In case it wasn't shitcode enough, makes it reset on move

This commit is contained in:
monster860
2020-03-06 22:05:56 -05:00
parent 4a108d7a9a
commit c8535275ce
3 changed files with 9 additions and 0 deletions
@@ -1,6 +1,10 @@
/mob/living/Moved()
. = ..()
update_turf_movespeed(loc)
if(is_shifted)
is_shifted = FALSE
pixel_x = get_standard_pixel_x_offset(lying)
pixel_y = get_standard_pixel_y_offset(lying)
/mob/living/CanPass(atom/movable/mover, turf/target)
if((mover.pass_flags & PASSMOB))