M.set_drugginess(15) + if(!M.confused) + M.confused = 1 + M.confused = max(M.confused, 20) ..() /datum/reagent/fermi/proc/FallInLove(mob/living/carbon/Lover, mob/living/carbon/Love) diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm index edaaeb19b2..a78092988e 100644 --- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm +++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm @@ -344,8 +344,13 @@ E.creatorID = B.data["ckey"] /datum/chemical_reaction/fermi/enthrall/FermiExplode(datum/reagents/R0, var/atom/my_atom, volume, temp, pH) + var/turf/T = get_turf(my_atom) + var/datum/reagents/R = new/datum/reagents(1000) + var/datum/effect_system/smoke_spread/chem/s = new() + R.add_reagent(/datum/reagent/fermi/enthrallExplo, volume) + s.set_up(R, volume/2, T) + s.start() R0.clear_reagents() - ..() /datum/chemical_reaction/fermi/hatmium // done name = "Hat growth serum" diff --git a/modular_citadel/icons/mob/mam_tails.dmi b/modular_citadel/icons/mob/mam_tails.dmi index c1ffced3d5..f30f7480f6 100644 Binary files a/modular_citadel/icons/mob/mam_tails.dmi and b/modular_citadel/icons/mob/mam_tails.dmi differ diff --git a/rust_g.dll b/rust_g.dll index 8ef1c59a10..26f6942861 100644 Binary files a/rust_g.dll and b/rust_g.dll differ diff --git a/sound/misc/seth.ogg b/sound/misc/seth.ogg new file mode 100644 index 0000000000..8def150775 Binary files /dev/null and b/sound/misc/seth.ogg differ diff --git a/strings/sillytips.txt b/strings/sillytips.txt index 8e28284534..ba10f80bf1 100644 --- a/strings/sillytips.txt +++ b/strings/sillytips.txt @@ -8,14 +8,14 @@ Just like real life the entropy of the game can only increase with time. If thin Completing your objectives is good practice, but the best antagonists will strive to do more than the bare minimum to really leave an impression. The more obscure and underused a game mechanic is, the less likely your victims are to be able to deal with it. Space is cold and it will quickly freeze you to death if you don't protect yourself. This isn't how thermodynamics really works but just go with it. -Blobs are weak to fire! Use a flame thrower for maximum damage! +Blobs are weak to fire! Use a flamethrower for maximum friendly fire! Cleanbot. The wizard is supposed to be extremely strong in one on one combat, stop getting mad about it. Sometimes a round will just be a bust. C'est la vie. This is a game that is constantly being developed for. Expect things to be added, removed, fixed, and broken on a daily basis. It's fun to try and predict the round type from the tip of the round message. They said the QM could never be a head, but we showed them. -The birb remembers. +The bird remembers. Your sprite represents your hitbox, so that afro makes you easier to kill. The sacrifices we make for style. Sometimes admins will just do stuff. Roll with it. The remake will never come out. @@ -32,18 +32,22 @@ There are at least 11 ways to get through plastic flaps. How many can you name? FEED ME A STRAY CAT Did you know that tossing the clown into a singularity will either increase or decrease its size by a large amount? Don't worry, you can always circlejerk your hate on the discord about furries. -Play a Vampire, they're overpowered and broken with no downsides that matter! -You can make a Beepsky with E-swords that will murder people for not wearing their IDs! -You can make a Beepsky with Toy-E-Swords if you want. It's like a cheaper Beepsky that will trip people and maybe shout on the sec channel about people its "Arresting" -There is a magic chem that turns people into Cat Girls/Boys. Its called "Felinid Mutation Toxin"! -Having Neko ears and tails or Cat ears and tails does not make you into a Felinid race! -Mhelp is basically useless, and never used correctly. Being a Mentor just means that admins will do Mhelps for you and you get to learn the round type when someone asks you a basic question regarding their antag status. -Toxins Bombs are not the only way to get RnD points. However, nobody will ever do any other method to get sci points... +You can make a Beepsky with E-swords instead of batons that will kill people for existing wrong. +You can make a Beepsky with Toy-E-Swords instead of batons that will try to kill people out of spite alone. +Do not ask about the purrbation. +Ask about the purrbation. +Mhelp is basically useless, and never used correctly. Being a Mentor just means that Admins will answer tickets for you and you get to learn the round type when someone asks a basic question regarding their antag role. +Toxins Bombs are the only way to get Research points. There's others, but we don't talk about them. Plasma men are a powerful race with many perks! No really, I swear! So what if they need an "ERP Plasma room" to fuck, who cares! -As a Cargo Tech make sure to always buy a tesla to sell back to CC. They love those those. Trust me! +As a Cargo Technician make sure to always buy a tesla to sell back to CC. They love those. Trust me! ;HELP MAINT +Help. Admins always regret meme options in their polls. Putting cat ears on securitrons makes them table people and nya. Mekhi isn't a cat, but he still goes on the table, just roll with it. As a Changeling, you can live without a head as they are merely vestigal to you, now, finally, you can be a Dullahan without it being Halloween. People actually have fictional sex between fictional characters in this game. When in doubt, take a break. A long break, preferably. If the game is wearing down your mental state and it's starting to lose any semblance of fun value, go and do something else for a month or two. By the time you come back, everything you liked will have been changed anyways. +Coders aren't real people. +MARRY AND REPRODUCE +TOUCH GRASS +Floorbot. diff --git a/strings/tips.txt b/strings/tips.txt index d4373b3606..46dfe1d796 100644 --- a/strings/tips.txt +++ b/strings/tips.txt @@ -1,93 +1,97 @@ Where the space map levels connect is randomized every round, but are otherwise kept consistent within rounds. Remember that they are not necessarily bidirectional! You can catch thrown items by toggling on your throw mode with an empty hand active. -To crack the safe in the vault, have a stethoscope in one of your hands and fiddle with the tumbler or you can alternatively use several concentrated explosive charges on it. Remember that the latter may result in the contents of the safe becoming a pile of ash. +To crack the safe in the vault, have a stethoscope in one of your hands and fiddle with the tumbler or use a couple C4s on it. Remember the latter option may result in the contents of the safe becoming non-existant. You can climb onto a table by dragging yourself onto one. This takes time and drops the items in your hands on the table. Clicking on a table that someone else is climbing onto will knock them down. You can drag other players onto yourself to open the strip menu, letting you remove their equipment or force them to wear something. Note that exosuits or helmets will block your access to the clothing beneath them, and that certain items take longer to strip or put on than others. Clicking on a windoor rather then bumping into it will keep it open, you can click it again to close it. You can spray a fire extinguisher, throw items or fire a gun while floating through space to change your direction. Simply fire opposite to where you want to go. You can change the control scheme by pressing tab. One is WASD, the other is the arrow keys. Keep in mind that hotkeys are also changed with this. -All vending machines can be hacked to obtain some contraband items from them, and many may charge extra credits to give you premium items. +Most vending machines can be hacked to obtain contraband items from them. Firesuits and winter coats offer mild protection from the cold, allowing you to spend longer periods of time near breaches and space than if wearing nothing at all. +A firesuit and a hardhat make you immune to pressure damage, allowing you to spacewalk while only worrying about the cold. Glass shards can be welded to make glass, and metal rods can be welded to make metal. Ores can be welded too, but this takes a lot of fuel. If you need to drag multiple people either to safety or to space, bring a locker or crate over and stuff them all in before hauling them off. You can grab someone by clicking on them with the grab intent, then upgrade the grab by clicking on them once more. An aggressive grab can temporarily stun someone depending on their luck with resisting out of it, allowing you to slam them on a table by clicking on it, or throw them by toggling on throwing. -Holding alt and left clicking a tile will allow you to see its contents in the top right window pane, which is much faster than right clicking. +Holding alt and left clicking a tile will allow you to see its contents in the top right window pane, which is generally faster than right clicking. The resist button will allow you to resist out of handcuffs, being buckled to a chair or bed, out of locked lockers and more. Whenever you're stuck, try resisting! You can move an item out of the way by dragging it and then clicking on an adjacent tile with an empty hand. -You can recolor certain items like jumpsuits and gloves in washing machines by also throwing in a crayon. For more advanced fashion you can spray items with a spray can to tint its colors. Some items work better than others at displaying their tints, like sterile and paper masks, or darkly colored gloves. +You can recolor certain items like jumpsuits and gloves in washing machines by also throwing in a crayon. For more advanced fashion you can spray items with a spray can to change their tint, or toy with color matrixes at the ColorMate. Maintenance is full of equipment that is randomized every round. Look around and see if anything is worth using. Some roles cannot be antagonists by default, but antag selection is decided first. For instance, you can set Security Officer to High without affecting your chances of becoming an antag - the game will just assign you to your next preferred role - or in the case that you have no such preferences set, a random role entirely. There are many places around the station to hide contraband. A few for starters: linen boxes, toilet cisterns, body bags. Experiment to find more! -On all maps, you can use a machine in the vault to deposit space cash for cargo points. Otherwise, use it to steal the station's cash and get out before the alarm goes off. -As the Captain, you are one of the highest priority targets on the station. Everything from revolutions looking to thwart your rule, to nuclear operatives seeking the disk, to traitors that need to rob you of your several high value items - or your life are all things to be concerned about. +On all maps, you can use the bank terminal in the vault to deposit space cash for cargo points. On the contrary, can be used to drain the station's cash. Just remember to get out before the alarm goes off! +As the Captain, you are one of the highest priority targets on the station. Everything from revolutions looking to thwart your rule, to nuclear operatives seeking the station's destruction, or simply down-bad antagonists looking for loot. Walk with eyes behind your head at all times. As the Captain, always take the nuclear disk and pinpointer with you every shift. It's a good idea to give one of these to another head you can trust with keeping it safe, such as the Head of Personnel. As the Captain, you have absolute access and control over the station, but this does not mean that being a horrible person won't result in mutiny and a ban. As the Captain, you have a fancy pen that can be used as a holdout dagger or even as a scalpel in surgery! As the Captain, you can purchase a new emergency shuttle using a communications console. Some require credits, while others give you credits in exchange. Keep in mind that purchasing dangerous shuttles will incur the ire of your crew. -As the Chief Medical Officer, your hypospray is like the ones that your Medical Doctors can buy, except it comes in a fancy box that can hold several more hypovials than the standard, and already comes preloaded with specially-made high-capacity hypovials that hold double the reagents the standard ones do. +As the Chief Medical Officer, your hypospray is like the ones that your Medical Doctors can buy, except it comes in a fancy box that can hold several more hypovials than the standard, and already comes preloaded with special high-capacity hypovials that hold double the reagents the standard ones do. As the Chief Medical Officer, coordinate and communicate with your doctors, chemists, and paramedics during a nuclear emergency, blob infestation, or some other crisis to keep people alive and fighting. -As a Medical Doctor, pester Research for improved surgical tools. They work faster, combine the purposes of several tools in one (scalpel/saw, retractor/hemostat, drill/cautery), and don't cost many materials to boot! -As a Medical Doctor, the surgical saw and drill are both powerful weapons, the saw is sharp and can slice and dice, while the drill can quickly blind someone if aimed for the eyes. The laser scalpel is an upgraded version producible with Research's aid, and it has the highest force of most common place weapons, while still remaining sharp. -As a Medical Doctor, your belt can hold a full set of surgical tools. Using sterilizine before each attempt during surgery will reduce your failure chance on tricky steps or when using less-than-optimal equipment. -As a Medical Doctor, you can attempt to drain blood from a husk with a syringe to determine the cause. If you can extract blood, it was caused by extreme temperatures or lasers, if there is no blood to extract, you have confirmed the presence of changelings. -As a Medical Doctor, while both heal toxin damage, the difference between charcoal and antitoxin is that charcoal will actively remove all other reagents from one's body, while antitoxin only removes various toxins - but can overdose. +As a Medical Doctor, pester Research for upgraded surgical tools. They work faster and combine the purposes of several tools in one (scalpel/saw, retractor/hemostat, drill/cautery). +As a Medical Doctor, the surgical saw and drill are both powerful weapons, the saw is sharp and can cause wounds, while the drill can quickly blind someone if aimed for the eyes. The laser scalpel is an upgraded version of the saw producible with Research's aid, and it has the highest force of any printable weapon, while still remaining sharp. +As a Medical Doctor, your belt can hold up to a full set of surgical tools alongside most other medical equipment. +As a Medical Doctor, sterilizine will dramaticlaly increase the chances of consecutive surgical steps. Consider applying some during tricky surgical steps or when using less-than-optimal equipment. +As a Medical Doctor, you can attempt to drain blood from a husk with a syringe to determine the cause. If you can extract blood, it was likely caused by extreme temperatures or lasers, if there is no blood to extract, you may have confirmed the presence of changelings. +As a Medical Doctor, while both heal toxin damage, the difference between charcoal and antitoxin is that charcoal will actively remove all other reagents from one's body with no maluses, while antitoxin only removes various toxins - but can overdose. As a Medical Doctor, you can surgically implant or extract things from people's chests by performing a cavity implant. This could range from inserting a suicide bomb to embedding the nuke disk into the Captain's chest. -As a Medical Doctor, it's of utmost urgency that you tend to anyone who's been hugged by a facehugger. You only have a couple of minutes from the initial attachment to perform organ manipulation to their chest and remove the rapidly developing alien embryo before it bursts out and immediately kills your patient. +As a Medical Doctor, it's of utmost urgency that you tend to anyone who's been hugged by a facehugger. You only have a couple of minutes from the initial attachment to perform organ manipulation on their chest and remove the alien embryo before it bursts out as a dangerous alien larva. As a Medical Doctor, you must target the correct limb and be on help intent when trying to perform surgery on someone. Using disarm attempt will intentionally fail the surgery step. -As a Medical Doctor, corpses with the "...and their soul has departed" description no longer have a ghost attached to them and can't be revived. However it may prove useful to be creative in your revivification techniques with these bodies. +As a Medical Doctor, corpses with the "...and their soul has departed" description no longer have a ghost attached to them and can't be revived. However it may prove useful to keep an eye on these corpses in event their owner comes back. +As a Medical Doctor, morgue slabs will display differing colors depending on what's inside. Red is a currently-unrevivable corpse, yellow is a non-organic object, and green is a currently-revivable corpse. The latter-most will play an alarm whenever a ghost occupies the dead body. As a Medical Doctor, treating plasmamen is not impossible! Salbutamol and epinephrine stops them from suffocating due to lack of internals and showers stop them from burning alive. You can even perform surgery on them by doing the procedure on a roller bed under a shower. As a Medical Doctor, you can point your penlight at people to create a medical hologram. This lets them know that you're coming to treat them. As a Medical Doctor, you can extract implants by holding an empty implant case in your offhand while performing the extraction step. As a Medical Doctor, clone scanning people will implant them with a health tracker that displays their vitals in the clone records. Useful to check on crew members that didn't activate suit sensors! As a Medical Doctor, you can deal with patients who have absurd amounts of wounds by putting them in cryo. This will slowly treat all of their wounds simultaneously, but is much slower than direct treatment. -As a Medical Doctor, Critical Slash wounds are one of the most dangerous conditions someone can have. Apply gauze, epipens, sutures, cauteries, whatever you can, as soon as possible! +As a Medical Doctor, weeping avulsions are one of the most dangerous conditions someone can have. Apply gauze, epipens, sutures, cauteries, whatever you can, as soon as possible! As a Medical Doctor, Saline-Glucose not only acts as a temporary boost to a patient's blood level, it also speeds regeneration! Perfect for drained patients! -As a Medical Doctor, medical gauze is an incredibly underrated tool. It can be used to entirely halt a limb from bleeding or sling one that's been shattered until it can be given proper attention. This even works on the dead, too! Be sure to stop someone's bleeding whether they're in critical condition or a corpse, as dragging someone whom is bleeding will rapidly deplete them of all their blood. +As a Medical Doctor, medical gauze is an incredibly useful tool. It can be used to staunch a limb's bleeding bleeding or sling one that's been broken until it can be given proper attention. This even works on the dead, too! +As a Medical Doctor, dragging someone who is bleeding will rapidly cause their blood levels to drop into lethal levels - use fireman carrying, roller beds or even closets and crates to transport patients without giving yourself more work. As a Chemist, there are dozens of chemicals that can heal, and even more that can cause harm. See which chemicals have the best synergy, both in healing, and in harming. Experiment! As a Chemist, some chemicals can only be synthesized by heating up the contents in the chemical heater. As a Chemist, you will be expected to supply crew with certain chemicals. For example, clonexadone and mannitol for the cryo tubes, unstable mutagen and saltpetre for botany as well as healing pills and patches for the front desk. As a Chemist, you can make 100u bottles from plastic sheets. The ChemMaster can produce infinite 30u glass bottles as well. -As a Chemist, be sure to stock up some hypovials with useful chemicals for any doctors looking to heal on the go, you can also print out the deluxe hypovials at an autolathe specifically for the CMO's special hypospray. -As a Chemist, the reagent dartgun, while neutered in its ability to harm - can still be loaded up with morphine for a ghetto sedation weapon, and a quick shot of charcoal can make a slime hybrid regret their life choices in an instant. +As a Chemist, be sure to stock up some hypovials with useful chemicals for any doctors looking to heal on the go - you can also print deluxe hypovials at an autolathe for the CMO's special hypospray. +As a Chemist, the reagent dartgun, while neutered in its ability to harm - can still be loaded with morphine for a ghetto sedation weapon, and a quick shot of charcoal can make a slime hybrid regret their life choices in an instant. As a Geneticist, you can eject someone from cloning early by clicking on the cloner pod with your ID. Note that they will suffer more genetic damage and may lose vital organs from this. -As a Geneticist, becoming a hulk makes you capable of dealing high melee damage, becoming immune to most traditional stuns, and punching through walls. However, you can't fire guns, and will lose your hulk status if you take too much damage. -As the Virologist, your viruses can range from healing powers so great that you can heal out of critical status, or diseases so dangerous they can kill the entire crew with airborne spontaneous combustion. Experiment! +As a Geneticist, becoming a hulk makes you capable of dealing high melee damage, becoming immune to most traditional stuns, and punching through walls. However, you can't fire guns, and will lose your hulk status if you enter critical condition. +As the Virologist, your viruses can range from healing powers so great they heal you out of critical condition, or diseases so dangerous they can kill the entire crew with airborne spontaneous combustion. Experiment! As the Virologist, you only require small amounts of vaccine to heal a sick patient. Work with the Chemist to distribute your cures more efficiently. As the Research Director, you can take AIs out of their cores by loading them into an intelliCard, and then from there into an AI system integrity restorer computer to revive and/or repair them. As the Research Director, you can lock down cyborgs instead of blowing them up. Then you can have their laws reset or if that doesn't work, safely dismantled. As the Research Director, you can upgrade your modular console with better computer parts to speed up its functions. This can be useful when using the AI system integrity restorer. As the Research Director, your console's NTnet monitoring tool can be used to retrieve airlock passkeys, provided that someone used a door remote. -As a Scientist, you can use the mutation toxin obtained from green slimes to turn yourself into a jelly mutant. Each subspecies has unique features - for example telepathic powers, duplicating bodies or integrating slime extracts for several unique effects! +As a Scientist, you can use the mutation toxin obtained from green slimes to turn yourself into a jelly mutant. Each subspecies has unique features - from telepathic powers and duplicating bodies or integrating slime extracts for several unique effects! As a Scientist, you can maximize the number of uses you get out of a slime by feeding it slime steroid, created from purple slimes, while alive. You can then apply extract enhancer, created from cerulean slimes, on each extract. -As a Scientist, you can disable anomalies by scanning them with an analyzer, and then sending a signal on the frequency it gives you with a remote signalling device. Alternatively, you can print out anomaly defusal tools which can instantly disable an anomaly at the protolathe with some research, both of these methods will leave behind an anomaly core, which can be used to construct a Phazon mech, or be used in the destructive analyzer for a 10,000 point bonus! +As a Scientist, you can disable anomalies by scanning them with an analyzer, and then sending a signal on the frequency it gives you with a remote signalling device. Alternatively, you can print anomaly defusal tools which can instantly disable an anomaly at the protolathe with some research, both of these methods will leave behind an anomaly core, which can be used for a couple scientific boons. As a Scientist, researchable stock parts can seriously improve the efficiency and speed of machines around the station. In some cases, it can even unlock new functions. As a Scientist, you can generate research points by letting the tachyon-doppler array record increasingly large explosions. As a Scientist, getting drunk just enough will speed up research. Skol! As a Scientist, you can get points by placing slime cores into the destructive analyzer! This even works with crossbred slime cores. -As a Scientist, you can get a minuscule amount of points by sacrificing a packet of seeds from Hydroponics into the destructive analyzer! While each individual one may not yield many points per, you can quite easily amass a very large variety of seeds, which could add up over time for a couple extra minutes shaved off of maxing out RND. +As a Scientist, you can get points by placing seed packets into the destructive analyzer! This even works with mutated plants. +As a Scientist, any machine which prints things - be it your protolathe or circuit imprinters - can be used to teleport raw materials directly from the ore silo straight into your workplace. As a Roboticist, keep an ear out for anomaly announcements. If you get your hands on an anomaly core, you can build a Phazon mech! -As a Roboticist, you can repair your cyborgs with a welding tool. If they have taken burn damage from lasers, you can remove their battery, expose the wiring with a screwdriver and replace their wires with a cable coil. +As a Roboticist, you can repair a cyborg's brute damage with a welding tool. If they have taken burn damage, you can remove their battery, expose the wiring with a screwdriver and replace their wires with a cable coil. As a Roboticist, you can reset a cyborg's module by cutting and mending the reset wire with a wire cutter. -As a Roboticist, pay mind when toying with a cyborg's wires. It's best to pulse wires before immediately cutting them, as cutting them right away without knowing what they do may sever them from the AI, or disable their camera. +As a Roboticist, pay mind when toying with a cyborg's wires. It's best to pulse wires before immediately cutting them, as cutting them right away without knowing what they do may sever them from the AI or disable their camera. As a Roboticist, you can greatly help out Shaft Miners by building a Firefighter APLU equipped with a hydraulic clamp and plasma cutter. The mech is ash storm proof and can even walk across lava! -As a Roboticist, you can augment people with cyborg limbs. Augmented limbs are immune to the vacuum of space and temperatures while they can very easily be repaired with welders (brute) and cable coils (burn). -As a Roboticist, you can use your printer that is linked to the ore silo to teleport mats into your work place! +As a Roboticist, you can augment people with cyborg limbs. Augmented limbs are immune both pressure and temperature while being very easily be repaired with welders (brute) and cable coils (burn). As a Roboticist, you can upgrade cleanbots with adv mops and brooms to make them faster and better! As a Roboticist, you can upgrade medical bots with diamond-tipped syringes, hyposprays, and chemistry machine boards to make their injections pierce hardsuits, work faster, and inject higher quality medicines! As the AI, you can click on people's names when they speak over the radio to jump your eye to them. This only works if there are cameras that can see them and are not wearing anything which would obsfuscate their face or tracking capabilities. As the AI, you can quickly open and close doors by holding shift while clicking them, bolt them when holding ctrl, and even shock them while holding alt. As the AI, you can take pictures with your camera and upload them to newscasters. Cyborgs also share from this pool of pictures. As a Cyborg, choose your module carefully, as only having your reset wire cut and mended by someone capable of manipulation will let you repick it. If possible, refrain from choosing a module until a situation that requires one occurs. -As a Cyborg, you are immune to most forms of stunning, and excel at almost everything far better than humans. However, flashes and EMPs can easily stunlock you and you fall short in performing any tasks which require hands. -As a Cyborg, you are impervious to fires and heat. If you are rogue, you can release plasma fires everywhere and walk through them without a care in the world! +As a Cyborg, you are immune to most forms of stuns, and excel at almost everything far better than humans. However, both flashes and EMPs can easily stunlock you and you fall short in performing most complex tasks involving hands. +As a Cyborg, you are impervious to fires and heat. If you are feeling malfunctional, you can release plasma fires all over and walk through them without a care in the world! As a Cyborg, you are extremely vulnerable to EMPs as EMPs both stun you and damage you. The ion rifle in the armory or a traitor with an EMP kit can kill you in seconds. As a Service Cyborg, your spray can knocks people down. However, it is blocked by gas masks. -As an Engineering Cyborg, you can attach air alarm/fire alarm/APC frames to walls by placing them on the floor and using a screwdriver on them. Alternatively, you can use your in-built pseudo-hand manipulator to show those organics who's boss! It can even perform complex tasks such as removing cells from APCs, or inserting plasma canisters into radiation collectors. +As an Engineering Cyborg, you can attach air alarm/fire alarm/APC frames to walls by placing them on the floor and using a screwdriver on them. Alternatively, you can use your manipulator to show those organics who's boss to perform other basic tasks such as removing cells from APCs or inserting plasma canisters into radiation collectors. As a Medical Cyborg, you can fully perform surgery and even augment people. Best of all, they have a 0% failure chance, even if done on the floor. As a Janitor Cyborg, you are the bane of all slaughter demons and can even foil Bubblegum himself. Cleaning up blood stains will severely gimp them, although the latter may just turn you into robotic paste. As a Janitor Cyborg, you get a fancy bottle of drying agent! If you want to be nice, spray the janitor's galoshes with them to magically upgrade them to absorbent galoshes which automatically dry tiles. As the Chief Engineer, you can rename areas or create entirely new ones using your station blueprints. -As the Chief Engineer, your hardsuit is significantly better than everybody else's. It has the best features of both engineering and atmospherics hardsuits - boasting nigh-invulnerability to radiation and all atmospheric conditions. +As the Chief Engineer, your hardsuit is significantly better than everybody else's. It has the best features of both engineering and atmospherics hardsuits - boasting complete invulnerability to radiation and most atmospheric conditions. As the Chief Engineer, you can spy on and even forge PDA communications with the message monitor console! The key is in your office. As the Chief Engineer, your locker contains a jetpack upgrade that can be attached to hardsuits. As the Chief Engineer, the power flow control console in your office will show you APC infos and lets you control them remotely. @@ -104,7 +108,7 @@ As an Engineer, don't underestimate the humble P.A.C.M.A.N. generators. With upg As an Engineer, your departmental protolathe and circuit printer can manufacture the necessary circuit boards and components to build just about anything. Make extra medical machinery everywhere! Build a gibber for security! Set up an array of emitters pointing down the hall! The possibilities are endless! As an Engineer, you can pry open secure storage by disabling the engine room APC's environmental breaker. This is obviously a bad idea if the engine is running. As an Engineer, don't forget that Cargo has access to a meteor defense satellite that can be ordered BEFORE meteors hit the station. Any idle Engineers should have this on their to-do list. -As an Engineer, your RCD can be reloaded with mineral sheets instead of just compressed matter cartridges. Materials which are combined alloys of other materials (such as reinforced glass and plasteel) provide more matter per sheet to the RCD. +As an Engineer, your RCD can be reloaded with mineral sheets instead of just compressed matter cartridges. Materials which are combined alloys of other materials (such as reinforced glass and plasteel) provide significantly more matter per sheet to the RCD. As an Atmospheric Technician, you can unwrench a pipe regardless of the pressures of the gases inside, but if they're too high they can burst out and injure you! As an Atmospheric Technician, look into replacing your gas pumps with volumetric gas pumps, as those move air in flat numerical amounts, rather than percentages which leave trace gases. As an Atmospheric Technician, you are better suited to fighting fires than anyone else. As such, you have access to better firesuits, backpack firefighter tanks, and a completely heat and fire proof hardsuit. @@ -112,7 +116,8 @@ As an Atmospheric Technician, your backpack firefighter tank can launch resin. T As an Atmospheric Technician, your ATMOS holofan projectors can blocks gases and heat while allowing objects to pass through. With it, you can quickly contain gas spills, fires and hull breaches. Or, use it to create a plasmaman friendly lounge. As an Atmospheric Technician, burning a plasma/oxygen mix inside the incinerator will not only produce power, but also gases such as tritium and water vapor. As an Atmospheric Technician, you can change the layer of a pipe by clicking with it on a wrenched pipe or other atmos component of the desired layer. -As an Atmospheric Technician, you can take a few cans worth of N2/N2O and cool it down at local freezers. This is a good idea when dealing with (or preparing for) a supermatter meltdown. +As an Atmospheric Technician, you can take a few cans worth of N2 and cool it down at local freezers. This is a good idea when dealing with (or preparing for) a supermatter meltdown. +As an Atmospheric Technician, while N2O may be good at cooling the supermatter, it will quickly degrade into flammable oxygen. As the Head of Security, you are expected to coordinate your security force to handle any threat that comes to the station. Sometimes it means making use of the armory to handle a blob, sometimes it means being ruthless during a revolution or cult. As the Head of Security, you can call for executions or forced cyborgization, but may require the Captain's approval. As the Head of Security, don't let the power go to your head. You may have high access, great equipment, and a miniature army at your side, but being a terrible person without a good reason is grounds for banning. @@ -123,10 +128,10 @@ As the Warden, never underestimate the power of tech slugs! Scattershot fires a As the Warden, you can use a surgical saw on riot shotguns to shorten the barrel, making them able to fit in your backpack. Make sure to empty them prior lest you blast yourself in the face! As the Warden, you can implant criminals you suspect might re-offend with devices that will track their location and allow you to remotely inject them with disabling chemicals. As the Warden, you can use handcuffs on orange prisoner shoes to turn them into cuffed shoes, forcing prisoners to walk and potentially thwarting an escape. -As the Warden, tracker implants can be used on crewmembers. Doing this will let you track their person even without suit sensors and even instantly teleport to them at the local teleporter, although the implant will biodegrade after 5 minutes if its holder ever expires. +As the Warden, tracker implants can be used on crewmembers. Doing this will let you track their person even without suit sensors and even instantly teleport to them with the local teleporter. Keep in mind the implant will biodegrade after 5 minutes if its holder ever expires. As the Warden, cryostasis shotgun darts hold 10u of chemicals that will not react until it hits someone. -As the Warden, chemical implants can be loaded with a cocktail of healing or combat chems, perfect for the HoS or other security officers to make use of in a pinch. Be sure to keep a eye on them though, as they cannot be injected without the prisoner management console! EMPs or starvation might lead to the chemical implant going off preemptively. -As the Warden, tracker implants can be used on your security officers. Doing this will let you be able to message them when telecomms are out, or when you suspect comms are compromised. This is also good against rogue AIs as the prisoner tracker doesn't leave logs or alarms for the AI. +As the Warden, chemical implants can be used both on friends and foe alike. Give your underlings a cocktail of healing stimulants to be injected in a pinch, or give your parolees some lethal incentive to not reoffend. +As the Warden, tracking implants can be used on both friends and foe alike. Give your underlings one to keep tabs on their locations and privately message them if you suspect communications may be comprimised, or use them to keep track of your parolees and their general doings. As a Security Officer, remember that correlation does not equal causation. Someone may have just been at the wrong place at the wrong time! As a Security Officer, remember that your belt can hold more than one stun baton. As a Security Officer, remember harm beating someone in the head with a blunt object can deconvert them form a being a revolutionary! This sadly doesn't work against either cult, nor does this protect them from getting reconverted unlike a mindshield implant. @@ -136,47 +141,50 @@ As a Security Officer, your security HUDglasses can not only see crewmates' job As a Security Officer, mindshield implants can only prevent someone from being turned into a cultist: unlike revolutionaries, it will not de-cult them if they have already been converted. As a Security Officer, examining someone while wearing your security HUDglasses can allow you to swiftly edit their records and criminal status. Be sure to set someone to WANTED if you can't catch up to them, as it'll alert other officers of who's the bad guy, and cause the little security droids to chase after them for you. As a Security Officer, you can take out the power cell on your baton to replace it with a better or fully charged one. Just use a screwdriver on your baton to remove the old cell. -As a Security Officer, you can just about any firearm on your vest, this even works with other non-standard armor-substitutes like security winter coats! +As a Security Officer, you can place just about any firearm on your vest slot, and this even works with other non-standard armor-substitutes like security winter coats! As the Detective, people leave fingerprints everywhere and on everything. With the exception of white latex, gloves will hide them. All is not lost, however, as gloves leave fibers specific to their kind such as black or nitrile, pointing to a general department. -As the Detective, you can use your forensics scanner from a distance. Use this to scan boxes or other storage containers. +As the Detective, you can use your forensics scanner from a distance. Use this to scan boxes or other storage containers which might vacuum up your scanner on interaction. As the Detective, your revolver can be loaded with .357 ammunition. Use a screwdriver to permanently modify your revolver into using this type of ammunition, be warned however, firing it has a decent chance to cause the revolver to misfire and shoot you in the foot. As the Lawyer, try to negotiate with the Warden if sentences seem too high for the crime. As the Lawyer, you can try to convince the Captain and Head of Security to hold trials for prisoners in the courtroom. As the Head of Personnel, you are not higher ranking than other heads of staff, even though you are expected to take the Captain's place first should he go missing. If the situation seems too rough for you, consider allowing another head to become temporary Captain. -As the Head of Personnel, you are just as large a target as the Captain because of the potential power your ID and computer can hand out and your comparative vulnerability. +As the Head of Personnel, you are just as large a target as the Captain because of the potential power your ID and computer can hand out with your comparative