Merge branch 'master' into ServerAPI
This commit is contained in:
@@ -32,7 +32,7 @@
|
||||
mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1)
|
||||
mid_length = 2
|
||||
end_sound = 'sound/machines/fryer/deep_fryer_emerge.ogg'
|
||||
volume = 25
|
||||
volume = 15
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
@@ -10,12 +10,15 @@
|
||||
for(var/obj/effect/clockwork/sigil/transmission/T in GLOB.all_clockwork_objects)
|
||||
T.update_icon()
|
||||
var/power_overwhelming = GLOB.clockwork_power
|
||||
var/unlock_message
|
||||
if(power_overwhelming >= SCRIPT_UNLOCK_THRESHOLD && !GLOB.script_scripture_unlocked)
|
||||
GLOB.script_scripture_unlocked = TRUE
|
||||
hierophant_message("<span class='large_brass bold'>The Ark swells as a key power threshold is reached. Script scriptures are now available.</span>")
|
||||
unlock_message = "<span class='large_brass bold'>The Ark swells as a key power threshold is reached. Script scriptures are now available.</span>"
|
||||
if(power_overwhelming >= APPLICATION_UNLOCK_THRESHOLD && !GLOB.application_scripture_unlocked)
|
||||
GLOB.application_scripture_unlocked = TRUE
|
||||
hierophant_message("<span class='large_brass bold'>The Ark surges as a key power threshold is reached. Application scriptures are now available.</span>")
|
||||
unlock_message = "<span class='large_brass bold'>The Ark surges as a key power threshold is reached. Application scriptures are now available.</span>"
|
||||
if(GLOB.servants_active)
|
||||
hierophant_message(unlock_message)
|
||||
return TRUE
|
||||
|
||||
/proc/can_access_clockwork_power(atom/movable/access_point, amount) //Returns true if the access point has access to clockwork power (and optionally, a number of watts for it)
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
|
||||
//reports to servants when scripture is locked or unlocked
|
||||
/proc/scripture_unlock_alert(list/previous_states)
|
||||
if(!GLOB.servants_active)
|
||||
return
|
||||
. = scripture_unlock_check()
|
||||
for(var/i in .)
|
||||
if(.[i] != previous_states[i])
|
||||
|
||||
@@ -459,6 +459,8 @@
|
||||
var/sound/song_played = sound(selection.song_path)
|
||||
|
||||
for(var/mob/M in range(10,src))
|
||||
if(!M.client || !(M.client.prefs.toggles & SOUND_INSTRUMENTS))
|
||||
continue
|
||||
if(!(M in rangers))
|
||||
rangers[M] = TRUE
|
||||
M.playsound_local(get_turf(M), null, 100, channel = CHANNEL_JUKEBOX, S = song_played)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
add_logs(user, M, "stunned", src, "(INTENT: [uppertext(user.a_intent)])")
|
||||
|
||||
/obj/item/borg/cyborghug
|
||||
name = "Hugging Module"
|
||||
name = "hugging module"
|
||||
icon_state = "hugmodule"
|
||||
desc = "For when a someone really needs a hug."
|
||||
var/mode = 0 //0 = Hugs 1 = "Hug" 2 = Shock 3 = CRUSH
|
||||
@@ -336,6 +336,10 @@
|
||||
cooldown = world.time + 600
|
||||
log_game("[user.ckey]([user]) used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
|
||||
|
||||
#define DISPENSE_LOLLIPOP_MODE 1
|
||||
#define THROW_LOLLIPOP_MODE 2
|
||||
#define THROW_GUMBALL_MODE 3
|
||||
|
||||
/obj/item/borg/lollipop
|
||||
name = "lollipop fabricator"
|
||||
desc = "Reward good humans with this. Toggle in-module to switch between dispensing and high velocity ejection modes."
