diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm index febf53c324..58a68af98b 100644 --- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -200,9 +200,9 @@ var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species // Make Changes - S.brutemod *= 0.5 // <-------------------- Start small, but burn mod increases based on rank! + S.brutemod *= 0.4 // <-------------------- Start small, but burn mod increases based on rank! S.coldmod = 0 - S.stunmod *= 0.25 + S.stunmod *= 0.35 S.siemens_coeff *= 0.75 //base electrocution coefficient 1 //S.heatmod += 0.5 // Heat shouldn't affect. Only Fire. //S.punchstunthreshold = 8 //damage at which punches from this race will stun 9 @@ -319,8 +319,8 @@ datum/antagonist/bloodsucker/proc/SpendRank() if(ishuman(owner.current)) var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species - S.burnmod *= 0.025 // Slightly more burn damage - S.stunmod *= 0.95 // Slightly less stun time. + S.burnmod *= 0.02 // Slightly more burn damage + S.stunmod *= 0.9 // Slightly less stun time. S.punchdamagelow += 0.5 S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn. // More Health