Tweaks dogborg sleeper insert/resist values, and adds the ability to pry open dogborg sleepers with a crowbar
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@@ -580,6 +580,17 @@
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else
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return ..()
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/mob/living/silicon/robot/crowbar_act(mob/living/user, obj/item/I) //TODO: make fucking everything up there in that attackby() proc use the proper tool_act() procs. But honestly, who has time for that? 'cause I know for sure that you, the person reading this, sure as hell doesn't.
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var/validbreakout = FALSE
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for(var/obj/item/dogborg/sleeper/S in held_items)
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if(!validbreakout)
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visible_message("<span class='notice'>[user] wedges [I] into the crevice separating [S] from [src]'s chassis, and begins to pry...</span>", "<span class='notice'>You wedge [I] into the crevice separating [S] from [src]'s chassis, and begin to pry...</span>")
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validbreakout = TRUE
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S.go_out()
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if(validbreakout)
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return TRUE
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return ..()
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/mob/living/silicon/robot/verb/unlock_own_cover()
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set category = "Robot Commands"
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set name = "Unlock Cover"
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