|
||||
@@ -343,8 +347,9 @@
|
||||
var/candy = 30
|
||||
var/candymax = 30
|
||||
var/charge_delay = 10
|
||||
var/charging = 0
|
||||
var/mode = 1
|
||||
var/charging = FALSE
|
||||
var/mode = DISPENSE_LOLLIPOP_MODE
|
||||
|
||||
var/firedelay = 0
|
||||
var/hitspeed = 2
|
||||
var/hitdamage = 0
|
||||
@@ -379,10 +384,22 @@
|
||||
var/obj/O = A
|
||||
if(O.density)
|
||||
return FALSE
|
||||
new /obj/item/reagent_containers/food/snacks/lollipop(T)
|
||||
|
||||
var/obj/item/reagent_containers/food/snacks/lollipop/L = new(T)
|
||||
|
||||
var/into_hands = FALSE
|
||||
if(ismob(A))
|
||||
var/mob/M = A
|
||||
into_hands = M.put_in_hands(L)
|
||||
|
||||
candy--
|
||||
check_amount()
|
||||
to_chat(user, "<span class='notice'>Dispensing lollipop...</span>")
|
||||
|
||||
if(into_hands)
|
||||
user.visible_message("<span class='notice'>[user] dispenses a lollipop into the hands of [A].</span>", "<span class='notice'>You dispense a lollipop into the hands of [A].</span>", "<span class='italics'>You hear a click.</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] dispenses a lollipop.</span>", "<span class='notice'>You dispense a lollipop.</span>", "<span class='italics'>You hear a click.</span>")
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
@@ -427,29 +444,33 @@
|
||||
if(R.emagged)
|
||||
hitdamage = emaggedhitdamage
|
||||
switch(mode)
|
||||
if(1)
|
||||
if(DISPENSE_LOLLIPOP_MODE)
|
||||
if(!proximity)
|
||||
return FALSE
|
||||
dispense(target, user)
|
||||
if(2)
|
||||
if(THROW_LOLLIPOP_MODE)
|
||||
shootL(target, user, click_params)
|
||||
if(3)
|
||||
if(THROW_GUMBALL_MODE)
|
||||
shootG(target, user, click_params)
|
||||
hitdamage = initial(hitdamage)
|
||||
|
||||
/obj/item/borg/lollipop/attack_self(mob/living/user)
|
||||
switch(mode)
|
||||
if(1)
|
||||
mode++
|
||||
if(DISPENSE_LOLLIPOP_MODE)
|
||||
mode = THROW_LOLLIPOP_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now throwing lollipops.</span>")
|
||||
if(2)
|
||||
mode++
|
||||
if(THROW_LOLLIPOP_MODE)
|
||||
mode = THROW_GUMBALL_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now blasting gumballs.</span>")
|
||||
if(3)
|
||||
mode = 1
|
||||
if(THROW_GUMBALL_MODE)
|
||||
mode = DISPENSE_LOLLIPOP_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now dispensing lollipops.</span>")
|
||||
..()
|
||||
|
||||
#undef DISPENSE_LOLLIPOP_MODE
|
||||
#undef THROW_LOLLIPOP_MODE
|
||||
#undef THROW_GUMBALL_MODE
|
||||
|
||||
/obj/item/ammo_casing/caseless/gumball
|
||||
name = "Gumball"
|
||||
desc = "Why are you seeing this?!"
