Merge remote-tracking branch 'citadel/master' into mobility_flags
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@@ -3,7 +3,7 @@
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///////////////////////////////////
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/datum/design/milk
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name = "10 Milk"
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name = "10u Milk"
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id = "milk"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 20)
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@@ -11,7 +11,7 @@
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category = list("initial","Food")
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/datum/design/cream
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name = "10 Cream"
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name = "10u Cream"
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id = "cream"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 30)
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@@ -123,6 +123,22 @@
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build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller
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category = list("initial","Botany Chemicals")
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/datum/design/ammonia
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name = "10u Ammonia"
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id = "ammonia_biogen"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 25)
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make_reagents = list(/datum/reagent/ammonia = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/saltpetre
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name = "10u Saltpetre"
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id = "saltpetre_biogen"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 75)
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make_reagents = list(/datum/reagent/saltpetre = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/botany_bottle
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name = "Empty Bottle"
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id = "botany_bottle"
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@@ -890,8 +890,8 @@ datum/status_effect/stabilized/blue/on_remove()
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healing_types += TOX
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if(owner.getCloneLoss() > 0)
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healing_types += CLONE
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owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
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if(length(healing_types))
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owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
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owner.nutrition += 3
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M.adjustCloneLoss(heal_amount * 1.2) //This way, two people can't just convert each other's damage away.
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else
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