Merge branch 'Citadel-Station-13:master' into WanderingFox95-TribalOverhaul
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@@ -8,6 +8,7 @@
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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ambientsounds = RUINS
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sound_environment = SOUND_ENVIRONMENT_STONEROOM
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var/valid_territory = FALSE // hey so what if we did not allow things like cult summons to appear on ruins
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/area/ruin/unpowered
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@@ -669,7 +669,6 @@
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var/mob/living/carbon/human/Ninja = create_space_ninja(spawn_loc)
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Mind.transfer_to(Ninja)
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var/datum/antagonist/ninja/ninjadatum = new
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ninjadatum.helping_station = pick(TRUE,FALSE)
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Mind.add_antag_datum(ninjadatum)
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if(Ninja.mind != Mind) //something has gone wrong!
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@@ -582,3 +582,14 @@ Class Procs:
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/obj/machinery/rust_heretic_act()
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take_damage(500, BRUTE, "melee", 1)
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/**
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* Alerts the AI that a hack is in progress.
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*
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* Sends all AIs a message that a hack is occurring. Specifically used for space ninja tampering as this proc was originally in the ninja files.
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* However, the proc may also be used elsewhere.
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*/
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/obj/machinery/proc/AI_notify_hack()
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var/alertstr = "<span class='userdanger'>Network Alert: Hacking attempt detected[get_area(src)?" in [get_area_name(src, TRUE)]":". Unable to pinpoint location"].</span>"
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for(var/mob/living/silicon/ai/AI in GLOB.player_list)
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to_chat(AI, alertstr)
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@@ -615,9 +615,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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name = "throwing star"
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desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts."
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icon_state = "throwingstar"
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item_state = "eshield0"
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lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
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item_state = "throwingstar"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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force = 2
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throwforce = 10 //10 + 2 (WEIGHT_CLASS_SMALL) * 4 (EMBEDDED_IMPACT_PAIN_MULTIPLIER) = 18 damage on hit due to guaranteed embedding
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throw_speed = 4
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@@ -630,8 +630,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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resistance_flags = FIRE_PROOF
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/obj/item/throwing_star/stamina
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name = "shock throwing star"
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name = "energy throwing star"
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desc = "An aerodynamic disc designed to cause excruciating pain when stuck inside fleeing targets, hopefully without causing fatal harm."
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icon_state = "energystar"
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item_state = "energystar"
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throwforce = 5
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embedding = list("pain_chance" = 5, "embed_chance" = 100, "fall_chance" = 0, "jostle_chance" = 10, "pain_stam_pct" = 0.8, "jostle_pain_mult" = 3)
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