vulnerability. As the Mime, your invisible wall power blocks people as well as projectiles. You can use it in a pinch to delay your pursuer. As the Mime, you can use :r and :l to speak through your ventriloquist dummy. Sadly, this only works if your vow is broken, but at least you don't have to sacrifice your dignity by actually talking. As the Mime, your oath of silence is your source of power. Breaking it robs you of your powers and of your honor. -As the Mime, breaking your vow of silence is seen as incredibly dishonorable. Most people will seek to trouble and generally ignore a talking Mime. +As the Mime, breaking your vow of silence is seen as incredibly dishonorable. Most people will generally seek to trouble or even harm a talking Mime. +As the Mime, your PDA can infect others' with a virus that mutes their ringtone. Finally, peace and quiet. As the Clown, if you lose your banana peel, you can still slip people with your PDA! Honk! As the Clown, eating bananas heals you slightly. Honk! As the Clown, your Holy Grail is the mineral bananium, which can be given to the Roboticist to build you a fun and robust mech beloved by everyone. As the Clown, you can use your stamp on a sheet of flattened cardboard as the first step of making a honkbot. Fun for the whole crew! -As the Clown, your number one way to win over the crew's favor is by telling jokes and putting forth effort into being comedic. Everyone loves a good clown, but everyone despises a bad one. +As the Clown, your number one way to win over the crew's favor is by putting forth proper effort to be comedic. Everyone loves a good clown, but on a similar note everyone despises a bad one. +As the Clown, your PDA can infect others' with a virus that makes their ringtone a bike horn. You can get more charges by slipping people with your PDA! Honk! As the Chaplain, your null rod has a lot of functions: while being an incredibly powerful weapon with an array of potential utilities depending upon the skin you chose for it, it also nulls cultist and wizard magic entirely, making you immune to them both and in some cases even harming the caster so long as you keep it in a pocket or in your hands. As the Chaplain, you can bless any water container by hitting it with your bible to turn it into holy water. Holy water has a myriad of uses against both cults and large amounts of it are a great contributor to success against them. As the Chaplain, your null rod will kill clockwork marauders in two hits while actively hindering their overall combat capabilities just by being nearby to them. As the Chaplain, your bible is also a container that can store a singular small item. Depending on your God, your starting bible may come with a surprise! -As the Chaplain, you are much more likely to get a response by praying to the Gods than most people as your prayers will send a special noise cue directly to them! To further your chances of getting a response even further, pretty up your altar with crayon runes and wire art, and be sure to put a decent amount of effort into your prayers themselves. The Gods don't like lazy bums. +As the Chaplain, you are much more likely to get a response by praying to the Gods than most people as your prayers will send a special noise cue directly to them! To further your chances of getting a response even further, pretty up your altar with crayon runes and wire art, and be sure to put a decent amount of effort into your prayers themselves! The Gods always love a good ritual display. As a Botanist, you can hack the MegaSeed Vendor to get access to more exotic seeds. These seeds can alternatively be ordered from cargo. As a Botanist, you can mutate the plants growing in your hydroponics trays with unstable mutagen or, as an alternative, crude radioactives from chemistry to get special variations. As a Botanist, you should look into increasing the potency of your plants. This is shown by the size of the plant's sprite, and can increase the amount of chemicals, points gained from grinding them in the biogenerator, and lets people know you are a proficient botanist. As a Botanist, you can combine production trait chemicals and mix your own complex chemicals inside of the plants themselves using precursors. Chlorine (blumpkin) + radium and phosphorus (glowshrooms) equals unstable mutagen! As a Botanist, earthsblood is an incredibly powerful chemical found in Ambrosia Gaia, it heals all types of damages very rapidly but causes lingering brain damage and has a nasty overdose. You can combine the chemicals from watermelons (water), grass (hydrogen), and cherries (sugar) to mix mannitol in with your earthsblood to completely counteract its main drawback! -As a Botanist, Ambrosia Gaia is a plant mutated from Ambrosia Deus, which is a plant mutated from Ambrosia Vulgaris. The reagent contained within this plant known as earthsblood makes for a vastly superior fertilizer than most, giving decent stat boosts to most stats, and automatically killing weeds and pests! +As a Botanist, Ambrosia Gaia is a plant mutated from Ambrosia Deus, which in turn is mutated from Ambrosia Vulgaris. The reagent contained within this plant known as earthsblood makes for a vastly superior fertilizer than most, giving decent stat boosts to most stats, and automatically killing weeds and pests! As a Cook, you can load your food into snack vending machines. As a Cook, you can rename your custom made food with a pen. -As a Cook, any food you make will be much healthier than the junk food found in vendors. Having the crew routinely eating from you will provide minor buffs. +As a Cook, most any food you make will be much healthier than the junk food found in vendors. Having the crew routinely eating from you will provide minor buffs. As a Cook, being in the kitchen will make you remember the basics of Close Quarters Cooking (CQC). It is highly effective at removing Assistants from your workplace. -As a Cook, your Kitchenmate can vend out trays that fit on your belt slot. These trays pick up 7 food items at a time and are a quick way to transport large meals. +As a Cook, your KitchenMate can vend out trays that fit on your belt slot. These trays pick up 7 food items at a time and are a quick way to transport large meals. As a Cook, the advanced roasting stick is used to cook food at a distance, and can be used on SME, singularity, and other objects that cook food normally. As a Cook, the deep frier is a tool which can turn very large quantities of seemingly useless objects into food, albeit nutritionally poor and awful tasting food, but hey, food is food. -As the Bartender, the drinks you start with only give you the basics. If you want more advanced mixtures, look into working with chemistry, hydroponics, or even mining for things to grind up and throw in! +As the Bartender, the drinks you start with only give you the basics. If you want more advanced mixtures, look into working with chemistry, hydroponics, and even mining for things to grind up and throw in! As the Bartender, you can use a circular saw on your shotgun to make it easier to store. Make sure to empty them prior lest you blast yourself in the face! -As a Janitor, if someone steals your janicart, you can instead use your spray bottles, soap, and arsenal of slippery objects to exact your bloody revenge.. ..or just order another one from Cargo. +As a Janitor, if someone steals your janicart, you can instead use your spray bottles, soap, and arsenal of slippery objects to exact your bloody revenge... or just order another one from Cargo. As a Janitor, the trash bag can be used to hold more than trash. Tools, medical equipment, smuggled nuclear disks... You name it! As a Janitor, mousetraps can be used as bomb triggers to booby-trap containers. -As the Curator, for what it's worth, your toys and position are fairly robust. You can order a claymore, a whip, or a free space suit all at roundstart. The claymore is fairly underwhelming, however the whip is an incredibly robust weapon capable of always disarming, and that space suit is also better than the ones in EVA. +As a Janitor, you can use the cartridge preinstalled into your PDA to get coordinates of various janitorial equipments around the station, such as mops or your janicart. +As the Curator, for what it's worth, your toys and position are fairly robust. You can order a claymore, a whip, or a free space suit all at roundstart. The claymore is has decent force, while the whip is an incredibly robust weapon capable of disarming, and the space suit is better than the ones in EVA. As the Curator, be sure to keep the shelves stocked and the library clean for crew. As a Cargo Technician, you can hack MULEbots to make them faster, run over people in their way, and even let you ride them! As a Cargo Technician, you can order contraband items from the supply shuttle console by de-constructing it and using a multitool on the circuit board, the re-assembling it. @@ -187,30 +195,32 @@ As the Quartermaster, be sure to check the manifests on crates you receive to ma As the Quartermaster, you can construct an express supply console that instantly delivers crates by drop pod. The impact will cause a small explosion as well. As a Shaft Miner, the northern side of Lavaland has a lot more rare minerals than on the south. As a Shaft Miner, every monster on Lavaland has a pattern you can exploit to minimize damage from the encounters. -As a Shaft Miner, you can harvest goliath plates from goliaths and upgrade your explorer's suit, mining hardsuits as well as Firefighter APLUs with them, greatly reducing incoming melee damage. +As a Shaft Miner, you can harvest goliath plates from goliaths and upgrade your explorer suit, mining hardsuits as well as Firefighter APLUs with them, greatly reducing incoming melee damage. As a Shaft Miner, always have a GPS on you, so a fellow miner or cyborg can come to save you if you die. As a Shaft Miner, you can craft a variety of equipment from the local fauna. Bone axes, lava boats and ash drake armour are just a few of them! -As a Traitor, the cryptographic sequencer (emag) can not only open lockers, crates, APCs and more. It can also do things like hack cyborgs, and even cause bots to go berserk. Use it on the right machines, and you can even contact the Syndicate. Experiment! +As a Traitor, the cryptographic sequencer (emag) can not only open lockers, crates, APCs and more. It can also do things like hack cyborgs and cause bots to go berserk. Use it on the right machines, and you can even contact the Syndicate. Experiment! As a Traitor, subverting the AI to serve you can make it an extremely powerful ally. However, be careful of the wording in the laws you give it, as it may use your poorly written laws against you! As a Traitor, the Captain and the Head of Security are two of the most difficult to kill targets on the station. If either one is your target, plan carefully. As a Traitor, you can manufacture and recycle revolver bullets at a hacked autolathe, making the revolver an extremely powerful tool if you manage to nab an autolathe for yourself. As a Traitor, you may sometimes be assigned to hunt other traitors, and in turn be hunted by others. As a Traitor, the syndicate encryption key is very useful for coordinating plans with your fellow traitors -- or, of course, betraying them. As a Traitor, plasma can be injected into many things to sabotage them. Power cells, light bulbs, cigars and e-cigs will all explode when used. +as a Traitor, swiping another traitor's uplink against your own while it is unlocked will drain the funds from theirs, regardless of its lock status. As a Nuclear Operative, communication is key! Use :t or :h to speak to your fellow operatives and coordinate an attack plan. -As a Nuclear Operative, you should look into purchasing one of the three Syndicate cyborgs in your uplink, as they can provide useful tactical support, function as walking access machines, are immune to conventional stuns, and can easily take down the AI. +As a Nuclear Operative, you should look into purchasing one of the three Syndicate cyborgs in your uplink, as they can provide useful tactical support by opening airlocks without trouble, easily sabotaging electrical systems, and killing the AI with comical ease. As a Nuclear Operative, stick together! While your equipment is robust, your fellow operatives are much better at saving your life: they can drag you away from danger while stunned and provide cover fire. As a Nuclear Operative, you might end up in a situation where the AI has bolted you into a room. Having some spare C4 in your pocket can save your life. As a Monkey, you can crawl through air or scrubber vents by alt+left clicking them. You must drop everything you are wearing and holding to do this, however. As a Monkey, you can still wear a few human items, such as backpacks, gas masks and hats, and still have two free hands. As the Malfunctioning AI, you can shunt to an APC if the situation gets bad. This disables your doomsday device if it is active. As the Malfunctioning AI, you should either order your cyborgs to dismantle the robotics console or blow it up yourself in order to protect them. Do note that this will prevent you from hacking any cyborg made in the future. -As the Malfunctioning AI, look into flooding the station with plasma fires to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped. -Xenomorphs? Any source of burn damage severely harms them. Science can craft deadly tech shells like pulse slugs and laser scatter shot that are highly effective against any alien threat. +As the Malfunctioning AI, look into flooding the station with plasma to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped. +As the Malfunctioning AI, keep in mind that hacked cyborgs will explode violently enough to create breaches and gib bystandars when detonated as opposed to the comparatively gentle boom of the uncomprimised. +When fighting Aliens, any source of burn damage severely harms them. Science can craft deadly tech shells that are highly effective against any alien threat. When fighting Aliens, it can be a good idea to turn off the gravity due to the every caste of alien's lack of zero-gravity control, especially Hunters and Drones, which are completely and utterly helpless. -When fighting Aliens, consider a shield. A raised shield can halt their attempts to slash at you, and their disarms will always remove an item in your hand before knocking you over, always having something in your hand, no matter how small or worthless, can save your life. +When fighting Aliens, consider investing in a shield. A raised shield can halt their attempts to slash at you, and their disarms will always attempt to remove an item in your hand before knocking you over, meaing having something in your hand - no matter how small or worthless - can save your life. As an Alien, your melee prowess is unmatched, but your ranged abilities are sorely lacking. Make use of corners to force a melee confrontation! -As an Alien, you take double damage from all burn attacks, such as lasers, welding tools, and fires. Furthermore, fire can destroy your resin and eggs. Expose areas to space to starve away any flamethrower fires before they can do damage! +As an Alien, you take double damage from all burn attacks, such as lasers, welding tools, and fires. Furthermore, fire can destroy your resin and eggs. Expose areas to space to starve away any flames before they can do damage! As an Alien, resin floors not only regenerate your plasma supply, but also passively heal you. Fight on resin floors to gain a home turf advantage! As an Alien, the facehugger is by far your most powerful weapon because of its ability to instantly win a fight. Remember however that certain helmets, such as biohoods or space helmets will completely block facehugger attacks. As an Alien, you are unable to pick up or use any human items or machinery. Instead, you should focus on sabotaging APCs, computers, cameras and either stowing, spacing, or melting any weapons you find. @@ -234,9 +244,9 @@ As a Revolutionary, cargo can be your best friend or your worst nightmare. In th As a Revolutionary, your main power comes from how quickly you spread. Convert people as fast as you can and overwhelm the heads of staff before security can arm up. As a Changeling, the Extract DNA sting counts for your genome absorb objective, but does not let you respec your powers. As a Changeling, you can absorb someone by strangling them and using the Absorb verb; this gives you the ability to rechoose your powers, the DNA of whoever you absorbed, the memory of the absorbed, and some samples of things the absorbed said. -As a Changeling, absorbing someone will give you their full memory. This can include things such as a Traitor's uplink, thus absorbing one will allow you to access the Traitor uplink and buy toys for your Changeling self to abuse. -As a Changeling, absorbing another Changeling will permanently boost your chemical reserve, allow you to pick more abilities, and make the victim unable to revive. Be careful when exposing your identity to other Changelings, as they may be out of those wonderful benefits. -As a Changeling, BZ gas will dramatically slow down or even halt your natural chemical regeneration, be sure to avoid it at all costs as some lunatics may try and flood portions of the station to deal with you. +As a Changeling, absorbing someone will give you their full memory. This can include things such as a Traitor's uplink. +As a Changeling, absorbing another Changeling will permanently boost your chemical reserve, allow you to pick more abilities, and make the victim unable to revive. Be careful when exposing your identity to other Changelings, as they may be out for those wonderful benefits. +As a Changeling, BZ gas will dramatically slow down or even halt your natural chemical regeneration. As a Changeling, death is not the end for you! You can revive after 40 seconds from being dead by triggering your stasis ability, and then waiting for the prompt to resurrect yourself to show up. As a Changeling, your Regenerate Limbs power will quickly heal all of your wounds, but they'll still leave scars. Changelings can use Fleshmend to get rid of scars, or you can ingest Carpotoxin to get rid of them like a normal person. As a Cultist, do not cause too much chaos before your objective is completed. If the shuttle gets called too soon, you may not have enough time to win. @@ -293,21 +303,20 @@ You can light a cigar on a supermatter crystal. Using sticky tape on items can make them stick to people and walls! Be careful, grenades might stick to your hand during the moment of truth! In a pinch, stripping yourself naked will give you a sizeable resistance to being tackled. What do you value more, your freedom or your dignity? Wearing riot armor makes you significantly more effective at performing tackle takedowns, but will use extra stamina with each leap! It will also significantly protect you from other tackles! -Epipens contain a powerful coagulant that drastically reduces bleeding on all bleeding wounds. If you don't have time to properly treat someone with lots of slashes or piercings, stick them with a pen to buy some time! +Emergency epinephrine pens contain a powerful coagulant that drastically reduces bleeding on all bleeding wounds. If you don't have time to properly treat someone with lots of slashes or piercings, stick them with a pen to buy some time! Anything you can light a cigarette with, you can use to cauterize a bleeding wound. Technically, that includes the supermatter. -Suit storage units, when hacked, entirely purge radiation from any carbon mob put inside of them when cycling, at the cost of some horrific burns, this is a very effective strategy to clean someone up after they bathed in the engine. -Laser pointers can be upgraded by replacing its micro laser with a better one from RnD! Use a screwdriver on it to remove the old laser. Upgrading the laser pointer gives you better odds of stunning a cyborg, and even blinding people with sunglasses. -Being out of combat mode makes makes you deal less damage to people and objects when attacking. This stacks with the penalty incurred by resting. -Resting makes you deal less damage to people and objects when attacking. This stacks with the penalty incurred by being out of combat mode. -You do not regenerate as much stamina while in combat mode. Resting (being on the ground) makes you regenerate stamina faster. +Suit storage units, when hacked, entirely purge radiation from any carbon mob put inside of them when cycling, at the cost of some horrific burns, this is a very effective strategy to clean someone of radiation after an engine bath. +Laser pointers can be upgraded by replacing its micro-laser with a higher-tiered one from Research! Use a screwdriver on it to remove the old laser. Upgrading the laser pointer gives you better odds of stunning a cyborg, and even lets you blind people wear sunglasses. +Resting makes you deal less damage to people and objects when attacking. +Resting makes you regenerate stamina faster. Keybinds can be reassigned in character setup on the keybindings tab. This is extremely useful, especially if you know how to use independent binds. -If your suit sensors have been shorted out, you can use cable coil to fix them by using the coil on your suit. Your suit needs to be in proper condition, however. -Most clothing when damaged can be repaired using cloth, but there may be some clothes out there that will require different stacks of materials. +If your suit sensors have been shorted out, you can fix them by using the coil on your suit. +Most clothing damage can be repaired using cloth, but there may be some clothes out there that will require different stacks of materials. You should under no circumstances, teleport bread. Food made from upgraded machines has a higher quality. Food with a high enough quality can give good moodlets even if your species dislikes the kind of food! Frying something makes it edible, while still maintaining its original functionality. Slimepeople are damaged by most things that heal toxin damage, and healed by most things that deal it. You can recognise people with this functionality through them having a cyan coloured species name when examined! EMPs can be created by mixing uranium and iron. The power of the pulse is determined by the distance from its epicentre, and the maximum distance is determined by the volume of the reaction! -Lizards start with a disabled mutation that allows them to breath fire. This can be unlocked through the usage of genetics! -Several loadout items can be unlocked through progress in parts of the game. The progress for these can be tracked in the loadout menu. - +Some lizardpeople start with an unactivated mutation that allows them to breath fire. This can be unlocked through the usage of genetics! +Some loadout items can be unlocked through progress in parts of the game. The progress for these can be tracked in the loadout menu. +It's easy to forget that everyone else you're playing with is a real person trying to have as much fun as you are. Be nice to your fellow spacemen. diff --git a/strings/traumas.json b/strings/traumas.json index e5048d41b2..195a28364b 100644 --- a/strings/traumas.json +++ b/strings/traumas.json @@ -70,7 +70,7 @@ "NO PRED CAN eVER CATCH MI", "SCIENCE GIB SHINK RAY PLS", "KILL PUNPUN 4 FUN xDD", - "i play @pick(roles) to only ORDER not DO", + "i play @pick(importantroles) to only ORDER not DO", "CRAGO ORDER @pick(cargo) PLS", "erp?", "i want to digest u!!!", @@ -98,6 +98,7 @@ "nerf blob!1", "iM NOT A FUWRRYY!!!", "FOURTEEN INCHES SOFT!!!", + "SPLUUUUUUUUUUUUUUUUUUUUUUURTS!!!!!!!!!!", "@pick(semicolon)N-NYAAAAAA~", "@pick(bug)", "@pick(semicolon)wtf??????????? @pick(bug)", @@ -133,7 +134,10 @@ "@pick(semicolon)Assaltign a sec osficer aren't crime if ur @pick(roles)", ";SEC I SPILED MU JICE HELELPH HELPJ JLEP HELP", "@pick(semicolon) atmos is chemistyr is radation fast air is FASTER cheemsitry and FASTER RADIATION AND FASTER DEATH!!!", - "@pick(semicolon) FUC'KING MuNKEY WAch TALKN SHIT" + "@pick(semicolon) FUC'KING MuNKEY WAch TALKN SHIT", + "@pick(semicolon)How do I set up the. SHow do I set u p the Singu. how I the scrungulartiy????", + "@pick(semicolon)@pick(roles) is suSpicious!!!", + "@pick(semicolon)NOOO!!!OOOOOOO!! @pick(roles) HALP!!" ], "mutations": [ @@ -184,7 +188,11 @@ "haylo", "EEGEE", "mr terry", - "berry" + "berry", + "are pee", + "mayne", + "air ret", + "dise" ], "create_verbs": [ @@ -199,7 +207,8 @@ "treaitors", "sheadow lings", "abdoocters", - "revinent" + "revinent", + "ninja" ], "bug": [ @@ -266,20 +275,63 @@ "YOUR LIFE IS IMPORTANT. KEEP IT." ], - "roles": [ + "importantroles": [ "heds", "ceptin", "hop", - "arrdee", + "hos", + "see emo", + "cee ee", + "arr dee", + "q m", "sek" ], + "roles": [ + "ceptin", + "hop", + "hos", + "see emo", + "cee ee", + "arr dee", + "q m", + "assistent", + "cargo", + "mine r", + "bart ender", + "chef", + "botonist", + "janny", + "clon", + "mime", + "librarian", + "chap", + "ai", + "borg", + "egnineer", + "atmos", + "docter", + "paradocter", + "cheemsist", + "viroligist", + "genetocist", + "science", + "robotocist", + "wardon", + "det", + "shitcurity", + "prihsoner" + ], + "cargo": [ "GUNS", "HATS", "PIZEH", "MEMES", - "GLOWY CYSTAL" + "GLOWY CYSTAL", + "SINGLO", + "TESLO", + "NULLZ" ], "s_roles": [ @@ -289,6 +341,7 @@ "admen", "mantor", "bluh daymon", - "wizzerd" + "wizzerd", + "nookies" ] } diff --git a/tgstation.dme b/tgstation.dme index f3fb62af87..942c1d6e45 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -103,6 +103,7 @@ #include "code\__DEFINES\rockpaperscissors.dm" #include "code\__DEFINES\role_preferences.dm" #include "code\__DEFINES\rust_g.dm" +#include "code\__DEFINES\rust_g_overrides.dm" #include "code\__DEFINES\say.dm" #include "code\__DEFINES\security_levels.dm" #include "code\__DEFINES\shuttles.dm" @@ -179,6 +180,7 @@ #include "code\__HELPERS\icons.dm" #include "code\__HELPERS\level_traits.dm" #include "code\__HELPERS\lighting.dm" +#include "code\__HELPERS\markov.dm" #include "code\__HELPERS\matrices.dm" #include "code\__HELPERS\mobs.dm" #include "code\__HELPERS\mouse_control.dm" @@ -461,6 +463,12 @@ #include "code\datums\achievements\misc_scores.dm" #include "code\datums\achievements\skill_achievements.dm" #include "code\datums\actions\beam_rifle.dm" +<<<<<<< HEAD +======= +#include "code\datums\actions\ninja.dm" +#include "code\datums\atmosphere\_atmosphere.dm" +#include "code\datums\atmosphere\planetary.dm" +>>>>>>> 5aea7175ea7d3e53dee51c9a5fd7cfc6e59907b8 #include "code\datums\brain_damage\brain_trauma.dm" #include "code\datums\brain_damage\hypnosis.dm" #include "code\datums\brain_damage\imaginary_friend.dm" @@ -661,6 +669,7 @@ #include "code\datums\helper_datums\events.dm" #include "code\datums\helper_datums\getrev.dm" #include "code\datums\helper_datums\icon_snapshot.dm" +#include "code\datums\helper_datums\stack_end_detector.dm" #include "code\datums\helper_datums\teleport.dm" #include "code\datums\looping_sounds\_looping_sound.dm" #include "code\datums\looping_sounds\item_sounds.dm" @@ -875,6 +884,7 @@ #include "code\game\machinery\mass_driver.dm" #include "code\game\machinery\navbeacon.dm" #include "code\game\machinery\PDApainter.dm" +#include "code\game\machinery\prisonlabor.dm" #include "code\game\machinery\quantum_pad.dm" #include "code\game\machinery\recharger.dm" #include "code\game\machinery\rechargestation.dm" @@ -1097,6 +1107,7 @@ #include "code\game\objects\items\dna_injector.dm" #include "code\game\objects\items\documents.dm" #include "code\game\objects\items\dualsaber.dm" +#include "code\game\objects\items\dyekit.dm" #include "code\game\objects\items\eightball.dm" #include "code\game\objects\items\electrostaff.dm" #include "code\game\objects\items\extinguisher.dm" @@ -1236,6 +1247,7 @@ #include "code\game\objects\items\robot\robot_upgrades.dm" #include "code\game\objects\items\stacks\bscrystal.dm" #include "code\game\objects\items\stacks\cash.dm" +#include "code\game\objects\items\stacks\license_plates.dm" #include "code\game\objects\items\stacks\medical.dm" #include "code\game\objects\items\stacks\rods.dm" #include "code\game\objects\items\stacks\stack.dm" @@ -1388,6 +1400,7 @@ #include "code\game\turfs\closed.dm" #include "code\game\turfs\open.dm" #include "code\game\turfs\turf.dm" +#include "code\game\turfs\open\floor\catwalk_plating.dm" #include "code\game\turfs\simulated\chasm.dm" #include "code\game\turfs\simulated\dirtystation.dm" #include "code\game\turfs\simulated\floor.dm" @@ -2369,6 +2382,7 @@ #include "code\modules\jobs\job_types\medical_doctor.dm" #include "code\modules\jobs\job_types\mime.dm" #include "code\modules\jobs\job_types\paramedic.dm" +#include "code\modules\jobs\job_types\prisoner.dm" #include "code\modules\jobs\job_types\quartermaster.dm" #include "code\modules\jobs\job_types\research_director.dm" #include "code\modules\jobs\job_types\roboticist.dm" @@ -2788,6 +2802,9 @@ #include "code\modules\mob\living\simple_animal\friendly\drone\say.dm" #include "code\modules\mob\living\simple_animal\friendly\drone\verbs.dm" #include "code\modules\mob\living\simple_animal\friendly\drone\visuals_icons.dm" +#include "code\modules\mob\living\simple_animal\gremlin\gremlin.dm" +#include "code\modules\mob\living\simple_animal\gremlin\gremlin_act.dm" +#include "code\modules\mob\living\simple_animal\gremlin\gremlin_event.dm" #include "code\modules\mob\living\simple_animal\guardian\guardian.dm" #include "code\modules\mob\living\simple_animal\guardian\types\assassin.dm" #include "code\modules\mob\living\simple_animal\guardian\types\charger.dm" @@ -2824,6 +2841,7 @@ #include "code\modules\mob\living\simple_animal\hostile\nanotrasen.dm" #include "code\modules\mob\living\simple_animal\hostile\netherworld.dm" #include "code\modules\mob\living\simple_animal\hostile\pirate.dm" +#include "code\modules\mob\living\simple_animal\hostile\plaguerat.dm" #include "code\modules\mob\living\simple_animal\hostile\regalrat.dm" #include "code\modules\mob\living\simple_animal\hostile\russian.dm" #include "code\modules\mob\living\simple_animal\hostile\sharks.dm" diff --git a/tgui/packages/tgui/index.js b/tgui/packages/tgui/index.js index e3e4df7036..f5d40a2b04 100644 --- a/tgui/packages/tgui/index.js +++ b/tgui/packages/tgui/index.js @@ -16,6 +16,7 @@ import './styles/themes/paper.scss'; import './styles/themes/retro.scss'; import './styles/themes/syndicate.scss'; import './styles/themes/wizard.scss'; +import './styles/themes/clockcult.scss'; import { perf } from 'common/perf'; import { setupHotReloading } from 'tgui-dev-server/link/client'; diff --git a/tools/build/README.md b/tools/build/README.md index f367857158..51121dbde6 100644 --- a/tools/build/README.md +++ b/tools/build/README.md @@ -13,6 +13,14 @@ This build script is the recommended way to compile the game, including not only The script will skip build steps whose inputs have not changed since the last run. +## Getting list of available targets + +You can get a list of all targets that you can build by running the following command: + +``` +tools/build/build --help +``` + ## Dependencies - On Windows, `BUILD.bat` will automatically install a private (vendored) copy of Node. @@ -22,3 +30,5 @@ The script will skip build steps whose inputs have not changed since the last ru ## Why? We used to include compiled versions of the tgui JavaScript code in the Git repository so that the project could be compiled using BYOND only. These pre-compiled files tended to have merge conflicts for no good reason. Using a build script lets us avoid this problem, while keeping builds convenient for people who are not modifying tgui. + +This build script is based on [Juke Build](https://github.com/stylemistake/juke-build) - please follow the link and read the documentation for the project to understand how it works and how to contribute to this build script. diff --git a/tools/build/binaries/README.md b/tools/build/binaries/README.md deleted file mode 100644 index 625f337d98..0000000000 --- a/tools/build/binaries/README.md +++ /dev/null @@ -1 +0,0 @@ -This directory is used to store temporary files to create binaries on linux \ No newline at end of file diff --git a/tools/build/build b/tools/build/build index cd4d804e8f..0e202e1bba 100755 --- a/tools/build/build +++ b/tools/build/build @@ -1,6 +1,4 @@ #!/bin/sh - -#Build TGUI set -e cd "$(dirname "$0")" exec ../bootstrap/node build.js "$@" diff --git a/tools/build/build.bat b/tools/build/build.bat index f5d9bd48f3..56e3bf1171 100644 --- a/tools/build/build.bat +++ b/tools/build/build.bat @@ -1 +1,2 @@ -@"%~dp0\..\bootstrap\node" "%~dp0\build.js" +@echo off +"%~dp0\..\bootstrap\node.bat" --experimental-modules "%~dp0\build.js" %* diff --git a/tools/build/build.js b/tools/build/build.js index 0f04441334..f8d3a9a7dd 100755 --- a/tools/build/build.js +++ b/tools/build/build.js @@ -1,225 +1,293 @@ #!/usr/bin/env node /** + * Build script for /tg/station 13 codebase. + * + * This script uses Juke Build, read the docs here: + * https://github.com/stylemistake/juke-build + * * @file - * @copyright 2020 Aleksej Komarov + * @copyright 2021 Aleksej Komarov * @license MIT */ -// Change working directory to project root -process.chdir(require('path').resolve(__dirname, '../../')); +import fs from 'fs'; +import { DreamDaemon, DreamMaker } from './lib/byond.js'; +import { yarn } from './lib/yarn.js'; +import Juke from './juke/index.js'; -// Validate NodeJS version -const NODE_VERSION = parseInt(process.versions.node.match(/(\d+)/)[1]); -const NODE_VERSION_TARGET = parseInt(require('fs') - .readFileSync('dependencies.sh', 'utf-8') - .match(/NODE_VERSION=(\d+)/)[1]); -if (NODE_VERSION < NODE_VERSION_TARGET) { - console.error('Your current Node.js version is out of date.'); - console.error('You have two options:'); - console.error(' a) Go to https://nodejs.org/ and install the latest LTS release of Node.js'); - console.error(' b) Uninstall Node.js (our build system automatically downloads one)'); - process.exit(1); -} +Juke.chdir('../..', import.meta.url); +Juke.setup({ file: import.meta.url }).then((code) => process.exit(code)); -const STANDARD_BUILD = "Standard Build" -const TGS_BUILD = "TGS Build" -const ALL_MAPS_BUILD = "CI All Maps Build" -const TEST_RUN_BUILD = "CI Integration Tests Build" -const NO_DM_BUILD = "Except DM Build" +const DME_NAME = 'tgstation'; -let BUILD_MODE = STANDARD_BUILD; -if (process.env.CBT_BUILD_MODE) { - switch (process.env.CBT_BUILD_MODE) { - case "ALL_MAPS": - BUILD_MODE = ALL_MAPS_BUILD - break; - case "TEST_RUN": - BUILD_MODE = TEST_RUN_BUILD - break; - case "TGS": - BUILD_MODE = TGS_BUILD - break; - case "NO_DM": - BUILD_MODE = NO_DM_BUILD - break; - default: - BUILD_MODE = process.env.CBT_BUILD_MODE - break; - } -} -console.log(`Starting CBT in ${BUILD_MODE} mode.`) +export const DefineParameter = new Juke.Parameter({ + type: 'string[]', + alias: 'D', +}); -const DME_NAME = 'tgstation' +export const PortParameter = new Juke.Parameter({ + type: 'string', + alias: 'p', +}); -// Main -// -------------------------------------------------------- +export const CiParameter = new Juke.Parameter({ + type: 'boolean', +}); -const { resolveGlob, stat } = require('./cbt/fs'); -const { exec } = require('./cbt/process'); -const { Task, runTasks } = require('./cbt/task'); -const { regQuery } = require('./cbt/winreg'); -const fs = require('fs'); +export const DmMapsIncludeTarget = new Juke.Target({ + executes: async () => { + const folders = [ + ...Juke.glob('_maps/RandomRuins/**/*.dmm'), + ...Juke.glob('_maps/RandomZLevels/**/*.dmm'), + ...Juke.glob('_maps/shuttles/**/*.dmm'), + ...Juke.glob('_maps/templates/**/*.dmm'), + ]; + const content = folders + .map((file) => file.replace('_maps/', '')) + .map((file) => `#include "${file}"`) + .join('\n') + '\n'; + fs.writeFileSync('_maps/templates.dm', content); + }, +}); -const yarn = args => { - const yarnPath = resolveGlob('./tgui/.yarn/releases/yarn-*.cjs')[0] - .replace('/tgui/', '/'); - return exec('node', [yarnPath, ...args], { - cwd: './tgui', - }); -}; +export const DmTarget = new Juke.Target({ + dependsOn: ({ get }) => [ + get(DefineParameter).includes('ALL_MAPS') && DmMapsIncludeTarget, + ], + inputs: [ + '_maps/map_files/generic/**', + 'code/**', + 'goon/**', + 'html/**', + 'icons/**', + 'interface/**', + `${DME_NAME}.dme`, + ], + outputs: [ + `${DME_NAME}.dmb`, + `${DME_NAME}.rsc`, + ], + parameters: [DefineParameter], + executes: async ({ get }) => { + const defines = get(DefineParameter); + if (defines.length > 0) { + Juke.logger.info('Using defines:', defines.join(', ')); + } + await DreamMaker(`${DME_NAME}.dme`, { + defines: ['CBT', ...defines], + }); + }, +}); -/** Installs all tgui dependencies */ -const taskYarn = new Task('yarn') - // The following dependencies skip what could be considered an important - // step in Yarn: it verifies the integrity of cache. With this setup, if - // cache ever becomes corrupted, your only option is to clean build. - .depends('tgui/.yarn/+(cache|releases|plugins|sdks)/**/*') - .depends('tgui/**/package.json') - .depends('tgui/yarn.lock') - // Phony target (automatically created at the end of the task) - .provides('tgui/.yarn/install-target') - .build(() => yarn(['install'])); +export const DmTestTarget = new Juke.Target({ + dependsOn: ({ get }) => [ + get(DefineParameter).includes('ALL_MAPS') && DmMapsIncludeTarget, + ], + executes: async ({ get }) => { + const defines = get(DefineParameter); + if (defines.length > 0) { + Juke.logger.info('Using defines:', defines.join(', ')); + } + fs.copyFileSync(`${DME_NAME}.dme`, `${DME_NAME}.test.dme`); + await DreamMaker(`${DME_NAME}.test.dme`, { + defines: ['CBT', 'CIBUILDING', ...defines], + }); + Juke.rm('data/logs/ci', { recursive: true }); + await DreamDaemon( + `${DME_NAME}.test.dmb`, + '-close', '-trusted', '-verbose', + '-params', 'log-directory=ci' + ); + Juke.rm('*.test.*'); + try { + const cleanRun = fs.readFileSync('data/logs/ci/clean_run.lk', 'utf-8'); + console.log(cleanRun); + } + catch (err) { + Juke.logger.error('Test run was not clean, exiting'); + throw new Juke.ExitCode(1); + } + }, +}); -/** Builds svg fonts */ -const taskTgfont = new Task('tgfont') - .depends('tgui/.yarn/install-target') - .depends('tgui/packages/tgfont/**/*.+(js|cjs|svg)') - .depends('tgui/packages/tgfont/package.json') - .provides('tgui/packages/tgfont/dist/tgfont.css') - .provides('tgui/packages/tgfont/dist/tgfont.eot') - .provides('tgui/packages/tgfont/dist/tgfont.woff2') - .build(() => yarn(['workspace', 'tgfont', 'build'])); +export const YarnTarget = new Juke.Target({ + inputs: [ + 'tgui/.yarn/+(cache|releases|plugins|sdks)/**/*', + 'tgui/**/package.json', + 'tgui/yarn.lock', + ], + outputs: [ + 'tgui/.yarn/install-target', + ], + executes: async () => { + await yarn('install'); + }, +}); -/** Builds tgui */ -const taskTgui = new Task('tgui') - .depends('tgui/.yarn/install-target') - .depends('tgui/webpack.config.js') - .depends('tgui/**/package.json') - .depends('tgui/packages/**/*.+(js|cjs|ts|tsx|scss)') - .provides('tgui/public/tgui.bundle.css') - .provides('tgui/public/tgui.bundle.js') - .provides('tgui/public/tgui-common.bundle.js') - .provides('tgui/public/tgui-panel.bundle.css') - .provides('tgui/public/tgui-panel.bundle.js') - .build(async () => { - await yarn(['run', 'webpack-cli', '--mode=production']); - }); +export const TgFontTarget = new Juke.Target({ + dependsOn: [YarnTarget], + inputs: [ + 'tgui/.yarn/install-target', + 'tgui/packages/tgfont/**/*.+(js|cjs|svg)', + 'tgui/packages/tgfont/package.json', + ], + outputs: [ + 'tgui/packages/tgfont/dist/tgfont.css', + 'tgui/packages/tgfont/dist/tgfont.eot', + 'tgui/packages/tgfont/dist/tgfont.woff2', + ], + executes: async () => { + await yarn('workspace', 'tgfont', 'build'); + }, +}); + +export const TguiTarget = new Juke.Target({ + dependsOn: [YarnTarget], + inputs: [ + 'tgui/.yarn/install-target', + 'tgui/webpack.config.js', + 'tgui/**/package.json', + 'tgui/packages/**/*.