This commit is contained in:
SandPoot
2024-04-10 20:54:04 -03:00
parent 8ed65490a4
commit ca8ce67cd6
63 changed files with 872 additions and 116 deletions
+12
View File
@@ -76,6 +76,14 @@
var/bounty_types = CIV_JOB_BASIC
/// Goodies that can be received via the mail system.
// this is a weighted list.
/// Keep the _job definition for this empty and use /obj/item/mail to define general gifts.
var/list/mail_goodies = list()
/// If this job's mail goodies compete with generic goodies.
var/exclusive_mail_goodies = FALSE
//If a job complies with dresscodes, loadout items will not be equipped instead of the job's outfit, instead placing the items into the player's backpack.
var/dresscodecompliant = TRUE
// How much threat this job is worth in dynamic. Is subtracted if the player's not an antag, added if they are.
@@ -396,3 +404,7 @@
/datum/job/proc/after_latejoin_spawn(mob/living/spawning)
SHOULD_CALL_PARENT(TRUE)
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_JOB_AFTER_LATEJOIN_SPAWN, src, spawning)
/// An overridable getter for more dynamic goodies.
/datum/job/proc/get_mail_goodies(mob/recipient)
return mail_goodies
+10 -1
View File
@@ -20,11 +20,20 @@ Assistant
dresscodecompliant = FALSE
always_can_respawn_as = TRUE
threat = 0.2
family_heirlooms = list(
/obj/item/clothing/gloves/cut/family
)
mail_goodies = list(
/obj/item/storage/box/donkpockets = 10,
/obj/item/clothing/mask/gas = 10,
/obj/item/clothing/gloves/color/fyellow = 7,
/obj/item/choice_beacon/music = 5,
/obj/item/toy/sprayoncan = 3,
/obj/item/crowbar/large = 1
)
/datum/job/assistant/get_access()
if(CONFIG_GET(flag/assistants_have_maint_access) || !CONFIG_GET(flag/jobs_have_minimal_access)) //Config has assistant maint access set
. = ..()
+8 -1
View File
@@ -20,13 +20,20 @@
bounty_types = CIV_JOB_DRINK
display_order = JOB_DISPLAY_ORDER_BARTENDER
threat = 0.5
family_heirlooms = list(
/obj/item/reagent_containers/rag,
/obj/item/clothing/head/that,
/obj/item/reagent_containers/food/drinks/shaker
)
mail_goodies = list(
/obj/item/storage/box/rubbershot = 30,
/datum/reagent/consumable/clownstears = 10,
/obj/item/stack/sheet/mineral/plasma = 10,
/obj/item/stack/sheet/mineral/uranium = 10,
)
/datum/outfit/job/bartender
name = "Bartender"
jobtype = /datum/job/bartender
+9
View File
@@ -26,6 +26,15 @@
/obj/item/toy/plush/beeplushie,
)
mail_goodies = list(
/datum/reagent/toxin/mutagen = 20,
/datum/reagent/saltpetre = 20,
/datum/reagent/diethylamine = 20,
/obj/item/gun/energy/floragun = 10,
/obj/effect/spawner/lootdrop/seed_vault = 5,// These are strong, rare seeds, so use sparingly.
/obj/item/reagent_containers/food/snacks/cube/bee = 2
)
/datum/outfit/job/botanist
name = "Botanist"
jobtype = /datum/job/hydro
+6
View File
@@ -38,6 +38,12 @@
/obj/item/toy/figure/captain
)
mail_goodies = list(
/obj/item/clothing/mask/cigarette/cigar/havana = 20,
/obj/item/storage/fancy/cigarettes/cigars/havana = 15,
/obj/item/reagent_containers/food/drinks/bottle/champagne = 10
)
/datum/job/captain/get_access()
return get_all_accesses()
@@ -21,11 +21,18 @@
display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN
bounty_types = CIV_JOB_RANDOM
threat = 0.2
family_heirlooms = list(
/obj/item/clipboard
)
mail_goodies = list(
/obj/item/pizzabox = 10,
/obj/item/stack/sheet/mineral/gold = 5,
/obj/item/stack/sheet/mineral/uranium = 4,
/obj/item/stack/sheet/mineral/diamond = 3,
/obj/item/gun/ballistic/shotgun/boltaction = 1
)
/datum/outfit/job/cargo_tech
name = "Cargo Technician"
jobtype = /datum/job/cargo_tech
+8 -1
View File
@@ -19,12 +19,19 @@
display_order = JOB_DISPLAY_ORDER_CHAPLAIN
threat = 0.5
family_heirlooms = list(
/obj/item/toy/windupToolbox,
/obj/item/reagent_containers/food/drinks/bottle/holywater
)
mail_goodies = list(
/obj/item/reagent_containers/food/drinks/bottle/holywater = 30,
/obj/item/toy/plush/awakenedplushie = 10,
/obj/item/grenade/chem_grenade/holy = 5,
/obj/item/toy/plush/narplush = 2,
// /obj/item/toy/plush/ratplush = 1
)
/datum/job/chaplain/after_spawn(mob/living/H, client/C)
. = ..()
+8 -1
View File
@@ -24,12 +24,19 @@
threat = 1.5
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/book/manual/wiki/chemistry,