|
||||
@@ -655,7 +676,7 @@
|
||||
|
||||
|
||||
/obj/item/borg/sight/xray
|
||||
name = "\proper x-ray Vision"
|
||||
name = "\proper x-ray vision"
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
icon_state = "securearea"
|
||||
sight_mode = BORGXRAY
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
src.add_fingerprint(user)
|
||||
if (src.bullets < 1)
|
||||
user.show_message("<span class='warning'>*click*</span>", 2)
|
||||
playsound(src, "gun_dry_fire", 50, 1)
|
||||
playsound(src, "gun_dry_fire", 60, 1)
|
||||
return
|
||||
playsound(user, 'sound/weapons/gunshot.ogg', 100, 1)
|
||||
src.bullets--
|
||||
|
||||
+9
-1
@@ -182,7 +182,15 @@
|
||||
if("bullet_miss")
|
||||
soundin = pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg')
|
||||
if("gun_dry_fire")
|
||||
soundin = pick('sound/weapons/dry_fire_1.ogg', 'sound/weapons/dry_fire_2.ogg', 'sound/weapons/dry_fire_3.ogg', 'sound/weapons/dry_fire_4.ogg')
|
||||
soundin = pick('sound/weapons/gun_dry_fire_1.ogg', 'sound/weapons/gun_dry_fire_2.ogg', 'sound/weapons/gun_dry_fire_3.ogg', 'sound/weapons/gun_dry_fire_4.ogg')
|
||||
if("gun_insert_empty_magazine")
|
||||
soundin = pick('sound/weapons/gun_magazine_insert_empty_1.ogg', 'sound/weapons/gun_magazine_insert_empty_2.ogg', 'sound/weapons/gun_magazine_insert_empty_3.ogg', 'sound/weapons/gun_magazine_insert_empty_4.ogg')
|
||||
if("gun_insert_full_magazine")
|
||||
soundin = pick('sound/weapons/gun_magazine_insert_full_1.ogg', 'sound/weapons/gun_magazine_insert_full_2.ogg', 'sound/weapons/gun_magazine_insert_full_3.ogg', 'sound/weapons/gun_magazine_insert_full_4.ogg', 'sound/weapons/gun_magazine_insert_full_5.ogg')
|
||||
if("gun_remove_empty_magazine")
|
||||
soundin = pick('sound/weapons/gun_magazine_remove_empty_1.ogg', 'sound/weapons/gun_magazine_remove_empty_2.ogg', 'sound/weapons/gun_magazine_remove_empty_3.ogg', 'sound/weapons/gun_magazine_remove_empty_4.ogg')
|
||||
if("gun_slide_lock")
|
||||
soundin = pick('sound/weapons/gun_slide_lock_1.ogg', 'sound/weapons/gun_slide_lock_2.ogg', 'sound/weapons/gun_slide_lock_3.ogg', 'sound/weapons/gun_slide_lock_4.ogg', 'sound/weapons/gun_slide_lock_5.ogg')
|
||||
if("law")
|
||||
soundin = pick('sound/voice/bgod.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/bsecureday.ogg', 'sound/voice/bradio.ogg', 'sound/voice/binsult.ogg', 'sound/voice/bcreep.ogg')
|
||||
if("honkbot_e")
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
for(var/speciestype in subtypesof(/datum/species))
|
||||
var/datum/species/S = new speciestype()
|
||||
if(!S.dangerous_existence)
|
||||
if(!S.dangerous_existence && !S.blacklisted)
|
||||
all_species += speciestype
|
||||
|
||||
var/datum/species/new_species = pick(all_species)
|
||||
|
||||
@@ -277,9 +277,9 @@
|
||||
operating = FALSE // Turn it off again aferwards
|
||||
icon_state = "mw"
|
||||
updateUsrDialog()
|
||||
soundloop.stop()
|
||||
|
||||
/obj/machinery/microwave/proc/stop()
|
||||
soundloop.stop()
|
||||
abort()
|
||||
|
||||
/obj/machinery/microwave/proc/dispose()
|
||||
@@ -293,7 +293,6 @@
|
||||
icon_state = "mwbloody1" // Make it look dirty!!
