diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 16fc4e5ef2..02d93e9222 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -621,11 +621,10 @@ if(light_amount < SHADOW_SPECIES_LIGHT_THRESHOLD) spawn_locs += spawn_turf if(!spawn_locs.len) - message_admins("No valid spawn locations found in GLOB.xeno_spawn, aborting swarmer spawning...") + message_admins("No valid sspawn locations found in GLOB.xeno_spawn, aborting swarmer spawning...") return MAP_ERROR - var/obj/structure/swarmer_beacon/new_beacon = new(pick(spawn_locs)) - log_game("A Swarmer Beacon was spawned via Dynamic Mode.") - notify_ghosts("\A Swarmer Beacon has spawned!", source = new_beacon, action = NOTIFY_ORBIT, flashwindow = FALSE, header = "Swarmer Beacon Spawned") + new /obj/effect/mob_spawn/swarmer(get_turf(GLOB.the_gateway)) + log_game("A Swarmer was spawned via Dynamic Mode.") return ..() ////////////////////////////////////////////// @@ -760,7 +759,7 @@ return ..() /datum/dynamic_ruleset/midround/pirates/execute() - send_pirate_threat() + //send_pirate_threat() return ..() /// Probability the AI going malf will be accompanied by an ion storm announcement and some ion laws.