+(js|cjs|ts|tsx|scss)', + ], + outputs: [ + 'tgui/public/tgui.bundle.css', + 'tgui/public/tgui.bundle.js', + 'tgui/public/tgui-panel.bundle.css', + 'tgui/public/tgui-panel.bundle.js', + ], + executes: async () => { + await yarn('webpack-cli', '--mode=production'); + }, +}); + +export const TguiEslintTarget = new Juke.Target({ + dependsOn: [YarnTarget], + executes: async ({ args }) => { + await yarn( + 'eslint', 'packages', + '--fix', '--ext', '.js,.cjs,.ts,.tsx', + ...args + ); + }, +}); + +export const TguiTscTarget = new Juke.Target({ + dependsOn: [YarnTarget], + executes: async () => { + await yarn('tsc'); + }, +}); + +export const TguiTestTarget = new Juke.Target({ + dependsOn: [YarnTarget], + executes: async ({ args }) => { + await yarn('jest', ...args); + }, +}); + +export const TguiLintTarget = new Juke.Target({ + dependsOn: [YarnTarget, TguiEslintTarget, TguiTscTarget, TguiTestTarget], +}); + +export const TguiDevTarget = new Juke.Target({ + dependsOn: [YarnTarget], + executes: async ({ args }) => { + await yarn('node', 'packages/tgui-dev-server/index.js', ...args); + }, +}); + +export const TguiAnalyzeTarget = new Juke.Target({ + dependsOn: [YarnTarget], + executes: async () => { + await yarn('webpack-cli', '--mode=production', '--analyze'); + }, +}); + +export const TestTarget = new Juke.Target({ + dependsOn: [DmTestTarget, TguiTestTarget], +}); + +export const LintTarget = new Juke.Target({ + dependsOn: [TguiLintTarget], +}); + +export const BuildTarget = new Juke.Target({ + dependsOn: [TguiTarget, TgFontTarget, DmTarget], +}); + +export const ServerTarget = new Juke.Target({ + dependsOn: [BuildTarget], + executes: async ({ get }) => { + const port = get(PortParameter) || '1337'; + await DreamDaemon(`${DME_NAME}.dmb`, port, '-trusted'); + }, +}); + +export const AllTarget = new Juke.Target({ + dependsOn: [TestTarget, LintTarget, BuildTarget], +}); + +/** + * Removes the immediate build junk to produce clean builds. + */ +export const CleanTarget = new Juke.Target({ + executes: async () => { + Juke.rm('*.dmb'); + Juke.rm('*.rsc'); + Juke.rm('*.mdme'); + Juke.rm('*.mdme*'); + Juke.rm('*.m.*'); + Juke.rm('_maps/templates.dm'); + Juke.rm('tgui/public/.tmp', { recursive: true }); + Juke.rm('tgui/public/*.map'); + Juke.rm('tgui/public/*.chunk.*'); + Juke.rm('tgui/public/*.bundle.*'); + Juke.rm('tgui/public/*.hot-update.*'); + Juke.rm('tgui/packages/tgfont/dist', { recursive: true }); + Juke.rm('tgui/.yarn/cache', { recursive: true }); + Juke.rm('tgui/.yarn/unplugged', { recursive: true }); + Juke.rm('tgui/.yarn/webpack', { recursive: true }); + Juke.rm('tgui/.yarn/build-state.yml'); + Juke.rm('tgui/.yarn/install-state.gz'); + Juke.rm('tgui/.yarn/install-target'); + Juke.rm('tgui/.pnp.*'); + }, +}); + +/** + * Removes more junk at expense of much slower initial builds. + */ +export const DistCleanTarget = new Juke.Target({ + dependsOn: [CleanTarget], + executes: async () => { + Juke.logger.info('Cleaning up data/logs'); + Juke.rm('data/logs', { recursive: true }); + Juke.logger.info('Cleaning up bootstrap cache'); + Juke.rm('tools/bootstrap/.cache', { recursive: true }); + Juke.logger.info('Cleaning up global yarn cache'); + await yarn('cache', 'clean', '--all'); + }, +}); /** * Prepends the defines to the .dme. * Does not clean them up, as this is intended for TGS which * clones new copies anyway. */ -const taskPrependDefines = (...defines) => new Task('prepend-defines') - .build(async () => { - const dmeContents = fs.readFileSync(`${DME_NAME}.dme`); - const textToWrite = defines.map(define => `#define ${define}\n`); - fs.writeFileSync(`${DME_NAME}.dme`, `${textToWrite}\n${dmeContents}`); - }); +const prependDefines = (...defines) => { + const dmeContents = fs.readFileSync(`${DME_NAME}.dme`); + const textToWrite = defines.map(define => `#define ${define}\n`); + fs.writeFileSync(`${DME_NAME}.dme`, `${textToWrite}\n${dmeContents}`); +}; -const taskDm = (...injectedDefines) => new Task('dm') - .depends('_maps/map_files/generic/**') - .depends('code/**') - .depends('goon/**') - .depends('html/**') - .depends('icons/**') - .depends('interface/**') - .depends(process.platform === 'win32' ? 'auxmos.*' : 'libauxmos.*') - .depends('tgui/public/tgui.html') - .depends('tgui/public/*.bundle.*') - .depends(`${DME_NAME}.dme`) - .provides(`${DME_NAME}.dmb`) - .provides(`${DME_NAME}.rsc`) - .build(async () => { - const dmPath = await (async () => { - // Search in array of paths - const paths = [ - ...((process.env.DM_EXE && process.env.DM_EXE.split(',')) || []), - 'C:\\Program Files\\BYOND\\bin\\dm.exe', - 'C:\\Program Files (x86)\\BYOND\\bin\\dm.exe', - ['reg', 'HKLM\\Software\\Dantom\\BYOND', 'installpath'], - ['reg', 'HKLM\\SOFTWARE\\WOW6432Node\\Dantom\\BYOND', 'installpath'], - ]; - const isFile = path => { - try { - const fstat = stat(path); - return fstat && fstat.isFile(); - } - catch (err) {} - return false; - }; - for (let path of paths) { - // Resolve a registry key - if (Array.isArray(path)) { - const [type, ...args] = path; - path = await regQuery(...args); - } - if (!path) { - continue; - } - // Check if path exists - if (isFile(path)) { - return path; - } - if (isFile(path + '/dm.exe')) { - return path + '/dm.exe'; - } - if (isFile(path + '/bin/dm.exe')) { - return path + '/bin/dm.exe'; - } - } - // Default paths - return ( - process.platform === 'win32' && 'dm.exe' - || 'DreamMaker' - ); - })(); - if (injectedDefines.length) { - const injectedContent = injectedDefines - .map(x => `#define ${x}\n`) - .join('') - // Create mdme file - fs.writeFileSync(`${DME_NAME}.mdme`, injectedContent) - // Add the actual dme content - const dme_content = fs.readFileSync(`${DME_NAME}.dme`) - fs.appendFileSync(`${DME_NAME}.mdme`, dme_content) - await exec(dmPath, [`${DME_NAME}.mdme`]); - // Rename dmb - fs.renameSync(`${DME_NAME}.mdme.dmb`, `${DME_NAME}.dmb`) - // Rename rsc - fs.renameSync(`${DME_NAME}.mdme.rsc`, `${DME_NAME}.rsc`) - // Remove mdme - fs.unlinkSync(`${DME_NAME}.mdme`) - } - else { - await exec(dmPath, [`${DME_NAME}.dme`]); - } - }); +export const TgsTarget = new Juke.Target({ + dependsOn: [TguiTarget, TgFontTarget], + executes: async () => { + Juke.logger.info('Prepending TGS define'); + prependDefines('TGS'); + }, +}); -// Frontend -let tasksToRun = [ - taskYarn, - taskTgfont, - taskTgui, -]; -switch (BUILD_MODE) { - case STANDARD_BUILD: - tasksToRun.push(taskDm('CBT')); - break; - case TGS_BUILD: - tasksToRun.push(taskPrependDefines('TGS')); - break; - case ALL_MAPS_BUILD: - tasksToRun.push(taskDm('CBT','CIBUILDING','CITESTING','ALL_MAPS')); - break; - case TEST_RUN_BUILD: - tasksToRun.push(taskDm('CBT','CIBUILDING')); - break; - case NO_DM_BUILD: - break; - default: - console.error(`Unknown build mode : ${BUILD_MODE}`) - break; -} +const TGS_MODE = process.env.CBT_BUILD_MODE === 'TGS'; -runTasks(tasksToRun); +export default TGS_MODE ? TgsTarget : BuildTarget; diff --git a/tools/build/build.sh b/tools/build/build.sh deleted file mode 100755 index 62372eff2d..0000000000 --- a/tools/build/build.sh +++ /dev/null @@ -1,75 +0,0 @@ -#!/bin/sh - -#Detect OS and use corresponding package manager for dependencies. Currently only works for arch, debian/ubuntu, and RHEL/fedora/CentOS -if [[ -f '/etc/arch-release' ]]; then - echo -ne '\n y' | sudo pacman --needed -Sy base-devel git curl nodejs unzip -fi -if [[ -f '/etc/debian version' ]]; then - sudo dpkg --add-architecture i386 - sudo apt-get update - sudo apt-get install -y build-essential git curl lib32z1 pkg-config libssl-dev:i386 libssl-dev nodejs unzip g++-multilib libc6-i386 libstdc++6:i386 -fi -if [[ -f '/etc/centos-release' ]] || [[ -f '/etc/fedora-release' ]]; then #DNF should work for both of these - sudo dnf --refresh install make automake gcc gcc-c++ kernel-devel git curl unzip glibc-devel.i686 openssl-devel.i686 libgcc.i686 libstdc++-devel.i686 -fi - -cd binaries - -#Install rust if not present -if ! [ -x "$has_cargo" ]; then - echo "Installing rust..." - curl https://sh.rustup.rs -sSf | sh -s -- -y - . ~/.profile -fi - -#Download/update rust-g repo -if [ ! -d "rust-g" ]; then - echo "Cloning rust-g..." - git clone https://github.com/tgstation/rust-g - cd rust-g - ~/.cargo/bin/rustup target add i686-unknown-linux-gnu -else - echo "Fetching rust-g..." - cd rust-g - git fetch - ~/.cargo/bin/rustup target add i686-unknown-linux-gnu -fi - -#Compile and move rust-g binary to repo root -echo "Deploying rust-g..." -git checkout "$RUST_G_VERSION" -env PKG_CONFIG_ALLOW_CROSS=1 ~/.cargo/bin/cargo build --release --target=i686-unknown-linux-gnu -mv target/i686-unknown-linux-gnu/release/librust_g.so ../../../../librust_g.so -cd .. - -#Download/update auxmos repo -if [ ! -d "auxmos" ]; then - echo "Cloning auxmos..." - git clone https://github.com/Putnam3145/auxmos - cd auxmos - ~/.cargo/bin/rustup target add i686-unknown-linux-gnu -else - echo "Fetching auxmos..." - cd auxmos - git fetch - ~/.cargo/bin/rustup target add i686-unknown-linux-gnu -fi - -#Compile and move auxmos binary to repo root -echo "Deploying auxmos..." -git checkout "$AUXMOS_VERSION" -env PKG_CONFIG_ALLOW_CROSS=1 ~/.cargo/bin/cargo rustc --release --target=i686-unknown-linux-gnu --features all_reaction_hooks,explosive_decompression -- -C target-cpu=native -mv target/i686-unknown-linux-gnu/release/libauxmos.so ../../../../libauxmos.so -cd ../.. - -#Install BYOND -cd ../.. -./tools/ci/install_byond.sh -source $HOME/BYOND/byond/bin/byondsetup - -cd tools/build - -#Build TGUI -set -e -cd "$(dirname "$0")" -exec ../bootstrap/node build.js "$@" diff --git a/tools/build/cbt/fs.js b/tools/build/cbt/fs.js deleted file mode 100644 index 68a5a8bfbf..0000000000 --- a/tools/build/cbt/fs.js +++ /dev/null @@ -1,135 +0,0 @@ -/** - * @file - * @copyright 2020 Aleksej Komarov - * @license MIT - */ - -const fs = require('fs'); -const glob = require('./glob'); - -class File { - constructor(path) { - this.path = path; - } - - get stat() { - if (this._stat === undefined) { - this._stat = stat(this.path); - } - return this._stat; - } - - exists() { - return this.stat !== null; - } - - get mtime() { - return this.stat && this.stat.mtime; - } - - touch() { - const time = new Date(); - try { - fs.utimesSync(this.path, time, time); - } - catch (err) { - fs.closeSync(fs.openSync(this.path, 'w')); - } - } -} - -class Glob { - constructor(path) { - this.path = path; - } - - toFiles() { - const paths = glob.sync(this.path, { - strict: false, - silent: true, - }); - return paths - .map(path => new File(path)) - .filter(file => file.exists()); - } -} - -/** - * If true, source is newer than target. - * @param {File[]} sources - * @param {File[]} targets - */ -const compareFiles = (sources, targets) => { - let bestSource = null; - let bestTarget = null; - for (const file of sources) { - if (!bestSource || file.mtime > bestSource.mtime) { - bestSource = file; - } - } - for (const file of targets) { - if (!file.exists()) { - return `target '${file.path}' is missing`; - } - if (!bestTarget || file.mtime < bestTarget.mtime) { - bestTarget = file; - } - } - // Doesn't need rebuild if there is no source, but target exists. - if (!bestSource) { - if (bestTarget) { - return false; - } - return 'no known sources or targets'; - } - // Always needs a rebuild if no targets were specified (e.g. due to GLOB). - if (!bestTarget) { - return 'no targets were specified'; - } - // Needs rebuild if source is newer than target - if (bestSource.mtime > bestTarget.mtime) { - return `source '${bestSource.path}' is newer than target '${bestTarget.path}'`; - } - return false; -}; - -/** - * Returns file stats for the provided path, or null if file is - * not accessible. - */ -const stat = path => { - try { - return fs.statSync(path); - } - catch { - return null; - } -}; - -/** - * Resolves a glob pattern and returns files that are safe - * to call `stat` on. - */ -const resolveGlob = globPath => { - const unsafePaths = glob.sync(globPath, { - strict: false, - silent: true, - }); - const safePaths = []; - for (let path of unsafePaths) { - try { - fs.statSync(path); - safePaths.push(path); - } - catch {} - } - return safePaths; -}; - -module.exports = { - File, - Glob, - compareFiles, - stat, - resolveGlob, -}; diff --git a/tools/build/cbt/glob.js b/tools/build/cbt/glob.js deleted file mode 100644 index df6e153b38..0000000000 --- a/tools/build/cbt/glob.js +++ /dev/null @@ -1,3281 +0,0 @@ -'use strict'; - -var fs = require('fs'); -var path$1 = require('path'); -var util = require('util'); -var events = require('events'); -var assert = require('assert'); - -function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; } - -var fs__default = /*#__PURE__*/_interopDefaultLegacy(fs); -var path__default = /*#__PURE__*/_interopDefaultLegacy(path$1); -var util__default = /*#__PURE__*/_interopDefaultLegacy(util); -var events__default = /*#__PURE__*/_interopDefaultLegacy(events); -var assert__default = /*#__PURE__*/_interopDefaultLegacy(assert); - -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - - -var isWindows = process.platform === 'win32'; - - -// JavaScript implementation of realpath, ported from node pre-v6 - -var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG); - -function rethrow() { - // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and - // is fairly slow to generate. - var callback; - if (DEBUG) { - var backtrace = new Error; - callback = debugCallback; - } else - callback = missingCallback; - - return callback; - - function debugCallback(err) { - if (err) { - backtrace.message = err.message; - err = backtrace; - missingCallback(err); - } - } - - function missingCallback(err) { - if (err) { - if (process.throwDeprecation) - throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs - else if (!process.noDeprecation) { - var msg = 'fs: missing callback ' + (err.stack || err.message); - if (process.traceDeprecation) - console.trace(msg); - else - console.error(msg); - } - } - } -} - -function maybeCallback(cb) { - return typeof cb === 'function' ? cb : rethrow(); -} - -var normalize = path__default['default'].normalize; - -// Regexp that finds the next partion of a (partial) path -// result is [base_with_slash, base], e.g. ['somedir/', 'somedir'] -if (isWindows) { - var nextPartRe = /(.*?)(?:[\/\\]+|$)/g; -} else { - var nextPartRe = /(.*?)(?:[\/]+|$)/g; -} - -// Regex to find the device root, including trailing slash. E.g. 'c:\\'. -if (isWindows) { - var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/; -} else { - var splitRootRe = /^[\/]*/; -} - -var realpathSync = function realpathSync(p, cache) { - // make p is absolute - p = path__default['default'].resolve(p); - - if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { - return cache[p]; - } - - var original = p, - seenLinks = {}, - knownHard = {}; - - // current character position in p - var pos; - // the partial path so far, including a trailing slash if any - var current; - // the partial path without a trailing slash (except when pointing at a root) - var base; - // the partial path scanned in the previous round, with slash - var previous; - - start(); - - function start() { - // Skip over roots - var m = splitRootRe.exec(p); - pos = m[0].length; - current = m[0]; - base = m[0]; - previous = ''; - - // On windows, check that the root exists. On unix there is no need. - if (isWindows && !knownHard[base]) { - fs__default['default'].lstatSync(base); - knownHard[base] = true; - } - } - - // walk down the path, swapping out linked pathparts for their real - // values - // NB: p.length changes. - while (pos < p.length) { - // find the next part - nextPartRe.lastIndex = pos; - var result = nextPartRe.exec(p); - previous = current; - current += result[0]; - base = previous + result[1]; - pos = nextPartRe.lastIndex; - - // continue if not a symlink - if (knownHard[base] || (cache && cache[base] === base)) { - continue; - } - - var resolvedLink; - if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { - // some known symbolic link. no need to stat again. - resolvedLink = cache[base]; - } else { - var stat = fs__default['default'].lstatSync(base); - if (!stat.isSymbolicLink()) { - knownHard[base] = true; - if (cache) cache[base] = base; - continue; - } - - // read the link if it wasn't read before - // dev/ino always return 0 on windows, so skip the check. - var linkTarget = null; - if (!isWindows) { - var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); - if (seenLinks.hasOwnProperty(id)) { - linkTarget = seenLinks[id]; - } - } - if (linkTarget === null) { - fs__default['default'].statSync(base); - linkTarget = fs__default['default'].readlinkSync(base); - } - resolvedLink = path__default['default'].resolve(previous, linkTarget); - // track this, if given a cache. - if (cache) cache[base] = resolvedLink; - if (!isWindows) seenLinks[id] = linkTarget; - } - - // resolve the link, then start over - p = path__default['default'].resolve(resolvedLink, p.slice(pos)); - start(); - } - - if (cache) cache[original] = p; - - return p; -}; - - -var realpath = function realpath(p, cache, cb) { - if (typeof cb !== 'function') { - cb = maybeCallback(cache); - cache = null; - } - - // make p is absolute - p = path__default['default'].resolve(p); - - if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { - return process.nextTick(cb.bind(null, null, cache[p])); - } - - var original = p, - seenLinks = {}, - knownHard = {}; - - // current character position in p - var pos; - // the partial path so far, including a trailing slash if any - var current; - // the partial path without a trailing slash (except when pointing at a root) - var base; - // the partial path scanned in the previous round, with slash - var previous; - - start(); - - function start() { - // Skip over roots - var m = splitRootRe.exec(p); - pos = m[0].length; - current = m[0]; - base = m[0]; - previous = ''; - - // On windows, check that the root exists. On unix there is no need. - if (isWindows && !knownHard[base]) { - fs__default['default'].lstat(base, function(err) { - if (err) return cb(err); - knownHard[base] = true; - LOOP(); - }); - } else { - process.nextTick(LOOP); - } - } - - // walk down the path, swapping out linked pathparts for their real - // values - function LOOP() { - // stop if scanned past end of path - if (pos >= p.length) { - if (cache) cache[original] = p; - return cb(null, p); - } - - // find the next part - nextPartRe.lastIndex = pos; - var result = nextPartRe.exec(p); - previous = current; - current += result[0]; - base = previous + result[1]; - pos = nextPartRe.lastIndex; - - // continue if not a symlink - if (knownHard[base] || (cache && cache[base] === base)) { - return process.nextTick(LOOP); - } - - if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { - // known symbolic link. no need to stat again. - return gotResolvedLink(cache[base]); - } - - return fs__default['default'].lstat(base, gotStat); - } - - function gotStat(err, stat) { - if (err) return cb(err); - - // if not a symlink, skip to the next path part - if (!stat.isSymbolicLink()) { - knownHard[base] = true; - if (cache) cache[base] = base; - return process.nextTick(LOOP); - } - - // stat & read the link if not read before - // call gotTarget as soon as the link target is known - // dev/ino always return 0 on windows, so skip the check. - if (!isWindows) { - var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); - if (seenLinks.hasOwnProperty(id)) { - return gotTarget(null, seenLinks[id], base); - } - } - fs__default['default'].stat(base, function(err) { - if (err) return cb(err); - - fs__default['default'].readlink(base, function(err, target) { - if (!isWindows) seenLinks[id] = target; - gotTarget(err, target); - }); - }); - } - - function gotTarget(err, target, base) { - if (err) return cb(err); - - var resolvedLink = path__default['default'].resolve(previous, target); - if (cache) cache[base] = resolvedLink; - gotResolvedLink(resolvedLink); - } - - function gotResolvedLink(resolvedLink) { - // resolve the link, then start over - p = path__default['default'].resolve(resolvedLink, p.slice(pos)); - start(); - } -}; - -var old = { - realpathSync: realpathSync, - realpath: realpath -}; - -var fs_realpath = realpath$1; -realpath$1.realpath = realpath$1; -realpath$1.sync = realpathSync$1; -realpath$1.realpathSync = realpathSync$1; -realpath$1.monkeypatch = monkeypatch; -realpath$1.unmonkeypatch = unmonkeypatch; - - -var origRealpath = fs__default['default'].realpath; -var origRealpathSync = fs__default['default'].realpathSync; - -var version = process.version; -var ok = /^v[0-5]\./.test(version); - - -function newError (er) { - return er && er.syscall === 'realpath' && ( - er.code === 'ELOOP' || - er.code === 'ENOMEM' || - er.code === 'ENAMETOOLONG' - ) -} - -function realpath$1 (p, cache, cb) { - if (ok) { - return origRealpath(p, cache, cb) - } - - if (typeof cache === 'function') { - cb = cache; - cache = null; - } - origRealpath(p, cache, function (er, result) { - if (newError(er)) { - old.realpath(p, cache, cb); - } else { - cb(er, result); - } - }); -} - -function realpathSync$1 (p, cache) { - if (ok) { - return origRealpathSync(p, cache) - } - - try { - return origRealpathSync(p, cache) - } catch (er) { - if (newError(er)) { - return old.realpathSync(p, cache) - } else { - throw er - } - } -} - -function monkeypatch () { - fs__default['default'].realpath = realpath$1; - fs__default['default'].realpathSync = realpathSync$1; -} - -function unmonkeypatch () { - fs__default['default'].realpath = origRealpath; - fs__default['default'].realpathSync = origRealpathSync; -} - -var concatMap = function (xs, fn) { - var res = []; - for (var i = 0; i < xs.length; i++) { - var x = fn(xs[i], i); - if (isArray(x)) res.push.apply(res, x); - else res.push(x); - } - return res; -}; - -var isArray = Array.isArray || function (xs) { - return Object.prototype.toString.call(xs) === '[object Array]'; -}; - -var balancedMatch = balanced; -function balanced(a, b, str) { - if (a instanceof RegExp) a = maybeMatch(a, str); - if (b instanceof RegExp) b = maybeMatch(b, str); - - var r = range(a, b, str); - - return r && { - start: r[0], - end: r[1], - pre: str.slice(0, r[0]), - body: str.slice(r[0] + a.length, r[1]), - post: str.slice(r[1] + b.length) - }; -} - -function maybeMatch(reg, str) { - var m = str.match(reg); - return m ? m[0] : null; -} - -balanced.range = range; -function range(a, b, str) { - var begs, beg, left, right, result; - var ai = str.indexOf(a); - var bi = str.indexOf(b, ai + 1); - var i = ai; - - if (ai >= 0 && bi > 0) { - begs = []; - left = str.length; - - while (i >= 0 && !result) { - if (i == ai) { - begs.push(i); - ai = str.indexOf(a, i + 1); - } else if (begs.length == 1) { - result = [ begs.pop(), bi ]; - } else { - beg = begs.pop(); - if (beg < left) { - left = beg; - right = bi; - } - - bi = str.indexOf(b, i + 1); - } - - i = ai < bi && ai >= 0 ? ai : bi; - } - - if (begs.length) { - result = [ left, right ]; - } - } - - return result; -} - -var braceExpansion = expandTop; - -var escSlash = '\0SLASH'+Math.random()+'\0'; -var escOpen = '\0OPEN'+Math.random()+'\0'; -var escClose = '\0CLOSE'+Math.random()+'\0'; -var escComma = '\0COMMA'+Math.random()+'\0'; -var escPeriod = '\0PERIOD'+Math.random()+'\0'; - -function numeric(str) { - return parseInt(str, 10) == str - ? parseInt(str, 10) - : str.charCodeAt(0); -} - -function escapeBraces(str) { - return str.split('\\\\').join(escSlash) - .split('\\{').join(escOpen) - .split('\\}').join(escClose) - .split('\\,').join(escComma) - .split('\\.').join(escPeriod); -} - -function unescapeBraces(str) { - return str.split(escSlash).join('\\') - .split(escOpen).join('{') - .split(escClose).join('}') - .split(escComma).join(',') - .split(escPeriod).join('.'); -} - - -// Basically just str.split(","), but handling cases -// where we have nested braced sections, which should be -// treated as individual members, like {a,{b,c},d} -function parseCommaParts(str) { - if (!str) - return ['']; - - var parts = []; - var m = balancedMatch('{', '}', str); - - if (!m) - return str.split(','); - - var pre = m.pre; - var body = m.body; - var post = m.post; - var p = pre.split(','); - - p[p.length-1] += '{' + body + '}'; - var postParts = parseCommaParts(post); - if (post.length) { - p[p.length-1] += postParts.shift(); - p.push.apply(p, postParts); - } - - parts.push.apply(parts, p); - - return parts; -} - -function expandTop(str) { - if (!str) - return []; - - // I don't know why Bash 4.3 does this, but it does. - // Anything starting with {} will have the first two bytes preserved - // but *only* at the top level, so {},a}b will not expand to anything, - // but a{},b}c will be expanded to [a}c,abc]. - // One could argue that this is a bug in Bash, but since the goal of - // this module is to match Bash's rules, we escape a leading {} - if (str.substr(0, 2) === '{}') { - str = '\\{\\}' + str.substr(2); - } - - return expand(escapeBraces(str), true).map(unescapeBraces); -} - -function embrace(str) { - return '{' + str + '}'; -} -function isPadded(el) { - return /^-?0\d/.test(el); -} - -function lte(i, y) { - return i <= y; -} -function gte(i, y) { - return i >= y; -} - -function expand(str, isTop) { - var expansions = []; - - var m = balancedMatch('{', '}', str); - if (!m || /\$$/.test(m.pre)) return [str]; - - var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); - var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); - var isSequence = isNumericSequence || isAlphaSequence; - var isOptions = m.body.indexOf(',') >= 0; - if (!isSequence && !isOptions) { - // {a},b} - if (m.post.match(/,.*\}/)) { - str = m.pre + '{' + m.body + escClose + m.post; - return expand(str); - } - return [str]; - } - - var n; - if (isSequence) { - n = m.body.split(/\.\./); - } else { - n = parseCommaParts(m.body); - if (n.length === 1) { - // x{{a,b}}y ==> x{a}y x{b}y - n = expand(n[0], false).map(embrace); - if (n.length === 1) { - var post = m.post.length - ? expand(m.post, false) - : ['']; - return post.map(function(p) { - return m.pre + n[0] + p; - }); - } - } - } - - // at this point, n is the parts, and we know it's not a comma set - // with a single entry. - - // no need to expand pre, since it is guaranteed to be free of brace-sets - var pre = m.pre; - var post = m.post.length - ? expand(m.post, false) - : ['']; - - var N; - - if (isSequence) { - var x = numeric(n[0]); - var y = numeric(n[1]); - var width = Math.max(n[0].length, n[1].length); - var incr = n.length == 3 - ? Math.abs(numeric(n[2])) - : 1; - var test = lte; - var reverse = y < x; - if (reverse) { - incr *= -1; - test = gte; - } - var pad = n.some(isPadded); - - N = []; - - for (var i = x; test(i, y); i += incr) { - var c; - if (isAlphaSequence) { - c = String.fromCharCode(i); - if (c === '\\') - c = ''; - } else { - c = String(i); - if (pad) { - var need = width - c.length; - if (need > 0) { - var z = new Array(need + 1).join('0'); - if (i < 0) - c = '-' + z + c.slice(1); - else - c = z + c; - } - } - } - N.push(c); - } - } else { - N = concatMap(n, function(el) { return expand(el, false) }); - } - - for (var j = 0; j < N.length; j++) { - for (var k = 0; k < post.length; k++) { - var expansion = pre + N[j] + post[k]; - if (!isTop || isSequence || expansion) - expansions.push(expansion); - } - } - - return expansions; -} - -var minimatch_1 = minimatch; -minimatch.Minimatch = Minimatch; - -var path = { sep: '/' }; -try { - path = path__default['default']; -} catch (er) {} - -var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}; - - -var plTypes = { - '!': { open: '(?:(?!(?:', close: '))[^/]*?)'}, - '?': { open: '(?:', close: ')?' }, - '+': { open: '(?:', close: ')+' }, - '*': { open: '(?:', close: ')*' }, - '@': { open: '(?:', close: ')' } -}; - -// any single thing other than / -// don't need to escape / when using new RegExp() -var qmark = '[^/]'; - -// * => any number of characters -var star = qmark + '*?'; - -// ** when dots are allowed. Anything goes, except .. and . -// not (^ or / followed by one or two dots followed by $ or /), -// followed by anything, any number of times. -var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'; - -// not a ^ or / followed by a dot, -// followed by anything, any number of times. -var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'; - -// characters that need to be escaped in RegExp. -var reSpecials = charSet('().*{}+?[]^$\\!'); - -// "abc" -> { a:true, b:true, c:true } -function charSet (s) { - return s.split('').reduce(function (set, c) { - set[c] = true; - return set - }, {}) -} - -// normalizes slashes. -var slashSplit = /\/+/; - -minimatch.filter = filter; -function filter (pattern, options) { - options = options || {}; - return function (p, i, list) { - return minimatch(p, pattern, options) - } -} - -function ext (a, b) { - a = a || {}; - b = b || {}; - var t = {}; - Object.keys(b).forEach(function (k) { - t[k] = b[k]; - }); - Object.keys(a).forEach(function (k) { - t[k] = a[k]; - }); - return t -} - -minimatch.defaults = function (def) { - if (!def || !Object.keys(def).length) return minimatch - - var orig = minimatch; - - var m = function minimatch (p, pattern, options) { - return orig.minimatch(p, pattern, ext(def, options)) - }; - - m.Minimatch = function Minimatch (pattern, options) { - return new orig.Minimatch(pattern, ext(def, options)) - }; - - return m -}; - -Minimatch.defaults = function (def) { - if (!def || !Object.keys(def).length) return Minimatch - return minimatch.defaults(def).Minimatch -}; - -function minimatch (p, pattern, options) { - if (typeof pattern !== 'string') { - throw new TypeError('glob pattern string required') - } - - if (!options) options = {}; - - // shortcut: comments match nothing. - if (!options.nocomment && pattern.charAt(0) === '#') { - return false - } - - // "" only matches "" - if (pattern.trim() === '') return p === '' - - return new Minimatch(pattern, options).match(p) -} - -function Minimatch (pattern, options) { - if (!(this instanceof Minimatch)) { - return new Minimatch(pattern, options) - } - - if (typeof pattern !== 'string') { - throw new TypeError('glob pattern string required') - } - - if (!options) options = {}; - pattern = pattern.trim(); - - // windows support: need to use /, not \ - if (path.sep !== '/') { - pattern = pattern.split(path.sep).join('/'); - } - - this.options = options; - this.set = []; - this.pattern = pattern; - this.regexp = null; - this.negate = false; - this.comment = false; - this.empty = false; - - // make the set of regexps etc. - this.make(); -} - -Minimatch.prototype.debug = function () {}; - -Minimatch.prototype.make = make; -function make () { - // don't do it more than once. - if (this._made) return - - var pattern = this.pattern; - var options = this.options; - - // empty patterns and comments match nothing. - if (!options.nocomment && pattern.charAt(0) === '#') { - this.comment = true; - return - } - if (!pattern) { - this.empty = true; - return - } - - // step 1: figure out negation, etc. - this.parseNegate(); - - // step 2: expand braces - var set = this.globSet = this.braceExpand(); - - if (options.debug) this.debug = console.error; - - this.debug(this.pattern, set); - - // step 3: now we have a set, so turn each one into a series of path-portion - // matching patterns. - // These will be regexps, except in the case of "**", which is - // set to the GLOBSTAR object for globstar behavior, - // and will not contain any / characters - set = this.globParts = set.map(function (s) { - return s.split(slashSplit) - }); - - this.debug(this.pattern, set); - - // glob --> regexps - set = set.map(function (s, si, set) { - return s.map(this.parse, this) - }, this); - - this.debug(this.pattern, set); - - // filter out everything that didn't compile properly. - set = set.filter(function (s) { - return s.indexOf(false) === -1 - }); - - this.debug(this.pattern, set); - - this.set = set; -} - -Minimatch.prototype.parseNegate = parseNegate; -function parseNegate () { - var pattern = this.pattern; - var negate = false; - var options = this.options; - var negateOffset = 0; - - if (options.nonegate) return - - for (var i = 0, l = pattern.length - ; i < l && pattern.charAt(i) === '!' - ; i++) { - negate = !negate; - negateOffset++; - } - - if (negateOffset) this.pattern = pattern.substr(negateOffset); - this.negate = negate; -} - -// Brace expansion: -// a{b,c}d -> abd acd -// a{b,}c -> abc ac -// a{0..3}d -> a0d a1d a2d a3d -// a{b,c{d,e}f}g -> abg acdfg acefg -// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg -// -// Invalid sets are not expanded. -// a{2..}b -> a{2..}b -// a{b}c -> a{b}c -minimatch.braceExpand = function (pattern, options) { - return braceExpand(pattern, options) -}; - -Minimatch.prototype.braceExpand = braceExpand; - -function braceExpand (pattern, options) { - if (!options) { - if (this instanceof Minimatch) { - options = this.options; - } else { - options = {}; - } - } - - pattern = typeof pattern === 'undefined' - ? this.pattern : pattern; - - if (typeof pattern === 'undefined') { - throw new TypeError('undefined pattern') - } - - if (options.nobrace || - !pattern.match(/\{.*\}/)) { - // shortcut. no need to expand. - return [pattern] - } - - return braceExpansion(pattern) -} - -// parse a component of the expanded set. -// At this point, no pattern may contain "/" in it -// so we're going to return a 2d array, where each entry is the full -// pattern, split on '/', and then turned into a regular expression. -// A regexp is made at the end which joins each array with an -// escaped /, and another full one which joins each regexp with |. -// -// Following the lead of Bash 4.1, note that "**" only has special meaning -// when it is the *only* thing in a path portion. Otherwise, any series -// of * is equivalent to a single *. Globstar behavior is enabled by -// default, and can be disabled by setting options.noglobstar. -Minimatch.prototype.parse = parse; -var SUBPARSE = {}; -function parse (pattern, isSub) { - if (pattern.length > 1024 * 64) { - throw new TypeError('pattern is too long') - } - - var options = this.options; - - // shortcuts - if (!options.noglobstar && pattern === '**') return GLOBSTAR - if (pattern === '') return '' - - var re = ''; - var hasMagic = !!options.nocase; - var escaping = false; - // ? => one single character - var patternListStack = []; - var negativeLists = []; - var stateChar; - var inClass = false; - var reClassStart = -1; - var classStart = -1; - // . and .. never match anything that doesn't start with ., - // even when options.dot is set. - var patternStart = pattern.charAt(0) === '.' ? '' // anything - // not (start or / followed by . or .. followed by / or end) - : options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))' - : '(?!\\.)'; - var self = this; - - function clearStateChar () { - if (stateChar) { - // we had some state-tracking character - // that wasn't consumed by this pass. - switch (stateChar) { - case '*': - re += star; - hasMagic = true; - break - case '?': - re += qmark; - hasMagic = true; - break - default: - re += '\\' + stateChar; - break - } - self.debug('clearStateChar %j %j', stateChar, re); - stateChar = false; - } - } - - for (var i = 0, len = pattern.length, c - ; (i < len) && (c = pattern.charAt(i)) - ; i++) { - this.debug('%s\t%s %s %j', pattern, i, re, c); - - // skip over any that are escaped. - if (escaping && reSpecials[c]) { - re += '\\' + c; - escaping = false; - continue - } - - switch (c) { - case '/': - // completely not allowed, even escaped. - // Should already be path-split by now. - return false - - case '\\': - clearStateChar(); - escaping = true; - continue - - // the various stateChar values - // for the "extglob" stuff. - case '?': - case '*': - case '+': - case '@': - case '!': - this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c); - - // all of those are literals inside a class, except that - // the glob [!a] means [^a] in regexp - if (inClass) { - this.debug(' in class'); - if (c === '!' && i === classStart + 1) c = '^'; - re += c; - continue - } - - // if we already have a stateChar, then it means - // that there was something like ** or +? in there. - // Handle the stateChar, then proceed with this one. - self.debug('call clearStateChar %j', stateChar); - clearStateChar(); - stateChar = c; - // if extglob is disabled, then +(asdf|foo) isn't a thing. - // just clear the statechar *now*, rather than even diving into - // the patternList stuff. - if (options.noext) clearStateChar(); - continue - - case '(': - if (inClass) { - re += '('; - continue - } - - if (!stateChar) { - re += '\\('; - continue - } - - patternListStack.push({ - type: stateChar, - start: i - 1, - reStart: re.length, - open: plTypes[stateChar].open, - close: plTypes[stateChar].close - }); - // negation is (?:(?!js)[^/]*) - re += stateChar === '!' ? '(?:(?!(?:' : '(?:'; - this.debug('plType %j %j', stateChar, re); - stateChar = false; - continue - - case ')': - if (inClass || !patternListStack.length) { - re += '\\)'; - continue - } - - clearStateChar(); - hasMagic = true; - var pl = patternListStack.pop(); - // negation is (?:(?!js)[^/]*) - // The others are (?:) - re += pl.close; - if (pl.type === '!') { - negativeLists.push(pl); - } - pl.reEnd = re.length; - continue - - case '|': - if (inClass || !patternListStack.length || escaping) { - re += '\\|'; - escaping = false; - continue - } - - clearStateChar(); - re += '|'; - continue - - // these are mostly the same in regexp and glob - case '[': - // swallow any state-tracking char before the [ - clearStateChar(); - - if (inClass) { - re += '\\' + c; - continue - } - - inClass = true; - classStart = i; - reClassStart = re.length; - re += c; - continue - - case ']': - // a right bracket shall lose its special - // meaning and represent itself in - // a bracket expression if it occurs - // first in the list. -- POSIX.2 2.8.3.2 - if (i === classStart + 1 || !inClass) { - re += '\\' + c; - escaping = false; - continue - } - - // handle the case where we left a class open. - // "[z-a]" is valid, equivalent to "\[z-a\]" - if (inClass) { - // split where the last [ was, make sure we don't have - // an invalid re. if so, re-walk the contents of the - // would-be class to re-translate any characters that - // were passed through as-is - // TODO: It would probably be faster to determine this - // without a try/catch and a new RegExp, but it's tricky - // to do safely. For now, this is safe and works. - var cs = pattern.substring(classStart + 1, i); - try { - RegExp('[' + cs + ']'); - } catch (er) { - // not a valid class! - var sp = this.parse(cs, SUBPARSE); - re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'; - hasMagic = hasMagic || sp[1]; - inClass = false; - continue - } - } - - // finish up the class. - hasMagic = true; - inClass = false; - re += c; - continue - - default: - // swallow any state char that wasn't consumed - clearStateChar(); - - if (escaping) { - // no need - escaping = false; - } else if (reSpecials[c] - && !(c === '^' && inClass)) { - re += '\\'; - } - - re += c; - - } // switch - } // for - - // handle the case where we left a class open. - // "[abc" is valid, equivalent to "\[abc" - if (inClass) { - // split where the last [ was, and escape it - // this is a huge pita. We now have to re-walk - // the contents of the would-be class to re-translate - // any characters that were passed through as-is - cs = pattern.substr(classStart + 1); - sp = this.parse(cs, SUBPARSE); - re = re.substr(0, reClassStart) + '\\[' + sp[0]; - hasMagic = hasMagic || sp[1]; - } - - // handle the case where we had a +( thing at the *end* - // of the pattern. - // each pattern list stack adds 3 chars, and we need to go through - // and escape any | chars that were passed through as-is for the regexp. - // Go through and escape them, taking care not to double-escape any - // | chars that were already escaped. - for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) { - var tail = re.slice(pl.reStart + pl.open.length); - this.debug('setting tail', re, pl); - // maybe some even number of \, then maybe 1 \, followed by a | - tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) { - if (!$2) { - // the | isn't already escaped, so escape it. - $2 = '\\'; - } - - // need to escape all those slashes *again*, without escaping the - // one that we need for escaping the | character. As it works out, - // escaping an even number of slashes can be done by simply repeating - // it exactly after itself. That's why this trick works. - // - // I am sorry that you have to see this. - return $1 + $1 + $2 + '|' - }); - - this.debug('tail=%j\n %s', tail, tail, pl, re); - var t = pl.type === '*' ? star - : pl.type === '?' ? qmark - : '\\' + pl.type; - - hasMagic = true; - re = re.slice(0, pl.reStart) + t + '\\(' + tail; - } - - // handle trailing things that only matter at the very end. - clearStateChar(); - if (escaping) { - // trailing \\ - re += '\\\\'; - } - - // only need to apply the nodot start if the re starts with - // something that could conceivably capture a dot - var addPatternStart = false; - switch (re.charAt(0)) { - case '.': - case '[': - case '(': addPatternStart = true; - } - - // Hack to work around lack of negative lookbehind in JS - // A pattern like: *.!(x).!(y|z) needs to ensure that a name - // like 'a.xyz.yz' doesn't match. So, the first negative - // lookahead, has to look ALL the way ahead, to the end of - // the pattern. - for (var n = negativeLists.length - 1; n > -1; n--) { - var nl = negativeLists[n]; - - var nlBefore = re.slice(0, nl.reStart); - var nlFirst = re.slice(nl.reStart, nl.reEnd - 8); - var nlLast = re.slice(nl.reEnd - 8, nl.reEnd); - var nlAfter = re.slice(nl.reEnd); - - nlLast += nlAfter; - - // Handle nested stuff like *(*.js|!(*.json)), where open parens - // mean that we should *not* include the ) in the bit that is considered - // "after" the negated section. - var openParensBefore = nlBefore.split('(').length - 1; - var cleanAfter = nlAfter; - for (i = 0; i < openParensBefore; i++) { - cleanAfter = cleanAfter.replace(/\)[+*?]?/, ''); - } - nlAfter = cleanAfter; - - var dollar = ''; - if (nlAfter === '' && isSub !