|
||||
|
||||
/obj/machinery/microwave/proc/muck_finish()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
visible_message("<span class='warning'>The microwave gets covered in muck!</span>")
|
||||
dirty = 100 // Make it dirty so it can't be used util cleaned
|
||||
icon_state = "mwbloody" // Make it look dirty too
|
||||
@@ -303,6 +302,7 @@
|
||||
if(prob(50))
|
||||
new /obj/item/reagent_containers/food/snacks/badrecipe(src)
|
||||
qdel(S)
|
||||
soundloop.stop()
|
||||
|
||||
/obj/machinery/microwave/proc/broke()
|
||||
var/datum/effect_system/spark_spread/s = new
|
||||
@@ -314,6 +314,7 @@
|
||||
flags_1 = null //So you can't add condiments
|
||||
operating = FALSE // Turn it off again aferwards
|
||||
updateUsrDialog()
|
||||
soundloop.stop()
|
||||
|
||||
/obj/machinery/microwave/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
|
||||
@@ -38,6 +38,19 @@ img.icon {
|
||||
vertical-align: bottom;
|
||||
}
|
||||
|
||||
|
||||
.r:before { /* "repeated" badge class for combined messages */
|
||||
content: 'x';
|
||||
}
|
||||
.r {
|
||||
display: inline;
|
||||
padding: .2em .6em .3em;
|
||||
font-size: 75%;
|
||||
font-weight: 700;
|
||||
line-height: 1;
|
||||
color: #f00;
|
||||
}
|
||||
|
||||
a {color: #0000ff;}
|
||||
a.visited {color: #ff00ff;}
|
||||
a:visited {color: #ff00ff;}
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
<a href="#" class="subCell togglePing" id="togglePing"><span>Toggle ping display</span> <i class="icon-circle"></i></a>
|
||||
<a href="#" class="subCell highlightTerm" id="highlightTerm"><span>Highlight string</span> <i class="icon-tag"></i></a>
|
||||
<a href="#" class="subCell saveLog" id="saveLog"><span>Save chat log</span> <i class="icon-save"></i></a>
|
||||
<a href="#" class="subCell toggleCombine" id="toggleCombine"><span>Toggle line combining</span> <i class="icon-filter"></i></a>
|
||||
<a href="#" class="subCell clearMessages" id="clearMessages"><span>Clear all messages</span> <i class="icon-eraser"></i></a>
|
||||
</div>
|
||||
<div class="sub" id="subAudio">
|
||||
|
||||
@@ -22,7 +22,7 @@ window.onerror = function(msg, url, line, col, error) {
|
||||
|
||||
//Globals
|
||||
window.status = 'Output';
|
||||
var $messages, $subOptions, $subAudio, $selectedSub, $contextMenu, $filterMessages;
|
||||
var $messages, $subOptions, $subAudio, $selectedSub, $contextMenu, $filterMessages, $last_message;
|
||||
var opts = {
|
||||
//General
|
||||
'messageCount': 0, //A count...of messages...
|
||||
@@ -68,6 +68,8 @@ var opts = {
|
||||
|
||||
'defaultMusicVolume': 25,
|
||||
|
||||
'messageCombining': true,
|
||||
|
||||
};
|
||||
|
||||
function clamp(val, min, max) {
|
||||
@@ -294,27 +296,54 @@ function output(message, flag) {
|
||||
opts.messageCount--; //I guess the count should only ever equal the limit
|
||||
}
|
||||
|
||||
//Actually append the message
|
||||
var entry = document.createElement('div');
|
||||
entry.className = 'entry';
|
||||
|
||||
if (filteredOut) {
|
||||
entry.className += ' hidden';
|
||||
entry.setAttribute('data-filter', filteredOut);
|
||||
var handled = false;
|
||||
var trimmed_message = message.trim()
|
||||
var lastmessages = $messages.children('div.entry:last-child');
|
||||
if (opts.messageCombining && lastmessages.length && $last_message)
|
||||
{
|
||||
if($last_message == trimmed_message)
|
||||
{
|
||||
if(lastmessages.children('span.r').length)
|
||||
{
|
||||
var current_value = parseInt(lastmessages.children('span.r').text())
|
||||
lastmessages.children('span.r').text(current_value+1)
|
||||
}
|
||||
