Shifts vars off /mob to the correct subtype

This commit is contained in:
ShizCalev
2018-01-24 12:58:42 -05:00
committed by CitadelStationBot
parent f4a817be01
commit cae2e5e1eb
8 changed files with 42 additions and 37 deletions
@@ -3,6 +3,7 @@
pressure_resistance = 15
possible_a_intents = list(INTENT_HELP, INTENT_HARM)
hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD)
has_limbs = 1
var/list/stomach_contents = list()
var/list/internal_organs = list() //List of /obj/item/organ in the mob. They don't go in the contents for some reason I don't want to know.
var/list/internal_organs_slot= list() //Same as above, but stores "slot ID" - "organ" pairs for easy access.
@@ -33,7 +34,6 @@
var/co2overloadtime = null
var/temperature_resistance = T0C+75
has_limbs = 1
var/obj/item/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
@@ -57,3 +57,5 @@
var/obj/halitem
var/hal_screwyhud = SCREWYHUD_NONE
var/next_hallucination = 0
var/cpr_time = 1 //CPR cooldown.
var/damageoverlaytemp = 0
@@ -2,6 +2,8 @@
hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD,ANTAG_HUD,GLAND_HUD)
possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM)
pressure_resistance = 25
can_buckle = TRUE
buckle_lying = FALSE
//Hair colour and style
var/hair_color = "000"
var/hair_style = "Bald"
@@ -43,8 +45,7 @@
var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects
var/datum/personal_crafting/handcrafting
can_buckle = TRUE
buckle_lying = FALSE
var/creamed = FALSE //to use with creampie overlays
var/static/list/can_ride_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/simple_animal/slime, /mob/living/simple_animal/parrot))
var/lastpuke = 0
+19
View File
@@ -5,6 +5,10 @@
hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD)
pressure_resistance = 10
var/resize = 1 //Badminnery resize
var/lastattacker = null
var/lastattackerckey = null
//Health and life related vars
var/maxHealth = 100 //Maximum health that should be possible.
var/health = 100 //A mob's health
@@ -17,10 +21,12 @@
var/cloneloss = 0 //Damage caused by being cloned or ejected from the cloner early. slimes also deal cloneloss damage to victims
var/staminaloss = 0 //Stamina damage, or exhaustion. You recover it slowly naturally, and are knocked down if it gets too high. Holodeck and hallucinations deal this.
var/confused = 0 //Makes the mob move in random directions.
var/hallucination = 0 //Directly affects how long a mob will hallucinate for
var/last_special = 0 //Used by the resist verb, likely used to prevent players from bypassing next_move by logging in/out.
var/timeofdeath = 0
//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
var/incorporeal_move = FALSE //FALSE is off, INCORPOREAL_MOVE_BASIC is normal, INCORPOREAL_MOVE_SHADOW is for ninjas
@@ -69,7 +75,16 @@
var/blood_volume = 0 //how much blood the mob has
var/obj/effect/proc_holder/ranged_ability //Any ranged ability the mob has, as a click override
var/see_override = 0 //0 for no override, sets see_invisible = see_override in silicon & carbon life process via update_sight()
var/list/status_effects //a list of all status effects the mob has
var/druggy = 0
//Speech
var/stuttering = 0
var/slurring = 0
var/cultslurring = 0
var/derpspeech = 0
var/list/implants = null
@@ -83,3 +98,7 @@
var/registered_z
var/can_be_held = FALSE //whether this can be picked up and held.
var/radiation = 0 //If the mob is irradiated.