== SUBPARSE) { - dollar = '$'; - } - var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast; - re = newRe; - } - - // if the re is not "" at this point, then we need to make sure - // it doesn't match against an empty path part. - // Otherwise a/* will match a/, which it should not. - if (re !== '' && hasMagic) { - re = '(?=.)' + re; - } - - if (addPatternStart) { - re = patternStart + re; - } - - // parsing just a piece of a larger pattern. - if (isSub === SUBPARSE) { - return [re, hasMagic] - } - - // skip the regexp for non-magical patterns - // unescape anything in it, though, so that it'll be - // an exact match against a file etc. - if (!hasMagic) { - return globUnescape(pattern) - } - - var flags = options.nocase ? 'i' : ''; - try { - var regExp = new RegExp('^' + re + '$', flags); - } catch (er) { - // If it was an invalid regular expression, then it can't match - // anything. This trick looks for a character after the end of - // the string, which is of course impossible, except in multi-line - // mode, but it's not a /m regex. - return new RegExp('$.') - } - - regExp._glob = pattern; - regExp._src = re; - - return regExp -} - -minimatch.makeRe = function (pattern, options) { - return new Minimatch(pattern, options || {}).makeRe() -}; - -Minimatch.prototype.makeRe = makeRe; -function makeRe () { - if (this.regexp || this.regexp === false) return this.regexp - - // at this point, this.set is a 2d array of partial - // pattern strings, or "**". - // - // It's better to use .match(). This function shouldn't - // be used, really, but it's pretty convenient sometimes, - // when you just want to work with a regex. - var set = this.set; - - if (!set.length) { - this.regexp = false; - return this.regexp - } - var options = this.options; - - var twoStar = options.noglobstar ? star - : options.dot ? twoStarDot - : twoStarNoDot; - var flags = options.nocase ? 'i' : ''; - - var re = set.map(function (pattern) { - return pattern.map(function (p) { - return (p === GLOBSTAR) ? twoStar - : (typeof p === 'string') ? regExpEscape(p) - : p._src - }).join('\\\/') - }).join('|'); - - // must match entire pattern - // ending in a * or ** will make it less strict. - re = '^(?:' + re + ')$'; - - // can match anything, as long as it's not this. - if (this.negate) re = '^(?!' + re + ').*$'; - - try { - this.regexp = new RegExp(re, flags); - } catch (ex) { - this.regexp = false; - } - return this.regexp -} - -minimatch.match = function (list, pattern, options) { - options = options || {}; - var mm = new Minimatch(pattern, options); - list = list.filter(function (f) { - return mm.match(f) - }); - if (mm.options.nonull && !list.length) { - list.push(pattern); - } - return list -}; - -Minimatch.prototype.match = match; -function match (f, partial) { - this.debug('match', f, this.pattern); - // short-circuit in the case of busted things. - // comments, etc. - if (this.comment) return false - if (this.empty) return f === '' - - if (f === '/' && partial) return true - - var options = this.options; - - // windows: need to use /, not \ - if (path.sep !== '/') { - f = f.split(path.sep).join('/'); - } - - // treat the test path as a set of pathparts. - f = f.split(slashSplit); - this.debug(this.pattern, 'split', f); - - // just ONE of the pattern sets in this.set needs to match - // in order for it to be valid. If negating, then just one - // match means that we have failed. - // Either way, return on the first hit. - - var set = this.set; - this.debug(this.pattern, 'set', set); - - // Find the basename of the path by looking for the last non-empty segment - var filename; - var i; - for (i = f.length - 1; i >= 0; i--) { - filename = f[i]; - if (filename) break - } - - for (i = 0; i < set.length; i++) { - var pattern = set[i]; - var file = f; - if (options.matchBase && pattern.length === 1) { - file = [filename]; - } - var hit = this.matchOne(file, pattern, partial); - if (hit) { - if (options.flipNegate) return true - return !this.negate - } - } - - // didn't get any hits. this is success if it's a negative - // pattern, failure otherwise. - if (options.flipNegate) return false - return this.negate -} - -// set partial to true to test if, for example, -// "/a/b" matches the start of "/*/b/*/d" -// Partial means, if you run out of file before you run -// out of pattern, then that's fine, as long as all -// the parts match. -Minimatch.prototype.matchOne = function (file, pattern, partial) { - var options = this.options; - - this.debug('matchOne', - { 'this': this, file: file, pattern: pattern }); - - this.debug('matchOne', file.length, pattern.length); - - for (var fi = 0, - pi = 0, - fl = file.length, - pl = pattern.length - ; (fi < fl) && (pi < pl) - ; fi++, pi++) { - this.debug('matchOne loop'); - var p = pattern[pi]; - var f = file[fi]; - - this.debug(pattern, p, f); - - // should be impossible. - // some invalid regexp stuff in the set. - if (p === false) return false - - if (p === GLOBSTAR) { - this.debug('GLOBSTAR', [pattern, p, f]); - - // "**" - // a/**/b/**/c would match the following: - // a/b/x/y/z/c - // a/x/y/z/b/c - // a/b/x/b/x/c - // a/b/c - // To do this, take the rest of the pattern after - // the **, and see if it would match the file remainder. - // If so, return success. - // If not, the ** "swallows" a segment, and try again. - // This is recursively awful. - // - // a/**/b/**/c matching a/b/x/y/z/c - // - a matches a - // - doublestar - // - matchOne(b/x/y/z/c, b/**/c) - // - b matches b - // - doublestar - // - matchOne(x/y/z/c, c) -> no - // - matchOne(y/z/c, c) -> no - // - matchOne(z/c, c) -> no - // - matchOne(c, c) yes, hit - var fr = fi; - var pr = pi + 1; - if (pr === pl) { - this.debug('** at the end'); - // a ** at the end will just swallow the rest. - // We have found a match. - // however, it will not swallow /.x, unless - // options.dot is set. - // . and .. are *never* matched by **, for explosively - // exponential reasons. - for (; fi < fl; fi++) { - if (file[fi] === '.' || file[fi] === '..' || - (!options.dot && file[fi].charAt(0) === '.')) return false - } - return true - } - - // ok, let's see if we can swallow whatever we can. - while (fr < fl) { - var swallowee = file[fr]; - - this.debug('\nglobstar while', file, fr, pattern, pr, swallowee); - - // XXX remove this slice. Just pass the start index. - if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { - this.debug('globstar found match!', fr, fl, swallowee); - // found a match. - return true - } else { - // can't swallow "." or ".." ever. - // can only swallow ".foo" when explicitly asked. - if (swallowee === '.' || swallowee === '..' || - (!options.dot && swallowee.charAt(0) === '.')) { - this.debug('dot detected!', file, fr, pattern, pr); - break - } - - // ** swallows a segment, and continue. - this.debug('globstar swallow a segment, and continue'); - fr++; - } - } - - // no match was found. - // However, in partial mode, we can't say this is necessarily over. - // If there's more *pattern* left, then - if (partial) { - // ran out of file - this.debug('\n>>> no match, partial?', file, fr, pattern, pr); - if (fr === fl) return true - } - return false - } - - // something other than ** - // non-magic patterns just have to match exactly - // patterns with magic have been turned into regexps. - var hit; - if (typeof p === 'string') { - if (options.nocase) { - hit = f.toLowerCase() === p.toLowerCase(); - } else { - hit = f === p; - } - this.debug('string match', p, f, hit); - } else { - hit = f.match(p); - this.debug('pattern match', p, f, hit); - } - - if (!hit) return false - } - - // Note: ending in / means that we'll get a final "" - // at the end of the pattern. This can only match a - // corresponding "" at the end of the file. - // If the file ends in /, then it can only match a - // a pattern that ends in /, unless the pattern just - // doesn't have any more for it. But, a/b/ should *not* - // match "a/b/*", even though "" matches against the - // [^/]*? pattern, except in partial mode, where it might - // simply not be reached yet. - // However, a/b/ should still satisfy a/* - - // now either we fell off the end of the pattern, or we're done. - if (fi === fl && pi === pl) { - // ran out of pattern and filename at the same time. - // an exact hit! - return true - } else if (fi === fl) { - // ran out of file, but still had pattern left. - // this is ok if we're doing the match as part of - // a glob fs traversal. - return partial - } else if (pi === pl) { - // ran out of pattern, still have file left. - // this is only acceptable if we're on the very last - // empty segment of a file with a trailing slash. - // a/* should match a/b/ - var emptyFileEnd = (fi === fl - 1) && (file[fi] === ''); - return emptyFileEnd - } - - // should be unreachable. - throw new Error('wtf?') -}; - -// replace stuff like \* with * -function globUnescape (s) { - return s.replace(/\\(.)/g, '$1') -} - -function regExpEscape (s) { - return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&') -} - -function createCommonjsModule(fn, module) { - return module = { exports: {} }, fn(module, module.exports), module.exports; -} - -var inherits_browser = createCommonjsModule(function (module) { -if (typeof Object.create === 'function') { - // implementation from standard node.js 'util' module - module.exports = function inherits(ctor, superCtor) { - if (superCtor) { - ctor.super_ = superCtor; - ctor.prototype = Object.create(superCtor.prototype, { - constructor: { - value: ctor, - enumerable: false, - writable: true, - configurable: true - } - }); - } - }; -} else { - // old school shim for old browsers - module.exports = function inherits(ctor, superCtor) { - if (superCtor) { - ctor.super_ = superCtor; - var TempCtor = function () {}; - TempCtor.prototype = superCtor.prototype; - ctor.prototype = new TempCtor(); - ctor.prototype.constructor = ctor; - } - }; -} -}); - -var inherits = createCommonjsModule(function (module) { -try { - var util = util__default['default']; - /* istanbul ignore next */ - if (typeof util.inherits !== 'function') throw ''; - module.exports = util.inherits; -} catch (e) { - /* istanbul ignore next */ - module.exports = inherits_browser; -} -}); - -function posix(path) { - return path.charAt(0) === '/'; -} - -function win32(path) { - // https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56 - var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/; - var result = splitDeviceRe.exec(path); - var device = result[1] || ''; - var isUnc = Boolean(device && device.charAt(1) !== ':'); - - // UNC paths are always absolute - return Boolean(result[2] || isUnc); -} - -var pathIsAbsolute = process.platform === 'win32' ? win32 : posix; -var posix_1 = posix; -var win32_1 = win32; -pathIsAbsolute.posix = posix_1; -pathIsAbsolute.win32 = win32_1; - -var alphasort_1 = alphasort; -var alphasorti_1 = alphasorti; -var setopts_1 = setopts; -var ownProp_1 = ownProp; -var makeAbs_1 = makeAbs; -var finish_1 = finish; -var mark_1 = mark; -var isIgnored_1 = isIgnored; -var childrenIgnored_1 = childrenIgnored; - -function ownProp (obj, field) { - return Object.prototype.hasOwnProperty.call(obj, field) -} - - - - -var Minimatch$1 = minimatch_1.Minimatch; - -function alphasorti (a, b) { - return a.toLowerCase().localeCompare(b.toLowerCase()) -} - -function alphasort (a, b) { - return a.localeCompare(b) -} - -function setupIgnores (self, options) { - self.ignore = options.ignore || []; - - if (!Array.isArray(self.ignore)) - self.ignore = [self.ignore]; - - if (self.ignore.length) { - self.ignore = self.ignore.map(ignoreMap); - } -} - -// ignore patterns are always in dot:true mode. -function ignoreMap (pattern) { - var gmatcher = null; - if (pattern.slice(-3) === '/**') { - var gpattern = pattern.replace(/(\/\*\*)+$/, ''); - gmatcher = new Minimatch$1(gpattern, { dot: true }); - } - - return { - matcher: new Minimatch$1(pattern, { dot: true }), - gmatcher: gmatcher - } -} - -function setopts (self, pattern, options) { - if (!options) - options = {}; - - // base-matching: just use globstar for that. - if (options.matchBase && -1 === pattern.indexOf("/")) { - if (options.noglobstar) { - throw new Error("base matching requires globstar") - } - pattern = "**/" + pattern; - } - - self.silent = !!options.silent; - self.pattern = pattern; - self.strict = options.strict !== false; - self.realpath = !!options.realpath; - self.realpathCache = options.realpathCache || Object.create(null); - self.follow = !!options.follow; - self.dot = !!options.dot; - self.mark = !!options.mark; - self.nodir = !!options.nodir; - if (self.nodir) - self.mark = true; - self.sync = !!options.sync; - self.nounique = !!options.nounique; - self.nonull = !!options.nonull; - self.nosort = !!options.nosort; - self.nocase = !!options.nocase; - self.stat = !!options.stat; - self.noprocess = !!options.noprocess; - self.absolute = !!options.absolute; - - self.maxLength = options.maxLength || Infinity; - self.cache = options.cache || Object.create(null); - self.statCache = options.statCache || Object.create(null); - self.symlinks = options.symlinks || Object.create(null); - - setupIgnores(self, options); - - self.changedCwd = false; - var cwd = process.cwd(); - if (!ownProp(options, "cwd")) - self.cwd = cwd; - else { - self.cwd = path__default['default'].resolve(options.cwd); - self.changedCwd = self.cwd !== cwd; - } - - self.root = options.root || path__default['default'].resolve(self.cwd, "/"); - self.root = path__default['default'].resolve(self.root); - if (process.platform === "win32") - self.root = self.root.replace(/\\/g, "/"); - - // TODO: is an absolute `cwd` supposed to be resolved against `root`? - // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test') - self.cwdAbs = pathIsAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd); - if (process.platform === "win32") - self.cwdAbs = self.cwdAbs.replace(/\\/g, "/"); - self.nomount = !!options.nomount; - - // disable comments and negation in Minimatch. - // Note that they are not supported in Glob itself anyway. - options.nonegate = true; - options.nocomment = true; - - self.minimatch = new Minimatch$1(pattern, options); - self.options = self.minimatch.options; -} - -function finish (self) { - var nou = self.nounique; - var all = nou ? [] : Object.create(null); - - for (var i = 0, l = self.matches.length; i < l; i ++) { - var matches = self.matches[i]; - if (!matches || Object.keys(matches).length === 0) { - if (self.nonull) { - // do like the shell, and spit out the literal glob - var literal = self.minimatch.globSet[i]; - if (nou) - all.push(literal); - else - all[literal] = true; - } - } else { - // had matches - var m = Object.keys(matches); - if (nou) - all.push.apply(all, m); - else - m.forEach(function (m) { - all[m] = true; - }); - } - } - - if (!nou) - all = Object.keys(all); - - if (!self.nosort) - all = all.sort(self.nocase ? alphasorti : alphasort); - - // at *some* point we statted all of these - if (self.mark) { - for (var i = 0; i < all.length; i++) { - all[i] = self._mark(all[i]); - } - if (self.nodir) { - all = all.filter(function (e) { - var notDir = !(/\/$/.test(e)); - var c = self.cache[e] || self.cache[makeAbs(self, e)]; - if (notDir && c) - notDir = c !== 'DIR' && !Array.isArray(c); - return notDir - }); - } - } - - if (self.ignore.length) - all = all.filter(function(m) { - return !isIgnored(self, m) - }); - - self.found = all; -} - -function mark (self, p) { - var abs = makeAbs(self, p); - var c = self.cache[abs]; - var m = p; - if (c) { - var isDir = c === 'DIR' || Array.isArray(c); - var slash = p.slice(-1) === '/'; - - if (isDir && !slash) - m += '/'; - else if (!isDir && slash) - m = m.slice(0, -1); - - if (m !== p) { - var mabs = makeAbs(self, m); - self.statCache[mabs] = self.statCache[abs]; - self.cache[mabs] = self.cache[abs]; - } - } - - return m -} - -// lotta situps... -function makeAbs (self, f) { - var abs = f; - if (f.charAt(0) === '/') { - abs = path__default['default'].join(self.root, f); - } else if (pathIsAbsolute(f) || f === '') { - abs = f; - } else if (self.changedCwd) { - abs = path__default['default'].resolve(self.cwd, f); - } else { - abs = path__default['default'].resolve(f); - } - - if (process.platform === 'win32') - abs = abs.replace(/\\/g, '/'); - - return abs -} - - -// Return true, if pattern ends with globstar '**', for the accompanying parent directory. -// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents -function isIgnored (self, path) { - if (!self.ignore.length) - return false - - return self.ignore.some(function(item) { - return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path)) - }) -} - -function childrenIgnored (self, path) { - if (!self.ignore.length) - return false - - return self.ignore.some(function(item) { - return !!(item.gmatcher && item.gmatcher.match(path)) - }) -} - -var common = { - alphasort: alphasort_1, - alphasorti: alphasorti_1, - setopts: setopts_1, - ownProp: ownProp_1, - makeAbs: makeAbs_1, - finish: finish_1, - mark: mark_1, - isIgnored: isIgnored_1, - childrenIgnored: childrenIgnored_1 -}; - -var sync = globSync; -globSync.GlobSync = GlobSync; -var setopts$1 = common.setopts; -var ownProp$1 = common.ownProp; -var childrenIgnored$1 = common.childrenIgnored; -var isIgnored$1 = common.isIgnored; - -function globSync (pattern, options) { - if (typeof options === 'function' || arguments.length === 3) - throw new TypeError('callback provided to sync glob\n'+ - 'See: https://github.com/isaacs/node-glob/issues/167') - - return new GlobSync(pattern, options).found -} - -function GlobSync (pattern, options) { - if (!pattern) - throw new Error('must provide pattern') - - if (typeof options === 'function' || arguments.length === 3) - throw new TypeError('callback provided to sync glob\n'+ - 'See: https://github.com/isaacs/node-glob/issues/167') - - if (!(this instanceof GlobSync)) - return new GlobSync(pattern, options) - - setopts$1(this, pattern, options); - - if (this.noprocess) - return this - - var n = this.minimatch.set.length; - this.matches = new Array(n); - for (var i = 0; i < n; i ++) { - this._process(this.minimatch.set[i], i, false); - } - this._finish(); -} - -GlobSync.prototype._finish = function () { - assert__default['default'](this instanceof GlobSync); - if (this.realpath) { - var self = this; - this.matches.forEach(function (matchset, index) { - var set = self.matches[index] = Object.create(null); - for (var p in matchset) { - try { - p = self._makeAbs(p); - var real = fs_realpath.realpathSync(p, self.realpathCache); - set[real] = true; - } catch (er) { - if (er.syscall === 'stat') - set[self._makeAbs(p)] = true; - else - throw er - } - } - }); - } - common.finish(this); -}; - - -GlobSync.prototype._process = function (pattern, index, inGlobStar) { - assert__default['default'](this instanceof GlobSync); - - // Get the first [n] parts of pattern that are all strings. - var n = 0; - while (typeof pattern[n] === 'string') { - n ++; - } - // now n is the index of the first one that is *not* a string. - - // See if there's anything else - var prefix; - switch (n) { - // if not, then this is rather simple - case pattern.length: - this._processSimple(pattern.join('/'), index); - return - - case 0: - // pattern *starts* with some non-trivial item. - // going to readdir(cwd), but not include the prefix in matches. - prefix = null; - break - - default: - // pattern has some string bits in the front. - // whatever it starts with, whether that's 'absolute' like /foo/bar, - // or 'relative' like '../baz' - prefix = pattern.slice(0, n).join('/'); - break - } - - var remain = pattern.slice(n); - - // get the list of entries. - var read; - if (prefix === null) - read = '.'; - else if (pathIsAbsolute(prefix) || pathIsAbsolute(pattern.join('/'))) { - if (!prefix || !pathIsAbsolute(prefix)) - prefix = '/' + prefix; - read = prefix; - } else - read = prefix; - - var abs = this._makeAbs(read); - - //if ignored, skip processing - if (childrenIgnored$1(this, read)) - return - - var isGlobStar = remain[0] === minimatch_1.GLOBSTAR; - if (isGlobStar) - this._processGlobStar(prefix, read, abs, remain, index, inGlobStar); - else - this._processReaddir(prefix, read, abs, remain, index, inGlobStar); -}; - - -GlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) { - var entries = this._readdir(abs, inGlobStar); - - // if the abs isn't a dir, then nothing can match! - if (!entries) - return - - // It will only match dot entries if it starts with a dot, or if - // dot is set. Stuff like @(.foo|.bar) isn't allowed. - var pn = remain[0]; - var negate = !!this.minimatch.negate; - var rawGlob = pn._glob; - var dotOk = this.dot || rawGlob.charAt(0) === '.'; - - var matchedEntries = []; - for (var i = 0; i < entries.length; i++) { - var e = entries[i]; - if (e.charAt(0) !== '.' || dotOk) { - var m; - if (negate && !prefix) { - m = !e.match(pn); - } else { - m = e.match(pn); - } - if (m) - matchedEntries.push(e); - } - } - - var len = matchedEntries.length; - // If there are no matched entries, then nothing matches. - if (len === 0) - return - - // if this is the last remaining pattern bit, then no need for - // an additional stat *unless* the user has specified mark or - // stat explicitly. We know they exist, since readdir returned - // them. - - if (remain.length === 1 && !this.mark && !this.stat) { - if (!this.matches[index]) - this.matches[index] = Object.create(null); - - for (var i = 0; i < len; i ++) { - var e = matchedEntries[i]; - if (prefix) { - if (prefix.slice(-1) !== '/') - e = prefix + '/' + e; - else - e = prefix + e; - } - - if (e.charAt(0) === '/' && !this.nomount) { - e = path__default['default'].join(this.root, e); - } - this._emitMatch(index, e); - } - // This was the last one, and no stats were needed - return - } - - // now test all matched entries as stand-ins for that part - // of the pattern. - remain.shift(); - for (var i = 0; i < len; i ++) { - var e = matchedEntries[i]; - var newPattern; - if (prefix) - newPattern = [prefix, e]; - else - newPattern = [e]; - this._process(newPattern.concat(remain), index, inGlobStar); - } -}; - - -GlobSync.prototype._emitMatch = function (index, e) { - if (isIgnored$1(this, e)) - return - - var abs = this._makeAbs(e); - - if (this.mark) - e = this._mark(e); - - if (this.absolute) { - e = abs; - } - - if (this.matches[index][e]) - return - - if (this.nodir) { - var c = this.cache[abs]; - if (c === 'DIR' || Array.isArray(c)) - return - } - - this.matches[index][e] = true; - - if (this.stat) - this._stat(e); -}; - - -GlobSync.prototype._readdirInGlobStar = function (abs) { - // follow all symlinked directories forever - // just proceed as if this is a non-globstar situation - if (this.follow) - return this._readdir(abs, false) - - var entries; - var lstat; - try { - lstat = fs__default['default'].lstatSync(abs); - } catch (er) { - if (er.code === 'ENOENT') { - // lstat failed, doesn't exist - return null - } - } - - var isSym = lstat && lstat.isSymbolicLink(); - this.symlinks[abs] = isSym; - - // If it's not a symlink or a dir, then it's definitely a regular file. - // don't bother doing a readdir in that case. - if (!isSym && lstat && !lstat.isDirectory()) - this.cache[abs] = 'FILE'; - else - entries = this._readdir(abs, false); - - return entries -}; - -GlobSync.prototype._readdir = function (abs, inGlobStar) { - - if (inGlobStar && !ownProp$1(this.symlinks, abs)) - return this._readdirInGlobStar(abs) - - if (ownProp$1(this.cache, abs)) { - var c = this.cache[abs]; - if (!c || c === 'FILE') - return null - - if (Array.isArray(c)) - return c - } - - try { - return this._readdirEntries(abs, fs__default['default'].readdirSync(abs)) - } catch (er) { - this._readdirError(abs, er); - return null - } -}; - -GlobSync.prototype._readdirEntries = function (abs, entries) { - // if we haven't asked to stat everything, then just - // assume that everything in there exists, so we can avoid - // having to stat it a second time. - if (!this.mark && !this.stat) { - for (var i = 0; i < entries.length; i ++) { - var e = entries[i]; - if (abs === '/') - e = abs + e; - else - e = abs + '/' + e; - this.cache[e] = true; - } - } - - this.cache[abs] = entries; - - // mark and cache dir-ness - return entries -}; - -GlobSync.prototype._readdirError = function (f, er) { - // handle errors, and cache the information - switch (er.code) { - case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 - case 'ENOTDIR': // totally normal. means it *does* exist. - var abs = this._makeAbs(f); - this.cache[abs] = 'FILE'; - if (abs === this.cwdAbs) { - var error = new Error(er.code + ' invalid cwd ' + this.cwd); - error.path = this.cwd; - error.code = er.code; - throw error - } - break - - case 'ENOENT': // not terribly unusual - case 'ELOOP': - case 'ENAMETOOLONG': - case 'UNKNOWN': - this.cache[this._makeAbs(f)] = false; - break - - default: // some unusual error. Treat as failure. - this.cache[this._makeAbs(f)] = false; - if (this.strict) - throw er - if (!this.silent) - console.error('glob error', er); - break - } -}; - -GlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) { - - var entries = this._readdir(abs, inGlobStar); - - // no entries means not a dir, so it can never have matches - // foo.txt/** doesn't match foo.txt - if (!entries) - return - - // test without the globstar, and with every child both below - // and replacing the globstar. - var remainWithoutGlobStar = remain.slice(1); - var gspref = prefix ? [ prefix ] : []; - var noGlobStar = gspref.concat(remainWithoutGlobStar); - - // the noGlobStar pattern exits the inGlobStar state - this._process(noGlobStar, index, false); - - var len = entries.length; - var isSym = this.symlinks[abs]; - - // If it's a symlink, and we're in a globstar, then stop - if (isSym && inGlobStar) - return - - for (var i = 0; i < len; i++) { - var e = entries[i]; - if (e.charAt(0) === '.' && !this.dot) - continue - - // these two cases enter the inGlobStar state - var instead = gspref.concat(entries[i], remainWithoutGlobStar); - this._process(instead, index, true); - - var below = gspref.concat(entries[i], remain); - this._process(below, index, true); - } -}; - -GlobSync.prototype._processSimple = function (prefix, index) { - // XXX review this. Shouldn't it be doing the mounting etc - // before doing stat? kinda weird? - var exists = this._stat(prefix); - - if (!this.matches[index]) - this.matches[index] = Object.create(null); - - // If it doesn't exist, then just mark the lack of results - if (!exists) - return - - if (prefix && pathIsAbsolute(prefix) && !this.nomount) { - var trail = /[\/\\]$/.test(prefix); - if (prefix.charAt(0) === '/') { - prefix = path__default['default'].join(this.root, prefix); - } else { - prefix = path__default['default'].resolve(this.root, prefix); - if (trail) - prefix += '/'; - } - } - - if (process.platform === 'win32') - prefix = prefix.replace(/\\/g, '/'); - - // Mark this as a match - this._emitMatch(index, prefix); -}; - -// Returns either 'DIR', 'FILE', or false -GlobSync.prototype._stat = function (f) { - var abs = this._makeAbs(f); - var needDir = f.slice(-1) === '/'; - - if (f.length > this.maxLength) - return false - - if (!this.stat && ownProp$1(this.cache, abs)) { - var c = this.cache[abs]; - - if (Array.isArray(c)) - c = 'DIR'; - - // It exists, but maybe not how we need it - if (!needDir || c === 'DIR') - return c - - if (needDir && c === 'FILE') - return false - - // otherwise we have to stat, because maybe c=true - // if we know it exists, but not what it is. - } - var stat = this.statCache[abs]; - if (!stat) { - var lstat; - try { - lstat = fs__default['default'].lstatSync(abs); - } catch (er) { - if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) { - this.statCache[abs] = false; - return false - } - } - - if (lstat && lstat.isSymbolicLink()) { - try { - stat = fs__default['default'].statSync(abs); - } catch (er) { - stat = lstat; - } - } else { - stat = lstat; - } - } - - this.statCache[abs] = stat; - - var c = true; - if (stat) - c = stat.isDirectory() ? 'DIR' : 'FILE'; - - this.cache[abs] = this.cache[abs] || c; - - if (needDir && c === 'FILE') - return false - - return c -}; - -GlobSync.prototype._mark = function (p) { - return common.mark(this, p) -}; - -GlobSync.prototype._makeAbs = function (f) { - return common.makeAbs(this, f) -}; - -// Returns a wrapper function that returns a wrapped callback -// The wrapper function should do some stuff, and return a -// presumably different callback function. -// This makes sure that own properties are retained, so that -// decorations and such are not lost along the way. -var wrappy_1 = wrappy; -function wrappy (fn, cb) { - if (fn && cb) return wrappy(fn)(cb) - - if (typeof fn !== 'function') - throw new TypeError('need wrapper function') - - Object.keys(fn).forEach(function (k) { - wrapper[k] = fn[k]; - }); - - return wrapper - - function wrapper() { - var args = new Array(arguments.length); - for (var i = 0; i < args.length; i++) { - args[i] = arguments[i]; - } - var ret = fn.apply(this, args); - var cb = args[args.length-1]; - if (typeof ret === 'function' && ret !== cb) { - Object.keys(cb).forEach(function (k) { - ret[k] = cb[k]; - }); - } - return ret - } -} - -var once_1 = wrappy_1(once); -var strict = wrappy_1(onceStrict); - -once.proto = once(function () { - Object.defineProperty(Function.prototype, 'once', { - value: function () { - return once(this) - }, - configurable: true - }); - - Object.defineProperty(Function.prototype, 'onceStrict', { - value: function () { - return onceStrict(this) - }, - configurable: true - }); -}); - -function once (fn) { - var f = function () { - if (f.called) return f.value - f.called = true; - return f.value = fn.apply(this, arguments) - }; - f.called = false; - return f -} - -function onceStrict (fn) { - var f = function () { - if (f.called) - throw new Error(f.onceError) - f.called = true; - return f.value = fn.apply(this, arguments) - }; - var name = fn.name || 'Function wrapped with `once`'; - f.onceError = name + " shouldn't be called more than once"; - f.called = false; - return f -} -once_1.strict = strict; - -var reqs = Object.create(null); - - -var inflight_1 = wrappy_1(inflight); - -function inflight (key, cb) { - if (reqs[key]) { - reqs[key].push(cb); - return null - } else { - reqs[key] = [cb]; - return makeres(key) - } -} - -function makeres (key) { - return once_1(function RES () { - var cbs = reqs[key]; - var len = cbs.length; - var args = slice(arguments); - - // XXX It's somewhat ambiguous whether a new callback added in this - // pass should be queued for later execution if something in the - // list of callbacks throws, or if it should just be discarded. - // However, it's such an edge case that it hardly matters, and either - // choice is likely as surprising as the other. - // As it happens, we do go ahead and schedule it for later execution. - try { - for (var i = 0; i < len; i++) { - cbs[i].apply(null, args); - } - } finally { - if (cbs.length > len) { - // added more in the interim. - // de-zalgo, just in case, but don't call again. - cbs.splice(0, len); - process.nextTick(function () { - RES.apply(null, args); - }); - } else { - delete reqs[key]; - } - } - }) -} - -function slice (args) { - var length = args.length; - var array = []; - - for (var i = 0; i < length; i++) array[i] = args[i]; - return array -} - -// Approach: -// -// 1. Get the minimatch set -// 2. For each pattern in the set, PROCESS(pattern, false) -// 3. Store matches per-set, then uniq them -// -// PROCESS(pattern, inGlobStar) -// Get the first [n] items from pattern that are all strings -// Join these together. This is PREFIX. -// If there is no more remaining, then stat(PREFIX) and -// add to matches if it succeeds. END. -// -// If inGlobStar and PREFIX is symlink and points to dir -// set ENTRIES = [] -// else readdir(PREFIX) as ENTRIES -// If fail, END -// -// with ENTRIES -// If pattern[n] is GLOBSTAR -// // handle the case where the globstar match is empty -// // by pruning it out, and testing the resulting pattern -// PROCESS(pattern[0..n] + pattern[n+1 .. $], false) -// // handle other cases. -// for ENTRY in ENTRIES (not dotfiles) -// // attach globstar + tail onto the entry -// // Mark that this entry is a globstar match -// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true) -// -// else // not globstar -// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot) -// Test ENTRY against pattern[n] -// If fails, continue -// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $]) -// -// Caveat: -// Cache all stats and readdirs results to minimize syscall. Since all -// we ever care about is existence and directory-ness, we can just keep -// `true` for files, and [children,...] for directories, or `false` for -// things that don't exist. - -var glob_1 = glob; - -var EE = events__default['default'].EventEmitter; -var setopts$2 = common.setopts; -var ownProp$2 = common.ownProp; - - -var childrenIgnored$2 = common.childrenIgnored; -var isIgnored$2 = common.isIgnored; - - - -function glob (pattern, options, cb) { - if (typeof options === 'function') cb = options, options = {}; - if (!options) options = {}; - - if (options.sync) { - if (cb) - throw new TypeError('callback provided to sync glob') - return sync(pattern, options) - } - - return new Glob(pattern, options, cb) -} - -glob.sync = sync; -var GlobSync$1 = glob.GlobSync = sync.GlobSync; - -// old api surface -glob.glob = glob; - -function extend (origin, add) { - if (add === null || typeof add !== 'object') { - return origin - } - - var keys = Object.keys(add); - var i = keys.length; - while (i--) { - origin[keys[i]] = add[keys[i]]; - } - return origin -} - -glob.hasMagic = function (pattern, options_) { - var options = extend({}, options_); - options.noprocess = true; - - var g = new Glob(pattern, options); - var set = g.minimatch.set; - - if (!pattern) - return false - - if (set.length > 1) - return true - - for (var j = 0; j < set[0].length; j++) { - if (typeof set[0][j] !== 'string') - return true - } - - return false -}; - -glob.Glob = Glob; -inherits(Glob, EE); -function Glob (pattern, options, cb) { - if (typeof options === 'function') { - cb = options; - options = null; - } - - if (options && options.sync) { - if (cb) - throw new TypeError('callback provided to sync glob') - return new GlobSync$1(pattern, options) - } - - if (!(this instanceof Glob)) - return new Glob(pattern, options, cb) - - setopts$2(this, pattern, options); - this._didRealPath = false; - - // process each pattern in the minimatch set - var n = this.minimatch.set.length; - - // The matches are stored as {: true,...} so that - // duplicates are automagically pruned. - // Later, we do an Object.keys() on these. - // Keep them as a list so we can fill in when nonull is set. - this.matches = new Array(n); - - if (typeof cb === 'function') { - cb = once_1(cb); - this.on('error', cb); - this.on('end', function (matches) { - cb(null, matches); - }); - } - - var self = this; - this._processing = 0; - - this._emitQueue = []; - this._processQueue = []; - this.paused = false; - - if (this.noprocess) - return this - - if (n === 0) - return done() - - var sync = true; - for (var i = 0; i < n; i ++) { - this._process(this.minimatch.set[i], i, false, done); - } - sync = false; - - function done () { - --self._processing; - if (self._processing <= 0) { - if (sync) { - process.nextTick(function () { - self._finish(); - }); - } else { - self._finish(); - } - } - } -} - -Glob.prototype._finish = function () { - assert__default['default'](this instanceof Glob); - if (this.aborted) - return - - if (this.realpath && !this._didRealpath) - return this._realpath() - - common.finish(this); - this.emit('end', this.found); -}; - -Glob.prototype._realpath = function () { - if (this._didRealpath) - return - - this._didRealpath = true; - - var n = this.matches.length; - if (n === 0) - return this._finish() - - var self = this; - for (var i = 0; i < this.matches.length; i++) - this._realpathSet(i, next); - - function next () { - if (--n === 0) - self._finish(); - } -}; - -Glob.prototype._realpathSet = function (index, cb) { - var matchset = this.matches[index]; - if (!matchset) - return cb() - - var found = Object.keys(matchset); - var self = this; - var n = found.length; - - if (n === 0) - return cb() - - var set = this.matches[index] = Object.create(null); - found.forEach(function (p, i) { - // If there's a problem with the stat, then it means that - // one or more of the links in the realpath couldn't be - // resolved. just return the abs value in that case. - p = self._makeAbs(p); - fs_realpath.realpath(p, self.realpathCache, function (er, real) { - if (!er) - set[real] = true; - else if (er.syscall === 'stat') - set[p] = true; - else - self.emit('error', er); // srsly wtf right here - - if (--n === 0) { - self.matches[index] = set; - cb(); - } - }); - }); -}; - -Glob.prototype._mark = function (p) { - return common.mark(this, p) -}; - -Glob.prototype._makeAbs = function (f) { - return common.makeAbs(this, f) -}; - -Glob.prototype.abort = function () { - this.aborted = true; - this.emit('abort'); -}; - -Glob.prototype.pause = function () { - if (!this.paused) { - this.paused = true; - this.emit('pause'); - } -}; - -Glob.prototype.resume = function () { - if (this.paused) { - this.emit('resume'); - this.paused = false; - if (this._emitQueue.length) { - var eq = this._emitQueue.slice(0); - this._emitQueue.length = 0; - for (var i = 0; i < eq.length; i ++) { - var e = eq[i]; - this._emitMatch(e[0], e[1]); - } - } - if (this._processQueue.length) { - var pq = this._processQueue.slice(0); - this._processQueue.length = 0; - for (var i = 0; i < pq.length; i ++) { - var p = pq[i]; - this._processing--; - this._process(p[0], p[1], p[2], p[3]); - } - } - } -}; - -Glob.prototype._process = function (pattern, index, inGlobStar, cb) { - assert__default['default'](this instanceof Glob); - assert__default['default'](typeof cb === 'function'); - - if (this.aborted) - return - - this._processing++; - if (this.paused) { - this._processQueue.push([pattern, index, inGlobStar, cb]); - return - } - - //console.error('PROCESS %d', this._processing, pattern) - - // Get the first [n] parts of pattern that are all strings. - var n = 0; - while (typeof pattern[n] === 'string') { - n ++; - } - // now n is the index of the first one that is *not* a string. - - // see if there's anything else - var prefix; - switch (n) { - // if not, then this is rather simple - case pattern.length: - this._processSimple(pattern.join('/'), index, cb); - return - - case 0: - // pattern *starts* with some non-trivial item. - // going to readdir(cwd), but not include the prefix in matches. - prefix = null; - break - - default: - // pattern has some string bits in the front. - // whatever it starts with, whether that's 'absolute' like /foo/bar, - // or 'relative' like '../baz' - prefix = pattern.slice(0, n).join('/'); - break - } - - var remain = pattern.slice(n); - - // get the list of entries. - var read; - if (prefix === null) - read = '.'; - else if (pathIsAbsolute(prefix) || pathIsAbsolute(pattern.join('/'))) { - if (!prefix || !pathIsAbsolute(prefix)) - prefix = '/' + prefix; - read = prefix; - } else - read = prefix; - - var abs = this._makeAbs(read); - - //if ignored, skip _processing - if (childrenIgnored$2(this, read)) - return cb() - - var isGlobStar = remain[0] === minimatch_1.GLOBSTAR; - if (isGlobStar) - this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb); - else - this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb); -}; - -Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) { - var self = this; - this._readdir(abs, inGlobStar, function (er, entries) { - return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb) - }); -}; - -Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) { - - // if the abs isn't a dir, then nothing can match! - if (!entries) - return cb() - - // It will only match dot entries if it starts with a dot, or if - // dot is set. Stuff like @(.foo|.bar) isn't allowed. - var pn = remain[0]; - var negate = !!this.minimatch.negate; - var rawGlob = pn._glob; - var dotOk = this.dot || rawGlob.charAt(0) === '.'; - - var matchedEntries = []; - for (var i = 0; i < entries.length; i++) { - var e = entries[i]; - if (e.charAt(0) !== '.' || dotOk) { - var m; - if (negate && !prefix) { - m = !e.match(pn); - } else { - m = e.match(pn); - } - if (m) - matchedEntries.push(e); - } - } - - //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries) - - var len = matchedEntries.length; - // If there are no matched entries, then nothing matches. - if (len === 0) - return cb() - - // if this is the last remaining pattern bit, then no need for - // an additional stat *unless* the user has specified mark or - // stat explicitly. We know they exist, since readdir returned - // them. - - if (remain.length === 1 && !this.mark && !this.stat) { - if (!this.matches[index]) - this.matches[index] = Object.create(null); - - for (var i = 0; i < len; i ++) { - var e = matchedEntries[i]; - if (prefix) { - if (prefix !