In case it wasn't shitcode enough, makes it reset on move
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@@ -1,6 +1,10 @@
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/mob/living/Moved()
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. = ..()
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update_turf_movespeed(loc)
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if(is_shifted)
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is_shifted = FALSE
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pixel_x = get_standard_pixel_x_offset(lying)
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pixel_y = get_standard_pixel_y_offset(lying)
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/mob/living/CanPass(atom/movable/mover, turf/target)
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if((mover.pass_flags & PASSMOB))
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@@ -712,6 +712,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
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return FALSE
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if(pixel_x <= 16)
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pixel_x++
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is_shifted = TRUE
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/mob/verb/westshift()
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set hidden = TRUE
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@@ -719,6 +720,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
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return FALSE
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if(pixel_x >= -16)
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pixel_x--
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is_shifted = TRUE
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/mob/verb/northshift()
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set hidden = TRUE
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@@ -726,6 +728,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
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return FALSE
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if(pixel_y <= 16)
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pixel_y++
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is_shifted = TRUE
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/mob/verb/southshift()
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set hidden = TRUE
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@@ -733,6 +736,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
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return FALSE
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if(pixel_y >= -16)
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pixel_y--
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is_shifted = TRUE
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/mob/proc/IsAdvancedToolUser()//This might need a rename but it should replace the can this mob use things check
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return FALSE
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@@ -38,6 +38,7 @@
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var/resting = 0 //Carbon
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var/lying = 0
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var/lying_prev = 0
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var/is_shifted = 0
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//MOVEMENT SPEED
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var/list/movespeed_modification //Lazy list, see mob_movespeed.dm
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