@@ -194,28 +194,28 @@
|
||||
ckeywhitelist = list("technicalmagi")
|
||||
|
||||
/datum/gear/gladiator
|
||||
name = "Gladiator Armor"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/gladiator
|
||||
ckeywhitelist = list("aroche")
|
||||
name = "Gladiator Armor"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/gladiator
|
||||
ckeywhitelist = list("aroche")
|
||||
|
||||
/datum/gear/bloodredtie
|
||||
name = "Blood Red Tie"
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/tie/bloodred
|
||||
ckeywhitelist = list("kyutness")
|
||||
name = "Blood Red Tie"
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/tie/bloodred
|
||||
ckeywhitelist = list("kyutness")
|
||||
|
||||
/datum/gear/puffydress
|
||||
name = "Puffy Dress"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/puffydress
|
||||
ckeywhitelist = list("stallingratt")
|
||||
name = "Puffy Dress"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/puffydress
|
||||
ckeywhitelist = list("stallingratt")
|
||||
|
||||
/datum/gear/labredblack
|
||||
name = "Black and Red Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/toggle/labcoat/labredblack
|
||||
ckeywhitelist = list("blakeryan", "durandalphor")
|
||||
name = "Black and Red Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/toggle/labcoat/labredblack
|
||||
ckeywhitelist = list("blakeryan", "durandalphor")
|
||||
|
||||
/datum/gear/torisword
|
||||
name = "Rainbow Zweihander"
|
||||
@@ -452,3 +452,9 @@ datum/gear/darksabresheath
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/flight
|
||||
ckeywhitelist = list("maxlynchy")
|
||||
|
||||
/datum/gear/onionneck
|
||||
name = "Onion Necklace"
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/necklace/onion
|
||||
ckeywhitelist = list("cdrcross")
|
||||
|
||||
@@ -4,6 +4,20 @@
|
||||
path = /obj/item/clothing/under/color/grey
|
||||
restricted_roles = list("Assistant")
|
||||
|
||||
/datum/gear/neetsuit
|
||||
name = "D.A.B. suit"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/assu_suit
|
||||
restricted_roles = list("Assistant")
|
||||
cost = 2
|
||||
|
||||
/datum/gear/neethelm
|
||||
name = "D.A.B. helmet"
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/assu_helmet
|
||||
restricted_roles = list("Assistant")
|
||||
cost = 2
|
||||
|
||||
/datum/gear/plushvar
|
||||
name = "Ratvar Plushie"
|
||||
category = SLOT_IN_BACKPACK
|
||||
@@ -16,4 +30,4 @@
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/narplush
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
restricted_roles = list("Chaplain")
|
||||
|
||||
@@ -37,3 +37,23 @@
|
||||
name = "White shoes"
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/sneakers/white
|
||||
|
||||
/datum/gear/gildedcuffs
|
||||
name = "Gilded leg wraps"
|
||||
category = SLOT_SHOES
|
||||
path= /obj/item/clothing/shoes/wraps
|
||||
|
||||
/datum/gear/silvercuffs
|
||||
name = "Silver leg wraps"
|
||||
category = SLOT_SHOES
|
||||
path= /obj/item/clothing/shoes/wraps/silver
|
||||
|
||||
/datum/gear/redcuffs
|
||||
name = "Red leg wraps"
|
||||
category = SLOT_SHOES
|
||||
path= /obj/item/clothing/shoes/wraps/red
|
||||
|
||||
/datum/gear/bluecuffs
|
||||
name = "Blue leg wraps"
|
||||
category = SLOT_SHOES
|
||||
path= /obj/item/clothing/shoes/wraps/blue
|
||||
@@ -64,6 +64,64 @@
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat
|
||||
|
||||
/* Commented out until it is "balanced"
|
||||
/datum/gear/coat/sec
|
||||
name = "Security winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/security
|
||||
restricted_roles = list("Head of Security", "Warden", "Detective", "Security Officer") // Reserve it to the Security Departement
|
||||
*/
|
||||
|
||||
/datum/gear/coat/med
|
||||
name = "Medical winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/medical
|
||||
restricted_roles = list("Chief Medical Officer", "Medical Doctor") // Reserve it to Medical Doctors and their boss, the Chief Medical Officer
|
||||
|
||||
/* Commented out until there is a Chemistry Winter Coat
|
||||
/datum/gear/coat/med/chem
|
||||
name = "Chemistry winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/medical/chemistry
|
||||
restricted_roles = list("Chief Medical Officer", "Chemist") // Reserve it to Chemists and their boss, the Chief Medical Officer
|
||||
*/
|
||||
|
||||
/datum/gear/coat/sci
|
||||
name = "Science winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/science
|
||||
restricted_roles = list("Research Director", "Scientist", "Roboticist") // Reserve it to the Science Departement
|
||||
|
||||
/datum/gear/coat/eng
|
||||
name = "Engineering winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/engineering
|
||||
restricted_roles = list("Chief Engineer", "Station Engineer") // Reserve it to Station Engineers and their boss, the Chief Engineer
|
||||
|
||||
/datum/gear/coat/eng/atmos
|
||||
name = "Atmospherics winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
|
||||
restricted_roles = list("Chief Engineer", "Atmospheric Technician") // Reserve it to Atmos Techs and their boss, the Chief Engineer
|
||||
|
||||
/datum/gear/coat/hydro
|
||||
name = "Hydroponics winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/hydro
|
||||
restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel
|
||||
|
||||
/datum/gear/coat/cargo
|
||||
name = "Cargo winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/cargo
|
||||
restricted_roles = list("Quartermaster", "Cargo Technician") // Reserve it to Cargo Techs and their boss, the Quartermaster
|
||||
|
||||
/datum/gear/coat/miner
|
||||
name = "Mining winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/miner
|
||||
restricted_roles = list("Quartermaster", "Shaft Miner") // Reserve it to Miners and their boss, the Quartermaster
|
||||
|
||||
/datum/gear/militaryjacket
|
||||
name = "Military Jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
WRITE_FILE(S["feature_ipc_antenna"], features["ipc_antenna"])
|
||||
//Citadel
|
||||
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
|
||||
WRITE_FILE(S["feature_exhibitionist"], features["exhibitionist"])
|
||||
WRITE_FILE(S["feature_mcolor2"], features["mcolor2"])
|
||||
WRITE_FILE(S["feature_mcolor3"], features["mcolor3"])
|
||||
WRITE_FILE(S["feature_mam_body_markings"], features["mam_body_markings"])
|
||||
|
||||
Reference in New Issue
Block a user