Merge branch 'master' into donut
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@@ -12,6 +12,7 @@
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#define APPRENTICE_BLUESPACE "bluespace"
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#define APPRENTICE_ROBELESS "robeless"
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#define APPRENTICE_HEALING "healing"
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#define APPRENTICE_MARTIAL "martial"
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//ERT Types
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@@ -9,12 +9,13 @@
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#define META_GAS_FUSION_POWER 7
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//ATMOS
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//stuff you should probably leave well alone!
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#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
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#define ONE_ATMOSPHERE 101.325 //kPa
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#define TCMB 2.7 // -270.3degC
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#define TCRYO 225 // -48.15degC
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#define T0C 273.15 // 0degC
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#define T20C 293.15 // 20degC
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#define R_IDEAL_GAS_EQUATION 8.31446261815324 //kPa*L/(K*mol)
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#define ONE_ATMOSPHERE 101.325 //kPa
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#define TCMB 2.7 // -270.3degC
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#define TCRYO 225 // -48.15degC
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#define T0C 273.15 // 0degC
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#define T20C 293.15 // 20degC
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#define STEFANBOLTZMANN (5.670373*10e-8) // W/(m^2*K^4)
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#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
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#define M_CELL_WITH_RATIO (MOLES_CELLSTANDARD * 0.005) //compared against for superconductivity
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@@ -149,9 +150,9 @@
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//OPEN TURF ATMOS
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#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
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#define AIRLESS_ATMOS "TEMP=2.7" //space
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
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#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
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//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
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@@ -57,9 +57,9 @@
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#define BALLS_SACK_SIZE_DEF 8
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#define BALLS_SACK_SIZE_MAX 40
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#define CUM_RATE 0.035
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#define CUM_RATE 2 // holy shit what a really shitty define name - relates to units per arbitrary measure of time?
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#define CUM_RATE_MULT 1
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#define CUM_EFFICIENCY 1//amount of nutrition required per life()
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#define CUM_EFFICIENCY 1 //amount of nutrition required per life()
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#define EGG_GIRTH_MIN 1//inches
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#define EGG_GIRTH_DEF 6
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@@ -118,6 +118,8 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
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#define ismouse(A) (istype(A, /mob/living/simple_animal/mouse))
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#define iscow(A) (istype(A, /mob/living/simple_animal/cow))
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#define isslime(A) (istype(A, /mob/living/simple_animal/slime))
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#define isdrone(A) (istype(A, /mob/living/simple_animal/drone))
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@@ -59,11 +59,13 @@
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#define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow.
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#define LIGHTING_PLANE_ALPHA_VISIBLE 255
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#define LIGHTING_PLANE_ALPHA_NV_TRAIT 250
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#define LIGHTING_PLANE_ALPHA_NV_TRAIT 223
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#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
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#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
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#define LIGHTING_PLANE_ALPHA_INVISIBLE 0
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#define NIGHT_VISION_DARKSIGHT_RANGE 3
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//lighting area defines
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#define DYNAMIC_LIGHTING_DISABLED 0 //dynamic lighting disabled (area stays at full brightness)
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#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
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@@ -80,4 +82,4 @@
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#define FLASH_LIGHT_DURATION 2
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#define FLASH_LIGHT_POWER 3
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#define FLASH_LIGHT_RANGE 3.8
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#define FLASH_LIGHT_RANGE 3.8
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@@ -57,6 +57,7 @@
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#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
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#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
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#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER"
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#define MOVESPEED_ID_TASED_STATUS "TASED"
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@@ -118,6 +118,7 @@
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#define TRAIT_PARALYSIS_R_ARM "para-r-arm"
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#define TRAIT_PARALYSIS_L_LEG "para-l-leg"
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#define TRAIT_PARALYSIS_R_LEG "para-r-leg"
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#define TRAIT_DISK_VERIFIER "disk-verifier"
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#define TRAIT_UNINTELLIGIBLE_SPEECH "unintelligible-speech"
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#define TRAIT_SOOTHED_THROAT "soothed-throat"
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#define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism"
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@@ -227,3 +228,5 @@
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#define SLEEPING_CARP_TRAIT "sleeping_carp"
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#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
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#define MADE_UNCLONEABLE "made-uncloneable"
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#define NUKEOP_TRAIT "nuke-op"
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#define DEATHSQUAD_TRAIT "deathsquad"
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