Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
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@@ -15,7 +15,7 @@
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to_chat(user, "<span class='notice'>We begin our stasis, preparing energy to arise once more.</span>")
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if(user.stat != DEAD)
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user.emote("deathgasp")
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user.tod = station_time_timestamp()
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user.tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
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user.fakedeath("changeling") //play dead
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user.update_stat()
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user.update_canmove()
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