stop this nonsense

This commit is contained in:
SandPoot
2024-01-05 00:28:56 -03:00
parent 05e2cc0979
commit c7a2565255
487 changed files with 1662 additions and 1662 deletions
@@ -107,7 +107,7 @@
/obj/machinery/rnd/production/proc/check_mat(datum/design/being_built, var/mat) // now returns how many times the item can be built with the material
if (!materials.mat_container) // no connected silo
return 0
return FALSE
var/list/all_materials = being_built.reagents_list + being_built.materials
var/A = materials.mat_container.get_material_amount(mat)
@@ -344,10 +344,10 @@
var/datum/component/material_container/mat_container = materials.mat_container
if (!mat_container)
say("No access to material storage, please contact the quartermaster.")
return 0
return FALSE
if (materials.on_hold())
say("Mineral access is on hold, please contact the quartermaster.")
return 0
return FALSE
var/count = mat_container.retrieve_sheets(text2num(eject_amt), eject_sheet, drop_location())
var/list/matlist = list()
matlist[eject_sheet] = MINERAL_MATERIAL_AMOUNT
@@ -24,7 +24,7 @@
/obj/item/gun/magic/bloodchill/process()
charge_tick++
if(charge_tick < recharge_rate || charges >= max_charges)
return 0
return FALSE
charge_tick = 0
var/mob/living/M = loc
if(istype(M) && M.blood_volume >= 5)
@@ -32,7 +32,7 @@
M.blood_volume -= 5
if(charges == 1)
recharge_newshot()
return 1
return TRUE
/obj/item/ammo_casing/magic/bloodchill
projectile_type = /obj/item/projectile/magic/bloodchill
@@ -47,7 +47,7 @@
//Effect when activated by a Luminescent. Separated into a minor and major effect. Returns cooldown in deciseconds.
/obj/item/slime_extract/proc/activate(mob/living/carbon/human/user, datum/species/jelly/luminescent/species, activation_type)
to_chat(user, "<span class='notice'>Nothing happened... This slime extract cannot be activated this way.</span>")
return 0
return FALSE
//Core-crossing: Feeding adult slimes extracts to obtain a much more powerful, single extract.
/obj/item/slime_extract/attack(mob/living/simple_animal/slime/M, mob/user)
@@ -97,7 +97,7 @@
to_chat(user, "<span class='notice'>You spit out [S].</span>")
return 350
else
return 0
return FALSE
/obj/item/slime_extract/gold
name = "gold slime extract"