diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 6cb1997459..9d32cab4a8 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1259,15 +1259,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(flight) . += ((health_deficiency-39) / 75) // CIT CHANGE - adds -39 to health deficiency penalty to make the transition to low health movement a little less jarring else -<<<<<<< HEAD . += ((health_deficiency-39) / 25) // CIT CHANGE - ditto -======= - . += (health_deficiency / 25) if(CONFIG_GET(flag/disable_human_mood)) var/hungry = (500 - H.nutrition) / 5 //So overeat would be 100 and default level would be 80 if((hungry >= 70) && !flight) //Being hungry will still allow you to use a flightsuit/wings. . += hungry / 50 ->>>>>>> c06c3b7... Readds Hunger Slowdown (#38294) GET_COMPONENT_FROM(mood, /datum/component/mood, H) if(mood && !flight) //How can depression slow you down if you can just fly away from your problems?