else
|
||||
{
|
||||
lastmessages.append($('<span/>', { 'class': 'r', 'text': 2}));
|
||||
}
|
||||
if(parseInt(lastmessages.css("font-size")) < 24) //Completely arbitrary max size
|
||||
lastmessages.css("font-size","+=2")
|
||||
opts.messageCount--;
|
||||
handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(!handled)
|
||||
{
|
||||
//Actually append the message
|
||||
var entry = document.createElement('div');
|
||||
entry.className = 'entry';
|
||||
|
||||
if (filteredOut) {
|
||||
entry.className += ' hidden';
|
||||
entry.setAttribute('data-filter', filteredOut);
|
||||
}
|
||||
|
||||
$last_message = trimmed_message;
|
||||
entry.innerHTML = trimmed_message;
|
||||
$messages[0].appendChild(entry);
|
||||
$(entry).find("img.icon").error(iconError);
|
||||
//Actually do the snap
|
||||
//Stuff we can do after the message shows can go here, in the interests of responsiveness
|
||||
if (opts.highlightTerms && opts.highlightTerms.length > 0) {
|
||||
highlightTerms(entry);
|
||||
}
|
||||
}
|
||||
|
||||
entry.innerHTML = message.trim();
|
||||
$messages[0].appendChild(entry);
|
||||
$(entry).find("img.icon").error(iconError);
|
||||
//Actually do the snap
|
||||
if (!filteredOut && atBottom) {
|
||||
$('body,html').scrollTop($messages.outerHeight());
|
||||
}
|
||||
|
||||
//Stuff we can do after the message shows can go here, in the interests of responsiveness
|
||||
if (opts.highlightTerms && opts.highlightTerms.length > 0) {
|
||||
highlightTerms(entry);
|
||||
}
|
||||
}
|
||||
|
||||
function internalOutput(message, flag)
|
||||
@@ -568,6 +597,7 @@ $(function() {
|
||||
'shighlightTerms': getCookie('highlightterms'),
|
||||
'shighlightColor': getCookie('highlightcolor'),
|
||||
'smusicVolume': getCookie('musicVolume'),
|
||||
'smessagecombining': getCookie('messagecombining'),
|
||||
};
|
||||
|
||||
if (savedConfig.sfontSize) {
|
||||
@@ -606,7 +636,15 @@ $(function() {
|
||||
opts.updatedVolume = newVolume;
|
||||
sendVolumeUpdate();
|
||||
internalOutput('<span class="internal boldnshit">Loaded music volume of: '+savedConfig.smusicVolume+'</span>', 'internal');
|
||||
} else {
|
||||
}
|
||||
if (savedConfig.smessagecombining) {
|
||||
if (savedConfig.smessagecombining == 'false') {
|
||||
opts.messageCombining = false;
|
||||
} else {
|
||||
opts.messageCombining = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
$('#adminMusic').prop('volume', opts.defaultMusicVolume / 100);
|
||||
}
|
||||
|
||||
@@ -922,6 +960,11 @@ $(function() {
|
||||
}
|
||||
});
|
||||
|
||||
$('#toggleCombine').click(function(e) {
|
||||
opts.messageCombining = !opts.messageCombining;
|
||||
setCookie('messagecombining', (opts.messageCombining ? 'true' : 'false'), 365);
|
||||
});
|
||||
|
||||
$('img.icon').error(iconError);
|
||||
|
||||
|
||||
|
||||
@@ -59,6 +59,14 @@ Doesn't work on other aliens/AI.*/
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/effect/proc_holder/alien/proc/check_vent_block(mob/living/user)
|
||||
var/obj/machinery/atmospherics/components/unary/atmos_thing = locate() in user.loc
|
||||
if(atmos_thing)
|
||||
var/rusure = alert(user, "Laying eggs and shaping resin here would block access to [atmos_thing]. Do you want to continue?", "Blocking Atmospheric Component", "Yes", "No")
|
||||
if(rusure != "No")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/alien/plant
|
||||
name = "Plant Weeds"
|
||||
desc = "Plants some alien weeds."
|
||||
@@ -243,7 +251,7 @@ Doesn't work on other aliens/AI.*/
|
||||
name = "Secrete Resin"
|
||||
desc = "Secrete tough malleable resin."
