Merge pull request #13582 from timothyteakettle/i-hate-mcolor
adds advanced colouring mode: allows you to individually colour mutant parts
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@@ -114,3 +114,17 @@
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//special species definitions
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#define MINIMUM_MUTANT_COLOR "#202020" //this is how dark players mutant parts and skin can be
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//defines for different matrix sections
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#define MATRIX_RED "red"
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#define MATRIX_GREEN "green"
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#define MATRIX_BLUE "blue"
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#define MATRIX_RED_GREEN "red_green"
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#define MATRIX_RED_BLUE "red_blue"
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#define MATRIX_GREEN_BLUE "green_blue"
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#define MATRIX_ALL "red_green_blue"
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#define MATRIX_NONE "none"
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//defines for the two colour schemes, advanced and old
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#define OLD_CHARACTER_COLORING "old_color_system"
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#define ADVANCED_CHARACTER_COLORING "advanced_color_system"
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