/obj/item/fermichem/pHbooklet
)
mail_goodies = list(
/datum/reagent/flash_powder = 15,
// /datum/reagent/exotic_stabilizer = 5,
/datum/reagent/toxin/leadacetate = 5,
/obj/item/paper/secretrecipe = 1
)
/datum/outfit/job/chemist
name = "Chemist"
jobtype = /datum/job/chemist
+10 -1
View File
@@ -37,7 +37,7 @@
display_order = JOB_DISPLAY_ORDER_CHIEF_ENGINEER
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/paraplegic, /datum/quirk/insanity)
threat = 2
family_heirlooms = list(
/obj/item/clothing/head/hardhat,
/obj/item/screwdriver/brass/family,
@@ -47,6 +47,15 @@
/obj/item/wirecutters/brass/family
)
mail_goodies = list(
/obj/item/reagent_containers/food/snacks/cracker = 25, //you know. for poly
/obj/item/stack/sheet/mineral/diamond = 15,
/obj/item/stack/sheet/mineral/uranium/five = 15,
/obj/item/stack/sheet/mineral/plasma/five = 15,
/obj/item/stack/sheet/mineral/gold = 15,
/obj/effect/spawner/lootdrop/space/fancytool/engineonly = 3
)
/datum/outfit/job/ce
name = "Chief Engineer"
jobtype = /datum/job/chief_engineer
@@ -35,7 +35,7 @@
threat = 2
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/storage/firstaid/ancient/heirloom,
/obj/item/scalpel,
@@ -45,6 +45,13 @@
/obj/item/cautery
)
mail_goodies = list(
/obj/effect/spawner/lootdrop/organ_spawner = 10,
// /obj/effect/spawner/lootdrop/memeorgans = 8,
/obj/effect/spawner/lootdrop/space/fancytool/advmedicalonly = 4,
/obj/effect/spawner/lootdrop/space/fancytool/raremedicalonly = 1
)
/datum/outfit/job/cmo
name = "Chief Medical Officer"
jobtype = /datum/job/cmo
+9 -1
View File
@@ -21,11 +21,19 @@
display_order = JOB_DISPLAY_ORDER_CLOWN
threat = 0 // honk
family_heirlooms = list(
/obj/item/bikehorn/golden
)
mail_goodies = list(
/obj/item/reagent_containers/food/snacks/grown/banana = 100,
/obj/item/reagent_containers/food/snacks/pie/cream = 50,
/obj/item/clothing/shoes/clown_shoes/combat = 10,
/obj/item/reagent_containers/spray/waterflower/lube = 20, // lube
/obj/item/reagent_containers/spray/waterflower/superlube = 1 // Superlube, good lord.
)
/datum/outfit/job/clown
name = "Clown"
jobtype = /datum/job/clown
+11
View File
@@ -28,6 +28,17 @@
/obj/item/clothing/head/chefhat
)
mail_goodies = list(
/obj/item/storage/box/ingredients/wildcard = 80,
/datum/reagent/consumable/caramel = 20,
/obj/item/reagent_containers/food/condiment/flour = 20,
/obj/item/reagent_containers/food/condiment/rice = 20,
/obj/item/reagent_containers/food/condiment/enzyme = 15,
/obj/item/reagent_containers/food/condiment/soymilk = 15,
/obj/item/kitchen/knife = 4,
/obj/item/kitchen/knife/butcher = 2
)
/datum/outfit/job/cook
name = "Cook"
jobtype = /datum/job/cook
+12 -1
View File
@@ -27,11 +27,22 @@
display_order = JOB_DISPLAY_ORDER_DETECTIVE
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/monophobia)
threat = 1
family_heirlooms = list(
/obj/item/reagent_containers/food/drinks/flask/det
)
mail_goodies = list(
/obj/item/storage/fancy/cigarettes = 25,
/obj/item/ammo_box/c38 = 25,
/obj/item/ammo_box/c38/dumdum = 5,
/obj/item/ammo_box/c38/hotshot = 5,
/obj/item/ammo_box/c38/iceblox = 5,
/obj/item/ammo_box/c38/match = 5,
/obj/item/ammo_box/c38/trac = 5,
/obj/item/storage/belt/holster/full = 1 // detective/full
)
/datum/outfit/job/detective
name = "Detective"
jobtype = /datum/job/detective
+5 -1
View File
@@ -24,11 +24,15 @@
threat = 1.5
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/clothing/under/shorts/purple
)
mail_goodies = list(
/obj/item/storage/box/monkeycubes = 10
)
/datum/outfit/job/geneticist
name = "Geneticist"
jobtype = /datum/job/geneticist
@@ -39,11 +39,15 @@
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/prosopagnosia, /datum/quirk/insanity)
threat = 2
family_heirlooms = list(
/obj/item/reagent_containers/food/drinks/trophy/silver_cup
)
mail_goodies = list(
/obj/item/card/id/silver = 10,
/obj/item/stack/sheet/bone = 5
)
/datum/outfit/job/hop
name = "Head of Personnel"
@@ -59,3 +63,11 @@
/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/hop)
//only pet worth reviving
/datum/job/hop/get_mail_goodies(mob/recipient)
. = ..()
// Strange Reagent if the pet is dead.