|
||||
plasma_cost = 55
|
||||
check_turf = 1
|
||||
check_turf = TRUE
|
||||
var/list/structures = list(
|
||||
"resin wall" = /obj/structure/alien/resin/wall,
|
||||
"resin membrane" = /obj/structure/alien/resin/membrane,
|
||||
@@ -254,18 +262,22 @@ Doesn't work on other aliens/AI.*/
|
||||
/obj/effect/proc_holder/alien/resin/fire(mob/living/carbon/user)
|
||||
if(locate(/obj/structure/alien/resin) in user.loc)
|
||||
to_chat(user, "<span class='danger'>There is already a resin structure there.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(!check_vent_block(user))
|
||||
return FALSE
|
||||
|
||||
var/choice = input("Choose what you wish to shape.","Resin building") as null|anything in structures
|
||||
if(!choice)
|
||||
return 0
|
||||
return FALSE
|
||||
if (!cost_check(check_turf,user))
|
||||
return 0
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You shape a [choice].</span>")
|
||||
user.visible_message("<span class='notice'>[user] vomits up a thick purple substance and begins to shape it.</span>")
|
||||
|
||||
choice = structures[choice]
|
||||
new choice(user.loc)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/alien/regurgitate
|
||||
name = "Regurgitate"
|
||||
|
||||
@@ -79,16 +79,20 @@
|
||||
name = "Lay Egg"
|
||||
desc = "Lay an egg to produce huggers to impregnate prey with."
|
||||
plasma_cost = 75
|
||||
check_turf = 1
|
||||
check_turf = TRUE
|
||||
action_icon_state = "alien_egg"
|
||||
|
||||
/obj/effect/proc_holder/alien/lay_egg/fire(mob/living/carbon/user)
|
||||
if(locate(/obj/structure/alien/egg) in get_turf(user))
|
||||
to_chat(user, "There's already an egg here.")
|
||||
return 0
|
||||
to_chat(user, "<span class='alertalien'>There's already an egg here.</span>")
|
||||
return FALSE
|
||||
|
||||
if(!check_vent_block(user))
|
||||
return FALSE
|
||||
|
||||
user.visible_message("<span class='alertalien'>[user] has laid an egg!</span>")
|
||||
new /obj/structure/alien/egg(user.loc)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
//Button to let queen choose her praetorian.
|
||||
/obj/effect/proc_holder/alien/royal/queen/promote
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
limbs_id = "zombie"
|
||||
mutanthands = /obj/item/zombie_hand
|
||||
armor = 20 // 120 damage to KO a zombie, which kills it
|
||||
speedmod = 2
|
||||
speedmod = 1.6
|
||||
mutanteyes = /obj/item/organ/eyes/night_vision/zombie
|
||||
var/regen_cooldown = 0
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
|
||||
/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H,amount)
|
||||
. = min(2, amount)
|
||||
. = min(20, amount)
|
||||
|
||||
/datum/species/zombie/infectious/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
if(num_loaded)
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='notice'>You load [num_loaded] shell\s into \the [src]!</span>")
|
||||
playsound(user, 'sound/weapons/bulletinsert.ogg', 60, 1)
|
||||
playsound(src, 'sound/weapons/bulletinsert.ogg', 60, 1)
|
||||
A.update_icon()
|
||||
update_icon()
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
if(A)
|
||||
user.put_in_hands(A)
|
||||
to_chat(user, "<span class='notice'>You remove a round from \the [src]!</span>")
|
||||
playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1)
|
||||
playsound(A, 'sound/weapons/bulletremove.ogg', 60, 1)
|
||||
update_icon()
|
||||
|
||||
/obj/item/ammo_box/update_icon()
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
|
||||
/obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj)
|
||||
to_chat(user, "<span class='danger'>*click*</span>")
|
||||
playsound(src, "gun_dry_fire", 50, 1)
|
||||
playsound(src, "gun_dry_fire", 60, 1)
|
||||
|
||||
|
||||
/obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1)
|
||||
|
||||
@@ -30,8 +30,9 @@
|
||||
var/obj/item/ammo_casing/AC = chambered //Find chambered round
|
||||
if(istype(AC)) //there's a chambered round
|
||||
if(casing_ejector)
|
||||
AC.forceMove(get_turf(src)) //Eject casing onto ground.
|
||||
AC.forceMove(drop_location()) //Eject casing onto ground.
