Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
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@@ -533,8 +533,8 @@
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stat(null, "Next Map: [cached.map_name]")
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stat(null, "Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]")
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stat(null, "Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]")
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stat(null, "Round Time: [worldtime2text()]")
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stat(null, "Station Time: [station_time_timestamp()]")
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stat(null, "Round Time: [WORLDTIME2TEXT("hh:mm:ss")]")
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stat(null, "Station Time: [STATION_TIME_TIMESTAMP("hh:mm:ss")]")
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stat(null, "Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)")
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if(SSshuttle.emergency)
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var/ETA = SSshuttle.emergency.getModeStr()
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