diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index d1a2629b02..09a076a293 100755 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -66,6 +66,7 @@ materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change + w_class = WEIGHT_CLASS_SMALL throwforce = 8 attack_verb = list("drilled", "screwed", "jabbed") toolspeed = 0.25 @@ -188,6 +189,7 @@ materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change + w_class = WEIGHT_CLASS_SMALL throwforce = 8 throw_speed = 2 throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far