Merge pull request #13 from AlManiak/feature/small-bits-and-bob
Feature/small bits and bob
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@@ -6,6 +6,7 @@
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zone = BODY_ZONE_PRECISE_GROIN
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slot = ORGAN_SLOT_TESTICLES
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size = BALLS_SIZE_MIN
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fluid_max_volume = 10
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arousal_verb = "Your balls ache a little"
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unarousal_verb = "Your balls finally stop aching, again"
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linked_organ_slot = ORGAN_SLOT_PENIS
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@@ -3720,6 +3720,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(character.custom_body_size)
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character.resize(character.custom_body_size)
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//GS13 Port - Add back arousal
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if(NOAROUSAL in pref_species.species_traits)
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character.canbearoused = FALSE
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else
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character.canbearoused = arousable
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//speech stuff
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if(custom_tongue != "default")
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var/new_tongue = GLOB.roundstart_tongues[custom_tongue]
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@@ -131,4 +131,3 @@
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reagents.reaction(target, TOUCH)
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reagents.clear_reagents()
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return
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@@ -296,20 +296,40 @@
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else if(check_zone(M.zone_selected) == BODY_ZONE_HEAD)
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var/datum/species/S
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S = dna.species
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if(ishuman(src))
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S = dna.species
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var/mob/living/carbon/human/H = src
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//GS13 Port - Headpat slut stuff
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if(HAS_TRAIT(H, TRAIT_DISTANT)) //No mood buff since you're not really liking it.
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M.visible_message("<span class='notice'>[M] gives [H] a pat on the head to make [p_them()] feel better! They seem annoyed...</span>", \
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"<span class='warning'>You give [H] a pat on the head to make [p_them()] feel better! They seem annoyed as they're now glaring towards you...</span>")
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H.adjustArousal(-5) //Why are you touching me?
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if(prob(5))
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M.visible_message("<span class='warning'>[H] quickly twists [M]\'s arm!</span>", \
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"<span class='boldwarning'>Your arm gets twisted in [H]\'s grasp. Maybe you should have taken the hint...</span>")
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playsound(get_turf(H), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
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M.emote("scream")
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M.dropItemToGround(M.get_active_held_item())
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M.apply_damage(50, STAMINA, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
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M.Knockdown(60)//STOP TOUCHING ME! For those spam head pat individuals
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else if(HAS_TRAIT(H, TRAIT_HEADPAT_SLUT))
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M.visible_message("<span class='notice'>[M] gives [H] a pat on the head to make [p_them()] feel better! They seem incredibly pleased!</span>", \
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"<span class='notice'>You give [H] a pat on the head to make [p_them()] feel better! They seem to like it way too much</span>")
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SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "lewd_headpat", /datum/mood_event/lewd_headpat)
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H.adjustArousal(5) //Headpats are hot af
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else
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M.visible_message("<span class='notice'>[M] gives [H] a pat on the head to make [p_them()] feel better!</span>", \
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"<span class='notice'>You give [H] a pat on the head to make [p_them()] feel better!</span>")
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SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
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M.visible_message("<span class='notice'>[M] gives [src] a pat on the head to make [p_them()] feel better!</span>", \
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"<span class='notice'>You give [src] a pat on the head to make [p_them()] feel better!</span>", target = src,
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target_message = "<span class='notice'>[M] gives you a pat on the head to make you feel better!</span>")
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
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friendly_check = TRUE
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if(!(client?.prefs.cit_toggles & NO_AUTO_WAG))
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if(S?.can_wag_tail(src) && !dna.species.is_wagging_tail())
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var/static/list/many_tails = list("tail_human", "tail_lizard", "mam_tail")
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for(var/T in many_tails)
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if(S.mutant_bodyparts[T] && dna.features[T] != "None")
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emote("wag")
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if(!(HAS_TRAIT(src, TRAIT_DISTANT)))
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if(!(client?.prefs.cit_toggles & NO_AUTO_WAG))
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if(S?.can_wag_tail(src) && !dna.species.is_wagging_tail())
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var/static/list/many_tails = list("tail_human", "tail_lizard", "mam_tail")
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for(var/T in many_tails)
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if(S.mutant_bodyparts[T] && dna.features[T] != "None")
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emote("wag")
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else if(check_zone(M.zone_selected) == BODY_ZONE_R_ARM || check_zone(M.zone_selected) == BODY_ZONE_L_ARM)
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if((pulling == M) && (grab_state == GRAB_PASSIVE))
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@@ -107,6 +107,11 @@
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if(wear_id)
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. += "[t_He] [t_is] wearing [wear_id.get_examine_string(user)]."
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//GS13 Port
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//Heat Detection
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//if(breedable)
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if(HAS_TRAIT(src, TRAIT_HEAT))
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. += "<span class='love'>[t_He] [t_is] currently in heat.</span>"
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//Status effects
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var/effects_exam = status_effect_examines()
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if(!isnull(effects_exam))
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@@ -546,13 +546,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
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//GS13 Port - Add back arousal
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if(NOAROUSAL in species_traits)
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C.canbearoused = FALSE
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else
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if(C.client)
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C.canbearoused = C.client?.prefs?.arousable
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/datum/species/proc/update_species_slowdown(mob/living/carbon/human/H)
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H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, TRUE, multiplicative_slowdown = speedmod)
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@@ -35,7 +35,11 @@
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/obj/item/reagent_containers/food/drinks/soda_cans/sol_dry = 8,
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/obj/item/reagent_containers/food/drinks/ice = 10,
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/obj/item/reagent_containers/food/drinks/flask = 3,
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/obj/item/reagent_containers/food/drinks/beer = 6)
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/obj/item/reagent_containers/food/drinks/beer = 6,
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/obj/item/reagent_containers/food/drinks/flask/paper_cup/small = 20,
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/obj/item/reagent_containers/food/drinks/flask/paper_cup/medium = 20,
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/obj/item/reagent_containers/food/drinks/flask/paper_cup/big = 20,
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/obj/item/reagent_containers/food/drinks/flask/paper_cup/extra_big = 15)
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contraband = list(/obj/item/reagent_containers/food/drinks/mug/tea = 12,
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/obj/item/reagent_containers/food/drinks/bottle/fernet = 5)
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premium = list(/obj/item/reagent_containers/glass/bottle/ethanol = 4,
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