Updates the debug outfit
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@@ -57,3 +57,22 @@
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/obj/item/pen/uplink/Initialize(mapload, owner, tc_amount = 20)
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. = ..()
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AddComponent(/datum/component/uplink, owner, TRUE, FALSE, null, tc_amount)
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/obj/item/uplink/debug
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name = "debug uplink"
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/obj/item/uplink/debug/Initialize(mapload, owner, tc_amount = 9000)
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.name = "debug uplink"
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hidden_uplink.debug = TRUE
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/obj/item/uplink/nuclear/debug
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name = "debug nuclear uplink"
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/obj/item/uplink/nuclear/debug/Initialize(mapload, owner, tc_amount = 9000)
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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hidden_uplink.name = "debug nuclear uplink"
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hidden_uplink.debug = TRUE
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