== '/') - e = prefix + '/' + e; - else - e = prefix + e; - } - - if (e.charAt(0) === '/' && !this.nomount) { - e = path__default['default'].join(this.root, e); - } - this._emitMatch(index, e); - } - // This was the last one, and no stats were needed - return cb() - } - - // now test all matched entries as stand-ins for that part - // of the pattern. - remain.shift(); - for (var i = 0; i < len; i ++) { - var e = matchedEntries[i]; - if (prefix) { - if (prefix !== '/') - e = prefix + '/' + e; - else - e = prefix + e; - } - this._process([e].concat(remain), index, inGlobStar, cb); - } - cb(); -}; - -Glob.prototype._emitMatch = function (index, e) { - if (this.aborted) - return - - if (isIgnored$2(this, e)) - return - - if (this.paused) { - this._emitQueue.push([index, e]); - return - } - - var abs = pathIsAbsolute(e) ? e : this._makeAbs(e); - - if (this.mark) - e = this._mark(e); - - if (this.absolute) - e = abs; - - if (this.matches[index][e]) - return - - if (this.nodir) { - var c = this.cache[abs]; - if (c === 'DIR' || Array.isArray(c)) - return - } - - this.matches[index][e] = true; - - var st = this.statCache[abs]; - if (st) - this.emit('stat', e, st); - - this.emit('match', e); -}; - -Glob.prototype._readdirInGlobStar = function (abs, cb) { - if (this.aborted) - return - - // follow all symlinked directories forever - // just proceed as if this is a non-globstar situation - if (this.follow) - return this._readdir(abs, false, cb) - - var lstatkey = 'lstat\0' + abs; - var self = this; - var lstatcb = inflight_1(lstatkey, lstatcb_); - - if (lstatcb) - fs__default['default'].lstat(abs, lstatcb); - - function lstatcb_ (er, lstat) { - if (er && er.code === 'ENOENT') - return cb() - - var isSym = lstat && lstat.isSymbolicLink(); - self.symlinks[abs] = isSym; - - // If it's not a symlink or a dir, then it's definitely a regular file. - // don't bother doing a readdir in that case. - if (!isSym && lstat && !lstat.isDirectory()) { - self.cache[abs] = 'FILE'; - cb(); - } else - self._readdir(abs, false, cb); - } -}; - -Glob.prototype._readdir = function (abs, inGlobStar, cb) { - if (this.aborted) - return - - cb = inflight_1('readdir\0'+abs+'\0'+inGlobStar, cb); - if (!cb) - return - - //console.error('RD %j %j', +inGlobStar, abs) - if (inGlobStar && !ownProp$2(this.symlinks, abs)) - return this._readdirInGlobStar(abs, cb) - - if (ownProp$2(this.cache, abs)) { - var c = this.cache[abs]; - if (!c || c === 'FILE') - return cb() - - if (Array.isArray(c)) - return cb(null, c) - } - fs__default['default'].readdir(abs, readdirCb(this, abs, cb)); -}; - -function readdirCb (self, abs, cb) { - return function (er, entries) { - if (er) - self._readdirError(abs, er, cb); - else - self._readdirEntries(abs, entries, cb); - } -} - -Glob.prototype._readdirEntries = function (abs, entries, cb) { - if (this.aborted) - return - - // if we haven't asked to stat everything, then just - // assume that everything in there exists, so we can avoid - // having to stat it a second time. - if (!this.mark && !this.stat) { - for (var i = 0; i < entries.length; i ++) { - var e = entries[i]; - if (abs === '/') - e = abs + e; - else - e = abs + '/' + e; - this.cache[e] = true; - } - } - - this.cache[abs] = entries; - return cb(null, entries) -}; - -Glob.prototype._readdirError = function (f, er, cb) { - if (this.aborted) - return - - // handle errors, and cache the information - switch (er.code) { - case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 - case 'ENOTDIR': // totally normal. means it *does* exist. - var abs = this._makeAbs(f); - this.cache[abs] = 'FILE'; - if (abs === this.cwdAbs) { - var error = new Error(er.code + ' invalid cwd ' + this.cwd); - error.path = this.cwd; - error.code = er.code; - this.emit('error', error); - this.abort(); - } - break - - case 'ENOENT': // not terribly unusual - case 'ELOOP': - case 'ENAMETOOLONG': - case 'UNKNOWN': - this.cache[this._makeAbs(f)] = false; - break - - default: // some unusual error. Treat as failure. - this.cache[this._makeAbs(f)] = false; - if (this.strict) { - this.emit('error', er); - // If the error is handled, then we abort - // if not, we threw out of here - this.abort(); - } - if (!this.silent) - console.error('glob error', er); - break - } - - return cb() -}; - -Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) { - var self = this; - this._readdir(abs, inGlobStar, function (er, entries) { - self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb); - }); -}; - - -Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) { - //console.error('pgs2', prefix, remain[0], entries) - - // no entries means not a dir, so it can never have matches - // foo.txt/** doesn't match foo.txt - if (!entries) - return cb() - - // test without the globstar, and with every child both below - // and replacing the globstar. - var remainWithoutGlobStar = remain.slice(1); - var gspref = prefix ? [ prefix ] : []; - var noGlobStar = gspref.concat(remainWithoutGlobStar); - - // the noGlobStar pattern exits the inGlobStar state - this._process(noGlobStar, index, false, cb); - - var isSym = this.symlinks[abs]; - var len = entries.length; - - // If it's a symlink, and we're in a globstar, then stop - if (isSym && inGlobStar) - return cb() - - for (var i = 0; i < len; i++) { - var e = entries[i]; - if (e.charAt(0) === '.' && !this.dot) - continue - - // these two cases enter the inGlobStar state - var instead = gspref.concat(entries[i], remainWithoutGlobStar); - this._process(instead, index, true, cb); - - var below = gspref.concat(entries[i], remain); - this._process(below, index, true, cb); - } - - cb(); -}; - -Glob.prototype._processSimple = function (prefix, index, cb) { - // XXX review this. Shouldn't it be doing the mounting etc - // before doing stat? kinda weird? - var self = this; - this._stat(prefix, function (er, exists) { - self._processSimple2(prefix, index, er, exists, cb); - }); -}; -Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) { - - //console.error('ps2', prefix, exists) - - if (!this.matches[index]) - this.matches[index] = Object.create(null); - - // If it doesn't exist, then just mark the lack of results - if (!exists) - return cb() - - if (prefix && pathIsAbsolute(prefix) && !this.nomount) { - var trail = /[\/\\]$/.test(prefix); - if (prefix.charAt(0) === '/') { - prefix = path__default['default'].join(this.root, prefix); - } else { - prefix = path__default['default'].resolve(this.root, prefix); - if (trail) - prefix += '/'; - } - } - - if (process.platform === 'win32') - prefix = prefix.replace(/\\/g, '/'); - - // Mark this as a match - this._emitMatch(index, prefix); - cb(); -}; - -// Returns either 'DIR', 'FILE', or false -Glob.prototype._stat = function (f, cb) { - var abs = this._makeAbs(f); - var needDir = f.slice(-1) === '/'; - - if (f.length > this.maxLength) - return cb() - - if (!this.stat && ownProp$2(this.cache, abs)) { - var c = this.cache[abs]; - - if (Array.isArray(c)) - c = 'DIR'; - - // It exists, but maybe not how we need it - if (!needDir || c === 'DIR') - return cb(null, c) - - if (needDir && c === 'FILE') - return cb() - - // otherwise we have to stat, because maybe c=true - // if we know it exists, but not what it is. - } - var stat = this.statCache[abs]; - if (stat !== undefined) { - if (stat === false) - return cb(null, stat) - else { - var type = stat.isDirectory() ? 'DIR' : 'FILE'; - if (needDir && type === 'FILE') - return cb() - else - return cb(null, type, stat) - } - } - - var self = this; - var statcb = inflight_1('stat\0' + abs, lstatcb_); - if (statcb) - fs__default['default'].lstat(abs, statcb); - - function lstatcb_ (er, lstat) { - if (lstat && lstat.isSymbolicLink()) { - // If it's a symlink, then treat it as the target, unless - // the target does not exist, then treat it as a file. - return fs__default['default'].stat(abs, function (er, stat) { - if (er) - self._stat2(f, abs, null, lstat, cb); - else - self._stat2(f, abs, er, stat, cb); - }) - } else { - self._stat2(f, abs, er, lstat, cb); - } - } -}; - -Glob.prototype._stat2 = function (f, abs, er, stat, cb) { - if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) { - this.statCache[abs] = false; - return cb() - } - - var needDir = f.slice(-1) === '/'; - this.statCache[abs] = stat; - - if (abs.slice(-1) === '/' && stat && !stat.isDirectory()) - return cb(null, false, stat) - - var c = true; - if (stat) - c = stat.isDirectory() ? 'DIR' : 'FILE'; - this.cache[abs] = this.cache[abs] || c; - - if (needDir && c === 'FILE') - return cb() - - return cb(null, c, stat) -}; - -var glob$1 = glob_1; - -module.exports = glob$1; diff --git a/tools/build/cbt/process.js b/tools/build/cbt/process.js deleted file mode 100644 index ecd150b8d4..0000000000 --- a/tools/build/cbt/process.js +++ /dev/null @@ -1,102 +0,0 @@ -/** - * @file - * @copyright 2020 Aleksej Komarov - * @license MIT - */ - -const { spawn } = require('child_process'); -const { resolve: resolvePath } = require('path'); -const { stat } = require('./fs'); - -/** - * @type {import('child_process').ChildProcessWithoutNullStreams} - */ -const children = new Set(); - -const killChildren = () => { - for (const child of children) { - child.kill('SIGTERM'); - children.delete(child); - console.log('killed child process'); - } -}; - -const trap = (signals, handler) => { - let readline; - if (process.platform === 'win32') { - readline = require('readline').createInterface({ - input: process.stdin, - output: process.stdout, - }); - } - for (const signal of signals) { - const handleSignal = () => handler(signal); - if (signal === 'EXIT') { - process.on('exit', handleSignal); - continue; - } - if (readline) { - readline.on('SIG' + signal, handleSignal); - } - process.on('SIG' + signal, handleSignal); - } -}; - -trap(['EXIT', 'BREAK', 'HUP', 'INT', 'TERM'], signal => { - if (signal !== 'EXIT') { - console.log('Received', signal); - } - killChildren(); - if (signal !== 'EXIT') { - process.exit(1); - } -}); - -const exceptionHandler = err => { - console.log(err); - killChildren(); - process.exit(1); -}; - -process.on('unhandledRejection', exceptionHandler); -process.on('uncaughtException', exceptionHandler); - -class ExitError extends Error {} - -/** - * @param {string} executable - * @param {string[]} args - * @param {import('child_process').SpawnOptionsWithoutStdio} options - */ -const exec = (executable, args, options) => { - return new Promise((resolve, reject) => { - // If executable exists relative to the current directory, - // use that executable, otherwise spawn should fall back to - // running it from PATH. - if (stat(executable)) { - executable = resolvePath(executable); - } - const child = spawn(executable, args, options); - children.add(child); - child.stdout.pipe(process.stdout, { end: false }); - child.stderr.pipe(process.stderr, { end: false }); - child.stdin.end(); - child.on('error', err => reject(err)); - child.on('exit', code => { - children.delete(child); - if (code !== 0) { - const error = new ExitError('Process exited with code: ' + code); - error.code = code; - reject(error); - } - else { - resolve(code); - } - }); - }); -}; - -module.exports = { - exec, - ExitError, -}; diff --git a/tools/build/cbt/task.js b/tools/build/cbt/task.js deleted file mode 100644 index f0782bfe1e..0000000000 --- a/tools/build/cbt/task.js +++ /dev/null @@ -1,107 +0,0 @@ -/** - * @file - * @copyright 2020 Aleksej Komarov - * @license MIT - */ - -const { compareFiles, Glob, File } = require('./fs'); - -class Task { - constructor(name) { - this.name = name; - this.sources = []; - this.targets = []; - this.script = null; - } - - depends(path) { - if (path.includes('*')) { - this.sources.push(new Glob(path)); - } - else { - this.sources.push(new File(path)); - } - return this; - } - - provides(path) { - if (path.includes('*')) { - this.targets.push(new Glob(path)); - } - else { - this.targets.push(new File(path)); - } - return this; - } - - build(script) { - this.script = script; - return this; - } - - async run() { - /** - * @returns {File[]} - */ - const getFiles = files => files - .flatMap(file => { - if (file instanceof Glob) { - return file.toFiles(); - } - if (file instanceof File) { - return file; - } - }) - .filter(Boolean); - // Normalize all our dependencies by converting globs to files - const fileSources = getFiles(this.sources); - const fileTargets = getFiles(this.targets); - // Consider dependencies first, and skip the task if it - // doesn't need a rebuild. - let needsRebuild = 'no targets'; - if (fileTargets.length > 0) { - needsRebuild = compareFiles(fileSources, fileTargets); - if (!needsRebuild) { - console.warn(` => Skipping '${this.name}' (up to date)`); - return; - } - } - if (!this.script) { - return; - } - if (process.env.DEBUG && needsRebuild) { - console.debug(` Reason: ${needsRebuild}`); - } - console.warn(` => Starting '${this.name}'`); - const startedAt = Date.now(); - // Run the script - await this.script(); - // Touch all targets so that they don't rebuild again - if (fileTargets.length > 0) { - for (const file of fileTargets) { - file.touch(); - } - } - const time = ((Date.now() - startedAt) / 1000) + 's'; - console.warn(` => Finished '${this.name}' in ${time}`); - } -} - -const runTasks = async tasks => { - const startedAt = Date.now(); - // Run all if none of the tasks were specified in command line - const runAll = !tasks.some(task => process.argv.includes(task.name)); - for (const task of tasks) { - if (runAll || process.argv.includes(task.name)) { - await task.run(); - } - } - const time = ((Date.now() - startedAt) / 1000) + 's'; - console.log(` => Done in ${time}`); - process.exit(); -}; - -module.exports = { - Task, - runTasks, -}; diff --git a/tools/build/juke/index.d.ts b/tools/build/juke/index.d.ts new file mode 100644 index 0000000000..cdc30ea577 --- /dev/null +++ b/tools/build/juke/index.d.ts @@ -0,0 +1,248 @@ +// Generated by dts-bundle-generator v5.9.0 + +/// + +import _chalk from 'chalk'; +import { SpawnOptionsWithoutStdio } from 'child_process'; +import EventEmitter from 'events'; + +/** + * Change the current working directory of the Node.js process. + * + * Second argument is a file (or directory), relative to which chdir will be + * performed. This is usually `import.meta.url`. + */ +export declare const chdir: (directory: string, relativeTo?: string | undefined) => void; +export declare const logger: { + log: (...args: unknown[]) => void; + error: (...args: unknown[]) => void; + action: (...args: unknown[]) => void; + warn: (...args: unknown[]) => void; + info: (...args: unknown[]) => void; + debug: (...args: unknown[]) => void; +}; +export declare type ParameterType = (string | string[] | number | number[] | boolean | boolean[]); +export declare type StringType = ("string" | "string[]" | "number" | "number[]" | "boolean" | "boolean[]"); +export declare type TypeByString = (T extends "string" ? string : T extends "string[]" ? string[] : T extends "number" ? number : T extends "number[]" ? number[] : T extends "boolean" ? boolean : T extends "boolean[]" ? boolean[] : never); +export declare type ParameterConfig = { + /** + * Parameter name, as it would be used in CLI. + */ + name?: string; + /** + * Parameter type, one of: + * - `string` + * - `string[]` + * - `number` + * - `number[]` + * - `boolean` + * - `boolean[]` + */ + type: T; + /** + * Short flag for use in CLI, can only be a single character. + */ + alias?: string; +}; +export interface Parameter { + type: StringType; + name?: string; + alias?: string; + __internalType?: T; + isString(): this is Parameter; + isNumber(): this is Parameter; + isBoolean(): this is Parameter; + isArray(): this is Parameter; + toKebabCase(): string | undefined; + toConstCase(): string | undefined; + toCamelCase(): string | undefined; +} +export declare type ParameterCtor = { + new (config: ParameterConfig): Parameter>; +}; +export declare const Parameter: ParameterCtor; +export declare type ParameterCreator = (config: ParameterConfig) => Parameter>; +export declare const createParameter: ParameterCreator; +export declare type ExecutionContext = { + /** Get parameter value. */ + get: (parameter: Parameter) => (T extends Array ? T : T | null); + args: string[]; +}; +export declare type BooleanLike = boolean | null | undefined; +export declare type WithExecutionContext = (context: ExecutionContext) => R | Promise; +export declare type WithOptionalExecutionContext = R | WithExecutionContext; +export declare type DependsOn = WithOptionalExecutionContext<(Target | BooleanLike)[]>; +export declare type ExecutesFn = WithExecutionContext; +export declare type OnlyWhenFn = WithExecutionContext; +export declare type FileIo = WithOptionalExecutionContext<(string | BooleanLike)[]>; +export declare type TargetConfig = { + /** + * Target name. This parameter is required. + */ + name?: string; + /** + * Dependencies for this target. They will be ran before executing this + * target, and may run in parallel. + */ + dependsOn?: DependsOn; + /** + * Function that is delegated to the execution engine for building this + * target. It is normally an async function, which accepts a single + * argument - execution context (contains `get` for interacting with + * parameters). + * + * @example + * executes: async ({ get }) => { + * console.log(get(Parameter)); + * }, + */ + executes?: ExecutesFn; + /** + * Files that are consumed by this target. + */ + inputs?: FileIo; + /** + * Files that are produced by this target. Additionally, they are also + * touched every time target finishes executing in order to stop + * this target from re-running. + */ + outputs?: FileIo; + /** + * Parameters that are local to this task. Can be retrieved via `get` + * in the executor function. + */ + parameters?: Parameter[]; + /** + * Target will run only when this function returns true. It accepts a + * single argument - execution context. + */ + onlyWhen?: OnlyWhenFn; +}; +export declare class Target { + name?: string; + dependsOn: DependsOn; + executes?: ExecutesFn; + inputs: FileIo; + outputs: FileIo; + parameters: Parameter[]; + onlyWhen?: OnlyWhenFn; + constructor(target: TargetConfig); +} +export declare type TargetCreator = (target: TargetConfig) => Target; +export declare const createTarget: TargetCreator; +export declare type RunnerConfig = { + targets?: Target[]; + default?: Target; + parameters?: Parameter[]; + singleTarget?: boolean; +}; +export declare const runner: { + config: RunnerConfig; + targets: Target[]; + parameters: Parameter[]; + workers: Worker[]; + configure(config: RunnerConfig): void; + start(): Promise; +}; +declare class Worker { + readonly target: Target; + readonly context: ExecutionContext; + readonly dependsOn: Target[]; + dependencies: Set; + generator?: AsyncGenerator; + emitter: EventEmitter; + hasFailed: boolean; + constructor(target: Target, context: ExecutionContext, dependsOn: Target[]); + resolveDependency(target: Target): void; + rejectDependency(target: Target): void; + start(): void; + onFinish(fn: () => void): void; + onFail(fn: () => void): void; + private debugLog; + private process; +} +export declare class ExitCode extends Error { + code: number | null; + signal: string | null; + constructor(code: number | null, signal?: string | null); +} +export declare type ExecOptions = SpawnOptionsWithoutStdio & { + /** + * If `true`, this exec call will not pipe its output to stdio. + * @default false + */ + silent?: boolean; + /** + * Throw an exception on non-zero exit code. + * @default true + */ + throw?: boolean; +}; +export declare type ExecReturn = { + /** Exit code of the program. */ + code: number | null; + /** Signal received by the program which caused it to exit. */ + signal: NodeJS.Signals | null; + /** Output collected from `stdout` */ + stdout: string; + /** Output collected from `stderr` */ + stderr: string; + /** A combined output collected from `stdout` and `stderr`. */ + combined: string; +}; +export declare const exec: (executable: string, args?: string[], options?: ExecOptions) => Promise; +/** + * Unix style pathname pattern expansion. + * + * Perform a search matching a specified pattern according to the rules of + * the `glob` npm package. Path can be either absolute or relative, and can + * contain shell-style wildcards. Broken symlinks are included in the results + * (as in the shell). Whether or not the results are sorted depends on the + * file system. + * + * @returns A possibly empty list of file paths. + */ +export declare const glob: (globPath: string) => string[]; +export declare type RmOptions = { + /** + * If true, perform a recursive directory removal. + */ + recursive?: boolean; + /** + * If true, exceptions will be ignored if file or directory does not exist. + */ + force?: boolean; +}; +/** + * Removes files and directories (synchronously). Supports globs. + */ +export declare const rm: (path: string, options?: RmOptions) => void; +export declare const chalk: _chalk.Chalk & _chalk.ChalkFunction & { + supportsColor: false | _chalk.ColorSupport; + Level: _chalk.Level; + Color: ("black" | "red" | "green" | "yellow" | "blue" | "magenta" | "cyan" | "white" | "gray" | "grey" | "blackBright" | "redBright" | "greenBright" | "yellowBright" | "blueBright" | "magentaBright" | "cyanBright" | "whiteBright") | ("bgBlack" | "bgRed" | "bgGreen" | "bgYellow" | "bgBlue" | "bgMagenta" | "bgCyan" | "bgWhite" | "bgGray" | "bgGrey" | "bgBlackBright" | "bgRedBright" | "bgGreenBright" | "bgYellowBright" | "bgBlueBright" | "bgMagentaBright" | "bgCyanBright" | "bgWhiteBright"); + ForegroundColor: "black" | "red" | "green" | "yellow" | "blue" | "magenta" | "cyan" | "white" | "gray" | "grey" | "blackBright" | "redBright" | "greenBright" | "yellowBright" | "blueBright" | "magentaBright" | "cyanBright" | "whiteBright"; + BackgroundColor: "bgBlack" | "bgRed" | "bgGreen" | "bgYellow" | "bgBlue" | "bgMagenta" | "bgCyan" | "bgWhite" | "bgGray" | "bgGrey" | "bgBlackBright" | "bgRedBright" | "bgGreenBright" | "bgYellowBright" | "bgBlueBright" | "bgMagentaBright" | "bgCyanBright" | "bgWhiteBright"; + Modifiers: "bold" | "reset" | "dim" | "italic" | "underline" | "inverse" | "hidden" | "strikethrough" | "visible"; + stderr: _chalk.Chalk & { + supportsColor: false | _chalk.ColorSupport; + }; +}; +export declare type SetupConfig = { + file: string; + /** + * If true, CLI will only accept a single target to run and will receive all + * passed arguments as is (not only flags). + */ + singleTarget?: boolean; +}; +/** + * Configures Juke Build and starts executing targets. + * + * @param config Juke Build configuration. + * @returns Exit code of the whole runner process. + */ +export declare const setup: (config: SetupConfig) => Promise; +export declare const sleep: (time: number) => Promise; + +export {}; diff --git a/tools/build/juke/index.js b/tools/build/juke/index.js new file mode 100644 index 0000000000..4ee8fbf0bf --- /dev/null +++ b/tools/build/juke/index.js @@ -0,0 +1,5128 @@ +var __create = Object.create; +var __defProp = Object.defineProperty; +var __defProps = Object.defineProperties; +var __getOwnPropDesc = Object.getOwnPropertyDescriptor; +var __getOwnPropDescs = Object.getOwnPropertyDescriptors; +var __getOwnPropNames = Object.getOwnPropertyNames; +var __getOwnPropSymbols = Object.getOwnPropertySymbols; +var __getProtoOf = Object.getPrototypeOf; +var __hasOwnProp = Object.prototype.hasOwnProperty; +var __propIsEnum = Object.prototype.propertyIsEnumerable; +var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; +var __spreadValues = (a, b) => { + for (var prop in b || (b = {})) + if (__hasOwnProp.call(b, prop)) + __defNormalProp(a, prop, b[prop]); + if (__getOwnPropSymbols) + for (var prop of __getOwnPropSymbols(b)) { + if (__propIsEnum.call(b, prop)) + __defNormalProp(a, prop, b[prop]); + } + return a; +}; +var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b)); +var __markAsModule = (target) => __defProp(target, "__esModule", { value: true }); +var __objRest = (source, exclude) => { + var target = {}; + for (var prop in source) + if (__hasOwnProp.call(source, prop) && exclude.indexOf(prop) < 0) + target[prop] = source[prop]; + if (source != null && __getOwnPropSymbols) + for (var prop of __getOwnPropSymbols(source)) { + if (exclude.indexOf(prop) < 0 && __propIsEnum.call(source, prop)) + target[prop] = source[prop]; + } + return target; +}; +var __commonJS = (cb, mod) => function __require() { + return mod || (0, cb[Object.keys(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports; +}; +var __export = (target, all) => { + __markAsModule(target); + for (var name in all) + __defProp(target, name, { get: all[name], enumerable: true }); +}; +var __reExport = (target, module2, desc) => { + if (module2 && typeof module2 === "object" || typeof module2 === "function") { + for (let key of __getOwnPropNames(module2)) + if (!__hasOwnProp.call(target, key) && key !== "default") + __defProp(target, key, { get: () => module2[key], enumerable: !(desc = __getOwnPropDesc(module2, key)) || desc.enumerable }); + } + return target; +}; +var __toModule = (module2) => { + return __reExport(__markAsModule(__defProp(module2 != null ? __create(__getProtoOf(module2)) : {}, "default", module2 && module2.__esModule && "default" in module2 ? { get: () => module2.default, enumerable: true } : { value: module2, enumerable: true })), module2); +}; + +// pnp:color-name-npm-1.1.4-025792b0ea-b044585952.zip/node_modules/color-name/index.js +var require_color_name = __commonJS({ + "pnp:color-name-npm-1.1.4-025792b0ea-b044585952.zip/node_modules/color-name/index.js"(exports, module2) { + "use strict"; + module2.exports = { + "aliceblue": [240, 248, 255], + "antiquewhite": [250, 235, 215], + "aqua": [0, 255, 255], + "aquamarine": [127, 255, 212], + "azure": [240, 255, 255], + "beige": [245, 245, 220], + "bisque": [255, 228, 196], + "black": [0, 0, 0], + "blanchedalmond": [255, 235, 205], + "blue": [0, 0, 255], + "blueviolet": [138, 43, 226], + "brown": [165, 42, 42], + "burlywood": [222, 184, 135], + "cadetblue": [95, 158, 160], + "chartreuse": [127, 255, 0], + "chocolate": [210, 105, 30], + "coral": [255, 127, 80], + "cornflowerblue": [100, 149, 237], + "cornsilk": [255, 248, 220], + "crimson": [220, 20, 60], + "cyan": [0, 255, 255], + "darkblue": [0, 0, 139], + "darkcyan": [0, 139, 139], + "darkgoldenrod": [184, 134, 11], + "darkgray": [169, 169, 169], + "darkgreen": [0, 100, 0], + "darkgrey": [169, 169, 169], + "darkkhaki": [189, 183, 107], + "darkmagenta": [139, 0, 139], + "darkolivegreen": [85, 107, 47], + "darkorange": [255, 140, 0], + "darkorchid": [153, 50, 204], + "darkred": [139, 0, 0], + "darksalmon": [233, 150, 122], + "darkseagreen": [143, 188, 143], + "darkslateblue": [72, 61, 139], + "darkslategray": [47, 79, 79], + "darkslategrey": [47, 79, 79], + "darkturquoise": [0, 206, 209], + "darkviolet": [148, 0, 211], + "deeppink": [255, 20, 147], + "deepskyblue": [0, 191, 255], + "dimgray": [105, 105, 105], + "dimgrey": [105, 105, 105], + "dodgerblue": [30, 144, 255], + "firebrick": [178, 34, 34], + "floralwhite": [255, 250, 240], + "forestgreen": [34, 139, 34], + "fuchsia": [255, 0, 255], + "gainsboro": [220, 220, 220], + "ghostwhite": [248, 248, 255], + "gold": [255, 215, 0], + "goldenrod": [218, 165, 32], + "gray": [128, 128, 128], + "green": [0, 128, 0], + "greenyellow": [173, 255, 47], + "grey": [128, 128, 128], + "honeydew": [240, 255, 240], + "hotpink": [255, 105, 180], + "indianred": [205, 92, 92], + "indigo": [75, 0, 130], + "ivory": [255, 255, 240], + "khaki": [240, 230, 140], + "lavender": [230, 230, 250], + "lavenderblush": [255, 240, 245], + "lawngreen": [124, 252, 0], + "lemonchiffon": [255, 250, 205], + "lightblue": [173, 216, 230], + "lightcoral": [240, 128, 128], + "lightcyan": [224, 255, 255], + "lightgoldenrodyellow": [250, 250, 210], + "lightgray": [211, 211, 211], + "lightgreen": [144, 238, 144], + "lightgrey": [211, 211, 211], + "lightpink": [255, 182, 193], + "lightsalmon": [255, 160, 122], + "lightseagreen": [32, 178, 170], + "lightskyblue": [135, 206, 250], + "lightslategray": [119, 136, 153], + "lightslategrey": [119, 136, 153], + "lightsteelblue": [176, 196, 222], + "lightyellow": [255, 255, 224], + "lime": [0, 255, 0], + "limegreen": [50, 205, 50], + "linen": [250, 240, 230], + "magenta": [255, 0, 255], + "maroon": [128, 0, 0], + "mediumaquamarine": [102, 205, 170], + "mediumblue": [0, 0, 205], + "mediumorchid": [186, 85, 211], + "mediumpurple": [147, 112, 219], + "mediumseagreen": [60, 179, 113], + "mediumslateblue": [123, 104, 238], + "mediumspringgreen": [0, 250, 154], + "mediumturquoise": [72, 209, 204], + "mediumvioletred": [199, 21, 133], + "midnightblue": [25, 25, 112], + "mintcream": [245, 255, 250], + "mistyrose": [255, 228, 225], + "moccasin": [255, 228, 181], + "navajowhite": [255, 222, 173], + "navy": [0, 0, 128], + "oldlace": [253, 245, 230], + "olive": [128, 128, 0], + "olivedrab": [107, 142, 35], + "orange": [255, 165, 0], + "orangered": [255, 69, 0], + "orchid": [218, 112, 214], + "palegoldenrod": [238, 232, 170], + "palegreen": [152, 251, 152], + "paleturquoise": [175, 238, 238], + "palevioletred": [219, 112, 147], + "papayawhip": [255, 239, 213], + "peachpuff": [255, 218, 185], + "peru": [205, 133, 63], + "pink": [255, 192, 203], + "plum": [221, 160, 221], + "powderblue": [176, 224, 230], + "purple": [128, 0, 128], + "rebeccapurple": [102, 51, 153], + "red": [255, 0, 0], + "rosybrown": [188, 143, 143], + "royalblue": [65, 105, 225], + "saddlebrown": [139, 69, 19], + "salmon": [250, 128, 114], + "sandybrown": [244, 164, 96], + "seagreen": [46, 139, 87], + "seashell": [255, 245, 238], + "sienna": [160, 82, 45], + "silver": [192, 192, 192], + "skyblue": [135, 206, 235], + "slateblue": [106, 90, 205], + "slategray": [112, 128, 144], + "slategrey": [112, 128, 144], + "snow": [255, 250, 250], + "springgreen": [0, 255, 127], + "steelblue": [70, 130, 180], + "tan": [210, 180, 140], + "teal": [0, 128, 128], + "thistle": [216, 191, 216], + "tomato": [255, 99, 71], + "turquoise": [64, 224, 208], + "violet": [238, 130, 238], + "wheat": [245, 222, 179], + "white": [255, 255, 255], + "whitesmoke": [245, 245, 245], + "yellow": [255, 255, 0], + "yellowgreen": [154, 205, 50] + }; + } +}); + +// pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/conversions.js +var require_conversions = __commonJS({ + "pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/conversions.js"(exports, module2) { + var cssKeywords = require_color_name(); + var reverseKeywords = {}; + for (const key of Object.keys(cssKeywords)) { + reverseKeywords[cssKeywords[key]] = key; + } + var convert = { + rgb: { channels: 3, labels: "rgb" }, + hsl: { channels: 3, labels: "hsl" }, + hsv: { channels: 3, labels: "hsv" }, + hwb: { channels: 3, labels: "hwb" }, + cmyk: { channels: 4, labels: "cmyk" }, + xyz: { channels: 3, labels: "xyz" }, + lab: { channels: 3, labels: "lab" }, + lch: { channels: 3, labels: "lch" }, + hex: { channels: 1, labels: ["hex"] }, + keyword: { channels: 1, labels: ["keyword"] }, + ansi16: { channels: 1, labels: ["ansi16"] }, + ansi256: { channels: 1, labels: ["ansi256"] }, + hcg: { channels: 3, labels: ["h", "c", "g"] }, + apple: { channels: 3, labels: ["r16", "g16", "b16"] }, + gray: { channels: 1, labels: ["gray"] } + }; + module2.exports = convert; + for (const model of Object.keys(convert)) { + if (!("channels" in convert[model])) { + throw new Error("missing channels property: " + model); + } + if (!("labels" in convert[model])) { + throw new Error("missing channel labels property: " + model); + } + if (convert[model].labels.length !== convert[model].channels) { + throw new Error("channel and label counts mismatch: " + model); + } + const { channels, labels } = convert[model]; + delete convert[model].channels; + delete convert[model].labels; + Object.defineProperty(convert[model], "channels", { value: channels }); + Object.defineProperty(convert[model], "labels", { value: labels }); + } + convert.rgb.hsl = function(rgb) { + const r = rgb[0] / 255; + const g = rgb[1] / 255; + const b = rgb[2] / 255; + const min = Math.min(r, g, b); + const max = Math.max(r, g, b); + const delta = max - min; + let h; + let s; + if (max === min) { + h = 0; + } else if (r === max) { + h = (g - b) / delta; + } else if (g === max) { + h = 2 + (b - r) / delta; + } else if (b === max) { + h = 4 + (r - g) / delta; + } + h = Math.min(h * 60, 360); + if (h < 0) { + h += 360; + } + const l = (min + max) / 2; + if (max === min) { + s = 0; + } else if (l <= 0.5) { + s = delta / (max + min); + } else { + s = delta / (2 - max - min); + } + return [h, s * 100, l * 100]; + }; + convert.rgb.hsv = function(rgb) { + let rdif; + let gdif; + let bdif; + let h; + let s; + const r = rgb[0] / 255; + const g = rgb[1] / 255; + const b = rgb[2] / 255; + const v = Math.max(r, g, b); + const diff = v - Math.min(r, g, b); + const diffc = function(c) { + return (v - c) / 6 / diff + 1 / 2; + }; + if (diff === 0) { + h = 0; + s = 0; + } else { + s = diff / v; + rdif = diffc(r); + gdif = diffc(g); + bdif = diffc(b); + if (r === v) { + h = bdif - gdif; + } else if (g === v) { + h = 1 / 3 + rdif - bdif; + } else if (b === v) { + h = 2 / 3 + gdif - rdif; + } + if (h < 0) { + h += 1; + } else if (h > 1) { + h -= 1; + } + } + return [ + h * 360, + s * 100, + v * 100 + ]; + }; + convert.rgb.hwb = function(rgb) { + const r = rgb[0]; + const g = rgb[1]; + let b = rgb[2]; + const h = convert.rgb.hsl(rgb)[0]; + const w = 1 / 255 * Math.min(r, Math.min(g, b)); + b = 1 - 1 / 255 * Math.max(r, Math.max(g, b)); + return [h, w * 100, b * 100]; + }; + convert.rgb.cmyk = function(rgb) { + const r = rgb[0] / 255; + const g = rgb[1] / 255; + const b = rgb[2] / 255; + const k = Math.min(1 - r, 1 - g, 1 - b); + const c = (1 - r - k) / (1 - k) || 0; + const m = (1 - g - k) / (1 - k) || 0; + const y = (1 - b - k) / (1 - k) || 0; + return [c * 100, m * 100, y * 100, k * 100]; + }; + function comparativeDistance(x, y) { + return (x[0] - y[0]) ** 2 + (x[1] - y[1]) ** 2 + (x[2] - y[2]) ** 2; + } + convert.rgb.keyword = function(rgb) { + const reversed = reverseKeywords[rgb]; + if (reversed) { + return reversed; + } + let currentClosestDistance = Infinity; + let currentClosestKeyword; + for (const keyword of Object.keys(cssKeywords)) { + const value = cssKeywords[keyword]; + const distance = comparativeDistance(rgb, value); + if (distance < currentClosestDistance) { + currentClosestDistance = distance; + currentClosestKeyword = keyword; + } + } + return currentClosestKeyword; + }; + convert.keyword.rgb = function(keyword) { + return cssKeywords[keyword]; + }; + convert.rgb.xyz = function(rgb) { + let r = rgb[0] / 255; + let g = rgb[1] / 255; + let b = rgb[2] / 255; + r = r > 0.04045 ? ((r + 0.055) / 1.055) ** 2.4 : r / 12.92; + g = g > 0.04045 ? ((g + 0.055) / 1.055) ** 2.4 : g / 12.92; + b = b > 0.04045 ? ((b + 0.055) / 1.055) ** 2.4 : b / 12.92; + const x = r * 0.4124 + g * 0.3576 + b * 0.1805; + const y = r * 0.2126 + g * 0.7152 + b * 0.0722; + const z = r * 0.0193 + g * 0.1192 + b * 0.9505; + return [x * 100, y * 100, z * 100]; + }; + convert.rgb.lab = function(rgb) { + const xyz = convert.rgb.xyz(rgb); + let x = xyz[0]; + let y = xyz[1]; + let z = xyz[2]; + x /= 95.047; + y /= 100; + z /= 108.883; + x = x > 8856e-6 ? x ** (1 / 3) : 7.787 * x + 16 / 116; + y = y > 8856e-6 ? y ** (1 / 3) : 7.787 * y + 16 / 116; + z = z > 8856e-6 ? z ** (1 / 3) : 7.787 * z + 16 / 116; + const l = 116 * y - 16; + const a = 500 * (x - y); + const b = 200 * (y - z); + return [l, a, b]; + }; + convert.hsl.rgb = function(hsl) { + const h = hsl[0] / 360; + const s = hsl[1] / 100; + const l = hsl[2] / 100; + let t2; + let t3; + let val; + if (s === 0) { + val = l * 255; + return [val, val, val]; + } + if (l < 0.5) { + t2 = l * (1 + s); + } else { + t2 = l + s - l * s; + } + const t1 = 2 * l - t2; + const rgb = [0, 0, 0]; + for (let i = 0; i < 3; i++) { + t3 = h + 1 / 3 * -(i - 1); + if (t3 < 0) { + t3++; + } + if (t3 > 1) { + t3--; + } + if (6 * t3 < 1) { + val = t1 + (t2 - t1) * 6 * t3; + } else if (2 * t3 < 1) { + val = t2; + } else if (3 * t3 < 2) { + val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; + } else { + val = t1; + } + rgb[i] = val * 255; + } + return rgb; + }; + convert.hsl.hsv = function(hsl) { + const h = hsl[0]; + let s = hsl[1] / 100; + let l = hsl[2] / 100; + let smin = s; + const lmin = Math.max(l, 0.01); + l *= 2; + s *= l <= 1 ? l : 2 - l; + smin *= lmin <= 1 ? lmin : 2 - lmin; + const v = (l + s) / 2; + const sv = l === 0 ? 2 * smin / (lmin + smin) : 2 * s / (l + s); + return [h, sv * 100, v * 100]; + }; + convert.hsv.rgb = function(hsv) { + const h = hsv[0] / 60; + const s = hsv[1] / 100; + let v = hsv[2] / 100; + const hi = Math.floor(h) % 6; + const f = h - Math.floor(h); + const p = 255 * v * (1 - s); + const q = 255 * v * (1 - s * f); + const t = 255 * v * (1 - s * (1 - f)); + v *= 255; + switch (hi) { + case 0: + return [v, t, p]; + case 1: + return [q, v, p]; + case 2: + return [p, v, t]; + case 3: + return [p, q, v]; + case 4: + return [t, p, v]; + case 5: + return [v, p, q]; + } + }; + convert.hsv.hsl = function(hsv) { + const h = hsv[0]; + const s = hsv[1] / 100; + const v = hsv[2] / 100; + const vmin = Math.max(v, 0.01); + let sl; + let l; + l = (2 - s) * v; + const lmin = (2 - s) * vmin; + sl = s * vmin; + sl /= lmin <= 1 ? lmin : 2 - lmin; + sl = sl || 0; + l /= 2; + return [h, sl * 100, l * 100]; + }; + convert.hwb.rgb = function(hwb) { + const h = hwb[0] / 360; + let wh = hwb[1] / 100; + let bl = hwb[2] / 100; + const ratio = wh + bl; + let f; + if (ratio > 1) { + wh /= ratio; + bl /= ratio; + } + const i = Math.floor(6 * h); + const v = 1 - bl; + f = 6 * h - i; + if ((i & 1) !== 0) { + f = 1 - f; + } + const n = wh + f * (v - wh); + let r; + let g; + let b; + switch (i) { + default: + case 6: + case 0: + r = v; + g = n; + b = wh; + break; + case 1: + r = n; + g = v; + b = wh; + break; + case 2: + r = wh; + g = v; + b = n; + break; + case 3: + r = wh; + g = n; + b = v; + break; + case 4: + r = n; + g = wh; + b = v; + break; + case 5: + r = v; + g = wh; + b = n; + break; + } + return [r * 255, g * 255, b * 255]; + }; + convert.cmyk.rgb = function(cmyk) { + const c = cmyk[0] / 100; + const m = cmyk[1] / 100; + const y = cmyk[2] / 100; + const k = cmyk[3] / 100; + const r = 1 - Math.min(1, c * (1 - k) + k); + const g = 1 - Math.min(1, m * (1 - k) + k); + const b = 1 - Math.min(1, y * (1 - k) + k); + return [r * 255, g * 255, b * 255]; + }; + convert.xyz.rgb = function(xyz) { + const x = xyz[0] / 100; + const y = xyz[1] / 100; + const z = xyz[2] / 100; + let r; + let g; + let b; + r = x * 3.2406 + y * -1.5372 + z * -0.4986; + g = x * -0.9689 + y * 1.8758 + z * 0.0415; + b = x * 0.0557 + y * -0.204 + z * 1.057; + r = r > 31308e-7 ? 1.055 * r ** (1 / 2.4) - 0.055 : r * 12.92; + g = g > 31308e-7 ? 1.055 * g ** (1 / 2.4) - 0.055 : g * 12.92; + b = b > 31308e-7 ? 1.055 * b ** (1 / 2.4) - 0.055 : b * 12.92; + r = Math.min(Math.max(0, r), 1); + g = Math.min(Math.max(0, g), 1); + b = Math.min(Math.max(0, b), 1); + return [r * 255, g * 255, b * 255]; + }; + convert.xyz.lab = function(xyz) { + let x = xyz[0]; + let y = xyz[1]; + let z = xyz[2]; + x /= 95.047; + y /= 100; + z /= 108.883; + x = x > 8856e-6 ? x ** (1 / 3) : 7.787 * x + 16 / 116; + y = y > 8856e-6 ? y ** (1 / 3) : 7.787 * y + 16 / 116; + z = z > 8856e-6 ? z ** (1 / 3) : 7.787 * z + 16 / 116; + const l = 116 * y - 16; + const a = 500 * (x - y); + const b = 200 * (y - z); + return [l, a, b]; + }; + convert.lab.xyz = function(lab) { + const l = lab[0]; + const a = lab[1]; + const b = lab[2]; + let x; + let y; + let z; + y = (l + 16) / 116; + x = a / 500 + y; + z = y - b / 200; + const y2 = y ** 3; + const x2 = x ** 3; + const z2 = z ** 3; + y = y2 > 8856e-6 ? y2 : (y - 16 / 116) / 7.787; + x = x2 > 8856e-6 ? x2 : (x - 16 / 116) / 7.787; + z = z2 > 8856e-6 ? z2 : (z - 16 / 116) / 7.787; + x *= 95.047; + y *= 100; + z *= 108.883; + return [x, y, z]; + }; + convert.lab.lch = function(lab) { + const l = lab[0]; + const a = lab[1]; + const b = lab[2]; + let h; + const hr = Math.atan2(b, a); + h = hr * 360 / 2 / Math.PI; + if (h < 0) { + h += 360; + } + const c = Math.sqrt(a * a + b * b); + return [l, c, h]; + }; + convert.lch.lab = function(lch) { + const l = lch[0]; + const c = lch[1]; + const h = lch[2]; + const hr = h / 360 * 2 * Math.PI; + const a = c * Math.cos(hr); + const b = c * Math.sin(hr); + return [l, a, b]; + }; + convert.rgb.ansi16 = function(args, saturation = null) { + const [r, g, b] = args; + let value = saturation === null ? convert.rgb.hsv(args)[2] : saturation; + value = Math.round(value / 50); + if (value === 0) { + return 30; + } + let ansi = 30 + (Math.round(b / 255) << 2 | Math.round(g / 255) << 1 | Math.round(r / 255)); + if (value === 2) { + ansi += 60; + } + return ansi; + }; + convert.hsv.ansi16 = function(args) { + return convert.rgb.ansi16(convert.hsv.rgb(args), args[2]); + }; + convert.rgb.ansi256 = function(args) { + const r = args[0]; + const g = args[1]; + const b = args[2]; + if (r === g && g === b) { + if (r < 8) { + return 16; + } + if (r > 248) { + return 231; + } + return Math.round((r - 8) / 247 * 24) + 232; + } + const ansi = 16 + 36 * Math.round(r / 255 * 5) + 6 * Math.round(g / 255 * 5) + Math.round(b / 255 * 5); + return ansi; + }; + convert.ansi16.rgb = function(args) { + let color = args % 10; + if (color === 0 || color === 7) { + if (args > 50) { + color += 3.5; + } + color = color / 10.5 * 255; + return [color, color, color]; + } + const mult = (~~(args > 50) + 1) * 0.5; + const r = (color & 1) * mult * 255; + const g = (color >> 1 & 1) * mult * 255; + const b = (color >> 2 & 1) * mult * 255; + return [r, g, b]; + }; + convert.ansi256.rgb = function(args) { + if (args >= 232) { + const c = (args - 232) * 10 + 8; + return [c, c, c]; + } + args -= 16; + let rem; + const r = Math.floor(args / 36) / 5 * 255; + const g = Math.floor((rem = args % 36) / 6) / 5 * 255; + const b = rem % 6 / 5 * 255; + return [r, g, b]; + }; + convert.rgb.hex = function(args) { + const integer = ((Math.round(args[0]) & 255) << 16) + ((Math.round(args[1]) & 255) << 8) + (Math.round(args[2]) & 255); + const string = integer.toString(16).toUpperCase(); + return "000000".substring(string.length) + string; + }; + convert.hex.rgb = function(args) { + const match = args.toString(16).match(/[a-f0-9]{6}|[a-f0-9]{3}/i); + if (!match) { + return [0, 0, 0]; + } + let colorString = match[0]; + if (match[0].length === 3) { + colorString = colorString.split("").map((char) => { + return char + char; + }).join(""); + } + const integer = parseInt(colorString, 16); + const r = integer >> 16 & 255; + const g = integer >> 8 & 255; + const b = integer & 255; + return [r, g, b]; + }; + convert.rgb.hcg = function(rgb) { + const r = rgb[0] / 255; + const g = rgb[1] / 255; + const b = rgb[2] / 255; + const max = Math.max(Math.max(r, g), b); + const min = Math.min(Math.min(r, g), b); + const chroma = max - min; + let grayscale; + let hue; + if (chroma < 1) { + grayscale = min / (1 - chroma); + } else { + grayscale = 0; + } + if (chroma <= 0) { + hue = 0; + } else if (max === r) { + hue = (g - b) / chroma % 6; + } else if (max === g) { + hue = 2 + (b - r) / chroma; + } else { + hue = 4 + (r - g) / chroma; + } + hue /= 6; + hue %= 1; + return [hue * 360, chroma * 100, grayscale * 100]; + }; + convert.hsl.hcg = function(hsl) { + const s = hsl[1] / 100; + const l = hsl[2] / 100; + const c = l < 0.5 ? 