diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 95e02c5a94..a27296e56f 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -14,7 +14,7 @@ if(NOBLOOD in H.dna.species.species_traits) //can't lose blood if your species doesn't have any return else - quirk_holder.blood_volume -= 0.275 + quirk_holder.blood_volume -= 0.2 /datum/quirk/depression name = "Depression" @@ -54,7 +54,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) if("Botanist") heirloom_type = pick(/obj/item/cultivator, /obj/item/reagent_containers/glass/bucket, /obj/item/storage/bag/plants, /obj/item/toy/plush/beeplushie) if("Medical Doctor") - heirloom_type = /obj/item/healthanalyzer/advanced + heirloom_type = /obj/item/healthanalyzer if("Paramedic") heirloom_type = pick(/obj/item/clothing/neck/stethoscope, /obj/item/bodybag) if("Station Engineer") @@ -337,10 +337,8 @@ GLOBAL_LIST_EMPTY(family_heirlooms) dumb_thing = FALSE //only once per life if(prob(1)) new/obj/item/reagent_containers/food/snacks/pastatomato(get_turf(H)) //now that's what I call spaghetti code + // small chance to make eye contact with inanimate objects/mindless mobs because of nerves - - - /datum/quirk/social_anxiety/proc/looks_at_floor(datum/source, atom/A) var/mob/living/mind_check = A if(prob(85) || (istype(mind_check) && mind_check.mind)) diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm index 69ed63a514..987ee4977a 100644 --- a/code/modules/jobs/job_types/head_of_security.dm +++ b/code/modules/jobs/job_types/head_of_security.dm @@ -31,7 +31,7 @@ paycheck_department = ACCOUNT_SEC display_order = JOB_DISPLAY_ORDER_HEAD_OF_SECURITY - blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/insanity) + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia, /datum/quirk/insanity) threat = 3 /datum/outfit/job/hos diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm index bc6f6a94c7..601eadedad 100644 --- a/code/modules/jobs/job_types/security_officer.dm +++ b/code/modules/jobs/job_types/security_officer.dm @@ -23,7 +23,7 @@ mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) display_order = JOB_DISPLAY_ORDER_SECURITY_OFFICER - blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic) + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia) threat = 2 /datum/job/officer/get_access() diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm index 5762731f62..6527b2eceb 100644 --- a/code/modules/jobs/job_types/warden.dm +++ b/code/modules/jobs/job_types/warden.dm @@ -24,7 +24,7 @@ mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) display_order = JOB_DISPLAY_ORDER_WARDEN - blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic) + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia) threat = 2 /datum/job/warden/get_access()