diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index e1531b4ef7..7068f3c2f2 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -234,6 +234,7 @@ throw_range = 3 hitsound = 'sound/items/trayhit1.ogg' hit_reaction_chance = 50 + materials = list(MAT_METAL = 2000) var/break_chance = 5 //Likely hood of smashing the chair. var/obj/structure/chair/origin_type = /obj/structure/chair @@ -317,6 +318,7 @@ max_integrity = 70 hitsound = 'sound/weapons/genhit1.ogg' origin_type = /obj/structure/chair/wood + materials = null break_chance = 50 /obj/item/chair/wood/narsie_act()