Update ai.dm
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@@ -171,7 +171,7 @@
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if(incapacitated())
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return
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var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Clown", "Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static", "Red October", "House", "Heartline", "Hades", "Helios", "President", "Syndicat Meow", "Alien", "Too Deep", "Triumvirate", "Triumvirate-M", "Text", "Matrix", "Dorf", "Bliss", "Not Malf", "Fuzzy", "Goon", "Database", "Glitchman", "Murica", "Nanotrasen", "Gentoo", "Angel", "TechDemon")
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var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Clown", "Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static", "Red October", "House", "Heartline", "Hades", "Helios", "President", "Syndicat Meow", "Alien", "Too Deep", "Triumvirate", "Triumvirate-M", "Text", "Matrix", "Dorf", "Bliss", "Not Malf", "Fuzzy", "Goon", "Database", "Glitchman", "Murica", "Nanotrasen", "Gentoo", "Angel", "TechDemon") //CIT CHANGE - adds 'TechDemon
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if(icontype == "Clown")
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icon_state = "ai-clown2"
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else if(icontype == "Monochrome")
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@@ -236,7 +236,7 @@
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icon_state = "ai-gentoo"
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else if(icontype == "Angel")
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icon_state = "ai-angel"
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else if(icontype == "TechDemon")
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else if(icontype == "TechDemon") //CIT CHANGE - adds 'TechDemon
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icon_state = "tech_demon"
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/mob/living/silicon/ai/Stat()
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..()
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