Update hostile.dm
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@@ -372,12 +372,8 @@
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P.preparePixelProjectile(targeted_atom, src)
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P.fire()
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return P
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<<<<<<< HEAD
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=======
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>>>>>>> ce82a2e... Fixes hostile mobs attacking surrounding tiles when trying to attack someone: the stunning finale (#32699)
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/mob/living/simple_animal/hostile/proc/CanSmashTurfs(turf/T)
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return iswallturf(T) || ismineralturf(T)
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