2 * s * l : 2 * s * (1 - l); + let f = 0; + if (c < 1) { + f = (l - 0.5 * c) / (1 - c); + } + return [hsl[0], c * 100, f * 100]; + }; + convert.hsv.hcg = function(hsv) { + const s = hsv[1] / 100; + const v = hsv[2] / 100; + const c = s * v; + let f = 0; + if (c < 1) { + f = (v - c) / (1 - c); + } + return [hsv[0], c * 100, f * 100]; + }; + convert.hcg.rgb = function(hcg) { + const h = hcg[0] / 360; + const c = hcg[1] / 100; + const g = hcg[2] / 100; + if (c === 0) { + return [g * 255, g * 255, g * 255]; + } + const pure = [0, 0, 0]; + const hi = h % 1 * 6; + const v = hi % 1; + const w = 1 - v; + let mg = 0; + switch (Math.floor(hi)) { + case 0: + pure[0] = 1; + pure[1] = v; + pure[2] = 0; + break; + case 1: + pure[0] = w; + pure[1] = 1; + pure[2] = 0; + break; + case 2: + pure[0] = 0; + pure[1] = 1; + pure[2] = v; + break; + case 3: + pure[0] = 0; + pure[1] = w; + pure[2] = 1; + break; + case 4: + pure[0] = v; + pure[1] = 0; + pure[2] = 1; + break; + default: + pure[0] = 1; + pure[1] = 0; + pure[2] = w; + } + mg = (1 - c) * g; + return [ + (c * pure[0] + mg) * 255, + (c * pure[1] + mg) * 255, + (c * pure[2] + mg) * 255 + ]; + }; + convert.hcg.hsv = function(hcg) { + const c = hcg[1] / 100; + const g = hcg[2] / 100; + const v = c + g * (1 - c); + let f = 0; + if (v > 0) { + f = c / v; + } + return [hcg[0], f * 100, v * 100]; + }; + convert.hcg.hsl = function(hcg) { + const c = hcg[1] / 100; + const g = hcg[2] / 100; + const l = g * (1 - c) + 0.5 * c; + let s = 0; + if (l > 0 && l < 0.5) { + s = c / (2 * l); + } else if (l >= 0.5 && l < 1) { + s = c / (2 * (1 - l)); + } + return [hcg[0], s * 100, l * 100]; + }; + convert.hcg.hwb = function(hcg) { + const c = hcg[1] / 100; + const g = hcg[2] / 100; + const v = c + g * (1 - c); + return [hcg[0], (v - c) * 100, (1 - v) * 100]; + }; + convert.hwb.hcg = function(hwb) { + const w = hwb[1] / 100; + const b = hwb[2] / 100; + const v = 1 - b; + const c = v - w; + let g = 0; + if (c < 1) { + g = (v - c) / (1 - c); + } + return [hwb[0], c * 100, g * 100]; + }; + convert.apple.rgb = function(apple) { + return [apple[0] / 65535 * 255, apple[1] / 65535 * 255, apple[2] / 65535 * 255]; + }; + convert.rgb.apple = function(rgb) { + return [rgb[0] / 255 * 65535, rgb[1] / 255 * 65535, rgb[2] / 255 * 65535]; + }; + convert.gray.rgb = function(args) { + return [args[0] / 100 * 255, args[0] / 100 * 255, args[0] / 100 * 255]; + }; + convert.gray.hsl = function(args) { + return [0, 0, args[0]]; + }; + convert.gray.hsv = convert.gray.hsl; + convert.gray.hwb = function(gray) { + return [0, 100, gray[0]]; + }; + convert.gray.cmyk = function(gray) { + return [0, 0, 0, gray[0]]; + }; + convert.gray.lab = function(gray) { + return [gray[0], 0, 0]; + }; + convert.gray.hex = function(gray) { + const val = Math.round(gray[0] / 100 * 255) & 255; + const integer = (val << 16) + (val << 8) + val; + const string = integer.toString(16).toUpperCase(); + return "000000".substring(string.length) + string; + }; + convert.rgb.gray = function(rgb) { + const val = (rgb[0] + rgb[1] + rgb[2]) / 3; + return [val / 255 * 100]; + }; + } +}); + +// pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/route.js +var require_route = __commonJS({ + "pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/route.js"(exports, module2) { + var conversions = require_conversions(); + function buildGraph() { + const graph = {}; + const models = Object.keys(conversions); + for (let len = models.length, i = 0; i < len; i++) { + graph[models[i]] = { + distance: -1, + parent: null + }; + } + return graph; + } + function deriveBFS(fromModel) { + const graph = buildGraph(); + const queue = [fromModel]; + graph[fromModel].distance = 0; + while (queue.length) { + const current = queue.pop(); + const adjacents = Object.keys(conversions[current]); + for (let len = adjacents.length, i = 0; i < len; i++) { + const adjacent = adjacents[i]; + const node = graph[adjacent]; + if (node.distance === -1) { + node.distance = graph[current].distance + 1; + node.parent = current; + queue.unshift(adjacent); + } + } + } + return graph; + } + function link(from, to) { + return function(args) { + return to(from(args)); + }; + } + function wrapConversion(toModel, graph) { + const path2 = [graph[toModel].parent, toModel]; + let fn = conversions[graph[toModel].parent][toModel]; + let cur = graph[toModel].parent; + while (graph[cur].parent) { + path2.unshift(graph[cur].parent); + fn = link(conversions[graph[cur].parent][cur], fn); + cur = graph[cur].parent; + } + fn.conversion = path2; + return fn; + } + module2.exports = function(fromModel) { + const graph = deriveBFS(fromModel); + const conversion = {}; + const models = Object.keys(graph); + for (let len = models.length, i = 0; i < len; i++) { + const toModel = models[i]; + const node = graph[toModel]; + if (node.parent === null) { + continue; + } + conversion[toModel] = wrapConversion(toModel, graph); + } + return conversion; + }; + } +}); + +// pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/index.js +var require_color_convert = __commonJS({ + "pnp:color-convert-npm-2.0.1-79730e935b-79e6bdb9fd.zip/node_modules/color-convert/index.js"(exports, module2) { + var conversions = require_conversions(); + var route = require_route(); + var convert = {}; + var models = Object.keys(conversions); + function wrapRaw(fn) { + const wrappedFn = function(...args) { + const arg0 = args[0]; + if (arg0 === void 0 || arg0 === null) { + return arg0; + } + if (arg0.length > 1) { + args = arg0; + } + return fn(args); + }; + if ("conversion" in fn) { + wrappedFn.conversion = fn.conversion; + } + return wrappedFn; + } + function wrapRounded(fn) { + const wrappedFn = function(...args) { + const arg0 = args[0]; + if (arg0 === void 0 || arg0 === null) { + return arg0; + } + if (arg0.length > 1) { + args = arg0; + } + const result = fn(args); + if (typeof result === "object") { + for (let len = result.length, i = 0; i < len; i++) { + result[i] = Math.round(result[i]); + } + } + return result; + }; + if ("conversion" in fn) { + wrappedFn.conversion = fn.conversion; + } + return wrappedFn; + } + models.forEach((fromModel) => { + convert[fromModel] = {}; + Object.defineProperty(convert[fromModel], "channels", { value: conversions[fromModel].channels }); + Object.defineProperty(convert[fromModel], "labels", { value: conversions[fromModel].labels }); + const routes = route(fromModel); + const routeModels = Object.keys(routes); + routeModels.forEach((toModel) => { + const fn = routes[toModel]; + convert[fromModel][toModel] = wrapRounded(fn); + convert[fromModel][toModel].raw = wrapRaw(fn); + }); + }); + module2.exports = convert; + } +}); + +// pnp:ansi-styles-npm-4.3.0-245c7d42c7-513b44c3b2.zip/node_modules/ansi-styles/index.js +var require_ansi_styles = __commonJS({ + "pnp:ansi-styles-npm-4.3.0-245c7d42c7-513b44c3b2.zip/node_modules/ansi-styles/index.js"(exports, module2) { + "use strict"; + var wrapAnsi16 = (fn, offset) => (...args) => { + const code = fn(...args); + return `[${code + offset}m`; + }; + var wrapAnsi256 = (fn, offset) => (...args) => { + const code = fn(...args); + return `[${38 + offset};5;${code}m`; + }; + var wrapAnsi16m = (fn, offset) => (...args) => { + const rgb = fn(...args); + return `[${38 + offset};2;${rgb[0]};${rgb[1]};${rgb[2]}m`; + }; + var ansi2ansi = (n) => n; + var rgb2rgb = (r, g, b) => [r, g, b]; + var setLazyProperty = (object, property, get) => { + Object.defineProperty(object, property, { + get: () => { + const value = get(); + Object.defineProperty(object, property, { + value, + enumerable: true, + configurable: true + }); + return value; + }, + enumerable: true, + configurable: true + }); + }; + var colorConvert; + var makeDynamicStyles = (wrap, targetSpace, identity, isBackground) => { + if (colorConvert === void 0) { + colorConvert = require_color_convert(); + } + const offset = isBackground ? 10 : 0; + const styles = {}; + for (const [sourceSpace, suite] of Object.entries(colorConvert)) { + const name = sourceSpace === "ansi16" ? "ansi" : sourceSpace; + if (sourceSpace === targetSpace) { + styles[name] = wrap(identity, offset); + } else if (typeof suite === "object") { + styles[name] = wrap(suite[targetSpace], offset); + } + } + return styles; + }; + function assembleStyles() { + const codes = new Map(); + const styles = { + modifier: { + reset: [0, 0], + bold: [1, 22], + dim: [2, 22], + italic: [3, 23], + underline: [4, 24], + inverse: [7, 27], + hidden: [8, 28], + strikethrough: [9, 29] + }, + color: { + black: [30, 39], + red: [31, 39], + green: [32, 39], + yellow: [33, 39], + blue: [34, 39], + magenta: [35, 39], + cyan: [36, 39], + white: [37, 39], + blackBright: [90, 39], + redBright: [91, 39], + greenBright: [92, 39], + yellowBright: [93, 39], + blueBright: [94, 39], + magentaBright: [95, 39], + cyanBright: [96, 39], + whiteBright: [97, 39] + }, + bgColor: { + bgBlack: [40, 49], + bgRed: [41, 49], + bgGreen: [42, 49], + bgYellow: [43, 49], + bgBlue: [44, 49], + bgMagenta: [45, 49], + bgCyan: [46, 49], + bgWhite: [47, 49], + bgBlackBright: [100, 49], + bgRedBright: [101, 49], + bgGreenBright: [102, 49], + bgYellowBright: [103, 49], + bgBlueBright: [104, 49], + bgMagentaBright: [105, 49], + bgCyanBright: [106, 49], + bgWhiteBright: [107, 49] + } + }; + styles.color.gray = styles.color.blackBright; + styles.bgColor.bgGray = styles.bgColor.bgBlackBright; + styles.color.grey = styles.color.blackBright; + styles.bgColor.bgGrey = styles.bgColor.bgBlackBright; + for (const [groupName, group] of Object.entries(styles)) { + for (const [styleName, style] of Object.entries(group)) { + styles[styleName] = { + open: `[${style[0]}m`, + close: `[${style[1]}m` + }; + group[styleName] = styles[styleName]; + codes.set(style[0], style[1]); + } + Object.defineProperty(styles, groupName, { + value: group, + enumerable: false + }); + } + Object.defineProperty(styles, "codes", { + value: codes, + enumerable: false + }); + styles.color.close = ""; + styles.bgColor.close = ""; + setLazyProperty(styles.color, "ansi", () => makeDynamicStyles(wrapAnsi16, "ansi16", ansi2ansi, false)); + setLazyProperty(styles.color, "ansi256", () => makeDynamicStyles(wrapAnsi256, "ansi256", ansi2ansi, false)); + setLazyProperty(styles.color, "ansi16m", () => makeDynamicStyles(wrapAnsi16m, "rgb", rgb2rgb, false)); + setLazyProperty(styles.bgColor, "ansi", () => makeDynamicStyles(wrapAnsi16, "ansi16", ansi2ansi, true)); + setLazyProperty(styles.bgColor, "ansi256", () => makeDynamicStyles(wrapAnsi256, "ansi256", ansi2ansi, true)); + setLazyProperty(styles.bgColor, "ansi16m", () => makeDynamicStyles(wrapAnsi16m, "rgb", rgb2rgb, true)); + return styles; + } + Object.defineProperty(module2, "exports", { + enumerable: true, + get: assembleStyles + }); + } +}); + +// pnp:has-flag-npm-4.0.0-32af9f0536-261a135703.zip/node_modules/has-flag/index.js +var require_has_flag = __commonJS({ + "pnp:has-flag-npm-4.0.0-32af9f0536-261a135703.zip/node_modules/has-flag/index.js"(exports, module2) { + "use strict"; + module2.exports = (flag, argv = process.argv) => { + const prefix = flag.startsWith("-") ? "" : flag.length === 1 ? "-" : "--"; + const position = argv.indexOf(prefix + flag); + const terminatorPosition = argv.indexOf("--"); + return position !== -1 && (terminatorPosition === -1 || position < terminatorPosition); + }; + } +}); + +// pnp:supports-color-npm-7.2.0-606bfcf7da-3dda818de0.zip/node_modules/supports-color/index.js +var require_supports_color = __commonJS({ + "pnp:supports-color-npm-7.2.0-606bfcf7da-3dda818de0.zip/node_modules/supports-color/index.js"(exports, module2) { + "use strict"; + var os = require("os"); + var tty = require("tty"); + var hasFlag = require_has_flag(); + var { env } = process; + var forceColor; + if (hasFlag("no-color") || hasFlag("no-colors") || hasFlag("color=false") || hasFlag("color=never")) { + forceColor = 0; + } else if (hasFlag("color") || hasFlag("colors") || hasFlag("color=true") || hasFlag("color=always")) { + forceColor = 1; + } + if ("FORCE_COLOR" in env) { + if (env.FORCE_COLOR === "true") { + forceColor = 1; + } else if (env.FORCE_COLOR === "false") { + forceColor = 0; + } else { + forceColor = env.FORCE_COLOR.length === 0 ? 1 : Math.min(parseInt(env.FORCE_COLOR, 10), 3); + } + } + function translateLevel(level) { + if (level === 0) { + return false; + } + return { + level, + hasBasic: true, + has256: level >= 2, + has16m: level >= 3 + }; + } + function supportsColor(haveStream, streamIsTTY) { + if (forceColor === 0) { + return 0; + } + if (hasFlag("color=16m") || hasFlag("color=full") || hasFlag("color=truecolor")) { + return 3; + } + if (hasFlag("color=256")) { + return 2; + } + if (haveStream && !streamIsTTY && forceColor === void 0) { + return 0; + } + const min = forceColor || 0; + if (env.TERM === "dumb") { + return min; + } + if (process.platform === "win32") { + const osRelease = os.release().split("."); + if (Number(osRelease[0]) >= 10 && Number(osRelease[2]) >= 10586) { + return Number(osRelease[2]) >= 14931 ? 3 : 2; + } + return 1; + } + if ("CI" in env) { + if (["TRAVIS", "CIRCLECI", "APPVEYOR", "GITLAB_CI", "GITHUB_ACTIONS", "BUILDKITE"].some((sign) => sign in env) || env.CI_NAME === "codeship") { + return 1; + } + return min; + } + if ("TEAMCITY_VERSION" in env) { + return /^(9\.(0*[1-9]\d*)\.|\d{2,}\.)/.test(env.TEAMCITY_VERSION) ? 1 : 0; + } + if (env.COLORTERM === "truecolor") { + return 3; + } + if ("TERM_PROGRAM" in env) { + const version2 = parseInt((env.TERM_PROGRAM_VERSION || "").split(".")[0], 10); + switch (env.TERM_PROGRAM) { + case "iTerm.app": + return version2 >= 3 ? 3 : 2; + case "Apple_Terminal": + return 2; + } + } + if (/-256(color)?$/i.test(env.TERM)) { + return 2; + } + if (/^screen|^xterm|^vt100|^vt220|^rxvt|color|ansi|cygwin|linux/i.test(env.TERM)) { + return 1; + } + if ("COLORTERM" in env) { + return 1; + } + return min; + } + function getSupportLevel(stream) { + const level = supportsColor(stream, stream && stream.isTTY); + return translateLevel(level); + } + module2.exports = { + supportsColor: getSupportLevel, + stdout: translateLevel(supportsColor(true, tty.isatty(1))), + stderr: translateLevel(supportsColor(true, tty.isatty(2))) + }; + } +}); + +// pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/util.js +var require_util = __commonJS({ + "pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/util.js"(exports, module2) { + "use strict"; + var stringReplaceAll = (string, substring, replacer) => { + let index = string.indexOf(substring); + if (index === -1) { + return string; + } + const substringLength = substring.length; + let endIndex = 0; + let returnValue = ""; + do { + returnValue += string.substr(endIndex, index - endIndex) + substring + replacer; + endIndex = index + substringLength; + index = string.indexOf(substring, endIndex); + } while (index !== -1); + returnValue += string.substr(endIndex); + return returnValue; + }; + var stringEncaseCRLFWithFirstIndex = (string, prefix, postfix, index) => { + let endIndex = 0; + let returnValue = ""; + do { + const gotCR = string[index - 1] === "\r"; + returnValue += string.substr(endIndex, (gotCR ? index - 1 : index) - endIndex) + prefix + (gotCR ? "\r\n" : "\n") + postfix; + endIndex = index + 1; + index = string.indexOf("\n", endIndex); + } while (index !== -1); + returnValue += string.substr(endIndex); + return returnValue; + }; + module2.exports = { + stringReplaceAll, + stringEncaseCRLFWithFirstIndex + }; + } +}); + +// pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/templates.js +var require_templates = __commonJS({ + "pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/templates.js"(exports, module2) { + "use strict"; + var TEMPLATE_REGEX = /(?:\\(u(?:[a-f\d]{4}|\{[a-f\d]{1,6}\})|x[a-f\d]{2}|.))|(?:\{(~)?(\w+(?:\([^)]*\))?(?:\.\w+(?:\([^)]*\))?)*)(?:[ \t]|(?=\r?\n)))|(\})|((?:.|[\r\n\f])+?)/gi; + var STYLE_REGEX = /(?:^|\.)(\w+)(?:\(([^)]*)\))?/g; + var STRING_REGEX = /^(['"])((?:\\.|(?!\1)[^\\])*)\1$/; + var ESCAPE_REGEX = /\\(u(?:[a-f\d]{4}|{[a-f\d]{1,6}})|x[a-f\d]{2}|.)|([^\\])/gi; + var ESCAPES = new Map([ + ["n", "\n"], + ["r", "\r"], + ["t", " "], + ["b", "\b"], + ["f", "\f"], + ["v", "\v"], + ["0", "\0"], + ["\\", "\\"], + ["e", ""], + ["a", "\x07"] + ]); + function unescape(c) { + const u = c[0] === "u"; + const bracket = c[1] === "{"; + if (u && !bracket && c.length === 5 || c[0] === "x" && c.length === 3) { + return String.fromCharCode(parseInt(c.slice(1), 16)); + } + if (u && bracket) { + return String.fromCodePoint(parseInt(c.slice(2, -1), 16)); + } + return ESCAPES.get(c) || c; + } + function parseArguments(name, arguments_) { + const results = []; + const chunks = arguments_.trim().split(/\s*,\s*/g); + let matches; + for (const chunk of chunks) { + const number = Number(chunk); + if (!Number.isNaN(number)) { + results.push(number); + } else if (matches = chunk.match(STRING_REGEX)) { + results.push(matches[2].replace(ESCAPE_REGEX, (m, escape, character) => escape ? unescape(escape) : character)); + } else { + throw new Error(`Invalid Chalk template style argument: ${chunk} (in style '${name}')`); + } + } + return results; + } + function parseStyle(style) { + STYLE_REGEX.lastIndex = 0; + const results = []; + let matches; + while ((matches = STYLE_REGEX.exec(style)) !== null) { + const name = matches[1]; + if (matches[2]) { + const args = parseArguments(name, matches[2]); + results.push([name].concat(args)); + } else { + results.push([name]); + } + } + return results; + } + function buildStyle(chalk5, styles) { + const enabled = {}; + for (const layer of styles) { + for (const style of layer.styles) { + enabled[style[0]] = layer.inverse ? null : style.slice(1); + } + } + let current = chalk5; + for (const [styleName, styles2] of Object.entries(enabled)) { + if (!Array.isArray(styles2)) { + continue; + } + if (!(styleName in current)) { + throw new Error(`Unknown Chalk style: ${styleName}`); + } + current = styles2.length > 0 ? current[styleName](...styles2) : current[styleName]; + } + return current; + } + module2.exports = (chalk5, temporary) => { + const styles = []; + const chunks = []; + let chunk = []; + temporary.replace(TEMPLATE_REGEX, (m, escapeCharacter, inverse, style, close, character) => { + if (escapeCharacter) { + chunk.push(unescape(escapeCharacter)); + } else if (style) { + const string = chunk.join(""); + chunk = []; + chunks.push(styles.length === 0 ? string : buildStyle(chalk5, styles)(string)); + styles.push({ inverse, styles: parseStyle(style) }); + } else if (close) { + if (styles.length === 0) { + throw new Error("Found extraneous } in Chalk template literal"); + } + chunks.push(buildStyle(chalk5, styles)(chunk.join(""))); + chunk = []; + styles.pop(); + } else { + chunk.push(character); + } + }); + chunks.push(chunk.join("")); + if (styles.length > 0) { + const errMessage = `Chalk template literal is missing ${styles.length} closing bracket${styles.length === 1 ? "" : "s"} (\`}\`)`; + throw new Error(errMessage); + } + return chunks.join(""); + }; + } +}); + +// pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/index.js +var require_source = __commonJS({ + "pnp:chalk-npm-4.1.2-ba8b67ab80-fe75c9d5c7.zip/node_modules/chalk/source/index.js"(exports, module2) { + "use strict"; + var ansiStyles = require_ansi_styles(); + var { stdout: stdoutColor, stderr: stderrColor } = require_supports_color(); + var { + stringReplaceAll, + stringEncaseCRLFWithFirstIndex + } = require_util(); + var { isArray } = Array; + var levelMapping = [ + "ansi", + "ansi", + "ansi256", + "ansi16m" + ]; + var styles = Object.create(null); + var applyOptions = (object, options = {}) => { + if (options.level && !(Number.isInteger(options.level) && options.level >= 0 && options.level <= 3)) { + throw new Error("The `level` option should be an integer from 0 to 3"); + } + const colorLevel = stdoutColor ? stdoutColor.level : 0; + object.level = options.level === void 0 ? colorLevel : options.level; + }; + var ChalkClass = class { + constructor(options) { + return chalkFactory(options); + } + }; + var chalkFactory = (options) => { + const chalk6 = {}; + applyOptions(chalk6, options); + chalk6.template = (...arguments_) => chalkTag(chalk6.template, ...arguments_); + Object.setPrototypeOf(chalk6, Chalk.prototype); + Object.setPrototypeOf(chalk6.template, chalk6); + chalk6.template.constructor = () => { + throw new Error("`chalk.constructor()` is deprecated. Use `new chalk.Instance()` instead."); + }; + chalk6.template.Instance = ChalkClass; + return chalk6.template; + }; + function Chalk(options) { + return chalkFactory(options); + } + for (const [styleName, style] of Object.entries(ansiStyles)) { + styles[styleName] = { + get() { + const builder = createBuilder(this, createStyler(style.open, style.close, this._styler), this._isEmpty); + Object.defineProperty(this, styleName, { value: builder }); + return builder; + } + }; + } + styles.visible = { + get() { + const builder = createBuilder(this, this._styler, true); + Object.defineProperty(this, "visible", { value: builder }); + return builder; + } + }; + var usedModels = ["rgb", "hex", "keyword", "hsl", "hsv", "hwb", "ansi", "ansi256"]; + for (const model of usedModels) { + styles[model] = { + get() { + const { level } = this; + return function(...arguments_) { + const styler = createStyler(ansiStyles.color[levelMapping[level]][model](...arguments_), ansiStyles.color.close, this._styler); + return createBuilder(this, styler, this._isEmpty); + }; + } + }; + } + for (const model of usedModels) { + const bgModel = "bg" + model[0].toUpperCase() + model.slice(1); + styles[bgModel] = { + get() { + const { level } = this; + return function(...arguments_) { + const styler = createStyler(ansiStyles.bgColor[levelMapping[level]][model](...arguments_), ansiStyles.bgColor.close, this._styler); + return createBuilder(this, styler, this._isEmpty); + }; + } + }; + } + var proto = Object.defineProperties(() => { + }, __spreadProps(__spreadValues({}, styles), { + level: { + enumerable: true, + get() { + return this._generator.level; + }, + set(level) { + this._generator.level = level; + } + } + })); + var createStyler = (open, close, parent) => { + let openAll; + let closeAll; + if (parent === void 0) { + openAll = open; + closeAll = close; + } else { + openAll = parent.openAll + open; + closeAll = close + parent.closeAll; + } + return { + open, + close, + openAll, + closeAll, + parent + }; + }; + var createBuilder = (self, _styler, _isEmpty) => { + const builder = (...arguments_) => { + if (isArray(arguments_[0]) && isArray(arguments_[0].raw)) { + return applyStyle(builder, chalkTag(builder, ...arguments_)); + } + return applyStyle(builder, arguments_.length === 1 ? "" + arguments_[0] : arguments_.join(" ")); + }; + Object.setPrototypeOf(builder, proto); + builder._generator = self; + builder._styler = _styler; + builder._isEmpty = _isEmpty; + return builder; + }; + var applyStyle = (self, string) => { + if (self.level <= 0 || !string) { + return self._isEmpty ? "" : string; + } + let styler = self._styler; + if (styler === void 0) { + return string; + } + const { openAll, closeAll } = styler; + if (string.indexOf("") !== -1) { + while (styler !== void 0) { + string = stringReplaceAll(string, styler.close, styler.open); + styler = styler.parent; + } + } + const lfIndex = string.indexOf("\n"); + if (lfIndex !== -1) { + string = stringEncaseCRLFWithFirstIndex(string, closeAll, openAll, lfIndex); + } + return openAll + string + closeAll; + }; + var template; + var chalkTag = (chalk6, ...strings) => { + const [firstString] = strings; + if (!isArray(firstString) || !isArray(firstString.raw)) { + return strings.join(" "); + } + const arguments_ = strings.slice(1); + const parts = [firstString.raw[0]]; + for (let i = 1; i < firstString.length; i++) { + parts.push(String(arguments_[i - 1]).replace(/[{}\\]/g, "\\$&"), String(firstString.raw[i])); + } + if (template === void 0) { + template = require_templates(); + } + return template(chalk6, parts.join("")); + }; + Object.defineProperties(Chalk.prototype, styles); + var chalk5 = Chalk(); + chalk5.supportsColor = stdoutColor; + chalk5.stderr = Chalk({ level: stderrColor ? stderrColor.level : 0 }); + chalk5.stderr.supportsColor = stderrColor; + module2.exports = chalk5; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/lowercase.js +var require_lowercase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/lowercase.js"(exports, module2) { + "use strict"; + function lowercase(str) { + str = String(str); + if (!str) { + return str; + } + return str.toLowerCase(); + } + lowercase.isLowercase = function(str) { + return str && !/[A-Z]+/.test(str); + }; + module2.exports = lowercase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/uppercase.js +var require_uppercase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/uppercase.js"(exports, module2) { + "use strict"; + function uppercase(str) { + str = String(str); + if (!str) { + return str; + } + return str.toUpperCase(); + } + uppercase.isUppercase = function(str) { + return str && !/[a-z]+/.test(str); + }; + module2.exports = uppercase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/camelcase.js +var require_camelcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/camelcase.js"(exports, module2) { + "use strict"; + var lowercase = require_lowercase(); + var uppercase = require_uppercase(); + var replacing = { + from: /[\-_:\.\s]([a-zA-Z])([a-zA-Z]*)/g, + to: function(match, $1, $2, offset, src) { + const len = $1.length; + return uppercase($1) + $2; + } + }; + function camelcase2(str) { + if (camelcase2.isCamelcase(str)) { + return str; + } + str = String(str).replace(/^[\-_:\.\s]/, ""); + if (!str) { + return str; + } + if (uppercase.isUppercase(str)) { + str = lowercase(str); + } + return lowercase(str[0]) + str.replace(replacing.from, replacing.to).slice(1).replace(/^([A-Z]+)([A-Z])/, (match, $1, $2) => lowercase($1) + $2); + } + camelcase2.isCamelcase = function(str) { + return str && /^[a-zA-Z]+$/.test(str) && lowercase(str[0]) === str[0]; + }; + module2.exports = camelcase2; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/capitalcase.js +var require_capitalcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/capitalcase.js"(exports, module2) { + "use strict"; + var uppercase = require_uppercase(); + function capitalcase(str) { + str = String(str); + if (!str) { + return str; + } + return uppercase(str[0]) + str.slice(1); + } + module2.exports = capitalcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/snakecase.js +var require_snakecase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/snakecase.js"(exports, module2) { + "use strict"; + var lowercase = require_lowercase(); + var uppercase = require_uppercase(); + var JOINER = "_"; + var replacing = { + from: /([A-Z]+)/g, + to(match, $1, offset, src) { + const prefix = offset === 0 ? "" : JOINER; + const len = $1.length; + if (len === 1) { + return prefix + lowercase($1); + } + const next = src.slice(offset + $1.length); + const isOneWord = uppercase.isUppercase($1) && next[0] === JOINER; + if (isOneWord) { + return prefix + lowercase($1); + } + const replaced = lowercase($1.substr(0, len - 1)) + JOINER + lowercase($1[len - 1]); + return prefix + replaced; + } + }; + function snakecase(str) { + if (snakecase.isSnakecase(str)) { + return str; + } + str = String(str).replace(/[\-.:\s]/g, JOINER); + if (!str) { + return str; + } + if (uppercase.isUppercase(str)) { + str = lowercase(str); + } + return str.replace(replacing.from, replacing.to).replace(/_+/g, "_"); + } + snakecase.isSnakecase = function(str) { + return str && /^[a-z_]+$/.test(str); + }; + module2.exports = snakecase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/constcase.js +var require_constcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/constcase.js"(exports, module2) { + "use strict"; + var uppercase = require_uppercase(); + var snakecase = require_snakecase(); + function constcase2(str) { + if (constcase2.isConstcase(str)) { + return str; + } + return uppercase(snakecase(str)); + } + constcase2.isConstcase = function(str) { + return str && /^[A-Z_]+$/.test(str); + }; + module2.exports = constcase2; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/cramcase.js +var require_cramcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/cramcase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function cramcase(str) { + return snakecase(str).replace(/_/g, ""); + } + module2.exports = cramcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/decapitalcase.js +var require_decapitalcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/decapitalcase.js"(exports, module2) { + "use strict"; + var lowercase = require_lowercase(); + function capitalcase(str) { + str = String(str); + if (!str) { + return str; + } + return lowercase(str[0]) + str.slice(1); + } + module2.exports = capitalcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/dotcase.js +var require_dotcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/dotcase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function dotcase(str) { + return snakecase(str).replace(/_/g, "."); + } + module2.exports = dotcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/enumcase.js +var require_enumcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/enumcase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function enumcase(str) { + return snakecase(str).replace(/_/g, ":"); + } + module2.exports = enumcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/pascalcase.js +var require_pascalcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/pascalcase.js"(exports, module2) { + "use strict"; + var camelcase2 = require_camelcase(); + var capitalcase = require_capitalcase(); + function pascalcase(str) { + return capitalcase(camelcase2(str)); + } + module2.exports = pascalcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/pathcase.js +var require_pathcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/pathcase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function pathcase(str) { + return snakecase(str).replace(/_/g, "/"); + } + module2.exports = pathcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/trimcase.js +var require_trimcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/trimcase.js"(exports, module2) { + "use strict"; + function trimcase(str) { + return String(str).trim(); + } + module2.exports = trimcase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/sentencecase.js +var require_sentencecase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/sentencecase.js"(exports, module2) { + "use strict"; + var lowercase = require_lowercase(); + var trimcase = require_trimcase(); + var snakecase = require_snakecase(); + var capitalcase = require_capitalcase(); + var JOINER = " "; + function sentencecase(str) { + str = String(str).replace(/^[\-_\.\s]/g, JOINER); + if (!str) { + return str; + } + return capitalcase(snakecase(trimcase(str)).replace(/_/g, JOINER)); + } + module2.exports = sentencecase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/spacecase.js +var require_spacecase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/spacecase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function spacecase(str) { + return snakecase(str).replace(/_/g, " "); + } + module2.exports = spacecase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/spinalcase.js +var require_spinalcase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/spinalcase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + function spinalcase2(str) { + return snakecase(str).replace(/_/g, "-"); + } + module2.exports = spinalcase2; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/titlecase.js +var require_titlecase = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/titlecase.js"(exports, module2) { + "use strict"; + var snakecase = require_snakecase(); + var lowercase = require_lowercase(); + var trimcase = require_trimcase(); + var capitalcase = require_capitalcase(); + var LOWERCASE_WORDS = "a,the,and,or,not,but,for,of".split(","); + function titlecase(str) { + return snakecase(str).split(/_/g).map(trimcase).map(function(word) { + var lower = !!~LOWERCASE_WORDS.indexOf(word); + if (lower) { + return lowercase(word); + } else { + return capitalcase(word); + } + }).join(" "); + } + module2.exports = titlecase; + } +}); + +// pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/index.js +var require_lib = __commonJS({ + "pnp:stringcase-npm-4.3.1-2f1c329337-741a448632.zip/node_modules/stringcase/lib/index.js"(exports, module2) { + "use strict"; + var camelcase2 = require_camelcase(); + var capitalcase = require_capitalcase(); + var constcase2 = require_constcase(); + var cramcase = require_cramcase(); + var decapitalcase = require_decapitalcase(); + var dotcase = require_dotcase(); + var enumcase = require_enumcase(); + var lowercase = require_lowercase(); + var pascalcase = require_pascalcase(); + var pathcase = require_pathcase(); + var sentencecase = require_sentencecase(); + var snakecase = require_snakecase(); + var spacecase = require_spacecase(); + var spinalcase2 = require_spinalcase(); + var titlecase = require_titlecase(); + var trimcase = require_trimcase(); + var uppercase = require_uppercase(); + exports.camelcase = camelcase2; + exports.capitalcase = capitalcase; + exports.constcase = constcase2; + exports.cramcase = cramcase; + exports.decapitalcase = decapitalcase; + exports.dotcase = dotcase; + exports.enumcase = enumcase; + exports.lowercase = lowercase; + exports.pascalcase = pascalcase; + exports.pathcase = pathcase; + exports.sentencecase = sentencecase; + exports.snakecase = snakecase; + exports.spacecase = spacecase; + exports.spinalcase = spinalcase2; + exports.titlecase = titlecase; + exports.trimcase = trimcase; + exports.uppercase = uppercase; + module2.exports = { + camelcase: camelcase2, + capitalcase, + constcase: constcase2, + cramcase, + decapitalcase, + dotcase, + enumcase, + lowercase, + pascalcase, + pathcase, + sentencecase, + snakecase, + spacecase, + spinalcase: spinalcase2, + titlecase, + trimcase, + uppercase + }; + } +}); + +// pnp:fs.realpath-npm-1.0.0-c8f05d8126-99ddea01a7.zip/node_modules/fs.realpath/old.js +var require_old = __commonJS({ + "pnp:fs.realpath-npm-1.0.0-c8f05d8126-99ddea01a7.zip/node_modules/fs.realpath/old.js"(exports) { + var pathModule = require("path"); + var isWindows = process.platform === "win32"; + var fs4 = require("fs"); + var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG); + function rethrow() { + var callback; + if (DEBUG) { + var backtrace = new Error(); + callback = debugCallback; + } else + callback = missingCallback; + return callback; + function debugCallback(err) { + if (err) { + backtrace.message = err.message; + err = backtrace; + missingCallback(err); + } + } + function missingCallback(err) { + if (err) { + if (process.throwDeprecation) + throw err; + else if (!process.noDeprecation) { + var msg = "fs: missing callback " + (err.stack || err.message); + if (process.traceDeprecation) + console.trace(msg); + else + console.error(msg); + } + } + } + } + function maybeCallback(cb) { + return typeof cb === "function" ? cb : rethrow(); + } + var normalize = pathModule.normalize; + if (isWindows) { + nextPartRe = /(.*?)(?:[\/\\]+|$)/g; + } else { + nextPartRe = /(.*?)(?:[\/]+|$)/g; + } + var nextPartRe; + if (isWindows) { + splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/; + } else { + splitRootRe = /^[\/]*/; + } + var splitRootRe; + exports.realpathSync = function realpathSync(p, cache) { + p = pathModule.resolve(p); + if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { + return cache[p]; + } + var original = p, seenLinks = {}, knownHard = {}; + var pos; + var current; + var base; + var previous; + start(); + function start() { + var m = splitRootRe.exec(p); + pos = m[0].length; + current = m[0]; + base = m[0]; + previous = ""; + if (isWindows && !knownHard[base]) { + fs4.lstatSync(base); + knownHard[base] = true; + } + } + while (pos < p.length) { + nextPartRe.lastIndex = pos; + var result = nextPartRe.exec(p); + previous = current; + current += result[0]; + base = previous + result[1]; + pos = nextPartRe.lastIndex; + if (knownHard[base] || cache && cache[base] === base) { + continue; + } + var resolvedLink; + if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { + resolvedLink = cache[base]; + } else { + var stat = fs4.lstatSync(base); + if (!stat.isSymbolicLink()) { + knownHard[base] = true; + if (cache) + cache[base] = base; + continue; + } + var linkTarget = null; + if (!isWindows) { + var id = stat.dev.toString(32) + ":" + stat.ino.toString(32); + if (seenLinks.hasOwnProperty(id)) { + linkTarget = seenLinks[id]; + } + } + if (linkTarget === null) { + fs4.statSync(base); + linkTarget = fs4.readlinkSync(base); + } + resolvedLink = pathModule.resolve(previous, linkTarget); + if (cache) + cache[base] = resolvedLink; + if (!isWindows) + seenLinks[id] = linkTarget; + } + p = pathModule.resolve(resolvedLink, p.slice(pos)); + start(); + } + if (cache) + cache[original] = p; + return p; + }; + exports.realpath = function realpath(p, cache, cb) { + if (typeof cb !