In case it wasn't shitcode enough, makes it reset on move
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@@ -38,6 +38,7 @@
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var/resting = 0 //Carbon
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var/lying = 0
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var/lying_prev = 0
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var/is_shifted = 0
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//MOVEMENT SPEED
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var/list/movespeed_modification //Lazy list, see mob_movespeed.dm
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