for(var/mob/living/simple_animal/pet/dog/corgi/Ian/staff_pet in GLOB.dead_mob_list)
. += list(/datum/reagent/medicine/strange_reagent = 20)
break
+7 -1
View File
@@ -19,7 +19,7 @@
display_order = JOB_DISPLAY_ORDER_JANITOR
threat = 0.2
family_heirlooms = list(
/obj/item/mop,
/obj/item/clothing/suit/caution,
@@ -27,6 +27,12 @@
/obj/item/soap
)
mail_goodies = list(
/obj/item/grenade/chem_grenade/cleaner = 30,
/obj/item/storage/box/lights/mixed = 20,
/obj/item/lightreplacer = 10
)
/datum/outfit/job/janitor
name = "Janitor"
jobtype = /datum/job/janitor
+11 -1
View File
@@ -22,7 +22,7 @@
threat = 0.5
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/storage/firstaid/ancient/heirloom,
/obj/item/scalpel,
@@ -32,6 +32,16 @@
/obj/item/cautery
)
mail_goodies = list(
/obj/item/healthanalyzer/advanced = 15,
/obj/item/scalpel/advanced = 6,
/obj/item/retractor/advanced = 6,
/obj/item/surgicaldrill/advanced = 6,
/datum/reagent/toxin/formaldehyde = 6,
/obj/effect/spawner/lootdrop/organ_spawner = 5,
// /obj/effect/spawner/lootdrop/memeorgans = 1
)
/datum/outfit/job/doctor
name = "Medical Doctor"
jobtype = /datum/job/doctor
+8 -1
View File
@@ -20,11 +20,18 @@
display_order = JOB_DISPLAY_ORDER_MIME
threat = 0
family_heirlooms = list(
/obj/item/reagent_containers/food/snacks/baguette
)
mail_goodies = list(
/obj/item/reagent_containers/food/snacks/baguette = 15,
/obj/item/reagent_containers/food/snacks/store/cheesewheel = 10,
/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing = 10,
// /obj/item/book/mimery = 1,
)
/datum/job/mime/after_spawn(mob/living/carbon/human/H, client/C)
. = ..()
H.apply_pref_name("mime", C)
+10 -1
View File
@@ -23,11 +23,20 @@
threat = 0.5
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/storage/firstaid/ancient/heirloom
)
mail_goodies = list(
/obj/item/reagent_containers/hypospray/medipen = 20,
/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 10,
/obj/item/reagent_containers/hypospray/medipen/salacid = 10,
/obj/item/reagent_containers/hypospray/medipen/salbutamol = 10,
/obj/item/reagent_containers/hypospray/medipen/penacid = 10,
/obj/item/reagent_containers/hypospray/medipen/survival = 5 // survival/luxury
)
/datum/outfit/job/paramedic
name = "Paramedic"
jobtype = /datum/job/paramedic
+6 -1
View File
@@ -13,11 +13,16 @@
plasma_outfit = /datum/outfit/plasmaman/prisoner
display_order = JOB_DISPLAY_ORDER_PRISONER
family_heirlooms = list(
/obj/item/pen/blue
)
exclusive_mail_goodies = TRUE
mail_goodies = list(
/obj/effect/spawner/lootdrop/prison_contraband = 1
)
/datum/job/prisoner/get_latejoin_spawn_point()
return get_roundstart_spawn_point()
+5 -1
View File
@@ -32,12 +32,16 @@
display_order = JOB_DISPLAY_ORDER_QUARTERMASTER
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity)
threat = 0.5
family_heirlooms = list(
/obj/item/stamp,
/obj/item/stamp/denied
)
mail_goodies = list(
/obj/item/circuitboard/machine/emitter = 3
)
/datum/outfit/job/quartermaster
name = "Quartermaster"
jobtype = /datum/job/qm
@@ -38,11 +38,17 @@
starting_modifiers = list(/datum/skill_modifier/job/level/wiring)
