Merge pull request #13255 from timothyteakettle/limbs

you can choose limbs to be prosthetic/amputated
This commit is contained in:
silicons
2020-09-16 00:31:18 -07:00
committed by GitHub
19 changed files with 129 additions and 58 deletions
@@ -414,6 +414,8 @@
give_magic(humanc)
if(GLOB.curse_of_madness_triggered)
give_madness(humanc, GLOB.curse_of_madness_triggered)
if(humanc.client)
humanc.client.prefs.post_copy_to(humanc)
GLOB.joined_player_list += character.ckey
GLOB.latejoiners += character
@@ -567,7 +569,7 @@
client.prefs.scars_list["[cur_scar_index]"] = valid_scars
client.prefs.save_character()
client.prefs.copy_to(H)
client.prefs.copy_to(H, initial_spawn = TRUE)
H.dna.update_dna_identity()
if(mind)
if(transfer_after)
@@ -41,7 +41,7 @@
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
// Apply the Dummy's preview background first so we properly layer everything else on top of it.
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
copy_to(mannequin)
copy_to(mannequin, initial_spawn = TRUE)
if(previewJob && equip_job)
mannequin.job = previewJob.title
@@ -18,6 +18,9 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
/mob/living/carbon/human/dummy/Life()
return
/mob/living/carbon/human/dummy/update_mobility()
return
/mob/living/carbon/human/dummy/proc/wipe_state()
delete_equipment()
icon_render_key = null