changes
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@@ -207,7 +207,7 @@
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if (T && isturf(T))
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if (!D.stat)
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D.emote("scream")
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D.throw_at(T, 10, 4, A, TRUE, TRUE, callback = CALLBACK(D, /mob/living/carbon/human.proc/Knockdown, 20))
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D.throw_at(T, 10, 4, A, TRUE, TRUE, callback = CALLBACK(D, /mob/living/carbon/human.proc/DefaultCombatKnockdown, 20))
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log_combat(A, D, "has thrown with wrestling")
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return 0
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@@ -679,7 +679,7 @@ datum/status_effect/pacify
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var/mob/living/carbon/C = owner
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C.cure_trauma_type(/datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY) //clear previous hypnosis
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addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, hearing_args[HEARING_RAW_MESSAGE]), 10)
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addtimer(CALLBACK(C, /mob/living.proc/Stun, 60, TRUE, TRUE), 15) //Take some time to think about it
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addtimer(CALLBACK(C, /mob/living.proc/_MOBILITYFLAGTEMPORARY_Stun, 60, TRUE, TRUE), 15) //Take some time to think about it
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qdel(src)
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/datum/status_effect/spasms
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