[MIRROR] Fix server hop (#740)
* Fix server hop * Delete new_player.dm.rej
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committed by
kevinz000
parent
4895d84fb9
commit
c782e15d64
@@ -16,12 +16,6 @@
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var/mob/living/new_character //for instant transfer once the round is set up
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/mob/dead/new_player/Initialize()
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if(initialized)
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stack_trace("Warning: [src]([type]) initialized multiple times!")
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initialized = TRUE
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tag = "mob_[next_mob_id++]"
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GLOB.mob_list += src
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if(client && SSticker.state == GAME_STATE_STARTUP)
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var/obj/screen/splash/S = new(client, TRUE, TRUE)
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S.Fade(TRUE)
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@@ -30,7 +24,10 @@
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loc = pick(GLOB.newplayer_start)
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else
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loc = locate(1,1,1)
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return INITIALIZE_HINT_NORMAL
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. = ..()
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/mob/dead/new_player/prepare_huds()
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return
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/mob/dead/new_player/proc/new_player_panel()
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