== "function") { + cb = maybeCallback(cache); + cache = null; + } + p = pathModule.resolve(p); + if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { + return process.nextTick(cb.bind(null, null, cache[p])); + } + var original = p, seenLinks = {}, knownHard = {}; + var pos; + var current; + var base; + var previous; + start(); + function start() { + var m = splitRootRe.exec(p); + pos = m[0].length; + current = m[0]; + base = m[0]; + previous = ""; + if (isWindows && !knownHard[base]) { + fs4.lstat(base, function(err) { + if (err) + return cb(err); + knownHard[base] = true; + LOOP(); + }); + } else { + process.nextTick(LOOP); + } + } + function LOOP() { + if (pos >= p.length) { + if (cache) + cache[original] = p; + return cb(null, p); + } + nextPartRe.lastIndex = pos; + var result = nextPartRe.exec(p); + previous = current; + current += result[0]; + base = previous + result[1]; + pos = nextPartRe.lastIndex; + if (knownHard[base] || cache && cache[base] === base) { + return process.nextTick(LOOP); + } + if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { + return gotResolvedLink(cache[base]); + } + return fs4.lstat(base, gotStat); + } + function gotStat(err, stat) { + if (err) + return cb(err); + if (!stat.isSymbolicLink()) { + knownHard[base] = true; + if (cache) + cache[base] = base; + return process.nextTick(LOOP); + } + if (!isWindows) { + var id = stat.dev.toString(32) + ":" + stat.ino.toString(32); + if (seenLinks.hasOwnProperty(id)) { + return gotTarget(null, seenLinks[id], base); + } + } + fs4.stat(base, function(err2) { + if (err2) + return cb(err2); + fs4.readlink(base, function(err3, target) { + if (!isWindows) + seenLinks[id] = target; + gotTarget(err3, target); + }); + }); + } + function gotTarget(err, target, base2) { + if (err) + return cb(err); + var resolvedLink = pathModule.resolve(previous, target); + if (cache) + cache[base2] = resolvedLink; + gotResolvedLink(resolvedLink); + } + function gotResolvedLink(resolvedLink) { + p = pathModule.resolve(resolvedLink, p.slice(pos)); + start(); + } + }; + } +}); + +// pnp:fs.realpath-npm-1.0.0-c8f05d8126-99ddea01a7.zip/node_modules/fs.realpath/index.js +var require_fs = __commonJS({ + "pnp:fs.realpath-npm-1.0.0-c8f05d8126-99ddea01a7.zip/node_modules/fs.realpath/index.js"(exports, module2) { + module2.exports = realpath; + realpath.realpath = realpath; + realpath.sync = realpathSync; + realpath.realpathSync = realpathSync; + realpath.monkeypatch = monkeypatch; + realpath.unmonkeypatch = unmonkeypatch; + var fs4 = require("fs"); + var origRealpath = fs4.realpath; + var origRealpathSync = fs4.realpathSync; + var version2 = process.version; + var ok = /^v[0-5]\./.test(version2); + var old = require_old(); + function newError(er) { + return er && er.syscall === "realpath" && (er.code === "ELOOP" || er.code === "ENOMEM" || er.code === "ENAMETOOLONG"); + } + function realpath(p, cache, cb) { + if (ok) { + return origRealpath(p, cache, cb); + } + if (typeof cache === "function") { + cb = cache; + cache = null; + } + origRealpath(p, cache, function(er, result) { + if (newError(er)) { + old.realpath(p, cache, cb); + } else { + cb(er, result); + } + }); + } + function realpathSync(p, cache) { + if (ok) { + return origRealpathSync(p, cache); + } + try { + return origRealpathSync(p, cache); + } catch (er) { + if (newError(er)) { + return old.realpathSync(p, cache); + } else { + throw er; + } + } + } + function monkeypatch() { + fs4.realpath = realpath; + fs4.realpathSync = realpathSync; + } + function unmonkeypatch() { + fs4.realpath = origRealpath; + fs4.realpathSync = origRealpathSync; + } + } +}); + +// pnp:concat-map-npm-0.0.1-85a921b7ee-902a9f5d89.zip/node_modules/concat-map/index.js +var require_concat_map = __commonJS({ + "pnp:concat-map-npm-0.0.1-85a921b7ee-902a9f5d89.zip/node_modules/concat-map/index.js"(exports, module2) { + module2.exports = function(xs, fn) { + var res = []; + for (var i = 0; i < xs.length; i++) { + var x = fn(xs[i], i); + if (isArray(x)) + res.push.apply(res, x); + else + res.push(x); + } + return res; + }; + var isArray = Array.isArray || function(xs) { + return Object.prototype.toString.call(xs) === "[object Array]"; + }; + } +}); + +// pnp:balanced-match-npm-1.0.0-951a2ad706-9b67bfe558.zip/node_modules/balanced-match/index.js +var require_balanced_match = __commonJS({ + "pnp:balanced-match-npm-1.0.0-951a2ad706-9b67bfe558.zip/node_modules/balanced-match/index.js"(exports, module2) { + "use strict"; + module2.exports = balanced; + function balanced(a, b, str) { + if (a instanceof RegExp) + a = maybeMatch(a, str); + if (b instanceof RegExp) + b = maybeMatch(b, str); + var r = range(a, b, str); + return r && { + start: r[0], + end: r[1], + pre: str.slice(0, r[0]), + body: str.slice(r[0] + a.length, r[1]), + post: str.slice(r[1] + b.length) + }; + } + function maybeMatch(reg, str) { + var m = str.match(reg); + return m ? m[0] : null; + } + balanced.range = range; + function range(a, b, str) { + var begs, beg, left, right, result; + var ai = str.indexOf(a); + var bi = str.indexOf(b, ai + 1); + var i = ai; + if (ai >= 0 && bi > 0) { + begs = []; + left = str.length; + while (i >= 0 && !result) { + if (i == ai) { + begs.push(i); + ai = str.indexOf(a, i + 1); + } else if (begs.length == 1) { + result = [begs.pop(), bi]; + } else { + beg = begs.pop(); + if (beg < left) { + left = beg; + right = bi; + } + bi = str.indexOf(b, i + 1); + } + i = ai < bi && ai >= 0 ? ai : bi; + } + if (begs.length) { + result = [left, right]; + } + } + return result; + } + } +}); + +// pnp:brace-expansion-npm-1.1.11-fb95eb05ad-faf34a7bb0.zip/node_modules/brace-expansion/index.js +var require_brace_expansion = __commonJS({ + "pnp:brace-expansion-npm-1.1.11-fb95eb05ad-faf34a7bb0.zip/node_modules/brace-expansion/index.js"(exports, module2) { + var concatMap = require_concat_map(); + var balanced = require_balanced_match(); + module2.exports = expandTop; + var escSlash = "\0SLASH" + Math.random() + "\0"; + var escOpen = "\0OPEN" + Math.random() + "\0"; + var escClose = "\0CLOSE" + Math.random() + "\0"; + var escComma = "\0COMMA" + Math.random() + "\0"; + var escPeriod = "\0PERIOD" + Math.random() + "\0"; + function numeric(str) { + return parseInt(str, 10) == str ? parseInt(str, 10) : str.charCodeAt(0); + } + function escapeBraces(str) { + return str.split("\\\\").join(escSlash).split("\\{").join(escOpen).split("\\}").join(escClose).split("\\,").join(escComma).split("\\.").join(escPeriod); + } + function unescapeBraces(str) { + return str.split(escSlash).join("\\").split(escOpen).join("{").split(escClose).join("}").split(escComma).join(",").split(escPeriod).join("."); + } + function parseCommaParts(str) { + if (!str) + return [""]; + var parts = []; + var m = balanced("{", "}", str); + if (!m) + return str.split(","); + var pre = m.pre; + var body = m.body; + var post = m.post; + var p = pre.split(","); + p[p.length - 1] += "{" + body + "}"; + var postParts = parseCommaParts(post); + if (post.length) { + p[p.length - 1] += postParts.shift(); + p.push.apply(p, postParts); + } + parts.push.apply(parts, p); + return parts; + } + function expandTop(str) { + if (!str) + return []; + if (str.substr(0, 2) === "{}") { + str = "\\{\\}" + str.substr(2); + } + return expand(escapeBraces(str), true).map(unescapeBraces); + } + function embrace(str) { + return "{" + str + "}"; + } + function isPadded(el) { + return /^-?0\d/.test(el); + } + function lte(i, y) { + return i <= y; + } + function gte(i, y) { + return i >= y; + } + function expand(str, isTop) { + var expansions = []; + var m = balanced("{", "}", str); + if (!m || /\$$/.test(m.pre)) + return [str]; + var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); + var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); + var isSequence = isNumericSequence || isAlphaSequence; + var isOptions = m.body.indexOf(",") >= 0; + if (!isSequence && !isOptions) { + if (m.post.match(/,.*\}/)) { + str = m.pre + "{" + m.body + escClose + m.post; + return expand(str); + } + return [str]; + } + var n; + if (isSequence) { + n = m.body.split(/\.\./); + } else { + n = parseCommaParts(m.body); + if (n.length === 1) { + n = expand(n[0], false).map(embrace); + if (n.length === 1) { + var post = m.post.length ? expand(m.post, false) : [""]; + return post.map(function(p) { + return m.pre + n[0] + p; + }); + } + } + } + var pre = m.pre; + var post = m.post.length ? expand(m.post, false) : [""]; + var N; + if (isSequence) { + var x = numeric(n[0]); + var y = numeric(n[1]); + var width = Math.max(n[0].length, n[1].length); + var incr = n.length == 3 ? Math.abs(numeric(n[2])) : 1; + var test = lte; + var reverse = y < x; + if (reverse) { + incr *= -1; + test = gte; + } + var pad = n.some(isPadded); + N = []; + for (var i = x; test(i, y); i += incr) { + var c; + if (isAlphaSequence) { + c = String.fromCharCode(i); + if (c === "\\") + c = ""; + } else { + c = String(i); + if (pad) { + var need = width - c.length; + if (need > 0) { + var z = new Array(need + 1).join("0"); + if (i < 0) + c = "-" + z + c.slice(1); + else + c = z + c; + } + } + } + N.push(c); + } + } else { + N = concatMap(n, function(el) { + return expand(el, false); + }); + } + for (var j = 0; j < N.length; j++) { + for (var k = 0; k < post.length; k++) { + var expansion = pre + N[j] + post[k]; + if (!isTop || isSequence || expansion) + expansions.push(expansion); + } + } + return expansions; + } + } +}); + +// pnp:minimatch-npm-3.0.4-6e76f51c23-66ac295f8a.zip/node_modules/minimatch/minimatch.js +var require_minimatch = __commonJS({ + "pnp:minimatch-npm-3.0.4-6e76f51c23-66ac295f8a.zip/node_modules/minimatch/minimatch.js"(exports, module2) { + module2.exports = minimatch; + minimatch.Minimatch = Minimatch; + var path2 = { sep: "/" }; + try { + path2 = require("path"); + } catch (er) { + } + var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}; + var expand = require_brace_expansion(); + var plTypes = { + "!": { open: "(?:(?!(?:", close: "))[^/]*?)" }, + "?": { open: "(?:", close: ")?" }, + "+": { open: "(?:", close: ")+" }, + "*": { open: "(?:", close: ")*" }, + "@": { open: "(?:", close: ")" } + }; + var qmark = "[^/]"; + var star = qmark + "*?"; + var twoStarDot = "(?:(?!(?:\\/|^)(?:\\.{1,2})($|\\/)).)*?"; + var twoStarNoDot = "(?:(?!(?:\\/|^)\\.).)*?"; + var reSpecials = charSet("().*{}+?[]^$\\!"); + function charSet(s) { + return s.split("").reduce(function(set, c) { + set[c] = true; + return set; + }, {}); + } + var slashSplit = /\/+/; + minimatch.filter = filter; + function filter(pattern, options) { + options = options || {}; + return function(p, i, list) { + return minimatch(p, pattern, options); + }; + } + function ext(a, b) { + a = a || {}; + b = b || {}; + var t = {}; + Object.keys(b).forEach(function(k) { + t[k] = b[k]; + }); + Object.keys(a).forEach(function(k) { + t[k] = a[k]; + }); + return t; + } + minimatch.defaults = function(def) { + if (!def || !Object.keys(def).length) + return minimatch; + var orig = minimatch; + var m = function minimatch2(p, pattern, options) { + return orig.minimatch(p, pattern, ext(def, options)); + }; + m.Minimatch = function Minimatch2(pattern, options) { + return new orig.Minimatch(pattern, ext(def, options)); + }; + return m; + }; + Minimatch.defaults = function(def) { + if (!def || !Object.keys(def).length) + return Minimatch; + return minimatch.defaults(def).Minimatch; + }; + function minimatch(p, pattern, options) { + if (typeof pattern !== "string") { + throw new TypeError("glob pattern string required"); + } + if (!options) + options = {}; + if (!options.nocomment && pattern.charAt(0) === "#") { + return false; + } + if (pattern.trim() === "") + return p === ""; + return new Minimatch(pattern, options).match(p); + } + function Minimatch(pattern, options) { + if (!(this instanceof Minimatch)) { + return new Minimatch(pattern, options); + } + if (typeof pattern !== "string") { + throw new TypeError("glob pattern string required"); + } + if (!options) + options = {}; + pattern = pattern.trim(); + if (path2.sep !== "/") { + pattern = pattern.split(path2.sep).join("/"); + } + this.options = options; + this.set = []; + this.pattern = pattern; + this.regexp = null; + this.negate = false; + this.comment = false; + this.empty = false; + this.make(); + } + Minimatch.prototype.debug = function() { + }; + Minimatch.prototype.make = make; + function make() { + if (this._made) + return; + var pattern = this.pattern; + var options = this.options; + if (!options.nocomment && pattern.charAt(0) === "#") { + this.comment = true; + return; + } + if (!pattern) { + this.empty = true; + return; + } + this.parseNegate(); + var set = this.globSet = this.braceExpand(); + if (options.debug) + this.debug = console.error; + this.debug(this.pattern, set); + set = this.globParts = set.map(function(s) { + return s.split(slashSplit); + }); + this.debug(this.pattern, set); + set = set.map(function(s, si, set2) { + return s.map(this.parse, this); + }, this); + this.debug(this.pattern, set); + set = set.filter(function(s) { + return s.indexOf(false) === -1; + }); + this.debug(this.pattern, set); + this.set = set; + } + Minimatch.prototype.parseNegate = parseNegate; + function parseNegate() { + var pattern = this.pattern; + var negate = false; + var options = this.options; + var negateOffset = 0; + if (options.nonegate) + return; + for (var i = 0, l = pattern.length; i < l && pattern.charAt(i) === "!"; i++) { + negate = !negate; + negateOffset++; + } + if (negateOffset) + this.pattern = pattern.substr(negateOffset); + this.negate = negate; + } + minimatch.braceExpand = function(pattern, options) { + return braceExpand(pattern, options); + }; + Minimatch.prototype.braceExpand = braceExpand; + function braceExpand(pattern, options) { + if (!options) { + if (this instanceof Minimatch) { + options = this.options; + } else { + options = {}; + } + } + pattern = typeof pattern === "undefined" ? this.pattern : pattern; + if (typeof pattern === "undefined") { + throw new TypeError("undefined pattern"); + } + if (options.nobrace || !pattern.match(/\{.*\}/)) { + return [pattern]; + } + return expand(pattern); + } + Minimatch.prototype.parse = parse; + var SUBPARSE = {}; + function parse(pattern, isSub) { + if (pattern.length > 1024 * 64) { + throw new TypeError("pattern is too long"); + } + var options = this.options; + if (!options.noglobstar && pattern === "**") + return GLOBSTAR; + if (pattern === "") + return ""; + var re = ""; + var hasMagic = !!options.nocase; + var escaping = false; + var patternListStack = []; + var negativeLists = []; + var stateChar; + var inClass = false; + var reClassStart = -1; + var classStart = -1; + var patternStart = pattern.charAt(0) === "." ? "" : options.dot ? "(?!(?:^|\\/)\\.{1,2}(?:$|\\/))" : "(?!\\.)"; + var self = this; + function clearStateChar() { + if (stateChar) { + switch (stateChar) { + case "*": + re += star; + hasMagic = true; + break; + case "?": + re += qmark; + hasMagic = true; + break; + default: + re += "\\" + stateChar; + break; + } + self.debug("clearStateChar %j %j", stateChar, re); + stateChar = false; + } + } + for (var i = 0, len = pattern.length, c; i < len && (c = pattern.charAt(i)); i++) { + this.debug("%s %s %s %j", pattern, i, re, c); + if (escaping && reSpecials[c]) { + re += "\\" + c; + escaping = false; + continue; + } + switch (c) { + case "/": + return false; + case "\\": + clearStateChar(); + escaping = true; + continue; + case "?": + case "*": + case "+": + case "@": + case "!": + this.debug("%s %s %s %j <-- stateChar", pattern, i, re, c); + if (inClass) { + this.debug(" in class"); + if (c === "!" && i === classStart + 1) + c = "^"; + re += c; + continue; + } + self.debug("call clearStateChar %j", stateChar); + clearStateChar(); + stateChar = c; + if (options.noext) + clearStateChar(); + continue; + case "(": + if (inClass) { + re += "("; + continue; + } + if (!stateChar) { + re += "\\("; + continue; + } + patternListStack.push({ + type: stateChar, + start: i - 1, + reStart: re.length, + open: plTypes[stateChar].open, + close: plTypes[stateChar].close + }); + re += stateChar === "!" ? "(?:(?!(?:" : "(?:"; + this.debug("plType %j %j", stateChar, re); + stateChar = false; + continue; + case ")": + if (inClass || !patternListStack.length) { + re += "\\)"; + continue; + } + clearStateChar(); + hasMagic = true; + var pl = patternListStack.pop(); + re += pl.close; + if (pl.type === "!") { + negativeLists.push(pl); + } + pl.reEnd = re.length; + continue; + case "|": + if (inClass || !patternListStack.length || escaping) { + re += "\\|"; + escaping = false; + continue; + } + clearStateChar(); + re += "|"; + continue; + case "[": + clearStateChar(); + if (inClass) { + re += "\\" + c; + continue; + } + inClass = true; + classStart = i; + reClassStart = re.length; + re += c; + continue; + case "]": + if (i === classStart + 1 || !inClass) { + re += "\\" + c; + escaping = false; + continue; + } + if (inClass) { + var cs = pattern.substring(classStart + 1, i); + try { + RegExp("[" + cs + "]"); + } catch (er) { + var sp = this.parse(cs, SUBPARSE); + re = re.substr(0, reClassStart) + "\\[" + sp[0] + "\\]"; + hasMagic = hasMagic || sp[1]; + inClass = false; + continue; + } + } + hasMagic = true; + inClass = false; + re += c; + continue; + default: + clearStateChar(); + if (escaping) { + escaping = false; + } else if (reSpecials[c] && !(c === "^" && inClass)) { + re += "\\"; + } + re += c; + } + } + if (inClass) { + cs = pattern.substr(classStart + 1); + sp = this.parse(cs, SUBPARSE); + re = re.substr(0, reClassStart) + "\\[" + sp[0]; + hasMagic = hasMagic || sp[1]; + } + for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) { + var tail = re.slice(pl.reStart + pl.open.length); + this.debug("setting tail", re, pl); + tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function(_, $1, $2) { + if (!$2) { + $2 = "\\"; + } + return $1 + $1 + $2 + "|"; + }); + this.debug("tail=%j\n %s", tail, tail, pl, re); + var t = pl.type === "*" ? star : pl.type === "?" ? qmark : "\\" + pl.type; + hasMagic = true; + re = re.slice(0, pl.reStart) + t + "\\(" + tail; + } + clearStateChar(); + if (escaping) { + re += "\\\\"; + } + var addPatternStart = false; + switch (re.charAt(0)) { + case ".": + case "[": + case "(": + addPatternStart = true; + } + for (var n = negativeLists.length - 1; n > -1; n--) { + var nl = negativeLists[n]; + var nlBefore = re.slice(0, nl.reStart); + var nlFirst = re.slice(nl.reStart, nl.reEnd - 8); + var nlLast = re.slice(nl.reEnd - 8, nl.reEnd); + var nlAfter = re.slice(nl.reEnd); + nlLast += nlAfter; + var openParensBefore = nlBefore.split("(").length - 1; + var cleanAfter = nlAfter; + for (i = 0; i < openParensBefore; i++) { + cleanAfter = cleanAfter.replace(/\)[+*?]?/, ""); + } + nlAfter = cleanAfter; + var dollar = ""; + if (nlAfter === "" && isSub !== SUBPARSE) { + dollar = "$"; + } + var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast; + re = newRe; + } + if (re !== "" && hasMagic) { + re = "(?=.)" + re; + } + if (addPatternStart) { + re = patternStart + re; + } + if (isSub === SUBPARSE) { + return [re, hasMagic]; + } + if (!hasMagic) { + return globUnescape(pattern); + } + var flags = options.nocase ? "i" : ""; + try { + var regExp = new RegExp("^" + re + "$", flags); + } catch (er) { + return new RegExp("$."); + } + regExp._glob = pattern; + regExp._src = re; + return regExp; + } + minimatch.makeRe = function(pattern, options) { + return new Minimatch(pattern, options || {}).makeRe(); + }; + Minimatch.prototype.makeRe = makeRe; + function makeRe() { + if (this.regexp || this.regexp === false) + return this.regexp; + var set = this.set; + if (!set.length) { + this.regexp = false; + return this.regexp; + } + var options = this.options; + var twoStar = options.noglobstar ? star : options.dot ? twoStarDot : twoStarNoDot; + var flags = options.nocase ? "i" : ""; + var re = set.map(function(pattern) { + return pattern.map(function(p) { + return p === GLOBSTAR ? twoStar : typeof p === "string" ? regExpEscape(p) : p._src; + }).join("\\/"); + }).join("|"); + re = "^(?:" + re + ")$"; + if (this.negate) + re = "^(?!" + re + ").*$"; + try { + this.regexp = new RegExp(re, flags); + } catch (ex) { + this.regexp = false; + } + return this.regexp; + } + minimatch.match = function(list, pattern, options) { + options = options || {}; + var mm = new Minimatch(pattern, options); + list = list.filter(function(f) { + return mm.match(f); + }); + if (mm.options.nonull && !list.length) { + list.push(pattern); + } + return list; + }; + Minimatch.prototype.match = match; + function match(f, partial) { + this.debug("match", f, this.pattern); + if (this.comment) + return false; + if (this.empty) + return f === ""; + if (f === "/" && partial) + return true; + var options = this.options; + if (path2.sep !== "/") { + f = f.split(path2.sep).join("/"); + } + f = f.split(slashSplit); + this.debug(this.pattern, "split", f); + var set = this.set; + this.debug(this.pattern, "set", set); + var filename; + var i; + for (i = f.length - 1; i >= 0; i--) { + filename = f[i]; + if (filename) + break; + } + for (i = 0; i < set.length; i++) { + var pattern = set[i]; + var file = f; + if (options.matchBase && pattern.length === 1) { + file = [filename]; + } + var hit = this.matchOne(file, pattern, partial); + if (hit) { + if (options.flipNegate) + return true; + return !this.negate; + } + } + if (options.flipNegate) + return false; + return this.negate; + } + Minimatch.prototype.matchOne = function(file, pattern, partial) { + var options = this.options; + this.debug("matchOne", { "this": this, file, pattern }); + this.debug("matchOne", file.length, pattern.length); + for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length; fi < fl && pi < pl; fi++, pi++) { + this.debug("matchOne loop"); + var p = pattern[pi]; + var f = file[fi]; + this.debug(pattern, p, f); + if (p === false) + return false; + if (p === GLOBSTAR) { + this.debug("GLOBSTAR", [pattern, p, f]); + var fr = fi; + var pr = pi + 1; + if (pr === pl) { + this.debug("** at the end"); + for (; fi < fl; fi++) { + if (file[fi] === "." || file[fi] === ".." || !options.dot && file[fi].charAt(0) === ".") + return false; + } + return true; + } + while (fr < fl) { + var swallowee = file[fr]; + this.debug("\nglobstar while", file, fr, pattern, pr, swallowee); + if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { + this.debug("globstar found match!", fr, fl, swallowee); + return true; + } else { + if (swallowee === "." || swallowee === ".." || !options.dot && swallowee.charAt(0) === ".") { + this.debug("dot detected!", file, fr, pattern, pr); + break; + } + this.debug("globstar swallow a segment, and continue"); + fr++; + } + } + if (partial) { + this.debug("\n>>> no match, partial?", file, fr, pattern, pr); + if (fr === fl) + return true; + } + return false; + } + var hit; + if (typeof p === "string") { + if (options.nocase) { + hit = f.toLowerCase() === p.toLowerCase(); + } else { + hit = f === p; + } + this.debug("string match", p, f, hit); + } else { + hit = f.match(p); + this.debug("pattern match", p, f, hit); + } + if (!hit) + return false; + } + if (fi === fl && pi === pl) { + return true; + } else if (fi === fl) { + return partial; + } else if (pi === pl) { + var emptyFileEnd = fi === fl - 1 && file[fi] === ""; + return emptyFileEnd; + } + throw new Error("wtf?"); + }; + function globUnescape(s) { + return s.replace(/\\(.)/g, "$1"); + } + function regExpEscape(s) { + return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&"); + } + } +}); + +// pnp:inherits-npm-2.0.4-c66b3957a0-4a48a73384.zip/node_modules/inherits/inherits_browser.js +var require_inherits_browser = __commonJS({ + "pnp:inherits-npm-2.0.4-c66b3957a0-4a48a73384.zip/node_modules/inherits/inherits_browser.js"(exports, module2) { + if (typeof Object.create === "function") { + module2.exports = function inherits(ctor, superCtor) { + if (superCtor) { + ctor.super_ = superCtor; + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + } + }; + } else { + module2.exports = function inherits(ctor, superCtor) { + if (superCtor) { + ctor.super_ = superCtor; + var TempCtor = function() { + }; + TempCtor.prototype = superCtor.prototype; + ctor.prototype = new TempCtor(); + ctor.prototype.constructor = ctor; + } + }; + } + } +}); + +// pnp:inherits-npm-2.0.4-c66b3957a0-4a48a73384.zip/node_modules/inherits/inherits.js +var require_inherits = __commonJS({ + "pnp:inherits-npm-2.0.4-c66b3957a0-4a48a73384.zip/node_modules/inherits/inherits.js"(exports, module2) { + try { + util = require("util"); + if (typeof util.inherits !== "function") + throw ""; + module2.exports = util.inherits; + } catch (e) { + module2.exports = require_inherits_browser(); + } + var util; + } +}); + +// pnp:path-is-absolute-npm-1.0.1-31bc695ffd-060840f92c.zip/node_modules/path-is-absolute/index.js +var require_path_is_absolute = __commonJS({ + "pnp:path-is-absolute-npm-1.0.1-31bc695ffd-060840f92c.zip/node_modules/path-is-absolute/index.js"(exports, module2) { + "use strict"; + function posix(path2) { + return path2.charAt(0) === "/"; + } + function win32(path2) { + var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/; + var result = splitDeviceRe.exec(path2); + var device = result[1] || ""; + var isUnc = Boolean(device && device.charAt(1) !== ":"); + return Boolean(result[2] || isUnc); + } + module2.exports = process.platform === "win32" ? win32 : posix; + module2.exports.posix = posix; + module2.exports.win32 = win32; + } +}); + +// pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/common.js +var require_common = __commonJS({ + "pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/common.js"(exports) { + exports.setopts = setopts; + exports.ownProp = ownProp; + exports.makeAbs = makeAbs; + exports.finish = finish; + exports.mark = mark; + exports.isIgnored = isIgnored; + exports.childrenIgnored = childrenIgnored; + function ownProp(obj, field) { + return Object.prototype.hasOwnProperty.call(obj, field); + } + var path2 = require("path"); + var minimatch = require_minimatch(); + var isAbsolute = require_path_is_absolute(); + var Minimatch = minimatch.Minimatch; + function alphasort(a, b) { + return a.localeCompare(b, "en"); + } + function setupIgnores(self, options) { + self.ignore = options.ignore || []; + if (!Array.isArray(self.ignore)) + self.ignore = [self.ignore]; + if (self.ignore.length) { + self.ignore = self.ignore.map(ignoreMap); + } + } + function ignoreMap(pattern) { + var gmatcher = null; + if (pattern.slice(-3) === "/**") { + var gpattern = pattern.replace(/(\/\*\*)+$/, ""); + gmatcher = new Minimatch(gpattern, { dot: true }); + } + return { + matcher: new Minimatch(pattern, { dot: true }), + gmatcher + }; + } + function setopts(self, pattern, options) { + if (!options) + options = {}; + if (options.matchBase && pattern.indexOf("/") === -1) { + if (options.noglobstar) { + throw new Error("base matching requires globstar"); + } + pattern = "**/" + pattern; + } + self.silent = !!options.silent; + self.pattern = pattern; + self.strict = options.strict !== false; + self.realpath = !!options.realpath; + self.realpathCache = options.realpathCache || Object.create(null); + self.follow = !!options.follow; + self.dot = !!options.dot; + self.mark = !!options.mark; + self.nodir = !!options.nodir; + if (self.nodir) + self.mark = true; + self.sync = !!options.sync; + self.nounique = !!options.nounique; + self.nonull = !!options.nonull; + self.nosort = !!options.nosort; + self.nocase = !!options.nocase; + self.stat = !!options.stat; + self.noprocess = !!options.noprocess; + self.absolute = !!options.absolute; + self.maxLength = options.maxLength || Infinity; + self.cache = options.cache || Object.create(null); + self.statCache = options.statCache || Object.create(null); + self.symlinks = options.symlinks || Object.create(null); + setupIgnores(self, options); + self.changedCwd = false; + var cwd = process.cwd(); + if (!ownProp(options, "cwd")) + self.cwd = cwd; + else { + self.cwd = path2.resolve(options.cwd); + self.changedCwd = self.cwd !== cwd; + } + self.root = options.root || path2.resolve(self.cwd, "/"); + self.root = path2.resolve(self.root); + if (process.platform === "win32") + self.root = self.root.replace(/\\/g, "/"); + self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd); + if (process.platform === "win32") + self.cwdAbs = self.cwdAbs.replace(/\\/g, "/"); + self.nomount = !!options.nomount; + options.nonegate = true; + options.nocomment = true; + self.minimatch = new Minimatch(pattern, options); + self.options = self.minimatch.options; + } + function finish(self) { + var nou = self.nounique; + var all = nou ? [] : Object.create(null); + for (var i = 0, l = self.matches.length; i < l; i++) { + var matches = self.matches[i]; + if (!matches || Object.keys(matches).length === 0) { + if (self.nonull) { + var literal = self.minimatch.globSet[i]; + if (nou) + all.push(literal); + else + all[literal] = true; + } + } else { + var m = Object.keys(matches); + if (nou) + all.push.apply(all, m); + else + m.forEach(function(m2) { + all[m2] = true; + }); + } + } + if (!nou) + all = Object.keys(all); + if (!self.nosort) + all = all.sort(alphasort); + if (self.mark) { + for (var i = 0; i < all.length; i++) { + all[i] = self._mark(all[i]); + } + if (self.nodir) { + all = all.filter(function(e) { + var notDir = !/\/$/.test(e); + var c = self.cache[e] || self.cache[makeAbs(self, e)]; + if (notDir && c) + notDir = c !== "DIR" && !Array.isArray(c); + return notDir; + }); + } + } + if (self.ignore.length) + all = all.filter(function(m2) { + return !isIgnored(self, m2); + }); + self.found = all; + } + function mark(self, p) { + var abs = makeAbs(self, p); + var c = self.cache[abs]; + var m = p; + if (c) { + var isDir = c === "DIR" || Array.isArray(c); + var slash = p.slice(-1) === "/"; + if (isDir && !slash) + m += "/"; + else if (!isDir && slash) + m = m.slice(0, -1); + if (m !== p) { + var mabs = makeAbs(self, m); + self.statCache[mabs] = self.statCache[abs]; + self.cache[mabs] = self.cache[abs]; + } + } + return m; + } + function makeAbs(self, f) { + var abs = f; + if (f.charAt(0) === "/") { + abs = path2.join(self.root, f); + } else if (isAbsolute(f) || f === "") { + abs = f; + } else if (self.changedCwd) { + abs = path2.resolve(self.cwd, f); + } else { + abs = path2.resolve(f); + } + if (process.platform === "win32") + abs = abs.replace(/\\/g, "/"); + return abs; + } + function isIgnored(self, path3) { + if (!self.ignore.length) + return false; + return self.ignore.some(function(item) { + return item.matcher.match(path3) || !!(item.gmatcher && item.gmatcher.match(path3)); + }); + } + function childrenIgnored(self, path3) { + if (!self.ignore.length) + return false; + return self.ignore.some(function(item) { + return !!(item.gmatcher && item.gmatcher.match(path3)); + }); + } + } +}); + +// pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/sync.js +var require_sync = __commonJS({ + "pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/sync.js"(exports, module2) { + module2.exports = globSync; + globSync.GlobSync = GlobSync; + var fs4 = require("fs"); + var rp = require_fs(); + var minimatch = require_minimatch(); + var Minimatch = minimatch.Minimatch; + var Glob2 = require_glob().Glob; + var util = require("util"); + var path2 = require("path"); + var assert = require("assert"); + var isAbsolute = require_path_is_absolute(); + var common = require_common(); + var setopts = common.setopts; + var ownProp = common.ownProp; + var childrenIgnored = common.childrenIgnored; + var isIgnored = common.isIgnored; + function globSync(pattern, options) { + if (typeof options === "function" || arguments.length === 3) + throw new TypeError("callback provided to sync glob\nSee: https://github.com/isaacs/node-glob/issues/167"); + return new GlobSync(pattern, options).found; + } + function GlobSync(pattern, options) { + if (!pattern) + throw new Error("must provide pattern"); + if (typeof options === "function" || arguments.length === 3) + throw new TypeError("callback provided to sync glob\nSee: https://github.com/isaacs/node-glob/issues/167"); + if (!(this instanceof GlobSync)) + return new GlobSync(pattern, options); + setopts(this, pattern, options); + if (this.noprocess) + return this; + var n = this.minimatch.set.length; + this.matches = new Array(n); + for (var i = 0; i < n; i++) { + this._process(this.minimatch.set[i], i, false); + } + this._finish(); + } + GlobSync.prototype._finish = function() { + assert(this instanceof GlobSync); + if (this.realpath) { + var self = this; + this.matches.forEach(function(matchset, index) { + var set = self.matches[index] = Object.create(null); + for (var p in matchset) { + try { + p = self._makeAbs(p); + var real = rp.realpathSync(p, self.realpathCache); + set[real] = true; + } catch (er) { + if (er.syscall === "stat") + set[self._makeAbs(p)] = true; + else + throw er; + } + } + }); + } + common.finish(this); + }; + GlobSync.prototype._process = function(pattern, index, inGlobStar) { + assert(this instanceof GlobSync); + var n = 0; + while (typeof pattern[n] === "string") { + n++; + } + var prefix; + switch (n) { + case pattern.length: + this._processSimple(pattern.join("/"), index); + return; + case 0: + prefix = null; + break; + default: + prefix = pattern.slice(0, n).join("/"); + break; + } + var remain = pattern.slice(n); + var read; + if (prefix === null) + read = "."; + else if (isAbsolute(prefix) || isAbsolute(pattern.join("/"))) { + if (!prefix || !isAbsolute(prefix)) + prefix = "/" + prefix; + read = prefix; + } else + read = prefix; + var abs = this._makeAbs(read); + if (childrenIgnored(this, read)) + return; + var isGlobStar = remain[0] === minimatch.GLOBSTAR; + if (isGlobStar) + this._processGlobStar(prefix, read, abs, remain, index, inGlobStar); + else + this._processReaddir(prefix, read, abs, remain, index, inGlobStar); + }; + GlobSync.prototype._processReaddir = function(prefix, read, abs, remain, index, inGlobStar) { + var entries = this._readdir(abs, inGlobStar); + if (!entries) + return; + var pn = remain[0]; + var negate = !!this.minimatch.negate; + var rawGlob = pn._glob; + var dotOk = this.dot || rawGlob.charAt(0) === "."; + var matchedEntries = []; + for (var i = 0; i < entries.length; i++) { + var e = entries[i]; + if (e.charAt(0) !== "." || dotOk) { + var m; + if (negate && !prefix) { + m = !e.match(pn); + } else { + m = e.match(pn); + } + if (m) + matchedEntries.push(e); + } + } + var len = matchedEntries.length; + if (len === 0) + return; + if (remain.length === 1 && !this.mark && !this.stat) { + if (!this.matches[index]) + this.matches[index] = Object.create(null); + for (var i = 0; i < len; i++) { + var e = matchedEntries[i]; + if (prefix) { + if (prefix.slice(-1) !== "/") + e = prefix + "/" + e; + else + e = prefix + e; + } + if (e.charAt(0) === "/" && !this.nomount) { + e = path2.join(this.root, e); + } + this._emitMatch(index, e); + } + return; + } + remain.shift(); + for (var i = 0; i < len; i++) { + var e = matchedEntries[i]; + var newPattern; + if (prefix) + newPattern = [prefix, e]; + else + newPattern = [e]; + this._process(newPattern.concat(remain), index, inGlobStar); + } + }; + GlobSync.prototype._emitMatch = function(index, e) { + if (isIgnored(this, e)) + return; + var abs = this._makeAbs(e); + if (this.mark) + e = this._mark(e); + if (this.absolute) { + e = abs; + } + if (this.matches[index][e]) + return; + if (this.nodir) { + var c = this.cache[abs]; + if (c === "DIR" || Array.isArray(c)) + return; + } + this.matches[index][e] = true; + if (this.stat) + this._stat(e); + }; + GlobSync.prototype._readdirInGlobStar = function(abs) { + if (this.follow) + return this._readdir(abs, false); + var entries; + var lstat; + var stat; + try { + lstat = fs4.lstatSync(abs); + } catch (er) { + if (er.code === "ENOENT") { + return null; + } + } + var isSym = lstat && lstat.isSymbolicLink(); + this.symlinks[abs] = isSym; + if (!isSym && lstat && !lstat.isDirectory()) + this.cache[abs] = "FILE"; + else + entries = this._readdir(abs, false); + return entries; + }; + GlobSync.prototype._readdir = function(abs, inGlobStar) { + var entries; + if (inGlobStar && !ownProp(this.symlinks, abs)) + return this._readdirInGlobStar(abs); + if (ownProp(this.cache, abs)) { + var c = this.cache[abs]; + if (!c || c === "FILE") + return null; + if (Array.isArray(c)) + return c; + } + try { + return this._readdirEntries(abs, fs4.readdirSync(abs)); + } catch (er) { + this._readdirError(abs, er); + return null; + } + }; + GlobSync.prototype._readdirEntries = function(abs, entries) { + if (!this.mark && !this.stat) { + for (var i = 0; i < entries.length; i++) { + var e = entries[i]; + if (abs === "/") + e = abs + e; + else + e = abs + "/" + e; + this.cache[e] = true; + } + } + this.cache[abs] = entries; + return entries; + }; + GlobSync.prototype._readdirError = function(f, er) { + switch (er.code) { + case "ENOTSUP": + case "ENOTDIR": + var abs = this._makeAbs(f); + this.cache[abs] = "FILE"; + if (abs === this.cwdAbs) { + var error = new Error(er.code + " invalid cwd " + this.cwd); + error.path = this.cwd; + error.code = er.code; + throw error; + } + break; + case "ENOENT": + case "ELOOP": + case "ENAMETOOLONG": + case "UNKNOWN": + this.cache[this._makeAbs(f)] = false; + break; + default: + this.cache[this._makeAbs(f)] = false; + if (this.strict) + throw er; + if (!this.silent) + console.error("glob error", er); + break; + } + }; + GlobSync.prototype._processGlobStar = function(prefix, read, abs, remain, index, inGlobStar) { + var entries = this._readdir(abs, inGlobStar); + if (!entries) + return; + var remainWithoutGlobStar = remain.slice(1); + var gspref = prefix ? [prefix] : []; + var noGlobStar = gspref.concat(remainWithoutGlobStar); + this._process(noGlobStar, index, false); + var len = entries.length; + var isSym = this.symlinks[abs]; + if (isSym && inGlobStar) + return; + for (var i = 0; i < len; i++) { + var e = entries[i]; + if (e.charAt(0) === "." && !this.dot) + continue; + var instead = gspref.concat(entries[i], remainWithoutGlobStar); + this._process(instead, index, true); + var below = gspref.concat(entries[i], remain); + this._process(below, index, true); + } + }; + GlobSync.prototype._processSimple = function(prefix, index) { + var exists = this._stat(prefix); + if (!this.matches[index]) + this.matches[index] = Object.create(null); + if (!exists) + return; + if (prefix && isAbsolute(prefix) && !this.nomount) { + var trail = /[\/\\]$/.test(prefix); + if (prefix.charAt(0) === "/") { + prefix = path2.join(this.root, prefix); + } else { + prefix = path2.resolve(this.root, prefix); + if (trail) + prefix += "/"; + } + } + if (process.platform === "win32") + prefix = prefix.replace(/\\/g, "/"); + this._emitMatch(index, prefix); + }; + GlobSync.prototype._stat = function(f) { + var abs = this._makeAbs(f); + var needDir = f.slice(-1) === "/"; + if (f.length > this.maxLength) + return false; + if (!this.stat && ownProp(this.cache, abs)) { + var c = this.cache[abs]; + if (Array.isArray(c)) + c = "DIR"; + if (!needDir || c === "DIR") + return c; + if (needDir && c === "FILE") + return false; + } + var exists; + var stat = this.statCache[abs]; + if (!stat) { + var lstat; + try { + lstat = fs4.lstatSync(abs); + } catch (er) { + if (er && (er.code === "ENOENT" || er.code === "ENOTDIR")) { + this.statCache[abs] = false; + return false; + } + } + if (lstat && lstat.isSymbolicLink()) { + try { + stat = fs4.statSync(abs); + } catch (er) { + stat = lstat; + } + } else { + stat = lstat; + } + } + this.statCache[abs] = stat; + var c = true; + if (stat) + c = stat.isDirectory() ? "DIR" : "FILE"; + this.cache[abs] = this.cache[abs] || c; + if (needDir && c === "FILE") + return false; + return c; + }; + GlobSync.prototype._mark = function(p) { + return common.mark(this, p); + }; + GlobSync.prototype._makeAbs = function(f) { + return common.makeAbs(this, f); + }; + } +}); + +// pnp:wrappy-npm-1.0.2-916de4d4b3-159da4805f.zip/node_modules/wrappy/wrappy.js +var require_wrappy = __commonJS({ + "pnp:wrappy-npm-1.0.2-916de4d4b3-159da4805f.zip/node_modules/wrappy/wrappy.js"(exports, module2) { + module2.exports = wrappy; + function wrappy(fn, cb) { + if (fn && cb) + return wrappy(fn)(cb); + if (typeof fn !== "function") + throw new TypeError("need wrapper function"); + Object.keys(fn).forEach(function(k) { + wrapper[k] = fn[k]; + }); + return wrapper; + function wrapper() { + var args = new Array(arguments.length); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i]; + } + var ret = fn.apply(this, args); + var cb2 = args[args.length - 1]; + if (typeof ret === "function" && ret !== cb2) { + Object.keys(cb2).forEach(function(k) { + ret[k] = cb2[k]; + }); + } + return ret; + } + } + } +}); + +// pnp:once-npm-1.4.0-ccf03ef07a-cd0a885013.zip/node_modules/once/once.js +var require_once = __commonJS({ + "pnp:once-npm-1.4.0-ccf03ef07a-cd0a885013.zip/node_modules/once/once.js"(exports, module2) { + var wrappy = require_wrappy(); + module2.exports = wrappy(once); + module2.exports.strict = wrappy(onceStrict); + once.proto = once(function() { + Object.defineProperty(Function.prototype, "once", { + value: function() { + return once(this); + }, + configurable: true + }); + Object.defineProperty(Function.prototype, "onceStrict", { + value: function() { + return onceStrict(this); + }, + configurable: true + }); + }); + function once(fn) { + var f = function() { + if (f.called) + return f.value; + f.called = true; + return f.value = fn.apply(this, arguments); + }; + f.called = false; + return f; + } + function onceStrict(fn) { + var f = function() { + if (f.called) + throw new Error(f.onceError); + f.called = true; + return f.value = fn.apply(this, arguments); + }; + var name = fn.name || "Function wrapped with `once`"; + f.onceError = name + " shouldn't be called more than once"; + f.called = false; + return f; + } + } +}); + +// pnp:inflight-npm-1.0.6-ccedb4b908-f4f76aa072.zip/node_modules/inflight/inflight.js +var require_inflight = __commonJS({ + "pnp:inflight-npm-1.0.6-ccedb4b908-f4f76aa072.zip/node_modules/inflight/inflight.js"(exports, module2) { + var wrappy = require_wrappy(); + var reqs = Object.create(null); + var once = require_once(); + module2.exports = wrappy(inflight); + function inflight(key, cb) { + if (reqs[key]) { + reqs[key].push(cb); + return null; + } else { + reqs[key] = [cb]; + return makeres(key); + } + } + function makeres(key) { + return once(function RES() { + var cbs = reqs[key]; + var len = cbs.length; + var args = slice(arguments); + try { + for (var i = 0; i < len; i++) { + cbs[i].apply(null, args); + } + } finally { + if (cbs.length > len) { + cbs.splice(0, len); + process.nextTick(function() { + RES.apply(null, args); + }); + } else { + delete reqs[key]; + } + } + }); + } + function slice(args) { + var length = args.length; + var array = []; + for (var i = 0; i < length; i++) + array[i] = args[i]; + return array; + } + } +}); + +// pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/glob.js +var require_glob = __commonJS({ + "pnp:glob-npm-7.1.7-5698ad9c48-b61f48973b.zip/node_modules/glob/glob.js"(exports, module2) { + module2.exports = glob2; + var fs4 = require("fs"); + var rp = require_fs(); + var minimatch = require_minimatch(); + var Minimatch = minimatch.Minimatch; + var inherits = require_inherits(); + var EE = require("events").EventEmitter; + var path2 = require("path"); + var assert = require("assert"); + var isAbsolute = require_path_is_absolute(); + var globSync = require_sync(); + var common = require_common(); + var setopts = common.setopts; + var ownProp = common.ownProp; + var inflight = require_inflight(); + var util = require("util"); + var childrenIgnored = common.childrenIgnored; + var isIgnored = common.isIgnored; + var once = require_once(); + function glob2(pattern, options, cb) { + if (typeof options === "function") + cb = options, options = {}; + if (!options) + options = {}; + if (options.sync) { + if (cb) + throw new TypeError("callback provided to sync glob"); + return globSync(pattern, options); + } + return new Glob2(pattern, options, cb); + } + glob2.sync = globSync; + var GlobSync = glob2.GlobSync = globSync.GlobSync; + glob2.glob = glob2; + function extend(origin, add) { + if (add === null || typeof add !