From c8cd97351d1dab2b92a541e366190757d398accd Mon Sep 17 00:00:00 2001 From: Ghom <42542238+Ghommie@users.noreply.github.com> Date: Sun, 24 May 2020 22:19:28 +0200 Subject: [PATCH] Makes gun weight akimbo restrictions work the other way around. (#12297) * Makes gun weight akimbo restrictions work the other way around. * web edits --- code/modules/projectiles/gun.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index cf9e606ffc..7315628f7c 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -215,7 +215,7 @@ var/loop_counter = 0 bonus_spread += getinaccuracy(user) //CIT CHANGE - adds bonus spread while not aiming - if(ishuman(user) && user.a_intent == INTENT_HARM) + if(ishuman(user) && user.a_intent == INTENT_HARM && weapon_weight <= WEAPON_LIGHT) var/mob/living/carbon/human/H = user for(var/obj/item/gun/G in H.held_items) if(G == src || G.weapon_weight >= WEAPON_MEDIUM)