var/ventcrawl_layer = PIPING_LAYER_DEFAULT
var/losebreath = 0
+4 -23
View File
@@ -6,6 +6,7 @@
flags_1 = HEAR_1
hud_possible = list(ANTAG_HUD)
pressure_resistance = 8
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
var/lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
var/datum/mind/mind
var/list/datum/action/actions = list()
@@ -22,10 +23,7 @@
*/
var/zone_selected = null
var/damageoverlaytemp = 0
var/computer_id = null
var/lastattacker = null
var/lastattackerckey = null
var/list/logging = list(INDIVIDUAL_ATTACK_LOG, INDIVIDUAL_SAY_LOG, INDIVIDUAL_EMOTE_LOG, INDIVIDUAL_OOC_LOG)
var/obj/machinery/machine = null
var/other_mobs = null
@@ -35,25 +33,15 @@
var/notransform = null //Carbon
var/eye_blind = 0 //Carbon
var/eye_blurry = 0 //Carbon
var/stuttering = 0 //Carbon
var/slurring = 0 //Carbon
var/cultslurring = 0 //Carbon
var/derpspeech = 0 //Carbon
var/real_name = null
var/spacewalk = FALSE
var/druggy = 0 //Carbon
var/confused = 0 //Carbon
var/resting = 0 //Carbon
var/lying = 0
var/lying_prev = 0
var/canmove = 1
var/lastpuke = 0
var/name_archive //For admin things like possession
var/timeofdeath = 0//Living
var/cpr_time = 1//Carbon
var/bodytemperature = BODYTEMP_NORMAL //310.15K / 98.6F
var/drowsyness = 0//Carbon
var/dizziness = 0//Carbon
@@ -62,7 +50,6 @@
var/satiety = 0//Carbon
var/overeatduration = 0 // How long this guy is overeating //Carbon
var/losebreath = 0//Carbon
var/a_intent = INTENT_HELP//Living
var/list/possible_a_intents = null//Living
var/m_intent = MOVE_INTENT_RUN//Living
@@ -77,8 +64,6 @@
var/obj/item/storage/s_active = null//Carbon
var/see_override = 0 //0 for no override, sets see_invisible = see_override in mob life process
var/datum/hud/hud_used = null
var/research_scanner = 0 //For research scanner equipped mobs. Enable to show research data when examining.
@@ -91,10 +76,13 @@
var/job = null//Living
<<<<<<< HEAD
var/radiation = 0//Carbon
var/voice_name = "unidentifiable voice"
=======
>>>>>>> 3f10f29... Shifts vars off /mob and to the correct subtype (#34773)
var/list/faction = list("neutral") //A list of factions that this mob is currently in, for hostile mob targetting, amongst other things
var/move_on_shuttle = 1 // Can move on the shuttle.
@@ -110,9 +98,6 @@
var/list/viruses = list() // list of all diseases in a mob
var/list/resistances = list()
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
var/status_flags = CANSTUN|CANKNOCKDOWN|CANUNCONSCIOUS|CANPUSH //bitflags defining which status effects can be inflicted (replaces canknockdown, canstun, etc)
var/digitalcamo = 0 // Can they be tracked by the AI?
@@ -127,12 +112,8 @@
var/turf/listed_turf = null //the current turf being examined in the stat panel
var/resize = 1 //Badminnery resize
var/list/observers = null //The list of people observing this mob.
var/list/progressbars = null //for stacking do_after bars
var/list/mousemove_intercept_objects
var/ventcrawl_layer = PIPING_LAYER_DEFAULT
+5 -5
View File
@@ -89,17 +89,17 @@
move_delay = world.time
var/oldloc = mob.loc
if(mob.confused)
if(L.confused)
var/newdir = 0
if(mob.confused > 40)
if(L.confused > 40)
newdir = pick(GLOB.alldirs)
else if(prob(mob.confused * 1.5))
else if(prob(L.confused * 1.5))
newdir = angle2dir(dir2angle(direct) + pick(90, -90))
else if(prob(mob.confused * 3))
else if(prob(L.confused * 3))
newdir = angle2dir(dir2angle(direct) + pick(45, -45))
if(newdir)
direct = newdir
n = get_step(mob, direct)
n = get_step(L, direct)
. = ..()
@@ -244,8 +244,10 @@
toxpwr = 1
/datum/reagent/toxin/spore/on_mob_life(mob/living/M)
M.damageoverlaytemp = 60
M.update_damage_hud()
if(iscarbon(M))
var/mob/living/carbon/C = M
C.damageoverlaytemp = 60
C.update_damage_hud()
M.blur_eyes(3)
return ..()