diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 0efd5a1f79..c4c9d815a0 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -187,10 +187,10 @@ #define SPEECH_MESSAGE 1 // #define SPEECH_BUBBLE_TYPE 2 #define SPEECH_SPANS 3 - /* #define SPEECH_SANITIZE 4 +// #define SPEECH_SANITIZE 4 #define SPEECH_LANGUAGE 5 - #define SPEECH_IGNORE_SPAM 6 - #define SPEECH_FORCED 7 */ +// #define SPEECH_IGNORE_SPAM 6 +// #define SPEECH_FORCED 7 // /mob/living signals #define COMSIG_LIVING_FULLY_HEAL "living_fully_healed" //from base of /mob/living/fully_heal(): (admin_revive) diff --git a/code/modules/mob/living/carbon/human/species_types/dwarves.dm b/code/modules/mob/living/carbon/human/species_types/dwarves.dm index f5f238908c..15422b2cdd 100644 --- a/code/modules/mob/living/carbon/human/species_types/dwarves.dm +++ b/code/modules/mob/living/carbon/human/species_types/dwarves.dm @@ -54,21 +54,20 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) // //Dwarf Speech handling - Basically a filter/forces them to say things. The IC helper /datum/species/dwarf/proc/handle_speech(datum/source, list/speech_args) var/message = speech_args[SPEECH_MESSAGE] - if(message[1] != "*") - message = " [message]" //Credits to goonstation for the strings list. - var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too. + if(speech_args[SPEECH_LANGUAGE] != /datum/language/dwarf) // No accent if they speak their language + if(message[1] != "*") + message = " [message]" //Credits to goonstation for the strings list. + var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too. + for(var/key in dwarf_words) //Theres like 1459 words or something man. + var/value = dwarf_words[key] //Thus they will always be in character. + if(islist(value)) //Whether they like it or not. + value = pick(value) //This could be drastically reduced if needed though. + message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]") + message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]") + message = replacetextEx(message, " [key]", " [value]") //Also its scottish. - for(var/key in dwarf_words) //Theres like 1459 words or something man. - var/value = dwarf_words[key] //Thus they will always be in character. - if(islist(value)) //Whether they like it or not. - value = pick(value) //This could be drastically reduced if needed though. - - message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]") - message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]") - message = replacetextEx(message, " [key]", " [value]") //Also its scottish. - - if(prob(3)) - message += pick(" By Armok!") + if(prob(3)) + message += " By Armok!" speech_args[SPEECH_MESSAGE] = trim(message) //This mostly exists because my testdwarf's liver died while trying to also not die due to no alcohol. diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index 810124b2ba..7a3a7eeec2 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -725,11 +725,15 @@ All effects don't start immediately, but rather get worse over time; the rate is var/dorf_mode /datum/reagent/consumable/ethanol/manly_dorf/on_mob_metabolize(mob/living/M) + var/real_dorf = isdwarf(M) //_species(H, /datum/species/dwarf) if(ishuman(M)) var/mob/living/carbon/human/H = M - if(H.dna.check_mutation(DWARFISM) || HAS_TRAIT(H, TRAIT_ALCOHOL_TOLERANCE)) + if(H.dna.check_mutation(DWARFISM) || HAS_TRAIT(H, TRAIT_ALCOHOL_TOLERANCE) || real_dorf) to_chat(H, "Now THAT is MANLY!") - boozepwr = 5 //We've had worse in the mines + if(real_dorf) + boozepwr = 100 // Don't want dwarves to die because of a low booze power + else + boozepwr = 5 //We've had worse in the mines dorf_mode = TRUE /datum/reagent/consumable/ethanol/manly_dorf/on_mob_life(mob/living/carbon/M)