== "object") { + return origin; + } + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; + } + glob2.hasMagic = function(pattern, options_) { + var options = extend({}, options_); + options.noprocess = true; + var g = new Glob2(pattern, options); + var set = g.minimatch.set; + if (!pattern) + return false; + if (set.length > 1) + return true; + for (var j = 0; j < set[0].length; j++) { + if (typeof set[0][j] !== "string") + return true; + } + return false; + }; + glob2.Glob = Glob2; + inherits(Glob2, EE); + function Glob2(pattern, options, cb) { + if (typeof options === "function") { + cb = options; + options = null; + } + if (options && options.sync) { + if (cb) + throw new TypeError("callback provided to sync glob"); + return new GlobSync(pattern, options); + } + if (!(this instanceof Glob2)) + return new Glob2(pattern, options, cb); + setopts(this, pattern, options); + this._didRealPath = false; + var n = this.minimatch.set.length; + this.matches = new Array(n); + if (typeof cb === "function") { + cb = once(cb); + this.on("error", cb); + this.on("end", function(matches) { + cb(null, matches); + }); + } + var self = this; + this._processing = 0; + this._emitQueue = []; + this._processQueue = []; + this.paused = false; + if (this.noprocess) + return this; + if (n === 0) + return done(); + var sync = true; + for (var i = 0; i < n; i++) { + this._process(this.minimatch.set[i], i, false, done); + } + sync = false; + function done() { + --self._processing; + if (self._processing <= 0) { + if (sync) { + process.nextTick(function() { + self._finish(); + }); + } else { + self._finish(); + } + } + } + } + Glob2.prototype._finish = function() { + assert(this instanceof Glob2); + if (this.aborted) + return; + if (this.realpath && !this._didRealpath) + return this._realpath(); + common.finish(this); + this.emit("end", this.found); + }; + Glob2.prototype._realpath = function() { + if (this._didRealpath) + return; + this._didRealpath = true; + var n = this.matches.length; + if (n === 0) + return this._finish(); + var self = this; + for (var i = 0; i < this.matches.length; i++) + this._realpathSet(i, next); + function next() { + if (--n === 0) + self._finish(); + } + }; + Glob2.prototype._realpathSet = function(index, cb) { + var matchset = this.matches[index]; + if (!matchset) + return cb(); + var found = Object.keys(matchset); + var self = this; + var n = found.length; + if (n === 0) + return cb(); + var set = this.matches[index] = Object.create(null); + found.forEach(function(p, i) { + p = self._makeAbs(p); + rp.realpath(p, self.realpathCache, function(er, real) { + if (!er) + set[real] = true; + else if (er.syscall === "stat") + set[p] = true; + else + self.emit("error", er); + if (--n === 0) { + self.matches[index] = set; + cb(); + } + }); + }); + }; + Glob2.prototype._mark = function(p) { + return common.mark(this, p); + }; + Glob2.prototype._makeAbs = function(f) { + return common.makeAbs(this, f); + }; + Glob2.prototype.abort = function() { + this.aborted = true; + this.emit("abort"); + }; + Glob2.prototype.pause = function() { + if (!this.paused) { + this.paused = true; + this.emit("pause"); + } + }; + Glob2.prototype.resume = function() { + if (this.paused) { + this.emit("resume"); + this.paused = false; + if (this._emitQueue.length) { + var eq = this._emitQueue.slice(0); + this._emitQueue.length = 0; + for (var i = 0; i < eq.length; i++) { + var e = eq[i]; + this._emitMatch(e[0], e[1]); + } + } + if (this._processQueue.length) { + var pq = this._processQueue.slice(0); + this._processQueue.length = 0; + for (var i = 0; i < pq.length; i++) { + var p = pq[i]; + this._processing--; + this._process(p[0], p[1], p[2], p[3]); + } + } + } + }; + Glob2.prototype._process = function(pattern, index, inGlobStar, cb) { + assert(this instanceof Glob2); + assert(typeof cb === "function"); + if (this.aborted) + return; + this._processing++; + if (this.paused) { + this._processQueue.push([pattern, index, inGlobStar, cb]); + return; + } + var n = 0; + while (typeof pattern[n] === "string") { + n++; + } + var prefix; + switch (n) { + case pattern.length: + this._processSimple(pattern.join("/"), index, cb); + return; + case 0: + prefix = null; + break; + default: + prefix = pattern.slice(0, n).join("/"); + break; + } + var remain = pattern.slice(n); + var read; + if (prefix === null) + read = "."; + else if (isAbsolute(prefix) || isAbsolute(pattern.join("/"))) { + if (!prefix || !isAbsolute(prefix)) + prefix = "/" + prefix; + read = prefix; + } else + read = prefix; + var abs = this._makeAbs(read); + if (childrenIgnored(this, read)) + return cb(); + var isGlobStar = remain[0] === minimatch.GLOBSTAR; + if (isGlobStar) + this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb); + else + this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb); + }; + Glob2.prototype._processReaddir = function(prefix, read, abs, remain, index, inGlobStar, cb) { + var self = this; + this._readdir(abs, inGlobStar, function(er, entries) { + return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb); + }); + }; + Glob2.prototype._processReaddir2 = function(prefix, read, abs, remain, index, inGlobStar, entries, cb) { + if (!entries) + return cb(); + var pn = remain[0]; + var negate = !!this.minimatch.negate; + var rawGlob = pn._glob; + var dotOk = this.dot || rawGlob.charAt(0) === "."; + var matchedEntries = []; + for (var i = 0; i < entries.length; i++) { + var e = entries[i]; + if (e.charAt(0) !== "." || dotOk) { + var m; + if (negate && !prefix) { + m = !e.match(pn); + } else { + m = e.match(pn); + } + if (m) + matchedEntries.push(e); + } + } + var len = matchedEntries.length; + if (len === 0) + return cb(); + if (remain.length === 1 && !this.mark && !this.stat) { + if (!this.matches[index]) + this.matches[index] = Object.create(null); + for (var i = 0; i < len; i++) { + var e = matchedEntries[i]; + if (prefix) { + if (prefix !== "/") + e = prefix + "/" + e; + else + e = prefix + e; + } + if (e.charAt(0) === "/" && !this.nomount) { + e = path2.join(this.root, e); + } + this._emitMatch(index, e); + } + return cb(); + } + remain.shift(); + for (var i = 0; i < len; i++) { + var e = matchedEntries[i]; + var newPattern; + if (prefix) { + if (prefix !== "/") + e = prefix + "/" + e; + else + e = prefix + e; + } + this._process([e].concat(remain), index, inGlobStar, cb); + } + cb(); + }; + Glob2.prototype._emitMatch = function(index, e) { + if (this.aborted) + return; + if (isIgnored(this, e)) + return; + if (this.paused) { + this._emitQueue.push([index, e]); + return; + } + var abs = isAbsolute(e) ? e : this._makeAbs(e); + if (this.mark) + e = this._mark(e); + if (this.absolute) + e = abs; + if (this.matches[index][e]) + return; + if (this.nodir) { + var c = this.cache[abs]; + if (c === "DIR" || Array.isArray(c)) + return; + } + this.matches[index][e] = true; + var st = this.statCache[abs]; + if (st) + this.emit("stat", e, st); + this.emit("match", e); + }; + Glob2.prototype._readdirInGlobStar = function(abs, cb) { + if (this.aborted) + return; + if (this.follow) + return this._readdir(abs, false, cb); + var lstatkey = "lstat\0" + abs; + var self = this; + var lstatcb = inflight(lstatkey, lstatcb_); + if (lstatcb) + fs4.lstat(abs, lstatcb); + function lstatcb_(er, lstat) { + if (er && er.code === "ENOENT") + return cb(); + var isSym = lstat && lstat.isSymbolicLink(); + self.symlinks[abs] = isSym; + if (!isSym && lstat && !lstat.isDirectory()) { + self.cache[abs] = "FILE"; + cb(); + } else + self._readdir(abs, false, cb); + } + }; + Glob2.prototype._readdir = function(abs, inGlobStar, cb) { + if (this.aborted) + return; + cb = inflight("readdir\0" + abs + "\0" + inGlobStar, cb); + if (!cb) + return; + if (inGlobStar && !ownProp(this.symlinks, abs)) + return this._readdirInGlobStar(abs, cb); + if (ownProp(this.cache, abs)) { + var c = this.cache[abs]; + if (!c || c === "FILE") + return cb(); + if (Array.isArray(c)) + return cb(null, c); + } + var self = this; + fs4.readdir(abs, readdirCb(this, abs, cb)); + }; + function readdirCb(self, abs, cb) { + return function(er, entries) { + if (er) + self._readdirError(abs, er, cb); + else + self._readdirEntries(abs, entries, cb); + }; + } + Glob2.prototype._readdirEntries = function(abs, entries, cb) { + if (this.aborted) + return; + if (!this.mark && !this.stat) { + for (var i = 0; i < entries.length; i++) { + var e = entries[i]; + if (abs === "/") + e = abs + e; + else + e = abs + "/" + e; + this.cache[e] = true; + } + } + this.cache[abs] = entries; + return cb(null, entries); + }; + Glob2.prototype._readdirError = function(f, er, cb) { + if (this.aborted) + return; + switch (er.code) { + case "ENOTSUP": + case "ENOTDIR": + var abs = this._makeAbs(f); + this.cache[abs] = "FILE"; + if (abs === this.cwdAbs) { + var error = new Error(er.code + " invalid cwd " + this.cwd); + error.path = this.cwd; + error.code = er.code; + this.emit("error", error); + this.abort(); + } + break; + case "ENOENT": + case "ELOOP": + case "ENAMETOOLONG": + case "UNKNOWN": + this.cache[this._makeAbs(f)] = false; + break; + default: + this.cache[this._makeAbs(f)] = false; + if (this.strict) { + this.emit("error", er); + this.abort(); + } + if (!this.silent) + console.error("glob error", er); + break; + } + return cb(); + }; + Glob2.prototype._processGlobStar = function(prefix, read, abs, remain, index, inGlobStar, cb) { + var self = this; + this._readdir(abs, inGlobStar, function(er, entries) { + self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb); + }); + }; + Glob2.prototype._processGlobStar2 = function(prefix, read, abs, remain, index, inGlobStar, entries, cb) { + if (!entries) + return cb(); + var remainWithoutGlobStar = remain.slice(1); + var gspref = prefix ? [prefix] : []; + var noGlobStar = gspref.concat(remainWithoutGlobStar); + this._process(noGlobStar, index, false, cb); + var isSym = this.symlinks[abs]; + var len = entries.length; + if (isSym && inGlobStar) + return cb(); + for (var i = 0; i < len; i++) { + var e = entries[i]; + if (e.charAt(0) === "." && !this.dot) + continue; + var instead = gspref.concat(entries[i], remainWithoutGlobStar); + this._process(instead, index, true, cb); + var below = gspref.concat(entries[i], remain); + this._process(below, index, true, cb); + } + cb(); + }; + Glob2.prototype._processSimple = function(prefix, index, cb) { + var self = this; + this._stat(prefix, function(er, exists) { + self._processSimple2(prefix, index, er, exists, cb); + }); + }; + Glob2.prototype._processSimple2 = function(prefix, index, er, exists, cb) { + if (!this.matches[index]) + this.matches[index] = Object.create(null); + if (!exists) + return cb(); + if (prefix && isAbsolute(prefix) && !this.nomount) { + var trail = /[\/\\]$/.test(prefix); + if (prefix.charAt(0) === "/") { + prefix = path2.join(this.root, prefix); + } else { + prefix = path2.resolve(this.root, prefix); + if (trail) + prefix += "/"; + } + } + if (process.platform === "win32") + prefix = prefix.replace(/\\/g, "/"); + this._emitMatch(index, prefix); + cb(); + }; + Glob2.prototype._stat = function(f, cb) { + var abs = this._makeAbs(f); + var needDir = f.slice(-1) === "/"; + if (f.length > this.maxLength) + return cb(); + if (!this.stat && ownProp(this.cache, abs)) { + var c = this.cache[abs]; + if (Array.isArray(c)) + c = "DIR"; + if (!needDir || c === "DIR") + return cb(null, c); + if (needDir && c === "FILE") + return cb(); + } + var exists; + var stat = this.statCache[abs]; + if (stat !== void 0) { + if (stat === false) + return cb(null, stat); + else { + var type = stat.isDirectory() ? "DIR" : "FILE"; + if (needDir && type === "FILE") + return cb(); + else + return cb(null, type, stat); + } + } + var self = this; + var statcb = inflight("stat\0" + abs, lstatcb_); + if (statcb) + fs4.lstat(abs, statcb); + function lstatcb_(er, lstat) { + if (lstat && lstat.isSymbolicLink()) { + return fs4.stat(abs, function(er2, stat2) { + if (er2) + self._stat2(f, abs, null, lstat, cb); + else + self._stat2(f, abs, er2, stat2, cb); + }); + } else { + self._stat2(f, abs, er, lstat, cb); + } + } + }; + Glob2.prototype._stat2 = function(f, abs, er, stat, cb) { + if (er && (er.code === "ENOENT" || er.code === "ENOTDIR")) { + this.statCache[abs] = false; + return cb(); + } + var needDir = f.slice(-1) === "/"; + this.statCache[abs] = stat; + if (abs.slice(-1) === "/" && stat && !stat.isDirectory()) + return cb(null, false, stat); + var c = true; + if (stat) + c = stat.isDirectory() ? "DIR" : "FILE"; + this.cache[abs] = this.cache[abs] || c; + if (needDir && c === "FILE") + return cb(); + return cb(null, c, stat); + }; + } +}); + +// pnp:/Users/style/Documents/Projects/juke-build/src/index.ts +__export(exports, { + ExitCode: () => ExitCode, + Parameter: () => Parameter, + Target: () => Target, + chalk: () => chalk4, + chdir: () => chdir, + createParameter: () => createParameter, + createTarget: () => createTarget, + exec: () => exec, + glob: () => glob, + logger: () => logger, + rm: () => rm, + runner: () => runner, + setup: () => setup, + sleep: () => sleep +}); +var import_chalk4 = __toModule(require_source()); +var import_module = __toModule(require("module")); + +// pnp:/Users/style/Documents/Projects/juke-build/package.json +var version = "0.8.1"; + +// pnp:/Users/style/Documents/Projects/juke-build/src/chdir.ts +var import_fs = __toModule(require("fs")); +var import_path = __toModule(require("path")); +var import_url = __toModule(require("url")); +var chdir = (directory, relativeTo) => { + if (relativeTo) { + if (relativeTo.startsWith("file://")) { + relativeTo = import_url.default.fileURLToPath(relativeTo); + } + try { + const stat = import_fs.default.statSync(relativeTo); + if (!stat.isDirectory()) { + relativeTo = import_path.default.dirname(relativeTo); + } + } catch { + relativeTo = import_path.default.dirname(relativeTo); + } + directory = import_path.default.resolve(relativeTo, directory); + } + process.chdir(directory); +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/exec.ts +var import_chalk = __toModule(require_source()); +var import_child_process = __toModule(require("child_process")); +var import_fs2 = __toModule(require("fs")); +var import_path2 = __toModule(require("path")); +var children = new Set(); +var killChildren = () => { + for (const child of children) { + child.kill("SIGTERM"); + children.delete(child); + console.log("killed child process"); + } +}; +var trap = (signals, handler) => { + let readline; + if (process.platform === "win32") { + readline = require("readline").createInterface({ + input: process.stdin, + output: process.stdout + }); + } + for (const signal of signals) { + const handleSignal = () => handler(signal); + if (signal === "EXIT") { + process.on("exit", handleSignal); + continue; + } + if (readline) { + readline.on("SIG" + signal, handleSignal); + } + process.on("SIG" + signal, handleSignal); + } +}; +var ExitCode = class extends Error { + constructor(code, signal) { + super("Process exited with code: " + code); + this.code = null; + this.signal = null; + this.code = code; + this.signal = signal || null; + } +}; +var exec = (executable, args = [], options = {}) => { + const _a = options, { + silent = false, + throw: canThrow = true + } = _a, spawnOptions = __objRest(_a, [ + "silent", + "throw" + ]); + return new Promise((resolve, reject) => { + if (import_fs2.default.existsSync(executable)) { + executable = (0, import_path2.resolve)(executable); + } + if (process.env.JUKE_DEBUG) { + console.log(import_chalk.default.grey("$", executable, ...args)); + } + const child = (0, import_child_process.spawn)(executable, args, spawnOptions); + children.add(child); + let stdout = ""; + let stderr = ""; + let combined = ""; + child.stdout.on("data", (data) => { + if (!silent) { + process.stdout.write(data); + } + stdout += data; + combined += data; + }); + child.stderr.on("data", (data) => { + if (!silent) { + process.stderr.write(data); + } + stderr += data; + combined += data; + }); + child.on("error", (err) => reject(err)); + child.on("exit", (code, signal) => { + children.delete(child); + if (code !== 0 && canThrow) { + const error = new ExitCode(code); + error.code = code; + error.signal = signal; + reject(error); + return; + } + resolve({ + code, + signal, + stdout, + stderr, + combined + }); + }); + }); +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/logger.ts +var import_chalk2 = __toModule(require_source()); +var logger = { + log: (...args) => { + console.log(...args); + }, + error: (...args) => { + console.log(import_chalk2.default.bold(import_chalk2.default.redBright("=>"), import_chalk2.default.whiteBright(...args))); + }, + action: (...args) => { + console.log(import_chalk2.default.bold(import_chalk2.default.greenBright("=>"), import_chalk2.default.whiteBright(...args))); + }, + warn: (...args) => { + console.log(import_chalk2.default.bold(import_chalk2.default.yellowBright("=>"), import_chalk2.default.whiteBright(...args))); + }, + info: (...args) => { + console.log(import_chalk2.default.bold(import_chalk2.default.blueBright("::"), import_chalk2.default.whiteBright(...args))); + }, + debug: (...args) => { + if (process.env.JUKE_DEBUG) { + console.log(import_chalk2.default.gray(...args)); + } + } +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/string.ts +var import_stringcase = __toModule(require_lib()); +var toKebabCase = (str) => (0, import_stringcase.spinalcase)(str); +var toCamelCase = (str) => (0, import_stringcase.camelcase)(str); +var toConstCase = (str) => (0, import_stringcase.constcase)(str); + +// pnp:/Users/style/Documents/Projects/juke-build/src/parameter.ts +var Parameter = class { + constructor(config) { + this.type = config.type; + this.name = config.name; + this.alias = config.alias; + } + isString() { + return this.type === "string" || this.type === "string[]"; + } + isNumber() { + return this.type === "number" || this.type === "number[]"; + } + isBoolean() { + return this.type === "boolean" || this.type === "boolean[]"; + } + isArray() { + return this.type.endsWith("[]"); + } + toKebabCase() { + if (!this.name) + return; + return toKebabCase(this.name); + } + toConstCase() { + if (!this.name) + return; + return toConstCase(this.name); + } + toCamelCase() { + if (!this.name) + return; + return toCamelCase(this.name); + } +}; +var createParameter = (config) => new Parameter(config); + +// pnp:/Users/style/Documents/Projects/juke-build/src/runner.ts +var import_chalk3 = __toModule(require_source()); +var import_events = __toModule(require("events")); + +// pnp:/Users/style/Documents/Projects/juke-build/src/argparse.ts +var stringToBoolean = (str) => str !== void 0 && str !== null && str !== "false" && str !== "0" && str !== "null"; +var prepareArgs = (args, singleTarget = false) => { + let inGlobalContext = true; + const globalFlags = []; + const taskArgs = []; + let currentTaskArgs; + while (args.length !== 0) { + const arg = args.shift(); + if (!arg) { + continue; + } + if (arg === "--") { + inGlobalContext = false; + continue; + } + if (arg.startsWith("-")) { + if (inGlobalContext) { + globalFlags.push(arg); + } else if (currentTaskArgs) { + currentTaskArgs.push(arg); + } + continue; + } + inGlobalContext = false; + if (singleTarget) { + if (!currentTaskArgs) { + currentTaskArgs = [arg]; + } else { + currentTaskArgs.push(arg); + } + continue; + } + if (currentTaskArgs) { + taskArgs.push(currentTaskArgs); + } + currentTaskArgs = [arg]; + } + if (currentTaskArgs) { + taskArgs.push(currentTaskArgs); + } + return { globalFlags, taskArgs }; +}; +var parseArgs = (args, parameters) => { + args = [...args]; + const parameterMap = new Map(); + const pushValue = (key, value) => { + const values = parameterMap.get(key); + if (!values) { + parameterMap.set(key, [value]); + return; + } + values.push(value); + }; + let currentSet = []; + let currentSetType; + while (true) { + if (currentSet.length === 0) { + const arg2 = args.shift(); + if (!arg2) { + break; + } + if (arg2.startsWith("--")) { + currentSet = [arg2.substr(2)]; + currentSetType = "long"; + } else if (arg2.startsWith("-")) { + currentSet = Array.from(arg2); + currentSetType = "short"; + } else { + currentSet = []; + currentSetType = void 0; + } + } + const arg = currentSet.shift(); + if (currentSetType === "short") { + const parameter = parameters.find((p) => p.alias === arg); + if (!parameter) { + continue; + } + if (parameter.isBoolean()) { + pushValue(parameter, true); + continue; + } + if (currentSet.length === 0) { + continue; + } + const string = currentSet.join(""); + currentSet = []; + if (parameter.isNumber()) { + pushValue(parameter, parseFloat(string)); + continue; + } + pushValue(parameter, string); + continue; + } + if (currentSetType === "long") { + const equalsIndex = arg.indexOf("="); + let name = arg; + let value = null; + if (equalsIndex >= 0) { + name = arg.substr(0, equalsIndex); + value = arg.substr(equalsIndex + 1); + if (value === "") { + value = null; + } + } + const parameter = parameters.find((p) => p.name === name || p.toKebabCase() === name || p.toCamelCase() === name); + if (!parameter) { + continue; + } + if (parameter.isBoolean()) { + const noEqualsSign = equalsIndex < 0; + pushValue(parameter, noEqualsSign || stringToBoolean(value)); + continue; + } + if (value === null) { + continue; + } + if (parameter.isNumber()) { + pushValue(parameter, parseFloat(value)); + continue; + } + pushValue(parameter, value); + continue; + } + } + for (const [key, value] of Object.entries(process.env)) { + const parameter = parameters.find((p) => p.name === key || p.toConstCase() === key); + if (!parameter || parameterMap.has(parameter)) { + continue; + } + let values = []; + if (value !== void 0) { + if (parameter.isArray()) { + values = value.split(","); + } else { + values = [value]; + } + } + for (const value2 of values) { + if (parameter.isBoolean()) { + pushValue(parameter, stringToBoolean(value2)); + continue; + } + if (value2 === "") { + continue; + } + if (parameter.isNumber()) { + pushValue(parameter, parseFloat(value2)); + continue; + } + pushValue(parameter, value2); + continue; + } + } + return parameterMap; +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/fs.ts +var import_fs3 = __toModule(require("fs")); +var import_glob = __toModule(require_glob()); +var File = class { + constructor(path2) { + this.path = path2; + } + get stat() { + if (this._stat === void 0) { + try { + this._stat = import_fs3.default.statSync(this.path); + } catch { + this._stat = null; + } + } + return this._stat; + } + exists() { + return this.stat !== null; + } + get mtime() { + return this.stat && this.stat.mtime; + } + touch() { + const time = new Date(); + try { + import_fs3.default.utimesSync(this.path, time, time); + } catch (err) { + import_fs3.default.closeSync(import_fs3.default.openSync(this.path, "w")); + } + } +}; +var Glob = class { + constructor(path2) { + this.path = path2; + this.path = path2; + } + toFiles() { + const paths = import_glob.glob.sync(this.path, { + strict: false, + silent: true + }); + return paths.map((path2) => new File(path2)).filter((file) => file.exists()); + } +}; +var compareFiles = (sources, targets) => { + let bestSource = null; + let bestTarget = null; + for (const file of sources) { + if (!bestSource || file.mtime > bestSource.mtime) { + bestSource = file; + } + } + for (const file of targets) { + if (!file.exists()) { + return `target '${file.path}' is missing`; + } + if (!bestTarget || file.mtime < bestTarget.mtime) { + bestTarget = file; + } + } + if (!bestSource) { + if (bestTarget) { + return false; + } + return "no known sources or targets"; + } + if (!bestTarget) { + return "no targets were specified"; + } + if (bestSource.mtime > bestTarget.mtime) { + return `source '${bestSource.path}' is newer than target '${bestTarget.path}'`; + } + return false; +}; +var glob = (globPath) => { + const unsafePaths = import_glob.glob.sync(globPath, { + strict: false, + silent: true + }); + const safePaths = []; + for (let path2 of unsafePaths) { + try { + import_fs3.default.lstatSync(path2); + safePaths.push(path2); + } catch { + } + } + return safePaths; +}; +var rm = (path2, options = {}) => { + for (const p of glob(path2)) { + try { + if (options.recursive && import_fs3.default.rmSync) { + import_fs3.default.rmSync(p, options); + } else if (options.recursive) { + import_fs3.default.rmdirSync(p, { recursive: true }); + } else { + import_fs3.default.unlinkSync(p); + } + } catch (err) { + if (!options.force) { + throw err; + } + } + } +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/runner.ts +var runner = new class Runner { + constructor() { + this.config = {}; + this.targets = []; + this.parameters = []; + this.workers = []; + } + configure(config) { + this.config = config; + this.targets = config.targets || []; + this.parameters = config.parameters || []; + } + async start() { + const startedAt = Date.now(); + const { globalFlags, taskArgs } = prepareArgs(process.argv.slice(2), this.config.singleTarget); + const globalParameterMap = parseArgs(globalFlags, this.parameters); + const targetsToRun = new Map(); + const showListOfTargets = () => { + logger.info("Available targets:"); + for (const target of this.targets) { + logger.log(" - " + import_chalk3.default.cyan(target.name)); + } + logger.info("Available parameters:"); + for (const parameter of this.parameters) { + logger.log(" --" + parameter.name + (parameter.alias ? `, -${parameter.alias}` : "") + ` (type: ${parameter.type})`); + } + }; + if (globalFlags.includes("-h") || globalFlags.includes("--help")) { + showListOfTargets(); + process.exit(1); + } + for (const [taskName, ...args] of taskArgs) { + const target = this.targets.find((t) => t.name === taskName); + if (!target) { + const nameStr = import_chalk3.default.cyan(taskName); + logger.error(`Task '${nameStr}' was not found.`); + showListOfTargets(); + process.exit(1); + } + targetsToRun.set(target, { args }); + } + if (targetsToRun.size === 0) { + if (!this.config.default) { + logger.error(`No task was provided in arguments.`); + showListOfTargets(); + process.exit(1); + } + targetsToRun.set(this.config.default, { + args: [] + }); + } + let toVisit = Array.from(targetsToRun.entries()); + while (true) { + const node = toVisit.shift(); + if (!node) { + break; + } + const [target, meta] = node; + if (!meta.context) { + const localParameterMap = parseArgs(meta.args, target.parameters); + meta.context = { + get: (parameter) => { + let value = localParameterMap.get(parameter); + if (value === void 0) { + value = globalParameterMap.get(parameter); + } + if (parameter.isArray()) { + return value || []; + } else { + const returnValue = value && value[0]; + return returnValue !== void 0 ? returnValue : null; + } + }, + args: meta.args + }; + } + if (!meta.dependsOn) { + const optionalDependsOn = (typeof target.dependsOn === "function" ? await target.dependsOn(meta.context) : target.dependsOn) || []; + meta.dependsOn = optionalDependsOn.filter((dep) => typeof dep === "object" && dep !== null); + } + for (const dependency of meta.dependsOn) { + if (!targetsToRun.has(dependency)) { + const depMeta = { args: meta.args }; + targetsToRun.set(dependency, depMeta); + toVisit.push([dependency, depMeta]); + } else { + logger.debug("Dropped a possible circular dependency", dependency); + } + } + } + for (const [target, meta] of targetsToRun.entries()) { + const context = meta.context; + const dependsOn = meta.dependsOn; + const spawnedWorker = new Worker(target, context, dependsOn); + this.workers.push(spawnedWorker); + spawnedWorker.onFinish(() => { + for (const worker of this.workers) { + if (worker === spawnedWorker) { + continue; + } + worker.resolveDependency(target); + } + }); + spawnedWorker.onFail(() => { + for (const worker of this.workers) { + if (worker === spawnedWorker) { + continue; + } + worker.rejectDependency(target); + } + }); + } + const resolutions = await Promise.all(this.workers.map((worker) => new Promise((resolve) => { + worker.onFinish(() => resolve(true)); + worker.onFail(() => resolve(false)); + worker.start(); + }))); + const hasFailedWorkers = resolutions.includes(false); + if (!hasFailedWorkers) { + const time = (Date.now() - startedAt) / 1e3 + "s"; + const timeStr = import_chalk3.default.magenta(time); + logger.action(`Done in ${timeStr}`); + } + return Number(hasFailedWorkers); + } +}(); +var Worker = class { + constructor(target, context, dependsOn) { + this.target = target; + this.context = context; + this.dependsOn = dependsOn; + this.emitter = new import_events.default(); + this.hasFailed = false; + this.dependencies = new Set(dependsOn); + this.debugLog("ready"); + } + resolveDependency(target) { + var _a; + this.dependencies.delete(target); + (_a = this.generator) == null ? void 0 : _a.next(); + } + rejectDependency(target) { + var _a; + this.dependencies.delete(target); + this.hasFailed = true; + (_a = this.generator) == null ? void 0 : _a.next(); + } + start() { + this.generator = this.process(); + this.generator.next(); + } + onFinish(fn) { + this.emitter.once("finish", fn); + } + onFail(fn) { + this.emitter.once("fail", fn); + } + debugLog(...args) { + logger.debug(`${this.target.name}:`, ...args); + } + async *process() { + const nameStr = import_chalk3.default.cyan(this.target.name); + this.debugLog("Waiting for dependencies"); + while (true) { + if (this.dependencies.size === 0) { + break; + } + yield; + } + if (this.hasFailed) { + const nameStr2 = import_chalk3.default.cyan(this.target.name); + logger.error(`Target '${nameStr2}' failed`); + this.emitter.emit("fail"); + return; + } + if (this.target.onlyWhen) { + const result = await this.target.onlyWhen(this.context); + if (!result) { + logger.info(`Skipping '${nameStr}' (condition unmet)`); + this.emitter.emit("finish"); + return; + } + this.debugLog("Needs rebuild based on onlyWhen condition"); + } + this.debugLog("Comparing inputs and outputs"); + const fileMapper = async (fileIo) => { + const optionalPaths = (typeof fileIo === "function" ? await fileIo(this.context) : fileIo) || []; + const paths = optionalPaths.filter((path2) => typeof path2 === "string"); + return paths.flatMap((path2) => path2.includes("*") ? new Glob(path2).toFiles() : new File(path2)); + }; + const inputs = await fileMapper(this.target.inputs); + const outputs = await fileMapper(this.target.outputs); + if (inputs.length > 0) { + const needsRebuild = compareFiles(inputs, outputs); + if (!needsRebuild) { + logger.info(`Skipping '${nameStr}' (up to date)`); + this.emitter.emit("finish"); + return; + } else { + this.debugLog("Needs rebuild, reason:", needsRebuild); + } + } else { + this.debugLog("Nothing to compare"); + } + if (this.hasFailed) { + const nameStr2 = import_chalk3.default.cyan(this.target.name); + logger.error(`Target '${nameStr2}' failed (at file comparison stage)`); + this.emitter.emit("fail"); + return; + } + if (this.target.executes) { + logger.action(`Starting '${nameStr}'`); + const startedAt = Date.now(); + try { + await this.target.executes(this.context); + } catch (err) { + const time2 = (Date.now() - startedAt) / 1e3 + "s"; + const timeStr2 = import_chalk3.default.magenta(time2); + if (err instanceof ExitCode) { + const codeStr = import_chalk3.default.red(err.code); + logger.error(`Target '${nameStr}' failed in ${timeStr2}, exit code: ${codeStr}`); + } else { + logger.error(`Target '${nameStr}' failed in ${timeStr2}, unhandled exception:`); + console.error(err); + } + this.emitter.emit("fail"); + return; + } + const time = (Date.now() - startedAt) / 1e3 + "s"; + const timeStr = import_chalk3.default.magenta(time); + logger.action(`Finished '${nameStr}' in ${timeStr}`); + } + if (outputs.length > 0) { + for (const file of outputs) { + file.touch(); + } + } + this.emitter.emit("finish"); + } +}; + +// pnp:/Users/style/Documents/Projects/juke-build/src/target.ts +var Target = class { + constructor(target) { + this.name = target.name; + this.dependsOn = target.dependsOn || []; + this.executes = target.executes; + this.inputs = target.inputs || []; + this.outputs = target.outputs || []; + this.parameters = target.parameters || []; + this.onlyWhen = target.onlyWhen; + } +}; +var createTarget = (config) => new Target(config); + +// pnp:/Users/style/Documents/Projects/juke-build/src/index.ts +var chalk4 = import_chalk4.default; +var lastExitCode = null; +var setup = async (config) => { + logger.info(`Juke Build version ${version}`); + if (!config.file) { + logger.error(`Field 'file' is required in Juke.setup()`); + process.exit(1); + } + let buildModule = await import(config.file); + const isCommonJs = Boolean((0, import_module.createRequire)(config.file).cache[config.file]); + if (isCommonJs) { + buildModule = buildModule.default; + } + const targets = []; + const parameters = []; + for (const name of Object.keys(buildModule)) { + if (name === "default") { + continue; + } + const obj = buildModule[name]; + if (obj instanceof Target) { + if (!obj.name) { + obj.name = name !== "Target" ? toKebabCase(name.replace(/Target$/, "")) : "target"; + } + targets.push(obj); + continue; + } + if (obj instanceof Parameter) { + if (!obj.name) { + obj.name = name !== "Parameter" ? toKebabCase(name.replace(/Parameter$/, "")) : "parameter"; + } + parameters.push(obj); + continue; + } + } + const DefaultTarget = buildModule.default || buildModule.DefaultTarget || buildModule.Default; + if (DefaultTarget && !(DefaultTarget instanceof Target)) { + logger.error(`Default export is not a valid 'Target' object.`); + process.exit(1); + } + runner.configure({ + parameters, + targets, + default: DefaultTarget, + singleTarget: config.singleTarget + }); + return runner.start().then((code) => { + lastExitCode = code; + return code; + }); +}; +var sleep = (time) => new Promise((resolve) => setTimeout(resolve, time)); +trap(["EXIT", "BREAK", "HUP", "INT", "TERM"], (signal) => { + if (signal !== "EXIT") { + console.log("Received", signal); + } + killChildren(); + if (signal !== "EXIT") { + process.exit(1); + } else if (lastExitCode !== null) { + process.exit(lastExitCode); + } +}); +var exceptionHandler = (err) => { + console.log(err); + killChildren(); + process.exit(1); +}; +process.on("unhandledRejection", exceptionHandler); +process.on("uncaughtException", exceptionHandler); +// Annotate the CommonJS export names for ESM import in node: +0 && (module.exports = { + ExitCode, + Parameter, + Target, + chalk, + chdir, + createParameter, + createTarget, + exec, + glob, + logger, + rm, + runner, + setup, + sleep +}); diff --git a/tools/build/juke/package.json b/tools/build/juke/package.json new file mode 100644 index 0000000000..0fef86e339 --- /dev/null +++ b/tools/build/juke/package.json @@ -0,0 +1,4 @@ +{ + "private": true, + "type": "commonjs" +} diff --git a/tools/build/lib/byond.js b/tools/build/lib/byond.js new file mode 100644 index 0000000000..952b60c4e9 --- /dev/null +++ b/tools/build/lib/byond.js @@ -0,0 +1,115 @@ +import fs from 'fs'; +import path from 'path'; +import Juke from '../juke/index.js'; +import { regQuery } from './winreg.js'; + +/** + * Cached path to DM compiler + */ +let dmPath; + +const getDmPath = async () => { + if (dmPath) { + return dmPath; + } + dmPath = await (async () => { + // Search in array of paths + const paths = [ + ...((process.env.DM_EXE && process.env.DM_EXE.split(',')) || []), + 'C:\\Program Files\\BYOND\\bin\\dm.exe', + 'C:\\Program Files (x86)\\BYOND\\bin\\dm.exe', + ['reg', 'HKLM\\Software\\Dantom\\BYOND', 'installpath'], + ['reg', 'HKLM\\SOFTWARE\\WOW6432Node\\Dantom\\BYOND', 'installpath'], + ]; + const isFile = path => { + try { + return fs.statSync(path).isFile(); + } + catch (err) { + return false; + } + }; + for (let path of paths) { + // Resolve a registry key + if (Array.isArray(path)) { + const [type, ...args] = path; + path = await regQuery(...args); + } + if (!path) { + continue; + } + // Check if path exists + if (isFile(path)) { + return path; + } + if (isFile(path + '/dm.exe')) { + return path + '/dm.exe'; + } + if (isFile(path + '/bin/dm.exe')) { + return path + '/bin/dm.exe'; + } + } + // Default paths + return ( + process.platform === 'win32' && 'dm.exe' + || 'DreamMaker' + ); + })(); + return dmPath; +}; + +/** + * @param {string} dmeFile + * @param {{ defines?: string[] }} options + */ +export const DreamMaker = async (dmeFile, options = {}) => { + const dmPath = await getDmPath(); + // Get project basename + const dmeBaseName = dmeFile.replace(/\.dme$/, ''); + // Make sure output files are writable + const testOutputFile = (name) => { + try { + fs.closeSync(fs.openSync(name, 'r+')); + } + catch (err) { + if (err && err.code === 'ENOENT') { + return; + } + if (err && err.code === 'EBUSY') { + Juke.logger.error(`File '${name}' is locked by the DreamDaemon process.`); + Juke.logger.error(`Stop the currently running server and try again.`); + throw new Juke.ExitCode(1); + } + throw err; + } + }; + testOutputFile(`${dmeBaseName}.dmb`); + testOutputFile(`${dmeBaseName}.rsc`); + // Compile + const { defines } = options; + if (defines && defines.length > 0) { + const injectedContent = defines + .map(x => `#define ${x}\n`) + .join(''); + fs.writeFileSync(`${dmeBaseName}.m.dme`, injectedContent); + const dmeContent = fs.readFileSync(`${dmeBaseName}.dme`); + fs.appendFileSync(`${dmeBaseName}.m.dme`, dmeContent); + await Juke.exec(dmPath, [`${dmeBaseName}.m.dme`]); + fs.writeFileSync(`${dmeBaseName}.dmb`, fs.readFileSync(`${dmeBaseName}.m.dmb`)); + fs.writeFileSync(`${dmeBaseName}.rsc`, fs.readFileSync(`${dmeBaseName}.m.rsc`)); + fs.unlinkSync(`${dmeBaseName}.m.dmb`); + fs.unlinkSync(`${dmeBaseName}.m.rsc`); + fs.unlinkSync(`${dmeBaseName}.m.dme`); + } + else { + await Juke.exec(dmPath, [dmeFile]); + } +}; + +export const DreamDaemon = async (dmbFile, ...args) => { + const dmPath = await getDmPath(); + const baseDir = path.dirname(dmPath); + const ddExeName = process.platform === 'win32' ? 'dd.exe' : 'DreamDaemon'; + const ddExePath = baseDir === '.' ? ddExeName : path.join(baseDir, ddExeName); + return Juke.exec(ddExePath, [dmbFile, ...args]); +}; diff --git a/tools/build/cbt/winreg.js b/tools/build/lib/winreg.js similarity index 81% rename from tools/build/cbt/winreg.js rename to tools/build/lib/winreg.js index a19aa66f48..0916ea3a31 100644 --- a/tools/build/cbt/winreg.js +++ b/tools/build/lib/winreg.js @@ -4,14 +4,14 @@ * Adapted from `tgui/packages/tgui-dev-server/winreg.js`. * * @file - * @copyright 2020 Aleksej Komarov + * @copyright 2021 Aleksej Komarov * @license MIT */ -const { exec } = require('child_process'); -const { promisify } = require('util'); +import { exec } from 'child_process'; +import { promisify } from 'util'; -const regQuery = async (path, key) => { +export const regQuery = async (path, key) => { if (process.platform !== 'win32') { return null; } @@ -40,7 +40,3 @@ const regQuery = async (path, key) => { return null; } }; - -module.exports = { - regQuery, -}; diff --git a/tools/build/lib/yarn.js b/tools/build/lib/yarn.js new file mode 100644 index 0000000000..8b93f4cfc9 --- /dev/null +++ b/tools/build/lib/yarn.js @@ -0,0 +1,13 @@ +import Juke from '../juke/index.js'; + +let yarnPath; + +export const yarn = (...args) => { + if (!yarnPath) { + yarnPath = Juke.glob('./tgui/.yarn/releases/*.cjs')[0] + .replace('/tgui/', '/'); + } + return Juke.exec('node', [yarnPath, ...args], { + cwd: './tgui', + }); +}; diff --git a/tools/build/package.json b/tools/build/package.json new file mode 100644 index 0000000000..e986b24bba --- /dev/null +++ b/tools/build/package.json @@ -0,0 +1,4 @@ +{ + "private": true, + "type": "module" +} diff --git a/tools/requirements.txt b/tools/requirements.txt index 81b49fedfd..a9abe5e826 100644 --- a/tools/requirements.txt +++ b/tools/requirements.txt @@ -1,6 +1,6 @@ pygit2==1.0.1 bidict==0.13.1 -Pillow==8.2.0 +Pillow==8.3.2 # changelogs PyYaml==5.4