|
||||
AC.SpinAnimation(10, 1) //next gen special effects
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
|
||||
chambered = null
|
||||
else if(empty_chamber)
|
||||
chambered = null
|
||||
@@ -58,7 +59,13 @@
|
||||
if(user.transferItemToLoc(AM, src))
|
||||
magazine = AM
|
||||
to_chat(user, "<span class='notice'>You load a new magazine into \the [src].</span>")
|
||||
chamber_round()
|
||||
if(magazine.ammo_count())
|
||||
playsound(src, "gun_insert_full_magazine", 70, 1)
|
||||
if(!chambered)
|
||||
chamber_round()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/weapons/gun_chamber_round.ogg', 100, 1), 3)
|
||||
else
|
||||
playsound(src, "gun_insert_empty_magazine", 70, 1)
|
||||
A.update_icon()
|
||||
update_icon()
|
||||
return 1
|
||||
@@ -110,13 +117,19 @@
|
||||
magazine.forceMove(drop_location())
|
||||
user.put_in_hands(magazine)
|
||||
magazine.update_icon()
|
||||
if(magazine.ammo_count())
|
||||
playsound(src, "sound/weapons/gun_magazine_remove_full.ogg", 70, 1)
|
||||
else
|
||||
playsound(src, "gun_remove_empty_magazine", 70, 1)
|
||||
magazine = null
|
||||
to_chat(user, "<span class='notice'>You pull the magazine out of \the [src].</span>")
|
||||
else if(chambered)
|
||||
AC.forceMove(drop_location())
|
||||
AC.SpinAnimation(10, 1)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
|
||||
chambered = null
|
||||
to_chat(user, "<span class='notice'>You unload the round from \the [src]'s chamber.</span>")
|
||||
playsound(src, "gun_slide_lock", 70, 1)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There's no magazine in \the [src].</span>")
|
||||
update_icon()
|
||||
@@ -162,7 +175,7 @@
|
||||
return(OXYLOSS)
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is pretending to blow [user.p_their()] brain[user.p_s()] out with [src]! It looks like [user.p_theyre()] trying to commit suicide!</b></span>")
|
||||
playsound(src, "gun_dry_fire", 50, 1)
|
||||
playsound(src, "gun_dry_fire", 60, 1)
|
||||
return (OXYLOSS)
|
||||
#undef BRAINS_BLOWN_THROW_SPEED
|
||||
#undef BRAINS_BLOWN_THROW_RANGE
|
||||
|
||||
@@ -42,10 +42,10 @@
|
||||
CB.forceMove(drop_location())
|
||||
CB.SpinAnimation(10, 1)
|
||||
CB.update_icon()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, CB, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
|
||||
num_unloaded++
|
||||
if (num_unloaded)
|
||||
to_chat(user, "<span class='notice'>You unload [num_unloaded] shell\s from [src].</span>")
|
||||
playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
return
|
||||
|
||||
user.visible_message("<span class='danger'>*click*</span>")
|
||||
playsound(src, "gun_dry_fire", 50, 1)
|
||||
playsound(src, "gun_dry_fire", 60, 1)
|
||||
|
||||
/obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head")
|
||||
user.apply_damage(300, BRUTE, affecting)
|
||||
|
||||
@@ -57,7 +57,8 @@
|
||||
/obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M)
|
||||
if(chambered)//We have a shell in the chamber
|
||||
chambered.forceMove(drop_location())//Eject casing
|
||||
chambered.SpinAnimation(5, 1)
|
||||
chambered.SpinAnimation(10, 1)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, chambered, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
|
||||
chambered = null
|
||||
|
||||
/obj/item/gun/ballistic/shotgun/proc/pump_reload(mob/M)
|
||||
|
||||
@@ -175,7 +175,7 @@
|
||||
return(OXYLOSS)
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!</b></span>")
|
||||
playsound(src, "gun_dry_fire", 50, 1)
|
||||
playsound(src, "gun_dry_fire", 60, 1)
|
||||
return (OXYLOSS)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user