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity)
threat = 5
family_heirlooms = list(
/obj/item/toy/plush/slimeplushie
)
mail_goodies = list(
/obj/item/storage/box/monkeycubes = 30,
/obj/item/circuitboard/machine/sleeper/party = 3,
/obj/item/borg/upgrade/ai = 2
)
/datum/outfit/job/rd
name = "Research Director"
jobtype = /datum/job/rd
+7 -1
View File
@@ -24,11 +24,17 @@
display_order = JOB_DISPLAY_ORDER_ROBOTICIST
threat = 1
family_heirlooms = list(
/obj/item/toy/figure/borg
)
mail_goodies = list(
/obj/item/storage/box/flashes = 20,
/obj/item/stack/sheet/metal/twenty = 15,
/obj/item/modular_computer/tablet/preset/advanced = 5
)
/datum/outfit/job/roboticist
name = "Roboticist"
jobtype = /datum/job/roboticist
+7 -1
View File
@@ -22,11 +22,17 @@
starting_modifiers = list(/datum/skill_modifier/job/level/wiring/basic)
display_order = JOB_DISPLAY_ORDER_SCIENTIST
threat = 1.2
family_heirlooms = list(
/obj/item/toy/plush/slimeplushie
)
mail_goodies = list(
/obj/item/raw_anomaly_core/random = 10,
// /obj/item/disk/tech_disk/spaceloot = 2,
/obj/item/camera_bug = 1
)
/datum/outfit/job/scientist
name = "Scientist"
jobtype = /datum/job/scientist
@@ -34,6 +34,14 @@
/obj/item/clothing/head/beret/sec
)
mail_goodies = list(
/obj/item/reagent_containers/food/snacks/donut/caramel = 10,
/obj/item/reagent_containers/food/snacks/donut/matcha = 10,
/obj/item/reagent_containers/food/snacks/donut/blumpkin = 5,
// /obj/item/clothing/mask/whistle = 5,
/obj/item/melee/baton/boomerang/loaded = 1
)
/datum/job/officer/get_access()
var/list/L = list()
L |= ..() | check_config_for_sec_maint()
@@ -27,7 +27,7 @@
display_order = JOB_DISPLAY_ORDER_STATION_ENGINEER
threat = 1
family_heirlooms = list(
/obj/item/clothing/head/hardhat,
/obj/item/screwdriver/brass/family,
@@ -37,6 +37,13 @@
/obj/item/wirecutters/brass/family
)
mail_goodies = list(
/obj/item/storage/box/lights/mixed = 20,
/obj/item/lightreplacer = 10,
/obj/item/holosign_creator/engineering = 8,
/obj/item/clothing/head/hardhat/red/upgraded = 1
)
/datum/outfit/job/engineer
name = "Station Engineer"
jobtype = /datum/job/engineer
+9 -1
View File
@@ -25,11 +25,19 @@
threat = 1.5
starting_modifiers = list(/datum/skill_modifier/job/surgery, /datum/skill_modifier/job/affinity/surgery)
family_heirlooms = list(
/obj/item/reagent_containers/syringe
)
mail_goodies = list(
/obj/item/reagent_containers/glass/bottle/random_virus = 15,
/obj/item/reagent_containers/glass/bottle/formaldehyde = 10,
/obj/item/reagent_containers/glass/bottle/synaptizine = 10,
/obj/item/stack/sheet/mineral/plasma = 10,
/obj/item/stack/sheet/mineral/uranium = 5
)
/datum/outfit/job/virologist
name = "Virologist"
jobtype = /datum/job/virologist
+9
View File
@@ -34,6 +34,15 @@
/obj/item/book/manual/wiki/security_space_law
)
mail_goodies = list(
/obj/item/storage/fancy/cigarettes = 15,
/obj/item/storage/box/handcuffs = 10,
/obj/item/storage/box/teargas = 10,
/obj/item/storage/box/flashbangs = 10,
/obj/item/storage/box/rubbershot = 10,
/obj/item/storage/box/lethalshot = 5
)
/datum/job/warden/get_access()
var/list/L = list()
L = ..() | check_config_for_sec_maint()